//======================================================================================== // DrawingMode.java // en:Drawing mode -- It superimposes a raster of the sprite screen, the text screen and the graphic screen according to the drawing mode. // ja:描画モード -- 描画モードに従って1ラスタ分のスプライト画面、テキスト画面およびグラフィック画面を重ね合わせます。 // Copyright (C) 2003-2025 Makoto Kamada // // This file is part of the XEiJ (X68000 Emulator in Java). // You can use, modify and redistribute the XEiJ if the conditions are met. // Read the XEiJ License for more details. // https://stdkmd.net/xeij/ //======================================================================================== package xeij; public enum DrawingMode { //================================================================================ // // 表示できる画面モード // 1. N // 2. N_XWC → N // 3. N_XWP → N // 4. N_XHC → N // 5. N_XHCT → N // 6. N_XHCG → N // 7. N_XHCGT → N // 8. N_XHPT → N // 9. N_XHPG → N // 10. N_XHPGT → N // 11. N_A → N // 12. S // 13. S_XWC → S // 14. S_XWP → S // 15. S_XHC → S // 16. S_XHCT → S // 17. S_XHCG → S // 18. S_XHCGT → S // 19. S_XHPT → S // 20. S_XHPG → S // 21. S_XHPGT → S // 22. S_A → N // 23. T // 24. T_XWC → T // 25. T_XWP → T // 26. T_XHC → T // 27. T_XHCT → T // 28. T_XHCG → T // 29. T_XHCGT → T // 30. T_XHPT → T // 31. T_XHPG → T // 32. T_XHPGT → T // 33. T_A → N // 34. ST // 35. ST_XWC → ST // 36. ST_XWP → ST // 37. ST_XHC → ST // 38. ST_XHCT → ST // 39. ST_XHCG → ST // 40. ST_XHCGT → ST // 41. ST_XHPT → ST // 42. ST_XHPG → ST // 43. ST_XHPGT → ST // 44. ST_A → N // 45. TS // 46. TS_XWC → TS // 47. TS_XWP → TS // 48. TS_XHC → TS // 49. TS_XHCT → TS // 50. TS_XHCG → TS // 51. TS_XHCGT → TS // 52. TS_XHPT → TS // 53. TS_XHPG → TS // 54. TS_XHPGT → TS // 55. TS_A → N // 56. E1 // 57. E1_XWC → E1 // 58. E1_XWP // 59. E1_XHC → E1 // 60. E1_XHCT // 61. E1_XHCG // 62. E1_XHCGT // 63. E1_XHPT // 64. E1_XHPG // 65. E1_XHPGT // 66. E1_A // 67. E2 // 68. E2_XWC → E2 // 69. E2_XWP // 70. E2_XHC → E2 // 71. E2_XHCT // 72. E2_XHCG // 73. E2_XHCGT // 74. E2_XHPT // 75. E2_XHPG // 76. E2_XHPGT // 77. E2_A // 78. E3 // 79. E3_XWC → E3 // 80. E3_XWP // 81. E3_XHC → E3 // 82. E3_XHCT // 83. E3_XHCG // 84. E3_XHCGT // 85. E3_XHPT // 86. E3_XHPG // 87. E3_XHPGT // 88. E3_A // 89. E4 // 90. E4_XWC → E4 // 91. E4_XWP // 92. E4_XHC → E4 // 93. E4_XHCT // 94. E4_XHCG // 95. E4_XHCGT // 96. E4_XHPT // 97. E4_XHPG // 98. E4_XHPGT // 99. E4_A // 100. F1 // 101. F1_XWC → F1 // 102. F1_XWP // 103. F1_XHC → F1 // 104. F1_XHCT // 105. F1_XHCG // 106. F1_XHCGT // 107. F1_XHPT // 108. F1_XHPG // 109. F1_XHPGT // 110. F1_A // 111. F2 // 112. F2_XWC → F2 // 113. F2_XWP // 114. F2_XHC → F2 // 115. F2_XHCT // 116. F2_XHCG // 117. F2_XHCGT // 118. F2_XHPT // 119. F2_XHPG // 120. F2_XHPGT // 121. F2_A // 122. G // 123. G_XWC → G // 124. G_XWP // 125. G_XHC → G // 126. G_XHCT // 127. G_XHPT // 128. G_A // 129. H // 130. H_XWC → H // 131. H_XWP // 132. H_XHC → H // 133. H_XHCT // 134. H_XHPT // 135. H_A // 136. I // 137. I_XWC → I // 138. I_XWP // 139. I_XHC → I // 140. I_XHCT // 141. I_XHPT // 142. I_A // 143. J // 144. J_XWC → J // 145. J_XWP // 146. J_XHC → J // 147. J_XHCT // 148. J_XHPT // 149. J_A // 150. E1S // 151. E1S_XWC // 152. E1S_XWP // 153. E1S_XHC → E1S // 154. E1S_XHCT // 155. E1S_XHCG // 156. E1S_XHCGT // 157. E1S_XHPT // 158. E1S_XHPG // 159. E1S_XHPGT // 160. E1S_A → E1_A // 161. E2S // 162. E2S_XWC // 163. E2S_XWP // 164. E2S_XHC → E2S // 165. E2S_XHCT // 166. E2S_XHCG // 167. E2S_XHCGT // 168. E2S_XHPT // 169. E2S_XHPG // 170. E2S_XHPGT // 171. E2S_A → E2_A // 172. E3S // 173. E3S_XWC // 174. E3S_XWP // 175. E3S_XHC → E3S // 176. E3S_XHCT // 177. E3S_XHCG // 178. E3S_XHCGT // 179. E3S_XHPT // 180. E3S_XHPG // 181. E3S_XHPGT // 182. E3S_A → E3_A // 183. E4S // 184. E4S_XWC // 185. E4S_XWP // 186. E4S_XHC → E4S // 187. E4S_XHCT // 188. E4S_XHCG // 189. E4S_XHCGT // 190. E4S_XHPT // 191. E4S_XHPG // 192. E4S_XHPGT // 193. E4S_A → E4_A // 194. F1S // 195. F1S_XWC // 196. F1S_XWP // 197. F1S_XHC → F1S // 198. F1S_XHCT // 199. F1S_XHCG // 200. F1S_XHCGT // 201. F1S_XHPT // 202. F1S_XHPG // 203. F1S_XHPGT // 204. F1S_A → F1_A // 205. F2S // 206. F2S_XWC // 207. F2S_XWP // 208. F2S_XHC → F2S // 209. F2S_XHCT // 210. F2S_XHCG // 211. F2S_XHCGT // 212. F2S_XHPT // 213. F2S_XHPG // 214. F2S_XHPGT // 215. F2S_A → F2_A // 216. GS // 217. GS_XWC // 218. GS_XWP // 219. GS_XHC → GS // 220. GS_XHCT // 221. GS_XHPT // 222. GS_A → G_A // 223. HS // 224. HS_XWC // 225. HS_XWP // 226. HS_XHC → HS // 227. HS_XHCT // 228. HS_XHPT // 229. HS_A → H_A // 230. IS // 231. IS_XWC // 232. IS_XWP // 233. IS_XHC → IS // 234. IS_XHCT // 235. IS_XHPT // 236. IS_A → I_A // 237. JS // 238. JS_XWC // 239. JS_XWP // 240. JS_XHC → JS // 241. JS_XHCT // 242. JS_XHPT // 243. JS_A → J_A // 244. SE1 // 245. SE1_XWC // 246. SE1_XWP // 247. SE1_XHC → SE1 // 248. SE1_XHCT // 249. SE1_XHCG // 250. SE1_XHCGT // 251. SE1_XHPT // 252. SE1_XHPG // 253. SE1_XHPGT // 254. SE1_A → E1_A // 255. SE2 // 256. SE2_XWC // 257. SE2_XWP // 258. SE2_XHC → SE2 // 259. SE2_XHCT // 260. SE2_XHCG // 261. SE2_XHCGT // 262. SE2_XHPT // 263. SE2_XHPG // 264. SE2_XHPGT // 265. SE2_A → E2_A // 266. SE3 // 267. SE3_XWC // 268. SE3_XWP // 269. SE3_XHC → SE3 // 270. SE3_XHCT // 271. SE3_XHCG // 272. SE3_XHCGT // 273. SE3_XHPT // 274. SE3_XHPG // 275. SE3_XHPGT // 276. SE3_A → E3_A // 277. SE4 // 278. SE4_XWC // 279. SE4_XWP // 280. SE4_XHC → SE4 // 281. SE4_XHCT // 282. SE4_XHCG // 283. SE4_XHCGT // 284. SE4_XHPT // 285. SE4_XHPG // 286. SE4_XHPGT // 287. SE4_A → E4_A // 288. SF1 // 289. SF1_XWC // 290. SF1_XWP // 291. SF1_XHC → SF1 // 292. SF1_XHCT // 293. SF1_XHCG // 294. SF1_XHCGT // 295. SF1_XHPT // 296. SF1_XHPG // 297. SF1_XHPGT // 298. SF1_A → F1_A // 299. SF2 // 300. SF2_XWC // 301. SF2_XWP // 302. SF2_XHC → SF2 // 303. SF2_XHCT // 304. SF2_XHCG // 305. SF2_XHCGT // 306. SF2_XHPT // 307. SF2_XHPG // 308. SF2_XHPGT // 309. SF2_A → F2_A // 310. SG // 311. SG_XWC // 312. SG_XWP // 313. SG_XHC → SG // 314. SG_XHCT // 315. SG_XHPT // 316. SG_A → G_A // 317. SH // 318. SH_XWC // 319. SH_XWP // 320. SH_XHC → SH // 321. SH_XHCT // 322. SH_XHPT // 323. SH_A → H_A // 324. SI // 325. SI_XWC // 326. SI_XWP // 327. SI_XHC → SI // 328. SI_XHCT // 329. SI_XHPT // 330. SI_A → I_A // 331. SJ // 332. SJ_XWC // 333. SJ_XWP // 334. SJ_XHC → SJ // 335. SJ_XHCT // 336. SJ_XHPT // 337. SJ_A → J_A // 338. E1T // 339. E1T_XWC // 340. E1T_XWP // 341. E1T_XHC → E1T // 342. E1T_XHCT // 343. E1T_XHCG // 344. E1T_XHCGT // 345. E1T_XHPT // 346. E1T_XHPG // 347. E1T_XHPGT // 348. E1T_A → E1_A // 349. E2T // 350. E2T_XWC // 351. E2T_XWP // 352. E2T_XHC → E2T // 353. E2T_XHCT // 354. E2T_XHCG // 355. E2T_XHCGT // 356. E2T_XHPT // 357. E2T_XHPG // 358. E2T_XHPGT // 359. E2T_A → E2_A // 360. E3T // 361. E3T_XWC // 362. E3T_XWP // 363. E3T_XHC → E3T // 364. E3T_XHCT // 365. E3T_XHCG // 366. E3T_XHCGT // 367. E3T_XHPT // 368. E3T_XHPG // 369. E3T_XHPGT // 370. E3T_A → E3_A // 371. E4T // 372. E4T_XWC // 373. E4T_XWP // 374. E4T_XHC → E4T // 375. E4T_XHCT // 376. E4T_XHCG // 377. E4T_XHCGT // 378. E4T_XHPT // 379. E4T_XHPG // 380. E4T_XHPGT // 381. E4T_A → E4_A // 382. F1T // 383. F1T_XWC // 384. F1T_XWP // 385. F1T_XHC → F1T // 386. F1T_XHCT // 387. F1T_XHCG // 388. F1T_XHCGT // 389. F1T_XHPT // 390. F1T_XHPG // 391. F1T_XHPGT // 392. F1T_A → F1_A // 393. F2T // 394. F2T_XWC // 395. F2T_XWP // 396. F2T_XHC → F2T // 397. F2T_XHCT // 398. F2T_XHCG // 399. F2T_XHCGT // 400. F2T_XHPT // 401. F2T_XHPG // 402. F2T_XHPGT // 403. F2T_A → F2_A // 404. GT // 405. GT_XWC // 406. GT_XWP // 407. GT_XHC → GT // 408. GT_XHCT // 409. GT_XHPT // 410. GT_A → G_A // 411. HT // 412. HT_XWC // 413. HT_XWP // 414. HT_XHC → HT // 415. HT_XHCT // 416. HT_XHPT // 417. HT_A → H_A // 418. IT // 419. IT_XWC // 420. IT_XWP // 421. IT_XHC → IT // 422. IT_XHCT // 423. IT_XHPT // 424. IT_A → I_A // 425. JT // 426. JT_XWC // 427. JT_XWP // 428. JT_XHC → JT // 429. JT_XHCT // 430. JT_XHPT // 431. JT_A → J_A // 432. E1t // 433. E1t_XWC → E1t // 434. E1t_XWP // 435. E1t_XHC → E1t // 436. E1t_XHCT // 437. E1t_XHCG // 438. E1t_XHCGT // 439. E1t_XHPT // 440. E1t_XHPG // 441. E1t_XHPGT // 442. E1t_A // 443. E2t // 444. E2t_XWC → E2t // 445. E2t_XWP // 446. E2t_XHC → E2t // 447. E2t_XHCT // 448. E2t_XHCG // 449. E2t_XHCGT // 450. E2t_XHPT // 451. E2t_XHPG // 452. E2t_XHPGT // 453. E2t_A // 454. E3t // 455. E3t_XWC → E3t // 456. E3t_XWP // 457. E3t_XHC → E3t // 458. E3t_XHCT // 459. E3t_XHCG // 460. E3t_XHCGT // 461. E3t_XHPT // 462. E3t_XHPG // 463. E3t_XHPGT // 464. E3t_A // 465. E4t // 466. E4t_XWC → E4t // 467. E4t_XWP // 468. E4t_XHC → E4t // 469. E4t_XHCT // 470. E4t_XHCG // 471. E4t_XHCGT // 472. E4t_XHPT // 473. E4t_XHPG // 474. E4t_XHPGT // 475. E4t_A // 476. F1t // 477. F1t_XWC → F1t // 478. F1t_XWP // 479. F1t_XHC → F1t // 480. F1t_XHCT // 481. F1t_XHCG // 482. F1t_XHCGT // 483. F1t_XHPT // 484. F1t_XHPG // 485. F1t_XHPGT // 486. F1t_A // 487. F2t // 488. F2t_XWC → F2t // 489. F2t_XWP // 490. F2t_XHC → F2t // 491. F2t_XHCT // 492. F2t_XHCG // 493. F2t_XHCGT // 494. F2t_XHPT // 495. F2t_XHPG // 496. F2t_XHPGT // 497. F2t_A // 498. Gt // 499. Gt_XWC → Gt // 500. Gt_XWP // 501. Gt_XHC → Gt // 502. Gt_XHCT // 503. Gt_XHPT // 504. Gt_A // 505. Ht // 506. Ht_XWC → Ht // 507. Ht_XWP // 508. Ht_XHC → Ht // 509. Ht_XHCT // 510. Ht_XHPT // 511. Ht_A // 512. It // 513. It_XWC → It // 514. It_XWP // 515. It_XHC → It // 516. It_XHCT // 517. It_XHPT // 518. It_A // 519. Jt // 520. Jt_XWC → Jt // 521. Jt_XWP // 522. Jt_XHC → Jt // 523. Jt_XHCT // 524. Jt_XHPT // 525. Jt_A // 526. TE1 // 527. TE1_XWC // 528. TE1_XWP // 529. TE1_XHC → TE1 // 530. TE1_XHCT // 531. TE1_XHCG // 532. TE1_XHCGT // 533. TE1_XHPT // 534. TE1_XHPG // 535. TE1_XHPGT // 536. TE1_A → E1_A // 537. TE2 // 538. TE2_XWC // 539. TE2_XWP // 540. TE2_XHC → TE2 // 541. TE2_XHCT // 542. TE2_XHCG // 543. TE2_XHCGT // 544. TE2_XHPT // 545. TE2_XHPG // 546. TE2_XHPGT // 547. TE2_A → E2_A // 548. TE3 // 549. TE3_XWC // 550. TE3_XWP // 551. TE3_XHC → TE3 // 552. TE3_XHCT // 553. TE3_XHCG // 554. TE3_XHCGT // 555. TE3_XHPT // 556. TE3_XHPG // 557. TE3_XHPGT // 558. TE3_A → E3_A // 559. TE4 // 560. TE4_XWC // 561. TE4_XWP // 562. TE4_XHC → TE4 // 563. TE4_XHCT // 564. TE4_XHCG // 565. TE4_XHCGT // 566. TE4_XHPT // 567. TE4_XHPG // 568. TE4_XHPGT // 569. TE4_A → E4_A // 570. TF1 // 571. TF1_XWC // 572. TF1_XWP // 573. TF1_XHC → TF1 // 574. TF1_XHCT // 575. TF1_XHCG // 576. TF1_XHCGT // 577. TF1_XHPT // 578. TF1_XHPG // 579. TF1_XHPGT // 580. TF1_A → F1_A // 581. TF2 // 582. TF2_XWC // 583. TF2_XWP // 584. TF2_XHC → TF2 // 585. TF2_XHCT // 586. TF2_XHCG // 587. TF2_XHCGT // 588. TF2_XHPT // 589. TF2_XHPG // 590. TF2_XHPGT // 591. TF2_A → F2_A // 592. TG // 593. TG_XWC // 594. TG_XWP // 595. TG_XHC → TG // 596. TG_XHCT // 597. TG_XHPT // 598. TG_A → G_A // 599. TH // 600. TH_XWC // 601. TH_XWP // 602. TH_XHC → TH // 603. TH_XHCT // 604. TH_XHPT // 605. TH_A → H_A // 606. TI // 607. TI_XWC // 608. TI_XWP // 609. TI_XHC → TI // 610. TI_XHCT // 611. TI_XHPT // 612. TI_A → I_A // 613. TJ // 614. TJ_XWC // 615. TJ_XWP // 616. TJ_XHC → TJ // 617. TJ_XHCT // 618. TJ_XHPT // 619. TJ_A → J_A // 620. E1ST // 621. E1ST_XWC // 622. E1ST_XWP // 623. E1ST_XHC → E1ST // 624. E1ST_XHCT // 625. E1ST_XHCG // 626. E1ST_XHCGT // 627. E1ST_XHPT // 628. E1ST_XHPG // 629. E1ST_XHPGT // 630. E1ST_A → E1_A // 631. E2ST // 632. E2ST_XWC // 633. E2ST_XWP // 634. E2ST_XHC → E2ST // 635. E2ST_XHCT // 636. E2ST_XHCG // 637. E2ST_XHCGT // 638. E2ST_XHPT // 639. E2ST_XHPG // 640. E2ST_XHPGT // 641. E2ST_A → E2_A // 642. E3ST // 643. E3ST_XWC // 644. E3ST_XWP // 645. E3ST_XHC → E3ST // 646. E3ST_XHCT // 647. E3ST_XHCG // 648. E3ST_XHCGT // 649. E3ST_XHPT // 650. E3ST_XHPG // 651. E3ST_XHPGT // 652. E3ST_A → E3_A // 653. E4ST // 654. E4ST_XWC // 655. E4ST_XWP // 656. E4ST_XHC → E4ST // 657. E4ST_XHCT // 658. E4ST_XHCG // 659. E4ST_XHCGT // 660. E4ST_XHPT // 661. E4ST_XHPG // 662. E4ST_XHPGT // 663. E4ST_A → E4_A // 664. F1ST // 665. F1ST_XWC // 666. F1ST_XWP // 667. F1ST_XHC → F1ST // 668. F1ST_XHCT // 669. F1ST_XHCG // 670. F1ST_XHCGT // 671. F1ST_XHPT // 672. F1ST_XHPG // 673. F1ST_XHPGT // 674. F1ST_A → F1_A // 675. F2ST // 676. F2ST_XWC // 677. F2ST_XWP // 678. F2ST_XHC → F2ST // 679. F2ST_XHCT // 680. F2ST_XHCG // 681. F2ST_XHCGT // 682. F2ST_XHPT // 683. F2ST_XHPG // 684. F2ST_XHPGT // 685. F2ST_A → F2_A // 686. GST // 687. GST_XWC // 688. GST_XWP // 689. GST_XHC → GST // 690. GST_XHCT // 691. GST_XHPT // 692. GST_A → G_A // 693. HST // 694. HST_XWC // 695. HST_XWP // 696. HST_XHC → HST // 697. HST_XHCT // 698. HST_XHPT // 699. HST_A → H_A // 700. IST // 701. IST_XWC // 702. IST_XWP // 703. IST_XHC → IST // 704. IST_XHCT // 705. IST_XHPT // 706. IST_A → I_A // 707. JST // 708. JST_XWC // 709. JST_XWP // 710. JST_XHC → JST // 711. JST_XHCT // 712. JST_XHPT // 713. JST_A → J_A // 714. SE1T // 715. SE1T_XWC // 716. SE1T_XWP // 717. SE1T_XHC → SE1T // 718. SE1T_XHCT // 719. SE1T_XHCG // 720. SE1T_XHCGT // 721. SE1T_XHPT // 722. SE1T_XHPG // 723. SE1T_XHPGT // 724. SE1T_A → E1_A // 725. SE2T // 726. SE2T_XWC // 727. SE2T_XWP // 728. SE2T_XHC → SE2T // 729. SE2T_XHCT // 730. SE2T_XHCG // 731. SE2T_XHCGT // 732. SE2T_XHPT // 733. SE2T_XHPG // 734. SE2T_XHPGT // 735. SE2T_A → E2_A // 736. SE3T // 737. SE3T_XWC // 738. SE3T_XWP // 739. SE3T_XHC → SE3T // 740. SE3T_XHCT // 741. SE3T_XHCG // 742. SE3T_XHCGT // 743. SE3T_XHPT // 744. SE3T_XHPG // 745. SE3T_XHPGT // 746. SE3T_A → E3_A // 747. SE4T // 748. SE4T_XWC // 749. SE4T_XWP // 750. SE4T_XHC → SE4T // 751. SE4T_XHCT // 752. SE4T_XHCG // 753. SE4T_XHCGT // 754. SE4T_XHPT // 755. SE4T_XHPG // 756. SE4T_XHPGT // 757. SE4T_A → E4_A // 758. SF1T // 759. SF1T_XWC // 760. SF1T_XWP // 761. SF1T_XHC → SF1T // 762. SF1T_XHCT // 763. SF1T_XHCG // 764. SF1T_XHCGT // 765. SF1T_XHPT // 766. SF1T_XHPG // 767. SF1T_XHPGT // 768. SF1T_A → F1_A // 769. SF2T // 770. SF2T_XWC // 771. SF2T_XWP // 772. SF2T_XHC → SF2T // 773. SF2T_XHCT // 774. SF2T_XHCG // 775. SF2T_XHCGT // 776. SF2T_XHPT // 777. SF2T_XHPG // 778. SF2T_XHPGT // 779. SF2T_A → F2_A // 780. SGT // 781. SGT_XWC // 782. SGT_XWP // 783. SGT_XHC → SGT // 784. SGT_XHCT // 785. SGT_XHPT // 786. SGT_A → G_A // 787. SHT // 788. SHT_XWC // 789. SHT_XWP // 790. SHT_XHC → SHT // 791. SHT_XHCT // 792. SHT_XHPT // 793. SHT_A → H_A // 794. SIT // 795. SIT_XWC // 796. SIT_XWP // 797. SIT_XHC → SIT // 798. SIT_XHCT // 799. SIT_XHPT // 800. SIT_A → I_A // 801. SJT // 802. SJT_XWC // 803. SJT_XWP // 804. SJT_XHC → SJT // 805. SJT_XHCT // 806. SJT_XHPT // 807. SJT_A → J_A // 808. SE1t // 809. SE1t_XWC // 810. SE1t_XWP // 811. SE1t_XHC → SE1t // 812. SE1t_XHCT // 813. SE1t_XHCG // 814. SE1t_XHCGT // 815. SE1t_XHPT // 816. SE1t_XHPG // 817. SE1t_XHPGT // 818. SE1t_A → E1_A // 819. SE2t // 820. SE2t_XWC // 821. SE2t_XWP // 822. SE2t_XHC → SE2t // 823. SE2t_XHCT // 824. SE2t_XHCG // 825. SE2t_XHCGT // 826. SE2t_XHPT // 827. SE2t_XHPG // 828. SE2t_XHPGT // 829. SE2t_A → E2_A // 830. SE3t // 831. SE3t_XWC // 832. SE3t_XWP // 833. SE3t_XHC → SE3t // 834. SE3t_XHCT // 835. SE3t_XHCG // 836. SE3t_XHCGT // 837. SE3t_XHPT // 838. SE3t_XHPG // 839. SE3t_XHPGT // 840. SE3t_A → E3_A // 841. SE4t // 842. SE4t_XWC // 843. SE4t_XWP // 844. SE4t_XHC → SE4t // 845. SE4t_XHCT // 846. SE4t_XHCG // 847. SE4t_XHCGT // 848. SE4t_XHPT // 849. SE4t_XHPG // 850. SE4t_XHPGT // 851. SE4t_A → E4_A // 852. SF1t // 853. SF1t_XWC // 854. SF1t_XWP // 855. SF1t_XHC → SF1t // 856. SF1t_XHCT // 857. SF1t_XHCG // 858. SF1t_XHCGT // 859. SF1t_XHPT // 860. SF1t_XHPG // 861. SF1t_XHPGT // 862. SF1t_A → F1_A // 863. SF2t // 864. SF2t_XWC // 865. SF2t_XWP // 866. SF2t_XHC → SF2t // 867. SF2t_XHCT // 868. SF2t_XHCG // 869. SF2t_XHCGT // 870. SF2t_XHPT // 871. SF2t_XHPG // 872. SF2t_XHPGT // 873. SF2t_A → F2_A // 874. SGt // 875. SGt_XWC // 876. SGt_XWP // 877. SGt_XHC → SGt // 878. SGt_XHCT // 879. SGt_XHPT // 880. SGt_A → G_A // 881. SHt // 882. SHt_XWC // 883. SHt_XWP // 884. SHt_XHC → SHt // 885. SHt_XHCT // 886. SHt_XHPT // 887. SHt_A → H_A // 888. SIt // 889. SIt_XWC // 890. SIt_XWP // 891. SIt_XHC → SIt // 892. SIt_XHCT // 893. SIt_XHPT // 894. SIt_A → I_A // 895. SJt // 896. SJt_XWC // 897. SJt_XWP // 898. SJt_XHC → SJt // 899. SJt_XHCT // 900. SJt_XHPT // 901. SJt_A → J_A // 902. STE1 // 903. STE1_XWC // 904. STE1_XWP // 905. STE1_XHC → STE1 // 906. STE1_XHCT // 907. STE1_XHCG // 908. STE1_XHCGT // 909. STE1_XHPT // 910. STE1_XHPG // 911. STE1_XHPGT // 912. STE1_A → E1_A // 913. STE2 // 914. STE2_XWC // 915. STE2_XWP // 916. STE2_XHC → STE2 // 917. STE2_XHCT // 918. STE2_XHCG // 919. STE2_XHCGT // 920. STE2_XHPT // 921. STE2_XHPG // 922. STE2_XHPGT // 923. STE2_A → E2_A // 924. STE3 // 925. STE3_XWC // 926. STE3_XWP // 927. STE3_XHC → STE3 // 928. STE3_XHCT // 929. STE3_XHCG // 930. STE3_XHCGT // 931. STE3_XHPT // 932. STE3_XHPG // 933. STE3_XHPGT // 934. STE3_A → E3_A // 935. STE4 // 936. STE4_XWC // 937. STE4_XWP // 938. STE4_XHC → STE4 // 939. STE4_XHCT // 940. STE4_XHCG // 941. STE4_XHCGT // 942. STE4_XHPT // 943. STE4_XHPG // 944. STE4_XHPGT // 945. STE4_A → E4_A // 946. STF1 // 947. STF1_XWC // 948. STF1_XWP // 949. STF1_XHC → STF1 // 950. STF1_XHCT // 951. STF1_XHCG // 952. STF1_XHCGT // 953. STF1_XHPT // 954. STF1_XHPG // 955. STF1_XHPGT // 956. STF1_A → F1_A // 957. STF2 // 958. STF2_XWC // 959. STF2_XWP // 960. STF2_XHC → STF2 // 961. STF2_XHCT // 962. STF2_XHCG // 963. STF2_XHCGT // 964. STF2_XHPT // 965. STF2_XHPG // 966. STF2_XHPGT // 967. STF2_A → F2_A // 968. STG // 969. STG_XWC // 970. STG_XWP // 971. STG_XHC → STG // 972. STG_XHCT // 973. STG_XHPT // 974. STG_A → G_A // 975. STH // 976. STH_XWC // 977. STH_XWP // 978. STH_XHC → STH // 979. STH_XHCT // 980. STH_XHPT // 981. STH_A → H_A // 982. STI // 983. STI_XWC // 984. STI_XWP // 985. STI_XHC → STI // 986. STI_XHCT // 987. STI_XHPT // 988. STI_A → I_A // 989. STJ // 990. STJ_XWC // 991. STJ_XWP // 992. STJ_XHC → STJ // 993. STJ_XHCT // 994. STJ_XHPT // 995. STJ_A → J_A // 996. E1TS // 997. E1TS_XWC // 998. E1TS_XWP // 999. E1TS_XHC → E1TS // 1000. E1TS_XHCT // 1001. E1TS_XHCG // 1002. E1TS_XHCGT // 1003. E1TS_XHPT // 1004. E1TS_XHPG // 1005. E1TS_XHPGT // 1006. E1TS_A → E1_A // 1007. E2TS // 1008. E2TS_XWC // 1009. E2TS_XWP // 1010. E2TS_XHC → E2TS // 1011. E2TS_XHCT // 1012. E2TS_XHCG // 1013. E2TS_XHCGT // 1014. E2TS_XHPT // 1015. E2TS_XHPG // 1016. E2TS_XHPGT // 1017. E2TS_A → E2_A // 1018. E3TS // 1019. E3TS_XWC // 1020. E3TS_XWP // 1021. E3TS_XHC → E3TS // 1022. E3TS_XHCT // 1023. E3TS_XHCG // 1024. E3TS_XHCGT // 1025. E3TS_XHPT // 1026. E3TS_XHPG // 1027. E3TS_XHPGT // 1028. E3TS_A → E3_A // 1029. E4TS // 1030. E4TS_XWC // 1031. E4TS_XWP // 1032. E4TS_XHC → E4TS // 1033. E4TS_XHCT // 1034. E4TS_XHCG // 1035. E4TS_XHCGT // 1036. E4TS_XHPT // 1037. E4TS_XHPG // 1038. E4TS_XHPGT // 1039. E4TS_A → E4_A // 1040. F1TS // 1041. F1TS_XWC // 1042. F1TS_XWP // 1043. F1TS_XHC → F1TS // 1044. F1TS_XHCT // 1045. F1TS_XHCG // 1046. F1TS_XHCGT // 1047. F1TS_XHPT // 1048. F1TS_XHPG // 1049. F1TS_XHPGT // 1050. F1TS_A → F1_A // 1051. F2TS // 1052. F2TS_XWC // 1053. F2TS_XWP // 1054. F2TS_XHC → F2TS // 1055. F2TS_XHCT // 1056. F2TS_XHCG // 1057. F2TS_XHCGT // 1058. F2TS_XHPT // 1059. F2TS_XHPG // 1060. F2TS_XHPGT // 1061. F2TS_A → F2_A // 1062. GTS // 1063. GTS_XWC // 1064. GTS_XWP // 1065. GTS_XHC → GTS // 1066. GTS_XHCT // 1067. GTS_XHPT // 1068. GTS_A → G_A // 1069. HTS // 1070. HTS_XWC // 1071. HTS_XWP // 1072. HTS_XHC → HTS // 1073. HTS_XHCT // 1074. HTS_XHPT // 1075. HTS_A → H_A // 1076. ITS // 1077. ITS_XWC // 1078. ITS_XWP // 1079. ITS_XHC → ITS // 1080. ITS_XHCT // 1081. ITS_XHPT // 1082. ITS_A → I_A // 1083. JTS // 1084. JTS_XWC // 1085. JTS_XWP // 1086. JTS_XHC → JTS // 1087. JTS_XHCT // 1088. JTS_XHPT // 1089. JTS_A → J_A // 1090. TE1S // 1091. TE1S_XWC // 1092. TE1S_XWP // 1093. TE1S_XHC → TE1S // 1094. TE1S_XHCT // 1095. TE1S_XHCG // 1096. TE1S_XHCGT // 1097. TE1S_XHPT // 1098. TE1S_XHPG // 1099. TE1S_XHPGT // 1100. TE1S_A → E1_A // 1101. TE2S // 1102. TE2S_XWC // 1103. TE2S_XWP // 1104. TE2S_XHC → TE2S // 1105. TE2S_XHCT // 1106. TE2S_XHCG // 1107. TE2S_XHCGT // 1108. TE2S_XHPT // 1109. TE2S_XHPG // 1110. TE2S_XHPGT // 1111. TE2S_A → E2_A // 1112. TE3S // 1113. TE3S_XWC // 1114. TE3S_XWP // 1115. TE3S_XHC → TE3S // 1116. TE3S_XHCT // 1117. TE3S_XHCG // 1118. TE3S_XHCGT // 1119. TE3S_XHPT // 1120. TE3S_XHPG // 1121. TE3S_XHPGT // 1122. TE3S_A → E3_A // 1123. TE4S // 1124. TE4S_XWC // 1125. TE4S_XWP // 1126. TE4S_XHC → TE4S // 1127. TE4S_XHCT // 1128. TE4S_XHCG // 1129. TE4S_XHCGT // 1130. TE4S_XHPT // 1131. TE4S_XHPG // 1132. TE4S_XHPGT // 1133. TE4S_A → E4_A // 1134. TF1S // 1135. TF1S_XWC // 1136. TF1S_XWP // 1137. TF1S_XHC → TF1S // 1138. TF1S_XHCT // 1139. TF1S_XHCG // 1140. TF1S_XHCGT // 1141. TF1S_XHPT // 1142. TF1S_XHPG // 1143. TF1S_XHPGT // 1144. TF1S_A → F1_A // 1145. TF2S // 1146. TF2S_XWC // 1147. TF2S_XWP // 1148. TF2S_XHC → TF2S // 1149. TF2S_XHCT // 1150. TF2S_XHCG // 1151. TF2S_XHCGT // 1152. TF2S_XHPT // 1153. TF2S_XHPG // 1154. TF2S_XHPGT // 1155. TF2S_A → F2_A // 1156. TGS // 1157. TGS_XWC // 1158. TGS_XWP // 1159. TGS_XHC → TGS // 1160. TGS_XHCT // 1161. TGS_XHPT // 1162. TGS_A → G_A // 1163. THS // 1164. THS_XWC // 1165. THS_XWP // 1166. THS_XHC → THS // 1167. THS_XHCT // 1168. THS_XHPT // 1169. THS_A → H_A // 1170. TIS // 1171. TIS_XWC // 1172. TIS_XWP // 1173. TIS_XHC → TIS // 1174. TIS_XHCT // 1175. TIS_XHPT // 1176. TIS_A → I_A // 1177. TJS // 1178. TJS_XWC // 1179. TJS_XWP // 1180. TJS_XHC → TJS // 1181. TJS_XHCT // 1182. TJS_XHPT // 1183. TJS_A → J_A // 1184. TE1s // 1185. TE1s_XWC // 1186. TE1s_XWP // 1187. TE1s_XHC → TE1s // 1188. TE1s_XHCT // 1189. TE1s_XHCG // 1190. TE1s_XHCGT // 1191. TE1s_XHPT // 1192. TE1s_XHPG // 1193. TE1s_XHPGT // 1194. TE1s_A → E1_A // 1195. TE2s // 1196. TE2s_XWC // 1197. TE2s_XWP // 1198. TE2s_XHC → TE2s // 1199. TE2s_XHCT // 1200. TE2s_XHCG // 1201. TE2s_XHCGT // 1202. TE2s_XHPT // 1203. TE2s_XHPG // 1204. TE2s_XHPGT // 1205. TE2s_A → E2_A // 1206. TE3s // 1207. TE3s_XWC // 1208. TE3s_XWP // 1209. TE3s_XHC → TE3s // 1210. TE3s_XHCT // 1211. TE3s_XHCG // 1212. TE3s_XHCGT // 1213. TE3s_XHPT // 1214. TE3s_XHPG // 1215. TE3s_XHPGT // 1216. TE3s_A → E3_A // 1217. TE4s // 1218. TE4s_XWC // 1219. TE4s_XWP // 1220. TE4s_XHC → TE4s // 1221. TE4s_XHCT // 1222. TE4s_XHCG // 1223. TE4s_XHCGT // 1224. TE4s_XHPT // 1225. TE4s_XHPG // 1226. TE4s_XHPGT // 1227. TE4s_A → E4_A // 1228. TF1s // 1229. TF1s_XWC // 1230. TF1s_XWP // 1231. TF1s_XHC → TF1s // 1232. TF1s_XHCT // 1233. TF1s_XHCG // 1234. TF1s_XHCGT // 1235. TF1s_XHPT // 1236. TF1s_XHPG // 1237. TF1s_XHPGT // 1238. TF1s_A → F1_A // 1239. TF2s // 1240. TF2s_XWC // 1241. TF2s_XWP // 1242. TF2s_XHC → TF2s // 1243. TF2s_XHCT // 1244. TF2s_XHCG // 1245. TF2s_XHCGT // 1246. TF2s_XHPT // 1247. TF2s_XHPG // 1248. TF2s_XHPGT // 1249. TF2s_A → F2_A // 1250. TGs // 1251. TGs_XWC // 1252. TGs_XWP // 1253. TGs_XHC → TGs // 1254. TGs_XHCT // 1255. TGs_XHPT // 1256. TGs_A → G_A // 1257. THs // 1258. THs_XWC // 1259. THs_XWP // 1260. THs_XHC → THs // 1261. THs_XHCT // 1262. THs_XHPT // 1263. THs_A → H_A // 1264. TIs // 1265. TIs_XWC // 1266. TIs_XWP // 1267. TIs_XHC → TIs // 1268. TIs_XHCT // 1269. TIs_XHPT // 1270. TIs_A → I_A // 1271. TJs // 1272. TJs_XWC // 1273. TJs_XWP // 1274. TJs_XHC → TJs // 1275. TJs_XHCT // 1276. TJs_XHPT // 1277. TJs_A → J_A // 1278. TSE1 // 1279. TSE1_XWC // 1280. TSE1_XWP // 1281. TSE1_XHC → TSE1 // 1282. TSE1_XHCT // 1283. TSE1_XHCG // 1284. TSE1_XHCGT // 1285. TSE1_XHPT // 1286. TSE1_XHPG // 1287. TSE1_XHPGT // 1288. TSE1_A → E1_A // 1289. TSE2 // 1290. TSE2_XWC // 1291. TSE2_XWP // 1292. TSE2_XHC → TSE2 // 1293. TSE2_XHCT // 1294. TSE2_XHCG // 1295. TSE2_XHCGT // 1296. TSE2_XHPT // 1297. TSE2_XHPG // 1298. TSE2_XHPGT // 1299. TSE2_A → E2_A // 1300. TSE3 // 1301. TSE3_XWC // 1302. TSE3_XWP // 1303. TSE3_XHC → TSE3 // 1304. TSE3_XHCT // 1305. TSE3_XHCG // 1306. TSE3_XHCGT // 1307. TSE3_XHPT // 1308. TSE3_XHPG // 1309. TSE3_XHPGT // 1310. TSE3_A → E3_A // 1311. TSE4 // 1312. TSE4_XWC // 1313. TSE4_XWP // 1314. TSE4_XHC → TSE4 // 1315. TSE4_XHCT // 1316. TSE4_XHCG // 1317. TSE4_XHCGT // 1318. TSE4_XHPT // 1319. TSE4_XHPG // 1320. TSE4_XHPGT // 1321. TSE4_A → E4_A // 1322. TSF1 // 1323. TSF1_XWC // 1324. TSF1_XWP // 1325. TSF1_XHC → TSF1 // 1326. TSF1_XHCT // 1327. TSF1_XHCG // 1328. TSF1_XHCGT // 1329. TSF1_XHPT // 1330. TSF1_XHPG // 1331. TSF1_XHPGT // 1332. TSF1_A → F1_A // 1333. TSF2 // 1334. TSF2_XWC // 1335. TSF2_XWP // 1336. TSF2_XHC → TSF2 // 1337. TSF2_XHCT // 1338. TSF2_XHCG // 1339. TSF2_XHCGT // 1340. TSF2_XHPT // 1341. TSF2_XHPG // 1342. TSF2_XHPGT // 1343. TSF2_A → F2_A // 1344. TSG // 1345. TSG_XWC // 1346. TSG_XWP // 1347. TSG_XHC → TSG // 1348. TSG_XHCT // 1349. TSG_XHPT // 1350. TSG_A → G_A // 1351. TSH // 1352. TSH_XWC // 1353. TSH_XWP // 1354. TSH_XHC → TSH // 1355. TSH_XHCT // 1356. TSH_XHPT // 1357. TSH_A → H_A // 1358. TSI // 1359. TSI_XWC // 1360. TSI_XWP // 1361. TSI_XHC → TSI // 1362. TSI_XHCT // 1363. TSI_XHPT // 1364. TSI_A → I_A // 1365. TSJ // 1366. TSJ_XWC // 1367. TSJ_XWP // 1368. TSJ_XHC → TSJ // 1369. TSJ_XHCT // 1370. TSJ_XHPT // 1371. TSJ_A → J_A //================================================================================ //N ($0000,$06xx,$0000) // 概要 // N 表示画面なし // 拡張なし // 手順 // カラー0(黒) // 中間コード1 // 0 // 中間コード2 // 0 // 中間コード3 // 0 // 中間コード4 // 0 // 中間コード5 // 0 // 中間コード6 // cto(0) N { @Override public void drawRaster (int src, int dst, boolean rh) { int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; da += half; } while (da < db) { XEiJ.pnlBM[da] = (VideoController.vcnPalTbl[0]); XEiJ.pnlBM[da + 1] = (VideoController.vcnPalTbl[0]); XEiJ.pnlBM[da + 2] = (VideoController.vcnPalTbl[0]); XEiJ.pnlBM[da + 3] = (VideoController.vcnPalTbl[0]); XEiJ.pnlBM[da + 4] = (VideoController.vcnPalTbl[0]); XEiJ.pnlBM[da + 5] = (VideoController.vcnPalTbl[0]); XEiJ.pnlBM[da + 6] = (VideoController.vcnPalTbl[0]); XEiJ.pnlBM[da + 7] = (VideoController.vcnPalTbl[0]); da += 8; } //while da<db } //drawRaster }, //N //================================================================================ //XN // 概要 // N 表示画面なし // 拡張あり XN { @Override public void drawRaster (int src, int dst, boolean rh) { switch (VideoController.vcnReg3Curr >>> 8 & 0b01011111) { // .A.XHPGT case 0b00010000: //N_XWC case 0b00010001: //N_XWC case 0b00010010: //N_XWC case 0b00010011: //N_XWC N.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00010100: //N_XWP case 0b00010101: //N_XWP case 0b00010110: //N_XWP case 0b00010111: //N_XWP N.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011000: //N_XHC N.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011001: //N_XHCT N.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011010: //N_XHCG N.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011011: //N_XHCGT N.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011101: //N_XHPT N.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011110: //N_XHPG N.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011111: //N_XHPGT N.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b01000000: //N_A case 0b01000001: //N_A case 0b01000010: //N_A case 0b01000011: //N_A case 0b01000100: //N_A case 0b01000101: //N_A case 0b01000110: //N_A case 0b01000111: //N_A case 0b01001000: //N_A case 0b01001001: //N_A case 0b01001010: //N_A case 0b01001011: //N_A case 0b01001100: //N_A case 0b01001101: //N_A case 0b01001110: //N_A case 0b01001111: //N_A case 0b01010000: //N_A case 0b01010001: //N_A case 0b01010010: //N_A case 0b01010011: //N_A case 0b01010100: //N_A case 0b01010101: //N_A case 0b01010110: //N_A case 0b01010111: //N_A case 0b01011000: //N_A case 0b01011001: //N_A case 0b01011010: //N_A case 0b01011011: //N_A case 0b01011100: //N_A case 0b01011101: //N_A case 0b01011110: //N_A case 0b01011111: //N_A N.drawRaster (src, dst, rh); break; default: N.drawRaster (src, dst, rh); VideoController.vcnReportUnimplemented (XN); } //switch } //drawRaster }, //XN //================================================================================ //S ($0000,$06xx,$0040) // 概要 // S スプライト // 拡張なし // 手順 // スプライトカラー(0は黒) // 中間コード1 // spc(spp()) // 中間コード2 // spc(spp()) // 中間コード3 // spc(spp()) // 中間コード4 // spc(spp()) // 中間コード5 // spc(spp()) // 中間コード6 // spo(spp()) S { @Override public void drawRaster (int src, int dst, boolean rh) { SpriteScreen.sprStep3 (); int sx = 16; //スプライトx座標 int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; sx += half; da += half; } while (da < db) { XEiJ.pnlBM[da] = (VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]); XEiJ.pnlBM[da + 1] = (VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]); XEiJ.pnlBM[da + 2] = (VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]); XEiJ.pnlBM[da + 3] = (VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]); XEiJ.pnlBM[da + 4] = (VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]); XEiJ.pnlBM[da + 5] = (VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]); XEiJ.pnlBM[da + 6] = (VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]); XEiJ.pnlBM[da + 7] = (VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]); sx += 8; da += 8; } //while da<db } //drawRaster }, //S //================================================================================ //XS // 概要 // S スプライト // 拡張あり XS { @Override public void drawRaster (int src, int dst, boolean rh) { switch (VideoController.vcnReg3Curr >>> 8 & 0b01011111) { // .A.XHPGT case 0b00010000: //S_XWC case 0b00010001: //S_XWC case 0b00010010: //S_XWC case 0b00010011: //S_XWC S.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00010100: //S_XWP case 0b00010101: //S_XWP case 0b00010110: //S_XWP case 0b00010111: //S_XWP S.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011000: //S_XHC S.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011001: //S_XHCT S.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011010: //S_XHCG S.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011011: //S_XHCGT S.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011101: //S_XHPT S.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011110: //S_XHPG S.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011111: //S_XHPGT S.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b01000000: //S_A case 0b01000001: //S_A case 0b01000010: //S_A case 0b01000011: //S_A case 0b01000100: //S_A case 0b01000101: //S_A case 0b01000110: //S_A case 0b01000111: //S_A case 0b01001000: //S_A case 0b01001001: //S_A case 0b01001010: //S_A case 0b01001011: //S_A case 0b01001100: //S_A case 0b01001101: //S_A case 0b01001110: //S_A case 0b01001111: //S_A case 0b01010000: //S_A case 0b01010001: //S_A case 0b01010010: //S_A case 0b01010011: //S_A case 0b01010100: //S_A case 0b01010101: //S_A case 0b01010110: //S_A case 0b01010111: //S_A case 0b01011000: //S_A case 0b01011001: //S_A case 0b01011010: //S_A case 0b01011011: //S_A case 0b01011100: //S_A case 0b01011101: //S_A case 0b01011110: //S_A case 0b01011111: //S_A N.drawRaster (src, dst, rh); break; default: S.drawRaster (src, dst, rh); VideoController.vcnReportUnimplemented (XS); } //switch } //drawRaster }, //XS //================================================================================ //T ($0000,$06xx,$0020) // 概要 // T テキスト // 拡張なし // 手順 // テキストカラー(0は黒) // 中間コード1 // tpc(txp()) // 中間コード2 // tpc(txp()) // 中間コード3 // tpc(txp()) // 中間コード4 // tpc(txp()) // 中間コード5 // tpc(txp()) // 中間コード6 // tpo(txp()) T { @Override public void drawRaster (int src, int dst, boolean rh) { int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 XEiJ.pnlBM[da] = (VideoController.vcnPal32TS[tp >>> 28]); XEiJ.pnlBM[da + 1] = (VideoController.vcnPal32TS[tp >>> 24 & 15]); XEiJ.pnlBM[da + 2] = (VideoController.vcnPal32TS[tp >>> 20 & 15]); XEiJ.pnlBM[da + 3] = (VideoController.vcnPal32TS[tp >>> 16 & 15]); XEiJ.pnlBM[da + 4] = (VideoController.vcnPal32TS[tp >>> 12 & 15]); XEiJ.pnlBM[da + 5] = (VideoController.vcnPal32TS[tp >>> 8 & 15]); XEiJ.pnlBM[da + 6] = (VideoController.vcnPal32TS[tp >>> 4 & 15]); XEiJ.pnlBM[da + 7] = (VideoController.vcnPal32TS[tp & 15]); da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 XEiJ.pnlBM[da] = (VideoController.vcnPal32TS[tp >>> 28]); XEiJ.pnlBM[da + 1] = (VideoController.vcnPal32TS[tp >>> 24 & 15]); XEiJ.pnlBM[da + 2] = (VideoController.vcnPal32TS[tp >>> 20 & 15]); XEiJ.pnlBM[da + 3] = (VideoController.vcnPal32TS[tp >>> 16 & 15]); XEiJ.pnlBM[da + 4] = (VideoController.vcnPal32TS[tp >>> 12 & 15]); XEiJ.pnlBM[da + 5] = (VideoController.vcnPal32TS[tp >>> 8 & 15]); XEiJ.pnlBM[da + 6] = (VideoController.vcnPal32TS[tp >>> 4 & 15]); XEiJ.pnlBM[da + 7] = (VideoController.vcnPal32TS[tp & 15]); da += 8; } //while da<db } //if ts==0 } //drawRaster }, //T //================================================================================ //XT // 概要 // T テキスト // 拡張あり XT { @Override public void drawRaster (int src, int dst, boolean rh) { switch (VideoController.vcnReg3Curr >>> 8 & 0b01011111) { // .A.XHPGT case 0b00010000: //T_XWC case 0b00010001: //T_XWC case 0b00010010: //T_XWC case 0b00010011: //T_XWC T.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00010100: //T_XWP case 0b00010101: //T_XWP case 0b00010110: //T_XWP case 0b00010111: //T_XWP T.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011000: //T_XHC T.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011001: //T_XHCT T.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011010: //T_XHCG T.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011011: //T_XHCGT T.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011101: //T_XHPT T.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011110: //T_XHPG T.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011111: //T_XHPGT T.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b01000000: //T_A case 0b01000001: //T_A case 0b01000010: //T_A case 0b01000011: //T_A case 0b01000100: //T_A case 0b01000101: //T_A case 0b01000110: //T_A case 0b01000111: //T_A case 0b01001000: //T_A case 0b01001001: //T_A case 0b01001010: //T_A case 0b01001011: //T_A case 0b01001100: //T_A case 0b01001101: //T_A case 0b01001110: //T_A case 0b01001111: //T_A case 0b01010000: //T_A case 0b01010001: //T_A case 0b01010010: //T_A case 0b01010011: //T_A case 0b01010100: //T_A case 0b01010101: //T_A case 0b01010110: //T_A case 0b01010111: //T_A case 0b01011000: //T_A case 0b01011001: //T_A case 0b01011010: //T_A case 0b01011011: //T_A case 0b01011100: //T_A case 0b01011101: //T_A case 0b01011110: //T_A case 0b01011111: //T_A N.drawRaster (src, dst, rh); break; default: T.drawRaster (src, dst, rh); VideoController.vcnReportUnimplemented (XT); } //switch } //drawRaster }, //XT //================================================================================ //ST ($0000,$06xx,$0060) // 概要 // ST スプライト>テキスト // 拡張なし // 手順 // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // 中間コード1 // (ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())) // 中間コード2 // ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()) // 中間コード3 // ls4(v1=spp())!=0||(v2=txp())==0?spc(v1):tpc(v2) // 中間コード4 // ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q) // 中間コード5 // ((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q) // 中間コード6 // ((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q) ST { @Override public void drawRaster (int src, int dst, boolean rh) { SpriteScreen.sprStep3 (); int sx = 16; //スプライトx座標 int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; sx += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = (((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 1] = (((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 2] = (((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 3] = (((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 4] = (((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 5] = (((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 6] = (((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 7] = (((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); sx += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = (((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 1] = (((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 2] = (((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 3] = (((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 4] = (((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 5] = (((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 6] = (((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 7] = (((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); sx += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //ST //================================================================================ //XST // 概要 // ST スプライト>テキスト // 拡張あり XST { @Override public void drawRaster (int src, int dst, boolean rh) { switch (VideoController.vcnReg3Curr >>> 8 & 0b01011111) { // .A.XHPGT case 0b00010000: //ST_XWC case 0b00010001: //ST_XWC case 0b00010010: //ST_XWC case 0b00010011: //ST_XWC ST.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00010100: //ST_XWP case 0b00010101: //ST_XWP case 0b00010110: //ST_XWP case 0b00010111: //ST_XWP ST.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011000: //ST_XHC ST.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011001: //ST_XHCT ST.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011010: //ST_XHCG ST.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011011: //ST_XHCGT ST.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011101: //ST_XHPT ST.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011110: //ST_XHPG ST.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011111: //ST_XHPGT ST.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b01000000: //ST_A case 0b01000001: //ST_A case 0b01000010: //ST_A case 0b01000011: //ST_A case 0b01000100: //ST_A case 0b01000101: //ST_A case 0b01000110: //ST_A case 0b01000111: //ST_A case 0b01001000: //ST_A case 0b01001001: //ST_A case 0b01001010: //ST_A case 0b01001011: //ST_A case 0b01001100: //ST_A case 0b01001101: //ST_A case 0b01001110: //ST_A case 0b01001111: //ST_A case 0b01010000: //ST_A case 0b01010001: //ST_A case 0b01010010: //ST_A case 0b01010011: //ST_A case 0b01010100: //ST_A case 0b01010101: //ST_A case 0b01010110: //ST_A case 0b01010111: //ST_A case 0b01011000: //ST_A case 0b01011001: //ST_A case 0b01011010: //ST_A case 0b01011011: //ST_A case 0b01011100: //ST_A case 0b01011101: //ST_A case 0b01011110: //ST_A case 0b01011111: //ST_A N.drawRaster (src, dst, rh); break; default: ST.drawRaster (src, dst, rh); VideoController.vcnReportUnimplemented (XST); } //switch } //drawRaster }, //XST //================================================================================ //TS ($0000,$12xx,$0060) // 概要 // TS テキスト>スプライト // 拡張なし // 手順 // テキストパレットが0でないとき // テキストカラー(0は黒) // さもなくば(テキストパレットが0のとき) // スプライトカラー(0は黒) // 中間コード1 // (txp()!=0?tpc(txp()):spc(spp())) // 中間コード2 // txp()!=0?tpc(txp()):spc(spp()) // 中間コード3 // (v0=txp())!=0?tpc(v0):spc(spp()) // 中間コード4 // (p=txp())!=0?tpc(p):spc(spp()) // 中間コード5 // (p=txp())!=0?tpc(p):spc(spp()) // 中間コード6 // (p=txp())!=0?tpo(p):spo(spp()) TS { @Override public void drawRaster (int src, int dst, boolean rh) { SpriteScreen.sprStep3 (); int sx = 16; //スプライトx座標 int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; sx += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p; XEiJ.pnlBM[da] = ((p = tp >>> 28) != 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]); XEiJ.pnlBM[da + 1] = ((p = tp >>> 24 & 15) != 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]); XEiJ.pnlBM[da + 2] = ((p = tp >>> 20 & 15) != 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]); XEiJ.pnlBM[da + 3] = ((p = tp >>> 16 & 15) != 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]); XEiJ.pnlBM[da + 4] = ((p = tp >>> 12 & 15) != 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]); XEiJ.pnlBM[da + 5] = ((p = tp >>> 8 & 15) != 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]); XEiJ.pnlBM[da + 6] = ((p = tp >>> 4 & 15) != 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]); XEiJ.pnlBM[da + 7] = ((p = tp & 15) != 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]); sx += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p; XEiJ.pnlBM[da] = ((p = tp >>> 28) != 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]); XEiJ.pnlBM[da + 1] = ((p = tp >>> 24 & 15) != 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]); XEiJ.pnlBM[da + 2] = ((p = tp >>> 20 & 15) != 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]); XEiJ.pnlBM[da + 3] = ((p = tp >>> 16 & 15) != 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]); XEiJ.pnlBM[da + 4] = ((p = tp >>> 12 & 15) != 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]); XEiJ.pnlBM[da + 5] = ((p = tp >>> 8 & 15) != 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]); XEiJ.pnlBM[da + 6] = ((p = tp >>> 4 & 15) != 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]); XEiJ.pnlBM[da + 7] = ((p = tp & 15) != 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]); sx += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //TS //================================================================================ //XTS // 概要 // TS テキスト>スプライト // 拡張あり XTS { @Override public void drawRaster (int src, int dst, boolean rh) { switch (VideoController.vcnReg3Curr >>> 8 & 0b01011111) { // .A.XHPGT case 0b00010000: //TS_XWC case 0b00010001: //TS_XWC case 0b00010010: //TS_XWC case 0b00010011: //TS_XWC TS.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00010100: //TS_XWP case 0b00010101: //TS_XWP case 0b00010110: //TS_XWP case 0b00010111: //TS_XWP TS.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011000: //TS_XHC TS.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011001: //TS_XHCT TS.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011010: //TS_XHCG TS.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011011: //TS_XHCGT TS.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011101: //TS_XHPT TS.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011110: //TS_XHPG TS.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011111: //TS_XHPGT TS.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b01000000: //TS_A case 0b01000001: //TS_A case 0b01000010: //TS_A case 0b01000011: //TS_A case 0b01000100: //TS_A case 0b01000101: //TS_A case 0b01000110: //TS_A case 0b01000111: //TS_A case 0b01001000: //TS_A case 0b01001001: //TS_A case 0b01001010: //TS_A case 0b01001011: //TS_A case 0b01001100: //TS_A case 0b01001101: //TS_A case 0b01001110: //TS_A case 0b01001111: //TS_A case 0b01010000: //TS_A case 0b01010001: //TS_A case 0b01010010: //TS_A case 0b01010011: //TS_A case 0b01010100: //TS_A case 0b01010101: //TS_A case 0b01010110: //TS_A case 0b01010111: //TS_A case 0b01011000: //TS_A case 0b01011001: //TS_A case 0b01011010: //TS_A case 0b01011011: //TS_A case 0b01011100: //TS_A case 0b01011101: //TS_A case 0b01011110: //TS_A case 0b01011111: //TS_A N.drawRaster (src, dst, rh); break; default: TS.drawRaster (src, dst, rh); VideoController.vcnReportUnimplemented (XTS); } //switch } //drawRaster }, //XTS //================================================================================ //E1 ($0000,$06xx,$0001) // 概要 // E1 512ドット16色1プレーン // 拡張なし // 手順 // 1番目のカラー(0は黒) // 中間コード1 // epc(e1p()) // 中間コード2 // epc(e1p()) // 中間コード3 // epc(e1p()) // 中間コード4 // epc(e1p()) // 中間コード5 // epc(e1p()) // 中間コード6 // epo(e1p()) E1 { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; da += half; } while (da < db) { XEiJ.pnlBM[da] = (VideoController.vcnPal32G8[GraphicScreen.graM4[gy1st | gx1st & 511]]); XEiJ.pnlBM[da + 1] = (VideoController.vcnPal32G8[GraphicScreen.graM4[gy1st | gx1st + 1 & 511]]); XEiJ.pnlBM[da + 2] = (VideoController.vcnPal32G8[GraphicScreen.graM4[gy1st | gx1st + 2 & 511]]); XEiJ.pnlBM[da + 3] = (VideoController.vcnPal32G8[GraphicScreen.graM4[gy1st | gx1st + 3 & 511]]); XEiJ.pnlBM[da + 4] = (VideoController.vcnPal32G8[GraphicScreen.graM4[gy1st | gx1st + 4 & 511]]); XEiJ.pnlBM[da + 5] = (VideoController.vcnPal32G8[GraphicScreen.graM4[gy1st | gx1st + 5 & 511]]); XEiJ.pnlBM[da + 6] = (VideoController.vcnPal32G8[GraphicScreen.graM4[gy1st | gx1st + 6 & 511]]); XEiJ.pnlBM[da + 7] = (VideoController.vcnPal32G8[GraphicScreen.graM4[gy1st | gx1st + 7 & 511]]); gx1st += 8; da += 8; } //while da<db } //drawRaster }, //E1 //================================================================================ //XE1 // 概要 // E1 512ドット16色1プレーン // 拡張あり XE1 { @Override public void drawRaster (int src, int dst, boolean rh) { switch (VideoController.vcnReg3Curr >>> 8 & 0b01011111) { // .A.XHPGT case 0b00010000: //E1_XWC case 0b00010001: //E1_XWC case 0b00010010: //E1_XWC case 0b00010011: //E1_XWC E1.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00010100: //E1_XWP case 0b00010101: //E1_XWP case 0b00010110: //E1_XWP case 0b00010111: //E1_XWP E1_XWP.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011000: //E1_XHC E1.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011001: //E1_XHCT E1_XHCT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011010: //E1_XHCG E1_XHCG.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011011: //E1_XHCGT E1_XHCGT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011101: //E1_XHPT E1_XHPT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011110: //E1_XHPG E1_XHPG.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011111: //E1_XHPGT E1_XHPGT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b01000000: //E1_A case 0b01000001: //E1_A case 0b01000010: //E1_A case 0b01000011: //E1_A case 0b01000100: //E1_A case 0b01000101: //E1_A case 0b01000110: //E1_A case 0b01000111: //E1_A case 0b01001000: //E1_A case 0b01001001: //E1_A case 0b01001010: //E1_A case 0b01001011: //E1_A case 0b01001100: //E1_A case 0b01001101: //E1_A case 0b01001110: //E1_A case 0b01001111: //E1_A case 0b01010000: //E1_A case 0b01010001: //E1_A case 0b01010010: //E1_A case 0b01010011: //E1_A case 0b01010100: //E1_A case 0b01010101: //E1_A case 0b01010110: //E1_A case 0b01010111: //E1_A case 0b01011000: //E1_A case 0b01011001: //E1_A case 0b01011010: //E1_A case 0b01011011: //E1_A case 0b01011100: //E1_A case 0b01011101: //E1_A case 0b01011110: //E1_A case 0b01011111: //E1_A E1_A.drawRaster (src, dst, rh); break; default: E1.drawRaster (src, dst, rh); VideoController.vcnReportUnimplemented (XE1); } //switch } //drawRaster }, //XE1 //================================================================================ //E1_XWP ($0000,$06xx,$1401) // 概要 // E1 512ドット16色1プレーン // XWP 優先順位に関わらず1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーだけ表示する // 手順 // 1番目のパレットが1以下のとき // グラフィックパレット0のカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラー(0は黒) // 中間コード1 // (e1p()<=1?epc(0):ls1(e1p())==0?epc(e1p()):epc(tev(e1p()))) // 中間コード2 // e1p()<=1?epc(0):ls1(e1p())==0?epc(e1p()):epc(tev(e1p())) // 中間コード3 // (v0=e1p())<=1?epc(0):ls1(v0)==0?epc(v0):epc(tev(v0)) // 中間コード4 // (p=e1p())<=1?epc(0):ls1(p)==0?epc(p):epc(tev(p)) // 中間コード5 // (p=e1p())<=1?epc(0):(p&1)==0?epc(p):epc(p&-2) // 中間コード6 // (p=e1p())<=1?epo(0):(p&1)==0?epo(p):epo(p&-2) E1_XWP { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; da += half; } while (da < db) { int p; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); gx1st += 8; da += 8; } //while da<db } //drawRaster }, //E1_XWP //================================================================================ //E1_XHCT ($0000,$06xx,$1901) // 概要 // E1 512ドット16色1プレーン // XHCT 0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のカラーと奥のスプライト・テキストのカラーを混ぜる // 手順 // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のカラーとカラー0を混ぜたカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // 1番目のカラー(0は黒) // 中間コード1 // (ls1(epc(tev(e1p())))!=0?mix(epc(e1p()),0):epc(e1p())) // 中間コード2 // ls1(epc(tev(e1p())))!=0?mix(epc(e1p()),0):epc(e1p()) // 中間コード3 // ls1(epc(tev(v3=e1p())))!=0?mix(epc(v3),0):epc(v3) // 中間コード4 // ls1(epc(tev(p=e1p())))!=0?mix(epc(p),0):epc(p) // 中間コード5 // (epc((p=e1p())&-2)&1)!=0?mix(epc(p),0):epc(p) // 中間コード6 // (epc((p=e1p())&-2)&1)!=0?cto(mix(epc(p),0)):epo(p) E1_XHCT { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; da += half; } while (da < db) { int p; XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 1] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 2] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 3] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 4] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 5] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 6] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 7] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); gx1st += 8; da += 8; } //while da<db } //drawRaster }, //E1_XHCT //================================================================================ //E1_XHCG ($0000,$06xx,$1A01) // 概要 // E1 512ドット16色1プレーン // XHCG 0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜる // 手順 // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // 1番目のパレットが奇数のとき // 2番目(ONとみなす)のパレットを奇数化したパレットのカラー(0は黒) // さもなくば(1番目のパレットが偶数のとき) // 1番目のカラー(0は黒) // 中間コード1 // (ls1(epc(tev(e1p())))!=0?mix(epc(tev(e1p())),epc(tod(e2q()))):(ls1(e1p())!=0?epc(tod(e2q())):epc(e1p()))) // 中間コード2 // ls1(epc(tev(e1p())))!=0?mix(epc(tev(e1p())),epc(tod(e2q()))):ls1(e1p())!=0?epc(tod(e2q())):epc(e1p()) // 中間コード3 // ls1(v1=epc(tev(v3=e1p())))!=0?mix(v1,epc(tod(e2q()))):ls1(v3)!=0?epc(tod(e2q())):epc(v3) // 中間コード4 // ls1(p=epc(tev(q=e1p())))!=0?mix(p,epc(tod(e2q()))):ls1(q)!=0?epc(tod(e2q())):epc(q) // 中間コード5 // ((p=epc((q=e1p())&-2))&1)!=0?mix(p,epc(e2q()|1)):(q&1)!=0?epc(e2q()|1):epc(q) // 中間コード6 // ((p=epc((q=e1p())&-2))&1)!=0?cto(mix(p,epc(e2q()|1))):(q&1)!=0?epo(e2q()|1):epo(q) E1_XHCG { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); //ONとみなす int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; da += half; } while (da < db) { int p, q; XEiJ.pnlBM[da] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 1] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 2] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 3] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 4] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 5] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 6] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 7] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1] : VideoController.vcnPal32G8[q]); gx1st += 8; gx2nd += 8; da += 8; } //while da<db } //drawRaster }, //E1_XHCG //================================================================================ //E1_XHCGT ($0000,$06xx,$1B01) // 概要 // E1 512ドット16色1プレーン // XHCGT 0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜてさらに奥のスプライト・テキストのカラーを混ぜる // 手順 // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // 1番目のパレットが奇数のとき // 2番目(ONとみなす)のパレットを奇数化したパレットのカラー(0は黒) // さもなくば(1番目のパレットが偶数のとき) // 1番目のカラー(0は黒) // 中間コード1 // (ls1(epc(tev(e1p())))!=0?mix(mix(epc(tev(e1p())),epc(tod(e2q()))),0):(ls1(e1p())!=0?epc(tod(e2q())):epc(e1p()))) // 中間コード2 // ls1(epc(tev(e1p())))!=0?mix(mix(epc(tev(e1p())),epc(tod(e2q()))),0):ls1(e1p())!=0?epc(tod(e2q())):epc(e1p()) // 中間コード3 // ls1(v1=epc(tev(v3=e1p())))!=0?mix(mix(v1,epc(tod(e2q()))),0):ls1(v3)!=0?epc(tod(e2q())):epc(v3) // 中間コード4 // ls1(p=epc(tev(q=e1p())))!=0?mix(mix(p,epc(tod(e2q()))),0):ls1(q)!=0?epc(tod(e2q())):epc(q) // 中間コード5 // ((p=epc((q=e1p())&-2))&1)!=0?mix(mix(p,epc(e2q()|1)),0):(q&1)!=0?epc(e2q()|1):epc(q) // 中間コード6 // ((p=epc((q=e1p())&-2))&1)!=0?cto(mix(mix(p,epc(e2q()|1)),0)):(q&1)!=0?epo(e2q()|1):epo(q) E1_XHCGT { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); //ONとみなす int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; da += half; } while (da < db) { int p, q; XEiJ.pnlBM[da] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 1] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 2] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 3] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 4] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 5] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 6] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 7] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1] : VideoController.vcnPal32G8[q]); gx1st += 8; gx2nd += 8; da += 8; } //while da<db } //drawRaster }, //E1_XHCGT //================================================================================ //E1_XHPT ($0000,$06xx,$1D01) // 概要 // E1 512ドット16色1プレーン // XHPT 1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと奥のスプライト・テキストのカラーを混ぜる // 手順 // 1番目のパレットが1以下のとき // グラフィックパレット0のカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラーとカラー0を混ぜたカラー(0は黒) // 中間コード1 // (e1p()<=1?epc(0):ls1(e1p())==0?epc(e1p()):mix(epc(tev(e1p())),0)) // 中間コード2 // e1p()<=1?epc(0):ls1(e1p())==0?epc(e1p()):mix(epc(tev(e1p())),0) // 中間コード3 // (v0=e1p())<=1?epc(0):ls1(v0)==0?epc(v0):mix(epc(tev(v0)),0) // 中間コード4 // (p=e1p())<=1?epc(0):ls1(p)==0?epc(p):mix(epc(tev(p)),0) // 中間コード5 // (p=e1p())<=1?epc(0):(p&1)==0?epc(p):mix(epc(p&-2),0) // 中間コード6 // (p=e1p())<=1?epo(0):(p&1)==0?epo(p):cto(mix(epc(p&-2),0)) E1_XHPT { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; da += half; } while (da < db) { int p; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); gx1st += 8; da += 8; } //while da<db } //drawRaster }, //E1_XHPT //================================================================================ //E1_XHPG ($0000,$06xx,$1E01) // 概要 // E1 512ドット16色1プレーン // XHPG 1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜる // 手順 // 1番目のパレットが1以下のとき // グラフィックパレット0のカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒) // 中間コード1 // (e1p()<=1?epc(0):ls1(e1p())==0?epc(e1p()):mix(epc(tev(e1p())),epc(tod(e2q())))) // 中間コード2 // e1p()<=1?epc(0):ls1(e1p())==0?epc(e1p()):mix(epc(tev(e1p())),epc(tod(e2q()))) // 中間コード3 // (v0=e1p())<=1?epc(0):ls1(v0)==0?epc(v0):mix(epc(tev(v0)),epc(tod(e2q()))) // 中間コード4 // (p=e1p())<=1?epc(0):ls1(p)==0?epc(p):mix(epc(tev(p)),epc(tod(e2q()))) // 中間コード5 // (p=e1p())<=1?epc(0):(p&1)==0?epc(p):mix(epc(p&-2),epc(e2q()|1)) // 中間コード6 // (p=e1p())<=1?epo(0):(p&1)==0?epo(p):cto(mix(epc(p&-2),epc(e2q()|1))) E1_XHPG { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); //ONとみなす int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; da += half; } while (da < db) { int p; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])]); gx1st += 8; gx2nd += 8; da += 8; } //while da<db } //drawRaster }, //E1_XHPG //================================================================================ //E1_XHPGT ($0000,$06xx,$1F01) // 概要 // E1 512ドット16色1プレーン // XHPGT 1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜてさらに奥のスプライト・テキストのカラーを混ぜる // 手順 // 1番目のパレットが1以下のとき // グラフィックパレット0のカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒) // 中間コード1 // (e1p()<=1?epc(0):ls1(e1p())==0?epc(e1p()):mix(mix(epc(tev(e1p())),epc(tod(e2q()))),0)) // 中間コード2 // e1p()<=1?epc(0):ls1(e1p())==0?epc(e1p()):mix(mix(epc(tev(e1p())),epc(tod(e2q()))),0) // 中間コード3 // (v0=e1p())<=1?epc(0):ls1(v0)==0?epc(v0):mix(mix(epc(tev(v0)),epc(tod(e2q()))),0) // 中間コード4 // (p=e1p())<=1?epc(0):ls1(p)==0?epc(p):mix(mix(epc(tev(p)),epc(tod(e2q()))),0) // 中間コード5 // (p=e1p())<=1?epc(0):(p&1)==0?epc(p):mix(mix(epc(p&-2),epc(e2q()|1)),0) // 中間コード6 // (p=e1p())<=1?epo(0):(p&1)==0?epo(p):cto(mix(mix(epc(p&-2),epc(e2q()|1)),0)) E1_XHPGT { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); //ONとみなす int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; da += half; } while (da < db) { int p; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]), 0)]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]), 0)]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]), 0)]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]), 0)]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]), 0)]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]), 0)]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]), 0)]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]), 0)]); gx1st += 8; gx2nd += 8; da += 8; } //while da<db } //drawRaster }, //E1_XHPGT //================================================================================ //E1_A ($0000,$06xx,$4001) // 概要 // E1 512ドット16色1プレーン // A グラフィックカラーとテキストパレット0のカラーを混ぜる // 手順 // 1番目のカラーとテキストパレット0のカラーを混ぜたカラー(0は黒) // 中間コード1 // mix(epc(e1p()),tpc(0)) // 中間コード2 // mix(epc(e1p()),tpc(0)) // 中間コード3 // mix(epc(e1p()),tpc(0)) // 中間コード4 // mix(epc(e1p()),tpc(0)) // 中間コード5 // mix(epc(e1p()),tpc(0)) // 中間コード6 // cto(mix(epc(e1p()),tpc(0))) E1_A { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; da += half; } while (da < db) { XEiJ.pnlBM[da] = (VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st & 511]], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 1] = (VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 1 & 511]], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 2] = (VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 2 & 511]], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 3] = (VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 3 & 511]], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 4] = (VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 4 & 511]], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 5] = (VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 5 & 511]], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 6] = (VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 6 & 511]], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 7] = (VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 7 & 511]], VideoController.vcnPal16TS[0])]); gx1st += 8; da += 8; } //while da<db } //drawRaster }, //E1_A //================================================================================ //E2 ($0000,$06xx,$0003) // 概要 // E2 512ドット16色2プレーン // 拡張なし // 手順 // 1番目のパレットが0でないとき // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のカラー(0は黒) // 中間コード1 // (e1p()!=0?epc(e1p()):epc(e2p())) // 中間コード2 // e1p()!=0?epc(e1p()):epc(e2p()) // 中間コード3 // (v0=e1p())!=0?epc(v0):epc(e2p()) // 中間コード4 // (p=e1p())!=0?epc(p):epc(e2p()) // 中間コード5 // (p=e1p())!=0?epc(p):epc(e2p()) // 中間コード6 // (p=e1p())!=0?epo(p):epo(e2p()) E2 { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; da += half; } while (da < db) { int p; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd & 511]]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]]); gx1st += 8; gx2nd += 8; da += 8; } //while da<db } //drawRaster }, //E2 //================================================================================ //XE2 // 概要 // E2 512ドット16色2プレーン // 拡張あり XE2 { @Override public void drawRaster (int src, int dst, boolean rh) { switch (VideoController.vcnReg3Curr >>> 8 & 0b01011111) { // .A.XHPGT case 0b00010000: //E2_XWC case 0b00010001: //E2_XWC case 0b00010010: //E2_XWC case 0b00010011: //E2_XWC E2.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00010100: //E2_XWP case 0b00010101: //E2_XWP case 0b00010110: //E2_XWP case 0b00010111: //E2_XWP E2_XWP.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011000: //E2_XHC E2.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011001: //E2_XHCT E2_XHCT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011010: //E2_XHCG E2_XHCG.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011011: //E2_XHCGT E2_XHCGT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011101: //E2_XHPT E2_XHPT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011110: //E2_XHPG E2_XHPG.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011111: //E2_XHPGT E2_XHPGT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b01000000: //E2_A case 0b01000001: //E2_A case 0b01000010: //E2_A case 0b01000011: //E2_A case 0b01000100: //E2_A case 0b01000101: //E2_A case 0b01000110: //E2_A case 0b01000111: //E2_A case 0b01001000: //E2_A case 0b01001001: //E2_A case 0b01001010: //E2_A case 0b01001011: //E2_A case 0b01001100: //E2_A case 0b01001101: //E2_A case 0b01001110: //E2_A case 0b01001111: //E2_A case 0b01010000: //E2_A case 0b01010001: //E2_A case 0b01010010: //E2_A case 0b01010011: //E2_A case 0b01010100: //E2_A case 0b01010101: //E2_A case 0b01010110: //E2_A case 0b01010111: //E2_A case 0b01011000: //E2_A case 0b01011001: //E2_A case 0b01011010: //E2_A case 0b01011011: //E2_A case 0b01011100: //E2_A case 0b01011101: //E2_A case 0b01011110: //E2_A case 0b01011111: //E2_A E2_A.drawRaster (src, dst, rh); break; default: E2.drawRaster (src, dst, rh); VideoController.vcnReportUnimplemented (XE2); } //switch } //drawRaster }, //XE2 //================================================================================ //E2_XWP ($0000,$06xx,$1403) // 概要 // E2 512ドット16色2プレーン // XWP 優先順位に関わらず1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーだけ表示する // 手順 // 1番目のパレットが0のとき // 2番目のパレットを偶数化したパレットのカラー(0は黒) // 1番目のパレットが1のとき // グラフィックパレット0のカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラー(0は黒) // 中間コード1 // (e1p()==0?epc(tev(e2p())):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):epc(tev(e1p()))) // 中間コード2 // e1p()==0?epc(tev(e2p())):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):epc(tev(e1p())) // 中間コード3 // (v0=e1p())==0?epc(tev(e2p())):v0==1?epc(0):ls1(v0)==0?epc(v0):epc(tev(v0)) // 中間コード4 // (p=e1p())==0?epc(tev(e2p())):p==1?epc(0):ls1(p)==0?epc(p):epc(tev(p)) // 中間コード5 // (p=e1p())==0?epc(e2p()&-2):p==1?epc(0):(p&1)==0?epc(p):epc(p&-2) // 中間コード6 // (p=e1p())==0?epo(e2p()&-2):p==1?epo(0):(p&1)==0?epo(p):epo(p&-2) E2_XWP { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; da += half; } while (da < db) { int p; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); gx1st += 8; gx2nd += 8; da += 8; } //while da<db } //drawRaster }, //E2_XWP //================================================================================ //E2_XHCT ($0000,$06xx,$1903) // 概要 // E2 512ドット16色2プレーン // XHCT 0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のカラーと奥のスプライト・テキストのカラーを混ぜる // 手順 // 1番目のパレットが0でないとき // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のカラーとカラー0を混ぜたカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のパレットを偶数化したパレットのカラーが奇数のとき // 2番目のカラーとカラー0を混ぜたカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき) // 2番目のカラー(0は黒) // 中間コード1 // (e1p()!=0?(ls1(epc(tev(e1p())))!=0?mix(epc(e1p()),0):epc(e1p())):(ls1(epc(tev(e2p())))!=0?mix(epc(e2p()),0):epc(e2p()))) // 中間コード2 // e1p()!=0?ls1(epc(tev(e1p())))!=0?mix(epc(e1p()),0):epc(e1p()):ls1(epc(tev(e2p())))!=0?mix(epc(e2p()),0):epc(e2p()) // 中間コード3 // (v0=e1p())!=0?ls1(epc(tev(v0)))!=0?mix(epc(v0),0):epc(v0):ls1(epc(tev(v10=e2p())))!=0?mix(epc(v10),0):epc(v10) // 中間コード4 // (p=e1p())!=0?ls1(epc(tev(p)))!=0?mix(epc(p),0):epc(p):ls1(epc(tev(p=e2p())))!=0?mix(epc(p),0):epc(p) // 中間コード5 // (p=e1p())!=0?(epc(p&-2)&1)!=0?mix(epc(p),0):epc(p):(epc((p=e2p())&-2)&1)!=0?mix(epc(p),0):epc(p) // 中間コード6 // (p=e1p())!=0?(epc(p&-2)&1)!=0?cto(mix(epc(p),0)):epo(p):(epc((p=e2p())&-2)&1)!=0?cto(mix(epc(p),0)):epo(p) E2_XHCT { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; da += half; } while (da < db) { int p; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); gx1st += 8; gx2nd += 8; da += 8; } //while da<db } //drawRaster }, //E2_XHCT //================================================================================ //E2_XHCG ($0000,$06xx,$1A03) // 概要 // E2 512ドット16色2プレーン // XHCG 0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜる // 手順 // 1番目のパレットが0でないとき // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // 1番目のパレットが奇数のとき // 2番目(ONとみなす)のパレットを奇数化したパレットのカラー(0は黒) // さもなくば(1番目のパレットが偶数のとき) // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のパレットを偶数化したパレットのカラーが奇数のとき // 2番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき) // 2番目のカラー(0は黒) // 中間コード1 // (e1p()!=0?(ls1(epc(tev(e1p())))!=0?mix(epc(tev(e1p())),epc(tod(e2q()))):(ls1(e1p())!=0?epc(tod(e2q())):epc(e1p()))):(ls1(epc(tev(e2p())))!=0?mix(epc(tev(e2p())),epc(tod(e2q()))):epc(e2p()))) // 中間コード2 // e1p()!=0?ls1(epc(tev(e1p())))!=0?mix(epc(tev(e1p())),epc(tod(e2q()))):ls1(e1p())!=0?epc(tod(e2q())):epc(e1p()):ls1(epc(tev(e2p())))!=0?mix(epc(tev(e2p())),epc(tod(e2q()))):epc(e2p()) // 中間コード3 // (v0=e1p())!=0?ls1(v2=epc(tev(v0)))!=0?mix(v2,epc(tod(e2q()))):ls1(v0)!=0?epc(tod(e2q())):epc(v0):ls1(v14=epc(tev(v16=e2p())))!=0?mix(v14,epc(tod(e2q()))):epc(v16) // 中間コード4 // (p=e1p())!=0?ls1(q=epc(tev(p)))!=0?mix(q,epc(tod(e2q()))):ls1(p)!=0?epc(tod(e2q())):epc(p):ls1(p=epc(tev(q=e2p())))!=0?mix(p,epc(tod(e2q()))):epc(q) // 中間コード5 // (p=e1p())!=0?((q=epc(p&-2))&1)!=0?mix(q,epc(e2q()|1)):(p&1)!=0?epc(e2q()|1):epc(p):((p=epc((q=e2p())&-2))&1)!=0?mix(p,epc(e2q()|1)):epc(q) // 中間コード6 // (p=e1p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(q,epc(e2q()|1))):(p&1)!=0?epo(e2q()|1):epo(p):((p=epc((q=e2p())&-2))&1)!=0?cto(mix(p,epc(e2q()|1))):epo(q) E2_XHCG { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); //ONとみなす int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; da += half; } while (da < db) { int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] : VideoController.vcnPal32G8[q]); gx1st += 8; gx2nd += 8; da += 8; } //while da<db } //drawRaster }, //E2_XHCG //================================================================================ //E2_XHCGT ($0000,$06xx,$1B03) // 概要 // E2 512ドット16色2プレーン // XHCGT 0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜてさらに奥のスプライト・テキストのカラーを混ぜる // 手順 // 1番目のパレットが0でないとき // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // 1番目のパレットが奇数のとき // 2番目(ONとみなす)のパレットを奇数化したパレットのカラー(0は黒) // さもなくば(1番目のパレットが偶数のとき) // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のパレットを偶数化したパレットのカラーが奇数のとき // 2番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき) // 2番目のカラー(0は黒) // 中間コード1 // (e1p()!=0?(ls1(epc(tev(e1p())))!=0?mix(mix(epc(tev(e1p())),epc(tod(e2q()))),0):(ls1(e1p())!=0?epc(tod(e2q())):epc(e1p()))):(ls1(epc(tev(e2p())))!=0?mix(mix(epc(tev(e2p())),epc(tod(e2q()))),0):epc(e2p()))) // 中間コード2 // e1p()!=0?ls1(epc(tev(e1p())))!=0?mix(mix(epc(tev(e1p())),epc(tod(e2q()))),0):ls1(e1p())!=0?epc(tod(e2q())):epc(e1p()):ls1(epc(tev(e2p())))!=0?mix(mix(epc(tev(e2p())),epc(tod(e2q()))),0):epc(e2p()) // 中間コード3 // (v0=e1p())!=0?ls1(v2=epc(tev(v0)))!=0?mix(mix(v2,epc(tod(e2q()))),0):ls1(v0)!=0?epc(tod(e2q())):epc(v0):ls1(v15=epc(tev(v17=e2p())))!=0?mix(mix(v15,epc(tod(e2q()))),0):epc(v17) // 中間コード4 // (p=e1p())!=0?ls1(q=epc(tev(p)))!=0?mix(mix(q,epc(tod(e2q()))),0):ls1(p)!=0?epc(tod(e2q())):epc(p):ls1(p=epc(tev(q=e2p())))!=0?mix(mix(p,epc(tod(e2q()))),0):epc(q) // 中間コード5 // (p=e1p())!=0?((q=epc(p&-2))&1)!=0?mix(mix(q,epc(e2q()|1)),0):(p&1)!=0?epc(e2q()|1):epc(p):((p=epc((q=e2p())&-2))&1)!=0?mix(mix(p,epc(e2q()|1)),0):epc(q) // 中間コード6 // (p=e1p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(mix(q,epc(e2q()|1)),0)):(p&1)!=0?epo(e2q()|1):epo(p):((p=epc((q=e2p())&-2))&1)!=0?cto(mix(mix(p,epc(e2q()|1)),0)):epo(q) E2_XHCGT { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); //ONとみなす int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; da += half; } while (da < db) { int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]), 0)] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]), 0)] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]), 0)] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]), 0)] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]), 0)] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]), 0)] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]), 0)] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]), 0)] : VideoController.vcnPal32G8[q]); gx1st += 8; gx2nd += 8; da += 8; } //while da<db } //drawRaster }, //E2_XHCGT //================================================================================ //E2_XHPT ($0000,$06xx,$1D03) // 概要 // E2 512ドット16色2プレーン // XHPT 1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと奥のスプライト・テキストのカラーを混ぜる // 手順 // 1番目のパレットが0のとき // 2番目のパレットを偶数化したパレットのカラー(0は黒) // 1番目のパレットが1のとき // グラフィックパレット0のカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラーとカラー0を混ぜたカラー(0は黒) // 中間コード1 // (e1p()==0?epc(tev(e2p())):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):mix(epc(tev(e1p())),0)) // 中間コード2 // e1p()==0?epc(tev(e2p())):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):mix(epc(tev(e1p())),0) // 中間コード3 // (v0=e1p())==0?epc(tev(e2p())):v0==1?epc(0):ls1(v0)==0?epc(v0):mix(epc(tev(v0)),0) // 中間コード4 // (p=e1p())==0?epc(tev(e2p())):p==1?epc(0):ls1(p)==0?epc(p):mix(epc(tev(p)),0) // 中間コード5 // (p=e1p())==0?epc(e2p()&-2):p==1?epc(0):(p&1)==0?epc(p):mix(epc(p&-2),0) // 中間コード6 // (p=e1p())==0?epo(e2p()&-2):p==1?epo(0):(p&1)==0?epo(p):cto(mix(epc(p&-2),0)) E2_XHPT { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; da += half; } while (da < db) { int p; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); gx1st += 8; gx2nd += 8; da += 8; } //while da<db } //drawRaster }, //E2_XHPT //================================================================================ //E2_XHPG ($0000,$06xx,$1E03) // 概要 // E2 512ドット16色2プレーン // XHPG 1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜる // 手順 // 1番目のパレットが0のとき // 2番目のパレットを偶数化したパレットのカラー(0は黒) // 1番目のパレットが1のとき // グラフィックパレット0のカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒) // 中間コード1 // (e1p()==0?epc(tev(e2p())):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):mix(epc(tev(e1p())),epc(tod(e2p())))) // 中間コード2 // e1p()==0?epc(tev(e2p())):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):mix(epc(tev(e1p())),epc(tod(e2p()))) // 中間コード3 // (v0=e1p())==0?epc(tev(e2p())):v0==1?epc(0):ls1(v0)==0?epc(v0):mix(epc(tev(v0)),epc(tod(e2p()))) // 中間コード4 // (p=e1p())==0?epc(tev(e2p())):p==1?epc(0):ls1(p)==0?epc(p):mix(epc(tev(p)),epc(tod(e2p()))) // 中間コード5 // (p=e1p())==0?epc(e2p()&-2):p==1?epc(0):(p&1)==0?epc(p):mix(epc(p&-2),epc(e2p()|1)) // 中間コード6 // (p=e1p())==0?epo(e2p()&-2):p==1?epo(0):(p&1)==0?epo(p):cto(mix(epc(p&-2),epc(e2p()|1))) E2_XHPG { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; da += half; } while (da < db) { int p; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd & 511] | 1])]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] | 1])]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] | 1])]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] | 1])]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] | 1])]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] | 1])]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] | 1])]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] | 1])]); gx1st += 8; gx2nd += 8; da += 8; } //while da<db } //drawRaster }, //E2_XHPG //================================================================================ //E2_XHPGT ($0000,$06xx,$1F03) // 概要 // E2 512ドット16色2プレーン // XHPGT 1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜてさらに奥のスプライト・テキストのカラーを混ぜる // 手順 // 1番目のパレットが0のとき // 2番目のパレットを偶数化したパレットのカラー(0は黒) // 1番目のパレットが1のとき // グラフィックパレット0のカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒) // 中間コード1 // (e1p()==0?epc(tev(e2p())):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):mix(mix(epc(tev(e1p())),epc(tod(e2p()))),0)) // 中間コード2 // e1p()==0?epc(tev(e2p())):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):mix(mix(epc(tev(e1p())),epc(tod(e2p()))),0) // 中間コード3 // (v0=e1p())==0?epc(tev(e2p())):v0==1?epc(0):ls1(v0)==0?epc(v0):mix(mix(epc(tev(v0)),epc(tod(e2p()))),0) // 中間コード4 // (p=e1p())==0?epc(tev(e2p())):p==1?epc(0):ls1(p)==0?epc(p):mix(mix(epc(tev(p)),epc(tod(e2p()))),0) // 中間コード5 // (p=e1p())==0?epc(e2p()&-2):p==1?epc(0):(p&1)==0?epc(p):mix(mix(epc(p&-2),epc(e2p()|1)),0) // 中間コード6 // (p=e1p())==0?epo(e2p()&-2):p==1?epo(0):(p&1)==0?epo(p):cto(mix(mix(epc(p&-2),epc(e2p()|1)),0)) E2_XHPGT { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; da += half; } while (da < db) { int p; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd & 511] | 1]), 0)]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] | 1]), 0)]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] | 1]), 0)]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] | 1]), 0)]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] | 1]), 0)]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] | 1]), 0)]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] | 1]), 0)]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] | 1]), 0)]); gx1st += 8; gx2nd += 8; da += 8; } //while da<db } //drawRaster }, //E2_XHPGT //================================================================================ //E2_A ($0000,$06xx,$4003) // 概要 // E2 512ドット16色2プレーン // A グラフィックカラーとテキストパレット0のカラーを混ぜる // 手順 // 1番目のパレットが0でないとき // 1番目のカラーとテキストパレット0のカラーを混ぜたカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のカラーとテキストパレット0のカラーを混ぜたカラー(0は黒) // 中間コード1 // (e1p()!=0?mix(epc(e1p()),tpc(0)):mix(epc(e2p()),tpc(0))) // 中間コード2 // e1p()!=0?mix(epc(e1p()),tpc(0)):mix(epc(e2p()),tpc(0)) // 中間コード3 // (v0=e1p())!=0?mix(epc(v0),tpc(0)):mix(epc(e2p()),tpc(0)) // 中間コード4 // (p=e1p())!=0?mix(epc(p),tpc(0)):mix(epc(e2p()),tpc(0)) // 中間コード5 // (p=e1p())!=0?mix(epc(p),tpc(0)):mix(epc(e2p()),tpc(0)) // 中間コード6 // cto((p=e1p())!=0?mix(epc(p),tpc(0)):mix(epc(e2p()),tpc(0))) E2_A { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; da += half; } while (da < db) { int p; XEiJ.pnlBM[da] = (VideoController.vcnPalTbl[ (p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd & 511]], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 1] = (VideoController.vcnPalTbl[ (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 2] = (VideoController.vcnPalTbl[ (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 3] = (VideoController.vcnPalTbl[ (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 4] = (VideoController.vcnPalTbl[ (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 5] = (VideoController.vcnPalTbl[ (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 6] = (VideoController.vcnPalTbl[ (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 7] = (VideoController.vcnPalTbl[ (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]], VideoController.vcnPal16TS[0])]); gx1st += 8; gx2nd += 8; da += 8; } //while da<db } //drawRaster }, //E2_A //================================================================================ //E3 ($0000,$06xx,$0007) // 概要 // E3 512ドット16色3プレーン // 拡張なし // 手順 // 1番目のパレットが0でないとき // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のパレットが0でないとき // 2番目のカラー(0は黒) // さもなくば(2番目のパレットが0のとき) // 3番目のカラー(0は黒) // 中間コード1 // (e1p()!=0?epc(e1p()):(e2p()!=0?epc(e2p()):epc(e3p()))) // 中間コード2 // e1p()!=0?epc(e1p()):e2p()!=0?epc(e2p()):epc(e3p()) // 中間コード3 // (v0=e1p())!=0?epc(v0):(v2=e2p())!=0?epc(v2):epc(e3p()) // 中間コード4 // (p=e1p())!=0?epc(p):(p=e2p())!=0?epc(p):epc(e3p()) // 中間コード5 // (p=e1p())!=0?epc(p):(p=e2p())!=0?epc(p):epc(e3p()) // 中間コード6 // (p=e1p())!=0?epo(p):(p=e2p())!=0?epo(p):epo(e3p()) E3 { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 4 & 3; //3番目のパレットのGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; gx3rd += half; da += half; } while (da < db) { int p; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd & 511]]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]]); gx1st += 8; gx2nd += 8; gx3rd += 8; da += 8; } //while da<db } //drawRaster }, //E3 //================================================================================ //XE3 // 概要 // E3 512ドット16色3プレーン // 拡張あり XE3 { @Override public void drawRaster (int src, int dst, boolean rh) { switch (VideoController.vcnReg3Curr >>> 8 & 0b01011111) { // .A.XHPGT case 0b00010000: //E3_XWC case 0b00010001: //E3_XWC case 0b00010010: //E3_XWC case 0b00010011: //E3_XWC E3.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00010100: //E3_XWP case 0b00010101: //E3_XWP case 0b00010110: //E3_XWP case 0b00010111: //E3_XWP E3_XWP.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011000: //E3_XHC E3.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011001: //E3_XHCT E3_XHCT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011010: //E3_XHCG E3_XHCG.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011011: //E3_XHCGT E3_XHCGT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011101: //E3_XHPT E3_XHPT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011110: //E3_XHPG E3_XHPG.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011111: //E3_XHPGT E3_XHPGT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b01000000: //E3_A case 0b01000001: //E3_A case 0b01000010: //E3_A case 0b01000011: //E3_A case 0b01000100: //E3_A case 0b01000101: //E3_A case 0b01000110: //E3_A case 0b01000111: //E3_A case 0b01001000: //E3_A case 0b01001001: //E3_A case 0b01001010: //E3_A case 0b01001011: //E3_A case 0b01001100: //E3_A case 0b01001101: //E3_A case 0b01001110: //E3_A case 0b01001111: //E3_A case 0b01010000: //E3_A case 0b01010001: //E3_A case 0b01010010: //E3_A case 0b01010011: //E3_A case 0b01010100: //E3_A case 0b01010101: //E3_A case 0b01010110: //E3_A case 0b01010111: //E3_A case 0b01011000: //E3_A case 0b01011001: //E3_A case 0b01011010: //E3_A case 0b01011011: //E3_A case 0b01011100: //E3_A case 0b01011101: //E3_A case 0b01011110: //E3_A case 0b01011111: //E3_A E3_A.drawRaster (src, dst, rh); break; default: E3.drawRaster (src, dst, rh); VideoController.vcnReportUnimplemented (XE3); } //switch } //drawRaster }, //XE3 //================================================================================ //E3_XWP ($0000,$06xx,$1407) // 概要 // E3 512ドット16色3プレーン // XWP 優先順位に関わらず1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーだけ表示する // 手順 // 1番目のパレットが0のとき // 2番目のパレットを偶数化したパレットが0でないとき // 2番目のパレットを偶数化したパレットのカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットが0のとき) // 3番目のパレットを偶数化したパレットのカラー(0は黒) // 1番目のパレットが1のとき // グラフィックパレット0のカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラー(0は黒) // 中間コード1 // (e1p()==0?((tev(e2p()))!=0?epc(tev(e2p())):epc(tev(e3p()))):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):epc(tev(e1p()))) // 中間コード2 // e1p()==0?tev(e2p())!=0?epc(tev(e2p())):epc(tev(e3p())):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):epc(tev(e1p())) // 中間コード3 // (v0=e1p())==0?(v1=tev(e2p()))!=0?epc(v1):epc(tev(e3p())):v0==1?epc(0):ls1(v0)==0?epc(v0):epc(tev(v0)) // 中間コード4 // (p=e1p())==0?(p=tev(e2p()))!=0?epc(p):epc(tev(e3p())):p==1?epc(0):ls1(p)==0?epc(p):epc(tev(p)) // 中間コード5 // (p=e1p())==0?(p=e2p()&-2)!=0?epc(p):epc(e3p()&-2):p==1?epc(0):(p&1)==0?epc(p):epc(p&-2) // 中間コード6 // (p=e1p())==0?(p=e2p()&-2)!=0?epo(p):epo(e3p()&-2):p==1?epo(0):(p&1)==0?epo(p):epo(p&-2) E3_XWP { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 4 & 3; //3番目のパレットのGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; gx3rd += half; da += half; } while (da < db) { int p; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); gx1st += 8; gx2nd += 8; gx3rd += 8; da += 8; } //while da<db } //drawRaster }, //E3_XWP //================================================================================ //E3_XHCT ($0000,$06xx,$1907) // 概要 // E3 512ドット16色3プレーン // XHCT 0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のカラーと奥のスプライト・テキストのカラーを混ぜる // 手順 // 1番目のパレットが0でないとき // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のカラーとカラー0を混ぜたカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のパレットが0でないとき // 2番目のパレットを偶数化したパレットのカラーが奇数のとき // 2番目のカラーとカラー0を混ぜたカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき) // 2番目のカラー(0は黒) // さもなくば(2番目のパレットが0のとき) // 3番目のパレットを偶数化したパレットのカラーが奇数のとき // 3番目のカラーとカラー0を混ぜたカラー(0は黒) // さもなくば(3番目のパレットを偶数化したパレットのカラーが偶数のとき) // 3番目のカラー(0は黒) // 中間コード1 // (e1p()!=0?(ls1(epc(tev(e1p())))!=0?mix(epc(e1p()),0):epc(e1p())):(e2p()!=0?(ls1(epc(tev(e2p())))!=0?mix(epc(e2p()),0):epc(e2p())):(ls1(epc(tev(e3p())))!=0?mix(epc(e3p()),0):epc(e3p())))) // 中間コード2 // e1p()!=0?ls1(epc(tev(e1p())))!=0?mix(epc(e1p()),0):epc(e1p()):e2p()!=0?ls1(epc(tev(e2p())))!=0?mix(epc(e2p()),0):epc(e2p()):ls1(epc(tev(e3p())))!=0?mix(epc(e3p()),0):epc(e3p()) // 中間コード3 // (v0=e1p())!=0?ls1(epc(tev(v0)))!=0?mix(epc(v0),0):epc(v0):(v7=e2p())!=0?ls1(epc(tev(v7)))!=0?mix(epc(v7),0):epc(v7):ls1(epc(tev(v17=e3p())))!=0?mix(epc(v17),0):epc(v17) // 中間コード4 // (p=e1p())!=0?ls1(epc(tev(p)))!=0?mix(epc(p),0):epc(p):(p=e2p())!=0?ls1(epc(tev(p)))!=0?mix(epc(p),0):epc(p):ls1(epc(tev(p=e3p())))!=0?mix(epc(p),0):epc(p) // 中間コード5 // (p=e1p())!=0?(epc(p&-2)&1)!=0?mix(epc(p),0):epc(p):(p=e2p())!=0?(epc(p&-2)&1)!=0?mix(epc(p),0):epc(p):(epc((p=e3p())&-2)&1)!=0?mix(epc(p),0):epc(p) // 中間コード6 // (p=e1p())!=0?(epc(p&-2)&1)!=0?cto(mix(epc(p),0)):epo(p):(p=e2p())!=0?(epc(p&-2)&1)!=0?cto(mix(epc(p),0)):epo(p):(epc((p=e3p())&-2)&1)!=0?cto(mix(epc(p),0)):epo(p) E3_XHCT { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 4 & 3; //3番目のパレットのGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; gx3rd += half; da += half; } while (da < db) { int p; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); gx1st += 8; gx2nd += 8; gx3rd += 8; da += 8; } //while da<db } //drawRaster }, //E3_XHCT //================================================================================ //E3_XHCG ($0000,$06xx,$1A07) // 概要 // E3 512ドット16色3プレーン // XHCG 0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜる // 手順 // 1番目のパレットが0でないとき // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // 1番目のパレットが奇数のとき // 2番目(ONとみなす)のパレットを奇数化したパレットのカラー(0は黒) // さもなくば(1番目のパレットが偶数のとき) // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のパレットが0でないとき // 2番目のパレットを偶数化したパレットのカラーが奇数のとき // 2番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき) // 2番目のカラー(0は黒) // さもなくば(2番目のパレットが0のとき) // 3番目のパレットを偶数化したパレットのカラーが奇数のとき // 3番目のパレットを偶数化したパレットのカラーとパレット1のカラーを混ぜたカラー(0は黒) // さもなくば(3番目のパレットを偶数化したパレットのカラーが偶数のとき) // 3番目のパレットが奇数のとき // パレット1のカラー(0は黒) // さもなくば(3番目のパレットが偶数のとき) // 3番目のカラー(0は黒) // 中間コード1 // (e1p()!=0?(ls1(epc(tev(e1p())))!=0?mix(epc(tev(e1p())),epc(tod(e2q()))):(ls1(e1p())!=0?epc(tod(e2q())):epc(e1p()))):(e2p()!=0?(ls1(epc(tev(e2p())))!=0?mix(epc(tev(e2p())),epc(tod(e2q()))):epc(e2p())):(ls1(epc(tev(e3p())))!=0?mix(epc(tev(e3p())),epc(1)):(ls1(e3p())!=0?epc(1):epc(e3p()))))) // 中間コード2 // e1p()!=0?ls1(epc(tev(e1p())))!=0?mix(epc(tev(e1p())),epc(tod(e2q()))):ls1(e1p())!=0?epc(tod(e2q())):epc(e1p()):e2p()!=0?ls1(epc(tev(e2p())))!=0?mix(epc(tev(e2p())),epc(tod(e2q()))):epc(e2p()):ls1(epc(tev(e3p())))!=0?mix(epc(tev(e3p())),epc(1)):ls1(e3p())!=0?epc(1):epc(e3p()) // 中間コード3 // (v0=e1p())!=0?ls1(v2=epc(tev(v0)))!=0?mix(v2,epc(tod(e2q()))):ls1(v0)!=0?epc(tod(e2q())):epc(v0):(v13=e2p())!=0?ls1(v15=epc(tev(v13)))!=0?mix(v15,epc(tod(e2q()))):epc(v13):ls1(v23=epc(tev(v25=e3p())))!=0?mix(v23,epc(1)):ls1(v25)!=0?epc(1):epc(v25) // 中間コード4 // (p=e1p())!=0?ls1(q=epc(tev(p)))!=0?mix(q,epc(tod(e2q()))):ls1(p)!=0?epc(tod(e2q())):epc(p):(p=e2p())!=0?ls1(q=epc(tev(p)))!=0?mix(q,epc(tod(e2q()))):epc(p):ls1(p=epc(tev(q=e3p())))!=0?mix(p,epc(1)):ls1(q)!=0?epc(1):epc(q) // 中間コード5 // (p=e1p())!=0?((q=epc(p&-2))&1)!=0?mix(q,epc(e2q()|1)):(p&1)!=0?epc(e2q()|1):epc(p):(p=e2p())!=0?((q=epc(p&-2))&1)!=0?mix(q,epc(e2q()|1)):epc(p):((p=epc((q=e3p())&-2))&1)!=0?mix(p,epc(1)):(q&1)!=0?epc(1):epc(q) // 中間コード6 // (p=e1p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(q,epc(e2q()|1))):(p&1)!=0?epo(e2q()|1):epo(p):(p=e2p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(q,epc(e2q()|1))):epo(p):((p=epc((q=e3p())&-2))&1)!=0?cto(mix(p,epc(1))):(q&1)!=0?epo(1):epo(q) E3_XHCG { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); //ONとみなす pn = VideoController.vcnReg2Curr >> 4 & 3; //3番目のパレットのGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; gx3rd += half; da += half; } while (da < db) { int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); gx1st += 8; gx2nd += 8; gx3rd += 8; da += 8; } //while da<db } //drawRaster }, //E3_XHCG //================================================================================ //E3_XHCGT ($0000,$06xx,$1B07) // 概要 // E3 512ドット16色3プレーン // XHCGT 0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜてさらに奥のスプライト・テキストのカラーを混ぜる // 手順 // 1番目のパレットが0でないとき // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // 1番目のパレットが奇数のとき // 2番目(ONとみなす)のパレットを奇数化したパレットのカラー(0は黒) // さもなくば(1番目のパレットが偶数のとき) // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のパレットが0でないとき // 2番目のパレットを偶数化したパレットのカラーが奇数のとき // 2番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき) // 2番目のカラー(0は黒) // さもなくば(2番目のパレットが0のとき) // 3番目のパレットを偶数化したパレットのカラーが奇数のとき // 3番目のパレットを偶数化したパレットのカラーとパレット1のカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒) // さもなくば(3番目のパレットを偶数化したパレットのカラーが偶数のとき) // 3番目のパレットが奇数のとき // パレット1のカラー(0は黒) // さもなくば(3番目のパレットが偶数のとき) // 3番目のカラー(0は黒) // 中間コード1 // (e1p()!=0?(ls1(epc(tev(e1p())))!=0?mix(mix(epc(tev(e1p())),epc(tod(e2q()))),0):(ls1(e1p())!=0?epc(tod(e2q())):epc(e1p()))):(e2p()!=0?(ls1(epc(tev(e2p())))!=0?mix(mix(epc(tev(e2p())),epc(tod(e2q()))),0):epc(e2p())):(ls1(epc(tev(e3p())))!=0?mix(mix(epc(tev(e3p())),epc(1)),0):(ls1(e3p())!=0?epc(1):epc(e3p()))))) // 中間コード2 // e1p()!=0?ls1(epc(tev(e1p())))!=0?mix(mix(epc(tev(e1p())),epc(tod(e2q()))),0):ls1(e1p())!=0?epc(tod(e2q())):epc(e1p()):e2p()!=0?ls1(epc(tev(e2p())))!=0?mix(mix(epc(tev(e2p())),epc(tod(e2q()))),0):epc(e2p()):ls1(epc(tev(e3p())))!=0?mix(mix(epc(tev(e3p())),epc(1)),0):ls1(e3p())!=0?epc(1):epc(e3p()) // 中間コード3 // (v0=e1p())!=0?ls1(v2=epc(tev(v0)))!=0?mix(mix(v2,epc(tod(e2q()))),0):ls1(v0)!=0?epc(tod(e2q())):epc(v0):(v14=e2p())!=0?ls1(v16=epc(tev(v14)))!=0?mix(mix(v16,epc(tod(e2q()))),0):epc(v14):ls1(v25=epc(tev(v27=e3p())))!=0?mix(mix(v25,epc(1)),0):ls1(v27)!=0?epc(1):epc(v27) // 中間コード4 // (p=e1p())!=0?ls1(q=epc(tev(p)))!=0?mix(mix(q,epc(tod(e2q()))),0):ls1(p)!=0?epc(tod(e2q())):epc(p):(p=e2p())!=0?ls1(q=epc(tev(p)))!=0?mix(mix(q,epc(tod(e2q()))),0):epc(p):ls1(p=epc(tev(q=e3p())))!=0?mix(mix(p,epc(1)),0):ls1(q)!=0?epc(1):epc(q) // 中間コード5 // (p=e1p())!=0?((q=epc(p&-2))&1)!=0?mix(mix(q,epc(e2q()|1)),0):(p&1)!=0?epc(e2q()|1):epc(p):(p=e2p())!=0?((q=epc(p&-2))&1)!=0?mix(mix(q,epc(e2q()|1)),0):epc(p):((p=epc((q=e3p())&-2))&1)!=0?mix(mix(p,epc(1)),0):(q&1)!=0?epc(1):epc(q) // 中間コード6 // (p=e1p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(mix(q,epc(e2q()|1)),0)):(p&1)!=0?epo(e2q()|1):epo(p):(p=e2p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(mix(q,epc(e2q()|1)),0)):epo(p):((p=epc((q=e3p())&-2))&1)!=0?cto(mix(mix(p,epc(1)),0)):(q&1)!=0?epo(1):epo(q) E3_XHCGT { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); //ONとみなす pn = VideoController.vcnReg2Curr >> 4 & 3; //3番目のパレットのGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; gx3rd += half; da += half; } while (da < db) { int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); gx1st += 8; gx2nd += 8; gx3rd += 8; da += 8; } //while da<db } //drawRaster }, //E3_XHCGT //================================================================================ //E3_XHPT ($0000,$06xx,$1D07) // 概要 // E3 512ドット16色3プレーン // XHPT 1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと奥のスプライト・テキストのカラーを混ぜる // 手順 // 1番目のパレットが0のとき // 2番目のパレットを偶数化したパレットが0でないとき // 2番目のパレットを偶数化したパレットのカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットが0のとき) // 3番目のパレットを偶数化したパレットのカラー(0は黒) // 1番目のパレットが1のとき // グラフィックパレット0のカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラーとカラー0を混ぜたカラー(0は黒) // 中間コード1 // (e1p()==0?((tev(e2p()))!=0?epc(tev(e2p())):epc(tev(e3p()))):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):mix(epc(tev(e1p())),0)) // 中間コード2 // e1p()==0?tev(e2p())!=0?epc(tev(e2p())):epc(tev(e3p())):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):mix(epc(tev(e1p())),0) // 中間コード3 // (v0=e1p())==0?(v1=tev(e2p()))!=0?epc(v1):epc(tev(e3p())):v0==1?epc(0):ls1(v0)==0?epc(v0):mix(epc(tev(v0)),0) // 中間コード4 // (p=e1p())==0?(p=tev(e2p()))!=0?epc(p):epc(tev(e3p())):p==1?epc(0):ls1(p)==0?epc(p):mix(epc(tev(p)),0) // 中間コード5 // (p=e1p())==0?(p=e2p()&-2)!=0?epc(p):epc(e3p()&-2):p==1?epc(0):(p&1)==0?epc(p):mix(epc(p&-2),0) // 中間コード6 // (p=e1p())==0?(p=e2p()&-2)!=0?epo(p):epo(e3p()&-2):p==1?epo(0):(p&1)==0?epo(p):cto(mix(epc(p&-2),0)) E3_XHPT { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 4 & 3; //3番目のパレットのGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; gx3rd += half; da += half; } while (da < db) { int p; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); gx1st += 8; gx2nd += 8; gx3rd += 8; da += 8; } //while da<db } //drawRaster }, //E3_XHPT //================================================================================ //E3_XHPG ($0000,$06xx,$1E07) // 概要 // E3 512ドット16色3プレーン // XHPG 1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜる // 手順 // 1番目のパレットが0のとき // 2番目のパレットを偶数化したパレットが0でないとき // 2番目のパレットを偶数化したパレットのカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットが0のとき) // 3番目のパレットを偶数化したパレットのカラー(0は黒) // 1番目のパレットが1のとき // グラフィックパレット0のカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒) // 中間コード1 // (e1p()==0?((tev(e2p()))!=0?epc(tev(e2p())):epc(tev(e3p()))):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):mix(epc(tev(e1p())),epc(tod(e2q())))) // 中間コード2 // e1p()==0?tev(e2p())!=0?epc(tev(e2p())):epc(tev(e3p())):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):mix(epc(tev(e1p())),epc(tod(e2q()))) // 中間コード3 // (v0=e1p())==0?(v1=tev(e2p()))!=0?epc(v1):epc(tev(e3p())):v0==1?epc(0):ls1(v0)==0?epc(v0):mix(epc(tev(v0)),epc(tod(e2q()))) // 中間コード4 // (p=e1p())==0?(p=tev(e2p()))!=0?epc(p):epc(tev(e3p())):p==1?epc(0):ls1(p)==0?epc(p):mix(epc(tev(p)),epc(tod(e2q()))) // 中間コード5 // (p=e1p())==0?(p=e2p()&-2)!=0?epc(p):epc(e3p()&-2):p==1?epc(0):(p&1)==0?epc(p):mix(epc(p&-2),epc(e2q()|1)) // 中間コード6 // (p=e1p())==0?(p=e2p()&-2)!=0?epo(p):epo(e3p()&-2):p==1?epo(0):(p&1)==0?epo(p):cto(mix(epc(p&-2),epc(e2q()|1))) E3_XHPG { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); //ONとみなす pn = VideoController.vcnReg2Curr >> 4 & 3; //3番目のパレットのGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; gx3rd += half; da += half; } while (da < db) { int p; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])]); gx1st += 8; gx2nd += 8; gx3rd += 8; da += 8; } //while da<db } //drawRaster }, //E3_XHPG //================================================================================ //E3_XHPGT ($0000,$06xx,$1F07) // 概要 // E3 512ドット16色3プレーン // XHPGT 1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜてさらに奥のスプライト・テキストのカラーを混ぜる // 手順 // 1番目のパレットが0のとき // 2番目のパレットを偶数化したパレットが0でないとき // 2番目のパレットを偶数化したパレットのカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットが0のとき) // 3番目のパレットを偶数化したパレットのカラー(0は黒) // 1番目のパレットが1のとき // グラフィックパレット0のカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒) // 中間コード1 // (e1p()==0?((tev(e2p()))!=0?epc(tev(e2p())):epc(tev(e3p()))):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):mix(mix(epc(tev(e1p())),epc(tod(e2q()))),0)) // 中間コード2 // e1p()==0?tev(e2p())!=0?epc(tev(e2p())):epc(tev(e3p())):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):mix(mix(epc(tev(e1p())),epc(tod(e2q()))),0) // 中間コード3 // (v0=e1p())==0?(v1=tev(e2p()))!=0?epc(v1):epc(tev(e3p())):v0==1?epc(0):ls1(v0)==0?epc(v0):mix(mix(epc(tev(v0)),epc(tod(e2q()))),0) // 中間コード4 // (p=e1p())==0?(p=tev(e2p()))!=0?epc(p):epc(tev(e3p())):p==1?epc(0):ls1(p)==0?epc(p):mix(mix(epc(tev(p)),epc(tod(e2q()))),0) // 中間コード5 // (p=e1p())==0?(p=e2p()&-2)!=0?epc(p):epc(e3p()&-2):p==1?epc(0):(p&1)==0?epc(p):mix(mix(epc(p&-2),epc(e2q()|1)),0) // 中間コード6 // (p=e1p())==0?(p=e2p()&-2)!=0?epo(p):epo(e3p()&-2):p==1?epo(0):(p&1)==0?epo(p):cto(mix(mix(epc(p&-2),epc(e2q()|1)),0)) E3_XHPGT { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); //ONとみなす pn = VideoController.vcnReg2Curr >> 4 & 3; //3番目のパレットのGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; gx3rd += half; da += half; } while (da < db) { int p; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]), 0)]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]), 0)]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]), 0)]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]), 0)]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]), 0)]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]), 0)]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]), 0)]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]), 0)]); gx1st += 8; gx2nd += 8; gx3rd += 8; da += 8; } //while da<db } //drawRaster }, //E3_XHPGT //================================================================================ //E3_A ($0000,$06xx,$4007) // 概要 // E3 512ドット16色3プレーン // A グラフィックカラーとテキストパレット0のカラーを混ぜる // 手順 // 1番目のパレットが0でないとき // 1番目のカラーとテキストパレット0のカラーを混ぜたカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のパレットが0でないとき // 2番目のカラーとテキストパレット0のカラーを混ぜたカラー(0は黒) // さもなくば(2番目のパレットが0のとき) // 3番目のカラーとテキストパレット0のカラーを混ぜたカラー(0は黒) // 中間コード1 // (e1p()!=0?mix(epc(e1p()),tpc(0)):(e2p()!=0?mix(epc(e2p()),tpc(0)):mix(epc(e3p()),tpc(0)))) // 中間コード2 // e1p()!=0?mix(epc(e1p()),tpc(0)):e2p()!=0?mix(epc(e2p()),tpc(0)):mix(epc(e3p()),tpc(0)) // 中間コード3 // (v0=e1p())!=0?mix(epc(v0),tpc(0)):(v4=e2p())!=0?mix(epc(v4),tpc(0)):mix(epc(e3p()),tpc(0)) // 中間コード4 // (p=e1p())!=0?mix(epc(p),tpc(0)):(p=e2p())!=0?mix(epc(p),tpc(0)):mix(epc(e3p()),tpc(0)) // 中間コード5 // (p=e1p())!=0?mix(epc(p),tpc(0)):(p=e2p())!=0?mix(epc(p),tpc(0)):mix(epc(e3p()),tpc(0)) // 中間コード6 // cto((p=e1p())!=0?mix(epc(p),tpc(0)):(p=e2p())!=0?mix(epc(p),tpc(0)):mix(epc(e3p()),tpc(0))) E3_A { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 4 & 3; //3番目のパレットのGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; gx3rd += half; da += half; } while (da < db) { int p; XEiJ.pnlBM[da] = (VideoController.vcnPalTbl[ (p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd & 511]], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 1] = (VideoController.vcnPalTbl[ (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 2] = (VideoController.vcnPalTbl[ (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 3] = (VideoController.vcnPalTbl[ (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 4] = (VideoController.vcnPalTbl[ (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 5] = (VideoController.vcnPalTbl[ (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 6] = (VideoController.vcnPalTbl[ (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 7] = (VideoController.vcnPalTbl[ (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]], VideoController.vcnPal16TS[0])]); gx1st += 8; gx2nd += 8; gx3rd += 8; da += 8; } //while da<db } //drawRaster }, //E3_A //================================================================================ //E4 ($0000,$06xx,$000F) // 概要 // E4 512ドット16色4プレーン // 拡張なし // 手順 // 1番目のパレットが0でないとき // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のパレットが0でないとき // 2番目のカラー(0は黒) // さもなくば(2番目のパレットが0のとき) // 3番目のパレットが0でないとき // 3番目のカラー(0は黒) // さもなくば(3番目のパレットが0のとき) // 4番目のカラー(0は黒) // 中間コード1 // (e1p()!=0?epc(e1p()):(e2p()!=0?epc(e2p()):(e3p()!=0?epc(e3p()):epc(e4p())))) // 中間コード2 // e1p()!=0?epc(e1p()):e2p()!=0?epc(e2p()):e3p()!=0?epc(e3p()):epc(e4p()) // 中間コード3 // (v0=e1p())!=0?epc(v0):(v2=e2p())!=0?epc(v2):(v4=e3p())!=0?epc(v4):epc(e4p()) // 中間コード4 // (p=e1p())!=0?epc(p):(p=e2p())!=0?epc(p):(p=e3p())!=0?epc(p):epc(e4p()) // 中間コード5 // (p=e1p())!=0?epc(p):(p=e2p())!=0?epc(p):(p=e3p())!=0?epc(p):epc(e4p()) // 中間コード6 // (p=e1p())!=0?epo(p):(p=e2p())!=0?epo(p):(p=e3p())!=0?epo(p):epo(e4p()) E4 { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 4 & 3; //3番目のパレットのGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 6 & 3; //4番目のパレットのGVRAMページ番号 int gx4th = CRTC.crtR12GrXCurr[pn]; int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; gx3rd += half; gx4th += half; da += half; } while (da < db) { int p; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th & 511]]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 1 & 511]]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 2 & 511]]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 3 & 511]]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 4 & 511]]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 5 & 511]]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 6 & 511]]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 7 & 511]]); gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } //drawRaster }, //E4 //================================================================================ //XE4 // 概要 // E4 512ドット16色4プレーン // 拡張あり XE4 { @Override public void drawRaster (int src, int dst, boolean rh) { switch (VideoController.vcnReg3Curr >>> 8 & 0b01011111) { // .A.XHPGT case 0b00010000: //E4_XWC case 0b00010001: //E4_XWC case 0b00010010: //E4_XWC case 0b00010011: //E4_XWC E4.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00010100: //E4_XWP case 0b00010101: //E4_XWP case 0b00010110: //E4_XWP case 0b00010111: //E4_XWP E4_XWP.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011000: //E4_XHC E4.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011001: //E4_XHCT E4_XHCT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011010: //E4_XHCG E4_XHCG.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011011: //E4_XHCGT E4_XHCGT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011101: //E4_XHPT E4_XHPT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011110: //E4_XHPG E4_XHPG.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011111: //E4_XHPGT E4_XHPGT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b01000000: //E4_A case 0b01000001: //E4_A case 0b01000010: //E4_A case 0b01000011: //E4_A case 0b01000100: //E4_A case 0b01000101: //E4_A case 0b01000110: //E4_A case 0b01000111: //E4_A case 0b01001000: //E4_A case 0b01001001: //E4_A case 0b01001010: //E4_A case 0b01001011: //E4_A case 0b01001100: //E4_A case 0b01001101: //E4_A case 0b01001110: //E4_A case 0b01001111: //E4_A case 0b01010000: //E4_A case 0b01010001: //E4_A case 0b01010010: //E4_A case 0b01010011: //E4_A case 0b01010100: //E4_A case 0b01010101: //E4_A case 0b01010110: //E4_A case 0b01010111: //E4_A case 0b01011000: //E4_A case 0b01011001: //E4_A case 0b01011010: //E4_A case 0b01011011: //E4_A case 0b01011100: //E4_A case 0b01011101: //E4_A case 0b01011110: //E4_A case 0b01011111: //E4_A E4_A.drawRaster (src, dst, rh); break; default: E4.drawRaster (src, dst, rh); VideoController.vcnReportUnimplemented (XE4); } //switch } //drawRaster }, //XE4 //================================================================================ //E4_XWP ($0000,$06xx,$140F) // 概要 // E4 512ドット16色4プレーン // XWP 優先順位に関わらず1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーだけ表示する // 手順 // 1番目のパレットが0のとき // 2番目のパレットを偶数化したパレットが0でないとき // 2番目のパレットを偶数化したパレットのカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットが0のとき) // 3番目のパレットを偶数化したパレットが0でないとき // 3番目のパレットを偶数化したパレットのカラー(0は黒) // さもなくば(3番目のパレットを偶数化したパレットが0のとき) // 4番目のパレットを偶数化したパレットのカラー(0は黒) // 1番目のパレットが1のとき // グラフィックパレット0のカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラー(0は黒) // 中間コード1 // (e1p()==0?((tev(e2p()))!=0?epc(tev(e2p())):((tev(e3p()))!=0?epc(tev(e3p())):epc(tev(e4p())))):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):epc(tev(e1p()))) // 中間コード2 // e1p()==0?tev(e2p())!=0?epc(tev(e2p())):tev(e3p())!=0?epc(tev(e3p())):epc(tev(e4p())):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):epc(tev(e1p())) // 中間コード3 // (v0=e1p())==0?(v1=tev(e2p()))!=0?epc(v1):(v4=tev(e3p()))!=0?epc(v4):epc(tev(e4p())):v0==1?epc(0):ls1(v0)==0?epc(v0):epc(tev(v0)) // 中間コード4 // (p=e1p())==0?(p=tev(e2p()))!=0?epc(p):(p=tev(e3p()))!=0?epc(p):epc(tev(e4p())):p==1?epc(0):ls1(p)==0?epc(p):epc(tev(p)) // 中間コード5 // (p=e1p())==0?(p=e2p()&-2)!=0?epc(p):(p=e3p()&-2)!=0?epc(p):epc(e4p()&-2):p==1?epc(0):(p&1)==0?epc(p):epc(p&-2) // 中間コード6 // (p=e1p())==0?(p=e2p()&-2)!=0?epo(p):(p=e3p()&-2)!=0?epo(p):epo(e4p()&-2):p==1?epo(0):(p&1)==0?epo(p):epo(p&-2) E4_XWP { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 4 & 3; //3番目のパレットのGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 6 & 3; //4番目のパレットのGVRAMページ番号 int gx4th = CRTC.crtR12GrXCurr[pn]; int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; gx3rd += half; gx4th += half; da += half; } while (da < db) { int p; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 1 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 2 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 3 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 4 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 5 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 6 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 7 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } //drawRaster }, //E4_XWP //================================================================================ //E4_XHCT ($0000,$06xx,$190F) // 概要 // E4 512ドット16色4プレーン // XHCT 0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のカラーと奥のスプライト・テキストのカラーを混ぜる // 手順 // 1番目のパレットが0でないとき // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のカラーとカラー0を混ぜたカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のパレットが0でないとき // 2番目のパレットを偶数化したパレットのカラーが奇数のとき // 2番目のカラーとカラー0を混ぜたカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき) // 2番目のカラー(0は黒) // さもなくば(2番目のパレットが0のとき) // 3番目のパレットが0でないとき // 3番目のパレットを偶数化したパレットのカラーが奇数のとき // 3番目のカラーとカラー0を混ぜたカラー(0は黒) // さもなくば(3番目のパレットを偶数化したパレットのカラーが偶数のとき) // 3番目のカラー(0は黒) // さもなくば(3番目のパレットが0のとき) // 4番目のパレットを偶数化したパレットのカラーが奇数のとき // 4番目のカラーとカラー0を混ぜたカラー(0は黒) // さもなくば(4番目のパレットを偶数化したパレットのカラーが偶数のとき) // 4番目のカラー(0は黒) // 中間コード1 // (e1p()!=0?(ls1(epc(tev(e1p())))!=0?mix(epc(e1p()),0):epc(e1p())):(e2p()!=0?(ls1(epc(tev(e2p())))!=0?mix(epc(e2p()),0):epc(e2p())):(e3p()!=0?(ls1(epc(tev(e3p())))!=0?mix(epc(e3p()),0):epc(e3p())):(ls1(epc(tev(e4p())))!=0?mix(epc(e4p()),0):epc(e4p()))))) // 中間コード2 // e1p()!=0?ls1(epc(tev(e1p())))!=0?mix(epc(e1p()),0):epc(e1p()):e2p()!=0?ls1(epc(tev(e2p())))!=0?mix(epc(e2p()),0):epc(e2p()):e3p()!=0?ls1(epc(tev(e3p())))!=0?mix(epc(e3p()),0):epc(e3p()):ls1(epc(tev(e4p())))!=0?mix(epc(e4p()),0):epc(e4p()) // 中間コード3 // (v0=e1p())!=0?ls1(epc(tev(v0)))!=0?mix(epc(v0),0):epc(v0):(v7=e2p())!=0?ls1(epc(tev(v7)))!=0?mix(epc(v7),0):epc(v7):(v14=e3p())!=0?ls1(epc(tev(v14)))!=0?mix(epc(v14),0):epc(v14):ls1(epc(tev(v24=e4p())))!=0?mix(epc(v24),0):epc(v24) // 中間コード4 // (p=e1p())!=0?ls1(epc(tev(p)))!=0?mix(epc(p),0):epc(p):(p=e2p())!=0?ls1(epc(tev(p)))!=0?mix(epc(p),0):epc(p):(p=e3p())!=0?ls1(epc(tev(p)))!=0?mix(epc(p),0):epc(p):ls1(epc(tev(p=e4p())))!=0?mix(epc(p),0):epc(p) // 中間コード5 // (p=e1p())!=0?(epc(p&-2)&1)!=0?mix(epc(p),0):epc(p):(p=e2p())!=0?(epc(p&-2)&1)!=0?mix(epc(p),0):epc(p):(p=e3p())!=0?(epc(p&-2)&1)!=0?mix(epc(p),0):epc(p):(epc((p=e4p())&-2)&1)!=0?mix(epc(p),0):epc(p) // 中間コード6 // (p=e1p())!=0?(epc(p&-2)&1)!=0?cto(mix(epc(p),0)):epo(p):(p=e2p())!=0?(epc(p&-2)&1)!=0?cto(mix(epc(p),0)):epo(p):(p=e3p())!=0?(epc(p&-2)&1)!=0?cto(mix(epc(p),0)):epo(p):(epc((p=e4p())&-2)&1)!=0?cto(mix(epc(p),0)):epo(p) E4_XHCT { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 4 & 3; //3番目のパレットのGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 6 & 3; //4番目のパレットのGVRAMページ番号 int gx4th = CRTC.crtR12GrXCurr[pn]; int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; gx3rd += half; gx4th += half; da += half; } while (da < db) { int p; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 1 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 2 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 3 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 4 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 5 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 6 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 7 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } //drawRaster }, //E4_XHCT //================================================================================ //E4_XHCG ($0000,$06xx,$1A0F) // 概要 // E4 512ドット16色4プレーン // XHCG 0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜる // 手順 // 1番目のパレットが0でないとき // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // 1番目のパレットが奇数のとき // 2番目(ONとみなす)のパレットを奇数化したパレットのカラー(0は黒) // さもなくば(1番目のパレットが偶数のとき) // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のパレットが0でないとき // 2番目のパレットを偶数化したパレットのカラーが奇数のとき // 2番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき) // 2番目のカラー(0は黒) // さもなくば(2番目のパレットが0のとき) // 3番目のパレットが0でないとき // 3番目のパレットを偶数化したパレットのカラーが奇数のとき // 3番目のパレットを偶数化したパレットのカラーとパレット1のカラーを混ぜたカラー(0は黒) // さもなくば(3番目のパレットを偶数化したパレットのカラーが偶数のとき) // 3番目のパレットが奇数のとき // パレット1のカラー(0は黒) // さもなくば(3番目のパレットが偶数のとき) // 3番目のカラー(0は黒) // さもなくば(3番目のパレットが0のとき) // 4番目のパレットを偶数化したパレットのカラーが奇数のとき // 4番目のパレットを偶数化したパレットのカラーとパレット1のカラーを混ぜたカラー(0は黒) // さもなくば(4番目のパレットを偶数化したパレットのカラーが偶数のとき) // 4番目のパレットが奇数のとき // パレット1のカラー(0は黒) // さもなくば(4番目のパレットが偶数のとき) // 4番目のカラー(0は黒) // 中間コード1 // (e1p()!=0?(ls1(epc(tev(e1p())))!=0?mix(epc(tev(e1p())),epc(tod(e2q()))):(ls1(e1p())!=0?epc(tod(e2q())):epc(e1p()))):(e2p()!=0?(ls1(epc(tev(e2p())))!=0?mix(epc(tev(e2p())),epc(tod(e2q()))):epc(e2p())):(e3p()!=0?(ls1(epc(tev(e3p())))!=0?mix(epc(tev(e3p())),epc(1)):(ls1(e3p())!=0?epc(1):epc(e3p()))):(ls1(epc(tev(e4p())))!=0?mix(epc(tev(e4p())),epc(1)):(ls1(e4p())!=0?epc(1):epc(e4p())))))) // 中間コード2 // e1p()!=0?ls1(epc(tev(e1p())))!=0?mix(epc(tev(e1p())),epc(tod(e2q()))):ls1(e1p())!=0?epc(tod(e2q())):epc(e1p()):e2p()!=0?ls1(epc(tev(e2p())))!=0?mix(epc(tev(e2p())),epc(tod(e2q()))):epc(e2p()):e3p()!=0?ls1(epc(tev(e3p())))!=0?mix(epc(tev(e3p())),epc(1)):ls1(e3p())!=0?epc(1):epc(e3p()):ls1(epc(tev(e4p())))!=0?mix(epc(tev(e4p())),epc(1)):ls1(e4p())!=0?epc(1):epc(e4p()) // 中間コード3 // (v0=e1p())!=0?ls1(v2=epc(tev(v0)))!=0?mix(v2,epc(tod(e2q()))):ls1(v0)!=0?epc(tod(e2q())):epc(v0):(v13=e2p())!=0?ls1(v15=epc(tev(v13)))!=0?mix(v15,epc(tod(e2q()))):epc(v13):(v22=e3p())!=0?ls1(v24=epc(tev(v22)))!=0?mix(v24,epc(1)):ls1(v22)!=0?epc(1):epc(v22):ls1(v32=epc(tev(v34=e4p())))!=0?mix(v32,epc(1)):ls1(v34)!=0?epc(1):epc(v34) // 中間コード4 // (p=e1p())!=0?ls1(q=epc(tev(p)))!=0?mix(q,epc(tod(e2q()))):ls1(p)!=0?epc(tod(e2q())):epc(p):(p=e2p())!=0?ls1(q=epc(tev(p)))!=0?mix(q,epc(tod(e2q()))):epc(p):(p=e3p())!=0?ls1(q=epc(tev(p)))!=0?mix(q,epc(1)):ls1(p)!=0?epc(1):epc(p):ls1(p=epc(tev(q=e4p())))!=0?mix(p,epc(1)):ls1(q)!=0?epc(1):epc(q) // 中間コード5 // (p=e1p())!=0?((q=epc(p&-2))&1)!=0?mix(q,epc(e2q()|1)):(p&1)!=0?epc(e2q()|1):epc(p):(p=e2p())!=0?((q=epc(p&-2))&1)!=0?mix(q,epc(e2q()|1)):epc(p):(p=e3p())!=0?((q=epc(p&-2))&1)!=0?mix(q,epc(1)):(p&1)!=0?epc(1):epc(p):((p=epc((q=e4p())&-2))&1)!=0?mix(p,epc(1)):(q&1)!=0?epc(1):epc(q) // 中間コード6 // (p=e1p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(q,epc(e2q()|1))):(p&1)!=0?epo(e2q()|1):epo(p):(p=e2p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(q,epc(e2q()|1))):epo(p):(p=e3p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(q,epc(1))):(p&1)!=0?epo(1):epo(p):((p=epc((q=e4p())&-2))&1)!=0?cto(mix(p,epc(1))):(q&1)!=0?epo(1):epo(q) E4_XHCG { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); //ONとみなす pn = VideoController.vcnReg2Curr >> 4 & 3; //3番目のパレットのGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 6 & 3; //4番目のパレットのGVRAMページ番号 int gx4th = CRTC.crtR12GrXCurr[pn]; int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; gx3rd += half; gx4th += half; da += half; } while (da < db) { int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 1 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 2 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 3 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 4 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 5 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 6 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 7 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } //drawRaster }, //E4_XHCG //================================================================================ //E4_XHCGT ($0000,$06xx,$1B0F) // 概要 // E4 512ドット16色4プレーン // XHCGT 0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜてさらに奥のスプライト・テキストのカラーを混ぜる // 手順 // 1番目のパレットが0でないとき // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // 1番目のパレットが奇数のとき // 2番目(ONとみなす)のパレットを奇数化したパレットのカラー(0は黒) // さもなくば(1番目のパレットが偶数のとき) // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のパレットが0でないとき // 2番目のパレットを偶数化したパレットのカラーが奇数のとき // 2番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき) // 2番目のカラー(0は黒) // さもなくば(2番目のパレットが0のとき) // 3番目のパレットが0でないとき // 3番目のパレットを偶数化したパレットのカラーが奇数のとき // 3番目のパレットを偶数化したパレットのカラーとパレット1のカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒) // さもなくば(3番目のパレットを偶数化したパレットのカラーが偶数のとき) // 3番目のパレットが奇数のとき // パレット1のカラー(0は黒) // さもなくば(3番目のパレットが偶数のとき) // 3番目のカラー(0は黒) // さもなくば(3番目のパレットが0のとき) // 4番目のパレットを偶数化したパレットのカラーが奇数のとき // 4番目のパレットを偶数化したパレットのカラーとパレット1のカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒) // さもなくば(4番目のパレットを偶数化したパレットのカラーが偶数のとき) // 4番目のパレットが奇数のとき // パレット1のカラー(0は黒) // さもなくば(4番目のパレットが偶数のとき) // 4番目のカラー(0は黒) // 中間コード1 // (e1p()!=0?(ls1(epc(tev(e1p())))!=0?mix(mix(epc(tev(e1p())),epc(tod(e2q()))),0):(ls1(e1p())!=0?epc(tod(e2q())):epc(e1p()))):(e2p()!=0?(ls1(epc(tev(e2p())))!=0?mix(mix(epc(tev(e2p())),epc(tod(e2q()))),0):epc(e2p())):(e3p()!=0?(ls1(epc(tev(e3p())))!=0?mix(mix(epc(tev(e3p())),epc(1)),0):(ls1(e3p())!=0?epc(1):epc(e3p()))):(ls1(epc(tev(e4p())))!=0?mix(mix(epc(tev(e4p())),epc(1)),0):(ls1(e4p())!=0?epc(1):epc(e4p())))))) // 中間コード2 // e1p()!=0?ls1(epc(tev(e1p())))!=0?mix(mix(epc(tev(e1p())),epc(tod(e2q()))),0):ls1(e1p())!=0?epc(tod(e2q())):epc(e1p()):e2p()!=0?ls1(epc(tev(e2p())))!=0?mix(mix(epc(tev(e2p())),epc(tod(e2q()))),0):epc(e2p()):e3p()!=0?ls1(epc(tev(e3p())))!=0?mix(mix(epc(tev(e3p())),epc(1)),0):ls1(e3p())!=0?epc(1):epc(e3p()):ls1(epc(tev(e4p())))!=0?mix(mix(epc(tev(e4p())),epc(1)),0):ls1(e4p())!=0?epc(1):epc(e4p()) // 中間コード3 // (v0=e1p())!=0?ls1(v2=epc(tev(v0)))!=0?mix(mix(v2,epc(tod(e2q()))),0):ls1(v0)!=0?epc(tod(e2q())):epc(v0):(v14=e2p())!=0?ls1(v16=epc(tev(v14)))!=0?mix(mix(v16,epc(tod(e2q()))),0):epc(v14):(v24=e3p())!=0?ls1(v26=epc(tev(v24)))!=0?mix(mix(v26,epc(1)),0):ls1(v24)!=0?epc(1):epc(v24):ls1(v35=epc(tev(v37=e4p())))!=0?mix(mix(v35,epc(1)),0):ls1(v37)!=0?epc(1):epc(v37) // 中間コード4 // (p=e1p())!=0?ls1(q=epc(tev(p)))!=0?mix(mix(q,epc(tod(e2q()))),0):ls1(p)!=0?epc(tod(e2q())):epc(p):(p=e2p())!=0?ls1(q=epc(tev(p)))!=0?mix(mix(q,epc(tod(e2q()))),0):epc(p):(p=e3p())!=0?ls1(q=epc(tev(p)))!=0?mix(mix(q,epc(1)),0):ls1(p)!=0?epc(1):epc(p):ls1(p=epc(tev(q=e4p())))!=0?mix(mix(p,epc(1)),0):ls1(q)!=0?epc(1):epc(q) // 中間コード5 // (p=e1p())!=0?((q=epc(p&-2))&1)!=0?mix(mix(q,epc(e2q()|1)),0):(p&1)!=0?epc(e2q()|1):epc(p):(p=e2p())!=0?((q=epc(p&-2))&1)!=0?mix(mix(q,epc(e2q()|1)),0):epc(p):(p=e3p())!=0?((q=epc(p&-2))&1)!=0?mix(mix(q,epc(1)),0):(p&1)!=0?epc(1):epc(p):((p=epc((q=e4p())&-2))&1)!=0?mix(mix(p,epc(1)),0):(q&1)!=0?epc(1):epc(q) // 中間コード6 // (p=e1p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(mix(q,epc(e2q()|1)),0)):(p&1)!=0?epo(e2q()|1):epo(p):(p=e2p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(mix(q,epc(e2q()|1)),0)):epo(p):(p=e3p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(mix(q,epc(1)),0)):(p&1)!=0?epo(1):epo(p):((p=epc((q=e4p())&-2))&1)!=0?cto(mix(mix(p,epc(1)),0)):(q&1)!=0?epo(1):epo(q) E4_XHCGT { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); //ONとみなす pn = VideoController.vcnReg2Curr >> 4 & 3; //3番目のパレットのGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 6 & 3; //4番目のパレットのGVRAMページ番号 int gx4th = CRTC.crtR12GrXCurr[pn]; int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; gx3rd += half; gx4th += half; da += half; } while (da < db) { int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 1 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 2 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 3 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 4 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 5 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 6 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 7 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } //drawRaster }, //E4_XHCGT //================================================================================ //E4_XHPT ($0000,$06xx,$1D0F) // 概要 // E4 512ドット16色4プレーン // XHPT 1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと奥のスプライト・テキストのカラーを混ぜる // 手順 // 1番目のパレットが0のとき // 2番目のパレットを偶数化したパレットが0でないとき // 2番目のパレットを偶数化したパレットのカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットが0のとき) // 3番目のパレットを偶数化したパレットが0でないとき // 3番目のパレットを偶数化したパレットのカラー(0は黒) // さもなくば(3番目のパレットを偶数化したパレットが0のとき) // 4番目のパレットを偶数化したパレットのカラー(0は黒) // 1番目のパレットが1のとき // グラフィックパレット0のカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラーとカラー0を混ぜたカラー(0は黒) // 中間コード1 // (e1p()==0?((tev(e2p()))!=0?epc(tev(e2p())):((tev(e3p()))!=0?epc(tev(e3p())):epc(tev(e4p())))):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):mix(epc(tev(e1p())),0)) // 中間コード2 // e1p()==0?tev(e2p())!=0?epc(tev(e2p())):tev(e3p())!=0?epc(tev(e3p())):epc(tev(e4p())):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):mix(epc(tev(e1p())),0) // 中間コード3 // (v0=e1p())==0?(v1=tev(e2p()))!=0?epc(v1):(v4=tev(e3p()))!=0?epc(v4):epc(tev(e4p())):v0==1?epc(0):ls1(v0)==0?epc(v0):mix(epc(tev(v0)),0) // 中間コード4 // (p=e1p())==0?(p=tev(e2p()))!=0?epc(p):(p=tev(e3p()))!=0?epc(p):epc(tev(e4p())):p==1?epc(0):ls1(p)==0?epc(p):mix(epc(tev(p)),0) // 中間コード5 // (p=e1p())==0?(p=e2p()&-2)!=0?epc(p):(p=e3p()&-2)!=0?epc(p):epc(e4p()&-2):p==1?epc(0):(p&1)==0?epc(p):mix(epc(p&-2),0) // 中間コード6 // (p=e1p())==0?(p=e2p()&-2)!=0?epo(p):(p=e3p()&-2)!=0?epo(p):epo(e4p()&-2):p==1?epo(0):(p&1)==0?epo(p):cto(mix(epc(p&-2),0)) E4_XHPT { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 4 & 3; //3番目のパレットのGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 6 & 3; //4番目のパレットのGVRAMページ番号 int gx4th = CRTC.crtR12GrXCurr[pn]; int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; gx3rd += half; gx4th += half; da += half; } while (da < db) { int p; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 1 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 2 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 3 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 4 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 5 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 6 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 7 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } //drawRaster }, //E4_XHPT //================================================================================ //E4_XHPG ($0000,$06xx,$1E0F) // 概要 // E4 512ドット16色4プレーン // XHPG 1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜる // 手順 // 1番目のパレットが0のとき // 2番目のパレットを偶数化したパレットが0でないとき // 2番目のパレットを偶数化したパレットのカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットが0のとき) // 3番目のパレットを偶数化したパレットが0でないとき // 3番目のパレットを偶数化したパレットのカラー(0は黒) // さもなくば(3番目のパレットを偶数化したパレットが0のとき) // 4番目のパレットを偶数化したパレットのカラー(0は黒) // 1番目のパレットが1のとき // グラフィックパレット0のカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒) // 中間コード1 // (e1p()==0?((tev(e2p()))!=0?epc(tev(e2p())):((tev(e3p()))!=0?epc(tev(e3p())):epc(tev(e4p())))):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):mix(epc(tev(e1p())),epc(tod(e2q())))) // 中間コード2 // e1p()==0?tev(e2p())!=0?epc(tev(e2p())):tev(e3p())!=0?epc(tev(e3p())):epc(tev(e4p())):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):mix(epc(tev(e1p())),epc(tod(e2q()))) // 中間コード3 // (v0=e1p())==0?(v1=tev(e2p()))!=0?epc(v1):(v4=tev(e3p()))!=0?epc(v4):epc(tev(e4p())):v0==1?epc(0):ls1(v0)==0?epc(v0):mix(epc(tev(v0)),epc(tod(e2q()))) // 中間コード4 // (p=e1p())==0?(p=tev(e2p()))!=0?epc(p):(p=tev(e3p()))!=0?epc(p):epc(tev(e4p())):p==1?epc(0):ls1(p)==0?epc(p):mix(epc(tev(p)),epc(tod(e2q()))) // 中間コード5 // (p=e1p())==0?(p=e2p()&-2)!=0?epc(p):(p=e3p()&-2)!=0?epc(p):epc(e4p()&-2):p==1?epc(0):(p&1)==0?epc(p):mix(epc(p&-2),epc(e2q()|1)) // 中間コード6 // (p=e1p())==0?(p=e2p()&-2)!=0?epo(p):(p=e3p()&-2)!=0?epo(p):epo(e4p()&-2):p==1?epo(0):(p&1)==0?epo(p):cto(mix(epc(p&-2),epc(e2q()|1))) E4_XHPG { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); //ONとみなす pn = VideoController.vcnReg2Curr >> 4 & 3; //3番目のパレットのGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 6 & 3; //4番目のパレットのGVRAMページ番号 int gx4th = CRTC.crtR12GrXCurr[pn]; int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; gx3rd += half; gx4th += half; da += half; } while (da < db) { int p; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 1 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 2 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 3 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 4 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 5 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 6 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 7 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])]); gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } //drawRaster }, //E4_XHPG //================================================================================ //E4_XHPGT ($0000,$06xx,$1F0F) // 概要 // E4 512ドット16色4プレーン // XHPGT 1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜてさらに奥のスプライト・テキストのカラーを混ぜる // 手順 // 1番目のパレットが0のとき // 2番目のパレットを偶数化したパレットが0でないとき // 2番目のパレットを偶数化したパレットのカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットが0のとき) // 3番目のパレットを偶数化したパレットが0でないとき // 3番目のパレットを偶数化したパレットのカラー(0は黒) // さもなくば(3番目のパレットを偶数化したパレットが0のとき) // 4番目のパレットを偶数化したパレットのカラー(0は黒) // 1番目のパレットが1のとき // グラフィックパレット0のカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒) // 中間コード1 // (e1p()==0?((tev(e2p()))!=0?epc(tev(e2p())):((tev(e3p()))!=0?epc(tev(e3p())):epc(tev(e4p())))):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):mix(mix(epc(tev(e1p())),epc(tod(e2q()))),0)) // 中間コード2 // e1p()==0?tev(e2p())!=0?epc(tev(e2p())):tev(e3p())!=0?epc(tev(e3p())):epc(tev(e4p())):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):mix(mix(epc(tev(e1p())),epc(tod(e2q()))),0) // 中間コード3 // (v0=e1p())==0?(v1=tev(e2p()))!=0?epc(v1):(v4=tev(e3p()))!=0?epc(v4):epc(tev(e4p())):v0==1?epc(0):ls1(v0)==0?epc(v0):mix(mix(epc(tev(v0)),epc(tod(e2q()))),0) // 中間コード4 // (p=e1p())==0?(p=tev(e2p()))!=0?epc(p):(p=tev(e3p()))!=0?epc(p):epc(tev(e4p())):p==1?epc(0):ls1(p)==0?epc(p):mix(mix(epc(tev(p)),epc(tod(e2q()))),0) // 中間コード5 // (p=e1p())==0?(p=e2p()&-2)!=0?epc(p):(p=e3p()&-2)!=0?epc(p):epc(e4p()&-2):p==1?epc(0):(p&1)==0?epc(p):mix(mix(epc(p&-2),epc(e2q()|1)),0) // 中間コード6 // (p=e1p())==0?(p=e2p()&-2)!=0?epo(p):(p=e3p()&-2)!=0?epo(p):epo(e4p()&-2):p==1?epo(0):(p&1)==0?epo(p):cto(mix(mix(epc(p&-2),epc(e2q()|1)),0)) E4_XHPGT { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); //ONとみなす pn = VideoController.vcnReg2Curr >> 4 & 3; //3番目のパレットのGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 6 & 3; //4番目のパレットのGVRAMページ番号 int gx4th = CRTC.crtR12GrXCurr[pn]; int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; gx3rd += half; gx4th += half; da += half; } while (da < db) { int p; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]), 0)]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 1 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]), 0)]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 2 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]), 0)]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 3 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]), 0)]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 4 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]), 0)]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 5 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]), 0)]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 6 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]), 0)]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 7 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]), 0)]); gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } //drawRaster }, //E4_XHPGT //================================================================================ //E4_A ($0000,$06xx,$400F) // 概要 // E4 512ドット16色4プレーン // A グラフィックカラーとテキストパレット0のカラーを混ぜる // 手順 // 1番目のパレットが0でないとき // 1番目のカラーとテキストパレット0のカラーを混ぜたカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のパレットが0でないとき // 2番目のカラーとテキストパレット0のカラーを混ぜたカラー(0は黒) // さもなくば(2番目のパレットが0のとき) // 3番目のパレットが0でないとき // 3番目のカラーとテキストパレット0のカラーを混ぜたカラー(0は黒) // さもなくば(3番目のパレットが0のとき) // 4番目のカラーとテキストパレット0のカラーを混ぜたカラー(0は黒) // 中間コード1 // (e1p()!=0?mix(epc(e1p()),tpc(0)):(e2p()!=0?mix(epc(e2p()),tpc(0)):(e3p()!=0?mix(epc(e3p()),tpc(0)):mix(epc(e4p()),tpc(0))))) // 中間コード2 // e1p()!=0?mix(epc(e1p()),tpc(0)):e2p()!=0?mix(epc(e2p()),tpc(0)):e3p()!=0?mix(epc(e3p()),tpc(0)):mix(epc(e4p()),tpc(0)) // 中間コード3 // (v0=e1p())!=0?mix(epc(v0),tpc(0)):(v4=e2p())!=0?mix(epc(v4),tpc(0)):(v8=e3p())!=0?mix(epc(v8),tpc(0)):mix(epc(e4p()),tpc(0)) // 中間コード4 // (p=e1p())!=0?mix(epc(p),tpc(0)):(p=e2p())!=0?mix(epc(p),tpc(0)):(p=e3p())!=0?mix(epc(p),tpc(0)):mix(epc(e4p()),tpc(0)) // 中間コード5 // (p=e1p())!=0?mix(epc(p),tpc(0)):(p=e2p())!=0?mix(epc(p),tpc(0)):(p=e3p())!=0?mix(epc(p),tpc(0)):mix(epc(e4p()),tpc(0)) // 中間コード6 // cto((p=e1p())!=0?mix(epc(p),tpc(0)):(p=e2p())!=0?mix(epc(p),tpc(0)):(p=e3p())!=0?mix(epc(p),tpc(0)):mix(epc(e4p()),tpc(0))) E4_A { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 4 & 3; //3番目のパレットのGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 6 & 3; //4番目のパレットのGVRAMページ番号 int gx4th = CRTC.crtR12GrXCurr[pn]; int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; gx3rd += half; gx4th += half; da += half; } while (da < db) { int p; XEiJ.pnlBM[da] = (VideoController.vcnPalTbl[ (p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy4th | gx4th & 511]], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 1] = (VideoController.vcnPalTbl[ (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy4th | gx4th + 1 & 511]], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 2] = (VideoController.vcnPalTbl[ (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy4th | gx4th + 2 & 511]], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 3] = (VideoController.vcnPalTbl[ (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy4th | gx4th + 3 & 511]], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 4] = (VideoController.vcnPalTbl[ (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy4th | gx4th + 4 & 511]], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 5] = (VideoController.vcnPalTbl[ (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy4th | gx4th + 5 & 511]], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 6] = (VideoController.vcnPalTbl[ (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy4th | gx4th + 6 & 511]], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 7] = (VideoController.vcnPalTbl[ (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy4th | gx4th + 7 & 511]], VideoController.vcnPal16TS[0])]); gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } //drawRaster }, //E4_A //================================================================================ //F1 ($0001,$06xx,$0003) // 概要 // F1 512ドット256色1プレーン // 拡張なし // 手順 // 1番目のカラー(0は黒) // 中間コード1 // fpc(f1p()) // 中間コード2 // fpc(f1p()) // 中間コード3 // fpc(f1p()) // 中間コード4 // fpc(f1p()) // 中間コード5 // fpc(f1p()) // 中間コード6 // fpo(f1p()) F1 { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのbit3-0のGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //1番目のパレットのbit7-4のGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; da += half; } while (da < db) { XEiJ.pnlBM[da] = (VideoController.vcnPal32G8[(GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])]); XEiJ.pnlBM[da + 1] = (VideoController.vcnPal32G8[(GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])]); XEiJ.pnlBM[da + 2] = (VideoController.vcnPal32G8[(GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])]); XEiJ.pnlBM[da + 3] = (VideoController.vcnPal32G8[(GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])]); XEiJ.pnlBM[da + 4] = (VideoController.vcnPal32G8[(GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])]); XEiJ.pnlBM[da + 5] = (VideoController.vcnPal32G8[(GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])]); XEiJ.pnlBM[da + 6] = (VideoController.vcnPal32G8[(GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])]); XEiJ.pnlBM[da + 7] = (VideoController.vcnPal32G8[(GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])]); gx1st += 8; gx2nd += 8; da += 8; } //while da<db } //drawRaster }, //F1 //================================================================================ //XF1 // 概要 // F1 512ドット256色1プレーン // 拡張あり XF1 { @Override public void drawRaster (int src, int dst, boolean rh) { switch (VideoController.vcnReg3Curr >>> 8 & 0b01011111) { // .A.XHPGT case 0b00010000: //F1_XWC case 0b00010001: //F1_XWC case 0b00010010: //F1_XWC case 0b00010011: //F1_XWC F1.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00010100: //F1_XWP case 0b00010101: //F1_XWP case 0b00010110: //F1_XWP case 0b00010111: //F1_XWP F1_XWP.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011000: //F1_XHC F1.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011001: //F1_XHCT F1_XHCT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011010: //F1_XHCG F1_XHCG.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011011: //F1_XHCGT F1_XHCGT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011101: //F1_XHPT F1_XHPT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011110: //F1_XHPG F1_XHPG.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011111: //F1_XHPGT F1_XHPGT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b01000000: //F1_A case 0b01000001: //F1_A case 0b01000010: //F1_A case 0b01000011: //F1_A case 0b01000100: //F1_A case 0b01000101: //F1_A case 0b01000110: //F1_A case 0b01000111: //F1_A case 0b01001000: //F1_A case 0b01001001: //F1_A case 0b01001010: //F1_A case 0b01001011: //F1_A case 0b01001100: //F1_A case 0b01001101: //F1_A case 0b01001110: //F1_A case 0b01001111: //F1_A case 0b01010000: //F1_A case 0b01010001: //F1_A case 0b01010010: //F1_A case 0b01010011: //F1_A case 0b01010100: //F1_A case 0b01010101: //F1_A case 0b01010110: //F1_A case 0b01010111: //F1_A case 0b01011000: //F1_A case 0b01011001: //F1_A case 0b01011010: //F1_A case 0b01011011: //F1_A case 0b01011100: //F1_A case 0b01011101: //F1_A case 0b01011110: //F1_A case 0b01011111: //F1_A F1_A.drawRaster (src, dst, rh); break; default: F1.drawRaster (src, dst, rh); VideoController.vcnReportUnimplemented (XF1); } //switch } //drawRaster }, //XF1 //================================================================================ //F1_XWP ($0001,$06xx,$1403) // 概要 // F1 512ドット256色1プレーン // XWP 優先順位に関わらず1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーだけ表示する // 手順 // 1番目のパレットが1以下のとき // グラフィックパレット0のカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラー(0は黒) // 中間コード1 // (f1p()<=1?fpc(0):ls1(f1p())==0?fpc(f1p()):fpc(tev(f1p()))) // 中間コード2 // f1p()<=1?fpc(0):ls1(f1p())==0?fpc(f1p()):fpc(tev(f1p())) // 中間コード3 // (v0=f1p())<=1?fpc(0):ls1(v0)==0?fpc(v0):fpc(tev(v0)) // 中間コード4 // (p=f1p())<=1?fpc(0):ls1(p)==0?fpc(p):fpc(tev(p)) // 中間コード5 // (p=f1p())<=1?fpc(0):(p&1)==0?fpc(p):fpc(p&-2) // 中間コード6 // (p=f1p())<=1?fpo(0):(p&1)==0?fpo(p):fpo(p&-2) F1_XWP { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのbit3-0のGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //1番目のパレットのbit7-4のGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; da += half; } while (da < db) { int p; XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); gx1st += 8; gx2nd += 8; da += 8; } //while da<db } //drawRaster }, //F1_XWP //================================================================================ //F1_XHCT ($0001,$06xx,$1903) // 概要 // F1 512ドット256色1プレーン // XHCT 0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のカラーと奥のスプライト・テキストのカラーを混ぜる // 手順 // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のカラーとカラー0を混ぜたカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // 1番目のカラー(0は黒) // 中間コード1 // (ls1(fpc(tev(f1p())))!=0?mix(fpc(f1p()),0):fpc(f1p())) // 中間コード2 // ls1(fpc(tev(f1p())))!=0?mix(fpc(f1p()),0):fpc(f1p()) // 中間コード3 // ls1(fpc(tev(v3=f1p())))!=0?mix(fpc(v3),0):fpc(v3) // 中間コード4 // ls1(fpc(tev(p=f1p())))!=0?mix(fpc(p),0):fpc(p) // 中間コード5 // (fpc((p=f1p())&-2)&1)!=0?mix(fpc(p),0):fpc(p) // 中間コード6 // (fpc((p=f1p())&-2)&1)!=0?cto(mix(fpc(p),0)):fpo(p) F1_XHCT { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのbit3-0のGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //1番目のパレットのbit7-4のGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; da += half; } while (da < db) { int p; XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 1] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 2] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 3] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 4] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 5] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 6] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 7] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); gx1st += 8; gx2nd += 8; da += 8; } //while da<db } //drawRaster }, //F1_XHCT //================================================================================ //F1_XHCG ($0001,$06xx,$1A03) // 概要 // F1 512ドット256色1プレーン // XHCG 0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜる // 手順 // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // 1番目のパレットが奇数のとき // 2番目(ONとみなす)のパレットを奇数化したパレットのカラー(0は黒) // さもなくば(1番目のパレットが偶数のとき) // 1番目のカラー(0は黒) // 中間コード1 // (ls1(fpc(tev(f1p())))!=0?mix(fpc(tev(f1p())),fpc(tod(f2q()))):(ls1(f1p())!=0?fpc(tod(f2q())):fpc(f1p()))) // 中間コード2 // ls1(fpc(tev(f1p())))!=0?mix(fpc(tev(f1p())),fpc(tod(f2q()))):ls1(f1p())!=0?fpc(tod(f2q())):fpc(f1p()) // 中間コード3 // ls1(v1=fpc(tev(v3=f1p())))!=0?mix(v1,fpc(tod(f2q()))):ls1(v3)!=0?fpc(tod(f2q())):fpc(v3) // 中間コード4 // ls1(p=fpc(tev(q=f1p())))!=0?mix(p,fpc(tod(f2q()))):ls1(q)!=0?fpc(tod(f2q())):fpc(q) // 中間コード5 // ((p=fpc((q=f1p())&-2))&1)!=0?mix(p,fpc(f2q()|1)):(q&1)!=0?fpc(f2q()|1):fpc(q) // 中間コード6 // ((p=fpc((q=f1p())&-2))&1)!=0?cto(mix(p,fpc(f2q()|1))):(q&1)!=0?fpo(f2q()|1):fpo(q) F1_XHCG { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのbit3-0のGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //1番目のパレットのbit7-4のGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 4 & 3; //2番目のパレットのbit3-0のGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gz3rd = VideoController.vcnHidden3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 6 & 3; //2番目のパレットのbit7-4のGVRAMページ番号 int gx4th = CRTC.crtR12GrXCurr[pn]; int gz4th = VideoController.vcnHidden4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; gx3rd += half; gx4th += half; da += half; } while (da < db) { int p, q; XEiJ.pnlBM[da] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 1] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 2] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 3] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 4] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 5] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 6] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 7] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1] : VideoController.vcnPal32G8[q]); gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } //drawRaster }, //F1_XHCG //================================================================================ //F1_XHCGT ($0001,$06xx,$1B03) // 概要 // F1 512ドット256色1プレーン // XHCGT 0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜてさらに奥のスプライト・テキストのカラーを混ぜる // 手順 // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // 1番目のパレットが奇数のとき // 2番目(ONとみなす)のパレットを奇数化したパレットのカラー(0は黒) // さもなくば(1番目のパレットが偶数のとき) // 1番目のカラー(0は黒) // 中間コード1 // (ls1(fpc(tev(f1p())))!=0?mix(mix(fpc(tev(f1p())),fpc(tod(f2q()))),0):(ls1(f1p())!=0?fpc(tod(f2q())):fpc(f1p()))) // 中間コード2 // ls1(fpc(tev(f1p())))!=0?mix(mix(fpc(tev(f1p())),fpc(tod(f2q()))),0):ls1(f1p())!=0?fpc(tod(f2q())):fpc(f1p()) // 中間コード3 // ls1(v1=fpc(tev(v3=f1p())))!=0?mix(mix(v1,fpc(tod(f2q()))),0):ls1(v3)!=0?fpc(tod(f2q())):fpc(v3) // 中間コード4 // ls1(p=fpc(tev(q=f1p())))!=0?mix(mix(p,fpc(tod(f2q()))),0):ls1(q)!=0?fpc(tod(f2q())):fpc(q) // 中間コード5 // ((p=fpc((q=f1p())&-2))&1)!=0?mix(mix(p,fpc(f2q()|1)),0):(q&1)!=0?fpc(f2q()|1):fpc(q) // 中間コード6 // ((p=fpc((q=f1p())&-2))&1)!=0?cto(mix(mix(p,fpc(f2q()|1)),0)):(q&1)!=0?fpo(f2q()|1):fpo(q) F1_XHCGT { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのbit3-0のGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //1番目のパレットのbit7-4のGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 4 & 3; //2番目のパレットのbit3-0のGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gz3rd = VideoController.vcnHidden3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 6 & 3; //2番目のパレットのbit7-4のGVRAMページ番号 int gx4th = CRTC.crtR12GrXCurr[pn]; int gz4th = VideoController.vcnHidden4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; gx3rd += half; gx4th += half; da += half; } while (da < db) { int p, q; XEiJ.pnlBM[da] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 1] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 2] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 3] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 4] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 5] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 6] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 7] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1] : VideoController.vcnPal32G8[q]); gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } //drawRaster }, //F1_XHCGT //================================================================================ //F1_XHPT ($0001,$06xx,$1D03) // 概要 // F1 512ドット256色1プレーン // XHPT 1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと奥のスプライト・テキストのカラーを混ぜる // 手順 // 1番目のパレットが1以下のとき // グラフィックパレット0のカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラーとカラー0を混ぜたカラー(0は黒) // 中間コード1 // (f1p()<=1?fpc(0):ls1(f1p())==0?fpc(f1p()):mix(fpc(tev(f1p())),0)) // 中間コード2 // f1p()<=1?fpc(0):ls1(f1p())==0?fpc(f1p()):mix(fpc(tev(f1p())),0) // 中間コード3 // (v0=f1p())<=1?fpc(0):ls1(v0)==0?fpc(v0):mix(fpc(tev(v0)),0) // 中間コード4 // (p=f1p())<=1?fpc(0):ls1(p)==0?fpc(p):mix(fpc(tev(p)),0) // 中間コード5 // (p=f1p())<=1?fpc(0):(p&1)==0?fpc(p):mix(fpc(p&-2),0) // 中間コード6 // (p=f1p())<=1?fpo(0):(p&1)==0?fpo(p):cto(mix(fpc(p&-2),0)) F1_XHPT { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのbit3-0のGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //1番目のパレットのbit7-4のGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; da += half; } while (da < db) { int p; XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); gx1st += 8; gx2nd += 8; da += 8; } //while da<db } //drawRaster }, //F1_XHPT //================================================================================ //F1_XHPG ($0001,$06xx,$1E03) // 概要 // F1 512ドット256色1プレーン // XHPG 1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜる // 手順 // 1番目のパレットが1以下のとき // グラフィックパレット0のカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒) // 中間コード1 // (f1p()<=1?fpc(0):ls1(f1p())==0?fpc(f1p()):mix(fpc(tev(f1p())),fpc(tod(f2q())))) // 中間コード2 // f1p()<=1?fpc(0):ls1(f1p())==0?fpc(f1p()):mix(fpc(tev(f1p())),fpc(tod(f2q()))) // 中間コード3 // (v0=f1p())<=1?fpc(0):ls1(v0)==0?fpc(v0):mix(fpc(tev(v0)),fpc(tod(f2q()))) // 中間コード4 // (p=f1p())<=1?fpc(0):ls1(p)==0?fpc(p):mix(fpc(tev(p)),fpc(tod(f2q()))) // 中間コード5 // (p=f1p())<=1?fpc(0):(p&1)==0?fpc(p):mix(fpc(p&-2),fpc(f2q()|1)) // 中間コード6 // (p=f1p())<=1?fpo(0):(p&1)==0?fpo(p):cto(mix(fpc(p&-2),fpc(f2q()|1))) F1_XHPG { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのbit3-0のGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //1番目のパレットのbit7-4のGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 4 & 3; //2番目のパレットのbit3-0のGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gz3rd = VideoController.vcnHidden3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 6 & 3; //2番目のパレットのbit7-4のGVRAMページ番号 int gx4th = CRTC.crtR12GrXCurr[pn]; int gz4th = VideoController.vcnHidden4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; gx3rd += half; gx4th += half; da += half; } while (da < db) { int p; XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1])]); XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1])]); XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1])]); XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1])]); XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1])]); XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1])]); XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1])]); XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1])]); gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } //drawRaster }, //F1_XHPG //================================================================================ //F1_XHPGT ($0001,$06xx,$1F03) // 概要 // F1 512ドット256色1プレーン // XHPGT 1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜてさらに奥のスプライト・テキストのカラーを混ぜる // 手順 // 1番目のパレットが1以下のとき // グラフィックパレット0のカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒) // 中間コード1 // (f1p()<=1?fpc(0):ls1(f1p())==0?fpc(f1p()):mix(mix(fpc(tev(f1p())),fpc(tod(f2q()))),0)) // 中間コード2 // f1p()<=1?fpc(0):ls1(f1p())==0?fpc(f1p()):mix(mix(fpc(tev(f1p())),fpc(tod(f2q()))),0) // 中間コード3 // (v0=f1p())<=1?fpc(0):ls1(v0)==0?fpc(v0):mix(mix(fpc(tev(v0)),fpc(tod(f2q()))),0) // 中間コード4 // (p=f1p())<=1?fpc(0):ls1(p)==0?fpc(p):mix(mix(fpc(tev(p)),fpc(tod(f2q()))),0) // 中間コード5 // (p=f1p())<=1?fpc(0):(p&1)==0?fpc(p):mix(mix(fpc(p&-2),fpc(f2q()|1)),0) // 中間コード6 // (p=f1p())<=1?fpo(0):(p&1)==0?fpo(p):cto(mix(mix(fpc(p&-2),fpc(f2q()|1)),0)) F1_XHPGT { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのbit3-0のGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //1番目のパレットのbit7-4のGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 4 & 3; //2番目のパレットのbit3-0のGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gz3rd = VideoController.vcnHidden3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 6 & 3; //2番目のパレットのbit7-4のGVRAMページ番号 int gx4th = CRTC.crtR12GrXCurr[pn]; int gz4th = VideoController.vcnHidden4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; gx3rd += half; gx4th += half; da += half; } while (da < db) { int p; XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1]), 0)]); XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1]), 0)]); XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1]), 0)]); XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1]), 0)]); XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1]), 0)]); XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1]), 0)]); XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1]), 0)]); XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1]), 0)]); gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } //drawRaster }, //F1_XHPGT //================================================================================ //F1_A ($0001,$06xx,$4003) // 概要 // F1 512ドット256色1プレーン // A グラフィックカラーとテキストパレット0のカラーを混ぜる // 手順 // 1番目のカラーとテキストパレット0のカラーを混ぜたカラー(0は黒) // 中間コード1 // mix(fpc(f1p()),tpc(0)) // 中間コード2 // mix(fpc(f1p()),tpc(0)) // 中間コード3 // mix(fpc(f1p()),tpc(0)) // 中間コード4 // mix(fpc(f1p()),tpc(0)) // 中間コード5 // mix(fpc(f1p()),tpc(0)) // 中間コード6 // cto(mix(fpc(f1p()),tpc(0))) F1_A { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのbit3-0のGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //1番目のパレットのbit7-4のGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; da += half; } while (da < db) { XEiJ.pnlBM[da] = (VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[(GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 1] = (VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[(GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 2] = (VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[(GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 3] = (VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[(GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 4] = (VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[(GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 5] = (VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[(GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 6] = (VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[(GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 7] = (VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[(GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])], VideoController.vcnPal16TS[0])]); gx1st += 8; gx2nd += 8; da += 8; } //while da<db } //drawRaster }, //F1_A //================================================================================ //F2 ($0001,$06xx,$000F) // 概要 // F2 512ドット256色2プレーン // 拡張なし // 手順 // 1番目のパレットが0でないとき // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のカラー(0は黒) // 中間コード1 // (f1p()!=0?fpc(f1p()):fpc(f2p())) // 中間コード2 // f1p()!=0?fpc(f1p()):fpc(f2p()) // 中間コード3 // (v0=f1p())!=0?fpc(v0):fpc(f2p()) // 中間コード4 // (p=f1p())!=0?fpc(p):fpc(f2p()) // 中間コード5 // (p=f1p())!=0?fpc(p):fpc(f2p()) // 中間コード6 // (p=f1p())!=0?fpo(p):fpo(f2p()) F2 { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのbit3-0のGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //1番目のパレットのbit7-4のGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 4 & 3; //2番目のパレットのbit3-0のGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 6 & 3; //2番目のパレットのbit7-4のGVRAMページ番号 int gx4th = CRTC.crtR12GrXCurr[pn]; int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; gx3rd += half; gx4th += half; da += half; } while (da < db) { int p; XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd & 511])]); XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511])]); XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511])]); XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511])]); XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511])]); XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511])]); XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511])]); XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511])]); gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } //drawRaster }, //F2 //================================================================================ //XF2 // 概要 // F2 512ドット256色2プレーン // 拡張あり XF2 { @Override public void drawRaster (int src, int dst, boolean rh) { switch (VideoController.vcnReg3Curr >>> 8 & 0b01011111) { // .A.XHPGT case 0b00010000: //F2_XWC case 0b00010001: //F2_XWC case 0b00010010: //F2_XWC case 0b00010011: //F2_XWC F2.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00010100: //F2_XWP case 0b00010101: //F2_XWP case 0b00010110: //F2_XWP case 0b00010111: //F2_XWP F2_XWP.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011000: //F2_XHC F2.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011001: //F2_XHCT F2_XHCT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011010: //F2_XHCG F2_XHCG.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011011: //F2_XHCGT F2_XHCGT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011101: //F2_XHPT F2_XHPT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011110: //F2_XHPG F2_XHPG.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011111: //F2_XHPGT F2_XHPGT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b01000000: //F2_A case 0b01000001: //F2_A case 0b01000010: //F2_A case 0b01000011: //F2_A case 0b01000100: //F2_A case 0b01000101: //F2_A case 0b01000110: //F2_A case 0b01000111: //F2_A case 0b01001000: //F2_A case 0b01001001: //F2_A case 0b01001010: //F2_A case 0b01001011: //F2_A case 0b01001100: //F2_A case 0b01001101: //F2_A case 0b01001110: //F2_A case 0b01001111: //F2_A case 0b01010000: //F2_A case 0b01010001: //F2_A case 0b01010010: //F2_A case 0b01010011: //F2_A case 0b01010100: //F2_A case 0b01010101: //F2_A case 0b01010110: //F2_A case 0b01010111: //F2_A case 0b01011000: //F2_A case 0b01011001: //F2_A case 0b01011010: //F2_A case 0b01011011: //F2_A case 0b01011100: //F2_A case 0b01011101: //F2_A case 0b01011110: //F2_A case 0b01011111: //F2_A F2_A.drawRaster (src, dst, rh); break; default: F2.drawRaster (src, dst, rh); VideoController.vcnReportUnimplemented (XF2); } //switch } //drawRaster }, //XF2 //================================================================================ //F2_XWP ($0001,$06xx,$140F) // 概要 // F2 512ドット256色2プレーン // XWP 優先順位に関わらず1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーだけ表示する // 手順 // 1番目のパレットが0のとき // 2番目のパレットを偶数化したパレットのカラー(0は黒) // 1番目のパレットが1のとき // グラフィックパレット0のカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラー(0は黒) // 中間コード1 // (f1p()==0?fpc(tev(f2p())):f1p()==1?fpc(0):ls1(f1p())==0?fpc(f1p()):fpc(tev(f1p()))) // 中間コード2 // f1p()==0?fpc(tev(f2p())):f1p()==1?fpc(0):ls1(f1p())==0?fpc(f1p()):fpc(tev(f1p())) // 中間コード3 // (v0=f1p())==0?fpc(tev(f2p())):v0==1?fpc(0):ls1(v0)==0?fpc(v0):fpc(tev(v0)) // 中間コード4 // (p=f1p())==0?fpc(tev(f2p())):p==1?fpc(0):ls1(p)==0?fpc(p):fpc(tev(p)) // 中間コード5 // (p=f1p())==0?fpc(f2p()&-2):p==1?fpc(0):(p&1)==0?fpc(p):fpc(p&-2) // 中間コード6 // (p=f1p())==0?fpo(f2p()&-2):p==1?fpo(0):(p&1)==0?fpo(p):fpo(p&-2) F2_XWP { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのbit3-0のGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //1番目のパレットのbit7-4のGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 4 & 3; //2番目のパレットのbit3-0のGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 6 & 3; //2番目のパレットのbit7-4のGVRAMページ番号 int gx4th = CRTC.crtR12GrXCurr[pn]; int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; gx3rd += half; gx4th += half; da += half; } while (da < db) { int p; XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])) == 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) == 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) == 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) == 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) == 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) == 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) == 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) == 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } //drawRaster }, //F2_XWP //================================================================================ //F2_XHCT ($0001,$06xx,$190F) // 概要 // F2 512ドット256色2プレーン // XHCT 0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のカラーと奥のスプライト・テキストのカラーを混ぜる // 手順 // 1番目のパレットが0でないとき // 1番目のパレットを偶数化したパレットのカラーが奇数のとき