(p & 1) == 0 ? (q = tp & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //TF2s_XWP //================================================================================ //TF2s_XHCT ($0001,$21xx,$192F) // 概要 // TF2s テキスト>512ドット256色2プレーン>スプライト(OFF) // XHCT 0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のカラーと奥のスプライト・テキストのカラーを混ぜる // 手順 // テキストパレットが0でないとき // テキストカラーが0でないとき // テキストカラー // さもなくば(テキストカラーが0のとき) // 1番目のパレットが0でないとき // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のカラーとカラー0を混ぜたカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のパレットを偶数化したパレットのカラーが奇数のとき // 2番目のカラーとカラー0を混ぜたカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき) // 2番目のカラー(0は黒) // さもなくば(テキストパレットが0のとき) // 1番目のパレットが0でないとき // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のカラーと // スプライトパレット0のカラー(0は黒) // を混ぜたカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // 1番目のカラーが0でないとき // 1番目のカラー // さもなくば(1番目のカラーが0のとき) // スプライトパレット0のカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のパレットを偶数化したパレットのカラーが奇数のとき // 2番目のカラーと // スプライトパレット0のカラー(0は黒) // を混ぜたカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき) // 2番目のカラーが0でないとき // 2番目のカラー // さもなくば(2番目のカラーが0のとき) // スプライトパレット0のカラー(0は黒) // 中間コード1 // (txp()!=0?(tpc(txp())!=0?tpc(txp()):(f1p()!=0?(ls1(fpc(tev(f1p())))!=0?mix(fpc(f1p()),0):fpc(f1p())):(ls1(fpc(tev(f2p())))!=0?mix(fpc(f2p()),0):fpc(f2p())))):(f1p()!=0?(ls1(fpc(tev(f1p())))!=0?mix(fpc(f1p()),spc(0)):(fpc(f1p())!=0?fpc(f1p()):spc(0))):(ls1(fpc(tev(f2p())))!=0?mix(fpc(f2p()),spc(0)):(fpc(f2p())!=0?fpc(f2p()):spc(0))))) // 中間コード2 // txp()!=0?tpc(txp())!=0?tpc(txp()):f1p()!=0?ls1(fpc(tev(f1p())))!=0?mix(fpc(f1p()),0):fpc(f1p()):ls1(fpc(tev(f2p())))!=0?mix(fpc(f2p()),0):fpc(f2p()):f1p()!=0?ls1(fpc(tev(f1p())))!=0?mix(fpc(f1p()),spc(0)):fpc(f1p())!=0?fpc(f1p()):spc(0):ls1(fpc(tev(f2p())))!=0?mix(fpc(f2p()),spc(0)):fpc(f2p())!=0?fpc(f2p()):spc(0) // 中間コード3 // (v0=txp())!=0?(v1=tpc(v0))!=0?v1:(v2=f1p())!=0?ls1(fpc(tev(v2)))!=0?mix(fpc(v2),0):fpc(v2):ls1(fpc(tev(v12=f2p())))!=0?mix(fpc(v12),0):fpc(v12):(v16=f1p())!=0?ls1(fpc(tev(v16)))!=0?mix(fpc(v16),spc(0)):(v23=fpc(v16))!=0?v23:spc(0):ls1(fpc(tev(v28=f2p())))!=0?mix(fpc(v28),spc(0)):(v32=fpc(v28))!=0?v32:spc(0) // 中間コード4 // (p=txp())!=0?(q=tpc(p))!=0?q:(p=f1p())!=0?ls1(fpc(tev(p)))!=0?mix(fpc(p),0):fpc(p):ls1(fpc(tev(p=f2p())))!=0?mix(fpc(p),0):fpc(p):(p=f1p())!=0?ls1(fpc(tev(p)))!=0?mix(fpc(p),spc(0)):(q=fpc(p))!=0?q:spc(0):ls1(fpc(tev(p=f2p())))!=0?mix(fpc(p),spc(0)):(q=fpc(p))!=0?q:spc(0) // 中間コード5 // (p=txp())!=0?(q=tpc(p))!=0?q:(p=f1p())!=0?(fpc(p&-2)&1)!=0?mix(fpc(p),0):fpc(p):(fpc((p=f2p())&-2)&1)!=0?mix(fpc(p),0):fpc(p):(p=f1p())!=0?(fpc(p&-2)&1)!=0?mix(fpc(p),spc(0)):(q=fpc(p))!=0?q:spc(0):(fpc((p=f2p())&-2)&1)!=0?mix(fpc(p),spc(0)):(q=fpc(p))!=0?q:spc(0) // 中間コード6 // (p=txp())!=0?(q=tpc(p))!=0?cto(q):(p=f1p())!=0?(fpc(p&-2)&1)!=0?cto(mix(fpc(p),0)):fpo(p):(fpc((p=f2p())&-2)&1)!=0?cto(mix(fpc(p),0)):fpo(p):(p=f1p())!=0?(fpc(p&-2)&1)!=0?cto(mix(fpc(p),spc(0))):(q=fpc(p))!=0?cto(q):spo(0):(fpc((p=f2p())&-2)&1)!=0?cto(mix(fpc(p),spc(0))):(q=fpc(p))!=0?cto(q):spo(0) TF2s_XHCT { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのbit3-0のGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //1番目のパレットのbit7-4のGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 4 & 3; //2番目のパレットのbit3-0のGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 6 & 3; //2番目のパレットのbit7-4のGVRAMページ番号 int gx4th = CRTC.crtR12GrXCurr[pn]; int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; gx3rd += half; gx4th += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 1] = ((p = tp >>> 24 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 2] = ((p = tp >>> 20 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 3] = ((p = tp >>> 16 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 4] = ((p = tp >>> 12 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 5] = ((p = tp >>> 8 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 6] = ((p = tp >>> 4 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 7] = ((p = tp & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 1] = ((p = tp >>> 24 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 2] = ((p = tp >>> 20 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 3] = ((p = tp >>> 16 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 4] = ((p = tp >>> 12 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 5] = ((p = tp >>> 8 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 6] = ((p = tp >>> 4 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 7] = ((p = tp & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //TF2s_XHCT //================================================================================ //TF2s_XHCG ($0001,$21xx,$1A2F) // 概要 // TF2s テキスト>512ドット256色2プレーン>スプライト(OFF) // XHCG 0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜる // 手順 // テキストパレットが0でないとき // テキストカラーが0でないとき // テキストカラー // さもなくば(テキストカラーが0のとき) // 1番目のパレットが0でないとき // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // 1番目のパレットが奇数のとき // 2番目(ONとみなす)のパレットを奇数化したパレットのカラー(0は黒) // さもなくば(1番目のパレットが偶数のとき) // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のパレットを偶数化したパレットのカラーが奇数のとき // 2番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき) // 2番目のカラー(0は黒) // さもなくば(テキストパレットが0のとき) // 1番目のパレットが0でないとき // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // 1番目のパレットが奇数のとき // 2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0でないとき // 2番目(ONとみなす)のパレットを奇数化したパレットのカラー // さもなくば(2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0のとき) // スプライトパレット0のカラー(0は黒) // さもなくば(1番目のパレットが偶数のとき) // 1番目のカラーが0でないとき // 1番目のカラー // さもなくば(1番目のカラーが0のとき) // スプライトパレット0のカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のパレットを偶数化したパレットのカラーが奇数のとき // 2番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき) // 2番目のカラーが0でないとき // 2番目のカラー // さもなくば(2番目のカラーが0のとき) // スプライトパレット0のカラー(0は黒) // 中間コード1 // (txp()!=0?(tpc(txp())!=0?tpc(txp()):(f1p()!=0?(ls1(fpc(tev(f1p())))!=0?mix(fpc(tev(f1p())),fpc(tod(f2q()))):(ls1(f1p())!=0?fpc(tod(f2q())):fpc(f1p()))):(ls1(fpc(tev(f2p())))!=0?mix(fpc(tev(f2p())),fpc(tod(f2q()))):fpc(f2p())))):(f1p()!=0?(ls1(fpc(tev(f1p())))!=0?mix(fpc(tev(f1p())),fpc(tod(f2q()))):(ls1(f1p())!=0?(fpc(tod(f2q()))!=0?fpc(tod(f2q())):spc(0)):(fpc(f1p())!=0?fpc(f1p()):spc(0)))):(ls1(fpc(tev(f2p())))!=0?mix(fpc(tev(f2p())),fpc(tod(f2q()))):(fpc(f2p())!=0?fpc(f2p()):spc(0))))) // 中間コード2 // txp()!=0?tpc(txp())!=0?tpc(txp()):f1p()!=0?ls1(fpc(tev(f1p())))!=0?mix(fpc(tev(f1p())),fpc(tod(f2q()))):ls1(f1p())!=0?fpc(tod(f2q())):fpc(f1p()):ls1(fpc(tev(f2p())))!=0?mix(fpc(tev(f2p())),fpc(tod(f2q()))):fpc(f2p()):f1p()!=0?ls1(fpc(tev(f1p())))!=0?mix(fpc(tev(f1p())),fpc(tod(f2q()))):ls1(f1p())!=0?fpc(tod(f2q()))!=0?fpc(tod(f2q())):spc(0):fpc(f1p())!=0?fpc(f1p()):spc(0):ls1(fpc(tev(f2p())))!=0?mix(fpc(tev(f2p())),fpc(tod(f2q()))):fpc(f2p())!=0?fpc(f2p()):spc(0) // 中間コード3 // (v0=txp())!=0?(v1=tpc(v0))!=0?v1:(v2=f1p())!=0?ls1(v4=fpc(tev(v2)))!=0?mix(v4,fpc(tod(f2q()))):ls1(v2)!=0?fpc(tod(f2q())):fpc(v2):ls1(v16=fpc(tev(v18=f2p())))!=0?mix(v16,fpc(tod(f2q()))):fpc(v18):(v24=f1p())!=0?ls1(v26=fpc(tev(v24)))!=0?mix(v26,fpc(tod(f2q()))):ls1(v24)!=0?(v33=fpc(tod(f2q())))!=0?v33:spc(0):(v37=fpc(v24))!=0?v37:spc(0):ls1(v40=fpc(tev(v42=f2p())))!=0?mix(v40,fpc(tod(f2q()))):(v47=fpc(v42))!=0?v47:spc(0) // 中間コード4 // (p=txp())!=0?(q=tpc(p))!=0?q:(p=f1p())!=0?ls1(q=fpc(tev(p)))!=0?mix(q,fpc(tod(f2q()))):ls1(p)!=0?fpc(tod(f2q())):fpc(p):ls1(p=fpc(tev(q=f2p())))!=0?mix(p,fpc(tod(f2q()))):fpc(q):(p=f1p())!=0?ls1(q=fpc(tev(p)))!=0?mix(q,fpc(tod(f2q()))):ls1(p)!=0?(p=fpc(tod(f2q())))!=0?p:spc(0):(q=fpc(p))!=0?q:spc(0):ls1(p=fpc(tev(q=f2p())))!=0?mix(p,fpc(tod(f2q()))):(p=fpc(q))!=0?p:spc(0) // 中間コード5 // (p=txp())!=0?(q=tpc(p))!=0?q:(p=f1p())!=0?((q=fpc(p&-2))&1)!=0?mix(q,fpc(f2q()|1)):(p&1)!=0?fpc(f2q()|1):fpc(p):((p=fpc((q=f2p())&-2))&1)!=0?mix(p,fpc(f2q()|1)):fpc(q):(p=f1p())!=0?((q=fpc(p&-2))&1)!=0?mix(q,fpc(f2q()|1)):(p&1)!=0?(p=fpc(f2q()|1))!=0?p:spc(0):(q=fpc(p))!=0?q:spc(0):((p=fpc((q=f2p())&-2))&1)!=0?mix(p,fpc(f2q()|1)):(p=fpc(q))!=0?p:spc(0) // 中間コード6 // (p=txp())!=0?(q=tpc(p))!=0?cto(q):(p=f1p())!=0?((q=fpc(p&-2))&1)!=0?cto(mix(q,fpc(f2q()|1))):(p&1)!=0?fpo(f2q()|1):fpo(p):((p=fpc((q=f2p())&-2))&1)!=0?cto(mix(p,fpc(f2q()|1))):fpo(q):(p=f1p())!=0?((q=fpc(p&-2))&1)!=0?cto(mix(q,fpc(f2q()|1))):(p&1)!=0?(p=fpc(f2q()|1))!=0?cto(p):spo(0):(q=fpc(p))!=0?cto(q):spo(0):((p=fpc((q=f2p())&-2))&1)!=0?cto(mix(p,fpc(f2q()|1))):(p=fpc(q))!=0?cto(p):spo(0) TF2s_XHCG { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのbit3-0のGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //1番目のパレットのbit7-4のGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 4 & 3; //2番目のパレットのbit3-0のGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int gz3rd = VideoController.vcnHidden3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 6 & 3; //2番目のパレットのbit7-4のGVRAMページ番号 int gx4th = CRTC.crtR12GrXCurr[pn]; int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int gz4th = VideoController.vcnHidden4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; gx3rd += half; gx4th += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1])] : VideoController.vcnPal32G8[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 1] = ((p = tp >>> 24 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1])] : VideoController.vcnPal32G8[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 2] = ((p = tp >>> 20 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1])] : VideoController.vcnPal32G8[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 3] = ((p = tp >>> 16 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1])] : VideoController.vcnPal32G8[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 4] = ((p = tp >>> 12 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1])] : VideoController.vcnPal32G8[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 5] = ((p = tp >>> 8 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1])] : VideoController.vcnPal32G8[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 6] = ((p = tp >>> 4 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1])] : VideoController.vcnPal32G8[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 7] = ((p = tp & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1])] : VideoController.vcnPal32G8[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1])] : VideoController.vcnPal32G8[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 1] = ((p = tp >>> 24 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1])] : VideoController.vcnPal32G8[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 2] = ((p = tp >>> 20 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1])] : VideoController.vcnPal32G8[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 3] = ((p = tp >>> 16 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1])] : VideoController.vcnPal32G8[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 4] = ((p = tp >>> 12 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1])] : VideoController.vcnPal32G8[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 5] = ((p = tp >>> 8 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1])] : VideoController.vcnPal32G8[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 6] = ((p = tp >>> 4 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1])] : VideoController.vcnPal32G8[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 7] = ((p = tp & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1])] : VideoController.vcnPal32G8[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //TF2s_XHCG //================================================================================ //TF2s_XHCGT ($0001,$21xx,$1B2F) // 概要 // TF2s テキスト>512ドット256色2プレーン>スプライト(OFF) // XHCGT 0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜてさらに奥のスプライト・テキストのカラーを混ぜる // 手順 // テキストパレットが0でないとき // テキストカラーが0でないとき // テキストカラー // さもなくば(テキストカラーが0のとき) // 1番目のパレットが0でないとき // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // 1番目のパレットが奇数のとき // 2番目(ONとみなす)のパレットを奇数化したパレットのカラー(0は黒) // さもなくば(1番目のパレットが偶数のとき) // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のパレットを偶数化したパレットのカラーが奇数のとき // 2番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき) // 2番目のカラー(0は黒) // さもなくば(テキストパレットが0のとき) // 1番目のパレットが0でないとき // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラーにさらに // スプライトパレット0のカラー(0は黒) // を混ぜたカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // 1番目のパレットが奇数のとき // 2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0でないとき // 2番目(ONとみなす)のパレットを奇数化したパレットのカラー // さもなくば(2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0のとき) // スプライトパレット0のカラー(0は黒) // さもなくば(1番目のパレットが偶数のとき) // 1番目のカラーが0でないとき // 1番目のカラー // さもなくば(1番目のカラーが0のとき) // スプライトパレット0のカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のパレットを偶数化したパレットのカラーが奇数のとき // 2番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラーにさらに // スプライトパレット0のカラー(0は黒) // を混ぜたカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき) // 2番目のカラーが0でないとき // 2番目のカラー // さもなくば(2番目のカラーが0のとき) // スプライトパレット0のカラー(0は黒) // 中間コード1 // (txp()!=0?(tpc(txp())!=0?tpc(txp()):(f1p()!=0?(ls1(fpc(tev(f1p())))!=0?mix(mix(fpc(tev(f1p())),fpc(tod(f2q()))),0):(ls1(f1p())!=0?fpc(tod(f2q())):fpc(f1p()))):(ls1(fpc(tev(f2p())))!=0?mix(mix(fpc(tev(f2p())),fpc(tod(f2q()))),0):fpc(f2p())))):(f1p()!=0?(ls1(fpc(tev(f1p())))!=0?mix(mix(fpc(tev(f1p())),fpc(tod(f2q()))),spc(0)):(ls1(f1p())!=0?(fpc(tod(f2q()))!=0?fpc(tod(f2q())):spc(0)):(fpc(f1p())!=0?fpc(f1p()):spc(0)))):(ls1(fpc(tev(f2p())))!=0?mix(mix(fpc(tev(f2p())),fpc(tod(f2q()))),spc(0)):(fpc(f2p())!=0?fpc(f2p()):spc(0))))) // 中間コード2 // txp()!=0?tpc(txp())!=0?tpc(txp()):f1p()!=0?ls1(fpc(tev(f1p())))!=0?mix(mix(fpc(tev(f1p())),fpc(tod(f2q()))),0):ls1(f1p())!=0?fpc(tod(f2q())):fpc(f1p()):ls1(fpc(tev(f2p())))!=0?mix(mix(fpc(tev(f2p())),fpc(tod(f2q()))),0):fpc(f2p()):f1p()!=0?ls1(fpc(tev(f1p())))!=0?mix(mix(fpc(tev(f1p())),fpc(tod(f2q()))),spc(0)):ls1(f1p())!=0?fpc(tod(f2q()))!=0?fpc(tod(f2q())):spc(0):fpc(f1p())!=0?fpc(f1p()):spc(0):ls1(fpc(tev(f2p())))!=0?mix(mix(fpc(tev(f2p())),fpc(tod(f2q()))),spc(0)):fpc(f2p())!=0?fpc(f2p()):spc(0) // 中間コード3 // (v0=txp())!=0?(v1=tpc(v0))!=0?v1:(v2=f1p())!=0?ls1(v4=fpc(tev(v2)))!=0?mix(mix(v4,fpc(tod(f2q()))),0):ls1(v2)!=0?fpc(tod(f2q())):fpc(v2):ls1(v17=fpc(tev(v19=f2p())))!=0?mix(mix(v17,fpc(tod(f2q()))),0):fpc(v19):(v26=f1p())!=0?ls1(v28=fpc(tev(v26)))!=0?mix(mix(v28,fpc(tod(f2q()))),spc(0)):ls1(v26)!=0?(v37=fpc(tod(f2q())))!=0?v37:spc(0):(v41=fpc(v26))!=0?v41:spc(0):ls1(v44=fpc(tev(v46=f2p())))!=0?mix(mix(v44,fpc(tod(f2q()))),spc(0)):(v53=fpc(v46))!=0?v53:spc(0) // 中間コード4 // (p=txp())!=0?(q=tpc(p))!=0?q:(p=f1p())!=0?ls1(q=fpc(tev(p)))!=0?mix(mix(q,fpc(tod(f2q()))),0):ls1(p)!=0?fpc(tod(f2q())):fpc(p):ls1(p=fpc(tev(q=f2p())))!=0?mix(mix(p,fpc(tod(f2q()))),0):fpc(q):(p=f1p())!=0?ls1(q=fpc(tev(p)))!=0?mix(mix(q,fpc(tod(f2q()))),spc(0)):ls1(p)!=0?(p=fpc(tod(f2q())))!=0?p:spc(0):(q=fpc(p))!=0?q:spc(0):ls1(p=fpc(tev(q=f2p())))!=0?mix(mix(p,fpc(tod(f2q()))),spc(0)):(p=fpc(q))!=0?p:spc(0) // 中間コード5 // (p=txp())!=0?(q=tpc(p))!=0?q:(p=f1p())!=0?((q=fpc(p&-2))&1)!=0?mix(mix(q,fpc(f2q()|1)),0):(p&1)!=0?fpc(f2q()|1):fpc(p):((p=fpc((q=f2p())&-2))&1)!=0?mix(mix(p,fpc(f2q()|1)),0):fpc(q):(p=f1p())!=0?((q=fpc(p&-2))&1)!=0?mix(mix(q,fpc(f2q()|1)),spc(0)):(p&1)!=0?(p=fpc(f2q()|1))!=0?p:spc(0):(q=fpc(p))!=0?q:spc(0):((p=fpc((q=f2p())&-2))&1)!=0?mix(mix(p,fpc(f2q()|1)),spc(0)):(p=fpc(q))!=0?p:spc(0) // 中間コード6 // (p=txp())!=0?(q=tpc(p))!=0?cto(q):(p=f1p())!=0?((q=fpc(p&-2))&1)!=0?cto(mix(mix(q,fpc(f2q()|1)),0)):(p&1)!=0?fpo(f2q()|1):fpo(p):((p=fpc((q=f2p())&-2))&1)!=0?cto(mix(mix(p,fpc(f2q()|1)),0)):fpo(q):(p=f1p())!=0?((q=fpc(p&-2))&1)!=0?cto(mix(mix(q,fpc(f2q()|1)),spc(0))):(p&1)!=0?(p=fpc(f2q()|1))!=0?cto(p):spo(0):(q=fpc(p))!=0?cto(q):spo(0):((p=fpc((q=f2p())&-2))&1)!=0?cto(mix(mix(p,fpc(f2q()|1)),spc(0))):(p=fpc(q))!=0?cto(p):spo(0) TF2s_XHCGT { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのbit3-0のGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //1番目のパレットのbit7-4のGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 4 & 3; //2番目のパレットのbit3-0のGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int gz3rd = VideoController.vcnHidden3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 6 & 3; //2番目のパレットのbit7-4のGVRAMページ番号 int gx4th = CRTC.crtR12GrXCurr[pn]; int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int gz4th = VideoController.vcnHidden4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; gx3rd += half; gx4th += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1]), 0)] : VideoController.vcnPal32G8[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1]), VideoController.vcnPal16TS[0])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1]), VideoController.vcnPal16TS[0])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 1] = ((p = tp >>> 24 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1]), 0)] : VideoController.vcnPal32G8[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1]), VideoController.vcnPal16TS[0])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1]), VideoController.vcnPal16TS[0])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 2] = ((p = tp >>> 20 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1]), 0)] : VideoController.vcnPal32G8[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1]), VideoController.vcnPal16TS[0])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1]), VideoController.vcnPal16TS[0])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 3] = ((p = tp >>> 16 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1]), 0)] : VideoController.vcnPal32G8[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1]), VideoController.vcnPal16TS[0])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1]), VideoController.vcnPal16TS[0])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 4] = ((p = tp >>> 12 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1]), 0)] : VideoController.vcnPal32G8[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1]), VideoController.vcnPal16TS[0])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1]), VideoController.vcnPal16TS[0])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 5] = ((p = tp >>> 8 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1]), 0)] : VideoController.vcnPal32G8[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1]), VideoController.vcnPal16TS[0])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1]), VideoController.vcnPal16TS[0])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 6] = ((p = tp >>> 4 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1]), 0)] : VideoController.vcnPal32G8[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1]), VideoController.vcnPal16TS[0])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1]), VideoController.vcnPal16TS[0])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 7] = ((p = tp & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1]), 0)] : VideoController.vcnPal32G8[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1]), VideoController.vcnPal16TS[0])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1]), VideoController.vcnPal16TS[0])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1]), 0)] : VideoController.vcnPal32G8[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1]), VideoController.vcnPal16TS[0])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1]), VideoController.vcnPal16TS[0])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 1] = ((p = tp >>> 24 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1]), 0)] : VideoController.vcnPal32G8[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1]), VideoController.vcnPal16TS[0])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1]), VideoController.vcnPal16TS[0])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 2] = ((p = tp >>> 20 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1]), 0)] : VideoController.vcnPal32G8[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1]), VideoController.vcnPal16TS[0])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1]), VideoController.vcnPal16TS[0])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 3] = ((p = tp >>> 16 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1]), 0)] : VideoController.vcnPal32G8[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1]), VideoController.vcnPal16TS[0])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1]), VideoController.vcnPal16TS[0])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 4] = ((p = tp >>> 12 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1]), 0)] : VideoController.vcnPal32G8[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1]), VideoController.vcnPal16TS[0])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1]), VideoController.vcnPal16TS[0])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 5] = ((p = tp >>> 8 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1]), 0)] : VideoController.vcnPal32G8[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1]), VideoController.vcnPal16TS[0])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1]), VideoController.vcnPal16TS[0])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 6] = ((p = tp >>> 4 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1]), 0)] : VideoController.vcnPal32G8[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1]), VideoController.vcnPal16TS[0])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1]), VideoController.vcnPal16TS[0])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 7] = ((p = tp & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1]), 0)] : VideoController.vcnPal32G8[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1]), VideoController.vcnPal16TS[0])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1]), VideoController.vcnPal16TS[0])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //TF2s_XHCGT //================================================================================ //TF2s_XHPT ($0001,$21xx,$1D2F) // 概要 // TF2s テキスト>512ドット256色2プレーン>スプライト(OFF) // XHPT 1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと奥のスプライト・テキストのカラーを混ぜる // 手順 // テキストパレットが0でないとき // テキストカラーが0でないとき // テキストカラー // さもなくば(テキストカラーが0のとき) // 1番目のパレットが0のとき // 2番目のパレットを偶数化したパレットのカラー(0は黒) // 1番目のパレットが1のとき // グラフィックパレット0のカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラーとカラー0を混ぜたカラー(0は黒) // さもなくば(テキストパレットが0のとき) // 1番目のパレットが0のとき // 2番目のパレットを偶数化したパレットのカラーが0でないとき // 2番目のパレットを偶数化したパレットのカラー // さもなくば(2番目のパレットを偶数化したパレットのカラーが0のとき) // スプライトパレット0のカラー(0は黒) // 1番目のパレットが1のとき // グラフィックパレット0のカラーが0でないとき // グラフィックパレット0のカラー // さもなくば(グラフィックパレット0のカラーが0のとき) // スプライトパレット0のカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラーが0でないとき // 1番目のカラー // さもなくば(1番目のカラーが0のとき) // スプライトパレット0のカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラーと // スプライトパレット0のカラー(0は黒) // を混ぜたカラー(0は黒) // 中間コード1 // (txp()!=0?(tpc(txp())!=0?tpc(txp()):(f1p()==0?fpc(tev(f2p())):f1p()==1?fpc(0):ls1(f1p())==0?fpc(f1p()):mix(fpc(tev(f1p())),0))):(f1p()==0?(fpc(tev(f2p()))!=0?fpc(tev(f2p())):spc(0)):f1p()==1?(fpc(0)!=0?fpc(0):spc(0)):ls1(f1p())==0?(fpc(f1p())!=0?fpc(f1p()):spc(0)):mix(fpc(tev(f1p())),spc(0)))) // 中間コード2 // txp()!=0?tpc(txp())!=0?tpc(txp()):f1p()==0?fpc(tev(f2p())):f1p()==1?fpc(0):ls1(f1p())==0?fpc(f1p()):mix(fpc(tev(f1p())),0):f1p()==0?fpc(tev(f2p()))!=0?fpc(tev(f2p())):spc(0):f1p()==1?fpc(0)!=0?fpc(0):spc(0):ls1(f1p())==0?fpc(f1p())!=0?fpc(f1p()):spc(0):mix(fpc(tev(f1p())),spc(0)) // 中間コード3 // (v0=txp())!=0?(v1=tpc(v0))!=0?v1:(v2=f1p())==0?fpc(tev(f2p())):v2==1?fpc(0):ls1(v2)==0?fpc(v2):mix(fpc(tev(v2)),0):(v12=f1p())==0?(v13=fpc(tev(f2p())))!=0?v13:spc(0):v12==1?(v17=fpc(0))!=0?v17:spc(0):ls1(v12)==0?(v20=fpc(v12))!=0?v20:spc(0):mix(fpc(tev(v12)),spc(0)) // 中間コード4 // (p=txp())!=0?(q=tpc(p))!=0?q:(p=f1p())==0?fpc(tev(f2p())):p==1?fpc(0):ls1(p)==0?fpc(p):mix(fpc(tev(p)),0):(p=f1p())==0?(p=fpc(tev(f2p())))!=0?p:spc(0):p==1?(p=fpc(0))!=0?p:spc(0):ls1(p)==0?(q=fpc(p))!=0?q:spc(0):mix(fpc(tev(p)),spc(0)) // 中間コード5 // (p=txp())!=0?(q=tpc(p))!=0?q:(p=f1p())==0?fpc(f2p()&-2):p==1?fpc(0):(p&1)==0?fpc(p):mix(fpc(p&-2),0):(p=f1p())==0?(p=fpc(f2p()&-2))!=0?p:spc(0):p==1?(p=fpc(0))!=0?p:spc(0):(p&1)==0?(q=fpc(p))!=0?q:spc(0):mix(fpc(p&-2),spc(0)) // 中間コード6 // (p=txp())!=0?(q=tpc(p))!=0?cto(q):(p=f1p())==0?fpo(f2p()&-2):p==1?fpo(0):(p&1)==0?fpo(p):cto(mix(fpc(p&-2),0)):(p=f1p())==0?(p=fpc(f2p()&-2))!=0?cto(p):spo(0):p==1?(p=fpc(0))!=0?cto(p):spo(0):(p&1)==0?(q=fpc(p))!=0?cto(q):spo(0):cto(mix(fpc(p&-2),spc(0))) TF2s_XHPT { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのbit3-0のGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //1番目のパレットのbit7-4のGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 4 & 3; //2番目のパレットのbit3-0のGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 6 & 3; //2番目のパレットのbit7-4のGVRAMページ番号 int gx4th = CRTC.crtR12GrXCurr[pn]; int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; gx3rd += half; gx4th += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])) == 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])) == 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 1] = ((p = tp >>> 24 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) == 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) == 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 2] = ((p = tp >>> 20 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) == 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) == 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 3] = ((p = tp >>> 16 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) == 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) == 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 4] = ((p = tp >>> 12 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) == 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) == 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 5] = ((p = tp >>> 8 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) == 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) == 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 6] = ((p = tp >>> 4 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) == 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) == 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 7] = ((p = tp & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) == 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) == 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])) == 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])) == 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 1] = ((p = tp >>> 24 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) == 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) == 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 2] = ((p = tp >>> 20 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) == 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) == 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 3] = ((p = tp >>> 16 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) == 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) == 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 4] = ((p = tp >>> 12 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) == 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) == 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 5] = ((p = tp >>> 8 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) == 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) == 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 6] = ((p = tp >>> 4 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) == 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) == 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 7] = ((p = tp & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) == 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) == 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //TF2s_XHPT //================================================================================ //TF2s_XHPG ($0001,$21xx,$1E2F) // 概要 // TF2s テキスト>512ドット256色2プレーン>スプライト(OFF) // XHPG 1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜる // 手順 // テキストパレットが0でないとき // テキストカラーが0でないとき // テキストカラー // さもなくば(テキストカラーが0のとき) // 1番目のパレットが0のとき // 2番目のパレットを偶数化したパレットのカラー(0は黒) // 1番目のパレットが1のとき // グラフィックパレット0のカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒) // さもなくば(テキストパレットが0のとき) // 1番目のパレットが0のとき // 2番目のパレットを偶数化したパレットのカラーが0でないとき // 2番目のパレットを偶数化したパレットのカラー // さもなくば(2番目のパレットを偶数化したパレットのカラーが0のとき) // スプライトパレット0のカラー(0は黒) // 1番目のパレットが1のとき // グラフィックパレット0のカラーが0でないとき // グラフィックパレット0のカラー // さもなくば(グラフィックパレット0のカラーが0のとき) // スプライトパレット0のカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラーが0でないとき // 1番目のカラー // さもなくば(1番目のカラーが0のとき) // スプライトパレット0のカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーが0でないとき // 1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラー // さもなくば(1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーが0のとき) // スプライトパレット0のカラー(0は黒) // 中間コード1 // (txp()!=0?(tpc(txp())!=0?tpc(txp()):(f1p()==0?fpc(tev(f2p())):f1p()==1?fpc(0):ls1(f1p())==0?fpc(f1p()):mix(fpc(tev(f1p())),fpc(tod(f2p()))))):(f1p()==0?(fpc(tev(f2p()))!=0?fpc(tev(f2p())):spc(0)):f1p()==1?(fpc(0)!=0?fpc(0):spc(0)):ls1(f1p())==0?(fpc(f1p())!=0?fpc(f1p()):spc(0)):(mix(fpc(tev(f1p())),fpc(tod(f2p())))!=0?mix(fpc(tev(f1p())),fpc(tod(f2p()))):spc(0)))) // 中間コード2 // txp()!=0?tpc(txp())!=0?tpc(txp()):f1p()==0?fpc(tev(f2p())):f1p()==1?fpc(0):ls1(f1p())==0?fpc(f1p()):mix(fpc(tev(f1p())),fpc(tod(f2p()))):f1p()==0?fpc(tev(f2p()))!=0?fpc(tev(f2p())):spc(0):f1p()==1?fpc(0)!=0?fpc(0):spc(0):ls1(f1p())==0?fpc(f1p())!=0?fpc(f1p()):spc(0):mix(fpc(tev(f1p())),fpc(tod(f2p())))!=0?mix(fpc(tev(f1p())),fpc(tod(f2p()))):spc(0) // 中間コード3 // (v0=txp())!=0?(v1=tpc(v0))!=0?v1:(v2=f1p())==0?fpc(tev(f2p())):v2==1?fpc(0):ls1(v2)==0?fpc(v2):mix(fpc(tev(v2)),fpc(tod(f2p()))):(v15=f1p())==0?(v16=fpc(tev(f2p())))!=0?v16:spc(0):v15==1?(v20=fpc(0))!=0?v20:spc(0):ls1(v15)==0?(v23=fpc(v15))!=0?v23:spc(0):(v25=mix(fpc(tev(v15)),fpc(tod(f2p()))))!=0?v25:spc(0) // 中間コード4 // (p=txp())!=0?(q=tpc(p))!=0?q:(p=f1p())==0?fpc(tev(f2p())):p==1?fpc(0):ls1(p)==0?fpc(p):mix(fpc(tev(p)),fpc(tod(f2p()))):(p=f1p())==0?(p=fpc(tev(f2p())))!=0?p:spc(0):p==1?(p=fpc(0))!=0?p:spc(0):ls1(p)==0?(q=fpc(p))!=0?q:spc(0):(q=mix(fpc(tev(p)),fpc(tod(f2p()))))!=0?q:spc(0) // 中間コード5 // (p=txp())!=0?(q=tpc(p))!=0?q:(p=f1p())==0?fpc(f2p()&-2):p==1?fpc(0):(p&1)==0?fpc(p):mix(fpc(p&-2),fpc(f2p()|1)):(p=f1p())==0?(p=fpc(f2p()&-2))!=0?p:spc(0):p==1?(p=fpc(0))!=0?p:spc(0):(p&1)==0?(q=fpc(p))!=0?q:spc(0):(q=mix(fpc(p&-2),fpc(f2p()|1)))!=0?q:spc(0) // 中間コード6 // (p=txp())!=0?(q=tpc(p))!=0?cto(q):(p=f1p())==0?fpo(f2p()&-2):p==1?fpo(0):(p&1)==0?fpo(p):cto(mix(fpc(p&-2),fpc(f2p()|1))):(p=f1p())==0?(p=fpc(f2p()&-2))!=0?cto(p):spo(0):p==1?(p=fpc(0))!=0?cto(p):spo(0):(p&1)==0?(q=fpc(p))!=0?cto(q):spo(0):(q=mix(fpc(p&-2),fpc(f2p()|1)))!=0?cto(q):spo(0) TF2s_XHPG { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのbit3-0のGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //1番目のパレットのbit7-4のGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 4 & 3; //2番目のパレットのbit3-0のGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 6 & 3; //2番目のパレットのbit7-4のGVRAMページ番号 int gx4th = CRTC.crtR12GrXCurr[pn]; int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; gx3rd += half; gx4th += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])) == 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd & 511]) | 1])] : (p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])) == 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd & 511]) | 1])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 1] = ((p = tp >>> 24 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) == 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) | 1])] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) == 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) | 1])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 2] = ((p = tp >>> 20 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) == 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) | 1])] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) == 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) | 1])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 3] = ((p = tp >>> 16 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) == 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) | 1])] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) == 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) | 1])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 4] = ((p = tp >>> 12 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) == 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) | 1])] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) == 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) | 1])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 5] = ((p = tp >>> 8 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) == 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) | 1])] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) == 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) | 1])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 6] = ((p = tp >>> 4 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) == 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) | 1])] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) == 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) | 1])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 7] = ((p = tp & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) == 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) | 1])] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) == 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) | 1])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])) == 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd & 511]) | 1])] : (p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])) == 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd & 511]) | 1])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 1] = ((p = tp >>> 24 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) == 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) | 1])] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) == 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) | 1])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 2] = ((p = tp >>> 20 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) == 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) | 1])] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) == 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) | 1])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 3] = ((p = tp >>> 16 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) == 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) | 1])] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) == 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) | 1])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 4] = ((p = tp >>> 12 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) == 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) | 1])] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) == 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) | 1])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 5] = ((p = tp >>> 8 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) == 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) | 1])] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) == 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) | 1])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 6] = ((p = tp >>> 4 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) == 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) | 1])] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) == 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) | 1])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 7] = ((p = tp & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) == 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) | 1])] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) == 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) | 1])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //TF2s_XHPG //================================================================================ //TF2s_XHPGT ($0001,$21xx,$1F2F) // 概要 // TF2s テキスト>512ドット256色2プレーン>スプライト(OFF) // XHPGT 1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜてさらに奥のスプライト・テキストのカラーを混ぜる // 手順 // テキストパレットが0でないとき // テキストカラーが0でないとき // テキストカラー // さもなくば(テキストカラーが0のとき) // 1番目のパレットが0のとき // 2番目のパレットを偶数化したパレットのカラー(0は黒) // 1番目のパレットが1のとき // グラフィックパレット0のカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒) // さもなくば(テキストパレットが0のとき) // 1番目のパレットが0のとき // 2番目のパレットを偶数化したパレットのカラーが0でないとき // 2番目のパレットを偶数化したパレットのカラー // さもなくば(2番目のパレットを偶数化したパレットのカラーが0のとき) // スプライトパレット0のカラー(0は黒) // 1番目のパレットが1のとき // グラフィックパレット0のカラーが0でないとき // グラフィックパレット0のカラー // さもなくば(グラフィックパレット0のカラーが0のとき) // スプライトパレット0のカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラーが0でないとき // 1番目のカラー // さもなくば(1番目のカラーが0のとき) // スプライトパレット0のカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーにさらに // スプライトパレット0のカラー(0は黒) // を混ぜたカラー(0は黒) // 中間コード1 // (txp()!=0?(tpc(txp())!=0?tpc(txp()):(f1p()==0?fpc(tev(f2p())):f1p()==1?fpc(0):ls1(f1p())==0?fpc(f1p()):mix(mix(fpc(tev(f1p())),fpc(tod(f2p()))),0))):(f1p()==0?(fpc(tev(f2p()))!=0?fpc(tev(f2p())):spc(0)):f1p()==1?(fpc(0)!=0?fpc(0):spc(0)):ls1(f1p())==0?(fpc(f1p())!=0?fpc(f1p()):spc(0)):mix(mix(fpc(tev(f1p())),fpc(tod(f2p()))),spc(0)))) // 中間コード2 // txp()!=0?tpc(txp())!=0?tpc(txp()):f1p()==0?fpc(tev(f2p())):f1p()==1?fpc(0):ls1(f1p())==0?fpc(f1p()):mix(mix(fpc(tev(f1p())),fpc(tod(f2p()))),0):f1p()==0?fpc(tev(f2p()))!=0?fpc(tev(f2p())):spc(0):f1p()==1?fpc(0)!=0?fpc(0):spc(0):ls1(f1p())==0?fpc(f1p())!=0?fpc(f1p()):spc(0):mix(mix(fpc(tev(f1p())),fpc(tod(f2p()))),spc(0)) // 中間コード3 // (v0=txp())!=0?(v1=tpc(v0))!=0?v1:(v2=f1p())==0?fpc(tev(f2p())):v2==1?fpc(0):ls1(v2)==0?fpc(v2):mix(mix(fpc(tev(v2)),fpc(tod(f2p()))),0):(v16=f1p())==0?(v17=fpc(tev(f2p())))!=0?v17:spc(0):v16==1?(v21=fpc(0))!=0?v21:spc(0):ls1(v16)==0?(v24=fpc(v16))!=0?v24:spc(0):mix(mix(fpc(tev(v16)),fpc(tod(f2p()))),spc(0)) // 中間コード4 // (p=txp())!=0?(q=tpc(p))!=0?q:(p=f1p())==0?fpc(tev(f2p())):p==1?fpc(0):ls1(p)==0?fpc(p):mix(mix(fpc(tev(p)),fpc(tod(f2p()))),0):(p=f1p())==0?(p=fpc(tev(f2p())))!=0?p:spc(0):p==1?(p=fpc(0))!=0?p:spc(0):ls1(p)==0?(q=fpc(p))!=0?q:spc(0):mix(mix(fpc(tev(p)),fpc(tod(f2p()))),spc(0)) // 中間コード5 // (p=txp())!=0?(q=tpc(p))!=0?q:(p=f1p())==0?fpc(f2p()&-2):p==1?fpc(0):(p&1)==0?fpc(p):mix(mix(fpc(p&-2),fpc(f2p()|1)),0):(p=f1p())==0?(p=fpc(f2p()&-2))!=0?p:spc(0):p==1?(p=fpc(0))!=0?p:spc(0):(p&1)==0?(q=fpc(p))!=0?q:spc(0):mix(mix(fpc(p&-2),fpc(f2p()|1)),spc(0)) // 中間コード6 // (p=txp())!=0?(q=tpc(p))!=0?cto(q):(p=f1p())==0?fpo(f2p()&-2):p==1?fpo(0):(p&1)==0?fpo(p):cto(mix(mix(fpc(p&-2),fpc(f2p()|1)),0)):(p=f1p())==0?(p=fpc(f2p()&-2))!=0?cto(p):spo(0):p==1?(p=fpc(0))!=0?cto(p):spo(0):(p&1)==0?(q=fpc(p))!=0?cto(q):spo(0):cto(mix(mix(fpc(p&-2),fpc(f2p()|1)),spc(0))) TF2s_XHPGT { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのbit3-0のGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //1番目のパレットのbit7-4のGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 4 & 3; //2番目のパレットのbit3-0のGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 6 & 3; //2番目のパレットのbit7-4のGVRAMページ番号 int gx4th = CRTC.crtR12GrXCurr[pn]; int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; gx3rd += half; gx4th += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])) == 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd & 511]) | 1]), 0)] : (p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])) == 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd & 511]) | 1]), VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 1] = ((p = tp >>> 24 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) == 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) | 1]), 0)] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) == 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) | 1]), VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 2] = ((p = tp >>> 20 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) == 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) | 1]), 0)] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) == 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) | 1]), VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 3] = ((p = tp >>> 16 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) == 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) | 1]), 0)] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) == 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) | 1]), VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 4] = ((p = tp >>> 12 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) == 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) | 1]), 0)] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) == 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) | 1]), VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 5] = ((p = tp >>> 8 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) == 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) | 1]), 0)] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) == 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) | 1]), VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 6] = ((p = tp >>> 4 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) == 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) | 1]), 0)] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) == 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) | 1]), VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 7] = ((p = tp & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) == 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) | 1]), 0)] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) == 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) | 1]), VideoController.vcnPal16TS[0])]); gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])) == 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd & 511]) | 1]), 0)] : (p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])) == 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd & 511]) | 1]), VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 1] = ((p = tp >>> 24 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) == 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) | 1]), 0)] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) == 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) | 1]), VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 2] = ((p = tp >>> 20 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) == 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) | 1]), 0)] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) == 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) | 1]), VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 3] = ((p = tp >>> 16 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) == 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) | 1]), 0)] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) == 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) | 1]), VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 4] = ((p = tp >>> 12 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) == 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) | 1]), 0)] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) == 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) | 1]), VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 5] = ((p = tp >>> 8 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) == 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) | 1]), 0)] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) == 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) | 1]), VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 6] = ((p = tp >>> 4 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) == 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) | 1]), 0)] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) == 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) | 1]), VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 7] = ((p = tp & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) == 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) | 1]), 0)] : (p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) == 0 ? (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 | GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) | 1]), VideoController.vcnPal16TS[0])]); gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //TF2s_XHPGT //================================================================================ //TGs ($0003,$21xx,$002F) // 概要 // TGs テキスト>512ドット65536色1プレーン>スプライト(OFF) // 拡張なし // 手順 // テキストパレットが0でないとき // テキストカラーが0でないとき // テキストカラー // さもなくば(テキストカラーが0のとき) // 1番目のカラー(0は黒) // さもなくば(テキストパレットが0のとき) // 1番目のカラーが0でないとき // 1番目のカラー // さもなくば(1番目のカラーが0のとき) // スプライトパレット0のカラー(0は黒) // 中間コード1 // (txp()!=0?(tpc(txp())!=0?tpc(txp()):gpc(g1p(),g1p())):(gpc(g1p(),g1p())!=0?gpc(g1p(),g1p()):spc(0))) // 中間コード2 // txp()!=0?tpc(txp())!=0?tpc(txp()):gpc(g1p(),g1p()):gpc(g1p(),g1p())!=0?gpc(g1p(),g1p()):spc(0) // 中間コード3 // (v0=txp())!=0?(v1=tpc(v0))!=0?v1:gpc(v3=g1p(),v3):(v4=gpc(v5=g1p(),v5))!=0?v4:spc(0) // 中間コード4 // (p=txp())!=0?(q=tpc(p))!=0?q:gpc(p=g1p(),p):(p=gpc(q=g1p(),q))!=0?p:spc(0) // 中間コード5 // (p=txp())!=0?(q=tpc(p))!=0?q:gpc(p=g1p(),p):(p=gpc(q=g1p(),q))!=0?p:spc(0) // 中間コード6 // (p=txp())!=0?(q=tpc(p))!=0?cto(q):gpo(p=g1p(),p):(p=gpc(q=g1p(),q))!=0?cto(p):spo(0) TGs { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのbit3-0のGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //1番目のパレットのbit7-4のGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 4 & 3; //1番目のパレットのbit11-8のGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gy3rd = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 6 & 3; //1番目のパレットのbit15-12のGVRAMページ番号 int gx4th = CRTC.crtR12GrXCurr[pn]; int gy4th = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; gx3rd += half; gx4th += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[gy4th | gx4th & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])) >> 8] | VideoController.vcnPal8G16L[p & 255]] : (p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[gy4th | gx4th & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])) >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 1] = ((p = tp >>> 24 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) >> 8] | VideoController.vcnPal8G16L[p & 255]] : (p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 2] = ((p = tp >>> 20 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) >> 8] | VideoController.vcnPal8G16L[p & 255]] : (p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 3] = ((p = tp >>> 16 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) >> 8] | VideoController.vcnPal8G16L[p & 255]] : (p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 4] = ((p = tp >>> 12 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) >> 8] | VideoController.vcnPal8G16L[p & 255]] : (p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 5] = ((p = tp >>> 8 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) >> 8] | VideoController.vcnPal8G16L[p & 255]] : (p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 6] = ((p = tp >>> 4 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) >> 8] | VideoController.vcnPal8G16L[p & 255]] : (p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 7] = ((p = tp & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) >> 8] | VideoController.vcnPal8G16L[p & 255]] : (p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[gy4th | gx4th & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])) >> 8] | VideoController.vcnPal8G16L[p & 255]] : (p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[gy4th | gx4th & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])) >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 1] = ((p = tp >>> 24 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) >> 8] | VideoController.vcnPal8G16L[p & 255]] : (p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 2] = ((p = tp >>> 20 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) >> 8] | VideoController.vcnPal8G16L[p & 255]] : (p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 3] = ((p = tp >>> 16 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) >> 8] | VideoController.vcnPal8G16L[p & 255]] : (p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 4] = ((p = tp >>> 12 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) >> 8] | VideoController.vcnPal8G16L[p & 255]] : (p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 5] = ((p = tp >>> 8 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) >> 8] | VideoController.vcnPal8G16L[p & 255]] : (p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 6] = ((p = tp >>> 4 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) >> 8] | VideoController.vcnPal8G16L[p & 255]] : (p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 7] = ((p = tp & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) >> 8] | VideoController.vcnPal8G16L[p & 255]] : (p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //TGs //================================================================================ //XTGs // 概要 // TGs テキスト>512ドット65536色1プレーン>スプライト(OFF) // 拡張あり XTGs { @Override public void drawRaster (int src, int dst, boolean rh) { switch (VideoController.vcnReg3Curr >>> 8 & 0b01011111) { // .A.XHPGT case 0b00010000: //TGs_XWC case 0b00010001: //TGs_XWC case 0b00010010: //TGs_XWC case 0b00010011: //TGs_XWC TGs_XWC.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00010100: //TGs_XWP case 0b00010101: //TGs_XWP case 0b00010110: //TGs_XWP case 0b00010111: //TGs_XWP TGs_XWP.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011000: //TGs_XHC TGs.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011001: //TGs_XHCT TGs_XHCT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011101: //TGs_XHPT TGs_XHPT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b01000000: //TGs_A case 0b01000001: //TGs_A case 0b01000010: //TGs_A case 0b01000011: //TGs_A case 0b01000100: //TGs_A case 0b01000101: //TGs_A case 0b01000110: //TGs_A case 0b01000111: //TGs_A case 0b01001000: //TGs_A case 0b01001001: //TGs_A case 0b01001010: //TGs_A case 0b01001011: //TGs_A case 0b01001100: //TGs_A case 0b01001101: //TGs_A case 0b01001110: //TGs_A case 0b01001111: //TGs_A case 0b01010000: //TGs_A case 0b01010001: //TGs_A case 0b01010010: //TGs_A case 0b01010011: //TGs_A case 0b01010100: //TGs_A case 0b01010101: //TGs_A case 0b01010110: //TGs_A case 0b01010111: //TGs_A case 0b01011000: //TGs_A case 0b01011001: //TGs_A case 0b01011010: //TGs_A case 0b01011011: //TGs_A case 0b01011100: //TGs_A case 0b01011101: //TGs_A case 0b01011110: //TGs_A case 0b01011111: //TGs_A G_A.drawRaster (src, dst, rh); break; default: TGs.drawRaster (src, dst, rh); VideoController.vcnReportUnimplemented (XTGs); } //switch } //drawRaster }, //XTGs //================================================================================ //TGs_XWC ($0003,$21xx,$102F) // 概要 // TGs テキスト>512ドット65536色1プレーン>スプライト(OFF) // XWC 優先順位に関わらず0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のパレットのカラーだけ表示する // 手順 // 1番目のパレットを奇数化したパレットのカラーが奇数のとき // 1番目のカラー(0は黒) // さもなくば(1番目のパレットを奇数化したパレットのカラーが偶数のとき) // テキストパレットが0でないとき // テキストカラーが0でないとき // テキストカラー // さもなくば(テキストカラーが0のとき) // 1番目のカラー(0は黒) // さもなくば(テキストパレットが0のとき) // 1番目のカラーが0でないとき // 1番目のカラー // さもなくば(1番目のカラーが0のとき) // スプライトパレット0のカラー(0は黒) // 中間コード1 // (ls1(gpc(tod(g1p()),tod(g1p())))!=0?gpc(g1p(),g1p()):(txp()!=0?(tpc(txp())!=0?tpc(txp()):gpc(g1p(),g1p())):(gpc(g1p(),g1p())!=0?gpc(g1p(),g1p()):spc(0)))) // 中間コード2 // ls1(gpc(tod(g1p()),tod(g1p())))!=0?gpc(g1p(),g1p()):txp()!=0?tpc(txp())!=0?tpc(txp()):gpc(g1p(),g1p()):gpc(g1p(),g1p())!=0?gpc(g1p(),g1p()):spc(0) // 中間コード3 // ls1(gpc(v2=tod(v3=g1p()),v2))!=0?gpc(v3,v3):(v5=txp())!=0?(v6=tpc(v5))!=0?v6:gpc(v3,v3):(v8=gpc(v3,v3))!=0?v8:spc(0) // 中間コード4 // ls1(gpc(p=tod(q=g1p()),p))!=0?gpc(q,q):(p=txp())!=0?(r=tpc(p))!=0?r:gpc(q,q):(p=gpc(q,q))!=0?p:spc(0) // 中間コード5 // (gpc(p=(q=g1p())|1,p)&1)!=0?gpc(q,q):(p=txp())!=0?(r=tpc(p))!=0?r:gpc(q,q):(p=gpc(q,q))!=0?p:spc(0) // 中間コード6 // (gpc(p=(q=g1p())|1,p)&1)!=0?gpo(q,q):(p=txp())!=0?(r=tpc(p))!=0?cto(r):gpo(q,q):(p=gpc(q,q))!=0?cto(p):spo(0) TGs_XWC { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのbit3-0のGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //1番目のパレットのbit7-4のGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 4 & 3; //1番目のパレットのbit11-8のGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gy3rd = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 6 & 3; //1番目のパレットのbit15-12のGVRAMページ番号 int gx4th = CRTC.crtR12GrXCurr[pn]; int gy4th = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; gx3rd += half; gx4th += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q, r; XEiJ.pnlBM[da] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : (p = tp >>> 28) != 0 ? (r = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 1] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : (p = tp >>> 24 & 15) != 0 ? (r = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 2] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : (p = tp >>> 20 & 15) != 0 ? (r = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 3] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : (p = tp >>> 16 & 15) != 0 ? (r = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 4] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : (p = tp >>> 12 & 15) != 0 ? (r = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 5] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : (p = tp >>> 8 & 15) != 0 ? (r = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 6] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : (p = tp >>> 4 & 15) != 0 ? (r = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 7] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : (p = tp & 15) != 0 ? (r = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q, r; XEiJ.pnlBM[da] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : (p = tp >>> 28) != 0 ? (r = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 1] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : (p = tp >>> 24 & 15) != 0 ? (r = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 2] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : (p = tp >>> 20 & 15) != 0 ? (r = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 3] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : (p = tp >>> 16 & 15) != 0 ? (r = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 4] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : (p = tp >>> 12 & 15) != 0 ? (r = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 5] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : (p = tp >>> 8 & 15) != 0 ? (r = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 6] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : (p = tp >>> 4 & 15) != 0 ? (r = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 7] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : (p = tp & 15) != 0 ? (r = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //TGs_XWC //================================================================================ //TGs_XWP ($0003,$21xx,$142F) // 概要 // TGs テキスト>512ドット65536色1プレーン>スプライト(OFF) // XWP 優先順位に関わらず1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーだけ表示する // 手順 // 1番目のパレットが1以下のとき // テキストパレットが0でないとき // テキストカラーが0でないとき // テキストカラー // さもなくば(テキストカラーが0のとき) // グラフィックパレット0のカラー(0は黒) // さもなくば(テキストパレットが0のとき) // グラフィックパレット0のカラーが0でないとき // グラフィックパレット0のカラー // さもなくば(グラフィックパレット0のカラーが0のとき) // スプライトパレット0のカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // テキストパレットが0でないとき // テキストカラーが0でないとき // テキストカラー // さもなくば(テキストカラーが0のとき) // 1番目のカラー(0は黒) // さもなくば(テキストパレットが0のとき) // 1番目のカラーが0でないとき // 1番目のカラー // さもなくば(1番目のカラーが0のとき) // スプライトパレット0のカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラー(0は黒) // 中間コード1 // (g1p()<=1?(txp()!=0?(tpc(txp())!=0?tpc(txp()):gpc(0,0)):(gpc(0,0)!=0?gpc(0,0):spc(0))):ls1(g1p())==0?(txp()!=0?(tpc(txp())!=0?tpc(txp()):gpc(g1p(),g1p())):(gpc(g1p(),g1p())!=0?gpc(g1p(),g1p()):spc(0))):gpc(tev(g1p()),tev(g1p()))) // 中間コード2 // g1p()<=1?txp()!=0?tpc(txp())!=0?tpc(txp()):gpc(0,0):gpc(0,0)!=0?gpc(0,0):spc(0):ls1(g1p())==0?txp()!=0?tpc(txp())!=0?tpc(txp()):gpc(g1p(),g1p()):gpc(g1p(),g1p())!=0?gpc(g1p(),g1p()):spc(0):gpc(tev(g1p()),tev(g1p())) // 中間コード3 // (v0=g1p())<=1?(v1=txp())!=0?(v2=tpc(v1))!=0?v2:gpc(0,0):(v4=gpc(0,0))!=0?v4:spc(0):ls1(v0)==0?(v7=txp())!=0?(v8=tpc(v7))!=0?v8:gpc(v0,v0):(v10=gpc(v0,v0))!=0?v10:spc(0):gpc(v13=tev(v0),v13) // 中間コード4 // (p=g1p())<=1?(p=txp())!=0?(q=tpc(p))!=0?q:gpc(0,0):(p=gpc(0,0))!=0?p:spc(0):ls1(p)==0?(q=txp())!=0?(r=tpc(q))!=0?r:gpc(p,p):(q=gpc(p,p))!=0?q:spc(0):gpc(q=tev(p),q) // 中間コード5 // (p=g1p())<=1?(p=txp())!=0?(q=tpc(p))!=0?q:gpc(0,0):(p=gpc(0,0))!=0?p:spc(0):(p&1)==0?(q=txp())!=0?(r=tpc(q))!=0?r:gpc(p,p):(q=gpc(p,p))!=0?q:spc(0):gpc(q=p&-2,q) // 中間コード6 // (p=g1p())<=1?(p=txp())!=0?(q=tpc(p))!=0?cto(q):gpo(0,0):(p=gpc(0,0))!=0?cto(p):spo(0):(p&1)==0?(q=txp())!=0?(r=tpc(q))!=0?cto(r):gpo(p,p):(q=gpc(p,p))!=0?cto(q):spo(0):gpo(q=p&-2,q) TGs_XWP { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのbit3-0のGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //1番目のパレットのbit7-4のGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 4 & 3; //1番目のパレットのbit11-8のGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gy3rd = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 6 & 3; //1番目のパレットのbit15-12のGVRAMページ番号 int gx4th = CRTC.crtR12GrXCurr[pn]; int gy4th = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; gx3rd += half; gx4th += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q, r; XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy4th | gx4th & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])) <= 1 ? (p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255]] : (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = tp >>> 28) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255]] : (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]]); XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) <= 1 ? (p = tp >>> 24 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255]] : (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = tp >>> 24 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255]] : (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]]); XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) <= 1 ? (p = tp >>> 20 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255]] : (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = tp >>> 20 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255]] : (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]]); XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) <= 1 ? (p = tp >>> 16 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255]] : (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = tp >>> 16 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255]] : (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]]); XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) <= 1 ? (p = tp >>> 12 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255]] : (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = tp >>> 12 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255]] : (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]]); XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) <= 1 ? (p = tp >>> 8 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255]] : (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = tp >>> 8 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255]] : (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]]); XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) <= 1 ? (p = tp >>> 4 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255]] : (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = tp >>> 4 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255]] : (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]]); XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) <= 1 ? (p = tp & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255]] : (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = tp & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255]] : (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]]); gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q, r; XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy4th | gx4th & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])) <= 1 ? (p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255]] : (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = tp >>> 28) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255]] : (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]]); XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) <= 1 ? (p = tp >>> 24 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255]] : (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = tp >>> 24 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255]] : (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]]); XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) <= 1 ? (p = tp >>> 20 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255]] : (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = tp >>> 20 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255]] : (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]]); XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) <= 1 ? (p = tp >>> 16 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255]] : (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = tp >>> 16 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255]] : (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]]); XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) <= 1 ? (p = tp >>> 12 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255]] : (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = tp >>> 12 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255]] : (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]]); XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) <= 1 ? (p = tp >>> 8 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255]] : (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = tp >>> 8 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255]] : (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]]); XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) <= 1 ? (p = tp >>> 4 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255]] : (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = tp >>> 4 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255]] : (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]]); XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) <= 1 ? (p = tp & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255]] : (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = tp & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255]] : (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]]); gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //TGs_XWP //================================================================================ //TGs_XHCT ($0003,$21xx,$192F) // 概要 // TGs テキスト>512ドット65536色1プレーン>スプライト(OFF) // XHCT 0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のカラーと奥のスプライト・テキストのカラーを混ぜる // 手順 // テキストパレットが0でないとき // テキストカラーが0でないとき // テキストカラー // さもなくば(テキストカラーが0のとき) // 1番目のパレットを奇数化したパレットのカラーが奇数のとき // 1番目のカラーとカラー0を混ぜたカラー(0は黒) // さもなくば(1番目のパレットを奇数化したパレットのカラーが偶数のとき) // 1番目のカラー(0は黒) // さもなくば(テキストパレットが0のとき) // 1番目のパレットを奇数化したパレットのカラーが奇数のとき // 1番目のカラーと // スプライトパレット0のカラー(0は黒) // を混ぜたカラー(0は黒) // さもなくば(1番目のパレットを奇数化したパレットのカラーが偶数のとき) // 1番目のカラーが0でないとき // 1番目のカラー // さもなくば(1番目のカラーが0のとき) // スプライトパレット0のカラー(0は黒) // 中間コード1 // (txp()!=0?(tpc(txp())!=0?tpc(txp()):(ls1(gpc(tod(g1p()),tod(g1p())))!=0?mix(gpc(g1p(),g1p()),0):gpc(g1p(),g1p()))):(ls1(gpc(tod(g1p()),tod(g1p())))!=0?mix(gpc(g1p(),g1p()),spc(0)):(gpc(g1p(),g1p())!=0?gpc(g1p(),g1p()):spc(0)))) // 中間コード2 // txp()!=0?tpc(txp())!=0?tpc(txp()):ls1(gpc(tod(g1p()),tod(g1p())))!=0?mix(gpc(g1p(),g1p()),0):gpc(g1p(),g1p()):ls1(gpc(tod(g1p()),tod(g1p())))!=0?mix(gpc(g1p(),g1p()),spc(0)):gpc(g1p(),g1p())!=0?gpc(g1p(),g1p()):spc(0) // 中間コード3 // (v0=txp())!=0?(v1=tpc(v0))!=0?v1:ls1(gpc(v4=tod(v5=g1p()),v4))!=0?mix(gpc(v5,v5),0):gpc(v5,v5):ls1(gpc(v11=tod(v12=g1p()),v11))!=0?mix(gpc(v12,v12),spc(0)):(v16=gpc(v12,v12))!=0?v16:spc(0) // 中間コード4 // (p=txp())!=0?(q=tpc(p))!=0?q:ls1(gpc(p=tod(q=g1p()),p))!=0?mix(gpc(q,q),0):gpc(q,q):ls1(gpc(p=tod(q=g1p()),p))!=0?mix(gpc(q,q),spc(0)):(p=gpc(q,q))!=0?p:spc(0) // 中間コード5 // (p=txp())!=0?(q=tpc(p))!=0?q:(gpc(p=(q=g1p())|1,p)&1)!=0?mix(gpc(q,q),0):gpc(q,q):(gpc(p=(q=g1p())|1,p)&1)!=0?mix(gpc(q,q),spc(0)):(p=gpc(q,q))!=0?p:spc(0) // 中間コード6 // (p=txp())!=0?(q=tpc(p))!=0?cto(q):(gpc(p=(q=g1p())|1,p)&1)!=0?cto(mix(gpc(q,q),0)):gpo(q,q):(gpc(p=(q=g1p())|1,p)&1)!=0?cto(mix(gpc(q,q),spc(0))):(p=gpc(q,q))!=0?cto(p):spo(0) TGs_XHCT { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのbit3-0のGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //1番目のパレットのbit7-4のGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 4 & 3; //1番目のパレットのbit11-8のGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gy3rd = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 6 & 3; //1番目のパレットのbit15-12のGVRAMページ番号 int gx4th = CRTC.crtR12GrXCurr[pn]; int gy4th = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; gx3rd += half; gx4th += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]), 0)] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[0])] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 1] = ((p = tp >>> 24 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]), 0)] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[0])] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 2] = ((p = tp >>> 20 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]), 0)] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[0])] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 3] = ((p = tp >>> 16 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]), 0)] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[0])] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 4] = ((p = tp >>> 12 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]), 0)] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[0])] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 5] = ((p = tp >>> 8 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]), 0)] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[0])] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 6] = ((p = tp >>> 4 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]), 0)] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[0])] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 7] = ((p = tp & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]), 0)] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[0])] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]), 0)] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[0])] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 1] = ((p = tp >>> 24 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]), 0)] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[0])] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 2] = ((p = tp >>> 20 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]), 0)] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[0])] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 3] = ((p = tp >>> 16 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]), 0)] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[0])] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 4] = ((p = tp >>> 12 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]), 0)] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[0])] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 5] = ((p = tp >>> 8 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]), 0)] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[0])] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 6] = ((p = tp >>> 4 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]), 0)] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[0])] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 7] = ((p = tp & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]), 0)] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[0])] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //TGs_XHCT //================================================================================ //TGs_XHPT ($0003,$21xx,$1D2F) // 概要 // TGs テキスト>512ドット65536色1プレーン>スプライト(OFF) // XHPT 1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと奥のスプライト・テキストのカラーを混ぜる // 手順 // テキストパレットが0でないとき // テキストカラーが0でないとき // テキストカラー // さもなくば(テキストカラーが0のとき) // 1番目のパレットが1以下のとき // グラフィックパレット0のカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラーとカラー0を混ぜたカラー(0は黒) // さもなくば(テキストパレットが0のとき) // 1番目のパレットが1以下のとき // グラフィックパレット0のカラーが0でないとき // グラフィックパレット0のカラー // さもなくば(グラフィックパレット0のカラーが0のとき) // スプライトパレット0のカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラーが0でないとき // 1番目のカラー // さもなくば(1番目のカラーが0のとき) // スプライトパレット0のカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラーと // スプライトパレット0のカラー(0は黒) // を混ぜたカラー(0は黒) // 中間コード1 // (txp()!=0?(tpc(txp())!=0?tpc(txp()):(g1p()<=1?gpc(0,0):ls1(g1p())==0?gpc(g1p(),g1p()):mix(gpc(tev(g1p()),tev(g1p())),0))):(g1p()<=1?(gpc(0,0)!=0?gpc(0,0):spc(0)):ls1(g1p())==0?(gpc(g1p(),g1p())!=0?gpc(g1p(),g1p()):spc(0)):mix(gpc(tev(g1p()),tev(g1p())),spc(0)))) // 中間コード2 // txp()!=0?tpc(txp())!=0?tpc(txp()):g1p()<=1?gpc(0,0):ls1(g1p())==0?gpc(g1p(),g1p()):mix(gpc(tev(g1p()),tev(g1p())),0):g1p()<=1?gpc(0,0)!=0?gpc(0,0):spc(0):ls1(g1p())==0?gpc(g1p(),g1p())!=0?gpc(g1p(),g1p()):spc(0):mix(gpc(tev(g1p()),tev(g1p())),spc(0)) // 中間コード3 // (v0=txp())!=0?(v1=tpc(v0))!=0?v1:(v2=g1p())<=1?gpc(0,0):ls1(v2)==0?gpc(v2,v2):mix(gpc(v8=tev(v2),v8),0):(v9=g1p())<=1?(v10=gpc(0,0))!=0?v10:spc(0):ls1(v9)==0?(v13=gpc(v9,v9))!=0?v13:spc(0):mix(gpc(v17=tev(v9),v17),spc(0)) // 中間コード4 // (p=txp())!=0?(q=tpc(p))!=0?q:(p=g1p())<=1?gpc(0,0):ls1(p)==0?gpc(p,p):mix(gpc(q=tev(p),q),0):(p=g1p())<=1?(p=gpc(0,0))!=0?p:spc(0):ls1(p)==0?(q=gpc(p,p))!=0?q:spc(0):mix(gpc(q=tev(p),q),spc(0)) // 中間コード5 // (p=txp())!=0?(q=tpc(p))!=0?q:(p=g1p())<=1?gpc(0,0):(p&1)==0?gpc(p,p):mix(gpc(q=p&-2,q),0):(p=g1p())<=1?(p=gpc(0,0))!=0?p:spc(0):(p&1)==0?(q=gpc(p,p))!=0?q:spc(0):mix(gpc(q=p&-2,q),spc(0)) // 中間コード6 // (p=txp())!=0?(q=tpc(p))!=0?cto(q):(p=g1p())<=1?gpo(0,0):(p&1)==0?gpo(p,p):cto(mix(gpc(q=p&-2,q),0)):(p=g1p())<=1?(p=gpc(0,0))!=0?cto(p):spo(0):(p&1)==0?(q=gpc(p,p))!=0?cto(q):spo(0):cto(mix(gpc(q=p&-2,q),spc(0))) TGs_XHPT { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのbit3-0のGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //1番目のパレットのbit7-4のGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 4 & 3; //1番目のパレットのbit11-8のGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gy3rd = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 6 & 3; //1番目のパレットのbit15-12のGVRAMページ番号 int gx4th = CRTC.crtR12GrXCurr[pn]; int gy4th = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; gx3rd += half; gx4th += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy4th | gx4th & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])) <= 1 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255]] : (p & 1) == 0 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255]] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]), 0)] : (p = (GraphicScreen.graM4[gy4th | gx4th & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])) <= 1 ? (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 1] = ((p = tp >>> 24 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) <= 1 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255]] : (p & 1) == 0 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255]] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]), 0)] : (p = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) <= 1 ? (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 2] = ((p = tp >>> 20 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) <= 1 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255]] : (p & 1) == 0 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255]] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]), 0)] : (p = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) <= 1 ? (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 3] = ((p = tp >>> 16 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) <= 1 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255]] : (p & 1) == 0 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255]] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]), 0)] : (p = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) <= 1 ? (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 4] = ((p = tp >>> 12 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) <= 1 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255]] : (p & 1) == 0 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255]] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]), 0)] : (p = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) <= 1 ? (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 5] = ((p = tp >>> 8 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) <= 1 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255]] : (p & 1) == 0 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255]] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]), 0)] : (p = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) <= 1 ? (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 6] = ((p = tp >>> 4 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) <= 1 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255]] : (p & 1) == 0 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255]] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]), 0)] : (p = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) <= 1 ? (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 7] = ((p = tp & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) <= 1 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255]] : (p & 1) == 0 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255]] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]), 0)] : (p = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) <= 1 ? (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[0])]); gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy4th | gx4th & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])) <= 1 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255]] : (p & 1) == 0 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255]] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]), 0)] : (p = (GraphicScreen.graM4[gy4th | gx4th & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])) <= 1 ? (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 1] = ((p = tp >>> 24 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) <= 1 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255]] : (p & 1) == 0 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255]] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]), 0)] : (p = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) <= 1 ? (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 2] = ((p = tp >>> 20 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) <= 1 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255]] : (p & 1) == 0 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255]] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]), 0)] : (p = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) <= 1 ? (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 3] = ((p = tp >>> 16 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) <= 1 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255]] : (p & 1) == 0 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255]] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]), 0)] : (p = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) <= 1 ? (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 4] = ((p = tp >>> 12 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) <= 1 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255]] : (p & 1) == 0 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255]] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]), 0)] : (p = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) <= 1 ? (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 5] = ((p = tp >>> 8 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) <= 1 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255]] : (p & 1) == 0 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255]] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]), 0)] : (p = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) <= 1 ? (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 6] = ((p = tp >>> 4 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) <= 1 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255]] : (p & 1) == 0 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255]] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]), 0)] : (p = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) <= 1 ? (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 7] = ((p = tp & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) <= 1 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255]] : (p & 1) == 0 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255]] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]), 0)] : (p = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 12 | GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] << 8 | GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) <= 1 ? (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[0])]); gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //TGs_XHPT //================================================================================ //THs ($0004,$21xx,$0030) // 概要 // THs テキスト>1024ドット16色1プレーン>スプライト(OFF) // 拡張なし // 手順 // テキストパレットが0でないとき // テキストカラーが0でないとき // テキストカラー // さもなくば(テキストカラーが0のとき) // 1番目のカラー(0は黒) // さもなくば(テキストパレットが0のとき) // 1番目のカラーが0でないとき // 1番目のカラー // さもなくば(1番目のカラーが0のとき) // スプライトパレット0のカラー(0は黒) // 中間コード1 // (txp()!=0?(tpc(txp())!=0?tpc(txp()):hpc(h1p())):(hpc(h1p())!=0?hpc(h1p()):spc(0))) // 中間コード2 // txp()!=0?tpc(txp())!=0?tpc(txp()):hpc(h1p()):hpc(h1p())!=0?hpc(h1p()):spc(0) // 中間コード3 // (v0=txp())!=0?(v1=tpc(v0))!=0?v1:hpc(h1p()):(v4=hpc(h1p()))!=0?v4:spc(0) // 中間コード4 // (p=txp())!=0?(q=tpc(p))!=0?q:hpc(h1p()):(p=hpc(h1p()))!=0?p:spc(0) // 中間コード5 // (p=txp())!=0?(q=tpc(p))!=0?q:hpc(h1p()):(p=hpc(h1p()))!=0?p:spc(0) // 中間コード6 // (p=txp())!=0?(q=tpc(p))!=0?cto(q):hpo(h1p()):(p=hpc(h1p()))!=0?cto(p):spo(0) THs { @Override public void drawRaster (int src, int dst, boolean rh) { int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int gx = CRTC.crtR12GrXCurr[0]; //1024ドットx座標。溢れは無視する int gy = CRTC.crtR13GrYZero[0] + src; //1024ドットy座標。溢れは無視する int ga0 = ((gy & 511) << 9); //x=0,y&=511の1024ドットアドレス int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4); //y<512?G2nd|G1st:G4th|G3rd int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; tc = tc + (half >> 3) & CRTC.crtMask511; gx += half; da += half; } int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511); //1024ドットアドレス if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int dw = Math.min (db - da, (512 - (gx & 511)) & -8); //今回の幅。8の倍数 gx += dw; //次回の1024ドットx座標 int dc = da + dw; //今回のARGB出力インデックスの終了位置 while (da < dc) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[GraphicScreen.graM4[ga]] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[ga]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 1] = ((p = tp >>> 24 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[GraphicScreen.graM4[ga + 1]] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[ga + 1]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 2] = ((p = tp >>> 20 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[GraphicScreen.graM4[ga + 2]] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[ga + 2]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 3] = ((p = tp >>> 16 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[GraphicScreen.graM4[ga + 3]] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[ga + 3]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 4] = ((p = tp >>> 12 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[GraphicScreen.graM4[ga + 4]] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[ga + 4]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 5] = ((p = tp >>> 8 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[GraphicScreen.graM4[ga + 5]] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[ga + 5]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 6] = ((p = tp >>> 4 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[GraphicScreen.graM4[ga + 6]] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[ga + 6]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 7] = ((p = tp & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[GraphicScreen.graM4[ga + 7]] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[ga + 7]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); ga += 8; da += 8; } //while da<dc if (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 for (int k = 0; k < 8; k++) { if ((gx & 511) == 0) { //gxが512の倍数のとき ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18); //gaを再計算する } gx++; int p, q; XEiJ.pnlBM[da] = ((p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[GraphicScreen.graM4[ga]] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[ga]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); tp <<= 4; ga++; da++; } //for k } //if da<db } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { int dw = Math.min (db - da, (512 - (gx & 511)) & -8); //今回の幅。8の倍数 gx += dw; //次回の1024ドットx座標 int dc = da + dw; //今回のARGB出力インデックスの終了位置 while (da < dc) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[GraphicScreen.graM4[ga]] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[ga]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 1] = ((p = tp >>> 24 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[GraphicScreen.graM4[ga + 1]] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[ga + 1]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 2] = ((p = tp >>> 20 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[GraphicScreen.graM4[ga + 2]] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[ga + 2]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 3] = ((p = tp >>> 16 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[GraphicScreen.graM4[ga + 3]] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[ga + 3]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 4] = ((p = tp >>> 12 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[GraphicScreen.graM4[ga + 4]] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[ga + 4]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 5] = ((p = tp >>> 8 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[GraphicScreen.graM4[ga + 5]] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[ga + 5]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 6] = ((p = tp >>> 4 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[GraphicScreen.graM4[ga + 6]] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[ga + 6]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 7] = ((p = tp & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[GraphicScreen.graM4[ga + 7]] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[ga + 7]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); ga += 8; da += 8; } //while da<dc if (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 for (int k = 0; k < 8; k++) { if ((gx & 511) == 0) { //gxが512の倍数のとき ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18); //gaを再計算する } gx++; int p, q; XEiJ.pnlBM[da] = ((p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[GraphicScreen.graM4[ga]] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[ga]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); tp <<= 4; ga++; da++; } //for k } //if da<db } //while da<db ts -= 16; //ts=1 } //if ts==0 } //drawRaster }, //THs //================================================================================ //XTHs // 概要 // THs テキスト>1024ドット16色1プレーン>スプライト(OFF) // 拡張あり XTHs { @Override public void drawRaster (int src, int dst, boolean rh) { switch (VideoController.vcnReg3Curr >>> 8 & 0b01011111) { // .A.XHPGT case 0b00010000: //THs_XWC case 0b00010001: //THs_XWC case 0b00010010: //THs_XWC case 0b00010011: //THs_XWC THs_XWC.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00010100: //THs_XWP case 0b00010101: //THs_XWP case 0b00010110: //THs_XWP case 0b00010111: //THs_XWP THs_XWP.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011000: //THs_XHC THs.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011001: //THs_XHCT THs_XHCT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011101: //THs_XHPT THs_XHPT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b01000000: //THs_A case 0b01000001: //THs_A case 0b01000010: //THs_A case 0b01000011: //THs_A case 0b01000100: //THs_A case 0b01000101: //THs_A case 0b01000110: //THs_A case 0b01000111: //THs_A case 0b01001000: //THs_A case 0b01001001: //THs_A case 0b01001010: //THs_A case 0b01001011: //THs_A case 0b01001100: //THs_A case 0b01001101: //THs_A case 0b01001110: //THs_A case 0b01001111: //THs_A case 0b01010000: //THs_A case 0b01010001: //THs_A case 0b01010010: //THs_A case 0b01010011: //THs_A case 0b01010100: //THs_A case 0b01010101: //THs_A case 0b01010110: //THs_A case 0b01010111: //THs_A case 0b01011000: //THs_A case 0b01011001: //THs_A case 0b01011010: //THs_A case 0b01011011: //THs_A case 0b01011100: //THs_A case 0b01011101: //THs_A case 0b01011110: //THs_A case 0b01011111: //THs_A H_A.drawRaster (src, dst, rh); break; default: THs.drawRaster (src, dst, rh); VideoController.vcnReportUnimplemented (XTHs); } //switch } //drawRaster }, //XTHs //================================================================================ //THs_XWC ($0004,$21xx,$1030) // 概要 // THs テキスト>1024ドット16色1プレーン>スプライト(OFF) // XWC 優先順位に関わらず0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のパレットのカラーだけ表示する // 手順 // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // テキストパレットが0でないとき // テキストカラーが0でないとき // テキストカラー // さもなくば(テキストカラーが0のとき) // 1番目のカラー(0は黒) // さもなくば(テキストパレットが0のとき) // 1番目のカラーが0でないとき // 1番目のカラー // さもなくば(1番目のカラーが0のとき) // スプライトパレット0のカラー(0は黒) // 中間コード1 // (ls1(hpc(tev(h1p())))!=0?hpc(h1p()):(txp()!=0?(tpc(txp())!=0?tpc(txp()):hpc(h1p())):(hpc(h1p())!=0?hpc(h1p()):spc(0)))) // 中間コード2 // ls1(hpc(tev(h1p())))!=0?hpc(h1p()):txp()!=0?tpc(txp())!=0?tpc(txp()):hpc(h1p()):hpc(h1p())!=0?hpc(h1p()):spc(0) // 中間コード3 // ls1(hpc(tev(v3=h1p())))!=0?hpc(v3):(v5=txp())!=0?(v6=tpc(v5))!=0?v6:hpc(v3):(v8=hpc(v3))!=0?v8:spc(0) // 中間コード4 // ls1(hpc(tev(p=h1p())))!=0?hpc(p):(q=txp())!=0?(r=tpc(q))!=0?r:hpc(p):(q=hpc(p))!=0?q:spc(0) // 中間コード5 // (hpc((p=h1p())&-2)&1)!=0?hpc(p):(q=txp())!=0?(r=tpc(q))!=0?r:hpc(p):(q=hpc(p))!=0?q:spc(0) // 中間コード6 // (hpc((p=h1p())&-2)&1)!=0?hpo(p):(q=txp())!=0?(r=tpc(q))!=0?cto(r):hpo(p):(q=hpc(p))!=0?cto(q):spo(0) THs_XWC { @Override public void drawRaster (int src, int dst, boolean rh) { int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int gx = CRTC.crtR12GrXCurr[0]; //1024ドットx座標。溢れは無視する int gy = CRTC.crtR13GrYZero[0] + src; //1024ドットy座標。溢れは無視する int ga0 = ((gy & 511) << 9); //x=0,y&=511の1024ドットアドレス int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4); //y<512?G2nd|G1st:G4th|G3rd int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; tc = tc + (half >> 3) & CRTC.crtMask511; gx += half; da += half; } int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511); //1024ドットアドレス if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int dw = Math.min (db - da, (512 - (gx & 511)) & -8); //今回の幅。8の倍数 gx += dw; //次回の1024ドットx座標 int dc = da + dw; //今回のARGB出力インデックスの終了位置 while (da < dc) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q, r; XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 28) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 1] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 1]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 24 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 2] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 2]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 20 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 3] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 3]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 16 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 4] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 4]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 12 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 5] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 5]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 8 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 6] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 6]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 4 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 7] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 7]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); ga += 8; da += 8; } //while da<dc if (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 for (int k = 0; k < 8; k++) { if ((gx & 511) == 0) { //gxが512の倍数のとき ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18); //gaを再計算する } gx++; int p, q, r; XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 28) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); tp <<= 4; ga++; da++; } //for k } //if da<db } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { int dw = Math.min (db - da, (512 - (gx & 511)) & -8); //今回の幅。8の倍数 gx += dw; //次回の1024ドットx座標 int dc = da + dw; //今回のARGB出力インデックスの終了位置 while (da < dc) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q, r; XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 28) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 1] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 1]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 24 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 2] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 2]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 20 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 3] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 3]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 16 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 4] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 4]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 12 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 5] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 5]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 8 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 6] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 6]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 4 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 7] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 7]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); ga += 8; da += 8; } //while da<dc if (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 for (int k = 0; k < 8; k++) { if ((gx & 511) == 0) { //gxが512の倍数のとき ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18); //gaを再計算する } gx++; int p, q, r; XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 28) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); tp <<= 4; ga++; da++; } //for k } //if da<db } //while da<db ts -= 16; //ts=1 } //if ts==0 } //drawRaster }, //THs_XWC //================================================================================ //THs_XWP ($0004,$21xx,$1430) // 概要 // THs テキスト>1024ドット16色1プレーン>スプライト(OFF) // XWP 優先順位に関わらず1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーだけ表示する // 手順 // 1番目のパレットが1以下のとき // テキストパレットが0でないとき // テキストカラーが0でないとき // テキストカラー // さもなくば(テキストカラーが0のとき) // グラフィックパレット0のカラー(0は黒) // さもなくば(テキストパレットが0のとき) // グラフィックパレット0のカラーが0でないとき // グラフィックパレット0のカラー // さもなくば(グラフィックパレット0のカラーが0のとき) // スプライトパレット0のカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // テキストパレットが0でないとき // テキストカラーが0でないとき // テキストカラー // さもなくば(テキストカラーが0のとき) // 1番目のカラー(0は黒) // さもなくば(テキストパレットが0のとき) // 1番目のカラーが0でないとき // 1番目のカラー // さもなくば(1番目のカラーが0のとき) // スプライトパレット0のカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラー(0は黒) // 中間コード1 // (h1p()<=1?(txp()!=0?(tpc(txp())!=0?tpc(txp()):hpc(0)):(hpc(0)!=0?hpc(0):spc(0))):ls1(h1p())==0?(txp()!=0?(tpc(txp())!=0?tpc(txp()):hpc(h1p())):(hpc(h1p())!=0?hpc(h1p()):spc(0))):hpc(tev(h1p()))) // 中間コード2 // h1p()<=1?txp()!=0?tpc(txp())!=0?tpc(txp()):hpc(0):hpc(0)!=0?hpc(0):spc(0):ls1(h1p())==0?txp()!=0?tpc(txp())!=0?tpc(txp()):hpc(h1p()):hpc(h1p())!=0?hpc(h1p()):spc(0):hpc(tev(h1p())) // 中間コード3 // (v0=h1p())<=1?(v1=txp())!=0?(v2=tpc(v1))!=0?v2:hpc(0):(v4=hpc(0))!=0?v4:spc(0):ls1(v0)==0?(v7=txp())!=0?(v8=tpc(v7))!=0?v8:hpc(v0):(v10=hpc(v0))!=0?v10:spc(0):hpc(tev(v0)) // 中間コード4 // (p=h1p())<=1?(p=txp())!=0?(q=tpc(p))!=0?q:hpc(0):(p=hpc(0))!=0?p:spc(0):ls1(p)==0?(q=txp())!=0?(r=tpc(q))!=0?r:hpc(p):(q=hpc(p))!=0?q:spc(0):hpc(tev(p)) // 中間コード5 // (p=h1p())<=1?(p=txp())!=0?(q=tpc(p))!=0?q:hpc(0):(p=hpc(0))!=0?p:spc(0):(p&1)==0?(q=txp())!=0?(r=tpc(q))!=0?r:hpc(p):(q=hpc(p))!=0?q:spc(0):hpc(p&-2) // 中間コード6 // (p=h1p())<=1?(p=txp())!=0?(q=tpc(p))!=0?cto(q):hpo(0):(p=hpc(0))!=0?cto(p):spo(0):(p&1)==0?(q=txp())!=0?(r=tpc(q))!=0?cto(r):hpo(p):(q=hpc(p))!=0?cto(q):spo(0):hpo(p&-2) THs_XWP { @Override public void drawRaster (int src, int dst, boolean rh) { int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int gx = CRTC.crtR12GrXCurr[0]; //1024ドットx座標。溢れは無視する int gy = CRTC.crtR13GrYZero[0] + src; //1024ドットy座標。溢れは無視する int ga0 = ((gy & 511) << 9); //x=0,y&=511の1024ドットアドレス int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4); //y<512?G2nd|G1st:G4th|G3rd int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; tc = tc + (half >> 3) & CRTC.crtMask511; gx += half; da += half; } int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511); //1024ドットアドレス if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int dw = Math.min (db - da, (512 - (gx & 511)) & -8); //今回の幅。8の倍数 gx += dw; //次回の1024ドットx座標 int dc = da + dw; //今回のARGB出力インデックスの終了位置 while (da < dc) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q, r; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[ga]) <= 1 ? (p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = tp >>> 28) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[ga + 1]) <= 1 ? (p = tp >>> 24 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = tp >>> 24 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[ga + 2]) <= 1 ? (p = tp >>> 20 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = tp >>> 20 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[ga + 3]) <= 1 ? (p = tp >>> 16 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = tp >>> 16 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[ga + 4]) <= 1 ? (p = tp >>> 12 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = tp >>> 12 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[ga + 5]) <= 1 ? (p = tp >>> 8 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = tp >>> 8 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[ga + 6]) <= 1 ? (p = tp >>> 4 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = tp >>> 4 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[ga + 7]) <= 1 ? (p = tp & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = tp & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); ga += 8; da += 8; } //while da<dc if (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 for (int k = 0; k < 8; k++) { if ((gx & 511) == 0) { //gxが512の倍数のとき ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18); //gaを再計算する } gx++; int p, q, r; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[ga]) <= 1 ? (p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = tp >>> 28) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); tp <<= 4; ga++; da++; } //for k } //if da<db } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { int dw = Math.min (db - da, (512 - (gx & 511)) & -8); //今回の幅。8の倍数 gx += dw; //次回の1024ドットx座標 int dc = da + dw; //今回のARGB出力インデックスの終了位置 while (da < dc) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q, r; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[ga]) <= 1 ? (p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = tp >>> 28) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[ga + 1]) <= 1 ? (p = tp >>> 24 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = tp >>> 24 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[ga + 2]) <= 1 ? (p = tp >>> 20 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = tp >>> 20 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[ga + 3]) <= 1 ? (p = tp >>> 16 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = tp >>> 16 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[ga + 4]) <= 1 ? (p = tp >>> 12 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = tp >>> 12 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[ga + 5]) <= 1 ? (p = tp >>> 8 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = tp >>> 8 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[ga + 6]) <= 1 ? (p = tp >>> 4 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = tp >>> 4 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[ga + 7]) <= 1 ? (p = tp & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = tp & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); ga += 8; da += 8; } //while da<dc if (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 for (int k = 0; k < 8; k++) { if ((gx & 511) == 0) { //gxが512の倍数のとき ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18); //gaを再計算する } gx++; int p, q, r; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[ga]) <= 1 ? (p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = tp >>> 28) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); tp <<= 4; ga++; da++; } //for k } //if da<db } //while da<db ts -= 16; //ts=1 } //if ts==0 } //drawRaster }, //THs_XWP //================================================================================ //THs_XHCT ($0004,$21xx,$1930) // 概要 // THs テキスト>1024ドット16色1プレーン>スプライト(OFF) // XHCT 0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のカラーと奥のスプライト・テキストのカラーを混ぜる // 手順 // テキストパレットが0でないとき // テキストカラーが0でないとき // テキストカラー // さもなくば(テキストカラーが0のとき) // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のカラーとカラー0を混ぜたカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // 1番目のカラー(0は黒) // さもなくば(テキストパレットが0のとき) // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のカラーと // スプライトパレット0のカラー(0は黒) // を混ぜたカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // 1番目のカラーが0でないとき // 1番目のカラー // さもなくば(1番目のカラーが0のとき) // スプライトパレット0のカラー(0は黒) // 中間コード1 // (txp()!=0?(tpc(txp())!=0?tpc(txp()):(ls1(hpc(tev(h1p())))!=0?mix(hpc(h1p()),0):hpc(h1p()))):(ls1(hpc(tev(h1p())))!=0?mix(hpc(h1p()),spc(0)):(hpc(h1p())!=0?hpc(h1p()):spc(0)))) // 中間コード2 // txp()!=0?tpc(txp())!=0?tpc(txp()):ls1(hpc(tev(h1p())))!=0?mix(hpc(h1p()),0):hpc(h1p()):ls1(hpc(tev(h1p())))!=0?mix(hpc(h1p()),spc(0)):hpc(h1p())!=0?hpc(h1p()):spc(0) // 中間コード3 // (v0=txp())!=0?(v1=tpc(v0))!=0?v1:ls1(hpc(tev(v5=h1p())))!=0?mix(hpc(v5),0):hpc(v5):ls1(hpc(tev(v12=h1p())))!=0?mix(hpc(v12),spc(0)):(v16=hpc(v12))!=0?v16:spc(0) // 中間コード4 // (p=txp())!=0?(q=tpc(p))!=0?q:ls1(hpc(tev(p=h1p())))!=0?mix(hpc(p),0):hpc(p):ls1(hpc(tev(p=h1p())))!=0?mix(hpc(p),spc(0)):(q=hpc(p))!=0?q:spc(0) // 中間コード5 // (p=txp())!=0?(q=tpc(p))!=0?q:(hpc((p=h1p())&-2)&1)!=0?mix(hpc(p),0):hpc(p):(hpc((p=h1p())&-2)&1)!=0?mix(hpc(p),spc(0)):(q=hpc(p))!=0?q:spc(0) // 中間コード6 // (p=txp())!=0?(q=tpc(p))!=0?cto(q):(hpc((p=h1p())&-2)&1)!=0?cto(mix(hpc(p),0)):hpo(p):(hpc((p=h1p())&-2)&1)!=0?cto(mix(hpc(p),spc(0))):(q=hpc(p))!=0?cto(q):spo(0) THs_XHCT { @Override public void drawRaster (int src, int dst, boolean rh) { int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int gx = CRTC.crtR12GrXCurr[0]; //1024ドットx座標。溢れは無視する int gy = CRTC.crtR13GrYZero[0] + src; //1024ドットy座標。溢れは無視する int ga0 = ((gy & 511) << 9); //x=0,y&=511の1024ドットアドレス int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4); //y<512?G2nd|G1st:G4th|G3rd int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; tc = tc + (half >> 3) & CRTC.crtMask511; gx += half; da += half; } int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511); //1024ドットアドレス if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int dw = Math.min (db - da, (512 - (gx & 511)) & -8); //今回の幅。8の倍数 gx += dw; //次回の1024ドットx座標 int dc = da + dw; //今回のARGB出力インデックスの終了位置 while (da < dc) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 1] = ((p = tp >>> 24 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 1]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 1]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 2] = ((p = tp >>> 20 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 2]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 2]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 3] = ((p = tp >>> 16 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 3]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 3]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 4] = ((p = tp >>> 12 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 4]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 4]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 5] = ((p = tp >>> 8 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 5]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 5]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 6] = ((p = tp >>> 4 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 6]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 6]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 7] = ((p = tp & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 7]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 7]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); ga += 8; da += 8; } //while da<dc if (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 for (int k = 0; k < 8; k++) { if ((gx & 511) == 0) { //gxが512の倍数のとき ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18); //gaを再計算する } gx++; int p, q; XEiJ.pnlBM[da] = ((p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); tp <<= 4; ga++; da++; } //for k } //if da<db } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { int dw = Math.min (db - da, (512 - (gx & 511)) & -8); //今回の幅。8の倍数 gx += dw; //次回の1024ドットx座標 int dc = da + dw; //今回のARGB出力インデックスの終了位置 while (da < dc) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 1] = ((p = tp >>> 24 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 1]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 1]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 2] = ((p = tp >>> 20 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 2]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 2]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 3] = ((p = tp >>> 16 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 3]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 3]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 4] = ((p = tp >>> 12 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 4]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 4]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 5] = ((p = tp >>> 8 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 5]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 5]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 6] = ((p = tp >>> 4 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 6]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 6]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 7] = ((p = tp & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 7]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 7]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); ga += 8; da += 8; } //while da<dc if (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 for (int k = 0; k < 8; k++) { if ((gx & 511) == 0) { //gxが512の倍数のとき ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18); //gaを再計算する } gx++; int p, q; XEiJ.pnlBM[da] = ((p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); tp <<= 4; ga++; da++; } //for k } //if da<db } //while da<db ts -= 16; //ts=1 } //if ts==0 } //drawRaster }, //THs_XHCT //================================================================================ //THs_XHPT ($0004,$21xx,$1D30) // 概要 // THs テキスト>1024ドット16色1プレーン>スプライト(OFF) // XHPT 1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと奥のスプライト・テキストのカラーを混ぜる // 手順 // テキストパレットが0でないとき // テキストカラーが0でないとき // テキストカラー // さもなくば(テキストカラーが0のとき) // 1番目のパレットが1以下のとき // グラフィックパレット0のカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラーとカラー0を混ぜたカラー(0は黒) // さもなくば(テキストパレットが0のとき) // 1番目のパレットが1以下のとき // グラフィックパレット0のカラーが0でないとき // グラフィックパレット0のカラー // さもなくば(グラフィックパレット0のカラーが0のとき) // スプライトパレット0のカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラーが0でないとき // 1番目のカラー // さもなくば(1番目のカラーが0のとき) // スプライトパレット0のカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラーと // スプライトパレット0のカラー(0は黒) // を混ぜたカラー(0は黒) // 中間コード1 // (txp()!=0?(tpc(txp())!=0?tpc(txp()):(h1p()<=1?hpc(0):ls1(h1p())==0?hpc(h1p()):mix(hpc(tev(h1p())),0))):(h1p()<=1?(hpc(0)!=0?hpc(0):spc(0)):ls1(h1p())==0?(hpc(h1p())!=0?hpc(h1p()):spc(0)):mix(hpc(tev(h1p())),spc(0)))) // 中間コード2 // txp()!=0?tpc(txp())!=0?tpc(txp()):h1p()<=1?hpc(0):ls1(h1p())==0?hpc(h1p()):mix(hpc(tev(h1p())),0):h1p()<=1?hpc(0)!=0?hpc(0):spc(0):ls1(h1p())==0?hpc(h1p())!=0?hpc(h1p()):spc(0):mix(hpc(tev(h1p())),spc(0)) // 中間コード3 // (v0=txp())!=0?(v1=tpc(v0))!=0?v1:(v2=h1p())<=1?hpc(0):ls1(v2)==0?hpc(v2):mix(hpc(tev(v2)),0):(v9=h1p())<=1?(v10=hpc(0))!=0?v10:spc(0):ls1(v9)==0?(v13=hpc(v9))!=0?v13:spc(0):mix(hpc(tev(v9)),spc(0)) // 中間コード4 // (p=txp())!=0?(q=tpc(p))!=0?q:(p=h1p())<=1?hpc(0):ls1(p)==0?hpc(p):mix(hpc(tev(p)),0):(p=h1p())<=1?(p=hpc(0))!=0?p:spc(0):ls1(p)==0?(q=hpc(p))!=0?q:spc(0):mix(hpc(tev(p)),spc(0)) // 中間コード5 // (p=txp())!=0?(q=tpc(p))!=0?q:(p=h1p())<=1?hpc(0):(p&1)==0?hpc(p):mix(hpc(p&-2),0):(p=h1p())<=1?(p=hpc(0))!=0?p:spc(0):(p&1)==0?(q=hpc(p))!=0?q:spc(0):mix(hpc(p&-2),spc(0)) // 中間コード6 // (p=txp())!=0?(q=tpc(p))!=0?cto(q):(p=h1p())<=1?hpo(0):(p&1)==0?hpo(p):cto(mix(hpc(p&-2),0)):(p=h1p())<=1?(p=hpc(0))!=0?cto(p):spo(0):(p&1)==0?(q=hpc(p))!=0?cto(q):spo(0):cto(mix(hpc(p&-2),spc(0))) THs_XHPT { @Override public void drawRaster (int src, int dst, boolean rh) { int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int gx = CRTC.crtR12GrXCurr[0]; //1024ドットx座標。溢れは無視する int gy = CRTC.crtR13GrYZero[0] + src; //1024ドットy座標。溢れは無視する int ga0 = ((gy & 511) << 9); //x=0,y&=511の1024ドットアドレス int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4); //y<512?G2nd|G1st:G4th|G3rd int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; tc = tc + (half >> 3) & CRTC.crtMask511; gx += half; da += half; } int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511); //1024ドットアドレス if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int dw = Math.min (db - da, (512 - (gx & 511)) & -8); //今回の幅。8の倍数 gx += dw; //次回の1024ドットx座標 int dc = da + dw; //今回のARGB出力インデックスの終了位置 while (da < dc) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[ga]) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = GraphicScreen.graM4[ga]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 1] = ((p = tp >>> 24 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[ga + 1]) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = GraphicScreen.graM4[ga + 1]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 2] = ((p = tp >>> 20 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[ga + 2]) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = GraphicScreen.graM4[ga + 2]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 3] = ((p = tp >>> 16 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[ga + 3]) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = GraphicScreen.graM4[ga + 3]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 4] = ((p = tp >>> 12 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[ga + 4]) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = GraphicScreen.graM4[ga + 4]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 5] = ((p = tp >>> 8 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[ga + 5]) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = GraphicScreen.graM4[ga + 5]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 6] = ((p = tp >>> 4 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[ga + 6]) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = GraphicScreen.graM4[ga + 6]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 7] = ((p = tp & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[ga + 7]) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = GraphicScreen.graM4[ga + 7]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); ga += 8; da += 8; } //while da<dc if (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 for (int k = 0; k < 8; k++) { if ((gx & 511) == 0) { //gxが512の倍数のとき ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18); //gaを再計算する } gx++; int p, q; XEiJ.pnlBM[da] = ((p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[ga]) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = GraphicScreen.graM4[ga]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); tp <<= 4; ga++; da++; } //for k } //if da<db } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { int dw = Math.min (db - da, (512 - (gx & 511)) & -8); //今回の幅。8の倍数 gx += dw; //次回の1024ドットx座標 int dc = da + dw; //今回のARGB出力インデックスの終了位置 while (da < dc) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[ga]) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = GraphicScreen.graM4[ga]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 1] = ((p = tp >>> 24 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[ga + 1]) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = GraphicScreen.graM4[ga + 1]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 2] = ((p = tp >>> 20 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[ga + 2]) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = GraphicScreen.graM4[ga + 2]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 3] = ((p = tp >>> 16 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[ga + 3]) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = GraphicScreen.graM4[ga + 3]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 4] = ((p = tp >>> 12 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[ga + 4]) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = GraphicScreen.graM4[ga + 4]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 5] = ((p = tp >>> 8 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[ga + 5]) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = GraphicScreen.graM4[ga + 5]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 6] = ((p = tp >>> 4 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[ga + 6]) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = GraphicScreen.graM4[ga + 6]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 7] = ((p = tp & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[ga + 7]) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = GraphicScreen.graM4[ga + 7]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); ga += 8; da += 8; } //while da<dc if (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 for (int k = 0; k < 8; k++) { if ((gx & 511) == 0) { //gxが512の倍数のとき ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18); //gaを再計算する } gx++; int p, q; XEiJ.pnlBM[da] = ((p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[ga]) <= 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = GraphicScreen.graM4[ga]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); tp <<= 4; ga++; da++; } //for k } //if da<db } //while da<db ts -= 16; //ts=1 } //if ts==0 } //drawRaster }, //THs_XHPT //================================================================================ //TIs ($0005,$21xx,$0030) // 概要 // TIs テキスト>1024ドット256色1プレーン>スプライト(OFF) // 拡張なし // 手順 // テキストパレットが0でないとき // テキストカラーが0でないとき // テキストカラー // さもなくば(テキストカラーが0のとき) // 1番目のカラー(0は黒) // さもなくば(テキストパレットが0のとき) // 1番目のカラーが0でないとき // 1番目のカラー // さもなくば(1番目のカラーが0のとき) // スプライトパレット0のカラー(0は黒) // 中間コード1 // (txp()!=0?(tpc(txp())!=0?tpc(txp()):ipc(i1p())):(ipc(i1p())!=0?ipc(i1p()):spc(0))) // 中間コード2 // txp()!=0?tpc(txp())!=0?tpc(txp()):ipc(i1p()):ipc(i1p())!=0?ipc(i1p()):spc(0) // 中間コード3 // (v0=txp())!=0?(v1=tpc(v0))!=0?v1:ipc(i1p()):(v4=ipc(i1p()))!=0?v4:spc(0) // 中間コード4 // (p=txp())!=0?(q=tpc(p))!=0?q:ipc(i1p()):(p=ipc(i1p()))!=0?p:spc(0) // 中間コード5 // (p=txp())!=0?(q=tpc(p))!=0?q:ipc(i1p()):(p=ipc(i1p()))!=0?p:spc(0) // 中間コード6 // (p=txp())!=0?(q=tpc(p))!=0?cto(q):ipo(i1p()):(p=ipc(i1p()))!=0?cto(p):spo(0) TIs { @Override public void drawRaster (int src, int dst, boolean rh) { int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int gx = CRTC.crtR12GrXCurr[0]; //1024ドットx座標。溢れは無視する int gy = CRTC.crtR13GrYZero[0] + src; //1024ドットy座標。溢れは無視する int ga0 = ((gy & 511) << 9); //x=0,y&=511の1024ドットアドレス int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4); //y<512?G2nd|G1st:G4th|G3rd int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; tc = tc + (half >> 3) & CRTC.crtMask511; gx += half; da += half; } int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511); //1024ドットアドレス if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int dw = Math.min (db - da, (512 - (gx & 511)) & -8); //今回の幅。8の倍数 gx += dw; //次回の1024ドットx座標 int dc = da + dw; //今回のARGB出力インデックスの終了位置 while (da < dc) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[(GraphicScreen.graM4[ga + 1048576] << 4 | GraphicScreen.graM4[ga])] : (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[ga + 1048576] << 4 | GraphicScreen.graM4[ga])]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 1] = ((p = tp >>> 24 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[(GraphicScreen.graM4[ga + 1048577] << 4 | GraphicScreen.graM4[ga + 1])] : (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[ga + 1048577] << 4 | GraphicScreen.graM4[ga + 1])]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 2] = ((p = tp >>> 20 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[(GraphicScreen.graM4[ga + 1048578] << 4 | GraphicScreen.graM4[ga + 2])] : (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[ga + 1048578] << 4 | GraphicScreen.graM4[ga + 2])]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 3] = ((p = tp >>> 16 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[(GraphicScreen.graM4[ga + 1048579] << 4 | GraphicScreen.graM4[ga + 3])] : (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[ga + 1048579] << 4 | GraphicScreen.graM4[ga + 3])]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 4] = ((p = tp >>> 12 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[(GraphicScreen.graM4[ga + 1048580] << 4 | GraphicScreen.graM4[ga + 4])] : (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[ga + 1048580] << 4 | GraphicScreen.graM4[ga + 4])]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 5] = ((p = tp >>> 8 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[(GraphicScreen.graM4[ga + 1048581] << 4 | GraphicScreen.graM4[ga + 5])] : (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[ga + 1048581] << 4 | GraphicScreen.graM4[ga + 5])]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 6] = ((p = tp >>> 4 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[(GraphicScreen.graM4[ga + 1048582] << 4 | GraphicScreen.graM4[ga + 6])] : (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[ga + 1048582] << 4 | GraphicScreen.graM4[ga + 6])]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 7] = ((p = tp & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[(GraphicScreen.graM4[ga + 1048583] << 4 | GraphicScreen.graM4[ga + 7])] : (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[ga + 1048583] << 4 | GraphicScreen.graM4[ga + 7])]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); ga += 8; da += 8; } //while da<dc if (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 for (int k = 0; k < 8; k++) { if ((gx & 511) == 0) { //gxが512の倍数のとき ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18); //gaを再計算する } gx++; int p, q; XEiJ.pnlBM[da] = ((p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[(GraphicScreen.graM4[ga + 1048576] << 4 | GraphicScreen.graM4[ga])] : (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[ga + 1048576] << 4 | GraphicScreen.graM4[ga])]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); tp <<= 4; ga++; da++; } //for k } //if da<db } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { int dw = Math.min (db - da, (512 - (gx & 511)) & -8); //今回の幅。8の倍数 gx += dw; //次回の1024ドットx座標 int dc = da + dw; //今回のARGB出力インデックスの終了位置 while (da < dc) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[(GraphicScreen.graM4[ga + 1048576] << 4 | GraphicScreen.graM4[ga])] : (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[ga + 1048576] << 4 | GraphicScreen.graM4[ga])]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 1] = ((p = tp >>> 24 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[(GraphicScreen.graM4[ga + 1048577] << 4 | GraphicScreen.graM4[ga + 1])] : (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[ga + 1048577] << 4 | GraphicScreen.graM4[ga + 1])]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 2] = ((p = tp >>> 20 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[(GraphicScreen.graM4[ga + 1048578] << 4 | GraphicScreen.graM4[ga + 2])] : (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[ga + 1048578] << 4 | GraphicScreen.graM4[ga + 2])]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 3] = ((p = tp >>> 16 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[(GraphicScreen.graM4[ga + 1048579] << 4 | GraphicScreen.graM4[ga + 3])] : (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[ga + 1048579] << 4 | GraphicScreen.graM4[ga + 3])]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 4] = ((p = tp >>> 12 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[(GraphicScreen.graM4[ga + 1048580] << 4 | GraphicScreen.graM4[ga + 4])] : (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[ga + 1048580] << 4 | GraphicScreen.graM4[ga + 4])]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 5] = ((p = tp >>> 8 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[(GraphicScreen.graM4[ga + 1048581] << 4 | GraphicScreen.graM4[ga + 5])] : (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[ga + 1048581] << 4 | GraphicScreen.graM4[ga + 5])]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 6] = ((p = tp >>> 4 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[(GraphicScreen.graM4[ga + 1048582] << 4 | GraphicScreen.graM4[ga + 6])] : (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[ga + 1048582] << 4 | GraphicScreen.graM4[ga + 6])]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 7] = ((p = tp & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[(GraphicScreen.graM4[ga + 1048583] << 4 | GraphicScreen.graM4[ga + 7])] : (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[ga + 1048583] << 4 | GraphicScreen.graM4[ga + 7])]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); ga += 8; da += 8; } //while da<dc if (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 for (int k = 0; k < 8; k++) { if ((gx & 511) == 0) { //gxが512の倍数のとき ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18); //gaを再計算する } gx++; int p, q; XEiJ.pnlBM[da] = ((p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[(GraphicScreen.graM4[ga + 1048576] << 4 | GraphicScreen.graM4[ga])] : (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[ga + 1048576] << 4 | GraphicScreen.graM4[ga])]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); tp <<= 4; ga++; da++; } //for k } //if da<db } //while da<db ts -= 16; //ts=1 } //if ts==0 } //drawRaster }, //TIs //================================================================================ //XTIs // 概要 // TIs テキスト>1024ドット256色1プレーン>スプライト(OFF)