xeij/DrawingMode.java (5/48)
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                                    q,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1]),
                                  0)] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                          GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                                     GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511])) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1]),
                                  0)] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1]),
                                  0)] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                          GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                                     GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511])) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1]),
                                  0)] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1]),
                                  0)] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                          GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                                     GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511])) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1]),
                                  0)] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1]),
                                  0)] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                          GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                                     GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511])) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1]),
                                  0)] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1]),
                                  0)] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                          GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                                     GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511])) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1]),
                                  0)] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1]),
                                  0)] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                          GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                                     GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511])) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1]),
                                  0)] :
                              VideoController.vcnPal32G8[q]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        gx3rd += 8;
        gx4th += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //SF2_XHCGT

  //================================================================================
  //SF2_XHPT ($0001,$06xx,$1D4F)
  //  概要
  //    SF2  スプライト>512ドット256色2プレーン
  //    XHPT  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    スプライトカラーが0でないとき
  //      スプライトカラー
  //    さもなくば(スプライトカラーが0のとき)
  //      1番目のパレットが0のとき
  //        2番目のパレットを偶数化したパレットのカラー(0は黒)
  //      1番目のパレットが1のとき
  //        グラフィックパレット0のカラー(0は黒)
  //      1番目のパレットが2以上の偶数のとき
  //        1番目のカラー(0は黒)
  //      さもなくば(1番目のパレットが3以上の奇数のとき)
  //        1番目のパレットを偶数化したパレットのカラーとカラー0を混ぜたカラー(0は黒)
  //  中間コード1
  //    (spc(spp())!=0?spc(spp()):(f1p()==0?fpc(tev(f2p())):f1p()==1?fpc(0):ls1(f1p())==0?fpc(f1p()):mix(fpc(tev(f1p())),0)))
  //  中間コード2
  //    spc(spp())!=0?spc(spp()):f1p()==0?fpc(tev(f2p())):f1p()==1?fpc(0):ls1(f1p())==0?fpc(f1p()):mix(fpc(tev(f1p())),0)
  //  中間コード3
  //    (v0=spc(spp()))!=0?v0:(v2=f1p())==0?fpc(tev(f2p())):v2==1?fpc(0):ls1(v2)==0?fpc(v2):mix(fpc(tev(v2)),0)
  //  中間コード4
  //    (p=spc(spp()))!=0?p:(p=f1p())==0?fpc(tev(f2p())):p==1?fpc(0):ls1(p)==0?fpc(p):mix(fpc(tev(p)),0)
  //  中間コード5
  //    (p=spc(spp()))!=0?p:(p=f1p())==0?fpc(f2p()&-2):p==1?fpc(0):(p&1)==0?fpc(p):mix(fpc(p&-2),0)
  //  中間コード6
  //    (p=spc(spp()))!=0?cto(p):(p=f1p())==0?fpo(f2p()&-2):p==1?fpo(0):(p&1)==0?fpo(p):cto(mix(fpc(p&-2),0))
  SF2_XHPT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //2番目のパレットのbit3-0のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //2番目のパレットのbit7-4のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        da += half;
      }
      while (da < db) {
        int p;
        XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          (p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                GraphicScreen.graM4[gy1st | gx1st & 511])) == 0 ?
                          VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                      GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2] :
                          p == 1 ?
                          VideoController.vcnPal32G8[0] :
                          (p & 1) == 0 ?
                          VideoController.vcnPal32G8[p] :
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnPal16G8[p & -2],
                              0)]);
        XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) == 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                          GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  0)]);
        XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) == 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                          GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  0)]);
        XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) == 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                          GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  0)]);
        XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) == 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                          GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  0)]);
        XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) == 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                          GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  0)]);
        XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) == 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                          GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  0)]);
        XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) == 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                          GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  0)]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        gx3rd += 8;
        gx4th += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //SF2_XHPT

  //================================================================================
  //SF2_XHPG ($0001,$06xx,$1E4F)
  //  概要
  //    SF2  スプライト>512ドット256色2プレーン
  //    XHPG  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜる
  //  手順
  //    スプライトカラーが0でないとき
  //      スプライトカラー
  //    さもなくば(スプライトカラーが0のとき)
  //      1番目のパレットが0のとき
  //        2番目のパレットを偶数化したパレットのカラー(0は黒)
  //      1番目のパレットが1のとき
  //        グラフィックパレット0のカラー(0は黒)
  //      1番目のパレットが2以上の偶数のとき
  //        1番目のカラー(0は黒)
  //      さもなくば(1番目のパレットが3以上の奇数のとき)
  //        1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒)
  //  中間コード1
  //    (spc(spp())!=0?spc(spp()):(f1p()==0?fpc(tev(f2p())):f1p()==1?fpc(0):ls1(f1p())==0?fpc(f1p()):mix(fpc(tev(f1p())),fpc(tod(f2p())))))
  //  中間コード2
  //    spc(spp())!=0?spc(spp()):f1p()==0?fpc(tev(f2p())):f1p()==1?fpc(0):ls1(f1p())==0?fpc(f1p()):mix(fpc(tev(f1p())),fpc(tod(f2p())))
  //  中間コード3
  //    (v0=spc(spp()))!=0?v0:(v2=f1p())==0?fpc(tev(f2p())):v2==1?fpc(0):ls1(v2)==0?fpc(v2):mix(fpc(tev(v2)),fpc(tod(f2p())))
  //  中間コード4
  //    (p=spc(spp()))!=0?p:(p=f1p())==0?fpc(tev(f2p())):p==1?fpc(0):ls1(p)==0?fpc(p):mix(fpc(tev(p)),fpc(tod(f2p())))
  //  中間コード5
  //    (p=spc(spp()))!=0?p:(p=f1p())==0?fpc(f2p()&-2):p==1?fpc(0):(p&1)==0?fpc(p):mix(fpc(p&-2),fpc(f2p()|1))
  //  中間コード6
  //    (p=spc(spp()))!=0?cto(p):(p=f1p())==0?fpo(f2p()&-2):p==1?fpo(0):(p&1)==0?fpo(p):cto(mix(fpc(p&-2),fpc(f2p()|1)))
  SF2_XHPG {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //2番目のパレットのbit3-0のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //2番目のパレットのbit7-4のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        da += half;
      }
      while (da < db) {
        int p;
        XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          (p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                GraphicScreen.graM4[gy1st | gx1st & 511])) == 0 ?
                          VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                      GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2] :
                          p == 1 ?
                          VideoController.vcnPal32G8[0] :
                          (p & 1) == 0 ?
                          VideoController.vcnPal32G8[p] :
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnPal16G8[p & -2],
                              VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                          GraphicScreen.graM4[gy3rd | gx3rd & 511]) | 1])]);
        XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) == 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                          GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                              GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) | 1])]);
        XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) == 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                          GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                              GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) | 1])]);
        XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) == 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                          GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                              GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) | 1])]);
        XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) == 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                          GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                              GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) | 1])]);
        XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) == 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                          GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                              GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) | 1])]);
        XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) == 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                          GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                              GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) | 1])]);
        XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) == 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                          GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                              GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) | 1])]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        gx3rd += 8;
        gx4th += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //SF2_XHPG

  //================================================================================
  //SF2_XHPGT ($0001,$06xx,$1F4F)
  //  概要
  //    SF2  スプライト>512ドット256色2プレーン
  //    XHPGT  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜてさらに奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    スプライトカラーが0でないとき
  //      スプライトカラー
  //    さもなくば(スプライトカラーが0のとき)
  //      1番目のパレットが0のとき
  //        2番目のパレットを偶数化したパレットのカラー(0は黒)
  //      1番目のパレットが1のとき
  //        グラフィックパレット0のカラー(0は黒)
  //      1番目のパレットが2以上の偶数のとき
  //        1番目のカラー(0は黒)
  //      さもなくば(1番目のパレットが3以上の奇数のとき)
  //        1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒)
  //  中間コード1
  //    (spc(spp())!=0?spc(spp()):(f1p()==0?fpc(tev(f2p())):f1p()==1?fpc(0):ls1(f1p())==0?fpc(f1p()):mix(mix(fpc(tev(f1p())),fpc(tod(f2p()))),0)))
  //  中間コード2
  //    spc(spp())!=0?spc(spp()):f1p()==0?fpc(tev(f2p())):f1p()==1?fpc(0):ls1(f1p())==0?fpc(f1p()):mix(mix(fpc(tev(f1p())),fpc(tod(f2p()))),0)
  //  中間コード3
  //    (v0=spc(spp()))!=0?v0:(v2=f1p())==0?fpc(tev(f2p())):v2==1?fpc(0):ls1(v2)==0?fpc(v2):mix(mix(fpc(tev(v2)),fpc(tod(f2p()))),0)
  //  中間コード4
  //    (p=spc(spp()))!=0?p:(p=f1p())==0?fpc(tev(f2p())):p==1?fpc(0):ls1(p)==0?fpc(p):mix(mix(fpc(tev(p)),fpc(tod(f2p()))),0)
  //  中間コード5
  //    (p=spc(spp()))!=0?p:(p=f1p())==0?fpc(f2p()&-2):p==1?fpc(0):(p&1)==0?fpc(p):mix(mix(fpc(p&-2),fpc(f2p()|1)),0)
  //  中間コード6
  //    (p=spc(spp()))!=0?cto(p):(p=f1p())==0?fpo(f2p()&-2):p==1?fpo(0):(p&1)==0?fpo(p):cto(mix(mix(fpc(p&-2),fpc(f2p()|1)),0))
  SF2_XHPGT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //2番目のパレットのbit3-0のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //2番目のパレットのbit7-4のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        da += half;
      }
      while (da < db) {
        int p;
        XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          (p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                GraphicScreen.graM4[gy1st | gx1st & 511])) == 0 ?
                          VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                      GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2] :
                          p == 1 ?
                          VideoController.vcnPal32G8[0] :
                          (p & 1) == 0 ?
                          VideoController.vcnPal32G8[p] :
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnMix2 (
                                VideoController.vcnPal16G8[p & -2],
                                VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                            GraphicScreen.graM4[gy3rd | gx3rd & 511]) | 1]),
                              0)]);
        XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) == 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                          GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                                GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) | 1]),
                                  0)]);
        XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) == 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                          GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                                GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) | 1]),
                                  0)]);
        XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) == 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                          GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                                GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) | 1]),
                                  0)]);
        XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) == 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                          GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                                GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) | 1]),
                                  0)]);
        XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) == 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                          GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                                GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) | 1]),
                                  0)]);
        XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) == 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                          GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                                GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) | 1]),
                                  0)]);
        XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) == 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                          GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                                GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) | 1]),
                                  0)]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        gx3rd += 8;
        gx4th += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //SF2_XHPGT

  //================================================================================
  //SG ($0003,$06xx,$004F)
  //  概要
  //    SG  スプライト>512ドット65536色1プレーン
  //    拡張なし
  //  手順
  //    スプライトカラーが0でないとき
  //      スプライトカラー
  //    さもなくば(スプライトカラーが0のとき)
  //      1番目のカラー(0は黒)
  //  中間コード1
  //    (spc(spp())!=0?spc(spp()):gpc(g1p(),g1p()))
  //  中間コード2
  //    spc(spp())!=0?spc(spp()):gpc(g1p(),g1p())
  //  中間コード3
  //    (v0=spc(spp()))!=0?v0:gpc(v3=g1p(),v3)
  //  中間コード4
  //    (p=spc(spp()))!=0?p:gpc(p=g1p(),p)
  //  中間コード5
  //    (p=spc(spp()))!=0?p:gpc(p=g1p(),p)
  //  中間コード6
  //    (p=spc(spp()))!=0?cto(p):gpo(p=g1p(),p)
  SG {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //1番目のパレットのbit11-8のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //1番目のパレットのbit15-12のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        da += half;
      }
      while (da < db) {
        int p;
        XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          VideoController.vcnPalTbl[
                            VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[gy4th | gx4th & 511] << 12 |
                                                              GraphicScreen.graM4[gy3rd | gx3rd & 511] << 8 |
                                                              GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                                              GraphicScreen.graM4[gy1st | gx1st & 511])) >> 8] |
                            VideoController.vcnPal8G16L[p & 255]]);
        XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 12 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] << 8 |
                                                                  GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) >> 8] |
                                VideoController.vcnPal8G16L[p & 255]]);
        XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 12 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] << 8 |
                                                                  GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) >> 8] |
                                VideoController.vcnPal8G16L[p & 255]]);
        XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 12 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] << 8 |
                                                                  GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) >> 8] |
                                VideoController.vcnPal8G16L[p & 255]]);
        XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 12 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] << 8 |
                                                                  GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) >> 8] |
                                VideoController.vcnPal8G16L[p & 255]]);
        XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 12 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] << 8 |
                                                                  GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) >> 8] |
                                VideoController.vcnPal8G16L[p & 255]]);
        XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 12 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] << 8 |
                                                                  GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) >> 8] |
                                VideoController.vcnPal8G16L[p & 255]]);
        XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 12 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] << 8 |
                                                                  GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) >> 8] |
                                VideoController.vcnPal8G16L[p & 255]]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        gx3rd += 8;
        gx4th += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //SG

  //================================================================================
  //XSG
  //  概要
  //    SG  スプライト>512ドット65536色1プレーン
  //    拡張あり
  XSG {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      switch (VideoController.vcnReg3Curr >>> 8 & 0b01011111) {
        //   .A.XHPGT
      case 0b00010000:  //SG_XWC
      case 0b00010001:  //SG_XWC
      case 0b00010010:  //SG_XWC
      case 0b00010011:  //SG_XWC
        SG_XWC.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00010100:  //SG_XWP
      case 0b00010101:  //SG_XWP
      case 0b00010110:  //SG_XWP
      case 0b00010111:  //SG_XWP
        SG_XWP.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011000:  //SG_XHC
        SG.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011001:  //SG_XHCT
        SG_XHCT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011101:  //SG_XHPT
        SG_XHPT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b01000000:  //SG_A
      case 0b01000001:  //SG_A
      case 0b01000010:  //SG_A
      case 0b01000011:  //SG_A
      case 0b01000100:  //SG_A
      case 0b01000101:  //SG_A
      case 0b01000110:  //SG_A
      case 0b01000111:  //SG_A
      case 0b01001000:  //SG_A
      case 0b01001001:  //SG_A
      case 0b01001010:  //SG_A
      case 0b01001011:  //SG_A
      case 0b01001100:  //SG_A
      case 0b01001101:  //SG_A
      case 0b01001110:  //SG_A
      case 0b01001111:  //SG_A
      case 0b01010000:  //SG_A
      case 0b01010001:  //SG_A
      case 0b01010010:  //SG_A
      case 0b01010011:  //SG_A
      case 0b01010100:  //SG_A
      case 0b01010101:  //SG_A
      case 0b01010110:  //SG_A
      case 0b01010111:  //SG_A
      case 0b01011000:  //SG_A
      case 0b01011001:  //SG_A
      case 0b01011010:  //SG_A
      case 0b01011011:  //SG_A
      case 0b01011100:  //SG_A
      case 0b01011101:  //SG_A
      case 0b01011110:  //SG_A
      case 0b01011111:  //SG_A
        G_A.drawRaster (src, dst, rh);
        break;
      default:
        SG.drawRaster (src, dst, rh);
        VideoController.vcnReportUnimplemented (XSG);
      }  //switch
    }  //drawRaster
  },  //XSG

  //================================================================================
  //SG_XWC ($0003,$06xx,$104F)
  //  概要
  //    SG  スプライト>512ドット65536色1プレーン
  //    XWC  優先順位に関わらず0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のパレットのカラーだけ表示する
  //  手順
  //    1番目のパレットを奇数化したパレットのカラーが奇数のとき
  //      1番目のカラー(0は黒)
  //    さもなくば(1番目のパレットを奇数化したパレットのカラーが偶数のとき)
  //      スプライトカラーが0でないとき
  //        スプライトカラー
  //      さもなくば(スプライトカラーが0のとき)
  //        1番目のカラー(0は黒)
  //  中間コード1
  //    (ls1(gpc(tod(g1p()),tod(g1p())))!=0?gpc(g1p(),g1p()):(spc(spp())!=0?spc(spp()):gpc(g1p(),g1p())))
  //  中間コード2
  //    ls1(gpc(tod(g1p()),tod(g1p())))!=0?gpc(g1p(),g1p()):spc(spp())!=0?spc(spp()):gpc(g1p(),g1p())
  //  中間コード3
  //    ls1(gpc(v2=tod(v3=g1p()),v2))!=0?gpc(v3,v3):(v5=spc(spp()))!=0?v5:gpc(v3,v3)
  //  中間コード4
  //    ls1(gpc(p=tod(q=g1p()),p))!=0?gpc(q,q):(p=spc(spp()))!=0?p:gpc(q,q)
  //  中間コード5
  //    (gpc(p=(q=g1p())|1,p)&1)!=0?gpc(q,q):(p=spc(spp()))!=0?p:gpc(q,q)
  //  中間コード6
  //    (gpc(p=(q=g1p())|1,p)&1)!=0?gpo(q,q):(p=spc(spp()))!=0?cto(p):gpo(q,q)
  SG_XWC {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //1番目のパレットのbit11-8のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //1番目のパレットのbit15-12のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        da += half;
      }
      while (da < db) {
        int p, q;
        XEiJ.pnlBM[da] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th & 511] << 12 |
                                                                   GraphicScreen.graM4[gy3rd | gx3rd & 511] << 8 |
                                                                   GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                                                   GraphicScreen.graM4[gy1st | gx1st & 511])) | 1) >> 8] |
                            VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnPal8G16H[q >> 8] |
                            VideoController.vcnPal8G16L[q & 255]] :
                          (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          VideoController.vcnPalTbl[
                            VideoController.vcnPal8G16H[q >> 8] |
                            VideoController.vcnPal8G16L[q & 255]]);
        XEiJ.pnlBM[da + 1] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 12 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] << 8 |
                                                                       GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) | 1) >> 8] |
                                VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[q >> 8] |
                                VideoController.vcnPal8G16L[q & 255]] :
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[q >> 8] |
                                VideoController.vcnPal8G16L[q & 255]]);
        XEiJ.pnlBM[da + 2] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 12 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] << 8 |
                                                                       GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) | 1) >> 8] |
                                VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[q >> 8] |
                                VideoController.vcnPal8G16L[q & 255]] :
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[q >> 8] |
                                VideoController.vcnPal8G16L[q & 255]]);
        XEiJ.pnlBM[da + 3] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 12 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] << 8 |
                                                                       GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) | 1) >> 8] |
                                VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[q >> 8] |
                                VideoController.vcnPal8G16L[q & 255]] :
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[q >> 8] |
                                VideoController.vcnPal8G16L[q & 255]]);
        XEiJ.pnlBM[da + 4] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 12 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] << 8 |
                                                                       GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) | 1) >> 8] |
                                VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[q >> 8] |
                                VideoController.vcnPal8G16L[q & 255]] :
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[q >> 8] |
                                VideoController.vcnPal8G16L[q & 255]]);
        XEiJ.pnlBM[da + 5] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 12 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] << 8 |
                                                                       GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) | 1) >> 8] |
                                VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[q >> 8] |
                                VideoController.vcnPal8G16L[q & 255]] :
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[q >> 8] |
                                VideoController.vcnPal8G16L[q & 255]]);
        XEiJ.pnlBM[da + 6] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 12 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] << 8 |
                                                                       GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) | 1) >> 8] |
                                VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[q >> 8] |
                                VideoController.vcnPal8G16L[q & 255]] :
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[q >> 8] |
                                VideoController.vcnPal8G16L[q & 255]]);
        XEiJ.pnlBM[da + 7] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 12 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] << 8 |
                                                                       GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) | 1) >> 8] |
                                VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[q >> 8] |
                                VideoController.vcnPal8G16L[q & 255]] :
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[q >> 8] |
                                VideoController.vcnPal8G16L[q & 255]]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        gx3rd += 8;
        gx4th += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //SG_XWC

  //================================================================================
  //SG_XWP ($0003,$06xx,$144F)
  //  概要
  //    SG  スプライト>512ドット65536色1プレーン
  //    XWP  優先順位に関わらず1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーだけ表示する
  //  手順
  //    1番目のパレットが1以下のとき
  //      スプライトカラーが0でないとき
  //        スプライトカラー
  //      さもなくば(スプライトカラーが0のとき)
  //        グラフィックパレット0のカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      スプライトカラーが0でないとき
  //        スプライトカラー
  //      さもなくば(スプライトカラーが0のとき)
  //        1番目のカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラー(0は黒)
  //  中間コード1
  //    (g1p()<=1?(spc(spp())!=0?spc(spp()):gpc(0,0)):ls1(g1p())==0?(spc(spp())!=0?spc(spp()):gpc(g1p(),g1p())):gpc(tev(g1p()),tev(g1p())))
  //  中間コード2
  //    g1p()<=1?spc(spp())!=0?spc(spp()):gpc(0,0):ls1(g1p())==0?spc(spp())!=0?spc(spp()):gpc(g1p(),g1p()):gpc(tev(g1p()),tev(g1p()))
  //  中間コード3
  //    (v0=g1p())<=1?(v1=spc(spp()))!=0?v1:gpc(0,0):ls1(v0)==0?(v5=spc(spp()))!=0?v5:gpc(v0,v0):gpc(v9=tev(v0),v9)
  //  中間コード4
  //    (p=g1p())<=1?(p=spc(spp()))!=0?p:gpc(0,0):ls1(p)==0?(q=spc(spp()))!=0?q:gpc(p,p):gpc(q=tev(p),q)
  //  中間コード5
  //    (p=g1p())<=1?(p=spc(spp()))!=0?p:gpc(0,0):(p&1)==0?(q=spc(spp()))!=0?q:gpc(p,p):gpc(q=p&-2,q)
  //  中間コード6
  //    (p=g1p())<=1?(p=spc(spp()))!=0?cto(p):gpo(0,0):(p&1)==0?(q=spc(spp()))!=0?cto(q):gpo(p,p):gpo(q=p&-2,q)
  SG_XWP {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //1番目のパレットのbit11-8のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //1番目のパレットのbit15-12のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        da += half;
      }
      while (da < db) {
        int p, q;
        XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy4th | gx4th & 511] << 12 |
                                GraphicScreen.graM4[gy3rd | gx3rd & 511] << 8 |
                                GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                GraphicScreen.graM4[gy1st | gx1st & 511])) <= 1 ?
                          (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          VideoController.vcnPalTbl[
                            VideoController.vcnPal8G16H[0 >> 8] |
                            VideoController.vcnPal8G16L[0 & 255]] :
                          (p & 1) == 0 ?
                          (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPalTbl[
                            VideoController.vcnPal8G16H[p >> 8] |
                            VideoController.vcnPal8G16L[p & 255]] :
                          VideoController.vcnPalTbl[
                            VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                            VideoController.vcnPal8G16L[q & 255]]);
        XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 12 |
                                    GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] << 8 |
                                    GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) <= 1 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[0 >> 8] |
                                VideoController.vcnPal8G16L[0 & 255]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[p >> 8] |
                                VideoController.vcnPal8G16L[p & 255]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                VideoController.vcnPal8G16L[q & 255]]);
        XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 12 |
                                    GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] << 8 |
                                    GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) <= 1 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[0 >> 8] |
                                VideoController.vcnPal8G16L[0 & 255]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[p >> 8] |
                                VideoController.vcnPal8G16L[p & 255]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                VideoController.vcnPal8G16L[q & 255]]);
        XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 12 |
                                    GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] << 8 |
                                    GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) <= 1 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[0 >> 8] |
                                VideoController.vcnPal8G16L[0 & 255]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[p >> 8] |
                                VideoController.vcnPal8G16L[p & 255]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                VideoController.vcnPal8G16L[q & 255]]);
        XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 12 |
                                    GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] << 8 |
                                    GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) <= 1 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[0 >> 8] |
                                VideoController.vcnPal8G16L[0 & 255]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[p >> 8] |
                                VideoController.vcnPal8G16L[p & 255]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                VideoController.vcnPal8G16L[q & 255]]);
        XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 12 |
                                    GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] << 8 |
                                    GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) <= 1 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[0 >> 8] |
                                VideoController.vcnPal8G16L[0 & 255]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[p >> 8] |
                                VideoController.vcnPal8G16L[p & 255]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                VideoController.vcnPal8G16L[q & 255]]);
        XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 12 |
                                    GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] << 8 |
                                    GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) <= 1 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[0 >> 8] |
                                VideoController.vcnPal8G16L[0 & 255]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[p >> 8] |
                                VideoController.vcnPal8G16L[p & 255]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                VideoController.vcnPal8G16L[q & 255]]);
        XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 12 |
                                    GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] << 8 |
                                    GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) <= 1 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[0 >> 8] |
                                VideoController.vcnPal8G16L[0 & 255]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[p >> 8] |
                                VideoController.vcnPal8G16L[p & 255]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                VideoController.vcnPal8G16L[q & 255]]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        gx3rd += 8;
        gx4th += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //SG_XWP

  //================================================================================
  //SG_XHCT ($0003,$06xx,$194F)
  //  概要
  //    SG  スプライト>512ドット65536色1プレーン
  //    XHCT  0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    スプライトカラーが0でないとき
  //      スプライトカラー
  //    さもなくば(スプライトカラーが0のとき)
  //      1番目のパレットを奇数化したパレットのカラーが奇数のとき
  //        1番目のカラーとカラー0を混ぜたカラー(0は黒)
  //      さもなくば(1番目のパレットを奇数化したパレットのカラーが偶数のとき)
  //        1番目のカラー(0は黒)
  //  中間コード1
  //    (spc(spp())!=0?spc(spp()):(ls1(gpc(tod(g1p()),tod(g1p())))!=0?mix(gpc(g1p(),g1p()),0):gpc(g1p(),g1p())))
  //  中間コード2
  //    spc(spp())!=0?spc(spp()):ls1(gpc(tod(g1p()),tod(g1p())))!=0?mix(gpc(g1p(),g1p()),0):gpc(g1p(),g1p())
  //  中間コード3
  //    (v0=spc(spp()))!=0?v0:ls1(gpc(v4=tod(v5=g1p()),v4))!=0?mix(gpc(v5,v5),0):gpc(v5,v5)
  //  中間コード4
  //    (p=spc(spp()))!=0?p:ls1(gpc(p=tod(q=g1p()),p))!=0?mix(gpc(q,q),0):gpc(q,q)
  //  中間コード5
  //    (p=spc(spp()))!=0?p:(gpc(p=(q=g1p())|1,p)&1)!=0?mix(gpc(q,q),0):gpc(q,q)
  //  中間コード6
  //    (p=spc(spp()))!=0?cto(p):(gpc(p=(q=g1p())|1,p)&1)!=0?cto(mix(gpc(q,q),0)):gpo(q,q)
  SG_XHCT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //1番目のパレットのbit11-8のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //1番目のパレットのbit15-12のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        da += half;
      }
      while (da < db) {
        int p, q;
        XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th & 511] << 12 |
                                                                   GraphicScreen.graM4[gy3rd | gx3rd & 511] << 8 |
                                                                   GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                                                   GraphicScreen.graM4[gy1st | gx1st & 511])) | 1) >> 8] |
                            VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              (VideoController.vcnPal8G16H[q >> 8] |
                               VideoController.vcnPal8G16L[q & 255]),
                              0)] :
                          VideoController.vcnPalTbl[
                            VideoController.vcnPal8G16H[q >> 8] |
                            VideoController.vcnPal8G16L[q & 255]]);
        XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 12 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] << 8 |
                                                                       GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) | 1) >> 8] |
                                VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  (VideoController.vcnPal8G16H[q >> 8] |
                                   VideoController.vcnPal8G16L[q & 255]),
                                  0)] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[q >> 8] |
                                VideoController.vcnPal8G16L[q & 255]]);
        XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 12 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] << 8 |
                                                                       GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) | 1) >> 8] |
                                VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  (VideoController.vcnPal8G16H[q >> 8] |
                                   VideoController.vcnPal8G16L[q & 255]),
                                  0)] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[q >> 8] |
                                VideoController.vcnPal8G16L[q & 255]]);
        XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 12 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] << 8 |
                                                                       GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) | 1) >> 8] |
                                VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  (VideoController.vcnPal8G16H[q >> 8] |
                                   VideoController.vcnPal8G16L[q & 255]),
                                  0)] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[q >> 8] |
                                VideoController.vcnPal8G16L[q & 255]]);
        XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 12 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] << 8 |
                                                                       GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) | 1) >> 8] |
                                VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  (VideoController.vcnPal8G16H[q >> 8] |
                                   VideoController.vcnPal8G16L[q & 255]),
                                  0)] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[q >> 8] |
                                VideoController.vcnPal8G16L[q & 255]]);
        XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 12 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] << 8 |
                                                                       GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) | 1) >> 8] |
                                VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  (VideoController.vcnPal8G16H[q >> 8] |
                                   VideoController.vcnPal8G16L[q & 255]),
                                  0)] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[q >> 8] |
                                VideoController.vcnPal8G16L[q & 255]]);
        XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 12 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] << 8 |
                                                                       GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) | 1) >> 8] |
                                VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  (VideoController.vcnPal8G16H[q >> 8] |
                                   VideoController.vcnPal8G16L[q & 255]),
                                  0)] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[q >> 8] |
                                VideoController.vcnPal8G16L[q & 255]]);
        XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 12 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] << 8 |
                                                                       GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) | 1) >> 8] |
                                VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  (VideoController.vcnPal8G16H[q >> 8] |
                                   VideoController.vcnPal8G16L[q & 255]),
                                  0)] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[q >> 8] |
                                VideoController.vcnPal8G16L[q & 255]]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        gx3rd += 8;
        gx4th += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //SG_XHCT

  //================================================================================
  //SG_XHPT ($0003,$06xx,$1D4F)
  //  概要
  //    SG  スプライト>512ドット65536色1プレーン
  //    XHPT  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    スプライトカラーが0でないとき
  //      スプライトカラー
  //    さもなくば(スプライトカラーが0のとき)
  //      1番目のパレットが1以下のとき
  //        グラフィックパレット0のカラー(0は黒)
  //      1番目のパレットが2以上の偶数のとき
  //        1番目のカラー(0は黒)
  //      さもなくば(1番目のパレットが3以上の奇数のとき)
  //        1番目のパレットを偶数化したパレットのカラーとカラー0を混ぜたカラー(0は黒)
  //  中間コード1
  //    (spc(spp())!=0?spc(spp()):(g1p()<=1?gpc(0,0):ls1(g1p())==0?gpc(g1p(),g1p()):mix(gpc(tev(g1p()),tev(g1p())),0)))
  //  中間コード2
  //    spc(spp())!=0?spc(spp()):g1p()<=1?gpc(0,0):ls1(g1p())==0?gpc(g1p(),g1p()):mix(gpc(tev(g1p()),tev(g1p())),0)
  //  中間コード3
  //    (v0=spc(spp()))!=0?v0:(v2=g1p())<=1?gpc(0,0):ls1(v2)==0?gpc(v2,v2):mix(gpc(v8=tev(v2),v8),0)
  //  中間コード4
  //    (p=spc(spp()))!=0?p:(p=g1p())<=1?gpc(0,0):ls1(p)==0?gpc(p,p):mix(gpc(q=tev(p),q),0)
  //  中間コード5
  //    (p=spc(spp()))!=0?p:(p=g1p())<=1?gpc(0,0):(p&1)==0?gpc(p,p):mix(gpc(q=p&-2,q),0)
  //  中間コード6
  //    (p=spc(spp()))!=0?cto(p):(p=g1p())<=1?gpo(0,0):(p&1)==0?gpo(p,p):cto(mix(gpc(q=p&-2,q),0))
  SG_XHPT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //1番目のパレットのbit11-8のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //1番目のパレットのbit15-12のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        da += half;
      }
      while (da < db) {
        int p, q;
        XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          (p = (GraphicScreen.graM4[gy4th | gx4th & 511] << 12 |
                                GraphicScreen.graM4[gy3rd | gx3rd & 511] << 8 |
                                GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                GraphicScreen.graM4[gy1st | gx1st & 511])) <= 1 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnPal8G16H[0 >> 8] |
                            VideoController.vcnPal8G16L[0 & 255]] :
                          (p & 1) == 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnPal8G16H[p >> 8] |
                            VideoController.vcnPal8G16L[p & 255]] :
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                               VideoController.vcnPal8G16L[q & 255]),
                              0)]);
        XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 12 |
                                    GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] << 8 |
                                    GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) <= 1 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[0 >> 8] |
                                VideoController.vcnPal8G16L[0 & 255]] :
                              (p & 1) == 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[p >> 8] |
                                VideoController.vcnPal8G16L[p & 255]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                   VideoController.vcnPal8G16L[q & 255]),
                                  0)]);
        XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 12 |
                                    GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] << 8 |
                                    GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) <= 1 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[0 >> 8] |
                                VideoController.vcnPal8G16L[0 & 255]] :
                              (p & 1) == 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[p >> 8] |
                                VideoController.vcnPal8G16L[p & 255]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                   VideoController.vcnPal8G16L[q & 255]),
                                  0)]);
        XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 12 |
                                    GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] << 8 |
                                    GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) <= 1 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[0 >> 8] |
                                VideoController.vcnPal8G16L[0 & 255]] :
                              (p & 1) == 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[p >> 8] |
                                VideoController.vcnPal8G16L[p & 255]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                   VideoController.vcnPal8G16L[q & 255]),
                                  0)]);
        XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 12 |
                                    GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] << 8 |
                                    GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) <= 1 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[0 >> 8] |
                                VideoController.vcnPal8G16L[0 & 255]] :
                              (p & 1) == 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[p >> 8] |
                                VideoController.vcnPal8G16L[p & 255]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                   VideoController.vcnPal8G16L[q & 255]),
                                  0)]);
        XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 12 |
                                    GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] << 8 |
                                    GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) <= 1 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[0 >> 8] |
                                VideoController.vcnPal8G16L[0 & 255]] :
                              (p & 1) == 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[p >> 8] |
                                VideoController.vcnPal8G16L[p & 255]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                   VideoController.vcnPal8G16L[q & 255]),
                                  0)]);
        XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 12 |
                                    GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] << 8 |
                                    GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) <= 1 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[0 >> 8] |
                                VideoController.vcnPal8G16L[0 & 255]] :
                              (p & 1) == 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[p >> 8] |
                                VideoController.vcnPal8G16L[p & 255]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                   VideoController.vcnPal8G16L[q & 255]),
                                  0)]);
        XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 12 |
                                    GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] << 8 |
                                    GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) <= 1 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[0 >> 8] |
                                VideoController.vcnPal8G16L[0 & 255]] :
                              (p & 1) == 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[p >> 8] |
                                VideoController.vcnPal8G16L[p & 255]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                   VideoController.vcnPal8G16L[q & 255]),
                                  0)]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        gx3rd += 8;
        gx4th += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //SG_XHPT

  //================================================================================
  //SH ($0004,$06xx,$0050)
  //  概要
  //    SH  スプライト>1024ドット16色1プレーン
  //    拡張なし
  //  手順
  //    スプライトカラーが0でないとき
  //      スプライトカラー
  //    さもなくば(スプライトカラーが0のとき)
  //      1番目のカラー(0は黒)
  //  中間コード1
  //    (spc(spp())!=0?spc(spp()):hpc(h1p()))
  //  中間コード2
  //    spc(spp())!=0?spc(spp()):hpc(h1p())
  //  中間コード3
  //    (v0=spc(spp()))!=0?v0:hpc(h1p())
  //  中間コード4
  //    (p=spc(spp()))!=0?p:hpc(h1p())
  //  中間コード5
  //    (p=spc(spp()))!=0?p:hpc(h1p())
  //  中間コード6
  //    (p=spc(spp()))!=0?cto(p):hpo(h1p())
  SH {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int gx = CRTC.crtR12GrXCurr[0];  //1024ドットx座標。溢れは無視する
      int gy = CRTC.crtR13GrYZero[0] + src;  //1024ドットy座標。溢れは無視する
      int ga0 = ((gy & 511) << 9);  //x=0,y&=511の1024ドットアドレス
      int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4);  //y<512?G2nd|G1st:G4th|G3rd
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx += half;
        da += half;
      }
      int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511);  //1024ドットアドレス
      while (da < db) {
        int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
        gx += dw;  //次回の1024ドットx座標
        int dc = da + dw;  //今回のARGB出力インデックスの終了位置
        while (da < dc) {
          int p;
          XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            VideoController.vcnPal32G8[GraphicScreen.graM4[ga]]);
          XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32G8[GraphicScreen.graM4[ga + 1]]);
          XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32G8[GraphicScreen.graM4[ga + 2]]);
          XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32G8[GraphicScreen.graM4[ga + 3]]);
          XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32G8[GraphicScreen.graM4[ga + 4]]);
          XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32G8[GraphicScreen.graM4[ga + 5]]);
          XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32G8[GraphicScreen.graM4[ga + 6]]);
          XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32G8[GraphicScreen.graM4[ga + 7]]);
          sx += 8;
          ga += 8;
          da += 8;
        }  //while da<dc
        if (da < db) {
          for (int k = 0; k < 8; k++) {
            if ((gx & 511) == 0) {  //gxが512の倍数のとき
              ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
            }
            gx++;
            int p;
            XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[ga]]);
            sx++;
            ga++;
            da++;
          }  //for k
        }  //if da<db
      }  //while da<db
    }  //drawRaster
  },  //SH

  //================================================================================
  //XSH
  //  概要
  //    SH  スプライト>1024ドット16色1プレーン
  //    拡張あり
  XSH {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      switch (VideoController.vcnReg3Curr >>> 8 & 0b01011111) {
        //   .A.XHPGT
      case 0b00010000:  //SH_XWC
      case 0b00010001:  //SH_XWC
      case 0b00010010:  //SH_XWC
      case 0b00010011:  //SH_XWC
        SH_XWC.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00010100:  //SH_XWP
      case 0b00010101:  //SH_XWP
      case 0b00010110:  //SH_XWP
      case 0b00010111:  //SH_XWP
        SH_XWP.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011000:  //SH_XHC
        SH.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011001:  //SH_XHCT
        SH_XHCT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011101:  //SH_XHPT
        SH_XHPT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b01000000:  //SH_A
      case 0b01000001:  //SH_A
      case 0b01000010:  //SH_A
      case 0b01000011:  //SH_A
      case 0b01000100:  //SH_A
      case 0b01000101:  //SH_A
      case 0b01000110:  //SH_A
      case 0b01000111:  //SH_A
      case 0b01001000:  //SH_A
      case 0b01001001:  //SH_A
      case 0b01001010:  //SH_A
      case 0b01001011:  //SH_A
      case 0b01001100:  //SH_A
      case 0b01001101:  //SH_A
      case 0b01001110:  //SH_A
      case 0b01001111:  //SH_A
      case 0b01010000:  //SH_A
      case 0b01010001:  //SH_A
      case 0b01010010:  //SH_A
      case 0b01010011:  //SH_A
      case 0b01010100:  //SH_A
      case 0b01010101:  //SH_A
      case 0b01010110:  //SH_A
      case 0b01010111:  //SH_A
      case 0b01011000:  //SH_A
      case 0b01011001:  //SH_A
      case 0b01011010:  //SH_A
      case 0b01011011:  //SH_A
      case 0b01011100:  //SH_A
      case 0b01011101:  //SH_A
      case 0b01011110:  //SH_A
      case 0b01011111:  //SH_A
        H_A.drawRaster (src, dst, rh);
        break;
      default:
        SH.drawRaster (src, dst, rh);
        VideoController.vcnReportUnimplemented (XSH);
      }  //switch
    }  //drawRaster
  },  //XSH

  //================================================================================
  //SH_XWC ($0004,$06xx,$1050)
  //  概要
  //    SH  スプライト>1024ドット16色1プレーン
  //    XWC  優先順位に関わらず0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のパレットのカラーだけ表示する
  //  手順
  //    1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //      1番目のカラー(0は黒)
  //    さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //      スプライトカラーが0でないとき
  //        スプライトカラー
  //      さもなくば(スプライトカラーが0のとき)
  //        1番目のカラー(0は黒)
  //  中間コード1
  //    (ls1(hpc(tev(h1p())))!=0?hpc(h1p()):(spc(spp())!=0?spc(spp()):hpc(h1p())))
  //  中間コード2
  //    ls1(hpc(tev(h1p())))!=0?hpc(h1p()):spc(spp())!=0?spc(spp()):hpc(h1p())
  //  中間コード3
  //    ls1(hpc(tev(v3=h1p())))!=0?hpc(v3):(v5=spc(spp()))!=0?v5:hpc(v3)
  //  中間コード4
  //    ls1(hpc(tev(p=h1p())))!=0?hpc(p):(q=spc(spp()))!=0?q:hpc(p)
  //  中間コード5
  //    (hpc((p=h1p())&-2)&1)!=0?hpc(p):(q=spc(spp()))!=0?q:hpc(p)
  //  中間コード6
  //    (hpc((p=h1p())&-2)&1)!=0?hpo(p):(q=spc(spp()))!=0?cto(q):hpo(p)
  SH_XWC {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int gx = CRTC.crtR12GrXCurr[0];  //1024ドットx座標。溢れは無視する
      int gy = CRTC.crtR13GrYZero[0] + src;  //1024ドットy座標。溢れは無視する
      int ga0 = ((gy & 511) << 9);  //x=0,y&=511の1024ドットアドレス
      int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4);  //y<512?G2nd|G1st:G4th|G3rd
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx += half;
        da += half;
      }
      int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511);  //1024ドットアドレス
      while (da < db) {
        int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
        gx += dw;  //次回の1024ドットx座標
        int dc = da + dw;  //今回のARGB出力インデックスの終了位置
        while (da < dc) {
          int p, q;
          XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga]) & -2] & 1) != 0 ?
                            VideoController.vcnPal32G8[p] :
                            (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            VideoController.vcnPal32G8[p]);
          XEiJ.pnlBM[da + 1] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 1]) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32G8[p]);
          XEiJ.pnlBM[da + 2] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 2]) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32G8[p]);
          XEiJ.pnlBM[da + 3] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 3]) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32G8[p]);
          XEiJ.pnlBM[da + 4] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 4]) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32G8[p]);
          XEiJ.pnlBM[da + 5] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 5]) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32G8[p]);
          XEiJ.pnlBM[da + 6] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 6]) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32G8[p]);
          XEiJ.pnlBM[da + 7] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 7]) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32G8[p]);
          sx += 8;
          ga += 8;
          da += 8;
        }  //while da<dc
        if (da < db) {
          for (int k = 0; k < 8; k++) {
            if ((gx & 511) == 0) {  //gxが512の倍数のとき
              ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
            }
            gx++;
            int p, q;
            XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga]) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p]);
            sx++;
            ga++;
            da++;
          }  //for k
        }  //if da<db
      }  //while da<db
    }  //drawRaster
  },  //SH_XWC

  //================================================================================
  //SH_XWP ($0004,$06xx,$1450)
  //  概要
  //    SH  スプライト>1024ドット16色1プレーン
  //    XWP  優先順位に関わらず1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーだけ表示する
  //  手順
  //    1番目のパレットが1以下のとき
  //      スプライトカラーが0でないとき
  //        スプライトカラー
  //      さもなくば(スプライトカラーが0のとき)
  //        グラフィックパレット0のカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      スプライトカラーが0でないとき
  //        スプライトカラー
  //      さもなくば(スプライトカラーが0のとき)
  //        1番目のカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラー(0は黒)
  //  中間コード1
  //    (h1p()<=1?(spc(spp())!=0?spc(spp()):hpc(0)):ls1(h1p())==0?(spc(spp())!=0?spc(spp()):hpc(h1p())):hpc(tev(h1p())))
  //  中間コード2
  //    h1p()<=1?spc(spp())!=0?spc(spp()):hpc(0):ls1(h1p())==0?spc(spp())!=0?spc(spp()):hpc(h1p()):hpc(tev(h1p()))
  //  中間コード3
  //    (v0=h1p())<=1?(v1=spc(spp()))!=0?v1:hpc(0):ls1(v0)==0?(v5=spc(spp()))!=0?v5:hpc(v0):hpc(tev(v0))
  //  中間コード4
  //    (p=h1p())<=1?(p=spc(spp()))!=0?p:hpc(0):ls1(p)==0?(q=spc(spp()))!=0?q:hpc(p):hpc(tev(p))
  //  中間コード5
  //    (p=h1p())<=1?(p=spc(spp()))!=0?p:hpc(0):(p&1)==0?(q=spc(spp()))!=0?q:hpc(p):hpc(p&-2)
  //  中間コード6
  //    (p=h1p())<=1?(p=spc(spp()))!=0?cto(p):hpo(0):(p&1)==0?(q=spc(spp()))!=0?cto(q):hpo(p):hpo(p&-2)
  SH_XWP {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int gx = CRTC.crtR12GrXCurr[0];  //1024ドットx座標。溢れは無視する
      int gy = CRTC.crtR13GrYZero[0] + src;  //1024ドットy座標。溢れは無視する
      int ga0 = ((gy & 511) << 9);  //x=0,y&=511の1024ドットアドレス
      int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4);  //y<512?G2nd|G1st:G4th|G3rd
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx += half;
        da += half;
      }
      int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511);  //1024ドットアドレス
      while (da < db) {
        int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
        gx += dw;  //次回の1024ドットx座標
        int dc = da + dw;  //今回のARGB出力インデックスの終了位置
        while (da < dc) {
          int p, q;
          XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[ga]) <= 1 ?
                            (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            VideoController.vcnPal32G8[0] :
                            (p & 1) == 0 ?
                            (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            VideoController.vcnPal32G8[p] :
                            VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[ga + 1]) <= 1 ?
                                (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[ga + 2]) <= 1 ?
                                (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[ga + 3]) <= 1 ?
                                (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[ga + 4]) <= 1 ?
                                (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[ga + 5]) <= 1 ?
                                (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[ga + 6]) <= 1 ?
                                (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[ga + 7]) <= 1 ?
                                (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPal32G8[p & -2]);
          sx += 8;
          ga += 8;
          da += 8;
        }  //while da<dc
        if (da < db) {
          for (int k = 0; k < 8; k++) {
            if ((gx & 511) == 0) {  //gxが512の倍数のとき
              ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
            }
            gx++;
            int p, q;
            XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[ga]) <= 1 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[p & -2]);
            sx++;
            ga++;
            da++;
          }  //for k
        }  //if da<db
      }  //while da<db
    }  //drawRaster
  },  //SH_XWP

  //================================================================================
  //SH_XHCT ($0004,$06xx,$1950)
  //  概要
  //    SH  スプライト>1024ドット16色1プレーン
  //    XHCT  0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    スプライトカラーが0でないとき
  //      スプライトカラー
  //    さもなくば(スプライトカラーが0のとき)
  //      1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //        1番目のカラーとカラー0を混ぜたカラー(0は黒)
  //      さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //        1番目のカラー(0は黒)
  //  中間コード1
  //    (spc(spp())!=0?spc(spp()):(ls1(hpc(tev(h1p())))!=0?mix(hpc(h1p()),0):hpc(h1p())))
  //  中間コード2
  //    spc(spp())!=0?spc(spp()):ls1(hpc(tev(h1p())))!=0?mix(hpc(h1p()),0):hpc(h1p())
  //  中間コード3
  //    (v0=spc(spp()))!=0?v0:ls1(hpc(tev(v5=h1p())))!=0?mix(hpc(v5),0):hpc(v5)
  //  中間コード4
  //    (p=spc(spp()))!=0?p:ls1(hpc(tev(p=h1p())))!=0?mix(hpc(p),0):hpc(p)
  //  中間コード5
  //    (p=spc(spp()))!=0?p:(hpc((p=h1p())&-2)&1)!=0?mix(hpc(p),0):hpc(p)
  //  中間コード6
  //    (p=spc(spp()))!=0?cto(p):(hpc((p=h1p())&-2)&1)!=0?cto(mix(hpc(p),0)):hpo(p)
  SH_XHCT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int gx = CRTC.crtR12GrXCurr[0];  //1024ドットx座標。溢れは無視する
      int gy = CRTC.crtR13GrYZero[0] + src;  //1024ドットy座標。溢れは無視する
      int ga0 = ((gy & 511) << 9);  //x=0,y&=511の1024ドットアドレス
      int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4);  //y<512?G2nd|G1st:G4th|G3rd
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx += half;
        da += half;
      }
      int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511);  //1024ドットアドレス
      while (da < db) {
        int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
        gx += dw;  //次回の1024ドットx座標
        int dc = da + dw;  //今回のARGB出力インデックスの終了位置
        while (da < dc) {
          int p;
          XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga]) & -2] & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnPal16G8[p],
                                0)] :
                            VideoController.vcnPal32G8[p]);
          XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 1]) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    0)] :
                                VideoController.vcnPal32G8[p]);
          XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 2]) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    0)] :
                                VideoController.vcnPal32G8[p]);
          XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 3]) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    0)] :
                                VideoController.vcnPal32G8[p]);
          XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 4]) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    0)] :
                                VideoController.vcnPal32G8[p]);
          XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 5]) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    0)] :
                                VideoController.vcnPal32G8[p]);
          XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 6]) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    0)] :
                                VideoController.vcnPal32G8[p]);
          XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 7]) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    0)] :
                                VideoController.vcnPal32G8[p]);
          sx += 8;
          ga += 8;
          da += 8;
        }  //while da<dc
        if (da < db) {
          for (int k = 0; k < 8; k++) {
            if ((gx & 511) == 0) {  //gxが512の倍数のとき
              ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
            }
            gx++;
            int p;
            XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga]) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p]);
            sx++;
            ga++;
            da++;
          }  //for k
        }  //if da<db
      }  //while da<db
    }  //drawRaster
  },  //SH_XHCT

  //================================================================================
  //SH_XHPT ($0004,$06xx,$1D50)
  //  概要
  //    SH  スプライト>1024ドット16色1プレーン
  //    XHPT  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    スプライトカラーが0でないとき
  //      スプライトカラー
  //    さもなくば(スプライトカラーが0のとき)
  //      1番目のパレットが1以下のとき
  //        グラフィックパレット0のカラー(0は黒)
  //      1番目のパレットが2以上の偶数のとき
  //        1番目のカラー(0は黒)
  //      さもなくば(1番目のパレットが3以上の奇数のとき)
  //        1番目のパレットを偶数化したパレットのカラーとカラー0を混ぜたカラー(0は黒)
  //  中間コード1
  //    (spc(spp())!=0?spc(spp()):(h1p()<=1?hpc(0):ls1(h1p())==0?hpc(h1p()):mix(hpc(tev(h1p())),0)))
  //  中間コード2
  //    spc(spp())!=0?spc(spp()):h1p()<=1?hpc(0):ls1(h1p())==0?hpc(h1p()):mix(hpc(tev(h1p())),0)
  //  中間コード3
  //    (v0=spc(spp()))!=0?v0:(v2=h1p())<=1?hpc(0):ls1(v2)==0?hpc(v2):mix(hpc(tev(v2)),0)
  //  中間コード4
  //    (p=spc(spp()))!=0?p:(p=h1p())<=1?hpc(0):ls1(p)==0?hpc(p):mix(hpc(tev(p)),0)
  //  中間コード5
  //    (p=spc(spp()))!=0?p:(p=h1p())<=1?hpc(0):(p&1)==0?hpc(p):mix(hpc(p&-2),0)
  //  中間コード6
  //    (p=spc(spp()))!=0?cto(p):(p=h1p())<=1?hpo(0):(p&1)==0?hpo(p):cto(mix(hpc(p&-2),0))
  SH_XHPT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int gx = CRTC.crtR12GrXCurr[0];  //1024ドットx座標。溢れは無視する
      int gy = CRTC.crtR13GrYZero[0] + src;  //1024ドットy座標。溢れは無視する
      int ga0 = ((gy & 511) << 9);  //x=0,y&=511の1024ドットアドレス
      int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4);  //y<512?G2nd|G1st:G4th|G3rd
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx += half;
        da += half;
      }
      int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511);  //1024ドットアドレス
      while (da < db) {
        int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
        gx += dw;  //次回の1024ドットx座標
        int dc = da + dw;  //今回のARGB出力インデックスの終了位置
        while (da < dc) {
          int p;
          XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = GraphicScreen.graM4[ga]) <= 1 ?
                            VideoController.vcnPal32G8[0] :
                            (p & 1) == 0 ?
                            VideoController.vcnPal32G8[p] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnPal16G8[p & -2],
                                0)]);
          XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = GraphicScreen.graM4[ga + 1]) <= 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    0)]);
          XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = GraphicScreen.graM4[ga + 2]) <= 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    0)]);
          XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = GraphicScreen.graM4[ga + 3]) <= 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    0)]);
          XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = GraphicScreen.graM4[ga + 4]) <= 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    0)]);
          XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = GraphicScreen.graM4[ga + 5]) <= 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    0)]);
          XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = GraphicScreen.graM4[ga + 6]) <= 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    0)]);
          XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = GraphicScreen.graM4[ga + 7]) <= 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    0)]);
          sx += 8;
          ga += 8;
          da += 8;
        }  //while da<dc
        if (da < db) {
          for (int k = 0; k < 8; k++) {
            if ((gx & 511) == 0) {  //gxが512の倍数のとき
              ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
            }
            gx++;
            int p;
            XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[ga]) <= 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  0)]);
            sx++;
            ga++;
            da++;
          }  //for k
        }  //if da<db
      }  //while da<db
    }  //drawRaster
  },  //SH_XHPT

  //================================================================================
  //SI ($0005,$06xx,$0050)
  //  概要
  //    SI  スプライト>1024ドット256色1プレーン
  //    拡張なし
  //  手順
  //    スプライトカラーが0でないとき
  //      スプライトカラー
  //    さもなくば(スプライトカラーが0のとき)
  //      1番目のカラー(0は黒)
  //  中間コード1
  //    (spc(spp())!=0?spc(spp()):ipc(i1p()))
  //  中間コード2
  //    spc(spp())!=0?spc(spp()):ipc(i1p())
  //  中間コード3
  //    (v0=spc(spp()))!=0?v0:ipc(i1p())
  //  中間コード4
  //    (p=spc(spp()))!=0?p:ipc(i1p())
  //  中間コード5
  //    (p=spc(spp()))!=0?p:ipc(i1p())
  //  中間コード6
  //    (p=spc(spp()))!=0?cto(p):ipo(i1p())
  SI {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int gx = CRTC.crtR12GrXCurr[0];  //1024ドットx座標。溢れは無視する
      int gy = CRTC.crtR13GrYZero[0] + src;  //1024ドットy座標。溢れは無視する
      int ga0 = ((gy & 511) << 9);  //x=0,y&=511の1024ドットアドレス
      int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4);  //y<512?G2nd|G1st:G4th|G3rd
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx += half;
        da += half;
      }
      int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511);  //1024ドットアドレス
      while (da < db) {
        int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
        gx += dw;  //次回の1024ドットx座標
        int dc = da + dw;  //今回のARGB出力インデックスの終了位置
        while (da < dc) {
          int p;
          XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            VideoController.vcnPal32G8[(GraphicScreen.graM4[ga + 1048576] << 4 |
                                                        GraphicScreen.graM4[ga])]);
          XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32G8[(GraphicScreen.graM4[ga + 1048577] << 4 |
                                                            GraphicScreen.graM4[ga + 1])]);
          XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32G8[(GraphicScreen.graM4[ga + 1048578] << 4 |
                                                            GraphicScreen.graM4[ga + 2])]);
          XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32G8[(GraphicScreen.graM4[ga + 1048579] << 4 |
                                                            GraphicScreen.graM4[ga + 3])]);
          XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32G8[(GraphicScreen.graM4[ga + 1048580] << 4 |
                                                            GraphicScreen.graM4[ga + 4])]);
          XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32G8[(GraphicScreen.graM4[ga + 1048581] << 4 |
                                                            GraphicScreen.graM4[ga + 5])]);
          XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32G8[(GraphicScreen.graM4[ga + 1048582] << 4 |
                                                            GraphicScreen.graM4[ga + 6])]);
          XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32G8[(GraphicScreen.graM4[ga + 1048583] << 4 |
                                                            GraphicScreen.graM4[ga + 7])]);
          sx += 8;
          ga += 8;
          da += 8;
        }  //while da<dc
        if (da < db) {
          for (int k = 0; k < 8; k++) {
            if ((gx & 511) == 0) {  //gxが512の倍数のとき
              ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
            }
            gx++;
            int p;
            XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[ga + 1048576] << 4 |
                                                          GraphicScreen.graM4[ga])]);
            sx++;
            ga++;
            da++;
          }  //for k
        }  //if da<db
      }  //while da<db
    }  //drawRaster
  },  //SI

  //================================================================================
  //XSI
  //  概要
  //    SI  スプライト>1024ドット256色1プレーン
  //    拡張あり
  XSI {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      switch (VideoController.vcnReg3Curr >>> 8 & 0b01011111) {
        //   .A.XHPGT
      case 0b00010000:  //SI_XWC
      case 0b00010001:  //SI_XWC
      case 0b00010010:  //SI_XWC
      case 0b00010011:  //SI_XWC
        SI_XWC.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00010100:  //SI_XWP
      case 0b00010101:  //SI_XWP
      case 0b00010110:  //SI_XWP
      case 0b00010111:  //SI_XWP
        SI_XWP.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011000:  //SI_XHC
        SI.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011001:  //SI_XHCT
        SI_XHCT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011101:  //SI_XHPT
        SI_XHPT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b01000000:  //SI_A
      case 0b01000001:  //SI_A
      case 0b01000010:  //SI_A
      case 0b01000011:  //SI_A
      case 0b01000100:  //SI_A
      case 0b01000101:  //SI_A
      case 0b01000110:  //SI_A
      case 0b01000111:  //SI_A
      case 0b01001000:  //SI_A
      case 0b01001001:  //SI_A
      case 0b01001010:  //SI_A
      case 0b01001011:  //SI_A
      case 0b01001100:  //SI_A
      case 0b01001101:  //SI_A
      case 0b01001110:  //SI_A
      case 0b01001111:  //SI_A
      case 0b01010000:  //SI_A
      case 0b01010001:  //SI_A
      case 0b01010010:  //SI_A
      case 0b01010011:  //SI_A
      case 0b01010100:  //SI_A
      case 0b01010101:  //SI_A
      case 0b01010110:  //SI_A
      case 0b01010111:  //SI_A
      case 0b01011000:  //SI_A
      case 0b01011001:  //SI_A
      case 0b01011010:  //SI_A
      case 0b01011011:  //SI_A
      case 0b01011100:  //SI_A
      case 0b01011101:  //SI_A
      case 0b01011110:  //SI_A
      case 0b01011111:  //SI_A
        I_A.drawRaster (src, dst, rh);
        break;
      default:
        SI.drawRaster (src, dst, rh);
        VideoController.vcnReportUnimplemented (XSI);
      }  //switch
    }  //drawRaster
  },  //XSI

  //================================================================================
  //SI_XWC ($0005,$06xx,$1050)
  //  概要
  //    SI  スプライト>1024ドット256色1プレーン
  //    XWC  優先順位に関わらず0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のパレットのカラーだけ表示する
  //  手順
  //    1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //      1番目のカラー(0は黒)
  //    さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //      スプライトカラーが0でないとき
  //        スプライトカラー
  //      さもなくば(スプライトカラーが0のとき)
  //        1番目のカラー(0は黒)
  //  中間コード1
  //    (ls1(ipc(tev(i1p())))!=0?ipc(i1p()):(spc(spp())!=0?spc(spp()):ipc(i1p())))
  //  中間コード2
  //    ls1(ipc(tev(i1p())))!=0?ipc(i1p()):spc(spp())!=0?spc(spp()):ipc(i1p())
  //  中間コード3
  //    ls1(ipc(tev(v3=i1p())))!=0?ipc(v3):(v5=spc(spp()))!=0?v5:ipc(v3)
  //  中間コード4
  //    ls1(ipc(tev(p=i1p())))!=0?ipc(p):(q=spc(spp()))!=0?q:ipc(p)
  //  中間コード5
  //    (ipc((p=i1p())&-2)&1)!=0?ipc(p):(q=spc(spp()))!=0?q:ipc(p)
  //  中間コード6
  //    (ipc((p=i1p())&-2)&1)!=0?ipo(p):(q=spc(spp()))!=0?cto(q):ipo(p)
  SI_XWC {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int gx = CRTC.crtR12GrXCurr[0];  //1024ドットx座標。溢れは無視する
      int gy = CRTC.crtR13GrYZero[0] + src;  //1024ドットy座標。溢れは無視する
      int ga0 = ((gy & 511) << 9);  //x=0,y&=511の1024ドットアドレス
      int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4);  //y<512?G2nd|G1st:G4th|G3rd
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx += half;
        da += half;
      }
      int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511);  //1024ドットアドレス
      while (da < db) {
        int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
        gx += dw;  //次回の1024ドットx座標
        int dc = da + dw;  //今回のARGB出力インデックスの終了位置
        while (da < dc) {
          int p, q;
          XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048576] << 4 |
                                                              GraphicScreen.graM4[ga])) & -2] & 1) != 0 ?
                            VideoController.vcnPal32G8[p] :
                            (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            VideoController.vcnPal32G8[p]);
          XEiJ.pnlBM[da + 1] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048577] << 4 |
                                                                  GraphicScreen.graM4[ga + 1])) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32G8[p]);
          XEiJ.pnlBM[da + 2] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048578] << 4 |
                                                                  GraphicScreen.graM4[ga + 2])) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32G8[p]);
          XEiJ.pnlBM[da + 3] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048579] << 4 |
                                                                  GraphicScreen.graM4[ga + 3])) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32G8[p]);
          XEiJ.pnlBM[da + 4] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048580] << 4 |
                                                                  GraphicScreen.graM4[ga + 4])) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32G8[p]);
          XEiJ.pnlBM[da + 5] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048581] << 4 |
                                                                  GraphicScreen.graM4[ga + 5])) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32G8[p]);
          XEiJ.pnlBM[da + 6] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048582] << 4 |
                                                                  GraphicScreen.graM4[ga + 6])) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32G8[p]);
          XEiJ.pnlBM[da + 7] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048583] << 4 |
                                                                  GraphicScreen.graM4[ga + 7])) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32G8[p]);
          sx += 8;
          ga += 8;
          da += 8;
        }  //while da<dc
        if (da < db) {
          for (int k = 0; k < 8; k++) {
            if ((gx & 511) == 0) {  //gxが512の倍数のとき
              ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
            }
            gx++;
            int p, q;
            XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048576] << 4 |
                                                                GraphicScreen.graM4[ga])) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p]);
            sx++;
            ga++;
            da++;
          }  //for k
        }  //if da<db
      }  //while da<db
    }  //drawRaster
  },  //SI_XWC

  //================================================================================
  //SI_XWP ($0005,$06xx,$1450)
  //  概要
  //    SI  スプライト>1024ドット256色1プレーン
  //    XWP  優先順位に関わらず1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーだけ表示する
  //  手順
  //    1番目のパレットが1以下のとき
  //      スプライトカラーが0でないとき
  //        スプライトカラー
  //      さもなくば(スプライトカラーが0のとき)
  //        グラフィックパレット0のカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      スプライトカラーが0でないとき
  //        スプライトカラー
  //      さもなくば(スプライトカラーが0のとき)
  //        1番目のカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラー(0は黒)
  //  中間コード1
  //    (i1p()<=1?(spc(spp())!=0?spc(spp()):ipc(0)):ls1(i1p())==0?(spc(spp())!=0?spc(spp()):ipc(i1p())):ipc(tev(i1p())))
  //  中間コード2
  //    i1p()<=1?spc(spp())!=0?spc(spp()):ipc(0):ls1(i1p())==0?spc(spp())!=0?spc(spp()):ipc(i1p()):ipc(tev(i1p()))
  //  中間コード3
  //    (v0=i1p())<=1?(v1=spc(spp()))!=0?v1:ipc(0):ls1(v0)==0?(v5=spc(spp()))!=0?v5:ipc(v0):ipc(tev(v0))
  //  中間コード4
  //    (p=i1p())<=1?(p=spc(spp()))!=0?p:ipc(0):ls1(p)==0?(q=spc(spp()))!=0?q:ipc(p):ipc(tev(p))
  //  中間コード5
  //    (p=i1p())<=1?(p=spc(spp()))!=0?p:ipc(0):(p&1)==0?(q=spc(spp()))!=0?q:ipc(p):ipc(p&-2)
  //  中間コード6
  //    (p=i1p())<=1?(p=spc(spp()))!=0?cto(p):ipo(0):(p&1)==0?(q=spc(spp()))!=0?cto(q):ipo(p):ipo(p&-2)
  SI_XWP {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int gx = CRTC.crtR12GrXCurr[0];  //1024ドットx座標。溢れは無視する
      int gy = CRTC.crtR13GrYZero[0] + src;  //1024ドットy座標。溢れは無視する
      int ga0 = ((gy & 511) << 9);  //x=0,y&=511の1024ドットアドレス
      int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4);  //y<512?G2nd|G1st:G4th|G3rd
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx += half;
        da += half;
      }
      int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511);  //1024ドットアドレス
      while (da < db) {
        int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
        gx += dw;  //次回の1024ドットx座標
        int dc = da + dw;  //今回のARGB出力インデックスの終了位置
        while (da < dc) {
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[ga + 1048576] << 4 |
                                  GraphicScreen.graM4[ga])) <= 1 ?
                            (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            VideoController.vcnPal32G8[0] :
                            (p & 1) == 0 ?
                            (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            VideoController.vcnPal32G8[p] :
                            VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[ga + 1048577] << 4 |
                                      GraphicScreen.graM4[ga + 1])) <= 1 ?
                                (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[ga + 1048578] << 4 |
                                      GraphicScreen.graM4[ga + 2])) <= 1 ?
                                (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[ga + 1048579] << 4 |
                                      GraphicScreen.graM4[ga + 3])) <= 1 ?
                                (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[ga + 1048580] << 4 |
                                      GraphicScreen.graM4[ga + 4])) <= 1 ?
                                (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[ga + 1048581] << 4 |
                                      GraphicScreen.graM4[ga + 5])) <= 1 ?
                                (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[ga + 1048582] << 4 |
                                      GraphicScreen.graM4[ga + 6])) <= 1 ?
                                (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[ga + 1048583] << 4 |
                                      GraphicScreen.graM4[ga + 7])) <= 1 ?
                                (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPal32G8[p & -2]);
          sx += 8;
          ga += 8;
          da += 8;
        }  //while da<dc
        if (da < db) {
          for (int k = 0; k < 8; k++) {
            if ((gx & 511) == 0) {  //gxが512の倍数のとき
              ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
            }
            gx++;
            int p, q;
            XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[ga + 1048576] << 4 |
                                    GraphicScreen.graM4[ga])) <= 1 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[p & -2]);
            sx++;
            ga++;
            da++;
          }  //for k
        }  //if da<db
      }  //while da<db
    }  //drawRaster
  },  //SI_XWP

  //================================================================================
  //SI_XHCT ($0005,$06xx,$1950)
  //  概要
  //    SI  スプライト>1024ドット256色1プレーン
  //    XHCT  0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    スプライトカラーが0でないとき
  //      スプライトカラー
  //    さもなくば(スプライトカラーが0のとき)
  //      1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //        1番目のカラーとカラー0を混ぜたカラー(0は黒)
  //      さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //        1番目のカラー(0は黒)
  //  中間コード1
  //    (spc(spp())!=0?spc(spp()):(ls1(ipc(tev(i1p())))!=0?mix(ipc(i1p()),0):ipc(i1p())))
  //  中間コード2
  //    spc(spp())!=0?spc(spp()):ls1(ipc(tev(i1p())))!=0?mix(ipc(i1p()),0):ipc(i1p())
  //  中間コード3
  //    (v0=spc(spp()))!=0?v0:ls1(ipc(tev(v5=i1p())))!=0?mix(ipc(v5),0):ipc(v5)
  //  中間コード4
  //    (p=spc(spp()))!=0?p:ls1(ipc(tev(p=i1p())))!=0?mix(ipc(p),0):ipc(p)
  //  中間コード5
  //    (p=spc(spp()))!=0?p:(ipc((p=i1p())&-2)&1)!=0?mix(ipc(p),0):ipc(p)
  //  中間コード6
  //    (p=spc(spp()))!=0?cto(p):(ipc((p=i1p())&-2)&1)!=0?cto(mix(ipc(p),0)):ipo(p)
  SI_XHCT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int gx = CRTC.crtR12GrXCurr[0];  //1024ドットx座標。溢れは無視する
      int gy = CRTC.crtR13GrYZero[0] + src;  //1024ドットy座標。溢れは無視する
      int ga0 = ((gy & 511) << 9);  //x=0,y&=511の1024ドットアドレス
      int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4);  //y<512?G2nd|G1st:G4th|G3rd
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx += half;
        da += half;
      }
      int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511);  //1024ドットアドレス
      while (da < db) {
        int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
        gx += dw;  //次回の1024ドットx座標
        int dc = da + dw;  //今回のARGB出力インデックスの終了位置
        while (da < dc) {
          int p;
          XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048576] << 4 |
                                                              GraphicScreen.graM4[ga])) & -2] & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnPal16G8[p],
                                0)] :
                            VideoController.vcnPal32G8[p]);
          XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048577] << 4 |
                                                                  GraphicScreen.graM4[ga + 1])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    0)] :
                                VideoController.vcnPal32G8[p]);
          XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048578] << 4 |
                                                                  GraphicScreen.graM4[ga + 2])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    0)] :
                                VideoController.vcnPal32G8[p]);
          XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048579] << 4 |
                                                                  GraphicScreen.graM4[ga + 3])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    0)] :
                                VideoController.vcnPal32G8[p]);
          XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048580] << 4 |
                                                                  GraphicScreen.graM4[ga + 4])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    0)] :
                                VideoController.vcnPal32G8[p]);
          XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048581] << 4 |
                                                                  GraphicScreen.graM4[ga + 5])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    0)] :
                                VideoController.vcnPal32G8[p]);
          XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048582] << 4 |
                                                                  GraphicScreen.graM4[ga + 6])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    0)] :
                                VideoController.vcnPal32G8[p]);
          XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048583] << 4 |
                                                                  GraphicScreen.graM4[ga + 7])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    0)] :
                                VideoController.vcnPal32G8[p]);
          sx += 8;
          ga += 8;
          da += 8;
        }  //while da<dc
        if (da < db) {
          for (int k = 0; k < 8; k++) {
            if ((gx & 511) == 0) {  //gxが512の倍数のとき
              ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
            }
            gx++;
            int p;
            XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048576] << 4 |
                                                                GraphicScreen.graM4[ga])) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p]);
            sx++;
            ga++;
            da++;
          }  //for k
        }  //if da<db
      }  //while da<db
    }  //drawRaster
  },  //SI_XHCT

  //================================================================================
  //SI_XHPT ($0005,$06xx,$1D50)
  //  概要
  //    SI  スプライト>1024ドット256色1プレーン
  //    XHPT  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    スプライトカラーが0でないとき
  //      スプライトカラー
  //    さもなくば(スプライトカラーが0のとき)
  //      1番目のパレットが1以下のとき
  //        グラフィックパレット0のカラー(0は黒)
  //      1番目のパレットが2以上の偶数のとき
  //        1番目のカラー(0は黒)
  //      さもなくば(1番目のパレットが3以上の奇数のとき)
  //        1番目のパレットを偶数化したパレットのカラーとカラー0を混ぜたカラー(0は黒)
  //  中間コード1
  //    (spc(spp())!=0?spc(spp()):(i1p()<=1?ipc(0):ls1(i1p())==0?ipc(i1p()):mix(ipc(tev(i1p())),0)))
  //  中間コード2
  //    spc(spp())!=0?spc(spp()):i1p()<=1?ipc(0):ls1(i1p())==0?ipc(i1p()):mix(ipc(tev(i1p())),0)
  //  中間コード3
  //    (v0=spc(spp()))!=0?v0:(v2=i1p())<=1?ipc(0):ls1(v2)==0?ipc(v2):mix(ipc(tev(v2)),0)
  //  中間コード4
  //    (p=spc(spp()))!=0?p:(p=i1p())<=1?ipc(0):ls1(p)==0?ipc(p):mix(ipc(tev(p)),0)
  //  中間コード5
  //    (p=spc(spp()))!=0?p:(p=i1p())<=1?ipc(0):(p&1)==0?ipc(p):mix(ipc(p&-2),0)
  //  中間コード6
  //    (p=spc(spp()))!=0?cto(p):(p=i1p())<=1?ipo(0):(p&1)==0?ipo(p):cto(mix(ipc(p&-2),0))
  SI_XHPT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int gx = CRTC.crtR12GrXCurr[0];  //1024ドットx座標。溢れは無視する
      int gy = CRTC.crtR13GrYZero[0] + src;  //1024ドットy座標。溢れは無視する
      int ga0 = ((gy & 511) << 9);  //x=0,y&=511の1024ドットアドレス
      int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4);  //y<512?G2nd|G1st:G4th|G3rd
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx += half;
        da += half;
      }
      int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511);  //1024ドットアドレス
      while (da < db) {
        int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
        gx += dw;  //次回の1024ドットx座標
        int dc = da + dw;  //今回のARGB出力インデックスの終了位置
        while (da < dc) {
          int p;
          XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = (GraphicScreen.graM4[ga + 1048576] << 4 |
                                  GraphicScreen.graM4[ga])) <= 1 ?
                            VideoController.vcnPal32G8[0] :
                            (p & 1) == 0 ?
                            VideoController.vcnPal32G8[p] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnPal16G8[p & -2],
                                0)]);
          XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[ga + 1048577] << 4 |
                                      GraphicScreen.graM4[ga + 1])) <= 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    0)]);
          XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[ga + 1048578] << 4 |
                                      GraphicScreen.graM4[ga + 2])) <= 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    0)]);
          XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[ga + 1048579] << 4 |
                                      GraphicScreen.graM4[ga + 3])) <= 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    0)]);
          XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[ga + 1048580] << 4 |
                                      GraphicScreen.graM4[ga + 4])) <= 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    0)]);
          XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[ga + 1048581] << 4 |
                                      GraphicScreen.graM4[ga + 5])) <= 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    0)]);
          XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[ga + 1048582] << 4 |
                                      GraphicScreen.graM4[ga + 6])) <= 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    0)]);
          XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[ga + 1048583] << 4 |
                                      GraphicScreen.graM4[ga + 7])) <= 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    0)]);
          sx += 8;
          ga += 8;
          da += 8;
        }  //while da<dc
        if (da < db) {
          for (int k = 0; k < 8; k++) {
            if ((gx & 511) == 0) {  //gxが512の倍数のとき
              ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
            }
            gx++;
            int p;
            XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[ga + 1048576] << 4 |
                                    GraphicScreen.graM4[ga])) <= 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  0)]);
            sx++;
            ga++;
            da++;
          }  //for k
        }  //if da<db
      }  //while da<db
    }  //drawRaster
  },  //SI_XHPT

  //================================================================================
  //SJ ($0007,$06xx,$0050)
  //  概要
  //    SJ  スプライト>1024ドット65536色1プレーン
  //    拡張なし
  //  手順
  //    スプライトカラーが0でないとき
  //      スプライトカラー
  //    さもなくば(スプライトカラーが0のとき)
  //      1番目のカラー(0は黒)
  //  中間コード1
  //    (spc(spp())!=0?spc(spp()):jpc(j1p(),j1p()))
  //  中間コード2
  //    spc(spp())!=0?spc(spp()):jpc(j1p(),j1p())
  //  中間コード3
  //    (v0=spc(spp()))!=0?v0:jpc(v3=j1p(),v3)
  //  中間コード4
  //    (p=spc(spp()))!=0?p:jpc(p=j1p(),p)
  //  中間コード5
  //    (p=spc(spp()))!=0?p:jpc(p=j1p(),p)
  //  中間コード6
  //    (p=spc(spp()))!=0?cto(p):jpo(p=j1p(),p)
  SJ {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int gx = CRTC.crtR12GrXCurr[0];  //1024ドットx座標。溢れは無視する
      int gy = CRTC.crtR13GrYZero[0] + src;  //1024ドットy座標。溢れは無視する
      int ga0 = ((gy & 511) << 9);  //x=0,y&=511の1024ドットアドレス
      int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4);  //y<512?G2nd|G1st:G4th|G3rd
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx += half;
        da += half;
      }
      int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511);  //1024ドットアドレス
      while (da < db) {
        int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
        gx += dw;  //次回の1024ドットx座標
        int dc = da + dw;  //今回のARGB出力インデックスの終了位置
        while (da < dc) {
          int p;
          XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[ga + 3145728] << 12 |
                                                                GraphicScreen.graM4[ga + 2097152] << 8 |
                                                                GraphicScreen.graM4[ga + 1048576] << 4 |
                                                                GraphicScreen.graM4[ga])) >> 8] |
                              VideoController.vcnPal8G16L[p & 255]]);
          XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[ga + 3145729] << 12 |
                                                                    GraphicScreen.graM4[ga + 2097153] << 8 |
                                                                    GraphicScreen.graM4[ga + 1048577] << 4 |
                                                                    GraphicScreen.graM4[ga + 1])) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]]);
          XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[ga + 3145730] << 12 |
                                                                    GraphicScreen.graM4[ga + 2097154] << 8 |
                                                                    GraphicScreen.graM4[ga + 1048578] << 4 |
                                                                    GraphicScreen.graM4[ga + 2])) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]]);
          XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[ga + 3145731] << 12 |
                                                                    GraphicScreen.graM4[ga + 2097155] << 8 |
                                                                    GraphicScreen.graM4[ga + 1048579] << 4 |
                                                                    GraphicScreen.graM4[ga + 3])) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]]);
          XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[ga + 3145732] << 12 |
                                                                    GraphicScreen.graM4[ga + 2097156] << 8 |
                                                                    GraphicScreen.graM4[ga + 1048580] << 4 |
                                                                    GraphicScreen.graM4[ga + 4])) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]]);
          XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[ga + 3145733] << 12 |
                                                                    GraphicScreen.graM4[ga + 2097157] << 8 |
                                                                    GraphicScreen.graM4[ga + 1048581] << 4 |
                                                                    GraphicScreen.graM4[ga + 5])) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]]);
          XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[ga + 3145734] << 12 |
                                                                    GraphicScreen.graM4[ga + 2097158] << 8 |
                                                                    GraphicScreen.graM4[ga + 1048582] << 4 |
                                                                    GraphicScreen.graM4[ga + 6])) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]]);
          XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[ga + 3145735] << 12 |
                                                                    GraphicScreen.graM4[ga + 2097159] << 8 |
                                                                    GraphicScreen.graM4[ga + 1048583] << 4 |
                                                                    GraphicScreen.graM4[ga + 7])) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]]);
          sx += 8;
          ga += 8;
          da += 8;
        }  //while da<dc
        if (da < db) {
          for (int k = 0; k < 8; k++) {
            if ((gx & 511) == 0) {  //gxが512の倍数のとき
              ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
            }
            gx++;
            int p;
            XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[ga + 3145728] << 12 |
                                                                  GraphicScreen.graM4[ga + 2097152] << 8 |
                                                                  GraphicScreen.graM4[ga + 1048576] << 4 |
                                                                  GraphicScreen.graM4[ga])) >> 8] |
                                VideoController.vcnPal8G16L[p & 255]]);
            sx++;
            ga++;
            da++;
          }  //for k
        }  //if da<db
      }  //while da<db
    }  //drawRaster
  },  //SJ

  //================================================================================
  //XSJ
  //  概要
  //    SJ  スプライト>1024ドット65536色1プレーン
  //    拡張あり
  XSJ {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      switch (VideoController.vcnReg3Curr >>> 8 & 0b01011111) {
        //   .A.XHPGT
      case 0b00010000:  //SJ_XWC
      case 0b00010001:  //SJ_XWC
      case 0b00010010:  //SJ_XWC
      case 0b00010011:  //SJ_XWC
        SJ_XWC.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00010100:  //SJ_XWP
      case 0b00010101:  //SJ_XWP
      case 0b00010110:  //SJ_XWP
      case 0b00010111:  //SJ_XWP
        SJ_XWP.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011000:  //SJ_XHC
        SJ.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011001:  //SJ_XHCT
        SJ_XHCT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011101:  //SJ_XHPT
        SJ_XHPT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b01000000:  //SJ_A
      case 0b01000001:  //SJ_A
      case 0b01000010:  //SJ_A
      case 0b01000011:  //SJ_A
      case 0b01000100:  //SJ_A
      case 0b01000101:  //SJ_A
      case 0b01000110:  //SJ_A
      case 0b01000111:  //SJ_A
      case 0b01001000:  //SJ_A
      case 0b01001001:  //SJ_A
      case 0b01001010:  //SJ_A
      case 0b01001011:  //SJ_A
      case 0b01001100:  //SJ_A
      case 0b01001101:  //SJ_A
      case 0b01001110:  //SJ_A
      case 0b01001111:  //SJ_A
      case 0b01010000:  //SJ_A
      case 0b01010001:  //SJ_A
      case 0b01010010:  //SJ_A
      case 0b01010011:  //SJ_A
      case 0b01010100:  //SJ_A
      case 0b01010101:  //SJ_A
      case 0b01010110:  //SJ_A
      case 0b01010111:  //SJ_A
      case 0b01011000:  //SJ_A
      case 0b01011001:  //SJ_A
      case 0b01011010:  //SJ_A
      case 0b01011011:  //SJ_A
      case 0b01011100:  //SJ_A
      case 0b01011101:  //SJ_A
      case 0b01011110:  //SJ_A
      case 0b01011111:  //SJ_A
        J_A.drawRaster (src, dst, rh);
        break;
      default:
        SJ.drawRaster (src, dst, rh);
        VideoController.vcnReportUnimplemented (XSJ);
      }  //switch
    }  //drawRaster
  },  //XSJ

  //================================================================================
  //SJ_XWC ($0007,$06xx,$1050)
  //  概要
  //    SJ  スプライト>1024ドット65536色1プレーン
  //    XWC  優先順位に関わらず0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のパレットのカラーだけ表示する
  //  手順
  //    1番目のパレットを奇数化したパレットのカラーが奇数のとき
  //      1番目のカラー(0は黒)
  //    さもなくば(1番目のパレットを奇数化したパレットのカラーが偶数のとき)
  //      スプライトカラーが0でないとき
  //        スプライトカラー
  //      さもなくば(スプライトカラーが0のとき)
  //        1番目のカラー(0は黒)
  //  中間コード1
  //    (ls1(jpc(tod(j1p()),tod(j1p())))!=0?jpc(j1p(),j1p()):(spc(spp())!=0?spc(spp()):jpc(j1p(),j1p())))
  //  中間コード2
  //    ls1(jpc(tod(j1p()),tod(j1p())))!=0?jpc(j1p(),j1p()):spc(spp())!=0?spc(spp()):jpc(j1p(),j1p())
  //  中間コード3
  //    ls1(jpc(v2=tod(v3=j1p()),v2))!=0?jpc(v3,v3):(v5=spc(spp()))!=0?v5:jpc(v3,v3)
  //  中間コード4
  //    ls1(jpc(p=tod(q=j1p()),p))!=0?jpc(q,q):(p=spc(spp()))!=0?p:jpc(q,q)
  //  中間コード5
  //    (jpc(p=(q=j1p())|1,p)&1)!=0?jpc(q,q):(p=spc(spp()))!=0?p:jpc(q,q)
  //  中間コード6
  //    (jpc(p=(q=j1p())|1,p)&1)!=0?jpo(q,q):(p=spc(spp()))!=0?cto(p):jpo(q,q)
  SJ_XWC {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int gx = CRTC.crtR12GrXCurr[0];  //1024ドットx座標。溢れは無視する
      int gy = CRTC.crtR13GrYZero[0] + src;  //1024ドットy座標。溢れは無視する
      int ga0 = ((gy & 511) << 9);  //x=0,y&=511の1024ドットアドレス
      int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4);  //y<512?G2nd|G1st:G4th|G3rd
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx += half;
        da += half;
      }
      int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511);  //1024ドットアドレス
      while (da < db) {
        int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
        gx += dw;  //次回の1024ドットx座標
        int dc = da + dw;  //今回のARGB出力インデックスの終了位置
        while (da < dc) {
          int p, q;
          XEiJ.pnlBM[da] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145728] << 12 |
                                                                     GraphicScreen.graM4[ga + 2097152] << 8 |
                                                                     GraphicScreen.graM4[ga + 1048576] << 4 |
                                                                     GraphicScreen.graM4[ga])) | 1) >> 8] |
                              VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnPal8G16H[q >> 8] |
                              VideoController.vcnPal8G16L[q & 255]] :
                            (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnPal8G16H[q >> 8] |
                              VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 1] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145729] << 12 |
                                                                         GraphicScreen.graM4[ga + 2097153] << 8 |
                                                                         GraphicScreen.graM4[ga + 1048577] << 4 |
                                                                         GraphicScreen.graM4[ga + 1])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]] :
                                (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 2] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145730] << 12 |
                                                                         GraphicScreen.graM4[ga + 2097154] << 8 |
                                                                         GraphicScreen.graM4[ga + 1048578] << 4 |
                                                                         GraphicScreen.graM4[ga + 2])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]] :
                                (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 3] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145731] << 12 |
                                                                         GraphicScreen.graM4[ga + 2097155] << 8 |
                                                                         GraphicScreen.graM4[ga + 1048579] << 4 |
                                                                         GraphicScreen.graM4[ga + 3])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]] :
                                (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 4] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145732] << 12 |
                                                                         GraphicScreen.graM4[ga + 2097156] << 8 |
                                                                         GraphicScreen.graM4[ga + 1048580] << 4 |
                                                                         GraphicScreen.graM4[ga + 4])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]] :
                                (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 5] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145733] << 12 |
                                                                         GraphicScreen.graM4[ga + 2097157] << 8 |
                                                                         GraphicScreen.graM4[ga + 1048581] << 4 |
                                                                         GraphicScreen.graM4[ga + 5])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]] :
                                (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 6] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145734] << 12 |
                                                                         GraphicScreen.graM4[ga + 2097158] << 8 |
                                                                         GraphicScreen.graM4[ga + 1048582] << 4 |
                                                                         GraphicScreen.graM4[ga + 6])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]] :
                                (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 7] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145735] << 12 |
                                                                         GraphicScreen.graM4[ga + 2097159] << 8 |
                                                                         GraphicScreen.graM4[ga + 1048583] << 4 |
                                                                         GraphicScreen.graM4[ga + 7])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]] :
                                (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          sx += 8;
          ga += 8;
          da += 8;
        }  //while da<dc
        if (da < db) {
          for (int k = 0; k < 8; k++) {
            if ((gx & 511) == 0) {  //gxが512の倍数のとき
              ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
            }
            gx++;
            int p, q;
            XEiJ.pnlBM[da] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145728] << 12 |
                                                                       GraphicScreen.graM4[ga + 2097152] << 8 |
                                                                       GraphicScreen.graM4[ga + 1048576] << 4 |
                                                                       GraphicScreen.graM4[ga])) | 1) >> 8] |
                                VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[q >> 8] |
                                VideoController.vcnPal8G16L[q & 255]] :
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[q >> 8] |
                                VideoController.vcnPal8G16L[q & 255]]);
            sx++;
            ga++;
            da++;
          }  //for k
        }  //if da<db
      }  //while da<db
    }  //drawRaster
  },  //SJ_XWC

  //================================================================================
  //SJ_XWP ($0007,$06xx,$1450)
  //  概要
  //    SJ  スプライト>1024ドット65536色1プレーン
  //    XWP  優先順位に関わらず1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーだけ表示する
  //  手順
  //    1番目のパレットが1以下のとき
  //      スプライトカラーが0でないとき
  //        スプライトカラー
  //      さもなくば(スプライトカラーが0のとき)
  //        グラフィックパレット0のカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      スプライトカラーが0でないとき
  //        スプライトカラー
  //      さもなくば(スプライトカラーが0のとき)
  //        1番目のカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラー(0は黒)
  //  中間コード1
  //    (j1p()<=1?(spc(spp())!=0?spc(spp()):jpc(0,0)):ls1(j1p())==0?(spc(spp())!=0?spc(spp()):jpc(j1p(),j1p())):jpc(tev(j1p()),tev(j1p())))
  //  中間コード2
  //    j1p()<=1?spc(spp())!=0?spc(spp()):jpc(0,0):ls1(j1p())==0?spc(spp())!=0?spc(spp()):jpc(j1p(),j1p()):jpc(tev(j1p()),tev(j1p()))
  //  中間コード3
  //    (v0=j1p())<=1?(v1=spc(spp()))!=0?v1:jpc(0,0):ls1(v0)==0?(v5=spc(spp()))!=0?v5:jpc(v0,v0):jpc(v9=tev(v0),v9)
  //  中間コード4
  //    (p=j1p())<=1?(p=spc(spp()))!=0?p:jpc(0,0):ls1(p)==0?(q=spc(spp()))!=0?q:jpc(p,p):jpc(q=tev(p),q)
  //  中間コード5
  //    (p=j1p())<=1?(p=spc(spp()))!=0?p:jpc(0,0):(p&1)==0?(q=spc(spp()))!=0?q:jpc(p,p):jpc(q=p&-2,q)
  //  中間コード6
  //    (p=j1p())<=1?(p=spc(spp()))!=0?cto(p):jpo(0,0):(p&1)==0?(q=spc(spp()))!=0?cto(q):jpo(p,p):jpo(q=p&-2,q)
  SJ_XWP {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int gx = CRTC.crtR12GrXCurr[0];  //1024ドットx座標。溢れは無視する
      int gy = CRTC.crtR13GrYZero[0] + src;  //1024ドットy座標。溢れは無視する
      int ga0 = ((gy & 511) << 9);  //x=0,y&=511の1024ドットアドレス
      int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4);  //y<512?G2nd|G1st:G4th|G3rd
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx += half;
        da += half;
      }
      int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511);  //1024ドットアドレス
      while (da < db) {
        int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
        gx += dw;  //次回の1024ドットx座標
        int dc = da + dw;  //今回のARGB出力インデックスの終了位置
        while (da < dc) {
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[ga + 3145728] << 12 |
                                  GraphicScreen.graM4[ga + 2097152] << 8 |
                                  GraphicScreen.graM4[ga + 1048576] << 4 |
                                  GraphicScreen.graM4[ga])) <= 1 ?
                            (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnPal8G16H[0 >> 8] |
                              VideoController.vcnPal8G16L[0 & 255]] :
                            (p & 1) == 0 ?
                            (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnPal8G16H[p >> 8] |
                              VideoController.vcnPal8G16L[p & 255]] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                              VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[ga + 3145729] << 12 |
                                      GraphicScreen.graM4[ga + 2097153] << 8 |
                                      GraphicScreen.graM4[ga + 1048577] << 4 |
                                      GraphicScreen.graM4[ga + 1])) <= 1 ?
                                (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[ga + 3145730] << 12 |
                                      GraphicScreen.graM4[ga + 2097154] << 8 |
                                      GraphicScreen.graM4[ga + 1048578] << 4 |
                                      GraphicScreen.graM4[ga + 2])) <= 1 ?
                                (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[ga + 3145731] << 12 |
                                      GraphicScreen.graM4[ga + 2097155] << 8 |
                                      GraphicScreen.graM4[ga + 1048579] << 4 |
                                      GraphicScreen.graM4[ga + 3])) <= 1 ?
                                (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[ga + 3145732] << 12 |
                                      GraphicScreen.graM4[ga + 2097156] << 8 |
                                      GraphicScreen.graM4[ga + 1048580] << 4 |
                                      GraphicScreen.graM4[ga + 4])) <= 1 ?
                                (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[ga + 3145733] << 12 |
                                      GraphicScreen.graM4[ga + 2097157] << 8 |
                                      GraphicScreen.graM4[ga + 1048581] << 4 |
                                      GraphicScreen.graM4[ga + 5])) <= 1 ?
                                (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[ga + 3145734] << 12 |
                                      GraphicScreen.graM4[ga + 2097158] << 8 |
                                      GraphicScreen.graM4[ga + 1048582] << 4 |
                                      GraphicScreen.graM4[ga + 6])) <= 1 ?
                                (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[ga + 3145735] << 12 |
                                      GraphicScreen.graM4[ga + 2097159] << 8 |
                                      GraphicScreen.graM4[ga + 1048583] << 4 |
                                      GraphicScreen.graM4[ga + 7])) <= 1 ?
                                (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          sx += 8;
          ga += 8;
          da += 8;
        }  //while da<dc
        if (da < db) {
          for (int k = 0; k < 8; k++) {
            if ((gx & 511) == 0) {  //gxが512の倍数のとき
              ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
            }
            gx++;
            int p, q;
            XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[ga + 3145728] << 12 |
                                    GraphicScreen.graM4[ga + 2097152] << 8 |
                                    GraphicScreen.graM4[ga + 1048576] << 4 |
                                    GraphicScreen.graM4[ga])) <= 1 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[0 >> 8] |
                                VideoController.vcnPal8G16L[0 & 255]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[p >> 8] |
                                VideoController.vcnPal8G16L[p & 255]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                VideoController.vcnPal8G16L[q & 255]]);
            sx++;
            ga++;
            da++;
          }  //for k
        }  //if da<db
      }  //while da<db
    }  //drawRaster
  },  //SJ_XWP

  //================================================================================
  //SJ_XHCT ($0007,$06xx,$1950)
  //  概要
  //    SJ  スプライト>1024ドット65536色1プレーン
  //    XHCT  0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    スプライトカラーが0でないとき
  //      スプライトカラー
  //    さもなくば(スプライトカラーが0のとき)
  //      1番目のパレットを奇数化したパレットのカラーが奇数のとき
  //        1番目のカラーとカラー0を混ぜたカラー(0は黒)
  //      さもなくば(1番目のパレットを奇数化したパレットのカラーが偶数のとき)
  //        1番目のカラー(0は黒)
  //  中間コード1
  //    (spc(spp())!=0?spc(spp()):(ls1(jpc(tod(j1p()),tod(j1p())))!=0?mix(jpc(j1p(),j1p()),0):jpc(j1p(),j1p())))
  //  中間コード2
  //    spc(spp())!=0?spc(spp()):ls1(jpc(tod(j1p()),tod(j1p())))!=0?mix(jpc(j1p(),j1p()),0):jpc(j1p(),j1p())
  //  中間コード3
  //    (v0=spc(spp()))!=0?v0:ls1(jpc(v4=tod(v5=j1p()),v4))!=0?mix(jpc(v5,v5),0):jpc(v5,v5)
  //  中間コード4
  //    (p=spc(spp()))!=0?p:ls1(jpc(p=tod(q=j1p()),p))!=0?mix(jpc(q,q),0):jpc(q,q)
  //  中間コード5
  //    (p=spc(spp()))!=0?p:(jpc(p=(q=j1p())|1,p)&1)!=0?mix(jpc(q,q),0):jpc(q,q)
  //  中間コード6
  //    (p=spc(spp()))!=0?cto(p):(jpc(p=(q=j1p())|1,p)&1)!=0?cto(mix(jpc(q,q),0)):jpo(q,q)
  SJ_XHCT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int gx = CRTC.crtR12GrXCurr[0];  //1024ドットx座標。溢れは無視する
      int gy = CRTC.crtR13GrYZero[0] + src;  //1024ドットy座標。溢れは無視する
      int ga0 = ((gy & 511) << 9);  //x=0,y&=511の1024ドットアドレス
      int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4);  //y<512?G2nd|G1st:G4th|G3rd
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx += half;
        da += half;
      }
      int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511);  //1024ドットアドレス
      while (da < db) {
        int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
        gx += dw;  //次回の1024ドットx座標
        int dc = da + dw;  //今回のARGB出力インデックスの終了位置
        while (da < dc) {
          int p, q;
          XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145728] << 12 |
                                                                     GraphicScreen.graM4[ga + 2097152] << 8 |
                                                                     GraphicScreen.graM4[ga + 1048576] << 4 |
                                                                     GraphicScreen.graM4[ga])) | 1) >> 8] |
                              VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                (VideoController.vcnPal8G16H[q >> 8] |
                                 VideoController.vcnPal8G16L[q & 255]),
                                0)] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnPal8G16H[q >> 8] |
                              VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145729] << 12 |
                                                                         GraphicScreen.graM4[ga + 2097153] << 8 |
                                                                         GraphicScreen.graM4[ga + 1048577] << 4 |
                                                                         GraphicScreen.graM4[ga + 1])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[q >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    0)] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145730] << 12 |
                                                                         GraphicScreen.graM4[ga + 2097154] << 8 |
                                                                         GraphicScreen.graM4[ga + 1048578] << 4 |
                                                                         GraphicScreen.graM4[ga + 2])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[q >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    0)] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145731] << 12 |
                                                                         GraphicScreen.graM4[ga + 2097155] << 8 |
                                                                         GraphicScreen.graM4[ga + 1048579] << 4 |
                                                                         GraphicScreen.graM4[ga + 3])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[q >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    0)] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145732] << 12 |
                                                                         GraphicScreen.graM4[ga + 2097156] << 8 |
                                                                         GraphicScreen.graM4[ga + 1048580] << 4 |
                                                                         GraphicScreen.graM4[ga + 4])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[q >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    0)] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145733] << 12 |
                                                                         GraphicScreen.graM4[ga + 2097157] << 8 |
                                                                         GraphicScreen.graM4[ga + 1048581] << 4 |
                                                                         GraphicScreen.graM4[ga + 5])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[q >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    0)] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145734] << 12 |
                                                                         GraphicScreen.graM4[ga + 2097158] << 8 |
                                                                         GraphicScreen.graM4[ga + 1048582] << 4 |
                                                                         GraphicScreen.graM4[ga + 6])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[q >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    0)] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145735] << 12 |
                                                                         GraphicScreen.graM4[ga + 2097159] << 8 |
                                                                         GraphicScreen.graM4[ga + 1048583] << 4 |
                                                                         GraphicScreen.graM4[ga + 7])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[q >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    0)] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          sx += 8;
          ga += 8;
          da += 8;
        }  //while da<dc
        if (da < db) {
          for (int k = 0; k < 8; k++) {
            if ((gx & 511) == 0) {  //gxが512の倍数のとき
              ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
            }
            gx++;
            int p, q;
            XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145728] << 12 |
                                                                       GraphicScreen.graM4[ga + 2097152] << 8 |
                                                                       GraphicScreen.graM4[ga + 1048576] << 4 |
                                                                       GraphicScreen.graM4[ga])) | 1) >> 8] |
                                VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  (VideoController.vcnPal8G16H[q >> 8] |
                                   VideoController.vcnPal8G16L[q & 255]),
                                  0)] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[q >> 8] |
                                VideoController.vcnPal8G16L[q & 255]]);
            sx++;
            ga++;
            da++;
          }  //for k
        }  //if da<db
      }  //while da<db
    }  //drawRaster
  },  //SJ_XHCT

  //================================================================================
  //SJ_XHPT ($0007,$06xx,$1D50)
  //  概要
  //    SJ  スプライト>1024ドット65536色1プレーン
  //    XHPT  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    スプライトカラーが0でないとき
  //      スプライトカラー
  //    さもなくば(スプライトカラーが0のとき)
  //      1番目のパレットが1以下のとき
  //        グラフィックパレット0のカラー(0は黒)
  //      1番目のパレットが2以上の偶数のとき
  //        1番目のカラー(0は黒)
  //      さもなくば(1番目のパレットが3以上の奇数のとき)
  //        1番目のパレットを偶数化したパレットのカラーとカラー0を混ぜたカラー(0は黒)
  //  中間コード1
  //    (spc(spp())!=0?spc(spp()):(j1p()<=1?jpc(0,0):ls1(j1p())==0?jpc(j1p(),j1p()):mix(jpc(tev(j1p()),tev(j1p())),0)))
  //  中間コード2
  //    spc(spp())!=0?spc(spp()):j1p()<=1?jpc(0,0):ls1(j1p())==0?jpc(j1p(),j1p()):mix(jpc(tev(j1p()),tev(j1p())),0)
  //  中間コード3
  //    (v0=spc(spp()))!=0?v0:(v2=j1p())<=1?jpc(0,0):ls1(v2)==0?jpc(v2,v2):mix(jpc(v8=tev(v2),v8),0)
  //  中間コード4
  //    (p=spc(spp()))!=0?p:(p=j1p())<=1?jpc(0,0):ls1(p)==0?jpc(p,p):mix(jpc(q=tev(p),q),0)
  //  中間コード5
  //    (p=spc(spp()))!=0?p:(p=j1p())<=1?jpc(0,0):(p&1)==0?jpc(p,p):mix(jpc(q=p&-2,q),0)
  //  中間コード6
  //    (p=spc(spp()))!=0?cto(p):(p=j1p())<=1?jpo(0,0):(p&1)==0?jpo(p,p):cto(mix(jpc(q=p&-2,q),0))
  SJ_XHPT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int gx = CRTC.crtR12GrXCurr[0];  //1024ドットx座標。溢れは無視する
      int gy = CRTC.crtR13GrYZero[0] + src;  //1024ドットy座標。溢れは無視する
      int ga0 = ((gy & 511) << 9);  //x=0,y&=511の1024ドットアドレス
      int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4);  //y<512?G2nd|G1st:G4th|G3rd
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx += half;
        da += half;
      }
      int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511);  //1024ドットアドレス
      while (da < db) {
        int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
        gx += dw;  //次回の1024ドットx座標
        int dc = da + dw;  //今回のARGB出力インデックスの終了位置
        while (da < dc) {
          int p, q;
          XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = (GraphicScreen.graM4[ga + 3145728] << 12 |
                                  GraphicScreen.graM4[ga + 2097152] << 8 |
                                  GraphicScreen.graM4[ga + 1048576] << 4 |
                                  GraphicScreen.graM4[ga])) <= 1 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnPal8G16H[0 >> 8] |
                              VideoController.vcnPal8G16L[0 & 255]] :
                            (p & 1) == 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnPal8G16H[p >> 8] |
                              VideoController.vcnPal8G16L[p & 255]] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                 VideoController.vcnPal8G16L[q & 255]),
                                0)]);
          XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[ga + 3145729] << 12 |
                                      GraphicScreen.graM4[ga + 2097153] << 8 |
                                      GraphicScreen.graM4[ga + 1048577] << 4 |
                                      GraphicScreen.graM4[ga + 1])) <= 1 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255]] :
                                (p & 1) == 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    0)]);
          XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[ga + 3145730] << 12 |
                                      GraphicScreen.graM4[ga + 2097154] << 8 |
                                      GraphicScreen.graM4[ga + 1048578] << 4 |
                                      GraphicScreen.graM4[ga + 2])) <= 1 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255]] :
                                (p & 1) == 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    0)]);
          XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[ga + 3145731] << 12 |
                                      GraphicScreen.graM4[ga + 2097155] << 8 |
                                      GraphicScreen.graM4[ga + 1048579] << 4 |
                                      GraphicScreen.graM4[ga + 3])) <= 1 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255]] :
                                (p & 1) == 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    0)]);
          XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[ga + 3145732] << 12 |
                                      GraphicScreen.graM4[ga + 2097156] << 8 |
                                      GraphicScreen.graM4[ga + 1048580] << 4 |
                                      GraphicScreen.graM4[ga + 4])) <= 1 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255]] :
                                (p & 1) == 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    0)]);
          XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[ga + 3145733] << 12 |
                                      GraphicScreen.graM4[ga + 2097157] << 8 |
                                      GraphicScreen.graM4[ga + 1048581] << 4 |
                                      GraphicScreen.graM4[ga + 5])) <= 1 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255]] :
                                (p & 1) == 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    0)]);
          XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[ga + 3145734] << 12 |
                                      GraphicScreen.graM4[ga + 2097158] << 8 |
                                      GraphicScreen.graM4[ga + 1048582] << 4 |
                                      GraphicScreen.graM4[ga + 6])) <= 1 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255]] :
                                (p & 1) == 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    0)]);
          XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[ga + 3145735] << 12 |
                                      GraphicScreen.graM4[ga + 2097159] << 8 |
                                      GraphicScreen.graM4[ga + 1048583] << 4 |
                                      GraphicScreen.graM4[ga + 7])) <= 1 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255]] :
                                (p & 1) == 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    0)]);
          sx += 8;
          ga += 8;
          da += 8;
        }  //while da<dc
        if (da < db) {
          for (int k = 0; k < 8; k++) {
            if ((gx & 511) == 0) {  //gxが512の倍数のとき
              ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
            }
            gx++;
            int p, q;
            XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[ga + 3145728] << 12 |
                                    GraphicScreen.graM4[ga + 2097152] << 8 |
                                    GraphicScreen.graM4[ga + 1048576] << 4 |
                                    GraphicScreen.graM4[ga])) <= 1 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[0 >> 8] |
                                VideoController.vcnPal8G16L[0 & 255]] :
                              (p & 1) == 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[p >> 8] |
                                VideoController.vcnPal8G16L[p & 255]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                   VideoController.vcnPal8G16L[q & 255]),
                                  0)]);
            sx++;
            ga++;
            da++;
          }  //for k
        }  //if da<db
      }  //while da<db
    }  //drawRaster
  },  //SJ_XHPT

  //================================================================================
  //E1T ($0000,$09xx,$0021)
  //  概要
  //    E1T  512ドット16色1プレーン>テキスト
  //    拡張なし
  //  手順
  //    1番目のカラーが0でないとき
  //      1番目のカラー
  //    さもなくば(1番目のカラーが0のとき)
  //      テキストカラー(0は黒)
  //  中間コード1
  //    (epc(e1p())!=0?epc(e1p()):tpc(txp()))
  //  中間コード2
  //    epc(e1p())!=0?epc(e1p()):tpc(txp())
  //  中間コード3
  //    (v0=epc(e1p()))!=0?v0:tpc(txp())
  //  中間コード4
  //    (p=epc(e1p()))!=0?p:tpc(txp())
  //  中間コード5
  //    (p=epc(e1p()))!=0?p:tpc(txp())
  //  中間コード6
  //    (p=epc(e1p()))!=0?cto(p):tpo(txp())
  E1T {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        gx1st += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p;
          XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st & 511]]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            VideoController.vcnPal32TS[tp >>> 28]);
          XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 1 & 511]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15]);
          XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 2 & 511]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15]);
          XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 3 & 511]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15]);
          XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 4 & 511]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15]);
          XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 5 & 511]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15]);
          XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 6 & 511]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15]);
          XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 7 & 511]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp & 15]);
          gx1st += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p;
          XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st & 511]]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            VideoController.vcnPal32TS[tp >>> 28]);
          XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 1 & 511]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15]);
          XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 2 & 511]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15]);
          XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 3 & 511]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15]);
          XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 4 & 511]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15]);
          XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 5 & 511]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15]);
          XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 6 & 511]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15]);
          XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 7 & 511]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp & 15]);
          gx1st += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //E1T

  //================================================================================
  //XE1T
  //  概要
  //    E1T  512ドット16色1プレーン>テキスト
  //    拡張あり
  XE1T {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      switch (VideoController.vcnReg3Curr >>> 8 & 0b01011111) {
        //   .A.XHPGT
      case 0b00010000:  //E1T_XWC
      case 0b00010001:  //E1T_XWC
      case 0b00010010:  //E1T_XWC
      case 0b00010011:  //E1T_XWC
        E1T_XWC.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00010100:  //E1T_XWP
      case 0b00010101:  //E1T_XWP
      case 0b00010110:  //E1T_XWP
      case 0b00010111:  //E1T_XWP
        E1T_XWP.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011000:  //E1T_XHC
        E1T.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011001:  //E1T_XHCT
        E1T_XHCT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011010:  //E1T_XHCG
        E1T_XHCG.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011011:  //E1T_XHCGT
        E1T_XHCGT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011101:  //E1T_XHPT
        E1T_XHPT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011110:  //E1T_XHPG
        E1T_XHPG.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011111:  //E1T_XHPGT
        E1T_XHPGT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b01000000:  //E1T_A
      case 0b01000001:  //E1T_A
      case 0b01000010:  //E1T_A
      case 0b01000011:  //E1T_A
      case 0b01000100:  //E1T_A
      case 0b01000101:  //E1T_A
      case 0b01000110:  //E1T_A
      case 0b01000111:  //E1T_A
      case 0b01001000:  //E1T_A
      case 0b01001001:  //E1T_A
      case 0b01001010:  //E1T_A
      case 0b01001011:  //E1T_A
      case 0b01001100:  //E1T_A
      case 0b01001101:  //E1T_A
      case 0b01001110:  //E1T_A
      case 0b01001111:  //E1T_A
      case 0b01010000:  //E1T_A
      case 0b01010001:  //E1T_A
      case 0b01010010:  //E1T_A
      case 0b01010011:  //E1T_A
      case 0b01010100:  //E1T_A
      case 0b01010101:  //E1T_A
      case 0b01010110:  //E1T_A
      case 0b01010111:  //E1T_A
      case 0b01011000:  //E1T_A
      case 0b01011001:  //E1T_A
      case 0b01011010:  //E1T_A
      case 0b01011011:  //E1T_A
      case 0b01011100:  //E1T_A
      case 0b01011101:  //E1T_A
      case 0b01011110:  //E1T_A
      case 0b01011111:  //E1T_A
        E1_A.drawRaster (src, dst, rh);
        break;
      default:
        E1T.drawRaster (src, dst, rh);
        VideoController.vcnReportUnimplemented (XE1T);
      }  //switch
    }  //drawRaster
  },  //XE1T

  //================================================================================
  //E1T_XWC ($0000,$09xx,$1021)
  //  概要
  //    E1T  512ドット16色1プレーン>テキスト
  //    XWC  優先順位に関わらず0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のパレットのカラーだけ表示する
  //  手順
  //    1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //      1番目のカラー(0は黒)
  //    さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        テキストカラー(0は黒)
  //  中間コード1
  //    (ls1(epc(tev(e1p())))!=0?epc(e1p()):(epc(e1p())!=0?epc(e1p()):tpc(txp())))
  //  中間コード2
  //    ls1(epc(tev(e1p())))!=0?epc(e1p()):epc(e1p())!=0?epc(e1p()):tpc(txp())
  //  中間コード3
  //    ls1(epc(tev(v3=e1p())))!=0?epc(v3):(v5=epc(v3))!=0?v5:tpc(txp())
  //  中間コード4
  //    ls1(epc(tev(p=e1p())))!=0?epc(p):(q=epc(p))!=0?q:tpc(txp())
  //  中間コード5
  //    (epc((p=e1p())&-2)&1)!=0?epc(p):(q=epc(p))!=0?q:tpc(txp())
  //  中間コード6
  //    (epc((p=e1p())&-2)&1)!=0?epo(p):(q=epc(p))!=0?cto(q):tpo(txp())
  E1T_XWC {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        gx1st += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st & 511]) & -2] & 1) != 0 ?
                            VideoController.vcnPal32G8[p] :
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            VideoController.vcnPal32TS[tp >>> 28]);
          XEiJ.pnlBM[da + 1] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15]);
          XEiJ.pnlBM[da + 2] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15]);
          XEiJ.pnlBM[da + 3] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15]);
          XEiJ.pnlBM[da + 4] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15]);
          XEiJ.pnlBM[da + 5] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15]);
          XEiJ.pnlBM[da + 6] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15]);
          XEiJ.pnlBM[da + 7] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp & 15]);
          gx1st += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st & 511]) & -2] & 1) != 0 ?
                            VideoController.vcnPal32G8[p] :
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            VideoController.vcnPal32TS[tp >>> 28]);
          XEiJ.pnlBM[da + 1] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15]);
          XEiJ.pnlBM[da + 2] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15]);
          XEiJ.pnlBM[da + 3] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15]);
          XEiJ.pnlBM[da + 4] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15]);
          XEiJ.pnlBM[da + 5] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15]);
          XEiJ.pnlBM[da + 6] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15]);
          XEiJ.pnlBM[da + 7] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp & 15]);
          gx1st += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //E1T_XWC

  //================================================================================
  //E1T_XWP ($0000,$09xx,$1421)
  //  概要
  //    E1T  512ドット16色1プレーン>テキスト
  //    XWP  優先順位に関わらず1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーだけ表示する
  //  手順
  //    1番目のパレットが1以下のとき
  //      グラフィックパレット0のカラーが0でないとき
  //        グラフィックパレット0のカラー
  //      さもなくば(グラフィックパレット0のカラーが0のとき)
  //        テキストカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        テキストカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラー(0は黒)
  //  中間コード1
  //    (e1p()<=1?(epc(0)!=0?epc(0):tpc(txp())):ls1(e1p())==0?(epc(e1p())!=0?epc(e1p()):tpc(txp())):epc(tev(e1p())))
  //  中間コード2
  //    e1p()<=1?epc(0)!=0?epc(0):tpc(txp()):ls1(e1p())==0?epc(e1p())!=0?epc(e1p()):tpc(txp()):epc(tev(e1p()))
  //  中間コード3
  //    (v0=e1p())<=1?(v1=epc(0))!=0?v1:tpc(txp()):ls1(v0)==0?(v5=epc(v0))!=0?v5:tpc(txp()):epc(tev(v0))
  //  中間コード4
  //    (p=e1p())<=1?(p=epc(0))!=0?p:tpc(txp()):ls1(p)==0?(q=epc(p))!=0?q:tpc(txp()):epc(tev(p))
  //  中間コード5
  //    (p=e1p())<=1?(p=epc(0))!=0?p:tpc(txp()):(p&1)==0?(q=epc(p))!=0?q:tpc(txp()):epc(p&-2)
  //  中間コード6
  //    (p=e1p())<=1?(p=epc(0))!=0?cto(p):tpo(txp()):(p&1)==0?(q=epc(p))!=0?cto(q):tpo(txp()):epo(p&-2)
  E1T_XWP {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        gx1st += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) <= 1 ?
                            (p = VideoController.vcnPal16G8[0]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            VideoController.vcnPal32TS[tp >>> 28] :
                            (p & 1) == 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            VideoController.vcnPal32TS[tp >>> 28] :
                            VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp & 15] :
                                VideoController.vcnPal32G8[p & -2]);
          gx1st += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) <= 1 ?
                            (p = VideoController.vcnPal16G8[0]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            VideoController.vcnPal32TS[tp >>> 28] :
                            (p & 1) == 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            VideoController.vcnPal32TS[tp >>> 28] :
                            VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp & 15] :
                                VideoController.vcnPal32G8[p & -2]);
          gx1st += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //E1T_XWP

  //================================================================================
  //E1T_XHCT ($0000,$09xx,$1921)
  //  概要
  //    E1T  512ドット16色1プレーン>テキスト
  //    XHCT  0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //      1番目のカラーと
  //        テキストカラー(0は黒)
  //      を混ぜたカラー(0は黒)
  //    さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        テキストカラー(0は黒)
  //  中間コード1
  //    (ls1(epc(tev(e1p())))!=0?mix(epc(e1p()),tpc(txp())):(epc(e1p())!=0?epc(e1p()):tpc(txp())))
  //  中間コード2
  //    ls1(epc(tev(e1p())))!=0?mix(epc(e1p()),tpc(txp())):epc(e1p())!=0?epc(e1p()):tpc(txp())
  //  中間コード3
  //    ls1(epc(tev(v3=e1p())))!=0?mix(epc(v3),tpc(txp())):(v8=epc(v3))!=0?v8:tpc(txp())
  //  中間コード4
  //    ls1(epc(tev(p=e1p())))!=0?mix(epc(p),tpc(txp())):(q=epc(p))!=0?q:tpc(txp())
  //  中間コード5
  //    (epc((p=e1p())&-2)&1)!=0?mix(epc(p),tpc(txp())):(q=epc(p))!=0?q:tpc(txp())
  //  中間コード6
  //    (epc((p=e1p())&-2)&1)!=0?cto(mix(epc(p),tpc(txp()))):(q=epc(p))!=0?cto(q):tpo(txp())
  E1T_XHCT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        gx1st += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st & 511]) & -2] & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnPal16G8[p],
                                VideoController.vcnPal16TS[tp >>> 28])] :
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            VideoController.vcnPal32TS[tp >>> 28]);
          XEiJ.pnlBM[da + 1] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    VideoController.vcnPal16TS[tp >>> 24 & 15])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15]);
          XEiJ.pnlBM[da + 2] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    VideoController.vcnPal16TS[tp >>> 20 & 15])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15]);
          XEiJ.pnlBM[da + 3] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    VideoController.vcnPal16TS[tp >>> 16 & 15])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15]);
          XEiJ.pnlBM[da + 4] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    VideoController.vcnPal16TS[tp >>> 12 & 15])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15]);
          XEiJ.pnlBM[da + 5] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    VideoController.vcnPal16TS[tp >>> 8 & 15])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15]);
          XEiJ.pnlBM[da + 6] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    VideoController.vcnPal16TS[tp >>> 4 & 15])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15]);
          XEiJ.pnlBM[da + 7] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    VideoController.vcnPal16TS[tp & 15])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp & 15]);
          gx1st += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st & 511]) & -2] & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnPal16G8[p],
                                VideoController.vcnPal16TS[tp >>> 28])] :
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            VideoController.vcnPal32TS[tp >>> 28]);
          XEiJ.pnlBM[da + 1] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    VideoController.vcnPal16TS[tp >>> 24 & 15])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15]);
          XEiJ.pnlBM[da + 2] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    VideoController.vcnPal16TS[tp >>> 20 & 15])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15]);
          XEiJ.pnlBM[da + 3] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    VideoController.vcnPal16TS[tp >>> 16 & 15])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15]);
          XEiJ.pnlBM[da + 4] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    VideoController.vcnPal16TS[tp >>> 12 & 15])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15]);
          XEiJ.pnlBM[da + 5] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    VideoController.vcnPal16TS[tp >>> 8 & 15])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15]);
          XEiJ.pnlBM[da + 6] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    VideoController.vcnPal16TS[tp >>> 4 & 15])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15]);
          XEiJ.pnlBM[da + 7] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    VideoController.vcnPal16TS[tp & 15])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp & 15]);
          gx1st += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //E1T_XHCT

  //================================================================================
  //E1T_XHCG ($0000,$09xx,$1A21)
  //  概要
  //    E1T  512ドット16色1プレーン>テキスト
  //    XHCG  0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜる
  //  手順
  //    1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //      1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒)
  //    さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //      1番目のパレットが奇数のとき
  //        2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0でないとき
  //          2番目(ONとみなす)のパレットを奇数化したパレットのカラー
  //        さもなくば(2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0のとき)
  //          テキストカラー(0は黒)
  //      さもなくば(1番目のパレットが偶数のとき)
  //        1番目のカラーが0でないとき
  //          1番目のカラー
  //        さもなくば(1番目のカラーが0のとき)
  //          テキストカラー(0は黒)
  //  中間コード1
  //    (ls1(epc(tev(e1p())))!=0?mix(epc(tev(e1p())),epc(tod(e2q()))):(ls1(e1p())!=0?(epc(tod(e2q()))!=0?epc(tod(e2q())):tpc(txp())):(epc(e1p())!=0?epc(e1p()):tpc(txp()))))
  //  中間コード2
  //    ls1(epc(tev(e1p())))!=0?mix(epc(tev(e1p())),epc(tod(e2q()))):ls1(e1p())!=0?epc(tod(e2q()))!=0?epc(tod(e2q())):tpc(txp()):epc(e1p())!=0?epc(e1p()):tpc(txp())
  //  中間コード3
  //    ls1(v1=epc(tev(v3=e1p())))!=0?mix(v1,epc(tod(e2q()))):ls1(v3)!=0?(v9=epc(tod(e2q())))!=0?v9:tpc(txp()):(v14=epc(v3))!=0?v14:tpc(txp())
  //  中間コード4
  //    ls1(p=epc(tev(q=e1p())))!=0?mix(p,epc(tod(e2q()))):ls1(q)!=0?(p=epc(tod(e2q())))!=0?p:tpc(txp()):(p=epc(q))!=0?p:tpc(txp())
  //  中間コード5
  //    ((p=epc((q=e1p())&-2))&1)!=0?mix(p,epc(e2q()|1)):(q&1)!=0?(p=epc(e2q()|1))!=0?p:tpc(txp()):(p=epc(q))!=0?p:tpc(txp())
  //  中間コード6
  //    ((p=epc((q=e1p())&-2))&1)!=0?cto(mix(p,epc(e2q()|1))):(q&1)!=0?(p=epc(e2q()|1))!=0?cto(p):tpo(txp()):(p=epc(q))!=0?cto(p):tpo(txp())
  E1T_XHCG {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);  //ONとみなす
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        gx1st += half;
        gx2nd += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st & 511]) & -2]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                p,
                                VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] :
                            (q & 1) != 0 ?
                            (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            VideoController.vcnPal32TS[tp >>> 28] :
                            (p = VideoController.vcnPal16G8[q]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            VideoController.vcnPal32TS[tp >>> 28]);
          XEiJ.pnlBM[da + 1] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15]);
          XEiJ.pnlBM[da + 2] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15]);
          XEiJ.pnlBM[da + 3] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15]);
          XEiJ.pnlBM[da + 4] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15]);
          XEiJ.pnlBM[da + 5] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15]);
          XEiJ.pnlBM[da + 6] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15]);
          XEiJ.pnlBM[da + 7] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp & 15] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp & 15]);
          gx1st += 8;
          gx2nd += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st & 511]) & -2]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                p,
                                VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] :
                            (q & 1) != 0 ?
                            (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            VideoController.vcnPal32TS[tp >>> 28] :
                            (p = VideoController.vcnPal16G8[q]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            VideoController.vcnPal32TS[tp >>> 28]);
          XEiJ.pnlBM[da + 1] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15]);
          XEiJ.pnlBM[da + 2] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15]);
          XEiJ.pnlBM[da + 3] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15]);
          XEiJ.pnlBM[da + 4] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15]);
          XEiJ.pnlBM[da + 5] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15]);
          XEiJ.pnlBM[da + 6] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15]);
          XEiJ.pnlBM[da + 7] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp & 15] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp & 15]);
          gx1st += 8;
          gx2nd += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //E1T_XHCG

  //================================================================================
  //E1T_XHCGT ($0000,$09xx,$1B21)
  //  概要
  //    E1T  512ドット16色1プレーン>テキスト
  //    XHCGT  0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜてさらに奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //      1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラーにさらに
  //        テキストカラー(0は黒)
  //      を混ぜたカラー(0は黒)
  //    さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //      1番目のパレットが奇数のとき
  //        2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0でないとき
  //          2番目(ONとみなす)のパレットを奇数化したパレットのカラー
  //        さもなくば(2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0のとき)
  //          テキストカラー(0は黒)
  //      さもなくば(1番目のパレットが偶数のとき)
  //        1番目のカラーが0でないとき
  //          1番目のカラー
  //        さもなくば(1番目のカラーが0のとき)
  //          テキストカラー(0は黒)
  //  中間コード1
  //    (ls1(epc(tev(e1p())))!=0?mix(mix(epc(tev(e1p())),epc(tod(e2q()))),tpc(txp())):(ls1(e1p())!=0?(epc(tod(e2q()))!=0?epc(tod(e2q())):tpc(txp())):(epc(e1p())!=0?epc(e1p()):tpc(txp()))))
  //  中間コード2
  //    ls1(epc(tev(e1p())))!=0?mix(mix(epc(tev(e1p())),epc(tod(e2q()))),tpc(txp())):ls1(e1p())!=0?epc(tod(e2q()))!=0?epc(tod(e2q())):tpc(txp()):epc(e1p())!=0?epc(e1p()):tpc(txp())
  //  中間コード3
  //    ls1(v1=epc(tev(v3=e1p())))!=0?mix(mix(v1,epc(tod(e2q()))),tpc(txp())):ls1(v3)!=0?(v12=epc(tod(e2q())))!=0?v12:tpc(txp()):(v17=epc(v3))!=0?v17:tpc(txp())
  //  中間コード4
  //    ls1(p=epc(tev(q=e1p())))!=0?mix(mix(p,epc(tod(e2q()))),tpc(txp())):ls1(q)!=0?(p=epc(tod(e2q())))!=0?p:tpc(txp()):(p=epc(q))!=0?p:tpc(txp())
  //  中間コード5
  //    ((p=epc((q=e1p())&-2))&1)!=0?mix(mix(p,epc(e2q()|1)),tpc(txp())):(q&1)!=0?(p=epc(e2q()|1))!=0?p:tpc(txp()):(p=epc(q))!=0?p:tpc(txp())
  //  中間コード6
  //    ((p=epc((q=e1p())&-2))&1)!=0?cto(mix(mix(p,epc(e2q()|1)),tpc(txp()))):(q&1)!=0?(p=epc(e2q()|1))!=0?cto(p):tpo(txp()):(p=epc(q))!=0?cto(p):tpo(txp())
  E1T_XHCGT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);  //ONとみなす
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        gx1st += half;
        gx2nd += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st & 511]) & -2]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]),
                                VideoController.vcnPal16TS[tp >>> 28])] :
                            (q & 1) != 0 ?
                            (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            VideoController.vcnPal32TS[tp >>> 28] :
                            (p = VideoController.vcnPal16G8[q]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            VideoController.vcnPal32TS[tp >>> 28]);
          XEiJ.pnlBM[da + 1] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp >>> 24 & 15])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15]);
          XEiJ.pnlBM[da + 2] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp >>> 20 & 15])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15]);
          XEiJ.pnlBM[da + 3] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp >>> 16 & 15])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15]);
          XEiJ.pnlBM[da + 4] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp >>> 12 & 15])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15]);
          XEiJ.pnlBM[da + 5] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp >>> 8 & 15])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15]);
          XEiJ.pnlBM[da + 6] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp >>> 4 & 15])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15]);
          XEiJ.pnlBM[da + 7] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp & 15])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp & 15] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp & 15]);
          gx1st += 8;
          gx2nd += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st & 511]) & -2]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]),
                                VideoController.vcnPal16TS[tp >>> 28])] :
                            (q & 1) != 0 ?
                            (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            VideoController.vcnPal32TS[tp >>> 28] :
                            (p = VideoController.vcnPal16G8[q]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            VideoController.vcnPal32TS[tp >>> 28]);
          XEiJ.pnlBM[da + 1] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp >>> 24 & 15])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15]);
          XEiJ.pnlBM[da + 2] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp >>> 20 & 15])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15]);
          XEiJ.pnlBM[da + 3] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp >>> 16 & 15])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15]);
          XEiJ.pnlBM[da + 4] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp >>> 12 & 15])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15]);
          XEiJ.pnlBM[da + 5] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp >>> 8 & 15])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15]);
          XEiJ.pnlBM[da + 6] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp >>> 4 & 15])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15]);
          XEiJ.pnlBM[da + 7] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp & 15])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp & 15] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp & 15]);
          gx1st += 8;
          gx2nd += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //E1T_XHCGT

  //================================================================================
  //E1T_XHPT ($0000,$09xx,$1D21)
  //  概要
  //    E1T  512ドット16色1プレーン>テキスト
  //    XHPT  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    1番目のパレットが1以下のとき
  //      グラフィックパレット0のカラーが0でないとき
  //        グラフィックパレット0のカラー
  //      さもなくば(グラフィックパレット0のカラーが0のとき)
  //        テキストカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        テキストカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラーと
  //        テキストカラー(0は黒)
  //      を混ぜたカラー(0は黒)
  //  中間コード1
  //    (e1p()<=1?(epc(0)!=0?epc(0):tpc(txp())):ls1(e1p())==0?(epc(e1p())!=0?epc(e1p()):tpc(txp())):mix(epc(tev(e1p())),tpc(txp())))
  //  中間コード2
  //    e1p()<=1?epc(0)!=0?epc(0):tpc(txp()):ls1(e1p())==0?epc(e1p())!=0?epc(e1p()):tpc(txp()):mix(epc(tev(e1p())),tpc(txp()))
  //  中間コード3
  //    (v0=e1p())<=1?(v1=epc(0))!=0?v1:tpc(txp()):ls1(v0)==0?(v5=epc(v0))!=0?v5:tpc(txp()):mix(epc(tev(v0)),tpc(txp()))
  //  中間コード4
  //    (p=e1p())<=1?(p=epc(0))!=0?p:tpc(txp()):ls1(p)==0?(q=epc(p))!=0?q:tpc(txp()):mix(epc(tev(p)),tpc(txp()))
  //  中間コード5
  //    (p=e1p())<=1?(p=epc(0))!=0?p:tpc(txp()):(p&1)==0?(q=epc(p))!=0?q:tpc(txp()):mix(epc(p&-2),tpc(txp()))
  //  中間コード6
  //    (p=e1p())<=1?(p=epc(0))!=0?cto(p):tpo(txp()):(p&1)==0?(q=epc(p))!=0?cto(q):tpo(txp()):cto(mix(epc(p&-2),tpc(txp())))
  E1T_XHPT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        gx1st += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) <= 1 ?
                            (p = VideoController.vcnPal16G8[0]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            VideoController.vcnPal32TS[tp >>> 28] :
                            (p & 1) == 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            VideoController.vcnPal32TS[tp >>> 28] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnPal16G8[p & -2],
                                VideoController.vcnPal16TS[tp >>> 28])]);
          XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16TS[tp >>> 24 & 15])]);
          XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16TS[tp >>> 20 & 15])]);
          XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16TS[tp >>> 16 & 15])]);
          XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16TS[tp >>> 12 & 15])]);
          XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16TS[tp >>> 8 & 15])]);
          XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16TS[tp >>> 4 & 15])]);
          XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp & 15] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16TS[tp & 15])]);
          gx1st += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) <= 1 ?
                            (p = VideoController.vcnPal16G8[0]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            VideoController.vcnPal32TS[tp >>> 28] :
                            (p & 1) == 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            VideoController.vcnPal32TS[tp >>> 28] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnPal16G8[p & -2],
                                VideoController.vcnPal16TS[tp >>> 28])]);
          XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16TS[tp >>> 24 & 15])]);
          XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16TS[tp >>> 20 & 15])]);
          XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16TS[tp >>> 16 & 15])]);
          XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16TS[tp >>> 12 & 15])]);
          XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16TS[tp >>> 8 & 15])]);
          XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16TS[tp >>> 4 & 15])]);
          XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp & 15] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16TS[tp & 15])]);
          gx1st += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //E1T_XHPT

  //================================================================================
  //E1T_XHPG ($0000,$09xx,$1E21)
  //  概要
  //    E1T  512ドット16色1プレーン>テキスト
  //    XHPG  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜる
  //  手順
  //    1番目のパレットが1以下のとき
  //      グラフィックパレット0のカラーが0でないとき
  //        グラフィックパレット0のカラー
  //      さもなくば(グラフィックパレット0のカラーが0のとき)
  //        テキストカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        テキストカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーが0でないとき
  //        1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラー
  //      さもなくば(1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーが0のとき)
  //        テキストカラー(0は黒)
  //  中間コード1
  //    (e1p()<=1?(epc(0)!=0?epc(0):tpc(txp())):ls1(e1p())==0?(epc(e1p())!=0?epc(e1p()):tpc(txp())):(mix(epc(tev(e1p())),epc(tod(e2q())))!=0?mix(epc(tev(e1p())),epc(tod(e2q()))):tpc(txp())))
  //  中間コード2
  //    e1p()<=1?epc(0)!=0?epc(0):tpc(txp()):ls1(e1p())==0?epc(e1p())!=0?epc(e1p()):tpc(txp()):mix(epc(tev(e1p())),epc(tod(e2q())))!=0?mix(epc(tev(e1p())),epc(tod(e2q()))):tpc(txp())
  //  中間コード3
  //    (v0=e1p())<=1?(v1=epc(0))!=0?v1:tpc(txp()):ls1(v0)==0?(v5=epc(v0))!=0?v5:tpc(txp()):(v8=mix(epc(tev(v0)),epc(tod(e2q()))))!=0?v8:tpc(txp())
  //  中間コード4
  //    (p=e1p())<=1?(p=epc(0))!=0?p:tpc(txp()):ls1(p)==0?(q=epc(p))!=0?q:tpc(txp()):(q=mix(epc(tev(p)),epc(tod(e2q()))))!=0?q:tpc(txp())
  //  中間コード5
  //    (p=e1p())<=1?(p=epc(0))!=0?p:tpc(txp()):(p&1)==0?(q=epc(p))!=0?q:tpc(txp()):(q=mix(epc(p&-2),epc(e2q()|1)))!=0?q:tpc(txp())
  //  中間コード6
  //    (p=e1p())<=1?(p=epc(0))!=0?cto(p):tpo(txp()):(p&1)==0?(q=epc(p))!=0?cto(q):tpo(txp()):(q=mix(epc(p&-2),epc(e2q()|1)))!=0?cto(q):tpo(txp())
  E1T_XHPG {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);  //ONとみなす
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        gx1st += half;
        gx2nd += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) <= 1 ?
                            (p = VideoController.vcnPal16G8[0]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            VideoController.vcnPal32TS[tp >>> 28] :
                            (p & 1) == 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            VideoController.vcnPal32TS[tp >>> 28] :
                            (q = VideoController.vcnMix2 (
                               VideoController.vcnPal16G8[p & -2],
                               VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            VideoController.vcnPal32TS[tp >>> 28]);
          XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15]);
          XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15]);
          XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15]);
          XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15]);
          XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15]);
          XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15]);
          XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp & 15] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp & 15]);
          gx1st += 8;
          gx2nd += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) <= 1 ?
                            (p = VideoController.vcnPal16G8[0]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            VideoController.vcnPal32TS[tp >>> 28] :
                            (p & 1) == 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            VideoController.vcnPal32TS[tp >>> 28] :
                            (q = VideoController.vcnMix2 (
                               VideoController.vcnPal16G8[p & -2],
                               VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            VideoController.vcnPal32TS[tp >>> 28]);
          XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15]);
          XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15]);
          XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15]);
          XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15]);
          XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15]);
          XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15]);
          XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp & 15] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp & 15]);
          gx1st += 8;
          gx2nd += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //E1T_XHPG

  //================================================================================
  //E1T_XHPGT ($0000,$09xx,$1F21)
  //  概要
  //    E1T  512ドット16色1プレーン>テキスト
  //    XHPGT  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜてさらに奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    1番目のパレットが1以下のとき
  //      グラフィックパレット0のカラーが0でないとき
  //        グラフィックパレット0のカラー
  //      さもなくば(グラフィックパレット0のカラーが0のとき)
  //        テキストカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        テキストカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーにさらに
  //        テキストカラー(0は黒)
  //      を混ぜたカラー(0は黒)
  //  中間コード1
  //    (e1p()<=1?(epc(0)!=0?epc(0):tpc(txp())):ls1(e1p())==0?(epc(e1p())!=0?epc(e1p()):tpc(txp())):mix(mix(epc(tev(e1p())),epc(tod(e2q()))),tpc(txp())))
  //  中間コード2
  //    e1p()<=1?epc(0)!=0?epc(0):tpc(txp()):ls1(e1p())==0?epc(e1p())!=0?epc(e1p()):tpc(txp()):mix(mix(epc(tev(e1p())),epc(tod(e2q()))),tpc(txp()))
  //  中間コード3
  //    (v0=e1p())<=1?(v1=epc(0))!=0?v1:tpc(txp()):ls1(v0)==0?(v5=epc(v0))!=0?v5:tpc(txp()):mix(mix(epc(tev(v0)),epc(tod(e2q()))),tpc(txp()))
  //  中間コード4
  //    (p=e1p())<=1?(p=epc(0))!=0?p:tpc(txp()):ls1(p)==0?(q=epc(p))!=0?q:tpc(txp()):mix(mix(epc(tev(p)),epc(tod(e2q()))),tpc(txp()))
  //  中間コード5
  //    (p=e1p())<=1?(p=epc(0))!=0?p:tpc(txp()):(p&1)==0?(q=epc(p))!=0?q:tpc(txp()):mix(mix(epc(p&-2),epc(e2q()|1)),tpc(txp()))
  //  中間コード6
  //    (p=e1p())<=1?(p=epc(0))!=0?cto(p):tpo(txp()):(p&1)==0?(q=epc(p))!=0?cto(q):tpo(txp()):cto(mix(mix(epc(p&-2),epc(e2q()|1)),tpc(txp())))
  E1T_XHPGT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);  //ONとみなす
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        gx1st += half;
        gx2nd += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) <= 1 ?
                            (p = VideoController.vcnPal16G8[0]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            VideoController.vcnPal32TS[tp >>> 28] :
                            (p & 1) == 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            VideoController.vcnPal32TS[tp >>> 28] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]),
                                VideoController.vcnPal16TS[tp >>> 28])]);
          XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp >>> 24 & 15])]);
          XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp >>> 20 & 15])]);
          XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp >>> 16 & 15])]);
          XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp >>> 12 & 15])]);
          XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp >>> 8 & 15])]);
          XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp >>> 4 & 15])]);
          XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp & 15] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp & 15])]);
          gx1st += 8;
          gx2nd += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) <= 1 ?
                            (p = VideoController.vcnPal16G8[0]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            VideoController.vcnPal32TS[tp >>> 28] :
                            (p & 1) == 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            VideoController.vcnPal32TS[tp >>> 28] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]),
                                VideoController.vcnPal16TS[tp >>> 28])]);
          XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp >>> 24 & 15])]);
          XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp >>> 20 & 15])]);
          XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp >>> 16 & 15])]);
          XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp >>> 12 & 15])]);
          XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp >>> 8 & 15])]);
          XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp >>> 4 & 15])]);
          XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp & 15] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp & 15])]);
          gx1st += 8;
          gx2nd += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //E1T_XHPGT

  //================================================================================
  //E2T ($0000,$09xx,$0023)
  //  概要
  //    E2T  512ドット16色2プレーン>テキスト
  //    拡張なし
  //  手順
  //    1番目のパレットが0でないとき
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        テキストカラー(0は黒)
  //    さもなくば(1番目のパレットが0のとき)
  //      2番目のカラーが0でないとき
  //        2番目のカラー
  //      さもなくば(2番目のカラーが0のとき)
  //        テキストカラー(0は黒)
  //  中間コード1
  //    (e1p()!=0?(epc(e1p())!=0?epc(e1p()):tpc(txp())):(epc(e2p())!=0?epc(e2p()):tpc(txp())))
  //  中間コード2
  //    e1p()!=0?epc(e1p())!=0?epc(e1p()):tpc(txp()):epc(e2p())!=0?epc(e2p()):tpc(txp())
  //  中間コード3
  //    (v0=e1p())!=0?(v1=epc(v0))!=0?v1:tpc(txp()):(v4=epc(e2p()))!=0?v4:tpc(txp())
  //  中間コード4
  //    (p=e1p())!=0?(q=epc(p))!=0?q:tpc(txp()):(p=epc(e2p()))!=0?p:tpc(txp())
  //  中間コード5
  //    (p=e1p())!=0?(q=epc(p))!=0?q:tpc(txp()):(p=epc(e2p()))!=0?p:tpc(txp())
  //  中間コード6
  //    (p=e1p())!=0?(q=epc(p))!=0?cto(q):tpo(txp()):(p=epc(e2p()))!=0?cto(p):tpo(txp())
  E2T {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        gx1st += half;
        gx2nd += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            VideoController.vcnPal32TS[tp >>> 28] :
                            (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd & 511]]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            VideoController.vcnPal32TS[tp >>> 28]);
          XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15] :
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15]);
          XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15] :
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15]);
          XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15] :
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15]);
          XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15] :
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15]);
          XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15] :
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15]);
          XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15] :
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15]);
          XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp & 15] :
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp & 15]);
          gx1st += 8;
          gx2nd += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            VideoController.vcnPal32TS[tp >>> 28] :
                            (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd & 511]]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            VideoController.vcnPal32TS[tp >>> 28]);
          XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15] :
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15]);
          XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15] :
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15]);
          XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15] :
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15]);
          XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15] :
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15]);
          XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15] :
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15]);
          XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15] :
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15]);
          XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp & 15] :
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp & 15]);
          gx1st += 8;
          gx2nd += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //E2T

  //================================================================================
  //XE2T
  //  概要
  //    E2T  512ドット16色2プレーン>テキスト
  //    拡張あり
  XE2T {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      switch (VideoController.vcnReg3Curr >>> 8 & 0b01011111) {
        //   .A.XHPGT
      case 0b00010000:  //E2T_XWC
      case 0b00010001:  //E2T_XWC
      case 0b00010010:  //E2T_XWC
      case 0b00010011:  //E2T_XWC
        E2T_XWC.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00010100:  //E2T_XWP
      case 0b00010101:  //E2T_XWP
      case 0b00010110:  //E2T_XWP
      case 0b00010111:  //E2T_XWP
        E2T_XWP.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011000:  //E2T_XHC
        E2T.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011001:  //E2T_XHCT
        E2T_XHCT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011010:  //E2T_XHCG
        E2T_XHCG.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011011:  //E2T_XHCGT
        E2T_XHCGT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011101:  //E2T_XHPT
        E2T_XHPT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011110:  //E2T_XHPG
        E2T_XHPG.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011111:  //E2T_XHPGT
        E2T_XHPGT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b01000000:  //E2T_A
      case 0b01000001:  //E2T_A
      case 0b01000010:  //E2T_A
      case 0b01000011:  //E2T_A
      case 0b01000100:  //E2T_A
      case 0b01000101:  //E2T_A
      case 0b01000110:  //E2T_A
      case 0b01000111:  //E2T_A
      case 0b01001000:  //E2T_A
      case 0b01001001:  //E2T_A
      case 0b01001010:  //E2T_A
      case 0b01001011:  //E2T_A
      case 0b01001100:  //E2T_A
      case 0b01001101:  //E2T_A
      case 0b01001110:  //E2T_A
      case 0b01001111:  //E2T_A
      case 0b01010000:  //E2T_A
      case 0b01010001:  //E2T_A
      case 0b01010010:  //E2T_A
      case 0b01010011:  //E2T_A
      case 0b01010100:  //E2T_A
      case 0b01010101:  //E2T_A
      case 0b01010110:  //E2T_A
      case 0b01010111:  //E2T_A
      case 0b01011000:  //E2T_A
      case 0b01011001:  //E2T_A
      case 0b01011010:  //E2T_A
      case 0b01011011:  //E2T_A
      case 0b01011100:  //E2T_A
      case 0b01011101:  //E2T_A
      case 0b01011110:  //E2T_A
      case 0b01011111:  //E2T_A
        E2_A.drawRaster (src, dst, rh);
        break;
      default:
        E2T.drawRaster (src, dst, rh);
        VideoController.vcnReportUnimplemented (XE2T);
      }  //switch
    }  //drawRaster
  },  //XE2T

  //================================================================================
  //E2T_XWC ($0000,$09xx,$1023)
  //  概要
  //    E2T  512ドット16色2プレーン>テキスト
  //    XWC  優先順位に関わらず0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のパレットのカラーだけ表示する
  //  手順
  //    1番目のパレットが0でないとき
  //      1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //        1番目のカラー(0は黒)
  //      さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //        1番目のカラーが0でないとき
  //          1番目のカラー
  //        さもなくば(1番目のカラーが0のとき)
  //          テキストカラー(0は黒)
  //    さもなくば(1番目のパレットが0のとき)
  //      2番目のパレットを偶数化したパレットのカラーが奇数のとき
  //        2番目のカラー(0は黒)
  //      さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //        2番目のカラーが0でないとき
  //          2番目のカラー
  //        さもなくば(2番目のカラーが0のとき)
  //          テキストカラー(0は黒)
  //  中間コード1
  //    (e1p()!=0?(ls1(epc(tev(e1p())))!=0?epc(e1p()):(epc(e1p())!=0?epc(e1p()):tpc(txp()))):(ls1(epc(tev(e2p())))!=0?epc(e2p()):(epc(e2p())!=0?epc(e2p()):tpc(txp()))))
  //  中間コード2
  //    e1p()!=0?ls1(epc(tev(e1p())))!=0?epc(e1p()):epc(e1p())!=0?epc(e1p()):tpc(txp()):ls1(epc(tev(e2p())))!=0?epc(e2p()):epc(e2p())!=0?epc(e2p()):tpc(txp())
  //  中間コード3
  //    (v0=e1p())!=0?ls1(epc(tev(v0)))!=0?epc(v0):(v5=epc(v0))!=0?v5:tpc(txp()):ls1(epc(tev(v11=e2p())))!=0?epc(v11):(v13=epc(v11))!=0?v13:tpc(txp())
  //  中間コード4
  //    (p=e1p())!=0?ls1(epc(tev(p)))!=0?epc(p):(q=epc(p))!=0?q:tpc(txp()):ls1(epc(tev(p=e2p())))!=0?epc(p):(q=epc(p))!=0?q:tpc(txp())
  //  中間コード5
  //    (p=e1p())!=0?(epc(p&-2)&1)!=0?epc(p):(q=epc(p))!=0?q:tpc(txp()):(epc((p=e2p())&-2)&1)!=0?epc(p):(q=epc(p))!=0?q:tpc(txp())
  //  中間コード6
  //    (p=e1p())!=0?(epc(p&-2)&1)!=0?epo(p):(q=epc(p))!=0?cto(q):tpo(txp()):(epc((p=e2p())&-2)&1)!=0?epo(p):(q=epc(p))!=0?cto(q):tpo(txp())
  E2T_XWC {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        gx1st += half;
        gx2nd += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ?
                            (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                            VideoController.vcnPal32G8[p] :
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            VideoController.vcnPal32TS[tp >>> 28] :
                            (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) & -2] & 1) != 0 ?
                            VideoController.vcnPal32G8[p] :
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            VideoController.vcnPal32TS[tp >>> 28]);
          XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15] :
                                (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15]);
          XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15] :
                                (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15]);
          XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15] :
                                (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15]);
          XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15] :
                                (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15]);
          XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15] :
                                (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15]);
          XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15] :
                                (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15]);
          XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp & 15] :
                                (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp & 15]);
          gx1st += 8;
          gx2nd += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ?
                            (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                            VideoController.vcnPal32G8[p] :
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            VideoController.vcnPal32TS[tp >>> 28] :
                            (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) & -2] & 1) != 0 ?
                            VideoController.vcnPal32G8[p] :
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            VideoController.vcnPal32TS[tp >>> 28]);
          XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15] :
                                (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15]);
          XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15] :
                                (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15]);
          XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15] :
                                (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15]);
          XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15] :
                                (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15]);
          XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15] :
                                (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15]);
          XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15] :
                                (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15]);
          XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp & 15] :
                                (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp & 15]);
          gx1st += 8;
          gx2nd += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //E2T_XWC

  //================================================================================
  //E2T_XWP ($0000,$09xx,$1423)
  //  概要
  //    E2T  512ドット16色2プレーン>テキスト
  //    XWP  優先順位に関わらず1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーだけ表示する
  //  手順
  //    1番目のパレットが0のとき
  //      2番目のパレットを偶数化したパレットのカラーが0でないとき
  //        2番目のパレットを偶数化したパレットのカラー
  //      さもなくば(2番目のパレットを偶数化したパレットのカラーが0のとき)
  //        テキストカラー(0は黒)
  //    1番目のパレットが1のとき
  //      グラフィックパレット0のカラーが0でないとき
  //        グラフィックパレット0のカラー
  //      さもなくば(グラフィックパレット0のカラーが0のとき)
  //        テキストカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        テキストカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラー(0は黒)
  //  中間コード1
  //    (e1p()==0?(epc(tev(e2p()))!=0?epc(tev(e2p())):tpc(txp())):e1p()==1?(epc(0)!=0?epc(0):tpc(txp())):ls1(e1p())==0?(epc(e1p())!=0?epc(e1p()):tpc(txp())):epc(tev(e1p())))
  //  中間コード2
  //    e1p()==0?epc(tev(e2p()))!=0?epc(tev(e2p())):tpc(txp()):e1p()==1?epc(0)!=0?epc(0):tpc(txp()):ls1(e1p())==0?epc(e1p())!=0?epc(e1p()):tpc(txp()):epc(tev(e1p()))
  //  中間コード3
  //    (v0=e1p())==0?(v1=epc(tev(e2p())))!=0?v1:tpc(txp()):v0==1?(v6=epc(0))!=0?v6:tpc(txp()):ls1(v0)==0?(v10=epc(v0))!=0?v10:tpc(txp()):epc(tev(v0))
  //  中間コード4
  //    (p=e1p())==0?(p=epc(tev(e2p())))!=0?p:tpc(txp()):p==1?(p=epc(0))!=0?p:tpc(txp()):ls1(p)==0?(q=epc(p))!=0?q:tpc(txp()):epc(tev(p))
  //  中間コード5
  //    (p=e1p())==0?(p=epc(e2p()&-2))!=0?p:tpc(txp()):p==1?(p=epc(0))!=0?p:tpc(txp()):(p&1)==0?(q=epc(p))!=0?q:tpc(txp()):epc(p&-2)
  //  中間コード6
  //    (p=e1p())==0?(p=epc(e2p()&-2))!=0?cto(p):tpo(txp()):p==1?(p=epc(0))!=0?cto(p):tpo(txp()):(p&1)==0?(q=epc(p))!=0?cto(q):tpo(txp()):epo(p&-2)
  E2T_XWP {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        gx1st += half;
        gx2nd += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ?
                            (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            VideoController.vcnPal32TS[tp >>> 28] :
                            p == 1 ?
                            (p = VideoController.vcnPal16G8[0]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            VideoController.vcnPal32TS[tp >>> 28] :
                            (p & 1) == 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            VideoController.vcnPal32TS[tp >>> 28] :
                            VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp & 15] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp & 15] :
                                VideoController.vcnPal32G8[p & -2]);
          gx1st += 8;
          gx2nd += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ?
                            (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            VideoController.vcnPal32TS[tp >>> 28] :
                            p == 1 ?
                            (p = VideoController.vcnPal16G8[0]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            VideoController.vcnPal32TS[tp >>> 28] :
                            (p & 1) == 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            VideoController.vcnPal32TS[tp >>> 28] :
                            VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp & 15] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp & 15] :
                                VideoController.vcnPal32G8[p & -2]);
          gx1st += 8;
          gx2nd += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //E2T_XWP

  //================================================================================
  //E2T_XHCT ($0000,$09xx,$1923)
  //  概要
  //    E2T  512ドット16色2プレーン>テキスト
  //    XHCT  0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    1番目のパレットが0でないとき
  //      1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //        1番目のカラーと
  //          テキストカラー(0は黒)
  //        を混ぜたカラー(0は黒)
  //      さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //        1番目のカラーが0でないとき
  //          1番目のカラー
  //        さもなくば(1番目のカラーが0のとき)
  //          テキストカラー(0は黒)
  //    さもなくば(1番目のパレットが0のとき)
  //      2番目のパレットを偶数化したパレットのカラーが奇数のとき
  //        2番目のカラーと
  //          テキストカラー(0は黒)
  //        を混ぜたカラー(0は黒)
  //      さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //        2番目のカラーが0でないとき
  //          2番目のカラー
  //        さもなくば(2番目のカラーが0のとき)
  //          テキストカラー(0は黒)
  //  中間コード1
  //    (e1p()!=0?(ls1(epc(tev(e1p())))!=0?mix(epc(e1p()),tpc(txp())):(epc(e1p())!=0?epc(e1p()):tpc(txp()))):(ls1(epc(tev(e2p())))!=0?mix(epc(e2p()),tpc(txp())):(epc(e2p())!=0?epc(e2p()):tpc(txp()))))
  //  中間コード2
  //    e1p()!=0?ls1(epc(tev(e1p())))!=0?mix(epc(e1p()),tpc(txp())):epc(e1p())!=0?epc(e1p()):tpc(txp()):ls1(epc(tev(e2p())))!=0?mix(epc(e2p()),tpc(txp())):epc(e2p())!=0?epc(e2p()):tpc(txp())
  //  中間コード3
  //    (v0=e1p())!=0?ls1(epc(tev(v0)))!=0?mix(epc(v0),tpc(txp())):(v8=epc(v0))!=0?v8:tpc(txp()):ls1(epc(tev(v14=e2p())))!=0?mix(epc(v14),tpc(txp())):(v19=epc(v14))!=0?v19:tpc(txp())
  //  中間コード4
  //    (p=e1p())!=0?ls1(epc(tev(p)))!=0?mix(epc(p),tpc(txp())):(q=epc(p))!=0?q:tpc(txp()):ls1(epc(tev(p=e2p())))!=0?mix(epc(p),tpc(txp())):(q=epc(p))!=0?q:tpc(txp())
  //  中間コード5
  //    (p=e1p())!=0?(epc(p&-2)&1)!=0?mix(epc(p),tpc(txp())):(q=epc(p))!=0?q:tpc(txp()):(epc((p=e2p())&-2)&1)!=0?mix(epc(p),tpc(txp())):(q=epc(p))!=0?q:tpc(txp())
  //  中間コード6
  //    (p=e1p())!=0?(epc(p&-2)&1)!=0?cto(mix(epc(p),tpc(txp()))):(q=epc(p))!=0?cto(q):tpo(txp()):(epc((p=e2p())&-2)&1)!=0?cto(mix(epc(p),tpc(txp()))):(q=epc(p))!=0?cto(q):tpo(txp())
  E2T_XHCT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        gx1st += half;
        gx2nd += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ?
                            (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnPal16G8[p],
                                VideoController.vcnPal16TS[tp >>> 28])] :
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            VideoController.vcnPal32TS[tp >>> 28] :
                            (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) & -2] & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnPal16G8[p],
                                VideoController.vcnPal16TS[tp >>> 28])] :
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            VideoController.vcnPal32TS[tp >>> 28]);
          XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    VideoController.vcnPal16TS[tp >>> 24 & 15])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15] :
                                (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    VideoController.vcnPal16TS[tp >>> 24 & 15])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15]);
          XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    VideoController.vcnPal16TS[tp >>> 20 & 15])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15] :
                                (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    VideoController.vcnPal16TS[tp >>> 20 & 15])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15]);
          XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    VideoController.vcnPal16TS[tp >>> 16 & 15])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15] :
                                (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    VideoController.vcnPal16TS[tp >>> 16 & 15])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15]);
          XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    VideoController.vcnPal16TS[tp >>> 12 & 15])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15] :
                                (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    VideoController.vcnPal16TS[tp >>> 12 & 15])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15]);
          XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    VideoController.vcnPal16TS[tp >>> 8 & 15])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15] :
                                (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    VideoController.vcnPal16TS[tp >>> 8 & 15])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15]);
          XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    VideoController.vcnPal16TS[tp >>> 4 & 15])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15] :
                                (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    VideoController.vcnPal16TS[tp >>> 4 & 15])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15]);
          XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    VideoController.vcnPal16TS[tp & 15])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp & 15] :
                                (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    VideoController.vcnPal16TS[tp & 15])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp & 15]);
          gx1st += 8;
          gx2nd += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ?
                            (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnPal16G8[p],
                                VideoController.vcnPal16TS[tp >>> 28])] :
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            VideoController.vcnPal32TS[tp >>> 28] :
                            (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) & -2] & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnPal16G8[p],
                                VideoController.vcnPal16TS[tp >>> 28])] :
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            VideoController.vcnPal32TS[tp >>> 28]);
          XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    VideoController.vcnPal16TS[tp >>> 24 & 15])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15] :
                                (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    VideoController.vcnPal16TS[tp >>> 24 & 15])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15]);
          XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    VideoController.vcnPal16TS[tp >>> 20 & 15])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15] :
                                (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    VideoController.vcnPal16TS[tp >>> 20 & 15])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15]);
          XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    VideoController.vcnPal16TS[tp >>> 16 & 15])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15] :
                                (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    VideoController.vcnPal16TS[tp >>> 16 & 15])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15]);
          XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    VideoController.vcnPal16TS[tp >>> 12 & 15])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15] :
                                (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    VideoController.vcnPal16TS[tp >>> 12 & 15])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15]);
          XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    VideoController.vcnPal16TS[tp >>> 8 & 15])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15] :
                                (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    VideoController.vcnPal16TS[tp >>> 8 & 15])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15]);
          XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    VideoController.vcnPal16TS[tp >>> 4 & 15])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15] :
                                (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    VideoController.vcnPal16TS[tp >>> 4 & 15])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15]);
          XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    VideoController.vcnPal16TS[tp & 15])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp & 15] :
                                (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    VideoController.vcnPal16TS[tp & 15])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp & 15]);
          gx1st += 8;
          gx2nd += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //E2T_XHCT

  //================================================================================
  //E2T_XHCG ($0000,$09xx,$1A23)
  //  概要
  //    E2T  512ドット16色2プレーン>テキスト
  //    XHCG  0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜる
  //  手順
  //    1番目のパレットが0でないとき
  //      1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //        1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒)
  //      さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //        1番目のパレットが奇数のとき
  //          2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0でないとき
  //            2番目(ONとみなす)のパレットを奇数化したパレットのカラー
  //          さもなくば(2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0のとき)
  //            テキストカラー(0は黒)
  //        さもなくば(1番目のパレットが偶数のとき)
  //          1番目のカラーが0でないとき
  //            1番目のカラー
  //          さもなくば(1番目のカラーが0のとき)
  //            テキストカラー(0は黒)
  //    さもなくば(1番目のパレットが0のとき)
  //      2番目のパレットを偶数化したパレットのカラーが奇数のとき
  //        2番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒)
  //      さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //        2番目のカラーが0でないとき
  //          2番目のカラー
  //        さもなくば(2番目のカラーが0のとき)
  //          テキストカラー(0は黒)
  //  中間コード1
  //    (e1p()!=0?(ls1(epc(tev(e1p())))!=0?mix(epc(tev(e1p())),epc(tod(e2q()))):(ls1(e1p())!=0?(epc(tod(e2q()))!=0?epc(tod(e2q())):tpc(txp())):(epc(e1p())!=0?epc(e1p()):tpc(txp())))):(ls1(epc(tev(e2p())))!=0?mix(epc(tev(e2p())),epc(tod(e2q()))):(epc(e2p())!=0?epc(e2p()):tpc(txp()))))
  //  中間コード2
  //    e1p()!=0?ls1(epc(tev(e1p())))!=0?mix(epc(tev(e1p())),epc(tod(e2q()))):ls1(e1p())!=0?epc(tod(e2q()))!=0?epc(tod(e2q())):tpc(txp()):epc(e1p())!=0?epc(e1p()):tpc(txp()):ls1(epc(tev(e2p())))!=0?mix(epc(tev(e2p())),epc(tod(e2q()))):epc(e2p())!=0?epc(e2p()):tpc(txp())
  //  中間コード3
  //    (v0=e1p())!=0?ls1(v2=epc(tev(v0)))!=0?mix(v2,epc(tod(e2q()))):ls1(v0)!=0?(v9=epc(tod(e2q())))!=0?v9:tpc(txp()):(v14=epc(v0))!=0?v14:tpc(txp()):ls1(v18=epc(tev(v20=e2p())))!=0?mix(v18,epc(tod(e2q()))):(v25=epc(v20))!=0?v25:tpc(txp())
  //  中間コード4
  //    (p=e1p())!=0?ls1(q=epc(tev(p)))!=0?mix(q,epc(tod(e2q()))):ls1(p)!=0?(p=epc(tod(e2q())))!=0?p:tpc(txp()):(q=epc(p))!=0?q:tpc(txp()):ls1(p=epc(tev(q=e2p())))!=0?mix(p,epc(tod(e2q()))):(p=epc(q))!=0?p:tpc(txp())
  //  中間コード5
  //    (p=e1p())!=0?((q=epc(p&-2))&1)!=0?mix(q,epc(e2q()|1)):(p&1)!=0?(p=epc(e2q()|1))!=0?p:tpc(txp()):(q=epc(p))!=0?q:tpc(txp()):((p=epc((q=e2p())&-2))&1)!=0?mix(p,epc(e2q()|1)):(p=epc(q))!=0?p:tpc(txp())
  //  中間コード6
  //    (p=e1p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(q,epc(e2q()|1))):(p&1)!=0?(p=epc(e2q()|1))!=0?cto(p):tpo(txp()):(q=epc(p))!=0?cto(q):tpo(txp()):((p=epc((q=e2p())&-2))&1)!=0?cto(mix(p,epc(e2q()|1))):(p=epc(q))!=0?cto(p):tpo(txp())
  E2T_XHCG {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);  //ONとみなす
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        gx1st += half;
        gx2nd += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ?
                            ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                q,
                                VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] :
                            (p & 1) != 0 ?
                            (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            VideoController.vcnPal32TS[tp >>> 28] :
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            VideoController.vcnPal32TS[tp >>> 28] :
                            ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd & 511]) & -2]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                p,
                                VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] :
                            (p = VideoController.vcnPal16G8[q]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            VideoController.vcnPal32TS[tp >>> 28]);
          XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15] :
                                ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15]);
          XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15] :
                                ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15]);
          XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15] :
                                ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15]);
          XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15] :
                                ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15]);
          XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15] :
                                ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15]);
          XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15] :
                                ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15]);
          XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp & 15] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp & 15] :
                                ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp & 15]);
          gx1st += 8;
          gx2nd += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ?
                            ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                q,
                                VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] :
                            (p & 1) != 0 ?
                            (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            VideoController.vcnPal32TS[tp >>> 28] :
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            VideoController.vcnPal32TS[tp >>> 28] :
                            ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd & 511]) & -2]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                p,
                                VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] :
                            (p = VideoController.vcnPal16G8[q]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            VideoController.vcnPal32TS[tp >>> 28]);
          XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15] :
                                ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15]);
          XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15] :
                                ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15]);
          XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15] :
                                ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15]);
          XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15] :
                                ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15]);
          XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15] :
                                ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15]);
          XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15] :
                                ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15]);
          XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp & 15] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp & 15] :
                                ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp & 15]);
          gx1st += 8;
          gx2nd += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //E2T_XHCG

  //================================================================================
  //E2T_XHCGT ($0000,$09xx,$1B23)
  //  概要
  //    E2T  512ドット16色2プレーン>テキスト
  //    XHCGT  0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜてさらに奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    1番目のパレットが0でないとき
  //      1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //        1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラーにさらに
  //          テキストカラー(0は黒)
  //        を混ぜたカラー(0は黒)
  //      さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //        1番目のパレットが奇数のとき
  //          2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0でないとき
  //            2番目(ONとみなす)のパレットを奇数化したパレットのカラー
  //          さもなくば(2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0のとき)
  //            テキストカラー(0は黒)
  //        さもなくば(1番目のパレットが偶数のとき)
  //          1番目のカラーが0でないとき
  //            1番目のカラー
  //          さもなくば(1番目のカラーが0のとき)
  //            テキストカラー(0は黒)
  //    さもなくば(1番目のパレットが0のとき)
  //      2番目のパレットを偶数化したパレットのカラーが奇数のとき
  //        2番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラーにさらに
  //          テキストカラー(0は黒)
  //        を混ぜたカラー(0は黒)
  //      さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //        2番目のカラーが0でないとき
  //          2番目のカラー
  //        さもなくば(2番目のカラーが0のとき)
  //          テキストカラー(0は黒)
  //  中間コード1
  //    (e1p()!=0?(ls1(epc(tev(e1p())))!=0?mix(mix(epc(tev(e1p())),epc(tod(e2q()))),tpc(txp())):(ls1(e1p())!=0?(epc(tod(e2q()))!=0?epc(tod(e2q())):tpc(txp())):(epc(e1p())!=0?epc(e1p()):tpc(txp())))):(ls1(epc(tev(e2p())))!=0?mix(mix(epc(tev(e2p())),epc(tod(e2q()))),tpc(txp())):(epc(e2p())!=0?epc(e2p()):tpc(txp()))))
  //  中間コード2
  //    e1p()!=0?ls1(epc(tev(e1p())))!=0?mix(mix(epc(tev(e1p())),epc(tod(e2q()))),tpc(txp())):ls1(e1p())!=0?epc(tod(e2q()))!=0?epc(tod(e2q())):tpc(txp()):epc(e1p())!=0?epc(e1p()):tpc(txp()):ls1(epc(tev(e2p())))!=0?mix(mix(epc(tev(e2p())),epc(tod(e2q()))),tpc(txp())):epc(e2p())!=0?epc(e2p()):tpc(txp())
  //  中間コード3
  //    (v0=e1p())!=0?ls1(v2=epc(tev(v0)))!=0?mix(mix(v2,epc(tod(e2q()))),tpc(txp())):ls1(v0)!=0?(v12=epc(tod(e2q())))!=0?v12:tpc(txp()):(v17=epc(v0))!=0?v17:tpc(txp()):ls1(v21=epc(tev(v23=e2p())))!=0?mix(mix(v21,epc(tod(e2q()))),tpc(txp())):(v31=epc(v23))!=0?v31:tpc(txp())
  //  中間コード4
  //    (p=e1p())!=0?ls1(q=epc(tev(p)))!=0?mix(mix(q,epc(tod(e2q()))),tpc(txp())):ls1(p)!=0?(p=epc(tod(e2q())))!=0?p:tpc(txp()):(q=epc(p))!=0?q:tpc(txp()):ls1(p=epc(tev(q=e2p())))!=0?mix(mix(p,epc(tod(e2q()))),tpc(txp())):(p=epc(q))!=0?p:tpc(txp())
  //  中間コード5
  //    (p=e1p())!=0?((q=epc(p&-2))&1)!=0?mix(mix(q,epc(e2q()|1)),tpc(txp())):(p&1)!=0?(p=epc(e2q()|1))!=0?p:tpc(txp()):(q=epc(p))!=0?q:tpc(txp()):((p=epc((q=e2p())&-2))&1)!=0?mix(mix(p,epc(e2q()|1)),tpc(txp())):(p=epc(q))!=0?p:tpc(txp())
  //  中間コード6
  //    (p=e1p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(mix(q,epc(e2q()|1)),tpc(txp()))):(p&1)!=0?(p=epc(e2q()|1))!=0?cto(p):tpo(txp()):(q=epc(p))!=0?cto(q):tpo(txp()):((p=epc((q=e2p())&-2))&1)!=0?cto(mix(mix(p,epc(e2q()|1)),tpc(txp()))):(p=epc(q))!=0?cto(p):tpo(txp())
  E2T_XHCGT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);  //ONとみなす
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        gx1st += half;
        gx2nd += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ?
                            ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]),
                                VideoController.vcnPal16TS[tp >>> 28])] :
                            (p & 1) != 0 ?
                            (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            VideoController.vcnPal32TS[tp >>> 28] :
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            VideoController.vcnPal32TS[tp >>> 28] :
                            ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd & 511]) & -2]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]),
                                VideoController.vcnPal16TS[tp >>> 28])] :
                            (p = VideoController.vcnPal16G8[q]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            VideoController.vcnPal32TS[tp >>> 28]);
          XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp >>> 24 & 15])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15] :
                                ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp >>> 24 & 15])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15]);
          XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp >>> 20 & 15])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15] :
                                ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp >>> 20 & 15])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15]);
          XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp >>> 16 & 15])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15] :
                                ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp >>> 16 & 15])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15]);
          XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp >>> 12 & 15])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15] :
                                ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp >>> 12 & 15])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15]);
          XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp >>> 8 & 15])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15] :
                                ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp >>> 8 & 15])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15]);
          XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp >>> 4 & 15])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15] :
                                ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp >>> 4 & 15])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15]);
          XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp & 15])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp & 15] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp & 15] :
                                ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp & 15])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp & 15]);
          gx1st += 8;
          gx2nd += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ?
                            ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]),
                                VideoController.vcnPal16TS[tp >>> 28])] :
                            (p & 1) != 0 ?
                            (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            VideoController.vcnPal32TS[tp >>> 28] :
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            VideoController.vcnPal32TS[tp >>> 28] :
                            ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd & 511]) & -2]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]),
                                VideoController.vcnPal16TS[tp >>> 28])] :
                            (p = VideoController.vcnPal16G8[q]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            VideoController.vcnPal32TS[tp >>> 28]);
          XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp >>> 24 & 15])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15] :
                                ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp >>> 24 & 15])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15]);
          XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp >>> 20 & 15])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15] :
                                ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp >>> 20 & 15])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15]);
          XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp >>> 16 & 15])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15] :
                                ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp >>> 16 & 15])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15]);
          XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp >>> 12 & 15])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15] :
                                ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp >>> 12 & 15])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15]);
          XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp >>> 8 & 15])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15] :
                                ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp >>> 8 & 15])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15]);
          XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp >>> 4 & 15])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15] :
                                ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp >>> 4 & 15])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15]);
          XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp & 15])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp & 15] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp & 15] :
                                ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp & 15])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp & 15]);
          gx1st += 8;
          gx2nd += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //E2T_XHCGT

  //================================================================================
  //E2T_XHPT ($0000,$09xx,$1D23)
  //  概要
  //    E2T  512ドット16色2プレーン>テキスト
  //    XHPT  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    1番目のパレットが0のとき
  //      2番目のパレットを偶数化したパレットのカラーが0でないとき
  //        2番目のパレットを偶数化したパレットのカラー
  //      さもなくば(2番目のパレットを偶数化したパレットのカラーが0のとき)
  //        テキストカラー(0は黒)
  //    1番目のパレットが1のとき
  //      グラフィックパレット0のカラーが0でないとき
  //        グラフィックパレット0のカラー
  //      さもなくば(グラフィックパレット0のカラーが0のとき)
  //        テキストカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        テキストカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラーと
  //        テキストカラー(0は黒)
  //      を混ぜたカラー(0は黒)
  //  中間コード1
  //    (e1p()==0?(epc(tev(e2p()))!=0?epc(tev(e2p())):tpc(txp())):e1p()==1?(epc(0)!=0?epc(0):tpc(txp())):ls1(e1p())==0?(epc(e1p())!=0?epc(e1p()):tpc(txp())):mix(epc(tev(e1p())),tpc(txp())))
  //  中間コード2
  //    e1p()==0?epc(tev(e2p()))!=0?epc(tev(e2p())):tpc(txp()):e1p()==1?epc(0)!=0?epc(0):tpc(txp()):ls1(e1p())==0?epc(e1p())!=0?epc(e1p()):tpc(txp()):mix(epc(tev(e1p())),tpc(txp()))
  //  中間コード3
  //    (v0=e1p())==0?(v1=epc(tev(e2p())))!=0?v1:tpc(txp()):v0==1?(v6=epc(0))!=0?v6:tpc(txp()):ls1(v0)==0?(v10=epc(v0))!=0?v10:tpc(txp()):mix(epc(tev(v0)),tpc(txp()))
  //  中間コード4
  //    (p=e1p())==0?(p=epc(tev(e2p())))!=0?p:tpc(txp()):p==1?(p=epc(0))!=0?p:tpc(txp()):ls1(p)==0?(q=epc(p))!=0?q:tpc(txp()):mix(epc(tev(p)),tpc(txp()))
  //  中間コード5
  //    (p=e1p())==0?(p=epc(e2p()&-2))!=0?p:tpc(txp()):p==1?(p=epc(0))!=0?p:tpc(txp()):(p&1)==0?(q=epc(p))!=0?q:tpc(txp()):mix(epc(p&-2),tpc(txp()))
  //  中間コード6
  //    (p=e1p())==0?(p=epc(e2p()&-2))!=0?cto(p):tpo(txp()):p==1?(p=epc(0))!=0?cto(p):tpo(txp()):(p&1)==0?(q=epc(p))!=0?cto(q):tpo(txp()):cto(mix(epc(p&-2),tpc(txp())))
  E2T_XHPT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        gx1st += half;
        gx2nd += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ?
                            (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            VideoController.vcnPal32TS[tp >>> 28] :
                            p == 1 ?
                            (p = VideoController.vcnPal16G8[0]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            VideoController.vcnPal32TS[tp >>> 28] :
                            (p & 1) == 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            VideoController.vcnPal32TS[tp >>> 28] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnPal16G8[p & -2],
                                VideoController.vcnPal16TS[tp >>> 28])]);
          XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16TS[tp >>> 24 & 15])]);
          XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16TS[tp >>> 20 & 15])]);
          XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16TS[tp >>> 16 & 15])]);
          XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16TS[tp >>> 12 & 15])]);
          XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16TS[tp >>> 8 & 15])]);
          XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16TS[tp >>> 4 & 15])]);
          XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp & 15] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp & 15] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16TS[tp & 15])]);
          gx1st += 8;
          gx2nd += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ?
                            (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            VideoController.vcnPal32TS[tp >>> 28] :
                            p == 1 ?
                            (p = VideoController.vcnPal16G8[0]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            VideoController.vcnPal32TS[tp >>> 28] :
                            (p & 1) == 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            VideoController.vcnPal32TS[tp >>> 28] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnPal16G8[p & -2],
                                VideoController.vcnPal16TS[tp >>> 28])]);
          XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16TS[tp >>> 24 & 15])]);
          XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16TS[tp >>> 20 & 15])]);
          XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16TS[tp >>> 16 & 15])]);
          XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16TS[tp >>> 12 & 15])]);
          XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16TS[tp >>> 8 & 15])]);
          XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16TS[tp >>> 4 & 15])]);
          XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp & 15] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp & 15] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16TS[tp & 15])]);
          gx1st += 8;
          gx2nd += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //E2T_XHPT

  //================================================================================
  //E2T_XHPG ($0000,$09xx,$1E23)
  //  概要
  //    E2T  512ドット16色2プレーン>テキスト
  //    XHPG  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜる
  //  手順
  //    1番目のパレットが0のとき
  //      2番目のパレットを偶数化したパレットのカラーが0でないとき
  //        2番目のパレットを偶数化したパレットのカラー
  //      さもなくば(2番目のパレットを偶数化したパレットのカラーが0のとき)
  //        テキストカラー(0は黒)
  //    1番目のパレットが1のとき
  //      グラフィックパレット0のカラーが0でないとき
  //        グラフィックパレット0のカラー
  //      さもなくば(グラフィックパレット0のカラーが0のとき)
  //        テキストカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        テキストカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーが0でないとき
  //        1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラー
  //      さもなくば(1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーが0のとき)
  //        テキストカラー(0は黒)
  //  中間コード1
  //    (e1p()==0?(epc(tev(e2p()))!=0?epc(tev(e2p())):tpc(txp())):e1p()==1?(epc(0)!=0?epc(0):tpc(txp())):ls1(e1p())==0?(epc(e1p())!=0?epc(e1p()):tpc(txp())):(mix(epc(tev(e1p())),epc(tod(e2p())))!=0?mix(epc(tev(e1p())),epc(tod(e2p()))):tpc(txp())))
  //  中間コード2
  //    e1p()==0?epc(tev(e2p()))!=0?epc(tev(e2p())):tpc(txp()):e1p()==1?epc(0)!=0?epc(0):tpc(txp()):ls1(e1p())==0?epc(e1p())!=0?epc(e1p()):tpc(txp()):mix(epc(tev(e1p())),epc(tod(e2p())))!=0?mix(epc(tev(e1p())),epc(tod(e2p()))):tpc(txp())
  //  中間コード3
  //    (v0=e1p())==0?(v1=epc(tev(e2p())))!=0?v1:tpc(txp()):v0==1?(v6=epc(0))!=0?v6:tpc(txp()):ls1(v0)==0?(v10=epc(v0))!=0?v10:tpc(txp()):(v13=mix(epc(tev(v0)),epc(tod(e2p()))))!=0?v13:tpc(txp())
  //  中間コード4
  //    (p=e1p())==0?(p=epc(tev(e2p())))!=0?p:tpc(txp()):p==1?(p=epc(0))!=0?p:tpc(txp()):ls1(p)==0?(q=epc(p))!=0?q:tpc(txp()):(q=mix(epc(tev(p)),epc(tod(e2p()))))!=0?q:tpc(txp())
  //  中間コード5
  //    (p=e1p())==0?(p=epc(e2p()&-2))!=0?p:tpc(txp()):p==1?(p=epc(0))!=0?p:tpc(txp()):(p&1)==0?(q=epc(p))!=0?q:tpc(txp()):(q=mix(epc(p&-2),epc(e2p()|1)))!=0?q:tpc(txp())
  //  中間コード6
  //    (p=e1p())==0?(p=epc(e2p()&-2))!=0?cto(p):tpo(txp()):p==1?(p=epc(0))!=0?cto(p):tpo(txp()):(p&1)==0?(q=epc(p))!=0?cto(q):tpo(txp()):(q=mix(epc(p&-2),epc(e2p()|1)))!=0?cto(q):tpo(txp())
  E2T_XHPG {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        gx1st += half;
        gx2nd += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ?
                            (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            VideoController.vcnPal32TS[tp >>> 28] :
                            p == 1 ?
                            (p = VideoController.vcnPal16G8[0]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            VideoController.vcnPal32TS[tp >>> 28] :
                            (p & 1) == 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            VideoController.vcnPal32TS[tp >>> 28] :
                            (q = VideoController.vcnMix2 (
                               VideoController.vcnPal16G8[p & -2],
                               VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd & 511] | 1])) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            VideoController.vcnPal32TS[tp >>> 28]);
          XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15]);
          XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15]);
          XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15]);
          XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15]);
          XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15]);
          XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15]);
          XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp & 15] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp & 15] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp & 15]);
          gx1st += 8;
          gx2nd += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ?
                            (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            VideoController.vcnPal32TS[tp >>> 28] :
                            p == 1 ?
                            (p = VideoController.vcnPal16G8[0]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            VideoController.vcnPal32TS[tp >>> 28] :
                            (p & 1) == 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            VideoController.vcnPal32TS[tp >>> 28] :
                            (q = VideoController.vcnMix2 (
                               VideoController.vcnPal16G8[p & -2],
                               VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd & 511] | 1])) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            VideoController.vcnPal32TS[tp >>> 28]);
          XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15]);
          XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15]);
          XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15]);
          XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15]);
          XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15]);
          XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15]);
          XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp & 15] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp & 15] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp & 15]);
          gx1st += 8;
          gx2nd += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //E2T_XHPG

  //================================================================================
  //E2T_XHPGT ($0000,$09xx,$1F23)
  //  概要
  //    E2T  512ドット16色2プレーン>テキスト
  //    XHPGT  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜてさらに奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    1番目のパレットが0のとき
  //      2番目のパレットを偶数化したパレットのカラーが0でないとき
  //        2番目のパレットを偶数化したパレットのカラー
  //      さもなくば(2番目のパレットを偶数化したパレットのカラーが0のとき)
  //        テキストカラー(0は黒)
  //    1番目のパレットが1のとき
  //      グラフィックパレット0のカラーが0でないとき
  //        グラフィックパレット0のカラー
  //      さもなくば(グラフィックパレット0のカラーが0のとき)
  //        テキストカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        テキストカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーにさらに
  //        テキストカラー(0は黒)
  //      を混ぜたカラー(0は黒)
  //  中間コード1
  //    (e1p()==0?(epc(tev(e2p()))!=0?epc(tev(e2p())):tpc(txp())):e1p()==1?(epc(0)!=0?epc(0):tpc(txp())):ls1(e1p())==0?(epc(e1p())!=0?epc(e1p()):tpc(txp())):mix(mix(epc(tev(e1p())),epc(tod(e2p()))),tpc(txp())))
  //  中間コード2
  //    e1p()==0?epc(tev(e2p()))!=0?epc(tev(e2p())):tpc(txp()):e1p()==1?epc(0)!=0?epc(0):tpc(txp()):ls1(e1p())==0?epc(e1p())!=0?epc(e1p()):tpc(txp()):mix(mix(epc(tev(e1p())),epc(tod(e2p()))),tpc(txp()))
  //  中間コード3
  //    (v0=e1p())==0?(v1=epc(tev(e2p())))!=0?v1:tpc(txp()):v0==1?(v6=epc(0))!=0?v6:tpc(txp()):ls1(v0)==0?(v10=epc(v0))!=0?v10:tpc(txp()):mix(mix(epc(tev(v0)),epc(tod(e2p()))),tpc(txp()))
  //  中間コード4
  //    (p=e1p())==0?(p=epc(tev(e2p())))!=0?p:tpc(txp()):p==1?(p=epc(0))!=0?p:tpc(txp()):ls1(p)==0?(q=epc(p))!=0?q:tpc(txp()):mix(mix(epc(tev(p)),epc(tod(e2p()))),tpc(txp()))
  //  中間コード5
  //    (p=e1p())==0?(p=epc(e2p()&-2))!=0?p:tpc(txp()):p==1?(p=epc(0))!=0?p:tpc(txp()):(p&1)==0?(q=epc(p))!=0?q:tpc(txp()):mix(mix(epc(p&-2),epc(e2p()|1)),tpc(txp()))
  //  中間コード6
  //    (p=e1p())==0?(p=epc(e2p()&-2))!=0?cto(p):tpo(txp()):p==1?(p=epc(0))!=0?cto(p):tpo(txp()):(p&1)==0?(q=epc(p))!=0?cto(q):tpo(txp()):cto(mix(mix(epc(p&-2),epc(e2p()|1)),tpc(txp())))
  E2T_XHPGT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        gx1st += half;
        gx2nd += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ?
                            (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            VideoController.vcnPal32TS[tp >>> 28] :
                            p == 1 ?
                            (p = VideoController.vcnPal16G8[0]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            VideoController.vcnPal32TS[tp >>> 28] :
                            (p & 1) == 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            VideoController.vcnPal32TS[tp >>> 28] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd & 511] | 1]),
                                VideoController.vcnPal16TS[tp >>> 28])]);
          XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp >>> 24 & 15])]);
          XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp >>> 20 & 15])]);
          XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp >>> 16 & 15])]);
          XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp >>> 12 & 15])]);
          XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp >>> 8 & 15])]);
          XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp >>> 4 & 15])]);
          XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp & 15] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp & 15] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp & 15])]);
          gx1st += 8;
          gx2nd += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ?
                            (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            VideoController.vcnPal32TS[tp >>> 28] :
                            p == 1 ?
                            (p = VideoController.vcnPal16G8[0]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            VideoController.vcnPal32TS[tp >>> 28] :
                            (p & 1) == 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            VideoController.vcnPal32TS[tp >>> 28] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd & 511] | 1]),
                                VideoController.vcnPal16TS[tp >>> 28])]);
          XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 24 & 15] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp >>> 24 & 15])]);
          XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 20 & 15] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp >>> 20 & 15])]);
          XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 16 & 15] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp >>> 16 & 15])]);
          XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 12 & 15] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp >>> 12 & 15])]);
          XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 8 & 15] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp >>> 8 & 15])]);
          XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp >>> 4 & 15] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp >>> 4 & 15])]);
          XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp & 15] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[tp & 15] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[tp & 15] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] | 1]),
                                    VideoController.vcnPal16TS[tp & 15])]);
          gx1st += 8;
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