xeij/DrawingMode.java (34/48)
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                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    (p = tp >>> 16 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    (p = tp >>> 16 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    (p = tp >>> 12 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    (p = tp >>> 12 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    (p = tp >>> 8 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    (p = tp >>> 8 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    (p = tp >>> 4 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    (p = tp >>> 4 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    (p = tp & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    (p = tp & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //F2TS_XHCT

  //================================================================================
  //F2TS_XHCG ($0001,$24xx,$1A6F)
  //  概要
  //    F2TS  512ドット256色2プレーン>テキスト>スプライト
  //    XHCG  0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜる
  //  手順
  //    1番目のパレットが0でないとき
  //      1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //        1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒)
  //      さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //        1番目のパレットが奇数のとき
  //          2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0でないとき
  //            2番目(ONとみなす)のパレットを奇数化したパレットのカラー
  //          さもなくば(2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0のとき)
  //            テキストパレットが0でないとき
  //              テキストカラー(0は黒)
  //            さもなくば(テキストパレットが0のとき)
  //              スプライトカラー(0は黒)
  //        さもなくば(1番目のパレットが偶数のとき)
  //          1番目のカラーが0でないとき
  //            1番目のカラー
  //          さもなくば(1番目のカラーが0のとき)
  //            テキストパレットが0でないとき
  //              テキストカラー(0は黒)
  //            さもなくば(テキストパレットが0のとき)
  //              スプライトカラー(0は黒)
  //    さもなくば(1番目のパレットが0のとき)
  //      2番目のパレットを偶数化したパレットのカラーが奇数のとき
  //        2番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒)
  //      さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //        2番目のカラーが0でないとき
  //          2番目のカラー
  //        さもなくば(2番目のカラーが0のとき)
  //          テキストパレットが0でないとき
  //            テキストカラー(0は黒)
  //          さもなくば(テキストパレットが0のとき)
  //            スプライトカラー(0は黒)
  //  中間コード1
  //    (f1p()!=0?(ls1(fpc(tev(f1p())))!=0?mix(fpc(tev(f1p())),fpc(tod(f2q()))):(ls1(f1p())!=0?(fpc(tod(f2q()))!=0?fpc(tod(f2q())):(txp()!=0?tpc(txp()):spc(spp()))):(fpc(f1p())!=0?fpc(f1p()):(txp()!=0?tpc(txp()):spc(spp()))))):(ls1(fpc(tev(f2p())))!=0?mix(fpc(tev(f2p())),fpc(tod(f2q()))):(fpc(f2p())!=0?fpc(f2p()):(txp()!=0?tpc(txp()):spc(spp())))))
  //  中間コード2
  //    f1p()!=0?ls1(fpc(tev(f1p())))!=0?mix(fpc(tev(f1p())),fpc(tod(f2q()))):ls1(f1p())!=0?fpc(tod(f2q()))!=0?fpc(tod(f2q())):txp()!=0?tpc(txp()):spc(spp()):fpc(f1p())!=0?fpc(f1p()):txp()!=0?tpc(txp()):spc(spp()):ls1(fpc(tev(f2p())))!=0?mix(fpc(tev(f2p())),fpc(tod(f2q()))):fpc(f2p())!=0?fpc(f2p()):txp()!=0?tpc(txp()):spc(spp())
  //  中間コード3
  //    (v0=f1p())!=0?ls1(v2=fpc(tev(v0)))!=0?mix(v2,fpc(tod(f2q()))):ls1(v0)!=0?(v9=fpc(tod(f2q())))!=0?v9:(v12=txp())!=0?tpc(v12):spc(spp()):(v16=fpc(v0))!=0?v16:(v17=txp())!=0?tpc(v17):spc(spp()):ls1(v22=fpc(tev(v24=f2p())))!=0?mix(v22,fpc(tod(f2q()))):(v29=fpc(v24))!=0?v29:(v30=txp())!=0?tpc(v30):spc(spp())
  //  中間コード4
  //    (p=f1p())!=0?ls1(q=fpc(tev(p)))!=0?mix(q,fpc(tod(f2q()))):ls1(p)!=0?(p=fpc(tod(f2q())))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):(q=fpc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):ls1(p=fpc(tev(q=f2p())))!=0?mix(p,fpc(tod(f2q()))):(p=fpc(q))!=0?p:(p=txp())!=0?tpc(p):spc(spp())
  //  中間コード5
  //    (p=f1p())!=0?((q=fpc(p&-2))&1)!=0?mix(q,fpc(f2q()|1)):(p&1)!=0?(p=fpc(f2q()|1))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):(q=fpc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):((p=fpc((q=f2p())&-2))&1)!=0?mix(p,fpc(f2q()|1)):(p=fpc(q))!=0?p:(p=txp())!=0?tpc(p):spc(spp())
  //  中間コード6
  //    (p=f1p())!=0?((q=fpc(p&-2))&1)!=0?cto(mix(q,fpc(f2q()|1))):(p&1)!=0?(p=fpc(f2q()|1))!=0?cto(p):(p=txp())!=0?tpo(p):spo(spp()):(q=fpc(p))!=0?cto(q):(p=txp())!=0?tpo(p):spo(spp()):((p=fpc((q=f2p())&-2))&1)!=0?cto(mix(p,fpc(f2q()|1))):(p=fpc(q))!=0?cto(p):(p=txp())!=0?tpo(p):spo(spp())
  F2TS_XHCG {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //2番目のパレットのbit3-0のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int gz3rd = VideoController.vcnHidden3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //2番目のパレットのbit7-4のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int gz4th = VideoController.vcnHidden4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) != 0 ?
                            ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                q,
                                VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                            GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1])] :
                            (p & 1) != 0 ?
                            (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                             GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                                   GraphicScreen.graM4[gy3rd | gx3rd & 511])) & -2]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                p,
                                VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                            GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1])] :
                            (p = VideoController.vcnPal16G8[q]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) != 0 ?
                            ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                q,
                                VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                            GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1])] :
                            (p & 1) != 0 ?
                            (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                             GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                                   GraphicScreen.graM4[gy3rd | gx3rd & 511])) & -2]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                p,
                                VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                            GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1])] :
                            (p = VideoController.vcnPal16G8[q]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //F2TS_XHCG

  //================================================================================
  //F2TS_XHCGT ($0001,$24xx,$1B6F)
  //  概要
  //    F2TS  512ドット256色2プレーン>テキスト>スプライト
  //    XHCGT  0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜてさらに奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    1番目のパレットが0でないとき
  //      1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //        1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラーにさらに
  //          テキストパレットが0でないとき
  //            テキストカラー(0は黒)
  //          さもなくば(テキストパレットが0のとき)
  //            スプライトカラー(0は黒)
  //        を混ぜたカラー(0は黒)
  //      さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //        1番目のパレットが奇数のとき
  //          2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0でないとき
  //            2番目(ONとみなす)のパレットを奇数化したパレットのカラー
  //          さもなくば(2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0のとき)
  //            テキストパレットが0でないとき
  //              テキストカラー(0は黒)
  //            さもなくば(テキストパレットが0のとき)
  //              スプライトカラー(0は黒)
  //        さもなくば(1番目のパレットが偶数のとき)
  //          1番目のカラーが0でないとき
  //            1番目のカラー
  //          さもなくば(1番目のカラーが0のとき)
  //            テキストパレットが0でないとき
  //              テキストカラー(0は黒)
  //            さもなくば(テキストパレットが0のとき)
  //              スプライトカラー(0は黒)
  //    さもなくば(1番目のパレットが0のとき)
  //      2番目のパレットを偶数化したパレットのカラーが奇数のとき
  //        2番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラーにさらに
  //          テキストパレットが0でないとき
  //            テキストカラー(0は黒)
  //          さもなくば(テキストパレットが0のとき)
  //            スプライトカラー(0は黒)
  //        を混ぜたカラー(0は黒)
  //      さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //        2番目のカラーが0でないとき
  //          2番目のカラー
  //        さもなくば(2番目のカラーが0のとき)
  //          テキストパレットが0でないとき
  //            テキストカラー(0は黒)
  //          さもなくば(テキストパレットが0のとき)
  //            スプライトカラー(0は黒)
  //  中間コード1
  //    (f1p()!=0?(ls1(fpc(tev(f1p())))!=0?mix(mix(fpc(tev(f1p())),fpc(tod(f2q()))),(txp()!=0?tpc(txp()):spc(spp()))):(ls1(f1p())!=0?(fpc(tod(f2q()))!=0?fpc(tod(f2q())):(txp()!=0?tpc(txp()):spc(spp()))):(fpc(f1p())!=0?fpc(f1p()):(txp()!=0?tpc(txp()):spc(spp()))))):(ls1(fpc(tev(f2p())))!=0?mix(mix(fpc(tev(f2p())),fpc(tod(f2q()))),(txp()!=0?tpc(txp()):spc(spp()))):(fpc(f2p())!=0?fpc(f2p()):(txp()!=0?tpc(txp()):spc(spp())))))
  //  中間コード2
  //    f1p()!=0?ls1(fpc(tev(f1p())))!=0?mix(mix(fpc(tev(f1p())),fpc(tod(f2q()))),txp()!=0?tpc(txp()):spc(spp())):ls1(f1p())!=0?fpc(tod(f2q()))!=0?fpc(tod(f2q())):txp()!=0?tpc(txp()):spc(spp()):fpc(f1p())!=0?fpc(f1p()):txp()!=0?tpc(txp()):spc(spp()):ls1(fpc(tev(f2p())))!=0?mix(mix(fpc(tev(f2p())),fpc(tod(f2q()))),txp()!=0?tpc(txp()):spc(spp())):fpc(f2p())!=0?fpc(f2p()):txp()!=0?tpc(txp()):spc(spp())
  //  中間コード3
  //    (v0=f1p())!=0?ls1(v2=fpc(tev(v0)))!=0?mix(mix(v2,fpc(tod(f2q()))),(v9=txp())!=0?tpc(v9):spc(spp())):ls1(v0)!=0?(v14=fpc(tod(f2q())))!=0?v14:(v17=txp())!=0?tpc(v17):spc(spp()):(v21=fpc(v0))!=0?v21:(v22=txp())!=0?tpc(v22):spc(spp()):ls1(v27=fpc(tev(v29=f2p())))!=0?mix(mix(v27,fpc(tod(f2q()))),(v35=txp())!=0?tpc(v35):spc(spp())):(v39=fpc(v29))!=0?v39:(v40=txp())!=0?tpc(v40):spc(spp())
  //  中間コード4
  //    (p=f1p())!=0?ls1(q=fpc(tev(p)))!=0?mix(mix(q,fpc(tod(f2q()))),(p=txp())!=0?tpc(p):spc(spp())):ls1(p)!=0?(p=fpc(tod(f2q())))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):(q=fpc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):ls1(p=fpc(tev(q=f2p())))!=0?mix(mix(p,fpc(tod(f2q()))),(p=txp())!=0?tpc(p):spc(spp())):(p=fpc(q))!=0?p:(p=txp())!=0?tpc(p):spc(spp())
  //  中間コード5
  //    (p=f1p())!=0?((q=fpc(p&-2))&1)!=0?mix(mix(q,fpc(f2q()|1)),(p=txp())!=0?tpc(p):spc(spp())):(p&1)!=0?(p=fpc(f2q()|1))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):(q=fpc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):((p=fpc((q=f2p())&-2))&1)!=0?mix(mix(p,fpc(f2q()|1)),(p=txp())!=0?tpc(p):spc(spp())):(p=fpc(q))!=0?p:(p=txp())!=0?tpc(p):spc(spp())
  //  中間コード6
  //    (p=f1p())!=0?((q=fpc(p&-2))&1)!=0?cto(mix(mix(q,fpc(f2q()|1)),(p=txp())!=0?tpc(p):spc(spp()))):(p&1)!=0?(p=fpc(f2q()|1))!=0?cto(p):(p=txp())!=0?tpo(p):spo(spp()):(q=fpc(p))!=0?cto(q):(p=txp())!=0?tpo(p):spo(spp()):((p=fpc((q=f2p())&-2))&1)!=0?cto(mix(mix(p,fpc(f2q()|1)),(p=txp())!=0?tpc(p):spc(spp()))):(p=fpc(q))!=0?cto(p):(p=txp())!=0?tpo(p):spo(spp())
  F2TS_XHCGT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //2番目のパレットのbit3-0のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int gz3rd = VideoController.vcnHidden3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //2番目のパレットのbit7-4のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int gz4th = VideoController.vcnHidden4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) != 0 ?
                            ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                              GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1]),
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])] :
                            (p & 1) != 0 ?
                            (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                             GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                                   GraphicScreen.graM4[gy3rd | gx3rd & 511])) & -2]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                              GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1]),
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])] :
                            (p = VideoController.vcnPal16G8[q]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1]),
                                    (p = tp >>> 24 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1]),
                                    (p = tp >>> 24 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1]),
                                    (p = tp >>> 20 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1]),
                                    (p = tp >>> 20 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1]),
                                    (p = tp >>> 16 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1]),
                                    (p = tp >>> 16 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1]),
                                    (p = tp >>> 12 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1]),
                                    (p = tp >>> 12 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1]),
                                    (p = tp >>> 8 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1]),
                                    (p = tp >>> 8 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1]),
                                    (p = tp >>> 4 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1]),
                                    (p = tp >>> 4 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1]),
                                    (p = tp & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1]),
                                    (p = tp & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) != 0 ?
                            ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                              GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1]),
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])] :
                            (p & 1) != 0 ?
                            (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                             GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                                   GraphicScreen.graM4[gy3rd | gx3rd & 511])) & -2]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                              GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1]),
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])] :
                            (p = VideoController.vcnPal16G8[q]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1]),
                                    (p = tp >>> 24 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1]),
                                    (p = tp >>> 24 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1]),
                                    (p = tp >>> 20 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1]),
                                    (p = tp >>> 20 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1]),
                                    (p = tp >>> 16 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1]),
                                    (p = tp >>> 16 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1]),
                                    (p = tp >>> 12 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1]),
                                    (p = tp >>> 12 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1]),
                                    (p = tp >>> 8 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1]),
                                    (p = tp >>> 8 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1]),
                                    (p = tp >>> 4 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1]),
                                    (p = tp >>> 4 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1]),
                                    (p = tp & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1]),
                                    (p = tp & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //F2TS_XHCGT

  //================================================================================
  //F2TS_XHPT ($0001,$24xx,$1D6F)
  //  概要
  //    F2TS  512ドット256色2プレーン>テキスト>スプライト
  //    XHPT  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    1番目のパレットが0のとき
  //      2番目のパレットを偶数化したパレットのカラーが0でないとき
  //        2番目のパレットを偶数化したパレットのカラー
  //      さもなくば(2番目のパレットを偶数化したパレットのカラーが0のとき)
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //    1番目のパレットが1のとき
  //      グラフィックパレット0のカラーが0でないとき
  //        グラフィックパレット0のカラー
  //      さもなくば(グラフィックパレット0のカラーが0のとき)
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラーと
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //      を混ぜたカラー(0は黒)
  //  中間コード1
  //    (f1p()==0?(fpc(tev(f2p()))!=0?fpc(tev(f2p())):(txp()!=0?tpc(txp()):spc(spp()))):f1p()==1?(fpc(0)!=0?fpc(0):(txp()!=0?tpc(txp()):spc(spp()))):ls1(f1p())==0?(fpc(f1p())!=0?fpc(f1p()):(txp()!=0?tpc(txp()):spc(spp()))):mix(fpc(tev(f1p())),(txp()!=0?tpc(txp()):spc(spp()))))
  //  中間コード2
  //    f1p()==0?fpc(tev(f2p()))!=0?fpc(tev(f2p())):txp()!=0?tpc(txp()):spc(spp()):f1p()==1?fpc(0)!=0?fpc(0):txp()!=0?tpc(txp()):spc(spp()):ls1(f1p())==0?fpc(f1p())!=0?fpc(f1p()):txp()!=0?tpc(txp()):spc(spp()):mix(fpc(tev(f1p())),txp()!=0?tpc(txp()):spc(spp()))
  //  中間コード3
  //    (v0=f1p())==0?(v1=fpc(tev(f2p())))!=0?v1:(v4=txp())!=0?tpc(v4):spc(spp()):v0==1?(v8=fpc(0))!=0?v8:(v9=txp())!=0?tpc(v9):spc(spp()):ls1(v0)==0?(v14=fpc(v0))!=0?v14:(v15=txp())!=0?tpc(v15):spc(spp()):mix(fpc(tev(v0)),(v22=txp())!=0?tpc(v22):spc(spp()))
  //  中間コード4
  //    (p=f1p())==0?(p=fpc(tev(f2p())))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):p==1?(p=fpc(0))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):ls1(p)==0?(q=fpc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):mix(fpc(tev(p)),(p=txp())!=0?tpc(p):spc(spp()))
  //  中間コード5
  //    (p=f1p())==0?(p=fpc(f2p()&-2))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):p==1?(p=fpc(0))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):(p&1)==0?(q=fpc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):mix(fpc(p&-2),(p=txp())!=0?tpc(p):spc(spp()))
  //  中間コード6
  //    (p=f1p())==0?(p=fpc(f2p()&-2))!=0?cto(p):(p=txp())!=0?tpo(p):spo(spp()):p==1?(p=fpc(0))!=0?cto(p):(p=txp())!=0?tpo(p):spo(spp()):(p&1)==0?(q=fpc(p))!=0?cto(q):(p=txp())!=0?tpo(p):spo(spp()):cto(mix(fpc(p&-2),(p=txp())!=0?tpc(p):spc(spp())))
  F2TS_XHPT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //2番目のパレットのbit3-0のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //2番目のパレットのbit7-4のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) == 0 ?
                            (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                             GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            p == 1 ?
                            (p = VideoController.vcnPal16G8[0]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (p & 1) == 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnPal16G8[p & -2],
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    (p = tp >>> 24 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    (p = tp >>> 20 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    (p = tp >>> 16 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    (p = tp >>> 12 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    (p = tp >>> 8 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    (p = tp >>> 4 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    (p = tp & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) == 0 ?
                            (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                             GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            p == 1 ?
                            (p = VideoController.vcnPal16G8[0]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (p & 1) == 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnPal16G8[p & -2],
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    (p = tp >>> 24 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    (p = tp >>> 20 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    (p = tp >>> 16 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    (p = tp >>> 12 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    (p = tp >>> 8 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    (p = tp >>> 4 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    (p = tp & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //F2TS_XHPT

  //================================================================================
  //F2TS_XHPG ($0001,$24xx,$1E6F)
  //  概要
  //    F2TS  512ドット256色2プレーン>テキスト>スプライト
  //    XHPG  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜる
  //  手順
  //    1番目のパレットが0のとき
  //      2番目のパレットを偶数化したパレットのカラーが0でないとき
  //        2番目のパレットを偶数化したパレットのカラー
  //      さもなくば(2番目のパレットを偶数化したパレットのカラーが0のとき)
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //    1番目のパレットが1のとき
  //      グラフィックパレット0のカラーが0でないとき
  //        グラフィックパレット0のカラー
  //      さもなくば(グラフィックパレット0のカラーが0のとき)
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーが0でないとき
  //        1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラー
  //      さもなくば(1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーが0のとき)
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //  中間コード1
  //    (f1p()==0?(fpc(tev(f2p()))!=0?fpc(tev(f2p())):(txp()!=0?tpc(txp()):spc(spp()))):f1p()==1?(fpc(0)!=0?fpc(0):(txp()!=0?tpc(txp()):spc(spp()))):ls1(f1p())==0?(fpc(f1p())!=0?fpc(f1p()):(txp()!=0?tpc(txp()):spc(spp()))):(mix(fpc(tev(f1p())),fpc(tod(f2p())))!=0?mix(fpc(tev(f1p())),fpc(tod(f2p()))):(txp()!=0?tpc(txp()):spc(spp()))))
  //  中間コード2
  //    f1p()==0?fpc(tev(f2p()))!=0?fpc(tev(f2p())):txp()!=0?tpc(txp()):spc(spp()):f1p()==1?fpc(0)!=0?fpc(0):txp()!=0?tpc(txp()):spc(spp()):ls1(f1p())==0?fpc(f1p())!=0?fpc(f1p()):txp()!=0?tpc(txp()):spc(spp()):mix(fpc(tev(f1p())),fpc(tod(f2p())))!=0?mix(fpc(tev(f1p())),fpc(tod(f2p()))):txp()!=0?tpc(txp()):spc(spp())
  //  中間コード3
  //    (v0=f1p())==0?(v1=fpc(tev(f2p())))!=0?v1:(v4=txp())!=0?tpc(v4):spc(spp()):v0==1?(v8=fpc(0))!=0?v8:(v9=txp())!=0?tpc(v9):spc(spp()):ls1(v0)==0?(v14=fpc(v0))!=0?v14:(v15=txp())!=0?tpc(v15):spc(spp()):(v19=mix(fpc(tev(v0)),fpc(tod(f2p()))))!=0?v19:(v25=txp())!=0?tpc(v25):spc(spp())
  //  中間コード4
  //    (p=f1p())==0?(p=fpc(tev(f2p())))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):p==1?(p=fpc(0))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):ls1(p)==0?(q=fpc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):(q=mix(fpc(tev(p)),fpc(tod(f2p()))))!=0?q:(p=txp())!=0?tpc(p):spc(spp())
  //  中間コード5
  //    (p=f1p())==0?(p=fpc(f2p()&-2))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):p==1?(p=fpc(0))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):(p&1)==0?(q=fpc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):(q=mix(fpc(p&-2),fpc(f2p()|1)))!=0?q:(p=txp())!=0?tpc(p):spc(spp())
  //  中間コード6
  //    (p=f1p())==0?(p=fpc(f2p()&-2))!=0?cto(p):(p=txp())!=0?tpo(p):spo(spp()):p==1?(p=fpc(0))!=0?cto(p):(p=txp())!=0?tpo(p):spo(spp()):(p&1)==0?(q=fpc(p))!=0?cto(q):(p=txp())!=0?tpo(p):spo(spp()):(q=mix(fpc(p&-2),fpc(f2p()|1)))!=0?cto(q):(p=txp())!=0?tpo(p):spo(spp())
  F2TS_XHPG {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //2番目のパレットのbit3-0のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //2番目のパレットのbit7-4のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) == 0 ?
                            (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                             GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            p == 1 ?
                            (p = VideoController.vcnPal16G8[0]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (p & 1) == 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (q = VideoController.vcnMix2 (
                               VideoController.vcnPal16G8[p & -2],
                               VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                           GraphicScreen.graM4[gy3rd | gx3rd & 511]) | 1])) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                               GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                               GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                               GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                               GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                               GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                               GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                               GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) == 0 ?
                            (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                             GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            p == 1 ?
                            (p = VideoController.vcnPal16G8[0]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (p & 1) == 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (q = VideoController.vcnMix2 (
                               VideoController.vcnPal16G8[p & -2],
                               VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                           GraphicScreen.graM4[gy3rd | gx3rd & 511]) | 1])) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                               GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                               GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                               GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                               GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                               GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                               GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                               GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //F2TS_XHPG

  //================================================================================
  //F2TS_XHPGT ($0001,$24xx,$1F6F)
  //  概要
  //    F2TS  512ドット256色2プレーン>テキスト>スプライト
  //    XHPGT  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜてさらに奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    1番目のパレットが0のとき
  //      2番目のパレットを偶数化したパレットのカラーが0でないとき
  //        2番目のパレットを偶数化したパレットのカラー
  //      さもなくば(2番目のパレットを偶数化したパレットのカラーが0のとき)
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //    1番目のパレットが1のとき
  //      グラフィックパレット0のカラーが0でないとき
  //        グラフィックパレット0のカラー
  //      さもなくば(グラフィックパレット0のカラーが0のとき)
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーにさらに
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //      を混ぜたカラー(0は黒)
  //  中間コード1
  //    (f1p()==0?(fpc(tev(f2p()))!=0?fpc(tev(f2p())):(txp()!=0?tpc(txp()):spc(spp()))):f1p()==1?(fpc(0)!=0?fpc(0):(txp()!=0?tpc(txp()):spc(spp()))):ls1(f1p())==0?(fpc(f1p())!=0?fpc(f1p()):(txp()!=0?tpc(txp()):spc(spp()))):mix(mix(fpc(tev(f1p())),fpc(tod(f2p()))),(txp()!=0?tpc(txp()):spc(spp()))))
  //  中間コード2
  //    f1p()==0?fpc(tev(f2p()))!=0?fpc(tev(f2p())):txp()!=0?tpc(txp()):spc(spp()):f1p()==1?fpc(0)!=0?fpc(0):txp()!=0?tpc(txp()):spc(spp()):ls1(f1p())==0?fpc(f1p())!=0?fpc(f1p()):txp()!=0?tpc(txp()):spc(spp()):mix(mix(fpc(tev(f1p())),fpc(tod(f2p()))),txp()!=0?tpc(txp()):spc(spp()))
  //  中間コード3
  //    (v0=f1p())==0?(v1=fpc(tev(f2p())))!=0?v1:(v4=txp())!=0?tpc(v4):spc(spp()):v0==1?(v8=fpc(0))!=0?v8:(v9=txp())!=0?tpc(v9):spc(spp()):ls1(v0)==0?(v14=fpc(v0))!=0?v14:(v15=txp())!=0?tpc(v15):spc(spp()):mix(mix(fpc(tev(v0)),fpc(tod(f2p()))),(v26=txp())!=0?tpc(v26):spc(spp()))
  //  中間コード4
  //    (p=f1p())==0?(p=fpc(tev(f2p())))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):p==1?(p=fpc(0))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):ls1(p)==0?(q=fpc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):mix(mix(fpc(tev(p)),fpc(tod(f2p()))),(p=txp())!=0?tpc(p):spc(spp()))
  //  中間コード5
  //    (p=f1p())==0?(p=fpc(f2p()&-2))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):p==1?(p=fpc(0))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):(p&1)==0?(q=fpc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):mix(mix(fpc(p&-2),fpc(f2p()|1)),(p=txp())!=0?tpc(p):spc(spp()))
  //  中間コード6
  //    (p=f1p())==0?(p=fpc(f2p()&-2))!=0?cto(p):(p=txp())!=0?tpo(p):spo(spp()):p==1?(p=fpc(0))!=0?cto(p):(p=txp())!=0?tpo(p):spo(spp()):(p&1)==0?(q=fpc(p))!=0?cto(q):(p=txp())!=0?tpo(p):spo(spp()):cto(mix(mix(fpc(p&-2),fpc(f2p()|1)),(p=txp())!=0?tpc(p):spc(spp())))
  F2TS_XHPGT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //2番目のパレットのbit3-0のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //2番目のパレットのbit7-4のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) == 0 ?
                            (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                             GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            p == 1 ?
                            (p = VideoController.vcnPal16G8[0]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (p & 1) == 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                              GraphicScreen.graM4[gy3rd | gx3rd & 511]) | 1]),
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) | 1]),
                                    (p = tp >>> 24 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) | 1]),
                                    (p = tp >>> 20 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) | 1]),
                                    (p = tp >>> 16 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) | 1]),
                                    (p = tp >>> 12 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) | 1]),
                                    (p = tp >>> 8 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) | 1]),
                                    (p = tp >>> 4 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) | 1]),
                                    (p = tp & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) == 0 ?
                            (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                             GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            p == 1 ?
                            (p = VideoController.vcnPal16G8[0]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (p & 1) == 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                              GraphicScreen.graM4[gy3rd | gx3rd & 511]) | 1]),
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) | 1]),
                                    (p = tp >>> 24 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) | 1]),
                                    (p = tp >>> 20 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) | 1]),
                                    (p = tp >>> 16 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) | 1]),
                                    (p = tp >>> 12 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) | 1]),
                                    (p = tp >>> 8 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) | 1]),
                                    (p = tp >>> 4 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) | 1]),
                                    (p = tp & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //F2TS_XHPGT

  //================================================================================
  //GTS ($0003,$24xx,$006F)
  //  概要
  //    GTS  512ドット65536色1プレーン>テキスト>スプライト
  //    拡張なし
  //  手順
  //    1番目のカラーが0でないとき
  //      1番目のカラー
  //    さもなくば(1番目のカラーが0のとき)
  //      テキストパレットが0でないとき
  //        テキストカラー(0は黒)
  //      さもなくば(テキストパレットが0のとき)
  //        スプライトカラー(0は黒)
  //  中間コード1
  //    (gpc(g1p(),g1p())!=0?gpc(g1p(),g1p()):(txp()!=0?tpc(txp()):spc(spp())))
  //  中間コード2
  //    gpc(g1p(),g1p())!=0?gpc(g1p(),g1p()):txp()!=0?tpc(txp()):spc(spp())
  //  中間コード3
  //    (v0=gpc(v1=g1p(),v1))!=0?v0:(v2=txp())!=0?tpc(v2):spc(spp())
  //  中間コード4
  //    (p=gpc(q=g1p(),q))!=0?p:(p=txp())!=0?tpc(p):spc(spp())
  //  中間コード5
  //    (p=gpc(q=g1p(),q))!=0?p:(p=txp())!=0?tpc(p):spc(spp())
  //  中間コード6
  //    (p=gpc(q=g1p(),q))!=0?cto(p):(p=txp())!=0?tpo(p):spo(spp())
  GTS {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //1番目のパレットのbit11-8のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //1番目のパレットのbit15-12のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[gy4th | gx4th & 511] << 12 |
                                                                    GraphicScreen.graM4[gy3rd | gx3rd & 511] << 8 |
                                                                    GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                                                    GraphicScreen.graM4[gy1st | gx1st & 511])) >> 8] |
                                  VideoController.vcnPal8G16L[q & 255])) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
          XEiJ.pnlBM[da + 1] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 12 |
                                                                        GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] << 8 |
                                                                        GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                                                        GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
          XEiJ.pnlBM[da + 2] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 12 |
                                                                        GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] << 8 |
                                                                        GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                                                        GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
          XEiJ.pnlBM[da + 3] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 12 |
                                                                        GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] << 8 |
                                                                        GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                                                        GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
          XEiJ.pnlBM[da + 4] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 12 |
                                                                        GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] << 8 |
                                                                        GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                                                        GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
          XEiJ.pnlBM[da + 5] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 12 |
                                                                        GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] << 8 |
                                                                        GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                                                        GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
          XEiJ.pnlBM[da + 6] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 12 |
                                                                        GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] << 8 |
                                                                        GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                                                        GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
          XEiJ.pnlBM[da + 7] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 12 |
                                                                        GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] << 8 |
                                                                        GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                                                        GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[gy4th | gx4th & 511] << 12 |
                                                                    GraphicScreen.graM4[gy3rd | gx3rd & 511] << 8 |
                                                                    GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                                                    GraphicScreen.graM4[gy1st | gx1st & 511])) >> 8] |
                                  VideoController.vcnPal8G16L[q & 255])) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
          XEiJ.pnlBM[da + 1] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 12 |
                                                                        GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] << 8 |
                                                                        GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                                                        GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
          XEiJ.pnlBM[da + 2] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 12 |
                                                                        GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] << 8 |
                                                                        GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                                                        GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
          XEiJ.pnlBM[da + 3] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 12 |
                                                                        GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] << 8 |
                                                                        GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                                                        GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
          XEiJ.pnlBM[da + 4] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 12 |
                                                                        GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] << 8 |
                                                                        GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                                                        GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
          XEiJ.pnlBM[da + 5] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 12 |
                                                                        GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] << 8 |
                                                                        GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                                                        GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
          XEiJ.pnlBM[da + 6] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 12 |
                                                                        GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] << 8 |
                                                                        GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                                                        GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
          XEiJ.pnlBM[da + 7] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 12 |
                                                                        GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] << 8 |
                                                                        GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                                                        GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //GTS

  //================================================================================
  //XGTS
  //  概要
  //    GTS  512ドット65536色1プレーン>テキスト>スプライト
  //    拡張あり
  XGTS {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      switch (VideoController.vcnReg3Curr >>> 8 & 0b01011111) {
        //   .A.XHPGT
      case 0b00010000:  //GTS_XWC
      case 0b00010001:  //GTS_XWC
      case 0b00010010:  //GTS_XWC
      case 0b00010011:  //GTS_XWC
        GTS_XWC.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00010100:  //GTS_XWP
      case 0b00010101:  //GTS_XWP
      case 0b00010110:  //GTS_XWP
      case 0b00010111:  //GTS_XWP
        GTS_XWP.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011000:  //GTS_XHC
        GTS.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011001:  //GTS_XHCT
        GTS_XHCT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011101:  //GTS_XHPT
        GTS_XHPT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b01000000:  //GTS_A
      case 0b01000001:  //GTS_A
      case 0b01000010:  //GTS_A
      case 0b01000011:  //GTS_A
      case 0b01000100:  //GTS_A
      case 0b01000101:  //GTS_A
      case 0b01000110:  //GTS_A
      case 0b01000111:  //GTS_A
      case 0b01001000:  //GTS_A
      case 0b01001001:  //GTS_A
      case 0b01001010:  //GTS_A
      case 0b01001011:  //GTS_A
      case 0b01001100:  //GTS_A
      case 0b01001101:  //GTS_A
      case 0b01001110:  //GTS_A
      case 0b01001111:  //GTS_A
      case 0b01010000:  //GTS_A
      case 0b01010001:  //GTS_A
      case 0b01010010:  //GTS_A
      case 0b01010011:  //GTS_A
      case 0b01010100:  //GTS_A
      case 0b01010101:  //GTS_A
      case 0b01010110:  //GTS_A
      case 0b01010111:  //GTS_A
      case 0b01011000:  //GTS_A
      case 0b01011001:  //GTS_A
      case 0b01011010:  //GTS_A
      case 0b01011011:  //GTS_A
      case 0b01011100:  //GTS_A
      case 0b01011101:  //GTS_A
      case 0b01011110:  //GTS_A
      case 0b01011111:  //GTS_A
        G_A.drawRaster (src, dst, rh);
        break;
      default:
        GTS.drawRaster (src, dst, rh);
        VideoController.vcnReportUnimplemented (XGTS);
      }  //switch
    }  //drawRaster
  },  //XGTS

  //================================================================================
  //GTS_XWC ($0003,$24xx,$106F)
  //  概要
  //    GTS  512ドット65536色1プレーン>テキスト>スプライト
  //    XWC  優先順位に関わらず0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のパレットのカラーだけ表示する
  //  手順
  //    1番目のパレットを奇数化したパレットのカラーが奇数のとき
  //      1番目のカラー(0は黒)
  //    さもなくば(1番目のパレットを奇数化したパレットのカラーが偶数のとき)
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //  中間コード1
  //    (ls1(gpc(tod(g1p()),tod(g1p())))!=0?gpc(g1p(),g1p()):(gpc(g1p(),g1p())!=0?gpc(g1p(),g1p()):(txp()!=0?tpc(txp()):spc(spp()))))
  //  中間コード2
  //    ls1(gpc(tod(g1p()),tod(g1p())))!=0?gpc(g1p(),g1p()):gpc(g1p(),g1p())!=0?gpc(g1p(),g1p()):txp()!=0?tpc(txp()):spc(spp())
  //  中間コード3
  //    ls1(gpc(v2=tod(v3=g1p()),v2))!=0?gpc(v3,v3):(v5=gpc(v3,v3))!=0?v5:(v6=txp())!=0?tpc(v6):spc(spp())
  //  中間コード4
  //    ls1(gpc(p=tod(q=g1p()),p))!=0?gpc(q,q):(p=gpc(q,q))!=0?p:(p=txp())!=0?tpc(p):spc(spp())
  //  中間コード5
  //    (gpc(p=(q=g1p())|1,p)&1)!=0?gpc(q,q):(p=gpc(q,q))!=0?p:(p=txp())!=0?tpc(p):spc(spp())
  //  中間コード6
  //    (gpc(p=(q=g1p())|1,p)&1)!=0?gpo(q,q):(p=gpc(q,q))!=0?cto(p):(p=txp())!=0?tpo(p):spo(spp())
  GTS_XWC {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //1番目のパレットのbit11-8のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //1番目のパレットのbit15-12のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th & 511] << 12 |
                                                                     GraphicScreen.graM4[gy3rd | gx3rd & 511] << 8 |
                                                                     GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                                                     GraphicScreen.graM4[gy1st | gx1st & 511])) | 1) >> 8] |
                              VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnPal8G16H[q >> 8] |
                              VideoController.vcnPal8G16L[q & 255]] :
                            (p = (VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255])) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
          XEiJ.pnlBM[da + 1] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]] :
                                (p = (VideoController.vcnPal8G16H[q >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
          XEiJ.pnlBM[da + 2] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]] :
                                (p = (VideoController.vcnPal8G16H[q >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
          XEiJ.pnlBM[da + 3] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]] :
                                (p = (VideoController.vcnPal8G16H[q >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
          XEiJ.pnlBM[da + 4] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]] :
                                (p = (VideoController.vcnPal8G16H[q >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
          XEiJ.pnlBM[da + 5] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]] :
                                (p = (VideoController.vcnPal8G16H[q >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
          XEiJ.pnlBM[da + 6] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]] :
                                (p = (VideoController.vcnPal8G16H[q >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
          XEiJ.pnlBM[da + 7] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]] :
                                (p = (VideoController.vcnPal8G16H[q >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th & 511] << 12 |
                                                                     GraphicScreen.graM4[gy3rd | gx3rd & 511] << 8 |
                                                                     GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                                                     GraphicScreen.graM4[gy1st | gx1st & 511])) | 1) >> 8] |
                              VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnPal8G16H[q >> 8] |
                              VideoController.vcnPal8G16L[q & 255]] :
                            (p = (VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255])) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
          XEiJ.pnlBM[da + 1] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]] :
                                (p = (VideoController.vcnPal8G16H[q >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
          XEiJ.pnlBM[da + 2] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]] :
                                (p = (VideoController.vcnPal8G16H[q >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
          XEiJ.pnlBM[da + 3] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]] :
                                (p = (VideoController.vcnPal8G16H[q >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
          XEiJ.pnlBM[da + 4] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]] :
                                (p = (VideoController.vcnPal8G16H[q >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
          XEiJ.pnlBM[da + 5] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]] :
                                (p = (VideoController.vcnPal8G16H[q >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
          XEiJ.pnlBM[da + 6] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]] :
                                (p = (VideoController.vcnPal8G16H[q >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
          XEiJ.pnlBM[da + 7] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]] :
                                (p = (VideoController.vcnPal8G16H[q >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //GTS_XWC

  //================================================================================
  //GTS_XWP ($0003,$24xx,$146F)
  //  概要
  //    GTS  512ドット65536色1プレーン>テキスト>スプライト
  //    XWP  優先順位に関わらず1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーだけ表示する
  //  手順
  //    1番目のパレットが1以下のとき
  //      グラフィックパレット0のカラーが0でないとき
  //        グラフィックパレット0のカラー
  //      さもなくば(グラフィックパレット0のカラーが0のとき)
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラー(0は黒)
  //  中間コード1
  //    (g1p()<=1?(gpc(0,0)!=0?gpc(0,0):(txp()!=0?tpc(txp()):spc(spp()))):ls1(g1p())==0?(gpc(g1p(),g1p())!=0?gpc(g1p(),g1p()):(txp()!=0?tpc(txp()):spc(spp()))):gpc(tev(g1p()),tev(g1p())))
  //  中間コード2
  //    g1p()<=1?gpc(0,0)!=0?gpc(0,0):txp()!=0?tpc(txp()):spc(spp()):ls1(g1p())==0?gpc(g1p(),g1p())!=0?gpc(g1p(),g1p()):txp()!=0?tpc(txp()):spc(spp()):gpc(tev(g1p()),tev(g1p()))
  //  中間コード3
  //    (v0=g1p())<=1?(v1=gpc(0,0))!=0?v1:(v2=txp())!=0?tpc(v2):spc(spp()):ls1(v0)==0?(v7=gpc(v0,v0))!=0?v7:(v8=txp())!=0?tpc(v8):spc(spp()):gpc(v13=tev(v0),v13)
  //  中間コード4
  //    (p=g1p())<=1?(p=gpc(0,0))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):ls1(p)==0?(q=gpc(p,p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):gpc(q=tev(p),q)
  //  中間コード5
  //    (p=g1p())<=1?(p=gpc(0,0))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):(p&1)==0?(q=gpc(p,p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):gpc(q=p&-2,q)
  //  中間コード6
  //    (p=g1p())<=1?(p=gpc(0,0))!=0?cto(p):(p=txp())!=0?tpo(p):spo(spp()):(p&1)==0?(q=gpc(p,p))!=0?cto(q):(p=txp())!=0?tpo(p):spo(spp()):gpo(q=p&-2,q)
  GTS_XWP {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //1番目のパレットのbit11-8のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //1番目のパレットのbit15-12のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy4th | gx4th & 511] << 12 |
                                  GraphicScreen.graM4[gy3rd | gx3rd & 511] << 8 |
                                  GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) <= 1 ?
                            (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (p & 1) == 0 ?
                            (q = (VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255])) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                              VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) <= 1 ?
                                (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                      VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (p & 1) == 0 ?
                                (q = (VideoController.vcnPal8G16H[p >> 8] |
                                      VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) <= 1 ?
                                (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                      VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (p & 1) == 0 ?
                                (q = (VideoController.vcnPal8G16H[p >> 8] |
                                      VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) <= 1 ?
                                (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                      VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (p & 1) == 0 ?
                                (q = (VideoController.vcnPal8G16H[p >> 8] |
                                      VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) <= 1 ?
                                (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                      VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (p & 1) == 0 ?
                                (q = (VideoController.vcnPal8G16H[p >> 8] |
                                      VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) <= 1 ?
                                (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                      VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (p & 1) == 0 ?
                                (q = (VideoController.vcnPal8G16H[p >> 8] |
                                      VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) <= 1 ?
                                (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                      VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (p & 1) == 0 ?
                                (q = (VideoController.vcnPal8G16H[p >> 8] |
                                      VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) <= 1 ?
                                (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                      VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (p & 1) == 0 ?
                                (q = (VideoController.vcnPal8G16H[p >> 8] |
                                      VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy4th | gx4th & 511] << 12 |
                                  GraphicScreen.graM4[gy3rd | gx3rd & 511] << 8 |
                                  GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) <= 1 ?
                            (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (p & 1) == 0 ?
                            (q = (VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255])) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                              VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) <= 1 ?
                                (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                      VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (p & 1) == 0 ?
                                (q = (VideoController.vcnPal8G16H[p >> 8] |
                                      VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) <= 1 ?
                                (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                      VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (p & 1) == 0 ?
                                (q = (VideoController.vcnPal8G16H[p >> 8] |
                                      VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) <= 1 ?
                                (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                      VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (p & 1) == 0 ?
                                (q = (VideoController.vcnPal8G16H[p >> 8] |
                                      VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) <= 1 ?
                                (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                      VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (p & 1) == 0 ?
                                (q = (VideoController.vcnPal8G16H[p >> 8] |
                                      VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) <= 1 ?
                                (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                      VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (p & 1) == 0 ?
                                (q = (VideoController.vcnPal8G16H[p >> 8] |
                                      VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) <= 1 ?
                                (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                      VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (p & 1) == 0 ?
                                (q = (VideoController.vcnPal8G16H[p >> 8] |
                                      VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) <= 1 ?
                                (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                      VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (p & 1) == 0 ?
                                (q = (VideoController.vcnPal8G16H[p >> 8] |
                                      VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //GTS_XWP

  //================================================================================
  //GTS_XHCT ($0003,$24xx,$196F)
  //  概要
  //    GTS  512ドット65536色1プレーン>テキスト>スプライト
  //    XHCT  0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    1番目のパレットを奇数化したパレットのカラーが奇数のとき
  //      1番目のカラーと
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //      を混ぜたカラー(0は黒)
  //    さもなくば(1番目のパレットを奇数化したパレットのカラーが偶数のとき)
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //  中間コード1
  //    (ls1(gpc(tod(g1p()),tod(g1p())))!=0?mix(gpc(g1p(),g1p()),(txp()!=0?tpc(txp()):spc(spp()))):(gpc(g1p(),g1p())!=0?gpc(g1p(),g1p()):(txp()!=0?tpc(txp()):spc(spp()))))
  //  中間コード2
  //    ls1(gpc(tod(g1p()),tod(g1p())))!=0?mix(gpc(g1p(),g1p()),txp()!=0?tpc(txp()):spc(spp())):gpc(g1p(),g1p())!=0?gpc(g1p(),g1p()):txp()!=0?tpc(txp()):spc(spp())
  //  中間コード3
  //    ls1(gpc(v2=tod(v3=g1p()),v2))!=0?mix(gpc(v3,v3),(v6=txp())!=0?tpc(v6):spc(spp())):(v10=gpc(v3,v3))!=0?v10:(v11=txp())!=0?tpc(v11):spc(spp())
  //  中間コード4
  //    ls1(gpc(p=tod(q=g1p()),p))!=0?mix(gpc(q,q),(p=txp())!=0?tpc(p):spc(spp())):(p=gpc(q,q))!=0?p:(p=txp())!=0?tpc(p):spc(spp())
  //  中間コード5
  //    (gpc(p=(q=g1p())|1,p)&1)!=0?mix(gpc(q,q),(p=txp())!=0?tpc(p):spc(spp())):(p=gpc(q,q))!=0?p:(p=txp())!=0?tpc(p):spc(spp())
  //  中間コード6
  //    (gpc(p=(q=g1p())|1,p)&1)!=0?cto(mix(gpc(q,q),(p=txp())!=0?tpc(p):spc(spp()))):(p=gpc(q,q))!=0?cto(p):(p=txp())!=0?tpo(p):spo(spp())
  GTS_XHCT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //1番目のパレットのbit11-8のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //1番目のパレットのbit15-12のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th & 511] << 12 |
                                                                     GraphicScreen.graM4[gy3rd | gx3rd & 511] << 8 |
                                                                     GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                                                     GraphicScreen.graM4[gy1st | gx1st & 511])) | 1) >> 8] |
                              VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                (VideoController.vcnPal8G16H[q >> 8] |
                                 VideoController.vcnPal8G16L[q & 255]),
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])] :
                            (p = (VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255])) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
          XEiJ.pnlBM[da + 1] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[q >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    (p = tp >>> 24 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])] :
                                (p = (VideoController.vcnPal8G16H[q >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
          XEiJ.pnlBM[da + 2] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[q >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    (p = tp >>> 20 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])] :
                                (p = (VideoController.vcnPal8G16H[q >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
          XEiJ.pnlBM[da + 3] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[q >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    (p = tp >>> 16 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])] :
                                (p = (VideoController.vcnPal8G16H[q >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
          XEiJ.pnlBM[da + 4] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[q >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    (p = tp >>> 12 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])] :
                                (p = (VideoController.vcnPal8G16H[q >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
          XEiJ.pnlBM[da + 5] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[q >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    (p = tp >>> 8 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])] :
                                (p = (VideoController.vcnPal8G16H[q >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
          XEiJ.pnlBM[da + 6] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[q >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    (p = tp >>> 4 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])] :
                                (p = (VideoController.vcnPal8G16H[q >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
          XEiJ.pnlBM[da + 7] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[q >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    (p = tp & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])] :
                                (p = (VideoController.vcnPal8G16H[q >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th & 511] << 12 |
                                                                     GraphicScreen.graM4[gy3rd | gx3rd & 511] << 8 |
                                                                     GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                                                     GraphicScreen.graM4[gy1st | gx1st & 511])) | 1) >> 8] |
                              VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                (VideoController.vcnPal8G16H[q >> 8] |
                                 VideoController.vcnPal8G16L[q & 255]),
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])] :
                            (p = (VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255])) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
          XEiJ.pnlBM[da + 1] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[q >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    (p = tp >>> 24 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])] :
                                (p = (VideoController.vcnPal8G16H[q >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
          XEiJ.pnlBM[da + 2] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[q >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    (p = tp >>> 20 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])] :
                                (p = (VideoController.vcnPal8G16H[q >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
          XEiJ.pnlBM[da + 3] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[q >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    (p = tp >>> 16 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])] :
                                (p = (VideoController.vcnPal8G16H[q >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
          XEiJ.pnlBM[da + 4] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[q >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    (p = tp >>> 12 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])] :
                                (p = (VideoController.vcnPal8G16H[q >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
          XEiJ.pnlBM[da + 5] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[q >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    (p = tp >>> 8 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])] :
                                (p = (VideoController.vcnPal8G16H[q >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
          XEiJ.pnlBM[da + 6] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[q >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    (p = tp >>> 4 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])] :
                                (p = (VideoController.vcnPal8G16H[q >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
          XEiJ.pnlBM[da + 7] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[q >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    (p = tp & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])] :
                                (p = (VideoController.vcnPal8G16H[q >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //GTS_XHCT

  //================================================================================
  //GTS_XHPT ($0003,$24xx,$1D6F)
  //  概要
  //    GTS  512ドット65536色1プレーン>テキスト>スプライト
  //    XHPT  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    1番目のパレットが1以下のとき
  //      グラフィックパレット0のカラーが0でないとき
  //        グラフィックパレット0のカラー
  //      さもなくば(グラフィックパレット0のカラーが0のとき)
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラーと
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //      を混ぜたカラー(0は黒)
  //  中間コード1
  //    (g1p()<=1?(gpc(0,0)!=0?gpc(0,0):(txp()!=0?tpc(txp()):spc(spp()))):ls1(g1p())==0?(gpc(g1p(),g1p())!=0?gpc(g1p(),g1p()):(txp()!=0?tpc(txp()):spc(spp()))):mix(gpc(tev(g1p()),tev(g1p())),(txp()!=0?tpc(txp()):spc(spp()))))
  //  中間コード2
  //    g1p()<=1?gpc(0,0)!=0?gpc(0,0):txp()!=0?tpc(txp()):spc(spp()):ls1(g1p())==0?gpc(g1p(),g1p())!=0?gpc(g1p(),g1p()):txp()!=0?tpc(txp()):spc(spp()):mix(gpc(tev(g1p()),tev(g1p())),txp()!=0?tpc(txp()):spc(spp()))
  //  中間コード3
  //    (v0=g1p())<=1?(v1=gpc(0,0))!=0?v1:(v2=txp())!=0?tpc(v2):spc(spp()):ls1(v0)==0?(v7=gpc(v0,v0))!=0?v7:(v8=txp())!=0?tpc(v8):spc(spp()):mix(gpc(v14=tev(v0),v14),(v15=txp())!=0?tpc(v15):spc(spp()))
  //  中間コード4
  //    (p=g1p())<=1?(p=gpc(0,0))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):ls1(p)==0?(q=gpc(p,p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):mix(gpc(q=tev(p),q),(p=txp())!=0?tpc(p):spc(spp()))
  //  中間コード5
  //    (p=g1p())<=1?(p=gpc(0,0))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):(p&1)==0?(q=gpc(p,p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):mix(gpc(q=p&-2,q),(p=txp())!=0?tpc(p):spc(spp()))
  //  中間コード6
  //    (p=g1p())<=1?(p=gpc(0,0))!=0?cto(p):(p=txp())!=0?tpo(p):spo(spp()):(p&1)==0?(q=gpc(p,p))!=0?cto(q):(p=txp())!=0?tpo(p):spo(spp()):cto(mix(gpc(q=p&-2,q),(p=txp())!=0?tpc(p):spc(spp())))
  GTS_XHPT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //1番目のパレットのbit11-8のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //1番目のパレットのbit15-12のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy4th | gx4th & 511] << 12 |
                                  GraphicScreen.graM4[gy3rd | gx3rd & 511] << 8 |
                                  GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) <= 1 ?
                            (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (p & 1) == 0 ?
                            (q = (VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255])) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                 VideoController.vcnPal8G16L[q & 255]),
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) <= 1 ?
                                (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                      VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (p & 1) == 0 ?
                                (q = (VideoController.vcnPal8G16H[p >> 8] |
                                      VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    (p = tp >>> 24 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) <= 1 ?
                                (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                      VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (p & 1) == 0 ?
                                (q = (VideoController.vcnPal8G16H[p >> 8] |
                                      VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    (p = tp >>> 20 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) <= 1 ?
                                (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                      VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (p & 1) == 0 ?
                                (q = (VideoController.vcnPal8G16H[p >> 8] |
                                      VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    (p = tp >>> 16 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) <= 1 ?
                                (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                      VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (p & 1) == 0 ?
                                (q = (VideoController.vcnPal8G16H[p >> 8] |
                                      VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    (p = tp >>> 12 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) <= 1 ?
                                (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                      VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (p & 1) == 0 ?
                                (q = (VideoController.vcnPal8G16H[p >> 8] |
                                      VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    (p = tp >>> 8 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) <= 1 ?
                                (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                      VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (p & 1) == 0 ?
                                (q = (VideoController.vcnPal8G16H[p >> 8] |
                                      VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    (p = tp >>> 4 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) <= 1 ?
                                (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                      VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (p & 1) == 0 ?
                                (q = (VideoController.vcnPal8G16H[p >> 8] |
                                      VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    (p = tp & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy4th | gx4th & 511] << 12 |
                                  GraphicScreen.graM4[gy3rd | gx3rd & 511] << 8 |
                                  GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) <= 1 ?
                            (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (p & 1) == 0 ?
                            (q = (VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255])) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                 VideoController.vcnPal8G16L[q & 255]),
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) <= 1 ?
                                (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                      VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (p & 1) == 0 ?
                                (q = (VideoController.vcnPal8G16H[p >> 8] |
                                      VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    (p = tp >>> 24 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) <= 1 ?
                                (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                      VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (p & 1) == 0 ?
                                (q = (VideoController.vcnPal8G16H[p >> 8] |
                                      VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    (p = tp >>> 20 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) <= 1 ?
                                (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                      VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (p & 1) == 0 ?
                                (q = (VideoController.vcnPal8G16H[p >> 8] |
                                      VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    (p = tp >>> 16 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) <= 1 ?
                                (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                      VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (p & 1) == 0 ?
                                (q = (VideoController.vcnPal8G16H[p >> 8] |
                                      VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    (p = tp >>> 12 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) <= 1 ?
                                (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                      VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (p & 1) == 0 ?
                                (q = (VideoController.vcnPal8G16H[p >> 8] |
                                      VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    (p = tp >>> 8 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) <= 1 ?
                                (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                      VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (p & 1) == 0 ?
                                (q = (VideoController.vcnPal8G16H[p >> 8] |
                                      VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    (p = tp >>> 4 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) <= 1 ?
                                (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                      VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (p & 1) == 0 ?
                                (q = (VideoController.vcnPal8G16H[p >> 8] |
                                      VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    (p = tp & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //GTS_XHPT

  //================================================================================
  //HTS ($0004,$24xx,$0070)
  //  概要
  //    HTS  1024ドット16色1プレーン>テキスト>スプライト
  //    拡張なし
  //  手順
  //    1番目のカラーが0でないとき
  //      1番目のカラー
  //    さもなくば(1番目のカラーが0のとき)
  //      テキストパレットが0でないとき
  //        テキストカラー(0は黒)
  //      さもなくば(テキストパレットが0のとき)
  //        スプライトカラー(0は黒)
  //  中間コード1
  //    (hpc(h1p())!=0?hpc(h1p()):(txp()!=0?tpc(txp()):spc(spp())))
  //  中間コード2
  //    hpc(h1p())!=0?hpc(h1p()):txp()!=0?tpc(txp()):spc(spp())
  //  中間コード3
  //    (v0=hpc(h1p()))!=0?v0:(v2=txp())!=0?tpc(v2):spc(spp())
  //  中間コード4
  //    (p=hpc(h1p()))!=0?p:(p=txp())!=0?tpc(p):spc(spp())
  //  中間コード5
  //    (p=hpc(h1p()))!=0?p:(p=txp())!=0?tpc(p):spc(spp())
  //  中間コード6
  //    (p=hpc(h1p()))!=0?cto(p):(p=txp())!=0?tpo(p):spo(spp())
  HTS {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int gx = CRTC.crtR12GrXCurr[0];  //1024ドットx座標。溢れは無視する
      int gy = CRTC.crtR13GrYZero[0] + src;  //1024ドットy座標。溢れは無視する
      int ga0 = ((gy & 511) << 9);  //x=0,y&=511の1024ドットアドレス
      int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4);  //y<512?G2nd|G1st:G4th|G3rd
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        gx += half;
        da += half;
      }
      int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511);  //1024ドットアドレス
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
          gx += dw;  //次回の1024ドットx座標
          int dc = da + dw;  //今回のARGB出力インデックスの終了位置
          while (da < dc) {
            int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                      VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                      VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                      VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            int p;
            XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[ga]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = tp >>> 28) != 0 ?
                              VideoController.vcnPal32TS[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
            XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[ga + 1]]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 24 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
            XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[ga + 2]]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 20 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
            XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[ga + 3]]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 16 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
            XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[ga + 4]]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 12 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
            XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[ga + 5]]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 8 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
            XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[ga + 6]]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 4 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
            XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[ga + 7]]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
            sx += 8;
            ga += 8;
            da += 8;
          }  //while da<dc
          if (da < db) {
            int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                      VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                      VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                      VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            for (int k = 0; k < 8; k++) {
              if ((gx & 511) == 0) {  //gxが512の倍数のとき
                ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
              }
              gx++;
              int p;
              XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[ga]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
              sx++;
              tp <<= 4;
              ga++;
              da++;
            }  //for k
          }  //if da<db
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                               ts=1のとき
        int tt = ts + 8;                                               //tt=9
        ts += 16;                                                      //ts=17
        //                                                               ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                     //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
          gx += dw;  //次回の1024ドットx座標
          int dc = da + dw;  //今回のARGB出力インデックスの終了位置
          while (da < dc) {
            //                                                           ........ ........ .1234567 ________  p0>>tt
            //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
            p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
            p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
            p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
            p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
            int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                      VideoController.VCN_TXP2[p2 >>> 24] |
                      VideoController.VCN_TXP1[p1 >>> 24] |
                      VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            int p;
            XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[ga]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = tp >>> 28) != 0 ?
                              VideoController.vcnPal32TS[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
            XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[ga + 1]]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 24 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
            XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[ga + 2]]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 20 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
            XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[ga + 3]]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 16 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
            XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[ga + 4]]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 12 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
            XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[ga + 5]]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 8 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
            XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[ga + 6]]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 4 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
            XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[ga + 7]]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
            sx += 8;
            ga += 8;
            da += 8;
          }  //while da<dc
          if (da < db) {
            //                                                           ........ ........ .1234567 ________  p0>>tt
            //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
            p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
            p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
            p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
            p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
            int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                      VideoController.VCN_TXP2[p2 >>> 24] |
                      VideoController.VCN_TXP1[p1 >>> 24] |
                      VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            for (int k = 0; k < 8; k++) {
              if ((gx & 511) == 0) {  //gxが512の倍数のとき
                ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
              }
              gx++;
              int p;
              XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[ga]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
              sx++;
              tp <<= 4;
              ga++;
              da++;
            }  //for k
          }  //if da<db
        }  //while da<db
        ts -= 16;                                                      //ts=1
      }  //if ts==0
    }  //drawRaster
  },  //HTS

  //================================================================================
  //XHTS
  //  概要
  //    HTS  1024ドット16色1プレーン>テキスト>スプライト
  //    拡張あり
  XHTS {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      switch (VideoController.vcnReg3Curr >>> 8 & 0b01011111) {
        //   .A.XHPGT
      case 0b00010000:  //HTS_XWC
      case 0b00010001:  //HTS_XWC
      case 0b00010010:  //HTS_XWC
      case 0b00010011:  //HTS_XWC
        HTS_XWC.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00010100:  //HTS_XWP
      case 0b00010101:  //HTS_XWP
      case 0b00010110:  //HTS_XWP
      case 0b00010111:  //HTS_XWP
        HTS_XWP.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011000:  //HTS_XHC
        HTS.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011001:  //HTS_XHCT
        HTS_XHCT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011101:  //HTS_XHPT
        HTS_XHPT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b01000000:  //HTS_A
      case 0b01000001:  //HTS_A
      case 0b01000010:  //HTS_A
      case 0b01000011:  //HTS_A
      case 0b01000100:  //HTS_A
      case 0b01000101:  //HTS_A
      case 0b01000110:  //HTS_A
      case 0b01000111:  //HTS_A
      case 0b01001000:  //HTS_A
      case 0b01001001:  //HTS_A
      case 0b01001010:  //HTS_A
      case 0b01001011:  //HTS_A
      case 0b01001100:  //HTS_A
      case 0b01001101:  //HTS_A
      case 0b01001110:  //HTS_A
      case 0b01001111:  //HTS_A
      case 0b01010000:  //HTS_A
      case 0b01010001:  //HTS_A
      case 0b01010010:  //HTS_A
      case 0b01010011:  //HTS_A
      case 0b01010100:  //HTS_A
      case 0b01010101:  //HTS_A
      case 0b01010110:  //HTS_A
      case 0b01010111:  //HTS_A
      case 0b01011000:  //HTS_A
      case 0b01011001:  //HTS_A
      case 0b01011010:  //HTS_A
      case 0b01011011:  //HTS_A
      case 0b01011100:  //HTS_A
      case 0b01011101:  //HTS_A
      case 0b01011110:  //HTS_A
      case 0b01011111:  //HTS_A
        H_A.drawRaster (src, dst, rh);
        break;
      default:
        HTS.drawRaster (src, dst, rh);
        VideoController.vcnReportUnimplemented (XHTS);
      }  //switch
    }  //drawRaster
  },  //XHTS

  //================================================================================
  //HTS_XWC ($0004,$24xx,$1070)
  //  概要
  //    HTS  1024ドット16色1プレーン>テキスト>スプライト
  //    XWC  優先順位に関わらず0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のパレットのカラーだけ表示する
  //  手順
  //    1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //      1番目のカラー(0は黒)
  //    さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //  中間コード1
  //    (ls1(hpc(tev(h1p())))!=0?hpc(h1p()):(hpc(h1p())!=0?hpc(h1p()):(txp()!=0?tpc(txp()):spc(spp()))))
  //  中間コード2
  //    ls1(hpc(tev(h1p())))!=0?hpc(h1p()):hpc(h1p())!=0?hpc(h1p()):txp()!=0?tpc(txp()):spc(spp())
  //  中間コード3
  //    ls1(hpc(tev(v3=h1p())))!=0?hpc(v3):(v5=hpc(v3))!=0?v5:(v6=txp())!=0?tpc(v6):spc(spp())
  //  中間コード4
  //    ls1(hpc(tev(p=h1p())))!=0?hpc(p):(q=hpc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp())
  //  中間コード5
  //    (hpc((p=h1p())&-2)&1)!=0?hpc(p):(q=hpc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp())
  //  中間コード6
  //    (hpc((p=h1p())&-2)&1)!=0?hpo(p):(q=hpc(p))!=0?cto(q):(p=txp())!=0?tpo(p):spo(spp())
  HTS_XWC {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int gx = CRTC.crtR12GrXCurr[0];  //1024ドットx座標。溢れは無視する
      int gy = CRTC.crtR13GrYZero[0] + src;  //1024ドットy座標。溢れは無視する
      int ga0 = ((gy & 511) << 9);  //x=0,y&=511の1024ドットアドレス
      int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4);  //y<512?G2nd|G1st:G4th|G3rd
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        gx += half;
        da += half;
      }
      int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511);  //1024ドットアドレス
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
          gx += dw;  //次回の1024ドットx座標
          int dc = da + dw;  //今回のARGB出力インデックスの終了位置
          while (da < dc) {
            int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                      VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                      VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                      VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            int p, q;
            XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga]) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              (p = tp >>> 28) != 0 ?
                              VideoController.vcnPal32TS[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
            XEiJ.pnlBM[da + 1] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 1]) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 24 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
            XEiJ.pnlBM[da + 2] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 2]) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 20 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
            XEiJ.pnlBM[da + 3] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 3]) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 16 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
            XEiJ.pnlBM[da + 4] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 4]) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 12 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
            XEiJ.pnlBM[da + 5] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 5]) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 8 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
            XEiJ.pnlBM[da + 6] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 6]) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 4 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
            XEiJ.pnlBM[da + 7] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 7]) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
            sx += 8;
            ga += 8;
            da += 8;
          }  //while da<dc
          if (da < db) {
            int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                      VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                      VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                      VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            for (int k = 0; k < 8; k++) {
              if ((gx & 511) == 0) {  //gxが512の倍数のとき
                ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
              }
              gx++;
              int p, q;
              XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga]) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
              sx++;
              tp <<= 4;
              ga++;
              da++;
            }  //for k
          }  //if da<db
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                               ts=1のとき
        int tt = ts + 8;                                               //tt=9
        ts += 16;                                                      //ts=17
        //                                                               ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                     //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
          gx += dw;  //次回の1024ドットx座標
          int dc = da + dw;  //今回のARGB出力インデックスの終了位置
          while (da < dc) {
            //                                                           ........ ........ .1234567 ________  p0>>tt
            //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
            p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
            p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
            p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
            p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
            int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                      VideoController.VCN_TXP2[p2 >>> 24] |
                      VideoController.VCN_TXP1[p1 >>> 24] |
                      VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            int p, q;
            XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga]) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              (p = tp >>> 28) != 0 ?
                              VideoController.vcnPal32TS[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
            XEiJ.pnlBM[da + 1] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 1]) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 24 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
            XEiJ.pnlBM[da + 2] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 2]) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 20 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
            XEiJ.pnlBM[da + 3] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 3]) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 16 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
            XEiJ.pnlBM[da + 4] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 4]) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 12 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
            XEiJ.pnlBM[da + 5] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 5]) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 8 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
            XEiJ.pnlBM[da + 6] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 6]) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 4 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
            XEiJ.pnlBM[da + 7] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 7]) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
            sx += 8;
            ga += 8;
            da += 8;
          }  //while da<dc
          if (da < db) {
            //                                                           ........ ........ .1234567 ________  p0>>tt
            //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
            p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
            p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
            p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
            p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
            int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                      VideoController.VCN_TXP2[p2 >>> 24] |
                      VideoController.VCN_TXP1[p1 >>> 24] |
                      VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            for (int k = 0; k < 8; k++) {
              if ((gx & 511) == 0) {  //gxが512の倍数のとき
                ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
              }
              gx++;
              int p, q;
              XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga]) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
              sx++;
              tp <<= 4;
              ga++;
              da++;
            }  //for k
          }  //if da<db
        }  //while da<db
        ts -= 16;                                                      //ts=1
      }  //if ts==0
    }  //drawRaster
  },  //HTS_XWC

  //================================================================================
  //HTS_XWP ($0004,$24xx,$1470)
  //  概要
  //    HTS  1024ドット16色1プレーン>テキスト>スプライト
  //    XWP  優先順位に関わらず1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーだけ表示する
  //  手順
  //    1番目のパレットが1以下のとき
  //      グラフィックパレット0のカラーが0でないとき
  //        グラフィックパレット0のカラー
  //      さもなくば(グラフィックパレット0のカラーが0のとき)
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラー(0は黒)
  //  中間コード1
  //    (h1p()<=1?(hpc(0)!=0?hpc(0):(txp()!=0?tpc(txp()):spc(spp()))):ls1(h1p())==0?(hpc(h1p())!=0?hpc(h1p()):(txp()!=0?tpc(txp()):spc(spp()))):hpc(tev(h1p())))
  //  中間コード2
  //    h1p()<=1?hpc(0)!=0?hpc(0):txp()!=0?tpc(txp()):spc(spp()):ls1(h1p())==0?hpc(h1p())!=0?hpc(h1p()):txp()!=0?tpc(txp()):spc(spp()):hpc(tev(h1p()))
  //  中間コード3
  //    (v0=h1p())<=1?(v1=hpc(0))!=0?v1:(v2=txp())!=0?tpc(v2):spc(spp()):ls1(v0)==0?(v7=hpc(v0))!=0?v7:(v8=txp())!=0?tpc(v8):spc(spp()):hpc(tev(v0))
  //  中間コード4
  //    (p=h1p())<=1?(p=hpc(0))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):ls1(p)==0?(q=hpc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):hpc(tev(p))
  //  中間コード5
  //    (p=h1p())<=1?(p=hpc(0))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):(p&1)==0?(q=hpc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):hpc(p&-2)
  //  中間コード6
  //    (p=h1p())<=1?(p=hpc(0))!=0?cto(p):(p=txp())!=0?tpo(p):spo(spp()):(p&1)==0?(q=hpc(p))!=0?cto(q):(p=txp())!=0?tpo(p):spo(spp()):hpo(p&-2)
  HTS_XWP {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int gx = CRTC.crtR12GrXCurr[0];  //1024ドットx座標。溢れは無視する
      int gy = CRTC.crtR13GrYZero[0] + src;  //1024ドットy座標。溢れは無視する
      int ga0 = ((gy & 511) << 9);  //x=0,y&=511の1024ドットアドレス
      int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4);  //y<512?G2nd|G1st:G4th|G3rd
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        gx += half;
        da += half;
      }
      int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511);  //1024ドットアドレス
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
          gx += dw;  //次回の1024ドットx座標
          int dc = da + dw;  //今回のARGB出力インデックスの終了位置
          while (da < dc) {
            int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                      VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                      VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                      VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            int p, q;
            XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[ga]) <= 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = tp >>> 28) != 0 ?
                              VideoController.vcnPal32TS[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              (p = tp >>> 28) != 0 ?
                              VideoController.vcnPal32TS[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                              VideoController.vcnPal32G8[p & -2]);
            XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[ga + 1]) <= 1 ?
                                  (p = VideoController.vcnPal16G8[0]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 24 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 24 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                  VideoController.vcnPal32G8[p & -2]);
            XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[ga + 2]) <= 1 ?
                                  (p = VideoController.vcnPal16G8[0]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 20 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 20 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                  VideoController.vcnPal32G8[p & -2]);
            XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[ga + 3]) <= 1 ?
                                  (p = VideoController.vcnPal16G8[0]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 16 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 16 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                  VideoController.vcnPal32G8[p & -2]);
            XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[ga + 4]) <= 1 ?
                                  (p = VideoController.vcnPal16G8[0]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 12 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 12 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                  VideoController.vcnPal32G8[p & -2]);
            XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[ga + 5]) <= 1 ?
                                  (p = VideoController.vcnPal16G8[0]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 8 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 8 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                  VideoController.vcnPal32G8[p & -2]);
            XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[ga + 6]) <= 1 ?
                                  (p = VideoController.vcnPal16G8[0]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 4 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 4 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                  VideoController.vcnPal32G8[p & -2]);
            XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[ga + 7]) <= 1 ?
                                  (p = VideoController.vcnPal16G8[0]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                  VideoController.vcnPal32G8[p & -2]);
            sx += 8;
            ga += 8;
            da += 8;
          }  //while da<dc
          if (da < db) {
            int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                      VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                      VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                      VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            for (int k = 0; k < 8; k++) {
              if ((gx & 511) == 0) {  //gxが512の倍数のとき
                ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
              }
              gx++;
              int p, q;
              XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[ga]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                                VideoController.vcnPal32G8[p & -2]);
              sx++;
              tp <<= 4;
              ga++;
              da++;
            }  //for k
          }  //if da<db
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                               ts=1のとき
        int tt = ts + 8;                                               //tt=9
        ts += 16;                                                      //ts=17
        //                                                               ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                     //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
          gx += dw;  //次回の1024ドットx座標
          int dc = da + dw;  //今回のARGB出力インデックスの終了位置
          while (da < dc) {
            //                                                           ........ ........ .1234567 ________  p0>>tt
            //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
            p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
            p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
            p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
            p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
            int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                      VideoController.VCN_TXP2[p2 >>> 24] |
                      VideoController.VCN_TXP1[p1 >>> 24] |
                      VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            int p, q;
            XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[ga]) <= 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = tp >>> 28) != 0 ?
                              VideoController.vcnPal32TS[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              (p = tp >>> 28) != 0 ?
                              VideoController.vcnPal32TS[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                              VideoController.vcnPal32G8[p & -2]);
            XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[ga + 1]) <= 1 ?
                                  (p = VideoController.vcnPal16G8[0]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 24 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 24 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                  VideoController.vcnPal32G8[p & -2]);
            XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[ga + 2]) <= 1 ?
                                  (p = VideoController.vcnPal16G8[0]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 20 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 20 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                  VideoController.vcnPal32G8[p & -2]);
            XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[ga + 3]) <= 1 ?
                                  (p = VideoController.vcnPal16G8[0]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 16 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 16 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                  VideoController.vcnPal32G8[p & -2]);
            XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[ga + 4]) <= 1 ?
                                  (p = VideoController.vcnPal16G8[0]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 12 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 12 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                  VideoController.vcnPal32G8[p & -2]);
            XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[ga + 5]) <= 1 ?
                                  (p = VideoController.vcnPal16G8[0]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 8 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 8 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                  VideoController.vcnPal32G8[p & -2]);
            XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[ga + 6]) <= 1 ?
                                  (p = VideoController.vcnPal16G8[0]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 4 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 4 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                  VideoController.vcnPal32G8[p & -2]);
            XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[ga + 7]) <= 1 ?
                                  (p = VideoController.vcnPal16G8[0]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                  VideoController.vcnPal32G8[p & -2]);
            sx += 8;
            ga += 8;
            da += 8;
          }  //while da<dc
          if (da < db) {
            //                                                           ........ ........ .1234567 ________  p0>>tt
            //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
            p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
            p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
            p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
            p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
            int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                      VideoController.VCN_TXP2[p2 >>> 24] |
                      VideoController.VCN_TXP1[p1 >>> 24] |
                      VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            for (int k = 0; k < 8; k++) {
              if ((gx & 511) == 0) {  //gxが512の倍数のとき
                ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
              }
              gx++;
              int p, q;
              XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[ga]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                                VideoController.vcnPal32G8[p & -2]);
              sx++;
              tp <<= 4;
              ga++;
              da++;
            }  //for k
          }  //if da<db
        }  //while da<db
        ts -= 16;                                                      //ts=1
      }  //if ts==0
    }  //drawRaster
  },  //HTS_XWP

  //================================================================================
  //HTS_XHCT ($0004,$24xx,$1970)
  //  概要
  //    HTS  1024ドット16色1プレーン>テキスト>スプライト
  //    XHCT  0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //      1番目のカラーと
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //      を混ぜたカラー(0は黒)
  //    さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //  中間コード1
  //    (ls1(hpc(tev(h1p())))!=0?mix(hpc(h1p()),(txp()!=0?tpc(txp()):spc(spp()))):(hpc(h1p())!=0?hpc(h1p()):(txp()!=0?tpc(txp()):spc(spp()))))
  //  中間コード2
  //    ls1(hpc(tev(h1p())))!=0?mix(hpc(h1p()),txp()!=0?tpc(txp()):spc(spp())):hpc(h1p())!=0?hpc(h1p()):txp()!=0?tpc(txp()):spc(spp())
  //  中間コード3
  //    ls1(hpc(tev(v3=h1p())))!=0?mix(hpc(v3),(v6=txp())!=0?tpc(v6):spc(spp())):(v10=hpc(v3))!=0?v10:(v11=txp())!=0?tpc(v11):spc(spp())
  //  中間コード4
  //    ls1(hpc(tev(p=h1p())))!=0?mix(hpc(p),(p=txp())!=0?tpc(p):spc(spp())):(q=hpc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp())
  //  中間コード5
  //    (hpc((p=h1p())&-2)&1)!=0?mix(hpc(p),(p=txp())!=0?tpc(p):spc(spp())):(q=hpc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp())
  //  中間コード6
  //    (hpc((p=h1p())&-2)&1)!=0?cto(mix(hpc(p),(p=txp())!=0?tpc(p):spc(spp()))):(q=hpc(p))!=0?cto(q):(p=txp())!=0?tpo(p):spo(spp())
  HTS_XHCT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int gx = CRTC.crtR12GrXCurr[0];  //1024ドットx座標。溢れは無視する
      int gy = CRTC.crtR13GrYZero[0] + src;  //1024ドットy座標。溢れは無視する
      int ga0 = ((gy & 511) << 9);  //x=0,y&=511の1024ドットアドレス
      int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4);  //y<512?G2nd|G1st:G4th|G3rd
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        gx += half;
        da += half;
      }
      int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511);  //1024ドットアドレス
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
          gx += dw;  //次回の1024ドットx座標
          int dc = da + dw;  //今回のARGB出力インデックスの終了位置
          while (da < dc) {
            int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                      VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                      VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                      VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            int p, q;
            XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga]) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  (p = tp >>> 28) != 0 ?
                                  VideoController.vcnPal16TS[p] :
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              (p = tp >>> 28) != 0 ?
                              VideoController.vcnPal32TS[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
            XEiJ.pnlBM[da + 1] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 1]) & -2] & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p],
                                      (p = tp >>> 24 & 15) != 0 ?
                                      VideoController.vcnPal16TS[p] :
                                      VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 24 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
            XEiJ.pnlBM[da + 2] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 2]) & -2] & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p],
                                      (p = tp >>> 20 & 15) != 0 ?
                                      VideoController.vcnPal16TS[p] :
                                      VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 20 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
            XEiJ.pnlBM[da + 3] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 3]) & -2] & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p],
                                      (p = tp >>> 16 & 15) != 0 ?
                                      VideoController.vcnPal16TS[p] :
                                      VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 16 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
            XEiJ.pnlBM[da + 4] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 4]) & -2] & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p],
                                      (p = tp >>> 12 & 15) != 0 ?
                                      VideoController.vcnPal16TS[p] :
                                      VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 12 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
            XEiJ.pnlBM[da + 5] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 5]) & -2] & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p],
                                      (p = tp >>> 8 & 15) != 0 ?
                                      VideoController.vcnPal16TS[p] :
                                      VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 8 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
            XEiJ.pnlBM[da + 6] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 6]) & -2] & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p],
                                      (p = tp >>> 4 & 15) != 0 ?
                                      VideoController.vcnPal16TS[p] :
                                      VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 4 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
            XEiJ.pnlBM[da + 7] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 7]) & -2] & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p],
                                      (p = tp & 15) != 0 ?
                                      VideoController.vcnPal16TS[p] :
                                      VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
            sx += 8;
            ga += 8;
            da += 8;
          }  //while da<dc
          if (da < db) {
            int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                      VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                      VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                      VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            for (int k = 0; k < 8; k++) {
              if ((gx & 511) == 0) {  //gxが512の倍数のとき
                ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
              }
              gx++;
              int p, q;
              XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga]) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    (p = tp >>> 28) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
              sx++;
              tp <<= 4;
              ga++;
              da++;
            }  //for k
          }  //if da<db
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                               ts=1のとき
        int tt = ts + 8;                                               //tt=9
        ts += 16;                                                      //ts=17
        //                                                               ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                     //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
          gx += dw;  //次回の1024ドットx座標
          int dc = da + dw;  //今回のARGB出力インデックスの終了位置
          while (da < dc) {
            //                                                           ........ ........ .1234567 ________  p0>>tt
            //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
            p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
            p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
            p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
            p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
            int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                      VideoController.VCN_TXP2[p2 >>> 24] |
                      VideoController.VCN_TXP1[p1 >>> 24] |
                      VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            int p, q;
            XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga]) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  (p = tp >>> 28) != 0 ?
                                  VideoController.vcnPal16TS[p] :
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              (p = tp >>> 28) != 0 ?
                              VideoController.vcnPal32TS[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
            XEiJ.pnlBM[da + 1] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 1]) & -2] & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p],
                                      (p = tp >>> 24 & 15) != 0 ?
                                      VideoController.vcnPal16TS[p] :
                                      VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 24 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
            XEiJ.pnlBM[da + 2] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 2]) & -2] & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p],
                                      (p = tp >>> 20 & 15) != 0 ?
                                      VideoController.vcnPal16TS[p] :
                                      VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 20 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
            XEiJ.pnlBM[da + 3] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 3]) & -2] & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p],
                                      (p = tp >>> 16 & 15) != 0 ?
                                      VideoController.vcnPal16TS[p] :
                                      VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 16 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
            XEiJ.pnlBM[da + 4] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 4]) & -2] & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p],
                                      (p = tp >>> 12 & 15) != 0 ?
                                      VideoController.vcnPal16TS[p] :
                                      VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 12 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
            XEiJ.pnlBM[da + 5] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 5]) & -2] & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p],
                                      (p = tp >>> 8 & 15) != 0 ?
                                      VideoController.vcnPal16TS[p] :
                                      VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 8 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
            XEiJ.pnlBM[da + 6] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 6]) & -2] & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p],
                                      (p = tp >>> 4 & 15) != 0 ?
                                      VideoController.vcnPal16TS[p] :
                                      VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 4 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
            XEiJ.pnlBM[da + 7] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 7]) & -2] & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p],
                                      (p = tp & 15) != 0 ?
                                      VideoController.vcnPal16TS[p] :
                                      VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
            sx += 8;
            ga += 8;
            da += 8;
          }  //while da<dc
          if (da < db) {
            //                                                           ........ ........ .1234567 ________  p0>>tt
            //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
            p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
            p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
            p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
            p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
            int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                      VideoController.VCN_TXP2[p2 >>> 24] |
                      VideoController.VCN_TXP1[p1 >>> 24] |
                      VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            for (int k = 0; k < 8; k++) {
              if ((gx & 511) == 0) {  //gxが512の倍数のとき
                ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
              }
              gx++;
              int p, q;
              XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga]) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    (p = tp >>> 28) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
              sx++;
              tp <<= 4;
              ga++;
              da++;
            }  //for k
          }  //if da<db
        }  //while da<db
        ts -= 16;                                                      //ts=1
      }  //if ts==0
    }  //drawRaster
  },  //HTS_XHCT

  //================================================================================
  //HTS_XHPT ($0004,$24xx,$1D70)
  //  概要
  //    HTS  1024ドット16色1プレーン>テキスト>スプライト
  //    XHPT  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    1番目のパレットが1以下のとき
  //      グラフィックパレット0のカラーが0でないとき
  //        グラフィックパレット0のカラー
  //      さもなくば(グラフィックパレット0のカラーが0のとき)
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラーと
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //      を混ぜたカラー(0は黒)
  //  中間コード1
  //    (h1p()<=1?(hpc(0)!=0?hpc(0):(txp()!=0?tpc(txp()):spc(spp()))):ls1(h1p())==0?(hpc(h1p())!=0?hpc(h1p()):(txp()!=0?tpc(txp()):spc(spp()))):mix(hpc(tev(h1p())),(txp()!=0?tpc(txp()):spc(spp()))))
  //  中間コード2
  //    h1p()<=1?hpc(0)!=0?hpc(0):txp()!=0?tpc(txp()):spc(spp()):ls1(h1p())==0?hpc(h1p())!=0?hpc(h1p()):txp()!=0?tpc(txp()):spc(spp()):mix(hpc(tev(h1p())),txp()!=0?tpc(txp()):spc(spp()))
  //  中間コード3
  //    (v0=h1p())<=1?(v1=hpc(0))!=0?v1:(v2=txp())!=0?tpc(v2):spc(spp()):ls1(v0)==0?(v7=hpc(v0))!=0?v7:(v8=txp())!=0?tpc(v8):spc(spp()):mix(hpc(tev(v0)),(v15=txp())!=0?tpc(v15):spc(spp()))
  //  中間コード4
  //    (p=h1p())<=1?(p=hpc(0))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):ls1(p)==0?(q=hpc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):mix(hpc(tev(p)),(p=txp())!=0?tpc(p):spc(spp()))
  //  中間コード5
  //    (p=h1p())<=1?(p=hpc(0))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):(p&1)==0?(q=hpc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):mix(hpc(p&-2),(p=txp())!=0?tpc(p):spc(spp()))
  //  中間コード6
  //    (p=h1p())<=1?(p=hpc(0))!=0?cto(p):(p=txp())!=0?tpo(p):spo(spp()):(p&1)==0?(q=hpc(p))!=0?cto(q):(p=txp())!=0?tpo(p):spo(spp()):cto(mix(hpc(p&-2),(p=txp())!=0?tpc(p):spc(spp())))
  HTS_XHPT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int gx = CRTC.crtR12GrXCurr[0];  //1024ドットx座標。溢れは無視する
      int gy = CRTC.crtR13GrYZero[0] + src;  //1024ドットy座標。溢れは無視する
      int ga0 = ((gy & 511) << 9);  //x=0,y&=511の1024ドットアドレス
      int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4);  //y<512?G2nd|G1st:G4th|G3rd
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        gx += half;
        da += half;
      }
      int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511);  //1024ドットアドレス
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
          gx += dw;  //次回の1024ドットx座標
          int dc = da + dw;  //今回のARGB出力インデックスの終了位置
          while (da < dc) {
            int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                      VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                      VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                      VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            int p, q;
            XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[ga]) <= 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = tp >>> 28) != 0 ?
                              VideoController.vcnPal32TS[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              (p = tp >>> 28) != 0 ?
                              VideoController.vcnPal32TS[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  (p = tp >>> 28) != 0 ?
                                  VideoController.vcnPal16TS[p] :
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])]);
            XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[ga + 1]) <= 1 ?
                                  (p = VideoController.vcnPal16G8[0]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 24 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 24 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      (p = tp >>> 24 & 15) != 0 ?
                                      VideoController.vcnPal16TS[p] :
                                      VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])]);
            XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[ga + 2]) <= 1 ?
                                  (p = VideoController.vcnPal16G8[0]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 20 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 20 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      (p = tp >>> 20 & 15) != 0 ?
                                      VideoController.vcnPal16TS[p] :
                                      VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])]);
            XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[ga + 3]) <= 1 ?
                                  (p = VideoController.vcnPal16G8[0]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 16 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 16 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      (p = tp >>> 16 & 15) != 0 ?
                                      VideoController.vcnPal16TS[p] :
                                      VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])]);
            XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[ga + 4]) <= 1 ?
                                  (p = VideoController.vcnPal16G8[0]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 12 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 12 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      (p = tp >>> 12 & 15) != 0 ?
                                      VideoController.vcnPal16TS[p] :
                                      VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])]);
            XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[ga + 5]) <= 1 ?
                                  (p = VideoController.vcnPal16G8[0]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 8 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 8 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      (p = tp >>> 8 & 15) != 0 ?
                                      VideoController.vcnPal16TS[p] :
                                      VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])]);
            XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[ga + 6]) <= 1 ?
                                  (p = VideoController.vcnPal16G8[0]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 4 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 4 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      (p = tp >>> 4 & 15) != 0 ?
                                      VideoController.vcnPal16TS[p] :
                                      VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])]);
            XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[ga + 7]) <= 1 ?
                                  (p = VideoController.vcnPal16G8[0]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      (p = tp & 15) != 0 ?
                                      VideoController.vcnPal16TS[p] :
                                      VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])]);
            sx += 8;
            ga += 8;
            da += 8;
          }  //while da<dc
          if (da < db) {
            int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                      VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                      VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                      VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            for (int k = 0; k < 8; k++) {
              if ((gx & 511) == 0) {  //gxが512の倍数のとき
                ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
              }
              gx++;
              int p, q;
              XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[ga]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    (p = tp >>> 28) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])]);
              sx++;
              tp <<= 4;
              ga++;
              da++;
            }  //for k
          }  //if da<db
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                               ts=1のとき
        int tt = ts + 8;                                               //tt=9
        ts += 16;                                                      //ts=17
        //                                                               ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                     //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
          gx += dw;  //次回の1024ドットx座標
          int dc = da + dw;  //今回のARGB出力インデックスの終了位置
          while (da < dc) {
            //                                                           ........ ........ .1234567 ________  p0>>tt
            //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
            p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
            p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
            p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
            p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
            int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                      VideoController.VCN_TXP2[p2 >>> 24] |
                      VideoController.VCN_TXP1[p1 >>> 24] |
                      VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            int p, q;
            XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[ga]) <= 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = tp >>> 28) != 0 ?
                              VideoController.vcnPal32TS[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              (p = tp >>> 28) != 0 ?
                              VideoController.vcnPal32TS[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  (p = tp >>> 28) != 0 ?
                                  VideoController.vcnPal16TS[p] :
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])]);
            XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[ga + 1]) <= 1 ?
                                  (p = VideoController.vcnPal16G8[0]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 24 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 24 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      (p = tp >>> 24 & 15) != 0 ?
                                      VideoController.vcnPal16TS[p] :
                                      VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])]);
            XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[ga + 2]) <= 1 ?
                                  (p = VideoController.vcnPal16G8[0]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 20 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 20 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      (p = tp >>> 20 & 15) != 0 ?
                                      VideoController.vcnPal16TS[p] :
                                      VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])]);
            XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[ga + 3]) <= 1 ?
                                  (p = VideoController.vcnPal16G8[0]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 16 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 16 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      (p = tp >>> 16 & 15) != 0 ?
                                      VideoController.vcnPal16TS[p] :
                                      VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])]);
            XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[ga + 4]) <= 1 ?
                                  (p = VideoController.vcnPal16G8[0]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 12 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 12 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      (p = tp >>> 12 & 15) != 0 ?
                                      VideoController.vcnPal16TS[p] :
                                      VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])]);
            XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[ga + 5]) <= 1 ?
                                  (p = VideoController.vcnPal16G8[0]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 8 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 8 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      (p = tp >>> 8 & 15) != 0 ?
                                      VideoController.vcnPal16TS[p] :
                                      VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])]);
            XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[ga + 6]) <= 1 ?
                                  (p = VideoController.vcnPal16G8[0]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 4 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 4 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      (p = tp >>> 4 & 15) != 0 ?
                                      VideoController.vcnPal16TS[p] :
                                      VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])]);
            XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[ga + 7]) <= 1 ?
                                  (p = VideoController.vcnPal16G8[0]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      (p = tp & 15) != 0 ?
                                      VideoController.vcnPal16TS[p] :
                                      VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])]);
            sx += 8;
            ga += 8;
            da += 8;
          }  //while da<dc
          if (da < db) {
            //                                                           ........ ........ .1234567 ________  p0>>tt
            //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
            p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
            p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
            p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
            p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
            int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                      VideoController.VCN_TXP2[p2 >>> 24] |
                      VideoController.VCN_TXP1[p1 >>> 24] |
                      VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            for (int k = 0; k < 8; k++) {
              if ((gx & 511) == 0) {  //gxが512の倍数のとき
                ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
              }
              gx++;
              int p, q;
              XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[ga]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    (p = tp >>> 28) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])]);
              sx++;
              tp <<= 4;
              ga++;
              da++;
            }  //for k
          }  //if da<db
        }  //while da<db
        ts -= 16;                                                      //ts=1
      }  //if ts==0
    }  //drawRaster
  },  //HTS_XHPT

  //================================================================================
  //ITS ($0005,$24xx,$0070)
  //  概要
  //    ITS  1024ドット256色1プレーン>テキスト>スプライト
  //    拡張なし
  //  手順
  //    1番目のカラーが0でないとき
  //      1番目のカラー
  //    さもなくば(1番目のカラーが0のとき)
  //      テキストパレットが0でないとき
  //        テキストカラー(0は黒)
  //      さもなくば(テキストパレットが0のとき)
  //        スプライトカラー(0は黒)
  //  中間コード1
  //    (ipc(i1p())!=0?ipc(i1p()):(txp()!=0?tpc(txp()):spc(spp())))
  //  中間コード2
  //    ipc(i1p())!=0?ipc(i1p()):txp()!=0?tpc(txp()):spc(spp())
  //  中間コード3
  //    (v0=ipc(i1p()))!=0?v0:(v2=txp())!=0?tpc(v2):spc(spp())
  //  中間コード4
  //    (p=ipc(i1p()))!=0?p:(p=txp())!=0?tpc(p):spc(spp())
  //  中間コード5
  //    (p=ipc(i1p()))!=0?p:(p=txp())!=0?tpc(p):spc(spp())
  //  中間コード6
  //    (p=ipc(i1p()))!=0?cto(p):(p=txp())!=0?tpo(p):spo(spp())
  ITS {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int gx = CRTC.crtR12GrXCurr[0];  //1024ドットx座標。溢れは無視する
      int gy = CRTC.crtR13GrYZero[0] + src;  //1024ドットy座標。溢れは無視する
      int ga0 = ((gy & 511) << 9);  //x=0,y&=511の1024ドットアドレス
      int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4);  //y<512?G2nd|G1st:G4th|G3rd
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        gx += half;
        da += half;
      }
      int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511);  //1024ドットアドレス
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
          gx += dw;  //次回の1024ドットx座標
          int dc = da + dw;  //今回のARGB出力インデックスの終了位置
          while (da < dc) {
            int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                      VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                      VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                      VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            int p;
            XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16G8[(GraphicScreen.graM4[ga + 1048576] << 4 |
                                                               GraphicScreen.graM4[ga])]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = tp >>> 28) != 0 ?
                              VideoController.vcnPal32TS[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
            XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16G8[(GraphicScreen.graM4[ga + 1048577] << 4 |
                                                                   GraphicScreen.graM4[ga + 1])]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 24 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
            XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16G8[(GraphicScreen.graM4[ga + 1048578] << 4 |
                                                                   GraphicScreen.graM4[ga + 2])]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 20 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
            XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16G8[(GraphicScreen.graM4[ga + 1048579] << 4 |
                                                                   GraphicScreen.graM4[ga + 3])]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 16 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
            XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16G8[(GraphicScreen.graM4[ga + 1048580] << 4 |
                                                                   GraphicScreen.graM4[ga + 4])]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 12 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
            XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16G8[(GraphicScreen.graM4[ga + 1048581] << 4 |
                                                                   GraphicScreen.graM4[ga + 5])]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 8 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
            XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16G8[(GraphicScreen.graM4[ga + 1048582] << 4 |
                                                                   GraphicScreen.graM4[ga + 6])]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 4 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
            XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16G8[(GraphicScreen.graM4[ga + 1048583] << 4 |
                                                                   GraphicScreen.graM4[ga + 7])]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
            sx += 8;
            ga += 8;
            da += 8;
          }  //while da<dc
          if (da < db) {
            int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                      VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                      VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                      VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            for (int k = 0; k < 8; k++) {
              if ((gx & 511) == 0) {  //gxが512の倍数のとき
                ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
              }
              gx++;
              int p;
              XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16G8[(GraphicScreen.graM4[ga + 1048576] << 4 |
                                                                 GraphicScreen.graM4[ga])]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
              sx++;
              tp <<= 4;
              ga++;
              da++;
            }  //for k
          }  //if da<db
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                               ts=1のとき
        int tt = ts + 8;                                               //tt=9
        ts += 16;                                                      //ts=17
        //                                                               ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                     //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
          gx += dw;  //次回の1024ドットx座標
          int dc = da + dw;  //今回のARGB出力インデックスの終了位置
          while (da < dc) {
            //                                                           ........ ........ .1234567 ________  p0>>tt
            //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
            p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
            p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
            p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
            p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
            int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                      VideoController.VCN_TXP2[p2 >>> 24] |
                      VideoController.VCN_TXP1[p1 >>> 24] |
                      VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            int p;
            XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16G8[(GraphicScreen.graM4[ga + 1048576] << 4 |
                                                               GraphicScreen.graM4[ga])]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = tp >>> 28) != 0 ?
                              VideoController.vcnPal32TS[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
            XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16G8[(GraphicScreen.graM4[ga + 1048577] << 4 |
                                                                   GraphicScreen.graM4[ga + 1])]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 24 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
            XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16G8[(GraphicScreen.graM4[ga + 1048578] << 4 |
                                                                   GraphicScreen.graM4[ga + 2])]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 20 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
            XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16G8[(GraphicScreen.graM4[ga + 1048579] << 4 |
                                                                   GraphicScreen.graM4[ga + 3])]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 16 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
            XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16G8[(GraphicScreen.graM4[ga + 1048580] << 4 |
                                                                   GraphicScreen.graM4[ga + 4])]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 12 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
            XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16G8[(GraphicScreen.graM4[ga + 1048581] << 4 |
                                                                   GraphicScreen.graM4[ga + 5])]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 8 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
            XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16G8[(GraphicScreen.graM4[ga + 1048582] << 4 |
                                                                   GraphicScreen.graM4[ga + 6])]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 4 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
            XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16G8[(GraphicScreen.graM4[ga + 1048583] << 4 |
                                                                   GraphicScreen.graM4[ga + 7])]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
            sx += 8;
            ga += 8;
            da += 8;
          }  //while da<dc
          if (da < db) {
            //                                                           ........ ........ .1234567 ________  p0>>tt
            //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
            p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
            p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
            p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
            p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
            int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                      VideoController.VCN_TXP2[p2 >>> 24] |
                      VideoController.VCN_TXP1[p1 >>> 24] |
                      VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            for (int k = 0; k < 8; k++) {
              if ((gx & 511) == 0) {  //gxが512の倍数のとき
                ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
              }
              gx++;
              int p;
              XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16G8[(GraphicScreen.graM4[ga + 1048576] << 4 |
                                                                 GraphicScreen.graM4[ga])]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
              sx++;
              tp <<= 4;
              ga++;
              da++;
            }  //for k
          }  //if da<db
        }  //while da<db
        ts -= 16;                                                      //ts=1
      }  //if ts==0
    }  //drawRaster
  },  //ITS

  //================================================================================
  //XITS
  //  概要
  //    ITS  1024ドット256色1プレーン>テキスト>スプライト
  //    拡張あり
  XITS {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      switch (VideoController.vcnReg3Curr >>> 8 & 0b01011111) {
        //   .A.XHPGT
      case 0b00010000:  //ITS_XWC
      case 0b00010001:  //ITS_XWC
      case 0b00010010:  //ITS_XWC
      case 0b00010011:  //ITS_XWC
        ITS_XWC.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00010100:  //ITS_XWP
      case 0b00010101:  //ITS_XWP
      case 0b00010110:  //ITS_XWP
      case 0b00010111:  //ITS_XWP
        ITS_XWP.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011000:  //ITS_XHC
        ITS.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011001:  //ITS_XHCT
        ITS_XHCT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011101:  //ITS_XHPT
        ITS_XHPT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b01000000:  //ITS_A
      case 0b01000001:  //ITS_A
      case 0b01000010:  //ITS_A
      case 0b01000011:  //ITS_A
      case 0b01000100:  //ITS_A
      case 0b01000101:  //ITS_A
      case 0b01000110:  //ITS_A
      case 0b01000111:  //ITS_A
      case 0b01001000:  //ITS_A
      case 0b01001001:  //ITS_A
      case 0b01001010:  //ITS_A
      case 0b01001011:  //ITS_A
      case 0b01001100:  //ITS_A
      case 0b01001101:  //ITS_A
      case 0b01001110:  //ITS_A
      case 0b01001111:  //ITS_A
      case 0b01010000:  //ITS_A
      case 0b01010001:  //ITS_A
      case 0b01010010:  //ITS_A
      case 0b01010011:  //ITS_A
      case 0b01010100:  //ITS_A
      case 0b01010101:  //ITS_A
      case 0b01010110:  //ITS_A
      case 0b01010111:  //ITS_A
      case 0b01011000:  //ITS_A
      case 0b01011001:  //ITS_A
      case 0b01011010:  //ITS_A
      case 0b01011011:  //ITS_A
      case 0b01011100:  //ITS_A
      case 0b01011101:  //ITS_A
      case 0b01011110:  //ITS_A
      case 0b01011111:  //ITS_A
        I_A.drawRaster (src, dst, rh);
        break;
      default:
        ITS.drawRaster (src, dst, rh);
        VideoController.vcnReportUnimplemented (XITS);
      }  //switch
    }  //drawRaster
  },  //XITS

  //================================================================================
  //ITS_XWC ($0005,$24xx,$1070)
  //  概要
  //    ITS  1024ドット256色1プレーン>テキスト>スプライト
  //    XWC  優先順位に関わらず0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のパレットのカラーだけ表示する
  //  手順
  //    1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //      1番目のカラー(0は黒)
  //    さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //  中間コード1
  //    (ls1(ipc(tev(i1p())))!=0?ipc(i1p()):(ipc(i1p())!=0?ipc(i1p()):(txp()!=0?tpc(txp()):spc(spp()))))
  //  中間コード2
  //    ls1(ipc(tev(i1p())))!=0?ipc(i1p()):ipc(i1p())!=0?ipc(i1p()):txp()!=0?tpc(txp()):spc(spp())
  //  中間コード3
  //    ls1(ipc(tev(v3=i1p())))!=0?ipc(v3):(v5=ipc(v3))!=0?v5:(v6=txp())!=0?tpc(v6):spc(spp())
  //  中間コード4
  //    ls1(ipc(tev(p=i1p())))!=0?ipc(p):(q=ipc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp())
  //  中間コード5
  //    (ipc((p=i1p())&-2)&1)!=0?ipc(p):(q=ipc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp())
  //  中間コード6
  //    (ipc((p=i1p())&-2)&1)!=0?ipo(p):(q=ipc(p))!=0?cto(q):(p=txp())!=0?tpo(p):spo(spp())
  ITS_XWC {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int gx = CRTC.crtR12GrXCurr[0];  //1024ドットx座標。溢れは無視する
      int gy = CRTC.crtR13GrYZero[0] + src;  //1024ドットy座標。溢れは無視する
      int ga0 = ((gy & 511) << 9);  //x=0,y&=511の1024ドットアドレス
      int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4);  //y<512?G2nd|G1st:G4th|G3rd
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        gx += half;
        da += half;
      }
      int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511);  //1024ドットアドレス
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
          gx += dw;  //次回の1024ドットx座標
          int dc = da + dw;  //今回のARGB出力インデックスの終了位置
          while (da < dc) {
            int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                      VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                      VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                      VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            int p, q;
            XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048576] << 4 |
                                                                GraphicScreen.graM4[ga])) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              (p = tp >>> 28) != 0 ?
                              VideoController.vcnPal32TS[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
            XEiJ.pnlBM[da + 1] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048577] << 4 |
                                                                    GraphicScreen.graM4[ga + 1])) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 24 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
            XEiJ.pnlBM[da + 2] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048578] << 4 |
                                                                    GraphicScreen.graM4[ga + 2])) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 20 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
            XEiJ.pnlBM[da + 3] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048579] << 4 |
                                                                    GraphicScreen.graM4[ga + 3])) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 16 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
            XEiJ.pnlBM[da + 4] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048580] << 4 |
                                                                    GraphicScreen.graM4[ga + 4])) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 12 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
            XEiJ.pnlBM[da + 5] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048581] << 4 |
                                                                    GraphicScreen.graM4[ga + 5])) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 8 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
            XEiJ.pnlBM[da + 6] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048582] << 4 |
                                                                    GraphicScreen.graM4[ga + 6])) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 4 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
            XEiJ.pnlBM[da + 7] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048583] << 4 |
                                                                    GraphicScreen.graM4[ga + 7])) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
            sx += 8;
            ga += 8;
            da += 8;
          }  //while da<dc
          if (da < db) {
            int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                      VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                      VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                      VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            for (int k = 0; k < 8; k++) {
              if ((gx & 511) == 0) {  //gxが512の倍数のとき
                ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
              }
              gx++;
              int p, q;
              XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048576] << 4 |
                                                                  GraphicScreen.graM4[ga])) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
              sx++;
              tp <<= 4;
              ga++;
              da++;
            }  //for k
          }  //if da<db
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                               ts=1のとき
        int tt = ts + 8;                                               //tt=9
        ts += 16;                                                      //ts=17
        //                                                               ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                     //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
          gx += dw;  //次回の1024ドットx座標
          int dc = da + dw;  //今回のARGB出力インデックスの終了位置
          while (da < dc) {
            //                                                           ........ ........ .1234567 ________  p0>>tt
            //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
            p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
            p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
            p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
            p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
            int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                      VideoController.VCN_TXP2[p2 >>> 24] |
                      VideoController.VCN_TXP1[p1 >>> 24] |
                      VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            int p, q;
            XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048576] << 4 |
                                                                GraphicScreen.graM4[ga])) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              (p = tp >>> 28) != 0 ?
                              VideoController.vcnPal32TS[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
            XEiJ.pnlBM[da + 1] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048577] << 4 |
                                                                    GraphicScreen.graM4[ga + 1])) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 24 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
            XEiJ.pnlBM[da + 2] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048578] << 4 |
                                                                    GraphicScreen.graM4[ga + 2])) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 20 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
            XEiJ.pnlBM[da + 3] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048579] << 4 |
                                                                    GraphicScreen.graM4[ga + 3])) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 16 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
            XEiJ.pnlBM[da + 4] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048580] << 4 |
                                                                    GraphicScreen.graM4[ga + 4])) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 12 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
            XEiJ.pnlBM[da + 5] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048581] << 4 |
                                                                    GraphicScreen.graM4[ga + 5])) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 8 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
            XEiJ.pnlBM[da + 6] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048582] << 4 |
                                                                    GraphicScreen.graM4[ga + 6])) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 4 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
            XEiJ.pnlBM[da + 7] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048583] << 4 |
                                                                    GraphicScreen.graM4[ga + 7])) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
            sx += 8;
            ga += 8;
            da += 8;
          }  //while da<dc
          if (da < db) {
            //                                                           ........ ........ .1234567 ________  p0>>tt
            //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
            p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
            p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
            p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
            p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
            int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                      VideoController.VCN_TXP2[p2 >>> 24] |
                      VideoController.VCN_TXP1[p1 >>> 24] |
                      VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            for (int k = 0; k < 8; k++) {
              if ((gx & 511) == 0) {  //gxが512の倍数のとき
                ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
              }
              gx++;
              int p, q;
              XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048576] << 4 |
                                                                  GraphicScreen.graM4[ga])) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
              sx++;
              tp <<= 4;
              ga++;
              da++;
            }  //for k
          }  //if da<db
        }  //while da<db
        ts -= 16;                                                      //ts=1
      }  //if ts==0
    }  //drawRaster
  },  //ITS_XWC

  //================================================================================
  //ITS_XWP ($0005,$24xx,$1470)
  //  概要
  //    ITS  1024ドット256色1プレーン>テキスト>スプライト
  //    XWP  優先順位に関わらず1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーだけ表示する
  //  手順
  //    1番目のパレットが1以下のとき
  //      グラフィックパレット0のカラーが0でないとき
  //        グラフィックパレット0のカラー
  //      さもなくば(グラフィックパレット0のカラーが0のとき)
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラー(0は黒)
  //  中間コード1
  //    (i1p()<=1?(ipc(0)!=0?ipc(0):(txp()!=0?tpc(txp()):spc(spp()))):ls1(i1p())==0?(ipc(i1p())!=0?ipc(i1p()):(txp()!=0?tpc(txp()):spc(spp()))):ipc(tev(i1p())))
  //  中間コード2
  //    i1p()<=1?ipc(0)!=0?ipc(0):txp()!=0?tpc(txp()):spc(spp()):ls1(i1p())==0?ipc(i1p())!=0?ipc(i1p()):txp()!=0?tpc(txp()):spc(spp()):ipc(tev(i1p()))
  //  中間コード3
  //    (v0=i1p())<=1?(v1=ipc(0))!=0?v1:(v2=txp())!=0?tpc(v2):spc(spp()):ls1(v0)==0?(v7=ipc(v0))!=0?v7:(v8=txp())!=0?tpc(v8):spc(spp()):ipc(tev(v0))
  //  中間コード4
  //    (p=i1p())<=1?(p=ipc(0))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):ls1(p)==0?(q=ipc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):ipc(tev(p))
  //  中間コード5
  //    (p=i1p())<=1?(p=ipc(0))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):(p&1)==0?(q=ipc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):ipc(p&-2)
  //  中間コード6
  //    (p=i1p())<=1?(p=ipc(0))!=0?cto(p):(p=txp())!=0?tpo(p):spo(spp()):(p&1)==0?(q=ipc(p))!=0?cto(q):(p=txp())!=0?tpo(p):spo(spp()):ipo(p&-2)
  ITS_XWP {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int gx = CRTC.crtR12GrXCurr[0];  //1024ドットx座標。溢れは無視する
      int gy = CRTC.crtR13GrYZero[0] + src;  //1024ドットy座標。溢れは無視する
      int ga0 = ((gy & 511) << 9);  //x=0,y&=511の1024ドットアドレス
      int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4);  //y<512?G2nd|G1st:G4th|G3rd
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        gx += half;
        da += half;
      }
      int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511);  //1024ドットアドレス
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
          gx += dw;  //次回の1024ドットx座標
          int dc = da + dw;  //今回のARGB出力インデックスの終了位置
          while (da < dc) {
            int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                      VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                      VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                      VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            int p, q;
            XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[ga + 1048576] << 4 |
                                    GraphicScreen.graM4[ga])) <= 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = tp >>> 28) != 0 ?
                              VideoController.vcnPal32TS[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              (p = tp >>> 28) != 0 ?
                              VideoController.vcnPal32TS[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                              VideoController.vcnPal32G8[p & -2]);
            XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[ga + 1048577] << 4 |
                                        GraphicScreen.graM4[ga + 1])) <= 1 ?
                                  (p = VideoController.vcnPal16G8[0]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 24 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 24 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                  VideoController.vcnPal32G8[p & -2]);
            XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[ga + 1048578] << 4 |
                                        GraphicScreen.graM4[ga + 2])) <= 1 ?
                                  (p = VideoController.vcnPal16G8[0]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 20 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 20 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                  VideoController.vcnPal32G8[p & -2]);
            XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[ga + 1048579] << 4 |
                                        GraphicScreen.graM4[ga + 3])) <= 1 ?
                                  (p = VideoController.vcnPal16G8[0]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 16 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 16 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                  VideoController.vcnPal32G8[p & -2]);
            XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[ga + 1048580] << 4 |
                                        GraphicScreen.graM4[ga + 4])) <= 1 ?
                                  (p = VideoController.vcnPal16G8[0]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 12 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 12 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                  VideoController.vcnPal32G8[p & -2]);
            XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[ga + 1048581] << 4 |
                                        GraphicScreen.graM4[ga + 5])) <= 1 ?
                                  (p = VideoController.vcnPal16G8[0]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 8 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 8 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                  VideoController.vcnPal32G8[p & -2]);
            XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[ga + 1048582] << 4 |
                                        GraphicScreen.graM4[ga + 6])) <= 1 ?
                                  (p = VideoController.vcnPal16G8[0]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 4 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 4 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                  VideoController.vcnPal32G8[p & -2]);
            XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[ga + 1048583] << 4 |
                                        GraphicScreen.graM4[ga + 7])) <= 1 ?
                                  (p = VideoController.vcnPal16G8[0]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                  VideoController.vcnPal32G8[p & -2]);
            sx += 8;
            ga += 8;
            da += 8;
          }  //while da<dc
          if (da < db) {
            int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                      VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                      VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                      VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            for (int k = 0; k < 8; k++) {
              if ((gx & 511) == 0) {  //gxが512の倍数のとき
                ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
              }
              gx++;
              int p, q;
              XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[ga + 1048576] << 4 |
                                      GraphicScreen.graM4[ga])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                                VideoController.vcnPal32G8[p & -2]);
              sx++;
              tp <<= 4;
              ga++;
              da++;
            }  //for k
          }  //if da<db
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                               ts=1のとき
        int tt = ts + 8;                                               //tt=9
        ts += 16;                                                      //ts=17
        //                                                               ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                     //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
          gx += dw;  //次回の1024ドットx座標
          int dc = da + dw;  //今回のARGB出力インデックスの終了位置
          while (da < dc) {
            //                                                           ........ ........ .1234567 ________  p0>>tt
            //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
            p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
            p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
            p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
            p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
            int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                      VideoController.VCN_TXP2[p2 >>> 24] |
                      VideoController.VCN_TXP1[p1 >>> 24] |
                      VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            int p, q;
            XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[ga + 1048576] << 4 |
                                    GraphicScreen.graM4[ga])) <= 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = tp >>> 28) != 0 ?
                              VideoController.vcnPal32TS[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              (p = tp >>> 28) != 0 ?
                              VideoController.vcnPal32TS[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                              VideoController.vcnPal32G8[p & -2]);
            XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[ga + 1048577] << 4 |
                                        GraphicScreen.graM4[ga + 1])) <= 1 ?
                                  (p = VideoController.vcnPal16G8[0]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 24 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 24 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                  VideoController.vcnPal32G8[p & -2]);
            XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[ga + 1048578] << 4 |
                                        GraphicScreen.graM4[ga + 2])) <= 1 ?
                                  (p = VideoController.vcnPal16G8[0]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 20 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 20 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                  VideoController.vcnPal32G8[p & -2]);
            XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[ga + 1048579] << 4 |
                                        GraphicScreen.graM4[ga + 3])) <= 1 ?
                                  (p = VideoController.vcnPal16G8[0]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 16 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 16 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                  VideoController.vcnPal32G8[p & -2]);
            XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[ga + 1048580] << 4 |
                                        GraphicScreen.graM4[ga + 4])) <= 1 ?
                                  (p = VideoController.vcnPal16G8[0]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 12 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 12 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                  VideoController.vcnPal32G8[p & -2]);
            XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[ga + 1048581] << 4 |
                                        GraphicScreen.graM4[ga + 5])) <= 1 ?
                                  (p = VideoController.vcnPal16G8[0]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 8 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 8 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                  VideoController.vcnPal32G8[p & -2]);
            XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[ga + 1048582] << 4 |
                                        GraphicScreen.graM4[ga + 6])) <= 1 ?
                                  (p = VideoController.vcnPal16G8[0]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 4 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 4 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                  VideoController.vcnPal32G8[p & -2]);
            XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[ga + 1048583] << 4 |
                                        GraphicScreen.graM4[ga + 7])) <= 1 ?
                                  (p = VideoController.vcnPal16G8[0]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                  VideoController.vcnPal32G8[p & -2]);
            sx += 8;
            ga += 8;
            da += 8;
          }  //while da<dc
          if (da < db) {
            //                                                           ........ ........ .1234567 ________  p0>>tt
            //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
            p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
            p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
            p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
            p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
            int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                      VideoController.VCN_TXP2[p2 >>> 24] |
                      VideoController.VCN_TXP1[p1 >>> 24] |
                      VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            for (int k = 0; k < 8; k++) {
              if ((gx & 511) == 0) {  //gxが512の倍数のとき
                ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
              }
              gx++;
              int p, q;
              XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[ga + 1048576] << 4 |
                                      GraphicScreen.graM4[ga])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                                VideoController.vcnPal32G8[p & -2]);
              sx++;
              tp <<= 4;
              ga++;
              da++;
            }  //for k
          }  //if da<db
        }  //while da<db
        ts -= 16;                                                      //ts=1
      }  //if ts==0
    }  //drawRaster
  },  //ITS_XWP

  //================================================================================
  //ITS_XHCT ($0005,$24xx,$1970)
  //  概要
  //    ITS  1024ドット256色1プレーン>テキスト>スプライト
  //    XHCT  0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //      1番目のカラーと
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //      を混ぜたカラー(0は黒)
  //    さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //  中間コード1
  //    (ls1(ipc(tev(i1p())))!=0?mix(ipc(i1p()),(txp()!=0?tpc(txp()):spc(spp()))):(ipc(i1p())!=0?ipc(i1p()):(txp()!=0?tpc(txp()):spc(spp()))))
  //  中間コード2
  //    ls1(ipc(tev(i1p())))!=0?mix(ipc(i1p()),txp()!=0?tpc(txp()):spc(spp())):ipc(i1p())!=0?ipc(i1p()):txp()!=0?tpc(txp()):spc(spp())
  //  中間コード3
  //    ls1(ipc(tev(v3=i1p())))!=0?mix(ipc(v3),(v6=txp())!=0?tpc(v6):spc(spp())):(v10=ipc(v3))!=0?v10:(v11=txp())!=0?tpc(v11):spc(spp())
  //  中間コード4
  //    ls1(ipc(tev(p=i1p())))!=0?mix(ipc(p),(p=txp())!=0?tpc(p):spc(spp())):(q=ipc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp())
  //  中間コード5
  //    (ipc((p=i1p())&-2)&1)!=0?mix(ipc(p),(p=txp())!=0?tpc(p):spc(spp())):(q=ipc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp())
  //  中間コード6
  //    (ipc((p=i1p())&-2)&1)!=0?cto(mix(ipc(p),(p=txp())!=0?tpc(p):spc(spp()))):(q=ipc(p))!=0?cto(q):(p=txp())!=0?tpo(p):spo(spp())
  ITS_XHCT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int gx = CRTC.crtR12GrXCurr[0];  //1024ドットx座標。溢れは無視する
      int gy = CRTC.crtR13GrYZero[0] + src;  //1024ドットy座標。溢れは無視する
      int ga0 = ((gy & 511) << 9);  //x=0,y&=511の1024ドットアドレス
      int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4);  //y<512?G2nd|G1st:G4th|G3rd
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        gx += half;
        da += half;
      }
      int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511);  //1024ドットアドレス
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
          gx += dw;  //次回の1024ドットx座標
          int dc = da + dw;  //今回のARGB出力インデックスの終了位置
          while (da < dc) {
            int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                      VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                      VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                      VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            int p, q;
            XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048576] << 4 |
                                                                GraphicScreen.graM4[ga])) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  (p = tp >>> 28) != 0 ?
                                  VideoController.vcnPal16TS[p] :
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              (p = tp >>> 28) != 0 ?
                              VideoController.vcnPal32TS[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
            XEiJ.pnlBM[da + 1] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048577] << 4 |
                                                                    GraphicScreen.graM4[ga + 1])) & -2] & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p],
                                      (p = tp >>> 24 & 15) != 0 ?
                                      VideoController.vcnPal16TS[p] :
                                      VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 24 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
            XEiJ.pnlBM[da + 2] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048578] << 4 |
                                                                    GraphicScreen.graM4[ga + 2])) & -2] & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p],
                                      (p = tp >>> 20 & 15) != 0 ?
                                      VideoController.vcnPal16TS[p] :
                                      VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 20 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
            XEiJ.pnlBM[da + 3] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048579] << 4 |
                                                                    GraphicScreen.graM4[ga + 3])) & -2] & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p],
                                      (p = tp >>> 16 & 15) != 0 ?
                                      VideoController.vcnPal16TS[p] :
                                      VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 16 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
            XEiJ.pnlBM[da + 4] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048580] << 4 |
                                                                    GraphicScreen.graM4[ga + 4])) & -2] & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p],
                                      (p = tp >>> 12 & 15) != 0 ?
                                      VideoController.vcnPal16TS[p] :
                                      VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 12 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
            XEiJ.pnlBM[da + 5] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048581] << 4 |
                                                                    GraphicScreen.graM4[ga + 5])) & -2] & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p],
                                      (p = tp >>> 8 & 15) != 0 ?
                                      VideoController.vcnPal16TS[p] :
                                      VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 8 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
            XEiJ.pnlBM[da + 6] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048582] << 4 |
                                                                    GraphicScreen.graM4[ga + 6])) & -2] & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p],
                                      (p = tp >>> 4 & 15) != 0 ?
                                      VideoController.vcnPal16TS[p] :
                                      VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 4 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
            XEiJ.pnlBM[da + 7] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048583] << 4 |
                                                                    GraphicScreen.graM4[ga + 7])) & -2] & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p],
                                      (p = tp & 15) != 0 ?
                                      VideoController.vcnPal16TS[p] :
                                      VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
            sx += 8;
            ga += 8;
            da += 8;
          }  //while da<dc
          if (da < db) {
            int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                      VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                      VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                      VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            for (int k = 0; k < 8; k++) {
              if ((gx & 511) == 0) {  //gxが512の倍数のとき
                ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
              }
              gx++;
              int p, q;
              XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048576] << 4 |
                                                                  GraphicScreen.graM4[ga])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    (p = tp >>> 28) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
              sx++;
              tp <<= 4;
              ga++;
              da++;
            }  //for k
          }  //if da<db
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                               ts=1のとき
        int tt = ts + 8;                                               //tt=9
        ts += 16;                                                      //ts=17
        //                                                               ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                     //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
          gx += dw;  //次回の1024ドットx座標
          int dc = da + dw;  //今回のARGB出力インデックスの終了位置
          while (da < dc) {
            //                                                           ........ ........ .1234567 ________  p0>>tt
            //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
            p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
            p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
            p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
            p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
            int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                      VideoController.VCN_TXP2[p2 >>> 24] |
                      VideoController.VCN_TXP1[p1 >>> 24] |
                      VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            int p, q;
            XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048576] << 4 |
                                                                GraphicScreen.graM4[ga])) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  (p = tp >>> 28) != 0 ?
                                  VideoController.vcnPal16TS[p] :
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              (p = tp >>> 28) != 0 ?
                              VideoController.vcnPal32TS[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
            XEiJ.pnlBM[da + 1] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048577] << 4 |
                                                                    GraphicScreen.graM4[ga + 1])) & -2] & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p],
                                      (p = tp >>> 24 & 15) != 0 ?
                                      VideoController.vcnPal16TS[p] :
                                      VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 24 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
            XEiJ.pnlBM[da + 2] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048578] << 4 |
                                                                    GraphicScreen.graM4[ga + 2])) & -2] & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p],
                                      (p = tp >>> 20 & 15) != 0 ?
                                      VideoController.vcnPal16TS[p] :
                                      VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 20 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
            XEiJ.pnlBM[da + 3] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048579] << 4 |
                                                                    GraphicScreen.graM4[ga + 3])) & -2] & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p],
                                      (p = tp >>> 16 & 15) != 0 ?
                                      VideoController.vcnPal16TS[p] :
                                      VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 16 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
            XEiJ.pnlBM[da + 4] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048580] << 4 |
                                                                    GraphicScreen.graM4[ga + 4])) & -2] & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p],
                                      (p = tp >>> 12 & 15) != 0 ?
                                      VideoController.vcnPal16TS[p] :
                                      VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 12 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
            XEiJ.pnlBM[da + 5] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048581] << 4 |
                                                                    GraphicScreen.graM4[ga + 5])) & -2] & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p],
                                      (p = tp >>> 8 & 15) != 0 ?
                                      VideoController.vcnPal16TS[p] :
                                      VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 8 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
            XEiJ.pnlBM[da + 6] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048582] << 4 |
                                                                    GraphicScreen.graM4[ga + 6])) & -2] & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p],
                                      (p = tp >>> 4 & 15) != 0 ?
                                      VideoController.vcnPal16TS[p] :
                                      VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 4 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
            XEiJ.pnlBM[da + 7] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048583] << 4 |
                                                                    GraphicScreen.graM4[ga + 7])) & -2] & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p],
                                      (p = tp & 15) != 0 ?
                                      VideoController.vcnPal16TS[p] :
                                      VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
            sx += 8;
            ga += 8;
            da += 8;
          }  //while da<dc
          if (da < db) {
            //                                                           ........ ........ .1234567 ________  p0>>tt
            //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
            p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
            p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
            p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
            p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
            int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                      VideoController.VCN_TXP2[p2 >>> 24] |
                      VideoController.VCN_TXP1[p1 >>> 24] |
                      VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            for (int k = 0; k < 8; k++) {
              if ((gx & 511) == 0) {  //gxが512の倍数のとき
                ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
              }
              gx++;
              int p, q;
              XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048576] << 4 |
                                                                  GraphicScreen.graM4[ga])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    (p = tp >>> 28) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
              sx++;
              tp <<= 4;
              ga++;
              da++;
            }  //for k
          }  //if da<db
        }  //while da<db
        ts -= 16;                                                      //ts=1
      }  //if ts==0
    }  //drawRaster
  },  //ITS_XHCT

  //================================================================================
  //ITS_XHPT ($0005,$24xx,$1D70)
  //  概要
  //    ITS  1024ドット256色1プレーン>テキスト>スプライト
  //    XHPT  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    1番目のパレットが1以下のとき
  //      グラフィックパレット0のカラーが0でないとき
  //        グラフィックパレット0のカラー
  //      さもなくば(グラフィックパレット0のカラーが0のとき)
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラーと
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //      を混ぜたカラー(0は黒)
  //  中間コード1
  //    (i1p()<=1?(ipc(0)!=0?ipc(0):(txp()!=0?tpc(txp()):spc(spp()))):ls1(i1p())==0?(ipc(i1p())!=0?ipc(i1p()):(txp()!=0?tpc(txp()):spc(spp()))):mix(ipc(tev(i1p())),(txp()!=0?tpc(txp()):spc(spp()))))
  //  中間コード2
  //    i1p()<=1?ipc(0)!=0?ipc(0):txp()!=0?tpc(txp()):spc(spp()):ls1(i1p())==0?ipc(i1p())!=0?ipc(i1p()):txp()!=0?tpc(txp()):spc(spp()):mix(ipc(tev(i1p())),txp()!=0?tpc(txp()):spc(spp()))
  //  中間コード3
  //    (v0=i1p())<=1?(v1=ipc(0))!=0?v1:(v2=txp())!=0?tpc(v2):spc(spp()):ls1(v0)==0?(v7=ipc(v0))!=0?v7:(v8=txp())!=0?tpc(v8):spc(spp()):mix(ipc(tev(v0)),(v15=txp())!=0?tpc(v15):spc(spp()))
  //  中間コード4
  //    (p=i1p())<=1?(p=ipc(0))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):ls1(p)==0?(q=ipc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):mix(ipc(tev(p)),(p=txp())!=0?tpc(p):spc(spp()))
  //  中間コード5
  //    (p=i1p())<=1?(p=ipc(0))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):(p&1)==0?(q=ipc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):mix(ipc(p&-2),(p=txp())!=0?tpc(p):spc(spp()))
  //  中間コード6
  //    (p=i1p())<=1?(p=ipc(0))!=0?cto(p):(p=txp())!=0?tpo(p):spo(spp()):(p&1)==0?(q=ipc(p))!=0?cto(q):(p=txp())!=0?tpo(p):spo(spp()):cto(mix(ipc(p&-2),(p=txp())!=0?tpc(p):spc(spp())))
  ITS_XHPT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int gx = CRTC.crtR12GrXCurr[0];  //1024ドットx座標。溢れは無視する
      int gy = CRTC.crtR13GrYZero[0] + src;  //1024ドットy座標。溢れは無視する
      int ga0 = ((gy & 511) << 9);  //x=0,y&=511の1024ドットアドレス
      int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4);  //y<512?G2nd|G1st:G4th|G3rd
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        gx += half;
        da += half;
      }
      int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511);  //1024ドットアドレス
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
          gx += dw;  //次回の1024ドットx座標
          int dc = da + dw;  //今回のARGB出力インデックスの終了位置
          while (da < dc) {
            int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                      VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                      VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                      VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            int p, q;
            XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[ga + 1048576] << 4 |
                                    GraphicScreen.graM4[ga])) <= 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = tp >>> 28) != 0 ?
                              VideoController.vcnPal32TS[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              (p = tp >>> 28) != 0 ?
                              VideoController.vcnPal32TS[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  (p = tp >>> 28) != 0 ?
                                  VideoController.vcnPal16TS[p] :
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])]);
            XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[ga + 1048577] << 4 |
                                        GraphicScreen.graM4[ga + 1])) <= 1 ?
                                  (p = VideoController.vcnPal16G8[0]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 24 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 24 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      (p = tp >>> 24 & 15) != 0 ?
                                      VideoController.vcnPal16TS[p] :
                                      VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])]);
            XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[ga + 1048578] << 4 |
                                        GraphicScreen.graM4[ga + 2])) <= 1 ?
                                  (p = VideoController.vcnPal16G8[0]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 20 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 20 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      (p = tp >>> 20 & 15) != 0 ?
                                      VideoController.vcnPal16TS[p] :
                                      VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])]);
            XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[ga + 1048579] << 4 |
                                        GraphicScreen.graM4[ga + 3])) <= 1 ?
                                  (p = VideoController.vcnPal16G8[0]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 16 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 16 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      (p = tp >>> 16 & 15) != 0 ?
                                      VideoController.vcnPal16TS[p] :
                                      VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])]);
            XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[ga + 1048580] << 4 |
                                        GraphicScreen.graM4[ga + 4])) <= 1 ?
                                  (p = VideoController.vcnPal16G8[0]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 12 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 12 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      (p = tp >>> 12 & 15) != 0 ?
                                      VideoController.vcnPal16TS[p] :
                                      VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])]);
            XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[ga + 1048581] << 4 |
                                        GraphicScreen.graM4[ga + 5])) <= 1 ?
                                  (p = VideoController.vcnPal16G8[0]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 8 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 8 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      (p = tp >>> 8 & 15) != 0 ?
                                      VideoController.vcnPal16TS[p] :
                                      VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])]);
            XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[ga + 1048582] << 4 |
                                        GraphicScreen.graM4[ga + 6])) <= 1 ?
                                  (p = VideoController.vcnPal16G8[0]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 4 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 4 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      (p = tp >>> 4 & 15) != 0 ?
                                      VideoController.vcnPal16TS[p] :
                                      VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])]);
            XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[ga + 1048583] << 4 |
                                        GraphicScreen.graM4[ga + 7])) <= 1 ?
                                  (p = VideoController.vcnPal16G8[0]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      (p = tp & 15) != 0 ?
                                      VideoController.vcnPal16TS[p] :
                                      VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])]);
            sx += 8;
            ga += 8;
            da += 8;
          }  //while da<dc
          if (da < db) {
            int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                      VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                      VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                      VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            for (int k = 0; k < 8; k++) {
              if ((gx & 511) == 0) {  //gxが512の倍数のとき
                ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
              }
              gx++;
              int p, q;
              XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[ga + 1048576] << 4 |
                                      GraphicScreen.graM4[ga])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    (p = tp >>> 28) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])]);
              sx++;
              tp <<= 4;
              ga++;
              da++;
            }  //for k
          }  //if da<db
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                               ts=1のとき
        int tt = ts + 8;                                               //tt=9
        ts += 16;                                                      //ts=17
        //                                                               ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                     //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
          gx += dw;  //次回の1024ドットx座標
          int dc = da + dw;  //今回のARGB出力インデックスの終了位置
          while (da < dc) {
            //                                                           ........ ........ .1234567 ________  p0>>tt
            //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
            p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
            p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
            p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
            p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
            int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                      VideoController.VCN_TXP2[p2 >>> 24] |
                      VideoController.VCN_TXP1[p1 >>> 24] |
                      VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            int p, q;
            XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[ga + 1048576] << 4 |
                                    GraphicScreen.graM4[ga])) <= 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = tp >>> 28) != 0 ?
                              VideoController.vcnPal32TS[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              (p = tp >>> 28) != 0 ?
                              VideoController.vcnPal32TS[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  (p = tp >>> 28) != 0 ?
                                  VideoController.vcnPal16TS[p] :
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])]);
            XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[ga + 1048577] << 4 |
                                        GraphicScreen.graM4[ga + 1])) <= 1 ?
                                  (p = VideoController.vcnPal16G8[0]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 24 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 24 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      (p = tp >>> 24 & 15) != 0 ?
                                      VideoController.vcnPal16TS[p] :
                                      VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])]);
            XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[ga + 1048578] << 4 |
                                        GraphicScreen.graM4[ga + 2])) <= 1 ?
                                  (p = VideoController.vcnPal16G8[0]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 20 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 20 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      (p = tp >>> 20 & 15) != 0 ?
                                      VideoController.vcnPal16TS[p] :
                                      VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])]);
            XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[ga + 1048579] << 4 |
                                        GraphicScreen.graM4[ga + 3])) <= 1 ?
                                  (p = VideoController.vcnPal16G8[0]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 16 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 16 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      (p = tp >>> 16 & 15) != 0 ?
                                      VideoController.vcnPal16TS[p] :
                                      VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])]);
            XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[ga + 1048580] << 4 |
                                        GraphicScreen.graM4[ga + 4])) <= 1 ?
                                  (p = VideoController.vcnPal16G8[0]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 12 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 12 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      (p = tp >>> 12 & 15) != 0 ?
                                      VideoController.vcnPal16TS[p] :
                                      VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])]);
            XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[ga + 1048581] << 4 |
                                        GraphicScreen.graM4[ga + 5])) <= 1 ?
                                  (p = VideoController.vcnPal16G8[0]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 8 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 8 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      (p = tp >>> 8 & 15) != 0 ?
                                      VideoController.vcnPal16TS[p] :
                                      VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])]);
            XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[ga + 1048582] << 4 |
                                        GraphicScreen.graM4[ga + 6])) <= 1 ?
                                  (p = VideoController.vcnPal16G8[0]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 4 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 4 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      (p = tp >>> 4 & 15) != 0 ?
                                      VideoController.vcnPal16TS[p] :
                                      VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])]);
            XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[ga + 1048583] << 4 |
                                        GraphicScreen.graM4[ga + 7])) <= 1 ?
                                  (p = VideoController.vcnPal16G8[0]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      (p = tp & 15) != 0 ?
                                      VideoController.vcnPal16TS[p] :
                                      VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])]);
            sx += 8;
            ga += 8;
            da += 8;
          }  //while da<dc
          if (da < db) {
            //                                                           ........ ........ .1234567 ________  p0>>tt
            //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
            p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
            p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
            p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
            p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
            int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                      VideoController.VCN_TXP2[p2 >>> 24] |
                      VideoController.VCN_TXP1[p1 >>> 24] |
                      VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            for (int k = 0; k < 8; k++) {
              if ((gx & 511) == 0) {  //gxが512の倍数のとき
                ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
              }
              gx++;
              int p, q;
              XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[ga + 1048576] << 4 |
                                      GraphicScreen.graM4[ga])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    (p = tp >>> 28) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])]);
              sx++;
              tp <<= 4;
              ga++;
              da++;
            }  //for k
          }  //if da<db
        }  //while da<db
        ts -= 16;                                                      //ts=1
      }  //if ts==0
    }  //drawRaster
  },  //ITS_XHPT

  //================================================================================
  //JTS ($0007,$24xx,$0070)
  //  概要
  //    JTS  1024ドット65536色1プレーン>テキスト>スプライト
  //    拡張なし
  //  手順
  //    1番目のカラーが0でないとき
  //      1番目のカラー
  //    さもなくば(1番目のカラーが0のとき)
  //      テキストパレットが0でないとき
  //        テキストカラー(0は黒)
  //      さもなくば(テキストパレットが0のとき)
  //        スプライトカラー(0は黒)
  //  中間コード1
  //    (jpc(j1p(),j1p())!=0?jpc(j1p(),j1p()):(txp()!=0?tpc(txp()):spc(spp())))
  //  中間コード2
  //    jpc(j1p(),j1p())!=0?jpc(j1p(),j1p()):txp()!=0?tpc(txp()):spc(spp())
  //  中間コード3
  //    (v0=jpc(v1=j1p(),v1))!=0?v0:(v2=txp())!=0?tpc(v2):spc(spp())
  //  中間コード4
  //    (p=jpc(q=j1p(),q))!=0?p:(p=txp())!=0?tpc(p):spc(spp())
  //  中間コード5
  //    (p=jpc(q=j1p(),q))!=0?p:(p=txp())!=0?tpc(p):spc(spp())
  //  中間コード6
  //    (p=jpc(q=j1p(),q))!=0?cto(p):(p=txp())!=0?tpo(p):spo(spp())
  JTS {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int gx = CRTC.crtR12GrXCurr[0];  //1024ドットx座標。溢れは無視する
      int gy = CRTC.crtR13GrYZero[0] + src;  //1024ドットy座標。溢れは無視する
      int ga0 = ((gy & 511) << 9);  //x=0,y&=511の1024ドットアドレス
      int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4);  //y<512?G2nd|G1st:G4th|G3rd
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        gx += half;
        da += half;
      }
      int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511);  //1024ドットアドレス
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
          gx += dw;  //次回の1024ドットx座標
          int dc = da + dw;  //今回のARGB出力インデックスの終了位置
          while (da < dc) {
            int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                      VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                      VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                      VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            int p, q;
            XEiJ.pnlBM[da] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[ga + 3145728] << 12 |
                                                                      GraphicScreen.graM4[ga + 2097152] << 8 |
                                                                      GraphicScreen.graM4[ga + 1048576] << 4 |
                                                                      GraphicScreen.graM4[ga])) >> 8] |
                                    VideoController.vcnPal8G16L[q & 255])) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = tp >>> 28) != 0 ?
                              VideoController.vcnPal32TS[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
            XEiJ.pnlBM[da + 1] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[ga + 3145729] << 12 |
                                                                          GraphicScreen.graM4[ga + 2097153] << 8 |
                                                                          GraphicScreen.graM4[ga + 1048577] << 4 |
                                                                          GraphicScreen.graM4[ga + 1])) >> 8] |
                                        VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 24 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
            XEiJ.pnlBM[da + 2] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[ga + 3145730] << 12 |
                                                                          GraphicScreen.graM4[ga + 2097154] << 8 |
                                                                          GraphicScreen.graM4[ga + 1048578] << 4 |
                                                                          GraphicScreen.graM4[ga + 2])) >> 8] |
                                        VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 20 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
            XEiJ.pnlBM[da + 3] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[ga + 3145731] << 12 |
                                                                          GraphicScreen.graM4[ga + 2097155] << 8 |
                                                                          GraphicScreen.graM4[ga + 1048579] << 4 |
                                                                          GraphicScreen.graM4[ga + 3])) >> 8] |
                                        VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 16 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
            XEiJ.pnlBM[da + 4] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[ga + 3145732] << 12 |
                                                                          GraphicScreen.graM4[ga + 2097156] << 8 |
                                                                          GraphicScreen.graM4[ga + 1048580] << 4 |
                                                                          GraphicScreen.graM4[ga + 4])) >> 8] |
                                        VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 12 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
            XEiJ.pnlBM[da + 5] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[ga + 3145733] << 12 |
                                                                          GraphicScreen.graM4[ga + 2097157] << 8 |
                                                                          GraphicScreen.graM4[ga + 1048581] << 4 |
                                                                          GraphicScreen.graM4[ga + 5])) >> 8] |
                                        VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 8 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
            XEiJ.pnlBM[da + 6] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[ga + 3145734] << 12 |
                                                                          GraphicScreen.graM4[ga + 2097158] << 8 |
                                                                          GraphicScreen.graM4[ga + 1048582] << 4 |
                                                                          GraphicScreen.graM4[ga + 6])) >> 8] |
                                        VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 4 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
            XEiJ.pnlBM[da + 7] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[ga + 3145735] << 12 |
                                                                          GraphicScreen.graM4[ga + 2097159] << 8 |
                                                                          GraphicScreen.graM4[ga + 1048583] << 4 |
                                                                          GraphicScreen.graM4[ga + 7])) >> 8] |
                                        VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
            sx += 8;
            ga += 8;
            da += 8;
          }  //while da<dc
          if (da < db) {
            int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                      VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                      VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                      VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            for (int k = 0; k < 8; k++) {
              if ((gx & 511) == 0) {  //gxが512の倍数のとき
                ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
              }
              gx++;
              int p, q;
              XEiJ.pnlBM[da] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[ga + 3145728] << 12 |
                                                                        GraphicScreen.graM4[ga + 2097152] << 8 |
                                                                        GraphicScreen.graM4[ga + 1048576] << 4 |
                                                                        GraphicScreen.graM4[ga])) >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
              sx++;
              tp <<= 4;
              ga++;
              da++;
            }  //for k
          }  //if da<db
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                               ts=1のとき
        int tt = ts + 8;                                               //tt=9
        ts += 16;                                                      //ts=17
        //                                                               ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                     //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
          gx += dw;  //次回の1024ドットx座標
          int dc = da + dw;  //今回のARGB出力インデックスの終了位置
          while (da < dc) {
            //                                                           ........ ........ .1234567 ________  p0>>tt
            //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
            p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
            p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
            p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
            p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
            int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                      VideoController.VCN_TXP2[p2 >>> 24] |
                      VideoController.VCN_TXP1[p1 >>> 24] |
                      VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            int p, q;
            XEiJ.pnlBM[da] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[ga + 3145728] << 12 |
                                                                      GraphicScreen.graM4[ga + 2097152] << 8 |
                                                                      GraphicScreen.graM4[ga + 1048576] << 4 |
                                                                      GraphicScreen.graM4[ga])) >> 8] |
                                    VideoController.vcnPal8G16L[q & 255])) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = tp >>> 28) != 0 ?
                              VideoController.vcnPal32TS[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
            XEiJ.pnlBM[da + 1] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[ga + 3145729] << 12 |
                                                                          GraphicScreen.graM4[ga + 2097153] << 8 |
                                                                          GraphicScreen.graM4[ga + 1048577] << 4 |
                                                                          GraphicScreen.graM4[ga + 1])) >> 8] |
                                        VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 24 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
            XEiJ.pnlBM[da + 2] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[ga + 3145730] << 12 |
                                                                          GraphicScreen.graM4[ga + 2097154] << 8 |
                                                                          GraphicScreen.graM4[ga + 1048578] << 4 |
                                                                          GraphicScreen.graM4[ga + 2])) >> 8] |
                                        VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 20 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
            XEiJ.pnlBM[da + 3] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[ga + 3145731] << 12 |
                                                                          GraphicScreen.graM4[ga + 2097155] << 8 |
                                                                          GraphicScreen.graM4[ga + 1048579] << 4 |
                                                                          GraphicScreen.graM4[ga + 3])) >> 8] |
                                        VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 16 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
            XEiJ.pnlBM[da + 4] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[ga + 3145732] << 12 |
                                                                          GraphicScreen.graM4[ga + 2097156] << 8 |
                                                                          GraphicScreen.graM4[ga + 1048580] << 4 |
                                                                          GraphicScreen.graM4[ga + 4])) >> 8] |
                                        VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 12 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
            XEiJ.pnlBM[da + 5] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[ga + 3145733] << 12 |
                                                                          GraphicScreen.graM4[ga + 2097157] << 8 |
                                                                          GraphicScreen.graM4[ga + 1048581] << 4 |
                                                                          GraphicScreen.graM4[ga + 5])) >> 8] |
                                        VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 8 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
            XEiJ.pnlBM[da + 6] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[ga + 3145734] << 12 |
                                                                          GraphicScreen.graM4[ga + 2097158] << 8 |
                                                                          GraphicScreen.graM4[ga + 1048582] << 4 |
                                                                          GraphicScreen.graM4[ga + 6])) >> 8] |
                                        VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 4 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
            XEiJ.pnlBM[da + 7] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[ga + 3145735] << 12 |
                                                                          GraphicScreen.graM4[ga + 2097159] << 8 |
                                                                          GraphicScreen.graM4[ga + 1048583] << 4 |
                                                                          GraphicScreen.graM4[ga + 7])) >> 8] |
                                        VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
            sx += 8;
            ga += 8;
            da += 8;
          }  //while da<dc
          if (da < db) {
            //                                                           ........ ........ .1234567 ________  p0>>tt
            //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
            p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
            p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
            p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
            p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
            int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                      VideoController.VCN_TXP2[p2 >>> 24] |
                      VideoController.VCN_TXP1[p1 >>> 24] |
                      VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            for (int k = 0; k < 8; k++) {
              if ((gx & 511) == 0) {  //gxが512の倍数のとき
                ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
              }
              gx++;
              int p, q;
              XEiJ.pnlBM[da] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[ga + 3145728] << 12 |
                                                                        GraphicScreen.graM4[ga + 2097152] << 8 |
                                                                        GraphicScreen.graM4[ga + 1048576] << 4 |
                                                                        GraphicScreen.graM4[ga])) >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
              sx++;
              tp <<= 4;
              ga++;
              da++;
            }  //for k
          }  //if da<db
        }  //while da<db
        ts -= 16;                                                      //ts=1
      }  //if ts==0
    }  //drawRaster
  },  //JTS

  //================================================================================
  //XJTS
  //  概要
  //    JTS  1024ドット65536色1プレーン>テキスト>スプライト
  //    拡張あり
  XJTS {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      switch (VideoController.vcnReg3Curr >>> 8 & 0b01011111) {
        //   .A.XHPGT
      case 0b00010000:  //JTS_XWC
      case 0b00010001:  //JTS_XWC
      case 0b00010010:  //JTS_XWC
      case 0b00010011:  //JTS_XWC
        JTS_XWC.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00010100:  //JTS_XWP
      case 0b00010101:  //JTS_XWP
      case 0b00010110:  //JTS_XWP
      case 0b00010111:  //JTS_XWP
        JTS_XWP.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011000:  //JTS_XHC
        JTS.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011001:  //JTS_XHCT
        JTS_XHCT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011101:  //JTS_XHPT
        JTS_XHPT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b01000000:  //JTS_A
      case 0b01000001:  //JTS_A
      case 0b01000010:  //JTS_A
      case 0b01000011:  //JTS_A
      case 0b01000100:  //JTS_A
      case 0b01000101:  //JTS_A
      case 0b01000110:  //JTS_A
      case 0b01000111:  //JTS_A
      case 0b01001000:  //JTS_A
      case 0b01001001:  //JTS_A
      case 0b01001010:  //JTS_A
      case 0b01001011:  //JTS_A
      case 0b01001100:  //JTS_A
      case 0b01001101:  //JTS_A
      case 0b01001110:  //JTS_A
      case 0b01001111:  //JTS_A
      case 0b01010000:  //JTS_A
      case 0b01010001:  //JTS_A
      case 0b01010010:  //JTS_A
      case 0b01010011:  //JTS_A
      case 0b01010100:  //JTS_A
      case 0b01010101:  //JTS_A
      case 0b01010110:  //JTS_A
      case 0b01010111:  //JTS_A
      case 0b01011000:  //JTS_A
      case 0b01011001:  //JTS_A
      case 0b01011010:  //JTS_A
      case 0b01011011:  //JTS_A
      case 0b01011100:  //JTS_A
      case 0b01011101:  //JTS_A
      case 0b01011110:  //JTS_A
      case 0b01011111:  //JTS_A
        J_A.drawRaster (src, dst, rh);
        break;
      default:
        JTS.drawRaster (src, dst, rh);
        VideoController.vcnReportUnimplemented (XJTS);
      }  //switch
    }  //drawRaster
  },  //XJTS

  //================================================================================
  //JTS_XWC ($0007,$24xx,$1070)
  //  概要
  //    JTS  1024ドット65536色1プレーン>テキスト>スプライト
  //    XWC  優先順位に関わらず0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のパレットのカラーだけ表示する
  //  手順
  //    1番目のパレットを奇数化したパレットのカラーが奇数のとき
  //      1番目のカラー(0は黒)
  //    さもなくば(1番目のパレットを奇数化したパレットのカラーが偶数のとき)
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //  中間コード1
  //    (ls1(jpc(tod(j1p()),tod(j1p())))!=0?jpc(j1p(),j1p()):(jpc(j1p(),j1p())!=0?jpc(j1p(),j1p()):(txp()!=0?tpc(txp()):spc(spp()))))
  //  中間コード2
  //    ls1(jpc(tod(j1p()),tod(j1p())))!=0?jpc(j1p(),j1p()):jpc(j1p(),j1p())!=0?jpc(j1p(),j1p()):txp()!=0?tpc(txp()):spc(spp())
  //  中間コード3
  //    ls1(jpc(v2=tod(v3=j1p()),v2))!=0?jpc(v3,v3):(v5=jpc(v3,v3))!=0?v5:(v6=txp())!=0?tpc(v6):spc(spp())
  //  中間コード4
  //    ls1(jpc(p=tod(q=j1p()),p))!=0?jpc(q,q):(p=jpc(q,q))!=0?p:(p=txp())!=0?tpc(p):spc(spp())
  //  中間コード5
  //    (jpc(p=(q=j1p())|1,p)&1)!=0?jpc(q,q):(p=jpc(q,q))!=0?p:(p=txp())!=0?tpc(p):spc(spp())
  //  中間コード6
  //    (jpc(p=(q=j1p())|1,p)&1)!=0?jpo(q,q):(p=jpc(q,q))!=0?cto(p):(p=txp())!=0?tpo(p):spo(spp())
  JTS_XWC {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int gx = CRTC.crtR12GrXCurr[0];  //1024ドットx座標。溢れは無視する
      int gy = CRTC.crtR13GrYZero[0] + src;  //1024ドットy座標。溢れは無視する
      int ga0 = ((gy & 511) << 9);  //x=0,y&=511の1024ドットアドレス
      int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4);  //y<512?G2nd|G1st:G4th|G3rd
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        gx += half;
        da += half;
      }
      int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511);  //1024ドットアドレス
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
          gx += dw;  //次回の1024ドットx座標
          int dc = da + dw;  //今回のARGB出力インデックスの終了位置
          while (da < dc) {
            int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                      VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                      VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                      VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            int p, q;
            XEiJ.pnlBM[da] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145728] << 12 |
                                                                       GraphicScreen.graM4[ga + 2097152] << 8 |
                                                                       GraphicScreen.graM4[ga + 1048576] << 4 |
                                                                       GraphicScreen.graM4[ga])) | 1) >> 8] |
                                VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[q >> 8] |
                                VideoController.vcnPal8G16L[q & 255]] :
                              (p = (VideoController.vcnPal8G16H[q >> 8] |
                                    VideoController.vcnPal8G16L[q & 255])) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = tp >>> 28) != 0 ?
                              VideoController.vcnPal32TS[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
            XEiJ.pnlBM[da + 1] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145729] << 12 |
                                                                           GraphicScreen.graM4[ga + 2097153] << 8 |
                                                                           GraphicScreen.graM4[ga + 1048577] << 4 |
                                                                           GraphicScreen.graM4[ga + 1])) | 1) >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[q >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]] :
                                  (p = (VideoController.vcnPal8G16H[q >> 8] |
                                        VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 24 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
            XEiJ.pnlBM[da + 2] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145730] << 12 |
                                                                           GraphicScreen.graM4[ga + 2097154] << 8 |
                                                                           GraphicScreen.graM4[ga + 1048578] << 4 |
                                                                           GraphicScreen.graM4[ga + 2])) | 1) >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[q >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]] :
                                  (p = (VideoController.vcnPal8G16H[q >> 8] |
                                        VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 20 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
            XEiJ.pnlBM[da + 3] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145731] << 12 |
                                                                           GraphicScreen.graM4[ga + 2097155] << 8 |
                                                                           GraphicScreen.graM4[ga + 1048579] << 4 |
                                                                           GraphicScreen.graM4[ga + 3])) | 1) >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[q >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]] :
                                  (p = (VideoController.vcnPal8G16H[q >> 8] |
                                        VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 16 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
            XEiJ.pnlBM[da + 4] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145732] << 12 |
                                                                           GraphicScreen.graM4[ga + 2097156] << 8 |
                                                                           GraphicScreen.graM4[ga + 1048580] << 4 |
                                                                           GraphicScreen.graM4[ga + 4])) | 1) >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[q >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]] :
                                  (p = (VideoController.vcnPal8G16H[q >> 8] |
                                        VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 12 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
            XEiJ.pnlBM[da + 5] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145733] << 12 |
                                                                           GraphicScreen.graM4[ga + 2097157] << 8 |
                                                                           GraphicScreen.graM4[ga + 1048581] << 4 |
                                                                           GraphicScreen.graM4[ga + 5])) | 1) >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[q >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]] :
                                  (p = (VideoController.vcnPal8G16H[q >> 8] |
                                        VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 8 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
            XEiJ.pnlBM[da + 6] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145734] << 12 |
                                                                           GraphicScreen.graM4[ga + 2097158] << 8 |
                                                                           GraphicScreen.graM4[ga + 1048582] << 4 |
                                                                           GraphicScreen.graM4[ga + 6])) | 1) >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[q >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]] :
                                  (p = (VideoController.vcnPal8G16H[q >> 8] |
                                        VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 4 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
            XEiJ.pnlBM[da + 7] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145735] << 12 |
                                                                           GraphicScreen.graM4[ga + 2097159] << 8 |
                                                                           GraphicScreen.graM4[ga + 1048583] << 4 |
                                                                           GraphicScreen.graM4[ga + 7])) | 1) >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[q >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]] :
                                  (p = (VideoController.vcnPal8G16H[q >> 8] |
                                        VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
            sx += 8;
            ga += 8;
            da += 8;
          }  //while da<dc
          if (da < db) {
            int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                      VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                      VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                      VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            for (int k = 0; k < 8; k++) {
              if ((gx & 511) == 0) {  //gxが512の倍数のとき
                ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
              }
              gx++;
              int p, q;
              XEiJ.pnlBM[da] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145728] << 12 |
                                                                         GraphicScreen.graM4[ga + 2097152] << 8 |
                                                                         GraphicScreen.graM4[ga + 1048576] << 4 |
                                                                         GraphicScreen.graM4[ga])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]] :
                                (p = (VideoController.vcnPal8G16H[q >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
              sx++;
              tp <<= 4;
              ga++;
              da++;
            }  //for k
          }  //if da<db
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                               ts=1のとき
        int tt = ts + 8;                                               //tt=9
        ts += 16;                                                      //ts=17
        //                                                               ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                     //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
          gx += dw;  //次回の1024ドットx座標
          int dc = da + dw;  //今回のARGB出力インデックスの終了位置
          while (da < dc) {
            //                                                           ........ ........ .1234567 ________  p0>>tt
            //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
            p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
            p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
            p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
            p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
            int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                      VideoController.VCN_TXP2[p2 >>> 24] |
                      VideoController.VCN_TXP1[p1 >>> 24] |
                      VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            int p, q;
            XEiJ.pnlBM[da] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145728] << 12 |
                                                                       GraphicScreen.graM4[ga + 2097152] << 8 |
                                                                       GraphicScreen.graM4[ga + 1048576] << 4 |
                                                                       GraphicScreen.graM4[ga])) | 1) >> 8] |
                                VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[q >> 8] |
                                VideoController.vcnPal8G16L[q & 255]] :
                              (p = (VideoController.vcnPal8G16H[q >> 8] |
                                    VideoController.vcnPal8G16L[q & 255])) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = tp >>> 28) != 0 ?
                              VideoController.vcnPal32TS[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
            XEiJ.pnlBM[da + 1] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145729] << 12 |
                                                                           GraphicScreen.graM4[ga + 2097153] << 8 |
                                                                           GraphicScreen.graM4[ga + 1048577] << 4 |
                                                                           GraphicScreen.graM4[ga + 1])) | 1) >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[q >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]] :
                                  (p = (VideoController.vcnPal8G16H[q >> 8] |
                                        VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 24 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
            XEiJ.pnlBM[da + 2] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145730] << 12 |
                                                                           GraphicScreen.graM4[ga + 2097154] << 8 |
                                                                           GraphicScreen.graM4[ga + 1048578] << 4 |
                                                                           GraphicScreen.graM4[ga + 2])) | 1) >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[q >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]] :
                                  (p = (VideoController.vcnPal8G16H[q >> 8] |
                                        VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 20 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
            XEiJ.pnlBM[da + 3] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145731] << 12 |
                                                                           GraphicScreen.graM4[ga + 2097155] << 8 |
                                                                           GraphicScreen.graM4[ga + 1048579] << 4 |
                                                                           GraphicScreen.graM4[ga + 3])) | 1) >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[q >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]] :
                                  (p = (VideoController.vcnPal8G16H[q >> 8] |
                                        VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 16 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
            XEiJ.pnlBM[da + 4] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145732] << 12 |
                                                                           GraphicScreen.graM4[ga + 2097156] << 8 |
                                                                           GraphicScreen.graM4[ga + 1048580] << 4 |
                                                                           GraphicScreen.graM4[ga + 4])) | 1) >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[q >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]] :
                                  (p = (VideoController.vcnPal8G16H[q >> 8] |
                                        VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 12 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
            XEiJ.pnlBM[da + 5] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145733] << 12 |
                                                                           GraphicScreen.graM4[ga + 2097157] << 8 |
                                                                           GraphicScreen.graM4[ga + 1048581] << 4 |
                                                                           GraphicScreen.graM4[ga + 5])) | 1) >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[q >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]] :
                                  (p = (VideoController.vcnPal8G16H[q >> 8] |
                                        VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 8 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
            XEiJ.pnlBM[da + 6] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145734] << 12 |
                                                                           GraphicScreen.graM4[ga + 2097158] << 8 |
                                                                           GraphicScreen.graM4[ga + 1048582] << 4 |
                                                                           GraphicScreen.graM4[ga + 6])) | 1) >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[q >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]] :
                                  (p = (VideoController.vcnPal8G16H[q >> 8] |
                                        VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 4 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
            XEiJ.pnlBM[da + 7] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145735] << 12 |
                                                                           GraphicScreen.graM4[ga + 2097159] << 8 |
                                                                           GraphicScreen.graM4[ga + 1048583] << 4 |
                                                                           GraphicScreen.graM4[ga + 7])) | 1) >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[q >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]] :
                                  (p = (VideoController.vcnPal8G16H[q >> 8] |
                                        VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
            sx += 8;
            ga += 8;
            da += 8;
          }  //while da<dc
          if (da < db) {
            //                                                           ........ ........ .1234567 ________  p0>>tt
            //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
            p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
            p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
            p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
            p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
            int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                      VideoController.VCN_TXP2[p2 >>> 24] |
                      VideoController.VCN_TXP1[p1 >>> 24] |
                      VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            for (int k = 0; k < 8; k++) {
              if ((gx & 511) == 0) {  //gxが512の倍数のとき
                ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
              }
              gx++;
              int p, q;
              XEiJ.pnlBM[da] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145728] << 12 |
                                                                         GraphicScreen.graM4[ga + 2097152] << 8 |
                                                                         GraphicScreen.graM4[ga + 1048576] << 4 |
                                                                         GraphicScreen.graM4[ga])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]] :
                                (p = (VideoController.vcnPal8G16H[q >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
              sx++;
              tp <<= 4;
              ga++;
              da++;
            }  //for k
          }  //if da<db
        }  //while da<db
        ts -= 16;                                                      //ts=1
      }  //if ts==0
    }  //drawRaster
  },  //JTS_XWC

  //================================================================================
  //JTS_XWP ($0007,$24xx,$1470)
  //  概要
  //    JTS  1024ドット65536色1プレーン>テキスト>スプライト
  //    XWP  優先順位に関わらず1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーだけ表示する
  //  手順
  //    1番目のパレットが1以下のとき
  //      グラフィックパレット0のカラーが0でないとき
  //        グラフィックパレット0のカラー
  //      さもなくば(グラフィックパレット0のカラーが0のとき)
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラー(0は黒)
  //  中間コード1
  //    (j1p()<=1?(jpc(0,0)!=0?jpc(0,0):(txp()!=0?tpc(txp()):spc(spp()))):ls1(j1p())==0?(jpc(j1p(),j1p())!=0?jpc(j1p(),j1p()):(txp()!=0?tpc(txp()):spc(spp()))):jpc(tev(j1p()),tev(j1p())))
  //  中間コード2
  //    j1p()<=1?jpc(0,0)!=0?jpc(0,0):txp()!=0?tpc(txp()):spc(spp()):ls1(j1p())==0?jpc(j1p(),j1p())!=0?jpc(j1p(),j1p()):txp()!=0?tpc(txp()):spc(spp()):jpc(tev(j1p()),tev(j1p()))
  //  中間コード3
  //    (v0=j1p())<=1?(v1=jpc(0,0))!=0?v1:(v2=txp())!=0?tpc(v2):spc(spp()):ls1(v0)==0?(v7=jpc(v0,v0))!=0?v7:(v8=txp())!=0?tpc(v8):spc(spp()):jpc(v13=tev(v0),v13)
  //  中間コード4
  //    (p=j1p())<=1?(p=jpc(0,0))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):ls1(p)==0?(q=jpc(p,p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):jpc(q=tev(p),q)
  //  中間コード5
  //    (p=j1p())<=1?(p=jpc(0,0))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):(p&1)==0?(q=jpc(p,p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):jpc(q=p&-2,q)
  //  中間コード6
  //    (p=j1p())<=1?(p=jpc(0,0))!=0?cto(p):(p=txp())!=0?tpo(p):spo(spp()):(p&1)==0?(q=jpc(p,p))!=0?cto(q):(p=txp())!=0?tpo(p):spo(spp()):jpo(q=p&-2,q)
  JTS_XWP {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int gx = CRTC.crtR12GrXCurr[0];  //1024ドットx座標。溢れは無視する
      int gy = CRTC.crtR13GrYZero[0] + src;  //1024ドットy座標。溢れは無視する
      int ga0 = ((gy & 511) << 9);  //x=0,y&=511の1024ドットアドレス
      int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4);  //y<512?G2nd|G1st:G4th|G3rd
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        gx += half;
        da += half;
      }
      int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511);  //1024ドットアドレス
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
          gx += dw;  //次回の1024ドットx座標
          int dc = da + dw;  //今回のARGB出力インデックスの終了位置
          while (da < dc) {
            int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                      VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                      VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                      VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            int p, q;
            XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[ga + 3145728] << 12 |
                                    GraphicScreen.graM4[ga + 2097152] << 8 |
                                    GraphicScreen.graM4[ga + 1048576] << 4 |
                                    GraphicScreen.graM4[ga])) <= 1 ?
                              (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                    VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = tp >>> 28) != 0 ?
                              VideoController.vcnPal32TS[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                              (p & 1) == 0 ?
                              (q = (VideoController.vcnPal8G16H[p >> 8] |
                                    VideoController.vcnPal8G16L[p & 255])) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              (p = tp >>> 28) != 0 ?
                              VideoController.vcnPal32TS[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                VideoController.vcnPal8G16L[q & 255]]);
            XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[ga + 3145729] << 12 |
                                        GraphicScreen.graM4[ga + 2097153] << 8 |
                                        GraphicScreen.graM4[ga + 1048577] << 4 |
                                        GraphicScreen.graM4[ga + 1])) <= 1 ?
                                  (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                        VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 24 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                  (p & 1) == 0 ?
                                  (q = (VideoController.vcnPal8G16H[p >> 8] |
                                        VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 24 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]]);
            XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[ga + 3145730] << 12 |
                                        GraphicScreen.graM4[ga + 2097154] << 8 |
                                        GraphicScreen.graM4[ga + 1048578] << 4 |
                                        GraphicScreen.graM4[ga + 2])) <= 1 ?
                                  (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                        VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = tp >>> 20 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                  (p & 1) == 0 ?
                                  (q = (VideoController.vcnPal8G16H[p >> 8] |
                                        VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  (p = tp >>> 20 & 15) != 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]]);
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