ga += 8; da += 8; } //while da<dc if (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 for (int k = 0; k < 8; k++) { if ((gx & 511) == 0) { //gxが512の倍数のとき ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18); //gaを再計算する } gx++; int p; XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16G8[(GraphicScreen.graM4[ga + 1048576] << 4 | GraphicScreen.graM4[ga])]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 28]); tp <<= 4; ga++; da++; } //for k } //if da<db } //while da<db ts -= 16; //ts=1 } //if ts==0 } //drawRaster }, //IT //================================================================================ //XIT // 概要 // IT 1024ドット256色1プレーン>テキスト // 拡張あり XIT { @Override public void drawRaster (int src, int dst, boolean rh) { switch (VideoController.vcnReg3Curr >>> 8 & 0b01011111) { // .A.XHPGT case 0b00010000: //IT_XWC case 0b00010001: //IT_XWC case 0b00010010: //IT_XWC case 0b00010011: //IT_XWC IT_XWC.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00010100: //IT_XWP case 0b00010101: //IT_XWP case 0b00010110: //IT_XWP case 0b00010111: //IT_XWP IT_XWP.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011000: //IT_XHC IT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011001: //IT_XHCT IT_XHCT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011101: //IT_XHPT IT_XHPT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b01000000: //IT_A case 0b01000001: //IT_A case 0b01000010: //IT_A case 0b01000011: //IT_A case 0b01000100: //IT_A case 0b01000101: //IT_A case 0b01000110: //IT_A case 0b01000111: //IT_A case 0b01001000: //IT_A case 0b01001001: //IT_A case 0b01001010: //IT_A case 0b01001011: //IT_A case 0b01001100: //IT_A case 0b01001101: //IT_A case 0b01001110: //IT_A case 0b01001111: //IT_A case 0b01010000: //IT_A case 0b01010001: //IT_A case 0b01010010: //IT_A case 0b01010011: //IT_A case 0b01010100: //IT_A case 0b01010101: //IT_A case 0b01010110: //IT_A case 0b01010111: //IT_A case 0b01011000: //IT_A case 0b01011001: //IT_A case 0b01011010: //IT_A case 0b01011011: //IT_A case 0b01011100: //IT_A case 0b01011101: //IT_A case 0b01011110: //IT_A case 0b01011111: //IT_A I_A.drawRaster (src, dst, rh); break; default: IT.drawRaster (src, dst, rh); VideoController.vcnReportUnimplemented (XIT); } //switch } //drawRaster }, //XIT //================================================================================ //IT_XWC ($0005,$09xx,$1030) // 概要 // IT 1024ドット256色1プレーン>テキスト // XWC 優先順位に関わらず0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のパレットのカラーだけ表示する // 手順 // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // 1番目のカラーが0でないとき // 1番目のカラー // さもなくば(1番目のカラーが0のとき) // テキストカラー(0は黒) // 中間コード1 // (ls1(ipc(tev(i1p())))!=0?ipc(i1p()):(ipc(i1p())!=0?ipc(i1p()):tpc(txp()))) // 中間コード2 // ls1(ipc(tev(i1p())))!=0?ipc(i1p()):ipc(i1p())!=0?ipc(i1p()):tpc(txp()) // 中間コード3 // ls1(ipc(tev(v3=i1p())))!=0?ipc(v3):(v5=ipc(v3))!=0?v5:tpc(txp()) // 中間コード4 // ls1(ipc(tev(p=i1p())))!=0?ipc(p):(q=ipc(p))!=0?q:tpc(txp()) // 中間コード5 // (ipc((p=i1p())&-2)&1)!=0?ipc(p):(q=ipc(p))!=0?q:tpc(txp()) // 中間コード6 // (ipc((p=i1p())&-2)&1)!=0?ipo(p):(q=ipc(p))!=0?cto(q):tpo(txp()) IT_XWC { @Override public void drawRaster (int src, int dst, boolean rh) { int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int gx = CRTC.crtR12GrXCurr[0]; //1024ドットx座標。溢れは無視する int gy = CRTC.crtR13GrYZero[0] + src; //1024ドットy座標。溢れは無視する int ga0 = ((gy & 511) << 9); //x=0,y&=511の1024ドットアドレス int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4); //y<512?G2nd|G1st:G4th|G3rd int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; tc = tc + (half >> 3) & CRTC.crtMask511; gx += half; da += half; } int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511); //1024ドットアドレス if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int dw = Math.min (db - da, (512 - (gx & 511)) & -8); //今回の幅。8の倍数 gx += dw; //次回の1024ドットx座標 int dc = da + dw; //今回のARGB出力インデックスの終了位置 while (da < dc) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048576] << 4 | GraphicScreen.graM4[ga])) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 28]); XEiJ.pnlBM[da + 1] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048577] << 4 | GraphicScreen.graM4[ga + 1])) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 24 & 15]); XEiJ.pnlBM[da + 2] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048578] << 4 | GraphicScreen.graM4[ga + 2])) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 20 & 15]); XEiJ.pnlBM[da + 3] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048579] << 4 | GraphicScreen.graM4[ga + 3])) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 16 & 15]); XEiJ.pnlBM[da + 4] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048580] << 4 | GraphicScreen.graM4[ga + 4])) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 12 & 15]); XEiJ.pnlBM[da + 5] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048581] << 4 | GraphicScreen.graM4[ga + 5])) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 8 & 15]); XEiJ.pnlBM[da + 6] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048582] << 4 | GraphicScreen.graM4[ga + 6])) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 4 & 15]); XEiJ.pnlBM[da + 7] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048583] << 4 | GraphicScreen.graM4[ga + 7])) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp & 15]); ga += 8; da += 8; } //while da<dc if (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 for (int k = 0; k < 8; k++) { if ((gx & 511) == 0) { //gxが512の倍数のとき ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18); //gaを再計算する } gx++; int p, q; XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048576] << 4 | GraphicScreen.graM4[ga])) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 28]); tp <<= 4; ga++; da++; } //for k } //if da<db } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { int dw = Math.min (db - da, (512 - (gx & 511)) & -8); //今回の幅。8の倍数 gx += dw; //次回の1024ドットx座標 int dc = da + dw; //今回のARGB出力インデックスの終了位置 while (da < dc) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048576] << 4 | GraphicScreen.graM4[ga])) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 28]); XEiJ.pnlBM[da + 1] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048577] << 4 | GraphicScreen.graM4[ga + 1])) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 24 & 15]); XEiJ.pnlBM[da + 2] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048578] << 4 | GraphicScreen.graM4[ga + 2])) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 20 & 15]); XEiJ.pnlBM[da + 3] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048579] << 4 | GraphicScreen.graM4[ga + 3])) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 16 & 15]); XEiJ.pnlBM[da + 4] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048580] << 4 | GraphicScreen.graM4[ga + 4])) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 12 & 15]); XEiJ.pnlBM[da + 5] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048581] << 4 | GraphicScreen.graM4[ga + 5])) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 8 & 15]); XEiJ.pnlBM[da + 6] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048582] << 4 | GraphicScreen.graM4[ga + 6])) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 4 & 15]); XEiJ.pnlBM[da + 7] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048583] << 4 | GraphicScreen.graM4[ga + 7])) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp & 15]); ga += 8; da += 8; } //while da<dc if (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 for (int k = 0; k < 8; k++) { if ((gx & 511) == 0) { //gxが512の倍数のとき ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18); //gaを再計算する } gx++; int p, q; XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048576] << 4 | GraphicScreen.graM4[ga])) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 28]); tp <<= 4; ga++; da++; } //for k } //if da<db } //while da<db ts -= 16; //ts=1 } //if ts==0 } //drawRaster }, //IT_XWC //================================================================================ //IT_XWP ($0005,$09xx,$1430) // 概要 // IT 1024ドット256色1プレーン>テキスト // XWP 優先順位に関わらず1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーだけ表示する // 手順 // 1番目のパレットが1以下のとき // グラフィックパレット0のカラーが0でないとき // グラフィックパレット0のカラー // さもなくば(グラフィックパレット0のカラーが0のとき) // テキストカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラーが0でないとき // 1番目のカラー // さもなくば(1番目のカラーが0のとき) // テキストカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラー(0は黒) // 中間コード1 // (i1p()<=1?(ipc(0)!=0?ipc(0):tpc(txp())):ls1(i1p())==0?(ipc(i1p())!=0?ipc(i1p()):tpc(txp())):ipc(tev(i1p()))) // 中間コード2 // i1p()<=1?ipc(0)!=0?ipc(0):tpc(txp()):ls1(i1p())==0?ipc(i1p())!=0?ipc(i1p()):tpc(txp()):ipc(tev(i1p())) // 中間コード3 // (v0=i1p())<=1?(v1=ipc(0))!=0?v1:tpc(txp()):ls1(v0)==0?(v5=ipc(v0))!=0?v5:tpc(txp()):ipc(tev(v0)) // 中間コード4 // (p=i1p())<=1?(p=ipc(0))!=0?p:tpc(txp()):ls1(p)==0?(q=ipc(p))!=0?q:tpc(txp()):ipc(tev(p)) // 中間コード5 // (p=i1p())<=1?(p=ipc(0))!=0?p:tpc(txp()):(p&1)==0?(q=ipc(p))!=0?q:tpc(txp()):ipc(p&-2) // 中間コード6 // (p=i1p())<=1?(p=ipc(0))!=0?cto(p):tpo(txp()):(p&1)==0?(q=ipc(p))!=0?cto(q):tpo(txp()):ipo(p&-2) IT_XWP { @Override public void drawRaster (int src, int dst, boolean rh) { int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int gx = CRTC.crtR12GrXCurr[0]; //1024ドットx座標。溢れは無視する int gy = CRTC.crtR13GrYZero[0] + src; //1024ドットy座標。溢れは無視する int ga0 = ((gy & 511) << 9); //x=0,y&=511の1024ドットアドレス int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4); //y<512?G2nd|G1st:G4th|G3rd int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; tc = tc + (half >> 3) & CRTC.crtMask511; gx += half; da += half; } int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511); //1024ドットアドレス if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int dw = Math.min (db - da, (512 - (gx & 511)) & -8); //今回の幅。8の倍数 gx += dw; //次回の1024ドットx座標 int dc = da + dw; //今回のARGB出力インデックスの終了位置 while (da < dc) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[ga + 1048576] << 4 | GraphicScreen.graM4[ga])) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 28] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 28] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[ga + 1048577] << 4 | GraphicScreen.graM4[ga + 1])) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 24 & 15] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 24 & 15] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[ga + 1048578] << 4 | GraphicScreen.graM4[ga + 2])) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 20 & 15] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 20 & 15] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[ga + 1048579] << 4 | GraphicScreen.graM4[ga + 3])) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 16 & 15] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 16 & 15] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[ga + 1048580] << 4 | GraphicScreen.graM4[ga + 4])) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 12 & 15] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 12 & 15] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[ga + 1048581] << 4 | GraphicScreen.graM4[ga + 5])) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 8 & 15] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 8 & 15] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[ga + 1048582] << 4 | GraphicScreen.graM4[ga + 6])) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 4 & 15] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 4 & 15] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[ga + 1048583] << 4 | GraphicScreen.graM4[ga + 7])) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp & 15] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp & 15] : VideoController.vcnPal32G8[p & -2]); ga += 8; da += 8; } //while da<dc if (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 for (int k = 0; k < 8; k++) { if ((gx & 511) == 0) { //gxが512の倍数のとき ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18); //gaを再計算する } gx++; int p, q; XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[ga + 1048576] << 4 | GraphicScreen.graM4[ga])) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 28] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 28] : VideoController.vcnPal32G8[p & -2]); tp <<= 4; ga++; da++; } //for k } //if da<db } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { int dw = Math.min (db - da, (512 - (gx & 511)) & -8); //今回の幅。8の倍数 gx += dw; //次回の1024ドットx座標 int dc = da + dw; //今回のARGB出力インデックスの終了位置 while (da < dc) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[ga + 1048576] << 4 | GraphicScreen.graM4[ga])) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 28] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 28] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[ga + 1048577] << 4 | GraphicScreen.graM4[ga + 1])) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 24 & 15] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 24 & 15] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[ga + 1048578] << 4 | GraphicScreen.graM4[ga + 2])) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 20 & 15] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 20 & 15] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[ga + 1048579] << 4 | GraphicScreen.graM4[ga + 3])) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 16 & 15] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 16 & 15] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[ga + 1048580] << 4 | GraphicScreen.graM4[ga + 4])) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 12 & 15] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 12 & 15] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[ga + 1048581] << 4 | GraphicScreen.graM4[ga + 5])) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 8 & 15] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 8 & 15] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[ga + 1048582] << 4 | GraphicScreen.graM4[ga + 6])) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 4 & 15] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 4 & 15] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[ga + 1048583] << 4 | GraphicScreen.graM4[ga + 7])) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp & 15] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp & 15] : VideoController.vcnPal32G8[p & -2]); ga += 8; da += 8; } //while da<dc if (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 for (int k = 0; k < 8; k++) { if ((gx & 511) == 0) { //gxが512の倍数のとき ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18); //gaを再計算する } gx++; int p, q; XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[ga + 1048576] << 4 | GraphicScreen.graM4[ga])) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 28] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 28] : VideoController.vcnPal32G8[p & -2]); tp <<= 4; ga++; da++; } //for k } //if da<db } //while da<db ts -= 16; //ts=1 } //if ts==0 } //drawRaster }, //IT_XWP //================================================================================ //IT_XHCT ($0005,$09xx,$1930) // 概要 // IT 1024ドット256色1プレーン>テキスト // XHCT 0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のカラーと奥のスプライト・テキストのカラーを混ぜる // 手順 // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のカラーと // テキストカラー(0は黒) // を混ぜたカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // 1番目のカラーが0でないとき // 1番目のカラー // さもなくば(1番目のカラーが0のとき) // テキストカラー(0は黒) // 中間コード1 // (ls1(ipc(tev(i1p())))!=0?mix(ipc(i1p()),tpc(txp())):(ipc(i1p())!=0?ipc(i1p()):tpc(txp()))) // 中間コード2 // ls1(ipc(tev(i1p())))!=0?mix(ipc(i1p()),tpc(txp())):ipc(i1p())!=0?ipc(i1p()):tpc(txp()) // 中間コード3 // ls1(ipc(tev(v3=i1p())))!=0?mix(ipc(v3),tpc(txp())):(v8=ipc(v3))!=0?v8:tpc(txp()) // 中間コード4 // ls1(ipc(tev(p=i1p())))!=0?mix(ipc(p),tpc(txp())):(q=ipc(p))!=0?q:tpc(txp()) // 中間コード5 // (ipc((p=i1p())&-2)&1)!=0?mix(ipc(p),tpc(txp())):(q=ipc(p))!=0?q:tpc(txp()) // 中間コード6 // (ipc((p=i1p())&-2)&1)!=0?cto(mix(ipc(p),tpc(txp()))):(q=ipc(p))!=0?cto(q):tpo(txp()) IT_XHCT { @Override public void drawRaster (int src, int dst, boolean rh) { int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int gx = CRTC.crtR12GrXCurr[0]; //1024ドットx座標。溢れは無視する int gy = CRTC.crtR13GrYZero[0] + src; //1024ドットy座標。溢れは無視する int ga0 = ((gy & 511) << 9); //x=0,y&=511の1024ドットアドレス int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4); //y<512?G2nd|G1st:G4th|G3rd int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; tc = tc + (half >> 3) & CRTC.crtMask511; gx += half; da += half; } int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511); //1024ドットアドレス if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int dw = Math.min (db - da, (512 - (gx & 511)) & -8); //今回の幅。8の倍数 gx += dw; //次回の1024ドットx座標 int dc = da + dw; //今回のARGB出力インデックスの終了位置 while (da < dc) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048576] << 4 | GraphicScreen.graM4[ga])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[tp >>> 28])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 28]); XEiJ.pnlBM[da + 1] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048577] << 4 | GraphicScreen.graM4[ga + 1])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[tp >>> 24 & 15])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 24 & 15]); XEiJ.pnlBM[da + 2] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048578] << 4 | GraphicScreen.graM4[ga + 2])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[tp >>> 20 & 15])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 20 & 15]); XEiJ.pnlBM[da + 3] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048579] << 4 | GraphicScreen.graM4[ga + 3])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[tp >>> 16 & 15])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 16 & 15]); XEiJ.pnlBM[da + 4] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048580] << 4 | GraphicScreen.graM4[ga + 4])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[tp >>> 12 & 15])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 12 & 15]); XEiJ.pnlBM[da + 5] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048581] << 4 | GraphicScreen.graM4[ga + 5])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[tp >>> 8 & 15])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 8 & 15]); XEiJ.pnlBM[da + 6] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048582] << 4 | GraphicScreen.graM4[ga + 6])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[tp >>> 4 & 15])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 4 & 15]); XEiJ.pnlBM[da + 7] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048583] << 4 | GraphicScreen.graM4[ga + 7])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[tp & 15])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp & 15]); ga += 8; da += 8; } //while da<dc if (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 for (int k = 0; k < 8; k++) { if ((gx & 511) == 0) { //gxが512の倍数のとき ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18); //gaを再計算する } gx++; int p, q; XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048576] << 4 | GraphicScreen.graM4[ga])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[tp >>> 28])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 28]); tp <<= 4; ga++; da++; } //for k } //if da<db } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { int dw = Math.min (db - da, (512 - (gx & 511)) & -8); //今回の幅。8の倍数 gx += dw; //次回の1024ドットx座標 int dc = da + dw; //今回のARGB出力インデックスの終了位置 while (da < dc) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048576] << 4 | GraphicScreen.graM4[ga])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[tp >>> 28])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 28]); XEiJ.pnlBM[da + 1] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048577] << 4 | GraphicScreen.graM4[ga + 1])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[tp >>> 24 & 15])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 24 & 15]); XEiJ.pnlBM[da + 2] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048578] << 4 | GraphicScreen.graM4[ga + 2])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[tp >>> 20 & 15])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 20 & 15]); XEiJ.pnlBM[da + 3] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048579] << 4 | GraphicScreen.graM4[ga + 3])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[tp >>> 16 & 15])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 16 & 15]); XEiJ.pnlBM[da + 4] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048580] << 4 | GraphicScreen.graM4[ga + 4])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[tp >>> 12 & 15])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 12 & 15]); XEiJ.pnlBM[da + 5] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048581] << 4 | GraphicScreen.graM4[ga + 5])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[tp >>> 8 & 15])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 8 & 15]); XEiJ.pnlBM[da + 6] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048582] << 4 | GraphicScreen.graM4[ga + 6])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[tp >>> 4 & 15])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 4 & 15]); XEiJ.pnlBM[da + 7] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048583] << 4 | GraphicScreen.graM4[ga + 7])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[tp & 15])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp & 15]); ga += 8; da += 8; } //while da<dc if (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 for (int k = 0; k < 8; k++) { if ((gx & 511) == 0) { //gxが512の倍数のとき ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18); //gaを再計算する } gx++; int p, q; XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048576] << 4 | GraphicScreen.graM4[ga])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[tp >>> 28])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 28]); tp <<= 4; ga++; da++; } //for k } //if da<db } //while da<db ts -= 16; //ts=1 } //if ts==0 } //drawRaster }, //IT_XHCT //================================================================================ //IT_XHPT ($0005,$09xx,$1D30) // 概要 // IT 1024ドット256色1プレーン>テキスト // XHPT 1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと奥のスプライト・テキストのカラーを混ぜる // 手順 // 1番目のパレットが1以下のとき // グラフィックパレット0のカラーが0でないとき // グラフィックパレット0のカラー // さもなくば(グラフィックパレット0のカラーが0のとき) // テキストカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラーが0でないとき // 1番目のカラー // さもなくば(1番目のカラーが0のとき) // テキストカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラーと // テキストカラー(0は黒) // を混ぜたカラー(0は黒) // 中間コード1 // (i1p()<=1?(ipc(0)!=0?ipc(0):tpc(txp())):ls1(i1p())==0?(ipc(i1p())!=0?ipc(i1p()):tpc(txp())):mix(ipc(tev(i1p())),tpc(txp()))) // 中間コード2 // i1p()<=1?ipc(0)!=0?ipc(0):tpc(txp()):ls1(i1p())==0?ipc(i1p())!=0?ipc(i1p()):tpc(txp()):mix(ipc(tev(i1p())),tpc(txp())) // 中間コード3 // (v0=i1p())<=1?(v1=ipc(0))!=0?v1:tpc(txp()):ls1(v0)==0?(v5=ipc(v0))!=0?v5:tpc(txp()):mix(ipc(tev(v0)),tpc(txp())) // 中間コード4 // (p=i1p())<=1?(p=ipc(0))!=0?p:tpc(txp()):ls1(p)==0?(q=ipc(p))!=0?q:tpc(txp()):mix(ipc(tev(p)),tpc(txp())) // 中間コード5 // (p=i1p())<=1?(p=ipc(0))!=0?p:tpc(txp()):(p&1)==0?(q=ipc(p))!=0?q:tpc(txp()):mix(ipc(p&-2),tpc(txp())) // 中間コード6 // (p=i1p())<=1?(p=ipc(0))!=0?cto(p):tpo(txp()):(p&1)==0?(q=ipc(p))!=0?cto(q):tpo(txp()):cto(mix(ipc(p&-2),tpc(txp()))) IT_XHPT { @Override public void drawRaster (int src, int dst, boolean rh) { int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int gx = CRTC.crtR12GrXCurr[0]; //1024ドットx座標。溢れは無視する int gy = CRTC.crtR13GrYZero[0] + src; //1024ドットy座標。溢れは無視する int ga0 = ((gy & 511) << 9); //x=0,y&=511の1024ドットアドレス int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4); //y<512?G2nd|G1st:G4th|G3rd int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; tc = tc + (half >> 3) & CRTC.crtMask511; gx += half; da += half; } int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511); //1024ドットアドレス if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int dw = Math.min (db - da, (512 - (gx & 511)) & -8); //今回の幅。8の倍数 gx += dw; //次回の1024ドットx座標 int dc = da + dw; //今回のARGB出力インデックスの終了位置 while (da < dc) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[ga + 1048576] << 4 | GraphicScreen.graM4[ga])) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 28] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 28] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[tp >>> 28])]); XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[ga + 1048577] << 4 | GraphicScreen.graM4[ga + 1])) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 24 & 15] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 24 & 15] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[tp >>> 24 & 15])]); XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[ga + 1048578] << 4 | GraphicScreen.graM4[ga + 2])) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 20 & 15] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 20 & 15] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[tp >>> 20 & 15])]); XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[ga + 1048579] << 4 | GraphicScreen.graM4[ga + 3])) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 16 & 15] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 16 & 15] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[tp >>> 16 & 15])]); XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[ga + 1048580] << 4 | GraphicScreen.graM4[ga + 4])) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 12 & 15] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 12 & 15] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[tp >>> 12 & 15])]); XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[ga + 1048581] << 4 | GraphicScreen.graM4[ga + 5])) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 8 & 15] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 8 & 15] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[tp >>> 8 & 15])]); XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[ga + 1048582] << 4 | GraphicScreen.graM4[ga + 6])) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 4 & 15] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 4 & 15] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[tp >>> 4 & 15])]); XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[ga + 1048583] << 4 | GraphicScreen.graM4[ga + 7])) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp & 15] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp & 15] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[tp & 15])]); ga += 8; da += 8; } //while da<dc if (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 for (int k = 0; k < 8; k++) { if ((gx & 511) == 0) { //gxが512の倍数のとき ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18); //gaを再計算する } gx++; int p, q; XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[ga + 1048576] << 4 | GraphicScreen.graM4[ga])) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 28] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 28] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[tp >>> 28])]); tp <<= 4; ga++; da++; } //for k } //if da<db } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { int dw = Math.min (db - da, (512 - (gx & 511)) & -8); //今回の幅。8の倍数 gx += dw; //次回の1024ドットx座標 int dc = da + dw; //今回のARGB出力インデックスの終了位置 while (da < dc) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[ga + 1048576] << 4 | GraphicScreen.graM4[ga])) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 28] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 28] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[tp >>> 28])]); XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[ga + 1048577] << 4 | GraphicScreen.graM4[ga + 1])) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 24 & 15] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 24 & 15] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[tp >>> 24 & 15])]); XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[ga + 1048578] << 4 | GraphicScreen.graM4[ga + 2])) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 20 & 15] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 20 & 15] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[tp >>> 20 & 15])]); XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[ga + 1048579] << 4 | GraphicScreen.graM4[ga + 3])) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 16 & 15] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 16 & 15] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[tp >>> 16 & 15])]); XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[ga + 1048580] << 4 | GraphicScreen.graM4[ga + 4])) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 12 & 15] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 12 & 15] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[tp >>> 12 & 15])]); XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[ga + 1048581] << 4 | GraphicScreen.graM4[ga + 5])) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 8 & 15] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 8 & 15] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[tp >>> 8 & 15])]); XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[ga + 1048582] << 4 | GraphicScreen.graM4[ga + 6])) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 4 & 15] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 4 & 15] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[tp >>> 4 & 15])]); XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[ga + 1048583] << 4 | GraphicScreen.graM4[ga + 7])) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp & 15] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp & 15] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[tp & 15])]); ga += 8; da += 8; } //while da<dc if (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 for (int k = 0; k < 8; k++) { if ((gx & 511) == 0) { //gxが512の倍数のとき ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18); //gaを再計算する } gx++; int p, q; XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[ga + 1048576] << 4 | GraphicScreen.graM4[ga])) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 28] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 28] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[tp >>> 28])]); tp <<= 4; ga++; da++; } //for k } //if da<db } //while da<db ts -= 16; //ts=1 } //if ts==0 } //drawRaster }, //IT_XHPT //================================================================================ //JT ($0007,$09xx,$0030) // 概要 // JT 1024ドット65536色1プレーン>テキスト // 拡張なし // 手順 // 1番目のカラーが0でないとき // 1番目のカラー // さもなくば(1番目のカラーが0のとき) // テキストカラー(0は黒) // 中間コード1 // (jpc(j1p(),j1p())!=0?jpc(j1p(),j1p()):tpc(txp())) // 中間コード2 // jpc(j1p(),j1p())!=0?jpc(j1p(),j1p()):tpc(txp()) // 中間コード3 // (v0=jpc(v1=j1p(),v1))!=0?v0:tpc(txp()) // 中間コード4 // (p=jpc(q=j1p(),q))!=0?p:tpc(txp()) // 中間コード5 // (p=jpc(q=j1p(),q))!=0?p:tpc(txp()) // 中間コード6 // (p=jpc(q=j1p(),q))!=0?cto(p):tpo(txp()) JT { @Override public void drawRaster (int src, int dst, boolean rh) { int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int gx = CRTC.crtR12GrXCurr[0]; //1024ドットx座標。溢れは無視する int gy = CRTC.crtR13GrYZero[0] + src; //1024ドットy座標。溢れは無視する int ga0 = ((gy & 511) << 9); //x=0,y&=511の1024ドットアドレス int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4); //y<512?G2nd|G1st:G4th|G3rd int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; tc = tc + (half >> 3) & CRTC.crtMask511; gx += half; da += half; } int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511); //1024ドットアドレス if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int dw = Math.min (db - da, (512 - (gx & 511)) & -8); //今回の幅。8の倍数 gx += dw; //次回の1024ドットx座標 int dc = da + dw; //今回のARGB出力インデックスの終了位置 while (da < dc) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[ga + 3145728] << 12 | GraphicScreen.graM4[ga + 2097152] << 8 | GraphicScreen.graM4[ga + 1048576] << 4 | GraphicScreen.graM4[ga])) >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 28]); XEiJ.pnlBM[da + 1] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[ga + 3145729] << 12 | GraphicScreen.graM4[ga + 2097153] << 8 | GraphicScreen.graM4[ga + 1048577] << 4 | GraphicScreen.graM4[ga + 1])) >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 24 & 15]); XEiJ.pnlBM[da + 2] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[ga + 3145730] << 12 | GraphicScreen.graM4[ga + 2097154] << 8 | GraphicScreen.graM4[ga + 1048578] << 4 | GraphicScreen.graM4[ga + 2])) >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 20 & 15]); XEiJ.pnlBM[da + 3] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[ga + 3145731] << 12 | GraphicScreen.graM4[ga + 2097155] << 8 | GraphicScreen.graM4[ga + 1048579] << 4 | GraphicScreen.graM4[ga + 3])) >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 16 & 15]); XEiJ.pnlBM[da + 4] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[ga + 3145732] << 12 | GraphicScreen.graM4[ga + 2097156] << 8 | GraphicScreen.graM4[ga + 1048580] << 4 | GraphicScreen.graM4[ga + 4])) >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 12 & 15]); XEiJ.pnlBM[da + 5] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[ga + 3145733] << 12 | GraphicScreen.graM4[ga + 2097157] << 8 | GraphicScreen.graM4[ga + 1048581] << 4 | GraphicScreen.graM4[ga + 5])) >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 8 & 15]); XEiJ.pnlBM[da + 6] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[ga + 3145734] << 12 | GraphicScreen.graM4[ga + 2097158] << 8 | GraphicScreen.graM4[ga + 1048582] << 4 | GraphicScreen.graM4[ga + 6])) >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 4 & 15]); XEiJ.pnlBM[da + 7] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[ga + 3145735] << 12 | GraphicScreen.graM4[ga + 2097159] << 8 | GraphicScreen.graM4[ga + 1048583] << 4 | GraphicScreen.graM4[ga + 7])) >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp & 15]); ga += 8; da += 8; } //while da<dc if (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 for (int k = 0; k < 8; k++) { if ((gx & 511) == 0) { //gxが512の倍数のとき ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18); //gaを再計算する } gx++; int p, q; XEiJ.pnlBM[da] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[ga + 3145728] << 12 | GraphicScreen.graM4[ga + 2097152] << 8 | GraphicScreen.graM4[ga + 1048576] << 4 | GraphicScreen.graM4[ga])) >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 28]); tp <<= 4; ga++; da++; } //for k } //if da<db } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { int dw = Math.min (db - da, (512 - (gx & 511)) & -8); //今回の幅。8の倍数 gx += dw; //次回の1024ドットx座標 int dc = da + dw; //今回のARGB出力インデックスの終了位置 while (da < dc) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[ga + 3145728] << 12 | GraphicScreen.graM4[ga + 2097152] << 8 | GraphicScreen.graM4[ga + 1048576] << 4 | GraphicScreen.graM4[ga])) >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 28]); XEiJ.pnlBM[da + 1] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[ga + 3145729] << 12 | GraphicScreen.graM4[ga + 2097153] << 8 | GraphicScreen.graM4[ga + 1048577] << 4 | GraphicScreen.graM4[ga + 1])) >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 24 & 15]); XEiJ.pnlBM[da + 2] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[ga + 3145730] << 12 | GraphicScreen.graM4[ga + 2097154] << 8 | GraphicScreen.graM4[ga + 1048578] << 4 | GraphicScreen.graM4[ga + 2])) >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 20 & 15]); XEiJ.pnlBM[da + 3] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[ga + 3145731] << 12 | GraphicScreen.graM4[ga + 2097155] << 8 | GraphicScreen.graM4[ga + 1048579] << 4 | GraphicScreen.graM4[ga + 3])) >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 16 & 15]); XEiJ.pnlBM[da + 4] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[ga + 3145732] << 12 | GraphicScreen.graM4[ga + 2097156] << 8 | GraphicScreen.graM4[ga + 1048580] << 4 | GraphicScreen.graM4[ga + 4])) >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 12 & 15]); XEiJ.pnlBM[da + 5] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[ga + 3145733] << 12 | GraphicScreen.graM4[ga + 2097157] << 8 | GraphicScreen.graM4[ga + 1048581] << 4 | GraphicScreen.graM4[ga + 5])) >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 8 & 15]); XEiJ.pnlBM[da + 6] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[ga + 3145734] << 12 | GraphicScreen.graM4[ga + 2097158] << 8 | GraphicScreen.graM4[ga + 1048582] << 4 | GraphicScreen.graM4[ga + 6])) >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 4 & 15]); XEiJ.pnlBM[da + 7] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[ga + 3145735] << 12 | GraphicScreen.graM4[ga + 2097159] << 8 | GraphicScreen.graM4[ga + 1048583] << 4 | GraphicScreen.graM4[ga + 7])) >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp & 15]); ga += 8; da += 8; } //while da<dc if (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 for (int k = 0; k < 8; k++) { if ((gx & 511) == 0) { //gxが512の倍数のとき ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18); //gaを再計算する } gx++; int p, q; XEiJ.pnlBM[da] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[ga + 3145728] << 12 | GraphicScreen.graM4[ga + 2097152] << 8 | GraphicScreen.graM4[ga + 1048576] << 4 | GraphicScreen.graM4[ga])) >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 28]); tp <<= 4; ga++; da++; } //for k } //if da<db } //while da<db ts -= 16; //ts=1 } //if ts==0 } //drawRaster }, //JT //================================================================================ //XJT // 概要 // JT 1024ドット65536色1プレーン>テキスト // 拡張あり XJT { @Override public void drawRaster (int src, int dst, boolean rh) { switch (VideoController.vcnReg3Curr >>> 8 & 0b01011111) { // .A.XHPGT case 0b00010000: //JT_XWC case 0b00010001: //JT_XWC case 0b00010010: //JT_XWC case 0b00010011: //JT_XWC JT_XWC.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00010100: //JT_XWP case 0b00010101: //JT_XWP case 0b00010110: //JT_XWP case 0b00010111: //JT_XWP JT_XWP.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011000: //JT_XHC JT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011001: //JT_XHCT JT_XHCT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011101: //JT_XHPT JT_XHPT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b01000000: //JT_A case 0b01000001: //JT_A case 0b01000010: //JT_A case 0b01000011: //JT_A case 0b01000100: //JT_A case 0b01000101: //JT_A case 0b01000110: //JT_A case 0b01000111: //JT_A case 0b01001000: //JT_A case 0b01001001: //JT_A case 0b01001010: //JT_A case 0b01001011: //JT_A case 0b01001100: //JT_A case 0b01001101: //JT_A case 0b01001110: //JT_A case 0b01001111: //JT_A case 0b01010000: //JT_A case 0b01010001: //JT_A case 0b01010010: //JT_A case 0b01010011: //JT_A case 0b01010100: //JT_A case 0b01010101: //JT_A case 0b01010110: //JT_A case 0b01010111: //JT_A case 0b01011000: //JT_A case 0b01011001: //JT_A case 0b01011010: //JT_A case 0b01011011: //JT_A case 0b01011100: //JT_A case 0b01011101: //JT_A case 0b01011110: //JT_A case 0b01011111: //JT_A J_A.drawRaster (src, dst, rh); break; default: JT.drawRaster (src, dst, rh); VideoController.vcnReportUnimplemented (XJT); } //switch } //drawRaster }, //XJT //================================================================================ //JT_XWC ($0007,$09xx,$1030) // 概要 // JT 1024ドット65536色1プレーン>テキスト // XWC 優先順位に関わらず0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のパレットのカラーだけ表示する // 手順 // 1番目のパレットを奇数化したパレットのカラーが奇数のとき // 1番目のカラー(0は黒) // さもなくば(1番目のパレットを奇数化したパレットのカラーが偶数のとき) // 1番目のカラーが0でないとき // 1番目のカラー // さもなくば(1番目のカラーが0のとき) // テキストカラー(0は黒) // 中間コード1 // (ls1(jpc(tod(j1p()),tod(j1p())))!=0?jpc(j1p(),j1p()):(jpc(j1p(),j1p())!=0?jpc(j1p(),j1p()):tpc(txp()))) // 中間コード2 // ls1(jpc(tod(j1p()),tod(j1p())))!=0?jpc(j1p(),j1p()):jpc(j1p(),j1p())!=0?jpc(j1p(),j1p()):tpc(txp()) // 中間コード3 // ls1(jpc(v2=tod(v3=j1p()),v2))!=0?jpc(v3,v3):(v5=jpc(v3,v3))!=0?v5:tpc(txp()) // 中間コード4 // ls1(jpc(p=tod(q=j1p()),p))!=0?jpc(q,q):(p=jpc(q,q))!=0?p:tpc(txp()) // 中間コード5 // (jpc(p=(q=j1p())|1,p)&1)!=0?jpc(q,q):(p=jpc(q,q))!=0?p:tpc(txp()) // 中間コード6 // (jpc(p=(q=j1p())|1,p)&1)!=0?jpo(q,q):(p=jpc(q,q))!=0?cto(p):tpo(txp()) JT_XWC { @Override public void drawRaster (int src, int dst, boolean rh) { int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int gx = CRTC.crtR12GrXCurr[0]; //1024ドットx座標。溢れは無視する int gy = CRTC.crtR13GrYZero[0] + src; //1024ドットy座標。溢れは無視する int ga0 = ((gy & 511) << 9); //x=0,y&=511の1024ドットアドレス int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4); //y<512?G2nd|G1st:G4th|G3rd int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; tc = tc + (half >> 3) & CRTC.crtMask511; gx += half; da += half; } int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511); //1024ドットアドレス if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int dw = Math.min (db - da, (512 - (gx & 511)) & -8); //今回の幅。8の倍数 gx += dw; //次回の1024ドットx座標 int dc = da + dw; //今回のARGB出力インデックスの終了位置 while (da < dc) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145728] << 12 | GraphicScreen.graM4[ga + 2097152] << 8 | GraphicScreen.graM4[ga + 1048576] << 4 | GraphicScreen.graM4[ga])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 28]); XEiJ.pnlBM[da + 1] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145729] << 12 | GraphicScreen.graM4[ga + 2097153] << 8 | GraphicScreen.graM4[ga + 1048577] << 4 | GraphicScreen.graM4[ga + 1])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 24 & 15]); XEiJ.pnlBM[da + 2] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145730] << 12 | GraphicScreen.graM4[ga + 2097154] << 8 | GraphicScreen.graM4[ga + 1048578] << 4 | GraphicScreen.graM4[ga + 2])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 20 & 15]); XEiJ.pnlBM[da + 3] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145731] << 12 | GraphicScreen.graM4[ga + 2097155] << 8 | GraphicScreen.graM4[ga + 1048579] << 4 | GraphicScreen.graM4[ga + 3])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 16 & 15]); XEiJ.pnlBM[da + 4] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145732] << 12 | GraphicScreen.graM4[ga + 2097156] << 8 | GraphicScreen.graM4[ga + 1048580] << 4 | GraphicScreen.graM4[ga + 4])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 12 & 15]); XEiJ.pnlBM[da + 5] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145733] << 12 | GraphicScreen.graM4[ga + 2097157] << 8 | GraphicScreen.graM4[ga + 1048581] << 4 | GraphicScreen.graM4[ga + 5])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 8 & 15]); XEiJ.pnlBM[da + 6] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145734] << 12 | GraphicScreen.graM4[ga + 2097158] << 8 | GraphicScreen.graM4[ga + 1048582] << 4 | GraphicScreen.graM4[ga + 6])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 4 & 15]); XEiJ.pnlBM[da + 7] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145735] << 12 | GraphicScreen.graM4[ga + 2097159] << 8 | GraphicScreen.graM4[ga + 1048583] << 4 | GraphicScreen.graM4[ga + 7])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp & 15]); ga += 8; da += 8; } //while da<dc if (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 for (int k = 0; k < 8; k++) { if ((gx & 511) == 0) { //gxが512の倍数のとき ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18); //gaを再計算する } gx++; int p, q; XEiJ.pnlBM[da] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145728] << 12 | GraphicScreen.graM4[ga + 2097152] << 8 | GraphicScreen.graM4[ga + 1048576] << 4 | GraphicScreen.graM4[ga])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 28]); tp <<= 4; ga++; da++; } //for k } //if da<db } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { int dw = Math.min (db - da, (512 - (gx & 511)) & -8); //今回の幅。8の倍数 gx += dw; //次回の1024ドットx座標 int dc = da + dw; //今回のARGB出力インデックスの終了位置 while (da < dc) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145728] << 12 | GraphicScreen.graM4[ga + 2097152] << 8 | GraphicScreen.graM4[ga + 1048576] << 4 | GraphicScreen.graM4[ga])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 28]); XEiJ.pnlBM[da + 1] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145729] << 12 | GraphicScreen.graM4[ga + 2097153] << 8 | GraphicScreen.graM4[ga + 1048577] << 4 | GraphicScreen.graM4[ga + 1])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 24 & 15]); XEiJ.pnlBM[da + 2] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145730] << 12 | GraphicScreen.graM4[ga + 2097154] << 8 | GraphicScreen.graM4[ga + 1048578] << 4 | GraphicScreen.graM4[ga + 2])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 20 & 15]); XEiJ.pnlBM[da + 3] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145731] << 12 | GraphicScreen.graM4[ga + 2097155] << 8 | GraphicScreen.graM4[ga + 1048579] << 4 | GraphicScreen.graM4[ga + 3])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 16 & 15]); XEiJ.pnlBM[da + 4] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145732] << 12 | GraphicScreen.graM4[ga + 2097156] << 8 | GraphicScreen.graM4[ga + 1048580] << 4 | GraphicScreen.graM4[ga + 4])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 12 & 15]); XEiJ.pnlBM[da + 5] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145733] << 12 | GraphicScreen.graM4[ga + 2097157] << 8 | GraphicScreen.graM4[ga + 1048581] << 4 | GraphicScreen.graM4[ga + 5])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 8 & 15]); XEiJ.pnlBM[da + 6] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145734] << 12 | GraphicScreen.graM4[ga + 2097158] << 8 | GraphicScreen.graM4[ga + 1048582] << 4 | GraphicScreen.graM4[ga + 6])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 4 & 15]); XEiJ.pnlBM[da + 7] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145735] << 12 | GraphicScreen.graM4[ga + 2097159] << 8 | GraphicScreen.graM4[ga + 1048583] << 4 | GraphicScreen.graM4[ga + 7])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp & 15]); ga += 8; da += 8; } //while da<dc if (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 for (int k = 0; k < 8; k++) { if ((gx & 511) == 0) { //gxが512の倍数のとき ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18); //gaを再計算する } gx++; int p, q; XEiJ.pnlBM[da] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145728] << 12 | GraphicScreen.graM4[ga + 2097152] << 8 | GraphicScreen.graM4[ga + 1048576] << 4 | GraphicScreen.graM4[ga])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 28]); tp <<= 4; ga++; da++; } //for k } //if da<db } //while da<db ts -= 16; //ts=1 } //if ts==0 } //drawRaster }, //JT_XWC //================================================================================ //JT_XWP ($0007,$09xx,$1430) // 概要 // JT 1024ドット65536色1プレーン>テキスト // XWP 優先順位に関わらず1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーだけ表示する // 手順 // 1番目のパレットが1以下のとき // グラフィックパレット0のカラーが0でないとき // グラフィックパレット0のカラー // さもなくば(グラフィックパレット0のカラーが0のとき) // テキストカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラーが0でないとき // 1番目のカラー // さもなくば(1番目のカラーが0のとき) // テキストカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラー(0は黒) // 中間コード1 // (j1p()<=1?(jpc(0,0)!=0?jpc(0,0):tpc(txp())):ls1(j1p())==0?(jpc(j1p(),j1p())!=0?jpc(j1p(),j1p()):tpc(txp())):jpc(tev(j1p()),tev(j1p()))) // 中間コード2 // j1p()<=1?jpc(0,0)!=0?jpc(0,0):tpc(txp()):ls1(j1p())==0?jpc(j1p(),j1p())!=0?jpc(j1p(),j1p()):tpc(txp()):jpc(tev(j1p()),tev(j1p())) // 中間コード3 // (v0=j1p())<=1?(v1=jpc(0,0))!=0?v1:tpc(txp()):ls1(v0)==0?(v5=jpc(v0,v0))!=0?v5:tpc(txp()):jpc(v9=tev(v0),v9) // 中間コード4 // (p=j1p())<=1?(p=jpc(0,0))!=0?p:tpc(txp()):ls1(p)==0?(q=jpc(p,p))!=0?q:tpc(txp()):jpc(q=tev(p),q) // 中間コード5 // (p=j1p())<=1?(p=jpc(0,0))!=0?p:tpc(txp()):(p&1)==0?(q=jpc(p,p))!=0?q:tpc(txp()):jpc(q=p&-2,q) // 中間コード6 // (p=j1p())<=1?(p=jpc(0,0))!=0?cto(p):tpo(txp()):(p&1)==0?(q=jpc(p,p))!=0?cto(q):tpo(txp()):jpo(q=p&-2,q) JT_XWP { @Override public void drawRaster (int src, int dst, boolean rh) { int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int gx = CRTC.crtR12GrXCurr[0]; //1024ドットx座標。溢れは無視する int gy = CRTC.crtR13GrYZero[0] + src; //1024ドットy座標。溢れは無視する int ga0 = ((gy & 511) << 9); //x=0,y&=511の1024ドットアドレス int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4); //y<512?G2nd|G1st:G4th|G3rd int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; tc = tc + (half >> 3) & CRTC.crtMask511; gx += half; da += half; } int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511); //1024ドットアドレス if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int dw = Math.min (db - da, (512 - (gx & 511)) & -8); //今回の幅。8の倍数 gx += dw; //次回の1024ドットx座標 int dc = da + dw; //今回のARGB出力インデックスの終了位置 while (da < dc) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[ga + 3145728] << 12 | GraphicScreen.graM4[ga + 2097152] << 8 | GraphicScreen.graM4[ga + 1048576] << 4 | GraphicScreen.graM4[ga])) <= 1 ? (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 28] : (p & 1) == 0 ? (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 28] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]]); XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[ga + 3145729] << 12 | GraphicScreen.graM4[ga + 2097153] << 8 | GraphicScreen.graM4[ga + 1048577] << 4 | GraphicScreen.graM4[ga + 1])) <= 1 ? (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 24 & 15] : (p & 1) == 0 ? (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 24 & 15] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]]); XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[ga + 3145730] << 12 | GraphicScreen.graM4[ga + 2097154] << 8 | GraphicScreen.graM4[ga + 1048578] << 4 | GraphicScreen.graM4[ga + 2])) <= 1 ? (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 20 & 15] : (p & 1) == 0 ? (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 20 & 15] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]]); XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[ga + 3145731] << 12 | GraphicScreen.graM4[ga + 2097155] << 8 | GraphicScreen.graM4[ga + 1048579] << 4 | GraphicScreen.graM4[ga + 3])) <= 1 ? (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 16 & 15] : (p & 1) == 0 ? (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 16 & 15] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]]); XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[ga + 3145732] << 12 | GraphicScreen.graM4[ga + 2097156] << 8 | GraphicScreen.graM4[ga + 1048580] << 4 | GraphicScreen.graM4[ga + 4])) <= 1 ? (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 12 & 15] : (p & 1) == 0 ? (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 12 & 15] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]]); XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[ga + 3145733] << 12 | GraphicScreen.graM4[ga + 2097157] << 8 | GraphicScreen.graM4[ga + 1048581] << 4 | GraphicScreen.graM4[ga + 5])) <= 1 ? (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 8 & 15] : (p & 1) == 0 ? (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 8 & 15] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]]); XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[ga + 3145734] << 12 | GraphicScreen.graM4[ga + 2097158] << 8 | GraphicScreen.graM4[ga + 1048582] << 4 | GraphicScreen.graM4[ga + 6])) <= 1 ? (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 4 & 15] : (p & 1) == 0 ? (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 4 & 15] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]]); XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[ga + 3145735] << 12 | GraphicScreen.graM4[ga + 2097159] << 8 | GraphicScreen.graM4[ga + 1048583] << 4 | GraphicScreen.graM4[ga + 7])) <= 1 ? (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp & 15] : (p & 1) == 0 ? (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp & 15] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]]); ga += 8; da += 8; } //while da<dc if (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 for (int k = 0; k < 8; k++) { if ((gx & 511) == 0) { //gxが512の倍数のとき ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18); //gaを再計算する } gx++; int p, q; XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[ga + 3145728] << 12 | GraphicScreen.graM4[ga + 2097152] << 8 | GraphicScreen.graM4[ga + 1048576] << 4 | GraphicScreen.graM4[ga])) <= 1 ? (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 28] : (p & 1) == 0 ? (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 28] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]]); tp <<= 4; ga++; da++; } //for k } //if da<db } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { int dw = Math.min (db - da, (512 - (gx & 511)) & -8); //今回の幅。8の倍数 gx += dw; //次回の1024ドットx座標 int dc = da + dw; //今回のARGB出力インデックスの終了位置 while (da < dc) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[ga + 3145728] << 12 | GraphicScreen.graM4[ga + 2097152] << 8 | GraphicScreen.graM4[ga + 1048576] << 4 | GraphicScreen.graM4[ga])) <= 1 ? (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 28] : (p & 1) == 0 ? (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 28] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]]); XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[ga + 3145729] << 12 | GraphicScreen.graM4[ga + 2097153] << 8 | GraphicScreen.graM4[ga + 1048577] << 4 | GraphicScreen.graM4[ga + 1])) <= 1 ? (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 24 & 15] : (p & 1) == 0 ? (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 24 & 15] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]]); XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[ga + 3145730] << 12 | GraphicScreen.graM4[ga + 2097154] << 8 | GraphicScreen.graM4[ga + 1048578] << 4 | GraphicScreen.graM4[ga + 2])) <= 1 ? (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 20 & 15] : (p & 1) == 0 ? (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 20 & 15] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]]); XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[ga + 3145731] << 12 | GraphicScreen.graM4[ga + 2097155] << 8 | GraphicScreen.graM4[ga + 1048579] << 4 | GraphicScreen.graM4[ga + 3])) <= 1 ? (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 16 & 15] : (p & 1) == 0 ? (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 16 & 15] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]]); XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[ga + 3145732] << 12 | GraphicScreen.graM4[ga + 2097156] << 8 | GraphicScreen.graM4[ga + 1048580] << 4 | GraphicScreen.graM4[ga + 4])) <= 1 ? (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 12 & 15] : (p & 1) == 0 ? (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 12 & 15] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]]); XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[ga + 3145733] << 12 | GraphicScreen.graM4[ga + 2097157] << 8 | GraphicScreen.graM4[ga + 1048581] << 4 | GraphicScreen.graM4[ga + 5])) <= 1 ? (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 8 & 15] : (p & 1) == 0 ? (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 8 & 15] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]]); XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[ga + 3145734] << 12 | GraphicScreen.graM4[ga + 2097158] << 8 | GraphicScreen.graM4[ga + 1048582] << 4 | GraphicScreen.graM4[ga + 6])) <= 1 ? (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 4 & 15] : (p & 1) == 0 ? (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 4 & 15] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]]); XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[ga + 3145735] << 12 | GraphicScreen.graM4[ga + 2097159] << 8 | GraphicScreen.graM4[ga + 1048583] << 4 | GraphicScreen.graM4[ga + 7])) <= 1 ? (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp & 15] : (p & 1) == 0 ? (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp & 15] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]]); ga += 8; da += 8; } //while da<dc if (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 for (int k = 0; k < 8; k++) { if ((gx & 511) == 0) { //gxが512の倍数のとき ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18); //gaを再計算する } gx++; int p, q; XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[ga + 3145728] << 12 | GraphicScreen.graM4[ga + 2097152] << 8 | GraphicScreen.graM4[ga + 1048576] << 4 | GraphicScreen.graM4[ga])) <= 1 ? (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 28] : (p & 1) == 0 ? (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 28] : VideoController.vcnPalTbl[ VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]]); tp <<= 4; ga++; da++; } //for k } //if da<db } //while da<db ts -= 16; //ts=1 } //if ts==0 } //drawRaster }, //JT_XWP //================================================================================ //JT_XHCT ($0007,$09xx,$1930) // 概要 // JT 1024ドット65536色1プレーン>テキスト // XHCT 0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のカラーと奥のスプライト・テキストのカラーを混ぜる // 手順 // 1番目のパレットを奇数化したパレットのカラーが奇数のとき // 1番目のカラーと // テキストカラー(0は黒) // を混ぜたカラー(0は黒) // さもなくば(1番目のパレットを奇数化したパレットのカラーが偶数のとき) // 1番目のカラーが0でないとき // 1番目のカラー // さもなくば(1番目のカラーが0のとき) // テキストカラー(0は黒) // 中間コード1 // (ls1(jpc(tod(j1p()),tod(j1p())))!=0?mix(jpc(j1p(),j1p()),tpc(txp())):(jpc(j1p(),j1p())!=0?jpc(j1p(),j1p()):tpc(txp()))) // 中間コード2 // ls1(jpc(tod(j1p()),tod(j1p())))!=0?mix(jpc(j1p(),j1p()),tpc(txp())):jpc(j1p(),j1p())!=0?jpc(j1p(),j1p()):tpc(txp()) // 中間コード3 // ls1(jpc(v2=tod(v3=j1p()),v2))!=0?mix(jpc(v3,v3),tpc(txp())):(v8=jpc(v3,v3))!=0?v8:tpc(txp()) // 中間コード4 // ls1(jpc(p=tod(q=j1p()),p))!=0?mix(jpc(q,q),tpc(txp())):(p=jpc(q,q))!=0?p:tpc(txp()) // 中間コード5 // (jpc(p=(q=j1p())|1,p)&1)!=0?mix(jpc(q,q),tpc(txp())):(p=jpc(q,q))!=0?p:tpc(txp()) // 中間コード6 // (jpc(p=(q=j1p())|1,p)&1)!=0?cto(mix(jpc(q,q),tpc(txp()))):(p=jpc(q,q))!=0?cto(p):tpo(txp()) JT_XHCT { @Override public void drawRaster (int src, int dst, boolean rh) { int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int gx = CRTC.crtR12GrXCurr[0]; //1024ドットx座標。溢れは無視する int gy = CRTC.crtR13GrYZero[0] + src; //1024ドットy座標。溢れは無視する int ga0 = ((gy & 511) << 9); //x=0,y&=511の1024ドットアドレス int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4); //y<512?G2nd|G1st:G4th|G3rd int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; tc = tc + (half >> 3) & CRTC.crtMask511; gx += half; da += half; } int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511); //1024ドットアドレス if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int dw = Math.min (db - da, (512 - (gx & 511)) & -8); //今回の幅。8の倍数 gx += dw; //次回の1024ドットx座標 int dc = da + dw; //今回のARGB出力インデックスの終了位置 while (da < dc) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145728] << 12 | GraphicScreen.graM4[ga + 2097152] << 8 | GraphicScreen.graM4[ga + 1048576] << 4 | GraphicScreen.graM4[ga])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[tp >>> 28])] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 28]); XEiJ.pnlBM[da + 1] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145729] << 12 | GraphicScreen.graM4[ga + 2097153] << 8 | GraphicScreen.graM4[ga + 1048577] << 4 | GraphicScreen.graM4[ga + 1])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[tp >>> 24 & 15])] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 24 & 15]); XEiJ.pnlBM[da + 2] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145730] << 12 | GraphicScreen.graM4[ga + 2097154] << 8 | GraphicScreen.graM4[ga + 1048578] << 4 | GraphicScreen.graM4[ga + 2])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[tp >>> 20 & 15])] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 20 & 15]); XEiJ.pnlBM[da + 3] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145731] << 12 | GraphicScreen.graM4[ga + 2097155] << 8 | GraphicScreen.graM4[ga + 1048579] << 4 | GraphicScreen.graM4[ga + 3])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[tp >>> 16 & 15])] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 16 & 15]); XEiJ.pnlBM[da + 4] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145732] << 12 | GraphicScreen.graM4[ga + 2097156] << 8 | GraphicScreen.graM4[ga + 1048580] << 4 | GraphicScreen.graM4[ga + 4])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[tp >>> 12 & 15])] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 12 & 15]); XEiJ.pnlBM[da + 5] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145733] << 12 | GraphicScreen.graM4[ga + 2097157] << 8 | GraphicScreen.graM4[ga + 1048581] << 4 | GraphicScreen.graM4[ga + 5])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[tp >>> 8 & 15])] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 8 & 15]); XEiJ.pnlBM[da + 6] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145734] << 12 | GraphicScreen.graM4[ga + 2097158] << 8 | GraphicScreen.graM4[ga + 1048582] << 4 | GraphicScreen.graM4[ga + 6])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[tp >>> 4 & 15])] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 4 & 15]); XEiJ.pnlBM[da + 7] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145735] << 12 | GraphicScreen.graM4[ga + 2097159] << 8 | GraphicScreen.graM4[ga + 1048583] << 4 | GraphicScreen.graM4[ga + 7])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[tp & 15])] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp & 15]); ga += 8; da += 8; } //while da<dc if (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 for (int k = 0; k < 8; k++) { if ((gx & 511) == 0) { //gxが512の倍数のとき ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18); //gaを再計算する } gx++; int p, q; XEiJ.pnlBM[da] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145728] << 12 | GraphicScreen.graM4[ga + 2097152] << 8 | GraphicScreen.graM4[ga + 1048576] << 4 | GraphicScreen.graM4[ga])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[tp >>> 28])] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 28]); tp <<= 4; ga++; da++; } //for k } //if da<db } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { int dw = Math.min (db - da, (512 - (gx & 511)) & -8); //今回の幅。8の倍数 gx += dw; //次回の1024ドットx座標 int dc = da + dw; //今回のARGB出力インデックスの終了位置 while (da < dc) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145728] << 12 | GraphicScreen.graM4[ga + 2097152] << 8 | GraphicScreen.graM4[ga + 1048576] << 4 | GraphicScreen.graM4[ga])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[tp >>> 28])] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 28]); XEiJ.pnlBM[da + 1] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145729] << 12 | GraphicScreen.graM4[ga + 2097153] << 8 | GraphicScreen.graM4[ga + 1048577] << 4 | GraphicScreen.graM4[ga + 1])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[tp >>> 24 & 15])] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 24 & 15]); XEiJ.pnlBM[da + 2] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145730] << 12 | GraphicScreen.graM4[ga + 2097154] << 8 | GraphicScreen.graM4[ga + 1048578] << 4 | GraphicScreen.graM4[ga + 2])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[tp >>> 20 & 15])] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 20 & 15]); XEiJ.pnlBM[da + 3] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145731] << 12 | GraphicScreen.graM4[ga + 2097155] << 8 | GraphicScreen.graM4[ga + 1048579] << 4 | GraphicScreen.graM4[ga + 3])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[tp >>> 16 & 15])] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 16 & 15]); XEiJ.pnlBM[da + 4] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145732] << 12 | GraphicScreen.graM4[ga + 2097156] << 8 | GraphicScreen.graM4[ga + 1048580] << 4 | GraphicScreen.graM4[ga + 4])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[tp >>> 12 & 15])] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 12 & 15]); XEiJ.pnlBM[da + 5] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145733] << 12 | GraphicScreen.graM4[ga + 2097157] << 8 | GraphicScreen.graM4[ga + 1048581] << 4 | GraphicScreen.graM4[ga + 5])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[tp >>> 8 & 15])] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 8 & 15]); XEiJ.pnlBM[da + 6] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145734] << 12 | GraphicScreen.graM4[ga + 2097158] << 8 | GraphicScreen.graM4[ga + 1048582] << 4 | GraphicScreen.graM4[ga + 6])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[tp >>> 4 & 15])] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 4 & 15]); XEiJ.pnlBM[da + 7] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145735] << 12 | GraphicScreen.graM4[ga + 2097159] << 8 | GraphicScreen.graM4[ga + 1048583] << 4 | GraphicScreen.graM4[ga + 7])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[tp & 15])] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp & 15]); ga += 8; da += 8; } //while da<dc if (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 for (int k = 0; k < 8; k++) { if ((gx & 511) == 0) { //gxが512の倍数のとき ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18); //gaを再計算する } gx++; int p, q; XEiJ.pnlBM[da] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145728] << 12 | GraphicScreen.graM4[ga + 2097152] << 8 | GraphicScreen.graM4[ga + 1048576] << 4 | GraphicScreen.graM4[ga])) | 1) >> 8] | VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[tp >>> 28])] : (p = (VideoController.vcnPal8G16H[q >> 8] | VideoController.vcnPal8G16L[q & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 28]); tp <<= 4; ga++; da++; } //for k } //if da<db } //while da<db ts -= 16; //ts=1 } //if ts==0 } //drawRaster }, //JT_XHCT //================================================================================ //JT_XHPT ($0007,$09xx,$1D30) // 概要 // JT 1024ドット65536色1プレーン>テキスト // XHPT 1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと奥のスプライト・テキストのカラーを混ぜる // 手順 // 1番目のパレットが1以下のとき // グラフィックパレット0のカラーが0でないとき // グラフィックパレット0のカラー // さもなくば(グラフィックパレット0のカラーが0のとき) // テキストカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラーが0でないとき // 1番目のカラー // さもなくば(1番目のカラーが0のとき) // テキストカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラーと // テキストカラー(0は黒) // を混ぜたカラー(0は黒) // 中間コード1 // (j1p()<=1?(jpc(0,0)!=0?jpc(0,0):tpc(txp())):ls1(j1p())==0?(jpc(j1p(),j1p())!=0?jpc(j1p(),j1p()):tpc(txp())):mix(jpc(tev(j1p()),tev(j1p())),tpc(txp()))) // 中間コード2 // j1p()<=1?jpc(0,0)!=0?jpc(0,0):tpc(txp()):ls1(j1p())==0?jpc(j1p(),j1p())!=0?jpc(j1p(),j1p()):tpc(txp()):mix(jpc(tev(j1p()),tev(j1p())),tpc(txp())) // 中間コード3 // (v0=j1p())<=1?(v1=jpc(0,0))!=0?v1:tpc(txp()):ls1(v0)==0?(v5=jpc(v0,v0))!=0?v5:tpc(txp()):mix(jpc(v10=tev(v0),v10),tpc(txp())) // 中間コード4 // (p=j1p())<=1?(p=jpc(0,0))!=0?p:tpc(txp()):ls1(p)==0?(q=jpc(p,p))!=0?q:tpc(txp()):mix(jpc(q=tev(p),q),tpc(txp())) // 中間コード5 // (p=j1p())<=1?(p=jpc(0,0))!=0?p:tpc(txp()):(p&1)==0?(q=jpc(p,p))!=0?q:tpc(txp()):mix(jpc(q=p&-2,q),tpc(txp())) // 中間コード6 // (p=j1p())<=1?(p=jpc(0,0))!=0?cto(p):tpo(txp()):(p&1)==0?(q=jpc(p,p))!=0?cto(q):tpo(txp()):cto(mix(jpc(q=p&-2,q),tpc(txp()))) JT_XHPT { @Override public void drawRaster (int src, int dst, boolean rh) { int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int gx = CRTC.crtR12GrXCurr[0]; //1024ドットx座標。溢れは無視する int gy = CRTC.crtR13GrYZero[0] + src; //1024ドットy座標。溢れは無視する int ga0 = ((gy & 511) << 9); //x=0,y&=511の1024ドットアドレス int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4); //y<512?G2nd|G1st:G4th|G3rd int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; tc = tc + (half >> 3) & CRTC.crtMask511; gx += half; da += half; } int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511); //1024ドットアドレス if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int dw = Math.min (db - da, (512 - (gx & 511)) & -8); //今回の幅。8の倍数 gx += dw; //次回の1024ドットx座標 int dc = da + dw; //今回のARGB出力インデックスの終了位置 while (da < dc) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[ga + 3145728] << 12 | GraphicScreen.graM4[ga + 2097152] << 8 | GraphicScreen.graM4[ga + 1048576] << 4 | GraphicScreen.graM4[ga])) <= 1 ? (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 28] : (p & 1) == 0 ? (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 28] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[tp >>> 28])]); XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[ga + 3145729] << 12 | GraphicScreen.graM4[ga + 2097153] << 8 | GraphicScreen.graM4[ga + 1048577] << 4 | GraphicScreen.graM4[ga + 1])) <= 1 ? (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 24 & 15] : (p & 1) == 0 ? (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 24 & 15] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[tp >>> 24 & 15])]); XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[ga + 3145730] << 12 | GraphicScreen.graM4[ga + 2097154] << 8 | GraphicScreen.graM4[ga + 1048578] << 4 | GraphicScreen.graM4[ga + 2])) <= 1 ? (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 20 & 15] : (p & 1) == 0 ? (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 20 & 15] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[tp >>> 20 & 15])]); XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[ga + 3145731] << 12 | GraphicScreen.graM4[ga + 2097155] << 8 | GraphicScreen.graM4[ga + 1048579] << 4 | GraphicScreen.graM4[ga + 3])) <= 1 ? (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 16 & 15] : (p & 1) == 0 ? (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 16 & 15] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[tp >>> 16 & 15])]); XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[ga + 3145732] << 12 | GraphicScreen.graM4[ga + 2097156] << 8 | GraphicScreen.graM4[ga + 1048580] << 4 | GraphicScreen.graM4[ga + 4])) <= 1 ? (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 12 & 15] : (p & 1) == 0 ? (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 12 & 15] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[tp >>> 12 & 15])]); XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[ga + 3145733] << 12 | GraphicScreen.graM4[ga + 2097157] << 8 | GraphicScreen.graM4[ga + 1048581] << 4 | GraphicScreen.graM4[ga + 5])) <= 1 ? (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 8 & 15] : (p & 1) == 0 ? (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 8 & 15] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[tp >>> 8 & 15])]); XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[ga + 3145734] << 12 | GraphicScreen.graM4[ga + 2097158] << 8 | GraphicScreen.graM4[ga + 1048582] << 4 | GraphicScreen.graM4[ga + 6])) <= 1 ? (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 4 & 15] : (p & 1) == 0 ? (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 4 & 15] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[tp >>> 4 & 15])]); XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[ga + 3145735] << 12 | GraphicScreen.graM4[ga + 2097159] << 8 | GraphicScreen.graM4[ga + 1048583] << 4 | GraphicScreen.graM4[ga + 7])) <= 1 ? (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp & 15] : (p & 1) == 0 ? (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp & 15] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[tp & 15])]); ga += 8; da += 8; } //while da<dc if (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 for (int k = 0; k < 8; k++) { if ((gx & 511) == 0) { //gxが512の倍数のとき ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18); //gaを再計算する } gx++; int p, q; XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[ga + 3145728] << 12 | GraphicScreen.graM4[ga + 2097152] << 8 | GraphicScreen.graM4[ga + 1048576] << 4 | GraphicScreen.graM4[ga])) <= 1 ? (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 28] : (p & 1) == 0 ? (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 28] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[tp >>> 28])]); tp <<= 4; ga++; da++; } //for k } //if da<db } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { int dw = Math.min (db - da, (512 - (gx & 511)) & -8); //今回の幅。8の倍数 gx += dw; //次回の1024ドットx座標 int dc = da + dw; //今回のARGB出力インデックスの終了位置 while (da < dc) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[ga + 3145728] << 12 | GraphicScreen.graM4[ga + 2097152] << 8 | GraphicScreen.graM4[ga + 1048576] << 4 | GraphicScreen.graM4[ga])) <= 1 ? (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 28] : (p & 1) == 0 ? (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 28] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[tp >>> 28])]); XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[ga + 3145729] << 12 | GraphicScreen.graM4[ga + 2097153] << 8 | GraphicScreen.graM4[ga + 1048577] << 4 | GraphicScreen.graM4[ga + 1])) <= 1 ? (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 24 & 15] : (p & 1) == 0 ? (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 24 & 15] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[tp >>> 24 & 15])]); XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[ga + 3145730] << 12 | GraphicScreen.graM4[ga + 2097154] << 8 | GraphicScreen.graM4[ga + 1048578] << 4 | GraphicScreen.graM4[ga + 2])) <= 1 ? (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 20 & 15] : (p & 1) == 0 ? (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 20 & 15] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[tp >>> 20 & 15])]); XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[ga + 3145731] << 12 | GraphicScreen.graM4[ga + 2097155] << 8 | GraphicScreen.graM4[ga + 1048579] << 4 | GraphicScreen.graM4[ga + 3])) <= 1 ? (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 16 & 15] : (p & 1) == 0 ? (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 16 & 15] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[tp >>> 16 & 15])]); XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[ga + 3145732] << 12 | GraphicScreen.graM4[ga + 2097156] << 8 | GraphicScreen.graM4[ga + 1048580] << 4 | GraphicScreen.graM4[ga + 4])) <= 1 ? (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 12 & 15] : (p & 1) == 0 ? (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 12 & 15] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[tp >>> 12 & 15])]); XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[ga + 3145733] << 12 | GraphicScreen.graM4[ga + 2097157] << 8 | GraphicScreen.graM4[ga + 1048581] << 4 | GraphicScreen.graM4[ga + 5])) <= 1 ? (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 8 & 15] : (p & 1) == 0 ? (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 8 & 15] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[tp >>> 8 & 15])]); XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[ga + 3145734] << 12 | GraphicScreen.graM4[ga + 2097158] << 8 | GraphicScreen.graM4[ga + 1048582] << 4 | GraphicScreen.graM4[ga + 6])) <= 1 ? (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 4 & 15] : (p & 1) == 0 ? (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 4 & 15] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[tp >>> 4 & 15])]); XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[ga + 3145735] << 12 | GraphicScreen.graM4[ga + 2097159] << 8 | GraphicScreen.graM4[ga + 1048583] << 4 | GraphicScreen.graM4[ga + 7])) <= 1 ? (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp & 15] : (p & 1) == 0 ? (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp & 15] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[tp & 15])]); ga += 8; da += 8; } //while da<dc if (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 for (int k = 0; k < 8; k++) { if ((gx & 511) == 0) { //gxが512の倍数のとき ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18); //gaを再計算する } gx++; int p, q; XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[ga + 3145728] << 12 | GraphicScreen.graM4[ga + 2097152] << 8 | GraphicScreen.graM4[ga + 1048576] << 4 | GraphicScreen.graM4[ga])) <= 1 ? (p = (VideoController.vcnPal8G16H[0 >> 8] | VideoController.vcnPal8G16L[0 & 255])) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[tp >>> 28] : (p & 1) == 0 ? (q = (VideoController.vcnPal8G16H[p >> 8] | VideoController.vcnPal8G16L[p & 255])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[tp >>> 28] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( (VideoController.vcnPal8G16H[(q = p & -2) >> 8] | VideoController.vcnPal8G16L[q & 255]), VideoController.vcnPal16TS[tp >>> 28])]); tp <<= 4; ga++; da++; } //for k } //if da<db } //while da<db ts -= 16; //ts=1 } //if ts==0 } //drawRaster }, //JT_XHPT //================================================================================ //E1t ($0000,$09xx,$0001) // 概要 // E1t 512ドット16色1プレーン>テキスト(OFF) // 拡張なし // 手順 // 1番目のカラーが0でないとき // 1番目のカラー // さもなくば(1番目のカラーが0のとき) // テキストパレット0のカラー(0は黒) // 中間コード1 // (epc(e1p())!=0?epc(e1p()):tpc(0)) // 中間コード2 // epc(e1p())!=0?epc(e1p()):tpc(0) // 中間コード3 // (v0=epc(e1p()))!=0?v0:tpc(0) // 中間コード4 // (p=epc(e1p()))!=0?p:tpc(0) // 中間コード5 // (p=epc(e1p()))!=0?p:tpc(0) // 中間コード6 // (p=epc(e1p()))!=0?cto(p):tpo(0) E1t { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p; XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st & 511]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 1 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 2 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 3 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 4 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 5 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 6 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 7 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); gx1st += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p; XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st & 511]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 1 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 2 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 3 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 4 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 5 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 6 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 7 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); gx1st += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //E1t //================================================================================ //XE1t // 概要 // E1t 512ドット16色1プレーン>テキスト(OFF) // 拡張あり XE1t { @Override public void drawRaster (int src, int dst, boolean rh) { switch (VideoController.vcnReg3Curr >>> 8 & 0b01011111) { // .A.XHPGT case 0b00010000: //E1t_XWC case 0b00010001: //E1t_XWC case 0b00010010: //E1t_XWC case 0b00010011: //E1t_XWC E1t.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00010100: //E1t_XWP case 0b00010101: //E1t_XWP case 0b00010110: //E1t_XWP case 0b00010111: //E1t_XWP E1t_XWP.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011000: //E1t_XHC E1t.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011001: //E1t_XHCT E1t_XHCT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011010: //E1t_XHCG E1t_XHCG.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011011: //E1t_XHCGT E1t_XHCGT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011101: //E1t_XHPT E1t_XHPT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011110: //E1t_XHPG E1t_XHPG.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011111: //E1t_XHPGT E1t_XHPGT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b01000000: //E1t_A case 0b01000001: //E1t_A case 0b01000010: //E1t_A case 0b01000011: //E1t_A case 0b01000100: //E1t_A case 0b01000101: //E1t_A case 0b01000110: //E1t_A case 0b01000111: //E1t_A case 0b01001000: //E1t_A case 0b01001001: //E1t_A case 0b01001010: //E1t_A case 0b01001011: //E1t_A case 0b01001100: //E1t_A case 0b01001101: //E1t_A case 0b01001110: //E1t_A case 0b01001111: //E1t_A case 0b01010000: //E1t_A case 0b01010001: //E1t_A case 0b01010010: //E1t_A case 0b01010011: //E1t_A case 0b01010100: //E1t_A case 0b01010101: //E1t_A case 0b01010110: //E1t_A case 0b01010111: //E1t_A case 0b01011000: //E1t_A case 0b01011001: //E1t_A case 0b01011010: //E1t_A case 0b01011011: //E1t_A case 0b01011100: //E1t_A case 0b01011101: //E1t_A case 0b01011110: //E1t_A case 0b01011111: //E1t_A E1t_A.drawRaster (src, dst, rh); break; default: E1t.drawRaster (src, dst, rh); VideoController.vcnReportUnimplemented (XE1t); } //switch } //drawRaster }, //XE1t //================================================================================ //E1t_XWP ($0000,$09xx,$1401) // 概要 // E1t 512ドット16色1プレーン>テキスト(OFF) // XWP 優先順位に関わらず1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーだけ表示する // 手順 // 1番目のパレットが1以下のとき // グラフィックパレット0のカラーが0でないとき // グラフィックパレット0のカラー // さもなくば(グラフィックパレット0のカラーが0のとき) // テキストパレット0のカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラーが0でないとき // 1番目のカラー // さもなくば(1番目のカラーが0のとき) // テキストパレット0のカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラー(0は黒) // 中間コード1 // (e1p()<=1?(epc(0)!=0?epc(0):tpc(0)):ls1(e1p())==0?(epc(e1p())!=0?epc(e1p()):tpc(0)):epc(tev(e1p()))) // 中間コード2 // e1p()<=1?epc(0)!=0?epc(0):tpc(0):ls1(e1p())==0?epc(e1p())!=0?epc(e1p()):tpc(0):epc(tev(e1p())) // 中間コード3 // (v0=e1p())<=1?(v1=epc(0))!=0?v1:tpc(0):ls1(v0)==0?(v4=epc(v0))!=0?v4:tpc(0):epc(tev(v0)) // 中間コード4 // (p=e1p())<=1?(p=epc(0))!=0?p:tpc(0):ls1(p)==0?(q=epc(p))!=0?q:tpc(0):epc(tev(p)) // 中間コード5 // (p=e1p())<=1?(p=epc(0))!=0?p:tpc(0):(p&1)==0?(q=epc(p))!=0?q:tpc(0):epc(p&-2) // 中間コード6 // (p=e1p())<=1?(p=epc(0))!=0?cto(p):tpo(0):(p&1)==0?(q=epc(p))!=0?cto(q):tpo(0):epo(p&-2) E1t_XWP { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); gx1st += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); gx1st += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //E1t_XWP //================================================================================ //E1t_XHCT ($0000,$09xx,$1901) // 概要 // E1t 512ドット16色1プレーン>テキスト(OFF) // XHCT 0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のカラーと奥のスプライト・テキストのカラーを混ぜる // 手順 // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のカラーと // テキストパレット0のカラー(0は黒) // を混ぜたカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // 1番目のカラーが0でないとき // 1番目のカラー // さもなくば(1番目のカラーが0のとき) // テキストパレット0のカラー(0は黒) // 中間コード1 // (ls1(epc(tev(e1p())))!=0?mix(epc(e1p()),tpc(0)):(epc(e1p())!=0?epc(e1p()):tpc(0))) // 中間コード2 // ls1(epc(tev(e1p())))!=0?mix(epc(e1p()),tpc(0)):epc(e1p())!=0?epc(e1p()):tpc(0) // 中間コード3 // ls1(epc(tev(v3=e1p())))!=0?mix(epc(v3),tpc(0)):(v7=epc(v3))!=0?v7:tpc(0) // 中間コード4 // ls1(epc(tev(p=e1p())))!=0?mix(epc(p),tpc(0)):(q=epc(p))!=0?q:tpc(0) // 中間コード5 // (epc((p=e1p())&-2)&1)!=0?mix(epc(p),tpc(0)):(q=epc(p))!=0?q:tpc(0) // 中間コード6 // (epc((p=e1p())&-2)&1)!=0?cto(mix(epc(p),tpc(0))):(q=epc(p))!=0?cto(q):tpo(0) E1t_XHCT { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 1] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 2] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 3] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 4] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 5] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 6] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 7] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); gx1st += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 1] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 2] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 3] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 4] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 5] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 6] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 7] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); gx1st += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //E1t_XHCT //================================================================================ //E1t_XHCG ($0000,$09xx,$1A01) // 概要 // E1t 512ドット16色1プレーン>テキスト(OFF) // XHCG 0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜる // 手順 // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // 1番目のパレットが奇数のとき // 2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0でないとき // 2番目(ONとみなす)のパレットを奇数化したパレットのカラー // さもなくば(2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0のとき) // テキストパレット0のカラー(0は黒) // さもなくば(1番目のパレットが偶数のとき) // 1番目のカラーが0でないとき // 1番目のカラー // さもなくば(1番目のカラーが0のとき) // テキストパレット0のカラー(0は黒) // 中間コード1 // (ls1(epc(tev(e1p())))!=0?mix(epc(tev(e1p())),epc(tod(e2q()))):(ls1(e1p())!=0?(epc(tod(e2q()))!=0?epc(tod(e2q())):tpc(0)):(epc(e1p())!=0?epc(e1p()):tpc(0)))) // 中間コード2 // ls1(epc(tev(e1p())))!=0?mix(epc(tev(e1p())),epc(tod(e2q()))):ls1(e1p())!=0?epc(tod(e2q()))!=0?epc(tod(e2q())):tpc(0):epc(e1p())!=0?epc(e1p()):tpc(0) // 中間コード3 // ls1(v1=epc(tev(v3=e1p())))!=0?mix(v1,epc(tod(e2q()))):ls1(v3)!=0?(v9=epc(tod(e2q())))!=0?v9:tpc(0):(v13=epc(v3))!=0?v13:tpc(0) // 中間コード4 // ls1(p=epc(tev(q=e1p())))!=0?mix(p,epc(tod(e2q()))):ls1(q)!=0?(p=epc(tod(e2q())))!=0?p:tpc(0):(p=epc(q))!=0?p:tpc(0) // 中間コード5 // ((p=epc((q=e1p())&-2))&1)!=0?mix(p,epc(e2q()|1)):(q&1)!=0?(p=epc(e2q()|1))!=0?p:tpc(0):(p=epc(q))!=0?p:tpc(0) // 中間コード6 // ((p=epc((q=e1p())&-2))&1)!=0?cto(mix(p,epc(e2q()|1))):(q&1)!=0?(p=epc(e2q()|1))!=0?cto(p):tpo(0):(p=epc(q))!=0?cto(p):tpo(0) E1t_XHCG { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); //ONとみなす int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 1] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 2] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 3] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 4] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 5] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 6] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 7] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); gx1st += 8; gx2nd += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 1] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 2] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 3] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 4] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 5] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 6] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 7] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); gx1st += 8; gx2nd += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //E1t_XHCG //================================================================================ //E1t_XHCGT ($0000,$09xx,$1B01) // 概要 // E1t 512ドット16色1プレーン>テキスト(OFF) // XHCGT 0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜてさらに奥のスプライト・テキストのカラーを混ぜる // 手順 // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラーにさらに // テキストパレット0のカラー(0は黒) // を混ぜたカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // 1番目のパレットが奇数のとき // 2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0でないとき // 2番目(ONとみなす)のパレットを奇数化したパレットのカラー // さもなくば(2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0のとき) // テキストパレット0のカラー(0は黒) // さもなくば(1番目のパレットが偶数のとき) // 1番目のカラーが0でないとき // 1番目のカラー // さもなくば(1番目のカラーが0のとき) // テキストパレット0のカラー(0は黒) // 中間コード1 // (ls1(epc(tev(e1p())))!=0?mix(mix(epc(tev(e1p())),epc(tod(e2q()))),tpc(0)):(ls1(e1p())!=0?(epc(tod(e2q()))!=0?epc(tod(e2q())):tpc(0)):(epc(e1p())!=0?epc(e1p()):tpc(0)))) // 中間コード2 // ls1(epc(tev(e1p())))!=0?mix(mix(epc(tev(e1p())),epc(tod(e2q()))),tpc(0)):ls1(e1p())!=0?epc(tod(e2q()))!=0?epc(tod(e2q())):tpc(0):epc(e1p())!=0?epc(e1p()):tpc(0) // 中間コード3 // ls1(v1=epc(tev(v3=e1p())))!=0?mix(mix(v1,epc(tod(e2q()))),tpc(0)):ls1(v3)!=0?(v11=epc(tod(e2q())))!=0?v11:tpc(0):(v15=epc(v3))!=0?v15:tpc(0) // 中間コード4 // ls1(p=epc(tev(q=e1p())))!=0?mix(mix(p,epc(tod(e2q()))),tpc(0)):ls1(q)!=0?(p=epc(tod(e2q())))!=0?p:tpc(0):(p=epc(q))!=0?p:tpc(0) // 中間コード5 // ((p=epc((q=e1p())&-2))&1)!=0?mix(mix(p,epc(e2q()|1)),tpc(0)):(q&1)!=0?(p=epc(e2q()|1))!=0?p:tpc(0):(p=epc(q))!=0?p:tpc(0) // 中間コード6 // ((p=epc((q=e1p())&-2))&1)!=0?cto(mix(mix(p,epc(e2q()|1)),tpc(0))):(q&1)!=0?(p=epc(e2q()|1))!=0?cto(p):tpo(0):(p=epc(q))!=0?cto(p):tpo(0) E1t_XHCGT { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); //ONとみなす int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]), VideoController.vcnPal16TS[0])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 1] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]), VideoController.vcnPal16TS[0])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 2] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]), VideoController.vcnPal16TS[0])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 3] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]), VideoController.vcnPal16TS[0])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 4] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]), VideoController.vcnPal16TS[0])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 5] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]), VideoController.vcnPal16TS[0])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 6] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]), VideoController.vcnPal16TS[0])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 7] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]), VideoController.vcnPal16TS[0])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); gx1st += 8; gx2nd += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]), VideoController.vcnPal16TS[0])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 1] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]), VideoController.vcnPal16TS[0])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 2] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]), VideoController.vcnPal16TS[0])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 3] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]), VideoController.vcnPal16TS[0])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 4] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]), VideoController.vcnPal16TS[0])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 5] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]), VideoController.vcnPal16TS[0])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 6] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]), VideoController.vcnPal16TS[0])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 7] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]), VideoController.vcnPal16TS[0])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); gx1st += 8; gx2nd += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //E1t_XHCGT //================================================================================ //E1t_XHPT ($0000,$09xx,$1D01) // 概要 // E1t 512ドット16色1プレーン>テキスト(OFF) // XHPT 1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと奥のスプライト・テキストのカラーを混ぜる // 手順 // 1番目のパレットが1以下のとき // グラフィックパレット0のカラーが0でないとき // グラフィックパレット0のカラー // さもなくば(グラフィックパレット0のカラーが0のとき) // テキストパレット0のカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラーが0でないとき // 1番目のカラー // さもなくば(1番目のカラーが0のとき) // テキストパレット0のカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラーと // テキストパレット0のカラー(0は黒) // を混ぜたカラー(0は黒) // 中間コード1 // (e1p()<=1?(epc(0)!=0?epc(0):tpc(0)):ls1(e1p())==0?(epc(e1p())!=0?epc(e1p()):tpc(0)):mix(epc(tev(e1p())),tpc(0))) // 中間コード2 // e1p()<=1?epc(0)!=0?epc(0):tpc(0):ls1(e1p())==0?epc(e1p())!=0?epc(e1p()):tpc(0):mix(epc(tev(e1p())),tpc(0)) // 中間コード3 // (v0=e1p())<=1?(v1=epc(0))!=0?v1:tpc(0):ls1(v0)==0?(v4=epc(v0))!=0?v4:tpc(0):mix(epc(tev(v0)),tpc(0)) // 中間コード4 // (p=e1p())<=1?(p=epc(0))!=0?p:tpc(0):ls1(p)==0?(q=epc(p))!=0?q:tpc(0):mix(epc(tev(p)),tpc(0)) // 中間コード5 // (p=e1p())<=1?(p=epc(0))!=0?p:tpc(0):(p&1)==0?(q=epc(p))!=0?q:tpc(0):mix(epc(p&-2),tpc(0)) // 中間コード6 // (p=e1p())<=1?(p=epc(0))!=0?cto(p):tpo(0):(p&1)==0?(q=epc(p))!=0?cto(q):tpo(0):cto(mix(epc(p&-2),tpc(0))) E1t_XHPT { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); gx1st += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); gx1st += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //E1t_XHPT //================================================================================ //E1t_XHPG ($0000,$09xx,$1E01) // 概要 // E1t 512ドット16色1プレーン>テキスト(OFF) // XHPG 1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜる // 手順 // 1番目のパレットが1以下のとき // グラフィックパレット0のカラーが0でないとき // グラフィックパレット0のカラー // さもなくば(グラフィックパレット0のカラーが0のとき) // テキストパレット0のカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラーが0でないとき // 1番目のカラー // さもなくば(1番目のカラーが0のとき) // テキストパレット0のカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーが0でないとき // 1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラー // さもなくば(1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーが0のとき) // テキストパレット0のカラー(0は黒) // 中間コード1 // (e1p()<=1?(epc(0)!=0?epc(0):tpc(0)):ls1(e1p())==0?(epc(e1p())!=0?epc(e1p()):tpc(0)):(mix(epc(tev(e1p())),epc(tod(e2q())))!=0?mix(epc(tev(e1p())),epc(tod(e2q()))):tpc(0))) // 中間コード2 // e1p()<=1?epc(0)!=0?epc(0):tpc(0):ls1(e1p())==0?epc(e1p())!=0?epc(e1p()):tpc(0):mix(epc(tev(e1p())),epc(tod(e2q())))!=0?mix(epc(tev(e1p())),epc(tod(e2q()))):tpc(0) // 中間コード3 // (v0=e1p())<=1?(v1=epc(0))!=0?v1:tpc(0):ls1(v0)==0?(v4=epc(v0))!=0?v4:tpc(0):(v6=mix(epc(tev(v0)),epc(tod(e2q()))))!=0?v6:tpc(0) // 中間コード4 // (p=e1p())<=1?(p=epc(0))!=0?p:tpc(0):ls1(p)==0?(q=epc(p))!=0?q:tpc(0):(q=mix(epc(tev(p)),epc(tod(e2q()))))!=0?q:tpc(0) // 中間コード5 // (p=e1p())<=1?(p=epc(0))!=0?p:tpc(0):(p&1)==0?(q=epc(p))!=0?q:tpc(0):(q=mix(epc(p&-2),epc(e2q()|1)))!=0?q:tpc(0) // 中間コード6 // (p=e1p())<=1?(p=epc(0))!=0?cto(p):tpo(0):(p&1)==0?(q=epc(p))!=0?cto(q):tpo(0):(q=mix(epc(p&-2),epc(e2q()|1)))!=0?cto(q):tpo(0) E1t_XHPG { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); //ONとみなす int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); gx1st += 8; gx2nd += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); gx1st += 8; gx2nd += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //E1t_XHPG //================================================================================ //E1t_XHPGT ($0000,$09xx,$1F01) // 概要 // E1t 512ドット16色1プレーン>テキスト(OFF) // XHPGT 1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜてさらに奥のスプライト・テキストのカラーを混ぜる // 手順 // 1番目のパレットが1以下のとき // グラフィックパレット0のカラーが0でないとき // グラフィックパレット0のカラー // さもなくば(グラフィックパレット0のカラーが0のとき) // テキストパレット0のカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラーが0でないとき // 1番目のカラー // さもなくば(1番目のカラーが0のとき) // テキストパレット0のカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーにさらに // テキストパレット0のカラー(0は黒) // を混ぜたカラー(0は黒) // 中間コード1 // (e1p()<=1?(epc(0)!=0?epc(0):tpc(0)):ls1(e1p())==0?(epc(e1p())!=0?epc(e1p()):tpc(0)):mix(mix(epc(tev(e1p())),epc(tod(e2q()))),tpc(0))) // 中間コード2 // e1p()<=1?epc(0)!=0?epc(0):tpc(0):ls1(e1p())==0?epc(e1p())!=0?epc(e1p()):tpc(0):mix(mix(epc(tev(e1p())),epc(tod(e2q()))),tpc(0)) // 中間コード3 // (v0=e1p())<=1?(v1=epc(0))!=0?v1:tpc(0):ls1(v0)==0?(v4=epc(v0))!=0?v4:tpc(0):mix(mix(epc(tev(v0)),epc(tod(e2q()))),tpc(0)) // 中間コード4 // (p=e1p())<=1?(p=epc(0))!=0?p:tpc(0):ls1(p)==0?(q=epc(p))!=0?q:tpc(0):mix(mix(epc(tev(p)),epc(tod(e2q()))),tpc(0)) // 中間コード5 // (p=e1p())<=1?(p=epc(0))!=0?p:tpc(0):(p&1)==0?(q=epc(p))!=0?q:tpc(0):mix(mix(epc(p&-2),epc(e2q()|1)),tpc(0)) // 中間コード6 // (p=e1p())<=1?(p=epc(0))!=0?cto(p):tpo(0):(p&1)==0?(q=epc(p))!=0?cto(q):tpo(0):cto(mix(mix(epc(p&-2),epc(e2q()|1)),tpc(0))) E1t_XHPGT { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); //ONとみなす int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]), VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]), VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]), VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]), VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]), VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]), VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]), VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]), VideoController.vcnPal16TS[0])]); gx1st += 8; gx2nd += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]), VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]), VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]), VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]), VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]), VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]), VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]), VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]), VideoController.vcnPal16TS[0])]); gx1st += 8; gx2nd += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //E1t_XHPGT //================================================================================ //E1t_A ($0000,$09xx,$4001) // 概要 // E1t 512ドット16色1プレーン>テキスト(OFF) // A グラフィックカラーとテキストパレット0のカラーを混ぜる // 手順 // 1番目のカラーとテキストパレット0のカラーを混ぜたカラー(0は黒) // 中間コード1 // mix(epc(e1p()),tpc(0)) // 中間コード2 // mix(epc(e1p()),tpc(0)) // 中間コード3 // mix(epc(e1p()),tpc(0)) // 中間コード4 // mix(epc(e1p()),tpc(0)) // 中間コード5 // mix(epc(e1p()),tpc(0)) // 中間コード6 // cto(mix(epc(e1p()),tpc(0))) E1t_A { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 XEiJ.pnlBM[da] = (VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st & 511]], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 1] = (VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 1 & 511]], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 2] = (VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 2 & 511]], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 3] = (VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 3 & 511]], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 4] = (VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 4 & 511]], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 5] = (VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 5 & 511]], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 6] = (VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 6 & 511]], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 7] = (VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 7 & 511]], VideoController.vcnPal16TS[0])]); gx1st += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 XEiJ.pnlBM[da] = (VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st & 511]], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 1] = (VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 1 & 511]], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 2] = (VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 2 & 511]], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 3] = (VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 3 & 511]], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 4] = (VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 4 & 511]], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 5] = (VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 5 & 511]], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 6] = (VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 6 & 511]], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 7] = (VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 7 & 511]], VideoController.vcnPal16TS[0])]); gx1st += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //E1t_A //================================================================================ //E2t ($0000,$09xx,$0003) // 概要 // E2t 512ドット16色2プレーン>テキスト(OFF) // 拡張なし // 手順 // 1番目のパレットが0でないとき // 1番目のカラーが0でないとき // 1番目のカラー // さもなくば(1番目のカラーが0のとき) // テキストパレット0のカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のカラーが0でないとき // 2番目のカラー // さもなくば(2番目のカラーが0のとき) // テキストパレット0のカラー(0は黒) // 中間コード1 // (e1p()!=0?(epc(e1p())!=0?epc(e1p()):tpc(0)):(epc(e2p())!=0?epc(e2p()):tpc(0))) // 中間コード2 // e1p()!=0?epc(e1p())!=0?epc(e1p()):tpc(0):epc(e2p())!=0?epc(e2p()):tpc(0) // 中間コード3 // (v0=e1p())!=0?(v1=epc(v0))!=0?v1:tpc(0):(v3=epc(e2p()))!=0?v3:tpc(0) // 中間コード4 // (p=e1p())!=0?(q=epc(p))!=0?q:tpc(0):(p=epc(e2p()))!=0?p:tpc(0) // 中間コード5 // (p=e1p())!=0?(q=epc(p))!=0?q:tpc(0):(p=epc(e2p()))!=0?p:tpc(0) // 中間コード6 // (p=e1p())!=0?(q=epc(p))!=0?cto(q):tpo(0):(p=epc(e2p()))!=0?cto(p):tpo(0) E2t { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd & 511]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); gx1st += 8; gx2nd += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd & 511]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); gx1st += 8; gx2nd += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //E2t //================================================================================ //XE2t // 概要 // E2t 512ドット16色2プレーン>テキスト(OFF) // 拡張あり XE2t { @Override public void drawRaster (int src, int dst, boolean rh) { switch (VideoController.vcnReg3Curr >>> 8 & 0b01011111) { // .A.XHPGT case 0b00010000: //E2t_XWC case 0b00010001: //E2t_XWC case 0b00010010: //E2t_XWC case 0b00010011: //E2t_XWC E2t.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00010100: //E2t_XWP case 0b00010101: //E2t_XWP case 0b00010110: //E2t_XWP case 0b00010111: //E2t_XWP E2t_XWP.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011000: //E2t_XHC E2t.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011001: //E2t_XHCT E2t_XHCT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011010: //E2t_XHCG E2t_XHCG.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011011: //E2t_XHCGT E2t_XHCGT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011101: //E2t_XHPT E2t_XHPT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011110: //E2t_XHPG E2t_XHPG.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011111: //E2t_XHPGT E2t_XHPGT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b01000000: //E2t_A case 0b01000001: //E2t_A case 0b01000010: //E2t_A case 0b01000011: //E2t_A case 0b01000100: //E2t_A case 0b01000101: //E2t_A case 0b01000110: //E2t_A case 0b01000111: //E2t_A case 0b01001000: //E2t_A case 0b01001001: //E2t_A case 0b01001010: //E2t_A case 0b01001011: //E2t_A case 0b01001100: //E2t_A case 0b01001101: //E2t_A case 0b01001110: //E2t_A case 0b01001111: //E2t_A case 0b01010000: //E2t_A case 0b01010001: //E2t_A case 0b01010010: //E2t_A case 0b01010011: //E2t_A case 0b01010100: //E2t_A case 0b01010101: //E2t_A case 0b01010110: //E2t_A case 0b01010111: //E2t_A case 0b01011000: //E2t_A case 0b01011001: //E2t_A case 0b01011010: //E2t_A case 0b01011011: //E2t_A case 0b01011100: //E2t_A case 0b01011101: //E2t_A case 0b01011110: //E2t_A case 0b01011111: //E2t_A E2t_A.drawRaster (src, dst, rh); break; default: E2t.drawRaster (src, dst, rh); VideoController.vcnReportUnimplemented (XE2t); } //switch } //drawRaster }, //XE2t //================================================================================ //E2t_XWP ($0000,$09xx,$1403) // 概要 // E2t 512ドット16色2プレーン>テキスト(OFF) // XWP 優先順位に関わらず1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーだけ表示する // 手順 // 1番目のパレットが0のとき // 2番目のパレットを偶数化したパレットのカラーが0でないとき // 2番目のパレットを偶数化したパレットのカラー // さもなくば(2番目のパレットを偶数化したパレットのカラーが0のとき) // テキストパレット0のカラー(0は黒) // 1番目のパレットが1のとき // グラフィックパレット0のカラーが0でないとき // グラフィックパレット0のカラー // さもなくば(グラフィックパレット0のカラーが0のとき) // テキストパレット0のカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラーが0でないとき // 1番目のカラー // さもなくば(1番目のカラーが0のとき) // テキストパレット0のカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラー(0は黒) // 中間コード1 // (e1p()==0?(epc(tev(e2p()))!=0?epc(tev(e2p())):tpc(0)):e1p()==1?(epc(0)!=0?epc(0):tpc(0)):ls1(e1p())==0?(epc(e1p())!=0?epc(e1p()):tpc(0)):epc(tev(e1p()))) // 中間コード2 // e1p()==0?epc(tev(e2p()))!=0?epc(tev(e2p())):tpc(0):e1p()==1?epc(0)!=0?epc(0):tpc(0):ls1(e1p())==0?epc(e1p())!=0?epc(e1p()):tpc(0):epc(tev(e1p())) // 中間コード3 // (v0=e1p())==0?(v1=epc(tev(e2p())))!=0?v1:tpc(0):v0==1?(v5=epc(0))!=0?v5:tpc(0):ls1(v0)==0?(v8=epc(v0))!=0?v8:tpc(0):epc(tev(v0)) // 中間コード4 // (p=e1p())==0?(p=epc(tev(e2p())))!=0?p:tpc(0):p==1?(p=epc(0))!=0?p:tpc(0):ls1(p)==0?(q=epc(p))!=0?q:tpc(0):epc(tev(p)) // 中間コード5 // (p=e1p())==0?(p=epc(e2p()&-2))!=0?p:tpc(0):p==1?(p=epc(0))!=0?p:tpc(0):(p&1)==0?(q=epc(p))!=0?q:tpc(0):epc(p&-2) // 中間コード6 // (p=e1p())==0?(p=epc(e2p()&-2))!=0?cto(p):tpo(0):p==1?(p=epc(0))!=0?cto(p):tpo(0):(p&1)==0?(q=epc(p))!=0?cto(q):tpo(0):epo(p&-2) E2t_XWP { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); gx1st += 8; gx2nd += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); gx1st += 8; gx2nd += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //E2t_XWP //================================================================================ //E2t_XHCT ($0000,$09xx,$1903) // 概要 // E2t 512ドット16色2プレーン>テキスト(OFF) // XHCT 0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のカラーと奥のスプライト・テキストのカラーを混ぜる // 手順 // 1番目のパレットが0でないとき // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のカラーと // テキストパレット0のカラー(0は黒) // を混ぜたカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // 1番目のカラーが0でないとき // 1番目のカラー // さもなくば(1番目のカラーが0のとき) // テキストパレット0のカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のパレットを偶数化したパレットのカラーが奇数のとき // 2番目のカラーと // テキストパレット0のカラー(0は黒) // を混ぜたカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき) // 2番目のカラーが0でないとき // 2番目のカラー // さもなくば(2番目のカラーが0のとき) // テキストパレット0のカラー(0は黒) // 中間コード1 // (e1p()!=0?(ls1(epc(tev(e1p())))!=0?mix(epc(e1p()),tpc(0)):(epc(e1p())!=0?epc(e1p()):tpc(0))):(ls1(epc(tev(e2p())))!=0?mix(epc(e2p()),tpc(0)):(epc(e2p())!=0?epc(e2p()):tpc(0)))) // 中間コード2 // e1p()!=0?ls1(epc(tev(e1p())))!=0?mix(epc(e1p()),tpc(0)):epc(e1p())!=0?epc(e1p()):tpc(0):ls1(epc(tev(e2p())))!=0?mix(epc(e2p()),tpc(0)):epc(e2p())!=0?epc(e2p()):tpc(0) // 中間コード3 // (v0=e1p())!=0?ls1(epc(tev(v0)))!=0?mix(epc(v0),tpc(0)):(v7=epc(v0))!=0?v7:tpc(0):ls1(epc(tev(v12=e2p())))!=0?mix(epc(v12),tpc(0)):(v16=epc(v12))!=0?v16:tpc(0) // 中間コード4 // (p=e1p())!=0?ls1(epc(tev(p)))!=0?mix(epc(p),tpc(0)):(q=epc(p))!=0?q:tpc(0):ls1(epc(tev(p=e2p())))!=0?mix(epc(p),tpc(0)):(q=epc(p))!=0?q:tpc(0) // 中間コード5 // (p=e1p())!=0?(epc(p&-2)&1)!=0?mix(epc(p),tpc(0)):(q=epc(p))!=0?q:tpc(0):(epc((p=e2p())&-2)&1)!=0?mix(epc(p),tpc(0)):(q=epc(p))!=0?q:tpc(0) // 中間コード6 // (p=e1p())!=0?(epc(p&-2)&1)!=0?cto(mix(epc(p),tpc(0))):(q=epc(p))!=0?cto(q):tpo(0):(epc((p=e2p())&-2)&1)!=0?cto(mix(epc(p),tpc(0))):(q=epc(p))!=0?cto(q):tpo(0) E2t_XHCT { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); gx1st += 8; gx2nd += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); gx1st += 8; gx2nd += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //E2t_XHCT //================================================================================ //E2t_XHCG ($0000,$09xx,$1A03) // 概要 // E2t 512ドット16色2プレーン>テキスト(OFF) // XHCG 0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜる // 手順 // 1番目のパレットが0でないとき // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // 1番目のパレットが奇数のとき // 2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0でないとき // 2番目(ONとみなす)のパレットを奇数化したパレットのカラー // さもなくば(2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0のとき) // テキストパレット0のカラー(0は黒) // さもなくば(1番目のパレットが偶数のとき) // 1番目のカラーが0でないとき // 1番目のカラー // さもなくば(1番目のカラーが0のとき) // テキストパレット0のカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のパレットを偶数化したパレットのカラーが奇数のとき // 2番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき) // 2番目のカラーが0でないとき // 2番目のカラー // さもなくば(2番目のカラーが0のとき) // テキストパレット0のカラー(0は黒) // 中間コード1 // (e1p()!=0?(ls1(epc(tev(e1p())))!=0?mix(epc(tev(e1p())),epc(tod(e2q()))):(ls1(e1p())!=0?(epc(tod(e2q()))!=0?epc(tod(e2q())):tpc(0)):(epc(e1p())!=0?epc(e1p()):tpc(0)))):(ls1(epc(tev(e2p())))!=0?mix(epc(tev(e2p())),epc(tod(e2q()))):(epc(e2p())!=0?epc(e2p()):tpc(0)))) // 中間コード2 // e1p()!=0?ls1(epc(tev(e1p())))!=0?mix(epc(tev(e1p())),epc(tod(e2q()))):ls1(e1p())!=0?epc(tod(e2q()))!=0?epc(tod(e2q())):tpc(0):epc(e1p())!=0?epc(e1p()):tpc(0):ls1(epc(tev(e2p())))!=0?mix(epc(tev(e2p())),epc(tod(e2q()))):epc(e2p())!=0?epc(e2p()):tpc(0) // 中間コード3 // (v0=e1p())!=0?ls1(v2=epc(tev(v0)))!=0?mix(v2,epc(tod(e2q()))):ls1(v0)!=0?(v9=epc(tod(e2q())))!=0?v9:tpc(0):(v13=epc(v0))!=0?v13:tpc(0):ls1(v16=epc(tev(v18=e2p())))!=0?mix(v16,epc(tod(e2q()))):(v23=epc(v18))!=0?v23:tpc(0) // 中間コード4 // (p=e1p())!=0?ls1(q=epc(tev(p)))!=0?mix(q,epc(tod(e2q()))):ls1(p)!=0?(p=epc(tod(e2q())))!=0?p:tpc(0):(q=epc(p))!=0?q:tpc(0):ls1(p=epc(tev(q=e2p())))!=0?mix(p,epc(tod(e2q()))):(p=epc(q))!=0?p:tpc(0) // 中間コード5 // (p=e1p())!=0?((q=epc(p&-2))&1)!=0?mix(q,epc(e2q()|1)):(p&1)!=0?(p=epc(e2q()|1))!=0?p:tpc(0):(q=epc(p))!=0?q:tpc(0):((p=epc((q=e2p())&-2))&1)!=0?mix(p,epc(e2q()|1)):(p=epc(q))!=0?p:tpc(0) // 中間コード6 // (p=e1p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(q,epc(e2q()|1))):(p&1)!=0?(p=epc(e2q()|1))!=0?cto(p):tpo(0):(q=epc(p))!=0?cto(q):tpo(0):((p=epc((q=e2p())&-2))&1)!=0?cto(mix(p,epc(e2q()|1))):(p=epc(q))!=0?cto(p):tpo(0) E2t_XHCG { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); //ONとみなす int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); gx1st += 8; gx2nd += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); gx1st += 8; gx2nd += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //E2t_XHCG //================================================================================ //E2t_XHCGT ($0000,$09xx,$1B03) // 概要 // E2t 512ドット16色2プレーン>テキスト(OFF) // XHCGT 0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜてさらに奥のスプライト・テキストのカラーを混ぜる // 手順 // 1番目のパレットが0でないとき // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラーにさらに // テキストパレット0のカラー(0は黒) // を混ぜたカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // 1番目のパレットが奇数のとき // 2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0でないとき // 2番目(ONとみなす)のパレットを奇数化したパレットのカラー // さもなくば(2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0のとき) // テキストパレット0のカラー(0は黒) // さもなくば(1番目のパレットが偶数のとき) // 1番目のカラーが0でないとき // 1番目のカラー // さもなくば(1番目のカラーが0のとき) // テキストパレット0のカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のパレットを偶数化したパレットのカラーが奇数のとき // 2番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラーにさらに // テキストパレット0のカラー(0は黒) // を混ぜたカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき) // 2番目のカラーが0でないとき // 2番目のカラー // さもなくば(2番目のカラーが0のとき) // テキストパレット0のカラー(0は黒) // 中間コード1 // (e1p()!=0?(ls1(epc(tev(e1p())))!=0?mix(mix(epc(tev(e1p())),epc(tod(e2q()))),tpc(0)):(ls1(e1p())!=0?(epc(tod(e2q()))!=0?epc(tod(e2q())):tpc(0)):(epc(e1p())!=0?epc(e1p()):tpc(0)))):(ls1(epc(tev(e2p())))!=0?mix(mix(epc(tev(e2p())),epc(tod(e2q()))),tpc(0)):(epc(e2p())!=0?epc(e2p()):tpc(0)))) // 中間コード2 // e1p()!=0?ls1(epc(tev(e1p())))!=0?mix(mix(epc(tev(e1p())),epc(tod(e2q()))),tpc(0)):ls1(e1p())!=0?epc(tod(e2q()))!=0?epc(tod(e2q())):tpc(0):epc(e1p())!=0?epc(e1p()):tpc(0):ls1(epc(tev(e2p())))!=0?mix(mix(epc(tev(e2p())),epc(tod(e2q()))),tpc(0)):epc(e2p())!=0?epc(e2p()):tpc(0) // 中間コード3 // (v0=e1p())!=0?ls1(v2=epc(tev(v0)))!=0?mix(mix(v2,epc(tod(e2q()))),tpc(0)):ls1(v0)!=0?(v11=epc(tod(e2q())))!=0?v11:tpc(0):(v15=epc(v0))!=0?v15:tpc(0):ls1(v18=epc(tev(v20=e2p())))!=0?mix(mix(v18,epc(tod(e2q()))),tpc(0)):(v27=epc(v20))!=0?v27:tpc(0) // 中間コード4 // (p=e1p())!=0?ls1(q=epc(tev(p)))!=0?mix(mix(q,epc(tod(e2q()))),tpc(0)):ls1(p)!=0?(p=epc(tod(e2q())))!=0?p:tpc(0):(q=epc(p))!=0?q:tpc(0):ls1(p=epc(tev(q=e2p())))!=0?mix(mix(p,epc(tod(e2q()))),tpc(0)):(p=epc(q))!=0?p:tpc(0) // 中間コード5 // (p=e1p())!=0?((q=epc(p&-2))&1)!=0?mix(mix(q,epc(e2q()|1)),tpc(0)):(p&1)!=0?(p=epc(e2q()|1))!=0?p:tpc(0):(q=epc(p))!=0?q:tpc(0):((p=epc((q=e2p())&-2))&1)!=0?mix(mix(p,epc(e2q()|1)),tpc(0)):(p=epc(q))!=0?p:tpc(0) // 中間コード6 // (p=e1p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(mix(q,epc(e2q()|1)),tpc(0))):(p&1)!=0?(p=epc(e2q()|1))!=0?cto(p):tpo(0):(q=epc(p))!=0?cto(q):tpo(0):((p=epc((q=e2p())&-2))&1)!=0?cto(mix(mix(p,epc(e2q()|1)),tpc(0))):(p=epc(q))!=0?cto(p):tpo(0) E2t_XHCGT { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); //ONとみなす int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]), VideoController.vcnPal16TS[0])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]), VideoController.vcnPal16TS[0])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]), VideoController.vcnPal16TS[0])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]), VideoController.vcnPal16TS[0])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]), VideoController.vcnPal16TS[0])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]), VideoController.vcnPal16TS[0])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]), VideoController.vcnPal16TS[0])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]), VideoController.vcnPal16TS[0])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]), VideoController.vcnPal16TS[0])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]), VideoController.vcnPal16TS[0])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]), VideoController.vcnPal16TS[0])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]), VideoController.vcnPal16TS[0])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]), VideoController.vcnPal16TS[0])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]), VideoController.vcnPal16TS[0])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]), VideoController.vcnPal16TS[0])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]), VideoController.vcnPal16TS[0])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); gx1st += 8; gx2nd += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]), VideoController.vcnPal16TS[0])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]), VideoController.vcnPal16TS[0])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]), VideoController.vcnPal16TS[0])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]), VideoController.vcnPal16TS[0])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]), VideoController.vcnPal16TS[0])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]), VideoController.vcnPal16TS[0])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]), VideoController.vcnPal16TS[0])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]), VideoController.vcnPal16TS[0])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]), VideoController.vcnPal16TS[0])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]), VideoController.vcnPal16TS[0])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]), VideoController.vcnPal16TS[0])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]), VideoController.vcnPal16TS[0])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]), VideoController.vcnPal16TS[0])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]), VideoController.vcnPal16TS[0])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]), VideoController.vcnPal16TS[0])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]), VideoController.vcnPal16TS[0])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); gx1st += 8; gx2nd += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //E2t_XHCGT //================================================================================ //E2t_XHPT ($0000,$09xx,$1D03) // 概要 // E2t 512ドット16色2プレーン>テキスト(OFF) // XHPT 1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと奥のスプライト・テキストのカラーを混ぜる // 手順 // 1番目のパレットが0のとき // 2番目のパレットを偶数化したパレットのカラーが0でないとき // 2番目のパレットを偶数化したパレットのカラー // さもなくば(2番目のパレットを偶数化したパレットのカラーが0のとき) // テキストパレット0のカラー(0は黒) // 1番目のパレットが1のとき // グラフィックパレット0のカラーが0でないとき // グラフィックパレット0のカラー // さもなくば(グラフィックパレット0のカラーが0のとき) // テキストパレット0のカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラーが0でないとき // 1番目のカラー // さもなくば(1番目のカラーが0のとき) // テキストパレット0のカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラーと // テキストパレット0のカラー(0は黒) // を混ぜたカラー(0は黒) // 中間コード1 // (e1p()==0?(epc(tev(e2p()))!=0?epc(tev(e2p())):tpc(0)):e1p()==1?(epc(0)!=0?epc(0):tpc(0)):ls1(e1p())==0?(epc(e1p())!=0?epc(e1p()):tpc(0)):mix(epc(tev(e1p())),tpc(0))) // 中間コード2 // e1p()==0?epc(tev(e2p()))!=0?epc(tev(e2p())):tpc(0):e1p()==1?epc(0)!=0?epc(0):tpc(0):ls1(e1p())==0?epc(e1p())!=0?epc(e1p()):tpc(0):mix(epc(tev(e1p())),tpc(0)) // 中間コード3 // (v0=e1p())==0?(v1=epc(tev(e2p())))!=0?v1:tpc(0):v0==1?(v5=epc(0))!=0?v5:tpc(0):ls1(v0)==0?(v8=epc(v0))!=0?v8:tpc(0):mix(epc(tev(v0)),tpc(0)) // 中間コード4 // (p=e1p())==0?(p=epc(tev(e2p())))!=0?p:tpc(0):p==1?(p=epc(0))!=0?p:tpc(0):ls1(p)==0?(q=epc(p))!=0?q:tpc(0):mix(epc(tev(p)),tpc(0)) // 中間コード5 // (p=e1p())==0?(p=epc(e2p()&-2))!=0?p:tpc(0):p==1?(p=epc(0))!=0?p:tpc(0):(p&1)==0?(q=epc(p))!=0?q:tpc(0):mix(epc(p&-2),tpc(0)) // 中間コード6 // (p=e1p())==0?(p=epc(e2p()&-2))!=0?cto(p):tpo(0):p==1?(p=epc(0))!=0?cto(p):tpo(0):(p&1)==0?(q=epc(p))!=0?cto(q):tpo(0):cto(mix(epc(p&-2),tpc(0))) E2t_XHPT { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); gx1st += 8; gx2nd += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16TS[0])]); gx1st += 8; gx2nd += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //E2t_XHPT //================================================================================ //E2t_XHPG ($0000,$09xx,$1E03) // 概要 // E2t 512ドット16色2プレーン>テキスト(OFF) // XHPG 1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜる // 手順 // 1番目のパレットが0のとき // 2番目のパレットを偶数化したパレットのカラーが0でないとき // 2番目のパレットを偶数化したパレットのカラー // さもなくば(2番目のパレットを偶数化したパレットのカラーが0のとき) // テキストパレット0のカラー(0は黒) // 1番目のパレットが1のとき // グラフィックパレット0のカラーが0でないとき // グラフィックパレット0のカラー // さもなくば(グラフィックパレット0のカラーが0のとき) // テキストパレット0のカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラーが0でないとき // 1番目のカラー // さもなくば(1番目のカラーが0のとき) // テキストパレット0のカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーが0でないとき // 1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラー // さもなくば(1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーが0のとき) // テキストパレット0のカラー(0は黒) // 中間コード1 // (e1p()==0?(epc(tev(e2p()))!=0?epc(tev(e2p())):tpc(0)):e1p()==1?(epc(0)!=0?epc(0):tpc(0)):ls1(e1p())==0?(epc(e1p())!=0?epc(e1p()):tpc(0)):(mix(epc(tev(e1p())),epc(tod(e2p())))!=0?mix(epc(tev(e1p())),epc(tod(e2p()))):tpc(0))) // 中間コード2 // e1p()==0?epc(tev(e2p()))!=0?epc(tev(e2p())):tpc(0):e1p()==1?epc(0)!=0?epc(0):tpc(0):ls1(e1p())==0?epc(e1p())!=0?epc(e1p()):tpc(0):mix(epc(tev(e1p())),epc(tod(e2p())))!=0?mix(epc(tev(e1p())),epc(tod(e2p()))):tpc(0) // 中間コード3 // (v0=e1p())==0?(v1=epc(tev(e2p())))!=0?v1:tpc(0):v0==1?(v5=epc(0))!=0?v5:tpc(0):ls1(v0)==0?(v8=epc(v0))!=0?v8:tpc(0):(v10=mix(epc(tev(v0)),epc(tod(e2p()))))!=0?v10:tpc(0) // 中間コード4 // (p=e1p())==0?(p=epc(tev(e2p())))!=0?p:tpc(0):p==1?(p=epc(0))!=0?p:tpc(0):ls1(p)==0?(q=epc(p))!=0?q:tpc(0):(q=mix(epc(tev(p)),epc(tod(e2p()))))!=0?q:tpc(0) // 中間コード5 // (p=e1p())==0?(p=epc(e2p()&-2))!=0?p:tpc(0):p==1?(p=epc(0))!=0?p:tpc(0):(p&1)==0?(q=epc(p))!=0?q:tpc(0):(q=mix(epc(p&-2),epc(e2p()|1)))!=0?q:tpc(0) // 中間コード6 // (p=e1p())==0?(p=epc(e2p()&-2))!=0?cto(p):tpo(0):p==1?(p=epc(0))!=0?cto(p):tpo(0):(p&1)==0?(q=epc(p))!=0?cto(q):tpo(0):(q=mix(epc(p&-2),epc(e2p()|1)))!=0?cto(q):tpo(0) E2t_XHPG { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); gx1st += 8; gx2nd += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); gx1st += 8; gx2nd += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //E2t_XHPG //================================================================================ //E2t_XHPGT ($0000,$09xx,$1F03) // 概要 // E2t 512ドット16色2プレーン>テキスト(OFF) // XHPGT 1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜてさらに奥のスプライト・テキストのカラーを混ぜる // 手順 // 1番目のパレットが0のとき // 2番目のパレットを偶数化したパレットのカラーが0でないとき // 2番目のパレットを偶数化したパレットのカラー // さもなくば(2番目のパレットを偶数化したパレットのカラーが0のとき) // テキストパレット0のカラー(0は黒) // 1番目のパレットが1のとき // グラフィックパレット0のカラーが0でないとき // グラフィックパレット0のカラー // さもなくば(グラフィックパレット0のカラーが0のとき) // テキストパレット0のカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラーが0でないとき // 1番目のカラー // さもなくば(1番目のカラーが0のとき) // テキストパレット0のカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーにさらに // テキストパレット0のカラー(0は黒) // を混ぜたカラー(0は黒) // 中間コード1 // (e1p()==0?(epc(tev(e2p()))!=0?epc(tev(e2p())):tpc(0)):e1p()==1?(epc(0)!=0?epc(0):tpc(0)):ls1(e1p())==0?(epc(e1p())!=0?epc(e1p()):tpc(0)):mix(mix(epc(tev(e1p())),epc(tod(e2p()))),tpc(0))) // 中間コード2 // e1p()==0?epc(tev(e2p()))!=0?epc(tev(e2p())):tpc(0):e1p()==1?epc(0)!=0?epc(0):tpc(0):ls1(e1p())==0?epc(e1p())!=0?epc(e1p()):tpc(0):mix(mix(epc(tev(e1p())),epc(tod(e2p()))),tpc(0)) // 中間コード3 // (v0=e1p())==0?(v1=epc(tev(e2p())))!=0?v1:tpc(0):v0==1?(v5=epc(0))!=0?v5:tpc(0):ls1(v0)==0?(v8=epc(v0))!=0?v8:tpc(0):mix(mix(epc(tev(v0)),epc(tod(e2p()))),tpc(0)) // 中間コード4 // (p=e1p())==0?(p=epc(tev(e2p())))!=0?p:tpc(0):p==1?(p=epc(0))!=0?p:tpc(0):ls1(p)==0?(q=epc(p))!=0?q:tpc(0):mix(mix(epc(tev(p)),epc(tod(e2p()))),tpc(0)) // 中間コード5 // (p=e1p())==0?(p=epc(e2p()&-2))!=0?p:tpc(0):p==1?(p=epc(0))!=0?p:tpc(0):(p&1)==0?(q=epc(p))!=0?q:tpc(0):mix(mix(epc(p&-2),epc(e2p()|1)),tpc(0)) // 中間コード6 // (p=e1p())==0?(p=epc(e2p()&-2))!=0?cto(p):tpo(0):p==1?(p=epc(0))!=0?cto(p):tpo(0):(p&1)==0?(q=epc(p))!=0?cto(q):tpo(0):cto(mix(mix(epc(p&-2),epc(e2p()|1)),tpc(0))) E2t_XHPGT { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd & 511] | 1]), VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] | 1]), VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] | 1]), VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] | 1]), VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] | 1]), VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] | 1]), VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] | 1]), VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] | 1]), VideoController.vcnPal16TS[0])]); gx1st += 8; gx2nd += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd & 511] | 1]), VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] | 1]), VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] | 1]), VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] | 1]), VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] | 1]), VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] | 1]), VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] | 1]), VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] | 1]), VideoController.vcnPal16TS[0])]); gx1st += 8; gx2nd += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //E2t_XHPGT //================================================================================ //E2t_A ($0000,$09xx,$4003) // 概要 // E2t 512ドット16色2プレーン>テキスト(OFF) // A グラフィックカラーとテキストパレット0のカラーを混ぜる // 手順 // 1番目のパレットが0でないとき // 1番目のカラーとテキストパレット0のカラーを混ぜたカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のカラーとテキストパレット0のカラーを混ぜたカラー(0は黒) // 中間コード1 // (e1p()!=0?mix(epc(e1p()),tpc(0)):mix(epc(e2p()),tpc(0))) // 中間コード2 // e1p()!=0?mix(epc(e1p()),tpc(0)):mix(epc(e2p()),tpc(0)) // 中間コード3 // (v0=e1p())!=0?mix(epc(v0),tpc(0)):mix(epc(e2p()),tpc(0)) // 中間コード4 // (p=e1p())!=0?mix(epc(p),tpc(0)):mix(epc(e2p()),tpc(0)) // 中間コード5 // (p=e1p())!=0?mix(epc(p),tpc(0)):mix(epc(e2p()),tpc(0)) // 中間コード6 // cto((p=e1p())!=0?mix(epc(p),tpc(0)):mix(epc(e2p()),tpc(0))) E2t_A { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p; XEiJ.pnlBM[da] = (VideoController.vcnPalTbl[ (p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd & 511]], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 1] = (VideoController.vcnPalTbl[ (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 2] = (VideoController.vcnPalTbl[ (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 3] = (VideoController.vcnPalTbl[ (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 4] = (VideoController.vcnPalTbl[ (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 5] = (VideoController.vcnPalTbl[ (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 6] = (VideoController.vcnPalTbl[ (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 7] = (VideoController.vcnPalTbl[ (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]], VideoController.vcnPal16TS[0])]); gx1st += 8; gx2nd += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p; XEiJ.pnlBM[da] = (VideoController.vcnPalTbl[ (p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd & 511]], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 1] = (VideoController.vcnPalTbl[ (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 2] = (VideoController.vcnPalTbl[ (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 3] = (VideoController.vcnPalTbl[ (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 4] = (VideoController.vcnPalTbl[ (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 5] = (VideoController.vcnPalTbl[ (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 6] = (VideoController.vcnPalTbl[ (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]], VideoController.vcnPal16TS[0])]); XEiJ.pnlBM[da + 7] = (VideoController.vcnPalTbl[ (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0]) : VideoController.vcnMix2 ( VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]], VideoController.vcnPal16TS[0])]); gx1st += 8; gx2nd += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //E2t_A //================================================================================ //E3t ($0000,$09xx,$0007) // 概要 // E3t 512ドット16色3プレーン>テキスト(OFF) // 拡張なし // 手順 // 1番目のパレットが0でないとき // 1番目のカラーが0でないとき // 1番目のカラー // さもなくば(1番目のカラーが0のとき) // テキストパレット0のカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のパレットが0でないとき // 2番目のカラーが0でないとき // 2番目のカラー // さもなくば(2番目のカラーが0のとき) // テキストパレット0のカラー(0は黒) // さもなくば(2番目のパレットが0のとき) // 3番目のカラーが0でないとき // 3番目のカラー // さもなくば(3番目のカラーが0のとき) // テキストパレット0のカラー(0は黒) // 中間コード1 // (e1p()!=0?(epc(e1p())!=0?epc(e1p()):tpc(0)):(e2p()!=0?(epc(e2p())!=0?epc(e2p()):tpc(0)):(epc(e3p())!=0?epc(e3p()):tpc(0)))) // 中間コード2 // e1p()!=0?epc(e1p())!=0?epc(e1p()):tpc(0):e2p()!=0?epc(e2p())!=0?epc(e2p()):tpc(0):epc(e3p())!=0?epc(e3p()):tpc(0) // 中間コード3 // (v0=e1p())!=0?(v1=epc(v0))!=0?v1:tpc(0):(v3=e2p())!=0?(v4=epc(v3))!=0?v4:tpc(0):(v6=epc(e3p()))!=0?v6:tpc(0) // 中間コード4 // (p=e1p())!=0?(q=epc(p))!=0?q:tpc(0):(p=e2p())!=0?(q=epc(p))!=0?q:tpc(0):(p=epc(e3p()))!=0?p:tpc(0) // 中間コード5 // (p=e1p())!=0?(q=epc(p))!=0?q:tpc(0):(p=e2p())!=0?(q=epc(p))!=0?q:tpc(0):(p=epc(e3p()))!=0?p:tpc(0) // 中間コード6 // (p=e1p())!=0?(q=epc(p))!=0?cto(q):tpo(0):(p=e2p())!=0?(q=epc(p))!=0?cto(q):tpo(0):(p=epc(e3p()))!=0?cto(p):tpo(0) E3t { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 4 & 3; //3番目のパレットのGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; gx3rd += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd & 511]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); gx1st += 8; gx2nd += 8; gx3rd += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd & 511]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0]); gx1st += 8; gx2nd += 8; gx3rd += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //E3t //================================================================================ //XE3t // 概要 // E3t 512ドット16色3プレーン>テキスト(OFF) // 拡張あり XE3t { @Override public void drawRaster (int src, int dst, boolean rh) { switch (VideoController.vcnReg3Curr >>> 8 & 0b01011111) { // .A.XHPGT case 0b00010000: //E3t_XWC case 0b00010001: //E3t_XWC case 0b00010010: //E3t_XWC case 0b00010011: //E3t_XWC E3t.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00010100: //E3t_XWP case 0b00010101: //E3t_XWP case 0b00010110: //E3t_XWP case 0b00010111: //E3t_XWP E3t_XWP.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011000: //E3t_XHC E3t.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011001: //E3t_XHCT E3t_XHCT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011010: //E3t_XHCG E3t_XHCG.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011011: //E3t_XHCGT E3t_XHCGT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011101: //E3t_XHPT E3t_XHPT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011110: //E3t_XHPG E3t_XHPG.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011111: //E3t_XHPGT E3t_XHPGT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b01000000: //E3t_A case 0b01000001: //E3t_A case 0b01000010: //E3t_A case 0b01000011: //E3t_A case 0b01000100: //E3t_A case 0b01000101: //E3t_A case 0b01000110: //E3t_A case 0b01000111: //E3t_A case 0b01001000: //E3t_A case 0b01001001: //E3t_A case 0b01001010: //E3t_A case 0b01001011: //E3t_A case 0b01001100: //E3t_A case 0b01001101: //E3t_A case 0b01001110: //E3t_A case 0b01001111: //E3t_A case 0b01010000: //E3t_A case 0b01010001: //E3t_A case 0b01010010: //E3t_A case 0b01010011: //E3t_A case 0b01010100: //E3t_A case 0b01010101: //E3t_A case 0b01010110: //E3t_A case 0b01010111: //E3t_A case 0b01011000: //E3t_A case 0b01011001: //E3t_A case 0b01011010: //E3t_A case 0b01011011: //E3t_A case 0b01011100: //E3t_A case 0b01011101: //E3t_A case 0b01011110: //E3t_A case 0b01011111: //E3t_A E3t_A.drawRaster (src, dst, rh); break; default: E3t.drawRaster (src, dst, rh); VideoController.vcnReportUnimplemented (XE3t); } //switch } //drawRaster }, //XE3t //================================================================================ //E3t_XWP ($0000,$09xx,$1407) // 概要 // E3t 512ドット16色3プレーン>テキスト(OFF) // XWP 優先順位に関わらず1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーだけ表示する // 手順 // 1番目のパレットが0のとき // 2番目のパレットを偶数化したパレットが0でないとき // 2番目のパレットを偶数化したパレットのカラーが0でないとき // 2番目のパレットを偶数化したパレットのカラー // さもなくば(2番目のパレットを偶数化したパレットのカラーが0のとき) // テキストパレット0のカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットが0のとき) // 3番目のパレットを偶数化したパレットのカラーが0でないとき // 3番目のパレットを偶数化したパレットのカラー // さもなくば(3番目のパレットを偶数化したパレットのカラーが0のとき) // テキストパレット0のカラー(0は黒) // 1番目のパレットが1のとき // グラフィックパレット0のカラーが0でないとき // グラフィックパレット0のカラー // さもなくば(グラフィックパレット0のカラーが0のとき) // テキストパレット0のカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラーが0でないとき // 1番目のカラー // さもなくば(1番目のカラーが0のとき) // テキストパレット0のカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラー(0は黒) // 中間コード1 // (e1p()==0?((tev(e2p()))!=0?(epc(tev(e2p()))!=0?epc(tev(e2p())):tpc(0)):(epc(tev(e3p()))!=0?epc(tev(e3p())):tpc(0))):e1p()==1?(epc(0)!=0?epc(0):tpc(0)):ls1(e1p())==0?(epc(e1p())!=0?epc(e1p()):tpc(0)):epc(tev(e1p()))) // 中間コード2 // e1p()==0?tev(e2p())!=0?epc(tev(e2p()))!=0?epc(tev(e2p())):tpc(0):epc(tev(e3p()))!=0?epc(tev(e3p())):tpc(0):e1p()==1?epc(0)!=0?epc(0):tpc(0):ls1(e1p())==0?epc(e1p())!=0?epc(e1p()):tpc(0):epc(tev(e1p())) // 中間コード3 // (v0=e1p())==0?(v1=tev(e2p()))!=0?(v3=epc(v1))!=0?v3:tpc(0):(v5=epc(tev(e3p())))!=0?v5:tpc(0):v0==1?(v9=epc(0))!=0?v9:tpc(0):ls1(v0)==0?(v12=epc(v0))!=0?v12:tpc(0):epc(tev(v0)) // 中間コード4 // (p=e1p())==0?(p=tev(e2p()))!=0?(q=epc(p))!=0?q:tpc(0):(p=epc(tev(e3p())))!=0?p:tpc(0):p==1?(p=epc(0))!=0?p:tpc(0):ls1(p)==0?(q=epc(p))!=0?q:tpc(0):epc(tev(p)) // 中間コード5 // (p=e1p())==0?(p=e2p()&-2)!=0?(q=epc(p))!=0?q:tpc(0):(p=epc(e3p()&-2))!=0?p:tpc(0):p==1?(p=epc(0))!=0?p:tpc(0):(p&1)==0?(q=epc(p))!=0?q:tpc(0):epc(p&-2) // 中間コード6 // (p=e1p())==0?(p=e2p()&-2)!=0?(q=epc(p))!=0?cto(q):tpo(0):(p=epc(e3p()&-2))!=0?cto(p):tpo(0):p==1?(p=epc(0))!=0?cto(p):tpo(0):(p&1)==0?(q=epc(p))!=0?cto(q):tpo(0):epo(p&-2) E3t_XWP { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 4 & 3; //3番目のパレットのGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; gx3rd += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); gx1st += 8; gx2nd += 8; gx3rd += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32TS[0] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : VideoController.vcnPal32G8[p & -2]); gx1st += 8; gx2nd += 8; gx3rd += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //E3t_XWP //================================================================================ //E3t_XHCT ($0000,$09xx,$1907) // 概要 // E3t 512ドット16色3プレーン>テキスト(OFF) // XHCT 0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のカラーと奥のスプライト・テキストのカラーを混ぜる // 手順 // 1番目のパレットが0でないとき // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のカラーと // テキストパレット0のカラー(0は黒) // を混ぜたカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // 1番目のカラーが0でないとき // 1番目のカラー // さもなくば(1番目のカラーが0のとき) // テキストパレット0のカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のパレットが0でないとき // 2番目のパレットを偶数化したパレットのカラーが奇数のとき // 2番目のカラーと // テキストパレット0のカラー(0は黒) // を混ぜたカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき) // 2番目のカラーが0でないとき // 2番目のカラー // さもなくば(2番目のカラーが0のとき) // テキストパレット0のカラー(0は黒) // さもなくば(2番目のパレットが0のとき) // 3番目のパレットを偶数化したパレットのカラーが奇数のとき // 3番目のカラーと // テキストパレット0のカラー(0は黒) // を混ぜたカラー(0は黒) // さもなくば(3番目のパレットを偶数化したパレットのカラーが偶数のとき) // 3番目のカラーが0でないとき // 3番目のカラー // さもなくば(3番目のカラーが0のとき) // テキストパレット0のカラー(0は黒) // 中間コード1 // (e1p()!=0?(ls1(epc(tev(e1p())))!=0?mix(epc(e1p()),tpc(0)):(epc(e1p())!=0?epc(e1p()):tpc(0))):(e2p()!=0?(ls1(epc(tev(e2p())))!=0?mix(epc(e2p()),tpc(0)):(epc(e2p())!=0?epc(e2p()):tpc(0))):(ls1(epc(tev(e3p())))!=0?mix(epc(e3p()),tpc(0)):(epc(e3p())!=0?epc(e3p()):tpc(0))))) // 中間コード2 // e1p()!=0?ls1(epc(tev(e1p())))!=0?mix(epc(e1p()),tpc(0)):epc(e1p())!=0?epc(e1p()):tpc(0):e2p()!=0?ls1(epc(tev(e2p())))!=0?mix(epc(e2p()),tpc(0)):epc(e2p())!=0?epc(e2p()):tpc(0):ls1(epc(tev(e3p())))!=0?mix(epc(e3p()),tpc(0)):epc(e3p())!=0?epc(e3p()):tpc(0) // 中間コード3 // (v0=e1p())!=0?ls1(epc(tev(v0)))!=0?mix(epc(v0),tpc(0)):(v7=epc(v0))!=0?v7:tpc(0):(v9=e2p())!=0?ls1(epc(tev(v9)))!=0?mix(epc(v9),tpc(0)):(v16=epc(v9))!=0?v16:tpc(0):ls1(epc(tev(v21=e3p())))!=0?mix(epc(v21),tpc(0)):(v25=epc(v21))!=0?v25:tpc(0) // 中間コード4 // (p=e1p())!=0?ls1(epc(tev(p)))!=0?mix(epc(p),tpc(0)):(q=epc(p))!=0?q:tpc(0):(p=e2p())!=0?ls1(epc(tev(p)))!=0?mix(epc(p),tpc(0)):(q=epc(p))!=0?q:tpc(0):ls1(epc(tev(p=e3p())))!=0?mix(epc(p),tpc(0)):(q=epc(p))!=0?q:tpc(0) // 中間コード5 // (p=e1p())!=0?(epc(p&-2)&1)!=0?mix(epc(p),tpc(0)):(q=epc(p))!=0?q:tpc(0):(p=e2p())!=0?(epc(p&-2)&1)!=0?mix(epc(p),tpc(0)):(q=epc(p))!=0?q:tpc(0):(epc((p=e3p())&-2)&1)!=0?mix(epc(p),tpc(0)):(q=epc(p))!=0?q:tpc(0) // 中間コード6 // (p=e1p())!=0?(epc(p&-2)&1)!=0?cto(mix(epc(p),tpc(0))):(q=epc(p))!=0?cto(q):tpo(0):(p=e2p())!=0?(epc(p&-2)&1)!=0?cto(mix(epc(p),tpc(0))):(q=epc(p))!=0?cto(q):tpo(0):(epc((p=e3p())&-2)&1)!=0?cto(mix(epc(p),tpc(0))):(q=epc(p))!=0?cto(q):tpo(0) E3t_XHCT { @Override public void drawRaster (int src, int dst, boolean rh) { int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 4 & 3; //3番目のパレットのGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; gx1st += half; gx2nd += half; gx3rd += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], VideoController.vcnPal16TS[0])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32TS[0] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ?