int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; sx += half; gx1st += half; gx2nd += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); sx += 8; gx1st += 8; gx2nd += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); sx += 8; gx1st += 8; gx2nd += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //E1ST_XHPG //================================================================================ //E1ST_XHPGT ($0000,$18xx,$1F61) // 概要 // E1ST 512ドット16色1プレーン>スプライト>テキスト // XHPGT 1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜてさらに奥のスプライト・テキストのカラーを混ぜる // 手順 // 1番目のパレットが1以下のとき // グラフィックパレット0のカラーが0でないとき // グラフィックパレット0のカラー // さもなくば(グラフィックパレット0のカラーが0のとき) // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラーが0でないとき // 1番目のカラー // さもなくば(1番目のカラーが0のとき) // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーにさらに // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // を混ぜたカラー(0は黒) // 中間コード1 // (e1p()<=1?(epc(0)!=0?epc(0):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):ls1(e1p())==0?(epc(e1p())!=0?epc(e1p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):mix(mix(epc(tev(e1p())),epc(tod(e2q()))),(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())))) // 中間コード2 // e1p()<=1?epc(0)!=0?epc(0):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):ls1(e1p())==0?epc(e1p())!=0?epc(e1p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):mix(mix(epc(tev(e1p())),epc(tod(e2q()))),ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())) // 中間コード3 // (v0=e1p())<=1?(v1=epc(0))!=0?v1:ls4(v3=spp())!=0||(v4=txp())==0?spc(v3):tpc(v4):ls1(v0)==0?(v8=epc(v0))!=0?v8:ls4(v10=spp())!=0||(v11=txp())==0?spc(v10):tpc(v11):mix(mix(epc(tev(v0)),epc(tod(e2q()))),ls4(v22=spp())!=0||(v23=txp())==0?spc(v22):tpc(v23)) // 中間コード4 // (p=e1p())<=1?(p=epc(0))!=0?p:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):ls1(p)==0?(q=epc(p))!=0?q:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):mix(mix(epc(tev(p)),epc(tod(e2q()))),ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q)) // 中間コード5 // (p=e1p())<=1?(p=epc(0))!=0?p:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):(p&1)==0?(q=epc(p))!=0?q:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):mix(mix(epc(p&-2),epc(e2q()|1)),((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q)) // 中間コード6 // (p=e1p())<=1?(p=epc(0))!=0?cto(p):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):(p&1)==0?(q=epc(p))!=0?cto(q):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):cto(mix(mix(epc(p&-2),epc(e2q()|1)),((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q))) E1ST_XHPGT { @Override public void drawRaster (int src, int dst, boolean rh) { SpriteScreen.sprStep3 (); int sx = 16; //スプライトx座標 int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); //ONとみなす int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; sx += half; gx1st += half; gx2nd += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])]); sx += 8; gx1st += 8; gx2nd += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) <= 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])]); sx += 8; gx1st += 8; gx2nd += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //E1ST_XHPGT //================================================================================ //E2ST ($0000,$18xx,$0063) // 概要 // E2ST 512ドット16色2プレーン>スプライト>テキスト // 拡張なし // 手順 // 1番目のパレットが0でないとき // 1番目のカラーが0でないとき // 1番目のカラー // さもなくば(1番目のカラーが0のとき) // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のカラーが0でないとき // 2番目のカラー // さもなくば(2番目のカラーが0のとき) // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // 中間コード1 // (e1p()!=0?(epc(e1p())!=0?epc(e1p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):(epc(e2p())!=0?epc(e2p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())))) // 中間コード2 // e1p()!=0?epc(e1p())!=0?epc(e1p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):epc(e2p())!=0?epc(e2p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()) // 中間コード3 // (v0=e1p())!=0?(v1=epc(v0))!=0?v1:ls4(v3=spp())!=0||(v4=txp())==0?spc(v3):tpc(v4):(v7=epc(e2p()))!=0?v7:ls4(v10=spp())!=0||(v11=txp())==0?spc(v10):tpc(v11) // 中間コード4 // (p=e1p())!=0?(q=epc(p))!=0?q:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):(p=epc(e2p()))!=0?p:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q) // 中間コード5 // (p=e1p())!=0?(q=epc(p))!=0?q:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):(p=epc(e2p()))!=0?p:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q) // 中間コード6 // (p=e1p())!=0?(q=epc(p))!=0?cto(q):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):(p=epc(e2p()))!=0?cto(p):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q) E2ST { @Override public void drawRaster (int src, int dst, boolean rh) { SpriteScreen.sprStep3 (); int sx = 16; //スプライトx座標 int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; sx += half; gx1st += half; gx2nd += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd & 511]]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); sx += 8; gx1st += 8; gx2nd += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd & 511]]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); sx += 8; gx1st += 8; gx2nd += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //E2ST //================================================================================ //XE2ST // 概要 // E2ST 512ドット16色2プレーン>スプライト>テキスト // 拡張あり XE2ST { @Override public void drawRaster (int src, int dst, boolean rh) { switch (VideoController.vcnReg3Curr >>> 8 & 0b01011111) { // .A.XHPGT case 0b00010000: //E2ST_XWC case 0b00010001: //E2ST_XWC case 0b00010010: //E2ST_XWC case 0b00010011: //E2ST_XWC E2ST_XWC.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00010100: //E2ST_XWP case 0b00010101: //E2ST_XWP case 0b00010110: //E2ST_XWP case 0b00010111: //E2ST_XWP E2ST_XWP.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011000: //E2ST_XHC E2ST.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011001: //E2ST_XHCT E2ST_XHCT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011010: //E2ST_XHCG E2ST_XHCG.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011011: //E2ST_XHCGT E2ST_XHCGT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011101: //E2ST_XHPT E2ST_XHPT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011110: //E2ST_XHPG E2ST_XHPG.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011111: //E2ST_XHPGT E2ST_XHPGT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b01000000: //E2ST_A case 0b01000001: //E2ST_A case 0b01000010: //E2ST_A case 0b01000011: //E2ST_A case 0b01000100: //E2ST_A case 0b01000101: //E2ST_A case 0b01000110: //E2ST_A case 0b01000111: //E2ST_A case 0b01001000: //E2ST_A case 0b01001001: //E2ST_A case 0b01001010: //E2ST_A case 0b01001011: //E2ST_A case 0b01001100: //E2ST_A case 0b01001101: //E2ST_A case 0b01001110: //E2ST_A case 0b01001111: //E2ST_A case 0b01010000: //E2ST_A case 0b01010001: //E2ST_A case 0b01010010: //E2ST_A case 0b01010011: //E2ST_A case 0b01010100: //E2ST_A case 0b01010101: //E2ST_A case 0b01010110: //E2ST_A case 0b01010111: //E2ST_A case 0b01011000: //E2ST_A case 0b01011001: //E2ST_A case 0b01011010: //E2ST_A case 0b01011011: //E2ST_A case 0b01011100: //E2ST_A case 0b01011101: //E2ST_A case 0b01011110: //E2ST_A case 0b01011111: //E2ST_A E2_A.drawRaster (src, dst, rh); break; default: E2ST.drawRaster (src, dst, rh); VideoController.vcnReportUnimplemented (XE2ST); } //switch } //drawRaster }, //XE2ST //================================================================================ //E2ST_XWC ($0000,$18xx,$1063) // 概要 // E2ST 512ドット16色2プレーン>スプライト>テキスト // XWC 優先順位に関わらず0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のパレットのカラーだけ表示する // 手順 // 1番目のパレットが0でないとき // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // 1番目のカラーが0でないとき // 1番目のカラー // さもなくば(1番目のカラーが0のとき) // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のパレットを偶数化したパレットのカラーが奇数のとき // 2番目のカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき) // 2番目のカラーが0でないとき // 2番目のカラー // さもなくば(2番目のカラーが0のとき) // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // 中間コード1 // (e1p()!=0?(ls1(epc(tev(e1p())))!=0?epc(e1p()):(epc(e1p())!=0?epc(e1p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())))):(ls1(epc(tev(e2p())))!=0?epc(e2p()):(epc(e2p())!=0?epc(e2p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))))) // 中間コード2 // e1p()!=0?ls1(epc(tev(e1p())))!=0?epc(e1p()):epc(e1p())!=0?epc(e1p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):ls1(epc(tev(e2p())))!=0?epc(e2p()):epc(e2p())!=0?epc(e2p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()) // 中間コード3 // (v0=e1p())!=0?ls1(epc(tev(v0)))!=0?epc(v0):(v5=epc(v0))!=0?v5:ls4(v7=spp())!=0||(v8=txp())==0?spc(v7):tpc(v8):ls1(epc(tev(v14=e2p())))!=0?epc(v14):(v16=epc(v14))!=0?v16:ls4(v18=spp())!=0||(v19=txp())==0?spc(v18):tpc(v19) // 中間コード4 // (p=e1p())!=0?ls1(epc(tev(p)))!=0?epc(p):(q=epc(p))!=0?q:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):ls1(epc(tev(p=e2p())))!=0?epc(p):(q=epc(p))!=0?q:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q) // 中間コード5 // (p=e1p())!=0?(epc(p&-2)&1)!=0?epc(p):(q=epc(p))!=0?q:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):(epc((p=e2p())&-2)&1)!=0?epc(p):(q=epc(p))!=0?q:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q) // 中間コード6 // (p=e1p())!=0?(epc(p&-2)&1)!=0?epo(p):(q=epc(p))!=0?cto(q):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):(epc((p=e2p())&-2)&1)!=0?epo(p):(q=epc(p))!=0?cto(q):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q) E2ST_XWC { @Override public void drawRaster (int src, int dst, boolean rh) { SpriteScreen.sprStep3 (); int sx = 16; //スプライトx座標 int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; sx += half; gx1st += half; gx2nd += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); sx += 8; gx1st += 8; gx2nd += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); sx += 8; gx1st += 8; gx2nd += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //E2ST_XWC //================================================================================ //E2ST_XWP ($0000,$18xx,$1463) // 概要 // E2ST 512ドット16色2プレーン>スプライト>テキスト // XWP 優先順位に関わらず1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーだけ表示する // 手順 // 1番目のパレットが0のとき // 2番目のパレットを偶数化したパレットのカラーが0でないとき // 2番目のパレットを偶数化したパレットのカラー // さもなくば(2番目のパレットを偶数化したパレットのカラーが0のとき) // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // 1番目のパレットが1のとき // グラフィックパレット0のカラーが0でないとき // グラフィックパレット0のカラー // さもなくば(グラフィックパレット0のカラーが0のとき) // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラーが0でないとき // 1番目のカラー // さもなくば(1番目のカラーが0のとき) // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラー(0は黒) // 中間コード1 // (e1p()==0?(epc(tev(e2p()))!=0?epc(tev(e2p())):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):e1p()==1?(epc(0)!=0?epc(0):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):ls1(e1p())==0?(epc(e1p())!=0?epc(e1p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):epc(tev(e1p()))) // 中間コード2 // e1p()==0?epc(tev(e2p()))!=0?epc(tev(e2p())):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):e1p()==1?epc(0)!=0?epc(0):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):ls1(e1p())==0?epc(e1p())!=0?epc(e1p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):epc(tev(e1p())) // 中間コード3 // (v0=e1p())==0?(v1=epc(tev(e2p())))!=0?v1:ls4(v5=spp())!=0||(v6=txp())==0?spc(v5):tpc(v6):v0==1?(v9=epc(0))!=0?v9:ls4(v11=spp())!=0||(v12=txp())==0?spc(v11):tpc(v12):ls1(v0)==0?(v16=epc(v0))!=0?v16:ls4(v18=spp())!=0||(v19=txp())==0?spc(v18):tpc(v19):epc(tev(v0)) // 中間コード4 // (p=e1p())==0?(p=epc(tev(e2p())))!=0?p:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):p==1?(p=epc(0))!=0?p:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):ls1(p)==0?(q=epc(p))!=0?q:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):epc(tev(p)) // 中間コード5 // (p=e1p())==0?(p=epc(e2p()&-2))!=0?p:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):p==1?(p=epc(0))!=0?p:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):(p&1)==0?(q=epc(p))!=0?q:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):epc(p&-2) // 中間コード6 // (p=e1p())==0?(p=epc(e2p()&-2))!=0?cto(p):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):p==1?(p=epc(0))!=0?cto(p):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):(p&1)==0?(q=epc(p))!=0?cto(q):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):epo(p&-2) E2ST_XWP { @Override public void drawRaster (int src, int dst, boolean rh) { SpriteScreen.sprStep3 (); int sx = 16; //スプライトx座標 int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; sx += half; gx1st += half; gx2nd += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPal32G8[p & -2]); sx += 8; gx1st += 8; gx2nd += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPal32G8[p & -2]); sx += 8; gx1st += 8; gx2nd += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //E2ST_XWP //================================================================================ //E2ST_XHCT ($0000,$18xx,$1963) // 概要 // E2ST 512ドット16色2プレーン>スプライト>テキスト // XHCT 0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のカラーと奥のスプライト・テキストのカラーを混ぜる // 手順 // 1番目のパレットが0でないとき // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のカラーと // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // を混ぜたカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // 1番目のカラーが0でないとき // 1番目のカラー // さもなくば(1番目のカラーが0のとき) // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のパレットを偶数化したパレットのカラーが奇数のとき // 2番目のカラーと // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // を混ぜたカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき) // 2番目のカラーが0でないとき // 2番目のカラー // さもなくば(2番目のカラーが0のとき) // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // 中間コード1 // (e1p()!=0?(ls1(epc(tev(e1p())))!=0?mix(epc(e1p()),(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):(epc(e1p())!=0?epc(e1p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())))):(ls1(epc(tev(e2p())))!=0?mix(epc(e2p()),(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):(epc(e2p())!=0?epc(e2p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))))) // 中間コード2 // e1p()!=0?ls1(epc(tev(e1p())))!=0?mix(epc(e1p()),ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())):epc(e1p())!=0?epc(e1p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):ls1(epc(tev(e2p())))!=0?mix(epc(e2p()),ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())):epc(e2p())!=0?epc(e2p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()) // 中間コード3 // (v0=e1p())!=0?ls1(epc(tev(v0)))!=0?mix(epc(v0),ls4(v7=spp())!=0||(v8=txp())==0?spc(v7):tpc(v8)):(v11=epc(v0))!=0?v11:ls4(v13=spp())!=0||(v14=txp())==0?spc(v13):tpc(v14):ls1(epc(tev(v20=e2p())))!=0?mix(epc(v20),ls4(v24=spp())!=0||(v25=txp())==0?spc(v24):tpc(v25)):(v28=epc(v20))!=0?v28:ls4(v30=spp())!=0||(v31=txp())==0?spc(v30):tpc(v31) // 中間コード4 // (p=e1p())!=0?ls1(epc(tev(p)))!=0?mix(epc(p),ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q)):(q=epc(p))!=0?q:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):ls1(epc(tev(p=e2p())))!=0?mix(epc(p),ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q)):(q=epc(p))!=0?q:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q) // 中間コード5 // (p=e1p())!=0?(epc(p&-2)&1)!=0?mix(epc(p),((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q)):(q=epc(p))!=0?q:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):(epc((p=e2p())&-2)&1)!=0?mix(epc(p),((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q)):(q=epc(p))!=0?q:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q) // 中間コード6 // (p=e1p())!=0?(epc(p&-2)&1)!=0?cto(mix(epc(p),((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q))):(q=epc(p))!=0?cto(q):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):(epc((p=e2p())&-2)&1)!=0?cto(mix(epc(p),((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q))):(q=epc(p))!=0?cto(q):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q) E2ST_XHCT { @Override public void drawRaster (int src, int dst, boolean rh) { SpriteScreen.sprStep3 (); int sx = 16; //スプライトx座標 int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; sx += half; gx1st += half; gx2nd += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); sx += 8; gx1st += 8; gx2nd += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); sx += 8; gx1st += 8; gx2nd += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //E2ST_XHCT //================================================================================ //E2ST_XHCG ($0000,$18xx,$1A63) // 概要 // E2ST 512ドット16色2プレーン>スプライト>テキスト // XHCG 0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜる // 手順 // 1番目のパレットが0でないとき // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // 1番目のパレットが奇数のとき // 2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0でないとき // 2番目(ONとみなす)のパレットを奇数化したパレットのカラー // さもなくば(2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0のとき) // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // さもなくば(1番目のパレットが偶数のとき) // 1番目のカラーが0でないとき // 1番目のカラー // さもなくば(1番目のカラーが0のとき) // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のパレットを偶数化したパレットのカラーが奇数のとき // 2番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき) // 2番目のカラーが0でないとき // 2番目のカラー // さもなくば(2番目のカラーが0のとき) // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // 中間コード1 // (e1p()!=0?(ls1(epc(tev(e1p())))!=0?mix(epc(tev(e1p())),epc(tod(e2q()))):(ls1(e1p())!=0?(epc(tod(e2q()))!=0?epc(tod(e2q())):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):(epc(e1p())!=0?epc(e1p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))))):(ls1(epc(tev(e2p())))!=0?mix(epc(tev(e2p())),epc(tod(e2q()))):(epc(e2p())!=0?epc(e2p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))))) // 中間コード2 // e1p()!=0?ls1(epc(tev(e1p())))!=0?mix(epc(tev(e1p())),epc(tod(e2q()))):ls1(e1p())!=0?epc(tod(e2q()))!=0?epc(tod(e2q())):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):epc(e1p())!=0?epc(e1p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):ls1(epc(tev(e2p())))!=0?mix(epc(tev(e2p())),epc(tod(e2q()))):epc(e2p())!=0?epc(e2p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()) // 中間コード3 // (v0=e1p())!=0?ls1(v2=epc(tev(v0)))!=0?mix(v2,epc(tod(e2q()))):ls1(v0)!=0?(v9=epc(tod(e2q())))!=0?v9:ls4(v13=spp())!=0||(v14=txp())==0?spc(v13):tpc(v14):(v17=epc(v0))!=0?v17:ls4(v19=spp())!=0||(v20=txp())==0?spc(v19):tpc(v20):ls1(v24=epc(tev(v26=e2p())))!=0?mix(v24,epc(tod(e2q()))):(v31=epc(v26))!=0?v31:ls4(v33=spp())!=0||(v34=txp())==0?spc(v33):tpc(v34) // 中間コード4 // (p=e1p())!=0?ls1(q=epc(tev(p)))!=0?mix(q,epc(tod(e2q()))):ls1(p)!=0?(p=epc(tod(e2q())))!=0?p:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):(q=epc(p))!=0?q:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):ls1(p=epc(tev(q=e2p())))!=0?mix(p,epc(tod(e2q()))):(p=epc(q))!=0?p:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q) // 中間コード5 // (p=e1p())!=0?((q=epc(p&-2))&1)!=0?mix(q,epc(e2q()|1)):(p&1)!=0?(p=epc(e2q()|1))!=0?p:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):(q=epc(p))!=0?q:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):((p=epc((q=e2p())&-2))&1)!=0?mix(p,epc(e2q()|1)):(p=epc(q))!=0?p:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q) // 中間コード6 // (p=e1p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(q,epc(e2q()|1))):(p&1)!=0?(p=epc(e2q()|1))!=0?cto(p):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):(q=epc(p))!=0?cto(q):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):((p=epc((q=e2p())&-2))&1)!=0?cto(mix(p,epc(e2q()|1))):(p=epc(q))!=0?cto(p):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q) E2ST_XHCG { @Override public void drawRaster (int src, int dst, boolean rh) { SpriteScreen.sprStep3 (); int sx = 16; //スプライトx座標 int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); //ONとみなす int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; sx += half; gx1st += half; gx2nd += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); sx += 8; gx1st += 8; gx2nd += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); sx += 8; gx1st += 8; gx2nd += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //E2ST_XHCG //================================================================================ //E2ST_XHCGT ($0000,$18xx,$1B63) // 概要 // E2ST 512ドット16色2プレーン>スプライト>テキスト // XHCGT 0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜてさらに奥のスプライト・テキストのカラーを混ぜる // 手順 // 1番目のパレットが0でないとき // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラーにさらに // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // を混ぜたカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // 1番目のパレットが奇数のとき // 2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0でないとき // 2番目(ONとみなす)のパレットを奇数化したパレットのカラー // さもなくば(2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0のとき) // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // さもなくば(1番目のパレットが偶数のとき) // 1番目のカラーが0でないとき // 1番目のカラー // さもなくば(1番目のカラーが0のとき) // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のパレットを偶数化したパレットのカラーが奇数のとき // 2番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラーにさらに // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // を混ぜたカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき) // 2番目のカラーが0でないとき // 2番目のカラー // さもなくば(2番目のカラーが0のとき) // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // 中間コード1 // (e1p()!=0?(ls1(epc(tev(e1p())))!=0?mix(mix(epc(tev(e1p())),epc(tod(e2q()))),(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):(ls1(e1p())!=0?(epc(tod(e2q()))!=0?epc(tod(e2q())):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):(epc(e1p())!=0?epc(e1p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))))):(ls1(epc(tev(e2p())))!=0?mix(mix(epc(tev(e2p())),epc(tod(e2q()))),(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):(epc(e2p())!=0?epc(e2p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))))) // 中間コード2 // e1p()!=0?ls1(epc(tev(e1p())))!=0?mix(mix(epc(tev(e1p())),epc(tod(e2q()))),ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())):ls1(e1p())!=0?epc(tod(e2q()))!=0?epc(tod(e2q())):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):epc(e1p())!=0?epc(e1p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):ls1(epc(tev(e2p())))!=0?mix(mix(epc(tev(e2p())),epc(tod(e2q()))),ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())):epc(e2p())!=0?epc(e2p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()) // 中間コード3 // (v0=e1p())!=0?ls1(v2=epc(tev(v0)))!=0?mix(mix(v2,epc(tod(e2q()))),ls4(v10=spp())!=0||(v11=txp())==0?spc(v10):tpc(v11)):ls1(v0)!=0?(v15=epc(tod(e2q())))!=0?v15:ls4(v19=spp())!=0||(v20=txp())==0?spc(v19):tpc(v20):(v23=epc(v0))!=0?v23:ls4(v25=spp())!=0||(v26=txp())==0?spc(v25):tpc(v26):ls1(v30=epc(tev(v32=e2p())))!=0?mix(mix(v30,epc(tod(e2q()))),ls4(v39=spp())!=0||(v40=txp())==0?spc(v39):tpc(v40)):(v43=epc(v32))!=0?v43:ls4(v45=spp())!=0||(v46=txp())==0?spc(v45):tpc(v46) // 中間コード4 // (p=e1p())!=0?ls1(q=epc(tev(p)))!=0?mix(mix(q,epc(tod(e2q()))),ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q)):ls1(p)!=0?(p=epc(tod(e2q())))!=0?p:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):(q=epc(p))!=0?q:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):ls1(p=epc(tev(q=e2p())))!=0?mix(mix(p,epc(tod(e2q()))),ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q)):(p=epc(q))!=0?p:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q) // 中間コード5 // (p=e1p())!=0?((q=epc(p&-2))&1)!=0?mix(mix(q,epc(e2q()|1)),((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q)):(p&1)!=0?(p=epc(e2q()|1))!=0?p:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):(q=epc(p))!=0?q:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):((p=epc((q=e2p())&-2))&1)!=0?mix(mix(p,epc(e2q()|1)),((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q)):(p=epc(q))!=0?p:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q) // 中間コード6 // (p=e1p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(mix(q,epc(e2q()|1)),((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q))):(p&1)!=0?(p=epc(e2q()|1))!=0?cto(p):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):(q=epc(p))!=0?cto(q):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):((p=epc((q=e2p())&-2))&1)!=0?cto(mix(mix(p,epc(e2q()|1)),((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q))):(p=epc(q))!=0?cto(p):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q) E2ST_XHCGT { @Override public void drawRaster (int src, int dst, boolean rh) { SpriteScreen.sprStep3 (); int sx = 16; //スプライトx座標 int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); //ONとみなす int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; sx += half; gx1st += half; gx2nd += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); sx += 8; gx1st += 8; gx2nd += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); sx += 8; gx1st += 8; gx2nd += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //E2ST_XHCGT //================================================================================ //E2ST_XHPT ($0000,$18xx,$1D63) // 概要 // E2ST 512ドット16色2プレーン>スプライト>テキスト // XHPT 1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと奥のスプライト・テキストのカラーを混ぜる // 手順 // 1番目のパレットが0のとき // 2番目のパレットを偶数化したパレットのカラーが0でないとき // 2番目のパレットを偶数化したパレットのカラー // さもなくば(2番目のパレットを偶数化したパレットのカラーが0のとき) // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // 1番目のパレットが1のとき // グラフィックパレット0のカラーが0でないとき // グラフィックパレット0のカラー // さもなくば(グラフィックパレット0のカラーが0のとき) // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラーが0でないとき // 1番目のカラー // さもなくば(1番目のカラーが0のとき) // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラーと // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // を混ぜたカラー(0は黒) // 中間コード1 // (e1p()==0?(epc(tev(e2p()))!=0?epc(tev(e2p())):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):e1p()==1?(epc(0)!=0?epc(0):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):ls1(e1p())==0?(epc(e1p())!=0?epc(e1p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):mix(epc(tev(e1p())),(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())))) // 中間コード2 // e1p()==0?epc(tev(e2p()))!=0?epc(tev(e2p())):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):e1p()==1?epc(0)!=0?epc(0):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):ls1(e1p())==0?epc(e1p())!=0?epc(e1p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):mix(epc(tev(e1p())),ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())) // 中間コード3 // (v0=e1p())==0?(v1=epc(tev(e2p())))!=0?v1:ls4(v5=spp())!=0||(v6=txp())==0?spc(v5):tpc(v6):v0==1?(v9=epc(0))!=0?v9:ls4(v11=spp())!=0||(v12=txp())==0?spc(v11):tpc(v12):ls1(v0)==0?(v16=epc(v0))!=0?v16:ls4(v18=spp())!=0||(v19=txp())==0?spc(v18):tpc(v19):mix(epc(tev(v0)),ls4(v26=spp())!=0||(v27=txp())==0?spc(v26):tpc(v27)) // 中間コード4 // (p=e1p())==0?(p=epc(tev(e2p())))!=0?p:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):p==1?(p=epc(0))!=0?p:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):ls1(p)==0?(q=epc(p))!=0?q:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):mix(epc(tev(p)),ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q)) // 中間コード5 // (p=e1p())==0?(p=epc(e2p()&-2))!=0?p:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):p==1?(p=epc(0))!=0?p:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):(p&1)==0?(q=epc(p))!=0?q:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):mix(epc(p&-2),((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q)) // 中間コード6 // (p=e1p())==0?(p=epc(e2p()&-2))!=0?cto(p):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):p==1?(p=epc(0))!=0?cto(p):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):(p&1)==0?(q=epc(p))!=0?cto(q):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):cto(mix(epc(p&-2),((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q))) E2ST_XHPT { @Override public void drawRaster (int src, int dst, boolean rh) { SpriteScreen.sprStep3 (); int sx = 16; //スプライトx座標 int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; sx += half; gx1st += half; gx2nd += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])]); sx += 8; gx1st += 8; gx2nd += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])]); sx += 8; gx1st += 8; gx2nd += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //E2ST_XHPT //================================================================================ //E2ST_XHPG ($0000,$18xx,$1E63) // 概要 // E2ST 512ドット16色2プレーン>スプライト>テキスト // XHPG 1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜる // 手順 // 1番目のパレットが0のとき // 2番目のパレットを偶数化したパレットのカラーが0でないとき // 2番目のパレットを偶数化したパレットのカラー // さもなくば(2番目のパレットを偶数化したパレットのカラーが0のとき) // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // 1番目のパレットが1のとき // グラフィックパレット0のカラーが0でないとき // グラフィックパレット0のカラー // さもなくば(グラフィックパレット0のカラーが0のとき) // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラーが0でないとき // 1番目のカラー // さもなくば(1番目のカラーが0のとき) // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーが0でないとき // 1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラー // さもなくば(1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーが0のとき) // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // 中間コード1 // (e1p()==0?(epc(tev(e2p()))!=0?epc(tev(e2p())):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):e1p()==1?(epc(0)!=0?epc(0):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):ls1(e1p())==0?(epc(e1p())!=0?epc(e1p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):(mix(epc(tev(e1p())),epc(tod(e2p())))!=0?mix(epc(tev(e1p())),epc(tod(e2p()))):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())))) // 中間コード2 // e1p()==0?epc(tev(e2p()))!=0?epc(tev(e2p())):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):e1p()==1?epc(0)!=0?epc(0):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):ls1(e1p())==0?epc(e1p())!=0?epc(e1p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):mix(epc(tev(e1p())),epc(tod(e2p())))!=0?mix(epc(tev(e1p())),epc(tod(e2p()))):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()) // 中間コード3 // (v0=e1p())==0?(v1=epc(tev(e2p())))!=0?v1:ls4(v5=spp())!=0||(v6=txp())==0?spc(v5):tpc(v6):v0==1?(v9=epc(0))!=0?v9:ls4(v11=spp())!=0||(v12=txp())==0?spc(v11):tpc(v12):ls1(v0)==0?(v16=epc(v0))!=0?v16:ls4(v18=spp())!=0||(v19=txp())==0?spc(v18):tpc(v19):(v22=mix(epc(tev(v0)),epc(tod(e2p()))))!=0?v22:ls4(v29=spp())!=0||(v30=txp())==0?spc(v29):tpc(v30) // 中間コード4 // (p=e1p())==0?(p=epc(tev(e2p())))!=0?p:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):p==1?(p=epc(0))!=0?p:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):ls1(p)==0?(q=epc(p))!=0?q:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):(q=mix(epc(tev(p)),epc(tod(e2p()))))!=0?q:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q) // 中間コード5 // (p=e1p())==0?(p=epc(e2p()&-2))!=0?p:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):p==1?(p=epc(0))!=0?p:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):(p&1)==0?(q=epc(p))!=0?q:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):(q=mix(epc(p&-2),epc(e2p()|1)))!=0?q:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q) // 中間コード6 // (p=e1p())==0?(p=epc(e2p()&-2))!=0?cto(p):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):p==1?(p=epc(0))!=0?cto(p):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):(p&1)==0?(q=epc(p))!=0?cto(q):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):(q=mix(epc(p&-2),epc(e2p()|1)))!=0?cto(q):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q) E2ST_XHPG { @Override public void drawRaster (int src, int dst, boolean rh) { SpriteScreen.sprStep3 (); int sx = 16; //スプライトx座標 int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; sx += half; gx1st += half; gx2nd += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); sx += 8; gx1st += 8; gx2nd += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] | 1])) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); sx += 8; gx1st += 8; gx2nd += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //E2ST_XHPG //================================================================================ //E2ST_XHPGT ($0000,$18xx,$1F63) // 概要 // E2ST 512ドット16色2プレーン>スプライト>テキスト // XHPGT 1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜてさらに奥のスプライト・テキストのカラーを混ぜる // 手順 // 1番目のパレットが0のとき // 2番目のパレットを偶数化したパレットのカラーが0でないとき // 2番目のパレットを偶数化したパレットのカラー // さもなくば(2番目のパレットを偶数化したパレットのカラーが0のとき) // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // 1番目のパレットが1のとき // グラフィックパレット0のカラーが0でないとき // グラフィックパレット0のカラー // さもなくば(グラフィックパレット0のカラーが0のとき) // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラーが0でないとき // 1番目のカラー // さもなくば(1番目のカラーが0のとき) // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーにさらに // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // を混ぜたカラー(0は黒) // 中間コード1 // (e1p()==0?(epc(tev(e2p()))!=0?epc(tev(e2p())):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):e1p()==1?(epc(0)!=0?epc(0):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):ls1(e1p())==0?(epc(e1p())!=0?epc(e1p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):mix(mix(epc(tev(e1p())),epc(tod(e2p()))),(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())))) // 中間コード2 // e1p()==0?epc(tev(e2p()))!=0?epc(tev(e2p())):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):e1p()==1?epc(0)!=0?epc(0):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):ls1(e1p())==0?epc(e1p())!=0?epc(e1p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):mix(mix(epc(tev(e1p())),epc(tod(e2p()))),ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())) // 中間コード3 // (v0=e1p())==0?(v1=epc(tev(e2p())))!=0?v1:ls4(v5=spp())!=0||(v6=txp())==0?spc(v5):tpc(v6):v0==1?(v9=epc(0))!=0?v9:ls4(v11=spp())!=0||(v12=txp())==0?spc(v11):tpc(v12):ls1(v0)==0?(v16=epc(v0))!=0?v16:ls4(v18=spp())!=0||(v19=txp())==0?spc(v18):tpc(v19):mix(mix(epc(tev(v0)),epc(tod(e2p()))),ls4(v30=spp())!=0||(v31=txp())==0?spc(v30):tpc(v31)) // 中間コード4 // (p=e1p())==0?(p=epc(tev(e2p())))!=0?p:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):p==1?(p=epc(0))!=0?p:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):ls1(p)==0?(q=epc(p))!=0?q:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):mix(mix(epc(tev(p)),epc(tod(e2p()))),ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q)) // 中間コード5 // (p=e1p())==0?(p=epc(e2p()&-2))!=0?p:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):p==1?(p=epc(0))!=0?p:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):(p&1)==0?(q=epc(p))!=0?q:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):mix(mix(epc(p&-2),epc(e2p()|1)),((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q)) // 中間コード6 // (p=e1p())==0?(p=epc(e2p()&-2))!=0?cto(p):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):p==1?(p=epc(0))!=0?cto(p):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):(p&1)==0?(q=epc(p))!=0?cto(q):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):cto(mix(mix(epc(p&-2),epc(e2p()|1)),((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q))) E2ST_XHPGT { @Override public void drawRaster (int src, int dst, boolean rh) { SpriteScreen.sprStep3 (); int sx = 16; //スプライトx座標 int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; sx += half; gx1st += half; gx2nd += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])]); sx += 8; gx1st += 8; gx2nd += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])]); sx += 8; gx1st += 8; gx2nd += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //E2ST_XHPGT //================================================================================ //E3ST ($0000,$18xx,$0067) // 概要 // E3ST 512ドット16色3プレーン>スプライト>テキスト // 拡張なし // 手順 // 1番目のパレットが0でないとき // 1番目のカラーが0でないとき // 1番目のカラー // さもなくば(1番目のカラーが0のとき) // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のパレットが0でないとき // 2番目のカラーが0でないとき // 2番目のカラー // さもなくば(2番目のカラーが0のとき) // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // さもなくば(2番目のパレットが0のとき) // 3番目のカラーが0でないとき // 3番目のカラー // さもなくば(3番目のカラーが0のとき) // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // 中間コード1 // (e1p()!=0?(epc(e1p())!=0?epc(e1p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):(e2p()!=0?(epc(e2p())!=0?epc(e2p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):(epc(e3p())!=0?epc(e3p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))))) // 中間コード2 // e1p()!=0?epc(e1p())!=0?epc(e1p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):e2p()!=0?epc(e2p())!=0?epc(e2p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):epc(e3p())!=0?epc(e3p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()) // 中間コード3 // (v0=e1p())!=0?(v1=epc(v0))!=0?v1:ls4(v3=spp())!=0||(v4=txp())==0?spc(v3):tpc(v4):(v7=e2p())!=0?(v8=epc(v7))!=0?v8:ls4(v10=spp())!=0||(v11=txp())==0?spc(v10):tpc(v11):(v14=epc(e3p()))!=0?v14:ls4(v17=spp())!=0||(v18=txp())==0?spc(v17):tpc(v18) // 中間コード4 // (p=e1p())!=0?(q=epc(p))!=0?q:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):(p=e2p())!=0?(q=epc(p))!=0?q:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):(p=epc(e3p()))!=0?p:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q) // 中間コード5 // (p=e1p())!=0?(q=epc(p))!=0?q:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):(p=e2p())!=0?(q=epc(p))!=0?q:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):(p=epc(e3p()))!=0?p:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q) // 中間コード6 // (p=e1p())!=0?(q=epc(p))!=0?cto(q):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):(p=e2p())!=0?(q=epc(p))!=0?cto(q):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):(p=epc(e3p()))!=0?cto(p):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q) E3ST { @Override public void drawRaster (int src, int dst, boolean rh) { SpriteScreen.sprStep3 (); int sx = 16; //スプライトx座標 int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 4 & 3; //3番目のパレットのGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; sx += half; gx1st += half; gx2nd += half; gx3rd += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd & 511]]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); sx += 8; gx1st += 8; gx2nd += 8; gx3rd += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd & 511]]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); sx += 8; gx1st += 8; gx2nd += 8; gx3rd += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //E3ST //================================================================================ //XE3ST // 概要 // E3ST 512ドット16色3プレーン>スプライト>テキスト // 拡張あり XE3ST { @Override public void drawRaster (int src, int dst, boolean rh) { switch (VideoController.vcnReg3Curr >>> 8 & 0b01011111) { // .A.XHPGT case 0b00010000: //E3ST_XWC case 0b00010001: //E3ST_XWC case 0b00010010: //E3ST_XWC case 0b00010011: //E3ST_XWC E3ST_XWC.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00010100: //E3ST_XWP case 0b00010101: //E3ST_XWP case 0b00010110: //E3ST_XWP case 0b00010111: //E3ST_XWP E3ST_XWP.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011000: //E3ST_XHC E3ST.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011001: //E3ST_XHCT E3ST_XHCT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011010: //E3ST_XHCG E3ST_XHCG.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011011: //E3ST_XHCGT E3ST_XHCGT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011101: //E3ST_XHPT E3ST_XHPT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011110: //E3ST_XHPG E3ST_XHPG.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011111: //E3ST_XHPGT E3ST_XHPGT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b01000000: //E3ST_A case 0b01000001: //E3ST_A case 0b01000010: //E3ST_A case 0b01000011: //E3ST_A case 0b01000100: //E3ST_A case 0b01000101: //E3ST_A case 0b01000110: //E3ST_A case 0b01000111: //E3ST_A case 0b01001000: //E3ST_A case 0b01001001: //E3ST_A case 0b01001010: //E3ST_A case 0b01001011: //E3ST_A case 0b01001100: //E3ST_A case 0b01001101: //E3ST_A case 0b01001110: //E3ST_A case 0b01001111: //E3ST_A case 0b01010000: //E3ST_A case 0b01010001: //E3ST_A case 0b01010010: //E3ST_A case 0b01010011: //E3ST_A case 0b01010100: //E3ST_A case 0b01010101: //E3ST_A case 0b01010110: //E3ST_A case 0b01010111: //E3ST_A case 0b01011000: //E3ST_A case 0b01011001: //E3ST_A case 0b01011010: //E3ST_A case 0b01011011: //E3ST_A case 0b01011100: //E3ST_A case 0b01011101: //E3ST_A case 0b01011110: //E3ST_A case 0b01011111: //E3ST_A E3_A.drawRaster (src, dst, rh); break; default: E3ST.drawRaster (src, dst, rh); VideoController.vcnReportUnimplemented (XE3ST); } //switch } //drawRaster }, //XE3ST //================================================================================ //E3ST_XWC ($0000,$18xx,$1067) // 概要 // E3ST 512ドット16色3プレーン>スプライト>テキスト // XWC 優先順位に関わらず0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のパレットのカラーだけ表示する // 手順 // 1番目のパレットが0でないとき // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // 1番目のカラーが0でないとき // 1番目のカラー // さもなくば(1番目のカラーが0のとき) // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のパレットが0でないとき // 2番目のパレットを偶数化したパレットのカラーが奇数のとき // 2番目のカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき) // 2番目のカラーが0でないとき // 2番目のカラー // さもなくば(2番目のカラーが0のとき) // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // さもなくば(2番目のパレットが0のとき) // 3番目のパレットを偶数化したパレットのカラーが奇数のとき // 3番目のカラー(0は黒) // さもなくば(3番目のパレットを偶数化したパレットのカラーが偶数のとき) // 3番目のカラーが0でないとき // 3番目のカラー // さもなくば(3番目のカラーが0のとき) // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // 中間コード1 // (e1p()!=0?(ls1(epc(tev(e1p())))!=0?epc(e1p()):(epc(e1p())!=0?epc(e1p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())))):(e2p()!=0?(ls1(epc(tev(e2p())))!=0?epc(e2p()):(epc(e2p())!=0?epc(e2p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())))):(ls1(epc(tev(e3p())))!=0?epc(e3p()):(epc(e3p())!=0?epc(e3p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())))))) // 中間コード2 // e1p()!=0?ls1(epc(tev(e1p())))!=0?epc(e1p()):epc(e1p())!=0?epc(e1p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):e2p()!=0?ls1(epc(tev(e2p())))!=0?epc(e2p()):epc(e2p())!=0?epc(e2p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):ls1(epc(tev(e3p())))!=0?epc(e3p()):epc(e3p())!=0?epc(e3p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()) // 中間コード3 // (v0=e1p())!=0?ls1(epc(tev(v0)))!=0?epc(v0):(v5=epc(v0))!=0?v5:ls4(v7=spp())!=0||(v8=txp())==0?spc(v7):tpc(v8):(v11=e2p())!=0?ls1(epc(tev(v11)))!=0?epc(v11):(v16=epc(v11))!=0?v16:ls4(v18=spp())!=0||(v19=txp())==0?spc(v18):tpc(v19):ls1(epc(tev(v25=e3p())))!=0?epc(v25):(v27=epc(v25))!=0?v27:ls4(v29=spp())!=0||(v30=txp())==0?spc(v29):tpc(v30) // 中間コード4 // (p=e1p())!=0?ls1(epc(tev(p)))!=0?epc(p):(q=epc(p))!=0?q:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):(p=e2p())!=0?ls1(epc(tev(p)))!=0?epc(p):(q=epc(p))!=0?q:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):ls1(epc(tev(p=e3p())))!=0?epc(p):(q=epc(p))!=0?q:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q) // 中間コード5 // (p=e1p())!=0?(epc(p&-2)&1)!=0?epc(p):(q=epc(p))!=0?q:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):(p=e2p())!=0?(epc(p&-2)&1)!=0?epc(p):(q=epc(p))!=0?q:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):(epc((p=e3p())&-2)&1)!=0?epc(p):(q=epc(p))!=0?q:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q) // 中間コード6 // (p=e1p())!=0?(epc(p&-2)&1)!=0?epo(p):(q=epc(p))!=0?cto(q):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):(p=e2p())!=0?(epc(p&-2)&1)!=0?epo(p):(q=epc(p))!=0?cto(q):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):(epc((p=e3p())&-2)&1)!=0?epo(p):(q=epc(p))!=0?cto(q):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q) E3ST_XWC { @Override public void drawRaster (int src, int dst, boolean rh) { SpriteScreen.sprStep3 (); int sx = 16; //スプライトx座標 int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 4 & 3; //3番目のパレットのGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; sx += half; gx1st += half; gx2nd += half; gx3rd += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); sx += 8; gx1st += 8; gx2nd += 8; gx3rd += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); sx += 8; gx1st += 8; gx2nd += 8; gx3rd += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //E3ST_XWC //================================================================================ //E3ST_XWP ($0000,$18xx,$1467) // 概要 // E3ST 512ドット16色3プレーン>スプライト>テキスト // XWP 優先順位に関わらず1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーだけ表示する // 手順 // 1番目のパレットが0のとき // 2番目のパレットを偶数化したパレットが0でないとき // 2番目のパレットを偶数化したパレットのカラーが0でないとき // 2番目のパレットを偶数化したパレットのカラー // さもなくば(2番目のパレットを偶数化したパレットのカラーが0のとき) // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットが0のとき) // 3番目のパレットを偶数化したパレットのカラーが0でないとき // 3番目のパレットを偶数化したパレットのカラー // さもなくば(3番目のパレットを偶数化したパレットのカラーが0のとき) // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // 1番目のパレットが1のとき // グラフィックパレット0のカラーが0でないとき // グラフィックパレット0のカラー // さもなくば(グラフィックパレット0のカラーが0のとき) // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラーが0でないとき // 1番目のカラー // さもなくば(1番目のカラーが0のとき) // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラー(0は黒) // 中間コード1 // (e1p()==0?((tev(e2p()))!=0?(epc(tev(e2p()))!=0?epc(tev(e2p())):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):(epc(tev(e3p()))!=0?epc(tev(e3p())):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())))):e1p()==1?(epc(0)!=0?epc(0):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):ls1(e1p())==0?(epc(e1p())!=0?epc(e1p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):epc(tev(e1p()))) // 中間コード2 // e1p()==0?tev(e2p())!=0?epc(tev(e2p()))!=0?epc(tev(e2p())):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):epc(tev(e3p()))!=0?epc(tev(e3p())):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):e1p()==1?epc(0)!=0?epc(0):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):ls1(e1p())==0?epc(e1p())!=0?epc(e1p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):epc(tev(e1p())) // 中間コード3 // (v0=e1p())==0?(v1=tev(e2p()))!=0?(v3=epc(v1))!=0?v3:ls4(v5=spp())!=0||(v6=txp())==0?spc(v5):tpc(v6):(v9=epc(tev(e3p())))!=0?v9:ls4(v13=spp())!=0||(v14=txp())==0?spc(v13):tpc(v14):v0==1?(v17=epc(0))!=0?v17:ls4(v19=spp())!=0||(v20=txp())==0?spc(v19):tpc(v20):ls1(v0)==0?(v24=epc(v0))!=0?v24:ls4(v26=spp())!=0||(v27=txp())==0?spc(v26):tpc(v27):epc(tev(v0)) // 中間コード4 // (p=e1p())==0?(p=tev(e2p()))!=0?(q=epc(p))!=0?q:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):(p=epc(tev(e3p())))!=0?p:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):p==1?(p=epc(0))!=0?p:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):ls1(p)==0?(q=epc(p))!=0?q:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):epc(tev(p)) // 中間コード5 // (p=e1p())==0?(p=e2p()&-2)!=0?(q=epc(p))!=0?q:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):(p=epc(e3p()&-2))!=0?p:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):p==1?(p=epc(0))!=0?p:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):(p&1)==0?(q=epc(p))!=0?q:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):epc(p&-2) // 中間コード6 // (p=e1p())==0?(p=e2p()&-2)!=0?(q=epc(p))!=0?cto(q):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):(p=epc(e3p()&-2))!=0?cto(p):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):p==1?(p=epc(0))!=0?cto(p):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):(p&1)==0?(q=epc(p))!=0?cto(q):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):epo(p&-2) E3ST_XWP { @Override public void drawRaster (int src, int dst, boolean rh) { SpriteScreen.sprStep3 (); int sx = 16; //スプライトx座標 int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 4 & 3; //3番目のパレットのGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; sx += half; gx1st += half; gx2nd += half; gx3rd += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPal32G8[p & -2]); sx += 8; gx1st += 8; gx2nd += 8; gx3rd += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPal32G8[p & -2]); sx += 8; gx1st += 8; gx2nd += 8; gx3rd += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //E3ST_XWP //================================================================================ //E3ST_XHCT ($0000,$18xx,$1967) // 概要 // E3ST 512ドット16色3プレーン>スプライト>テキスト // XHCT 0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のカラーと奥のスプライト・テキストのカラーを混ぜる // 手順 // 1番目のパレットが0でないとき // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のカラーと // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // を混ぜたカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // 1番目のカラーが0でないとき // 1番目のカラー // さもなくば(1番目のカラーが0のとき) // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のパレットが0でないとき // 2番目のパレットを偶数化したパレットのカラーが奇数のとき // 2番目のカラーと // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // を混ぜたカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき) // 2番目のカラーが0でないとき // 2番目のカラー // さもなくば(2番目のカラーが0のとき) // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // さもなくば(2番目のパレットが0のとき) // 3番目のパレットを偶数化したパレットのカラーが奇数のとき // 3番目のカラーと // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // を混ぜたカラー(0は黒) // さもなくば(3番目のパレットを偶数化したパレットのカラーが偶数のとき) // 3番目のカラーが0でないとき // 3番目のカラー // さもなくば(3番目のカラーが0のとき) // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // 中間コード1 // (e1p()!=0?(ls1(epc(tev(e1p())))!=0?mix(epc(e1p()),(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):(epc(e1p())!=0?epc(e1p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())))):(e2p()!=0?(ls1(epc(tev(e2p())))!=0?mix(epc(e2p()),(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):(epc(e2p())!=0?epc(e2p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())))):(ls1(epc(tev(e3p())))!=0?mix(epc(e3p()),(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):(epc(e3p())!=0?epc(e3p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())))))) // 中間コード2 // e1p()!=0?ls1(epc(tev(e1p())))!=0?mix(epc(e1p()),ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())):epc(e1p())!=0?epc(e1p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):e2p()!=0?ls1(epc(tev(e2p())))!=0?mix(epc(e2p()),ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())):epc(e2p())!=0?epc(e2p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):ls1(epc(tev(e3p())))!=0?mix(epc(e3p()),ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())):epc(e3p())!=0?epc(e3p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()) // 中間コード3 // (v0=e1p())!=0?ls1(epc(tev(v0)))!=0?mix(epc(v0),ls4(v7=spp())!=0||(v8=txp())==0?spc(v7):tpc(v8)):(v11=epc(v0))!=0?v11:ls4(v13=spp())!=0||(v14=txp())==0?spc(v13):tpc(v14):(v17=e2p())!=0?ls1(epc(tev(v17)))!=0?mix(epc(v17),ls4(v24=spp())!=0||(v25=txp())==0?spc(v24):tpc(v25)):(v28=epc(v17))!=0?v28:ls4(v30=spp())!=0||(v31=txp())==0?spc(v30):tpc(v31):ls1(epc(tev(v37=e3p())))!=0?mix(epc(v37),ls4(v41=spp())!=0||(v42=txp())==0?spc(v41):tpc(v42)):(v45=epc(v37))!=0?v45:ls4(v47=spp())!=0||(v48=txp())==0?spc(v47):tpc(v48) // 中間コード4 // (p=e1p())!=0?ls1(epc(tev(p)))!=0?mix(epc(p),ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q)):(q=epc(p))!=0?q:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):(p=e2p())!=0?ls1(epc(tev(p)))!=0?mix(epc(p),ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q)):(q=epc(p))!=0?q:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):ls1(epc(tev(p=e3p())))!=0?mix(epc(p),ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q)):(q=epc(p))!=0?q:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q) // 中間コード5 // (p=e1p())!=0?(epc(p&-2)&1)!=0?mix(epc(p),((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q)):(q=epc(p))!=0?q:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):(p=e2p())!=0?(epc(p&-2)&1)!=0?mix(epc(p),((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q)):(q=epc(p))!=0?q:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):(epc((p=e3p())&-2)&1)!=0?mix(epc(p),((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q)):(q=epc(p))!=0?q:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q) // 中間コード6 // (p=e1p())!=0?(epc(p&-2)&1)!=0?cto(mix(epc(p),((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q))):(q=epc(p))!=0?cto(q):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):(p=e2p())!=0?(epc(p&-2)&1)!=0?cto(mix(epc(p),((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q))):(q=epc(p))!=0?cto(q):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):(epc((p=e3p())&-2)&1)!=0?cto(mix(epc(p),((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q))):(q=epc(p))!=0?cto(q):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q) E3ST_XHCT { @Override public void drawRaster (int src, int dst, boolean rh) { SpriteScreen.sprStep3 (); int sx = 16; //スプライトx座標 int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 4 & 3; //3番目のパレットのGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; sx += half; gx1st += half; gx2nd += half; gx3rd += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); sx += 8; gx1st += 8; gx2nd += 8; gx3rd += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); sx += 8; gx1st += 8; gx2nd += 8; gx3rd += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //E3ST_XHCT //================================================================================ //E3ST_XHCG ($0000,$18xx,$1A67) // 概要 // E3ST 512ドット16色3プレーン>スプライト>テキスト // XHCG 0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜる // 手順 // 1番目のパレットが0でないとき // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // 1番目のパレットが奇数のとき // 2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0でないとき // 2番目(ONとみなす)のパレットを奇数化したパレットのカラー // さもなくば(2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0のとき) // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // さもなくば(1番目のパレットが偶数のとき) // 1番目のカラーが0でないとき // 1番目のカラー // さもなくば(1番目のカラーが0のとき) // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のパレットが0でないとき // 2番目のパレットを偶数化したパレットのカラーが奇数のとき // 2番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき) // 2番目のカラーが0でないとき // 2番目のカラー // さもなくば(2番目のカラーが0のとき) // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // さもなくば(2番目のパレットが0のとき) // 3番目のパレットを偶数化したパレットのカラーが奇数のとき // 3番目のパレットを偶数化したパレットのカラーとパレット1のカラーを混ぜたカラー(0は黒) // さもなくば(3番目のパレットを偶数化したパレットのカラーが偶数のとき) // 3番目のパレットが奇数のとき // パレット1のカラーが0でないとき // パレット1のカラー // さもなくば(パレット1のカラーが0のとき) // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // さもなくば(3番目のパレットが偶数のとき) // 3番目のカラーが0でないとき // 3番目のカラー // さもなくば(3番目のカラーが0のとき) // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // 中間コード1 // (e1p()!=0?(ls1(epc(tev(e1p())))!=0?mix(epc(tev(e1p())),epc(tod(e2q()))):(ls1(e1p())!=0?(epc(tod(e2q()))!=0?epc(tod(e2q())):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):(epc(e1p())!=0?epc(e1p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))))):(e2p()!=0?(ls1(epc(tev(e2p())))!=0?mix(epc(tev(e2p())),epc(tod(e2q()))):(epc(e2p())!=0?epc(e2p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())))):(ls1(epc(tev(e3p())))!=0?mix(epc(tev(e3p())),epc(1)):(ls1(e3p())!=0?(epc(1)!=0?epc(1):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):(epc(e3p())!=0?epc(e3p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))))))) // 中間コード2 // e1p()!=0?ls1(epc(tev(e1p())))!=0?mix(epc(tev(e1p())),epc(tod(e2q()))):ls1(e1p())!=0?epc(tod(e2q()))!=0?epc(tod(e2q())):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):epc(e1p())!=0?epc(e1p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):e2p()!=0?ls1(epc(tev(e2p())))!=0?mix(epc(tev(e2p())),epc(tod(e2q()))):epc(e2p())!=0?epc(e2p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):ls1(epc(tev(e3p())))!=0?mix(epc(tev(e3p())),epc(1)):ls1(e3p())!=0?epc(1)!=0?epc(1):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):epc(e3p())!=0?epc(e3p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()) // 中間コード3 // (v0=e1p())!=0?ls1(v2=epc(tev(v0)))!=0?mix(v2,epc(tod(e2q()))):ls1(v0)!=0?(v9=epc(tod(e2q())))!=0?v9:ls4(v13=spp())!=0||(v14=txp())==0?spc(v13):tpc(v14):(v17=epc(v0))!=0?v17:ls4(v19=spp())!=0||(v20=txp())==0?spc(v19):tpc(v20):(v23=e2p())!=0?ls1(v25=epc(tev(v23)))!=0?mix(v25,epc(tod(e2q()))):(v31=epc(v23))!=0?v31:ls4(v33=spp())!=0||(v34=txp())==0?spc(v33):tpc(v34):ls1(v38=epc(tev(v40=e3p())))!=0?mix(v38,epc(1)):ls1(v40)!=0?(v44=epc(1))!=0?v44:ls4(v46=spp())!=0||(v47=txp())==0?spc(v46):tpc(v47):(v50=epc(v40))!=0?v50:ls4(v52=spp())!=0||(v53=txp())==0?spc(v52):tpc(v53) // 中間コード4 // (p=e1p())!=0?ls1(q=epc(tev(p)))!=0?mix(q,epc(tod(e2q()))):ls1(p)!=0?(p=epc(tod(e2q())))!=0?p:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):(q=epc(p))!=0?q:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):(p=e2p())!=0?ls1(q=epc(tev(p)))!=0?mix(q,epc(tod(e2q()))):(q=epc(p))!=0?q:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):ls1(p=epc(tev(q=e3p())))!=0?mix(p,epc(1)):ls1(q)!=0?(p=epc(1))!=0?p:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):(p=epc(q))!=0?p:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q) // 中間コード5 // (p=e1p())!=0?((q=epc(p&-2))&1)!=0?mix(q,epc(e2q()|1)):(p&1)!=0?(p=epc(e2q()|1))!=0?p:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):(q=epc(p))!=0?q:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):(p=e2p())!=0?((q=epc(p&-2))&1)!=0?mix(q,epc(e2q()|1)):(q=epc(p))!=0?q:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):((p=epc((q=e3p())&-2))&1)!=0?mix(p,epc(1)):(q&1)!=0?(p=epc(1))!=0?p:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):(p=epc(q))!=0?p:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q) // 中間コード6 // (p=e1p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(q,epc(e2q()|1))):(p&1)!=0?(p=epc(e2q()|1))!=0?cto(p):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):(q=epc(p))!=0?cto(q):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):(p=e2p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(q,epc(e2q()|1))):(q=epc(p))!=0?cto(q):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):((p=epc((q=e3p())&-2))&1)!=0?cto(mix(p,epc(1))):(q&1)!=0?(p=epc(1))!=0?cto(p):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):(p=epc(q))!=0?cto(p):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q) E3ST_XHCG { @Override public void drawRaster (int src, int dst, boolean rh) { SpriteScreen.sprStep3 (); int sx = 16; //スプライトx座標 int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); //ONとみなす pn = VideoController.vcnReg2Curr >> 4 & 3; //3番目のパレットのGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; sx += half; gx1st += half; gx2nd += half; gx3rd += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); sx += 8; gx1st += 8; gx2nd += 8; gx3rd += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); sx += 8; gx1st += 8; gx2nd += 8; gx3rd += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //E3ST_XHCG //================================================================================ //E3ST_XHCGT ($0000,$18xx,$1B67) // 概要 // E3ST 512ドット16色3プレーン>スプライト>テキスト // XHCGT 0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜてさらに奥のスプライト・テキストのカラーを混ぜる // 手順 // 1番目のパレットが0でないとき // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラーにさらに // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // を混ぜたカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // 1番目のパレットが奇数のとき // 2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0でないとき // 2番目(ONとみなす)のパレットを奇数化したパレットのカラー // さもなくば(2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0のとき) // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // さもなくば(1番目のパレットが偶数のとき) // 1番目のカラーが0でないとき // 1番目のカラー // さもなくば(1番目のカラーが0のとき) // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のパレットが0でないとき // 2番目のパレットを偶数化したパレットのカラーが奇数のとき // 2番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラーにさらに // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // を混ぜたカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき) // 2番目のカラーが0でないとき // 2番目のカラー // さもなくば(2番目のカラーが0のとき) // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // さもなくば(2番目のパレットが0のとき) // 3番目のパレットを偶数化したパレットのカラーが奇数のとき // 3番目のパレットを偶数化したパレットのカラーとパレット1のカラーを混ぜたカラーにさらに // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // を混ぜたカラー(0は黒) // さもなくば(3番目のパレットを偶数化したパレットのカラーが偶数のとき) // 3番目のパレットが奇数のとき // パレット1のカラーが0でないとき // パレット1のカラー // さもなくば(パレット1のカラーが0のとき) // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // さもなくば(3番目のパレットが偶数のとき) // 3番目のカラーが0でないとき // 3番目のカラー // さもなくば(3番目のカラーが0のとき) // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // 中間コード1 // (e1p()!=0?(ls1(epc(tev(e1p())))!=0?mix(mix(epc(tev(e1p())),epc(tod(e2q()))),(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):(ls1(e1p())!=0?(epc(tod(e2q()))!=0?epc(tod(e2q())):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):(epc(e1p())!=0?epc(e1p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))))):(e2p()!=0?(ls1(epc(tev(e2p())))!=0?mix(mix(epc(tev(e2p())),epc(tod(e2q()))),(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):(epc(e2p())!=0?epc(e2p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())))):(ls1(epc(tev(e3p())))!=0?mix(mix(epc(tev(e3p())),epc(1)),(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):(ls1(e3p())!=0?(epc(1)!=0?epc(1):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):(epc(e3p())!=0?epc(e3p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))))))) // 中間コード2 // e1p()!=0?ls1(epc(tev(e1p())))!=0?mix(mix(epc(tev(e1p())),epc(tod(e2q()))),ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())):ls1(e1p())!=0?epc(tod(e2q()))!=0?epc(tod(e2q())):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):epc(e1p())!=0?epc(e1p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):e2p()!=0?ls1(epc(tev(e2p())))!=0?mix(mix(epc(tev(e2p())),epc(tod(e2q()))),ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())):epc(e2p())!=0?epc(e2p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):ls1(epc(tev(e3p())))!=0?mix(mix(epc(tev(e3p())),epc(1)),ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())):ls1(e3p())!=0?epc(1)!=0?epc(1):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):epc(e3p())!=0?epc(e3p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()) // 中間コード3 // (v0=e1p())!=0?ls1(v2=epc(tev(v0)))!=0?mix(mix(v2,epc(tod(e2q()))),ls4(v10=spp())!=0||(v11=txp())==0?spc(v10):tpc(v11)):ls1(v0)!=0?(v15=epc(tod(e2q())))!=0?v15:ls4(v19=spp())!=0||(v20=txp())==0?spc(v19):tpc(v20):(v23=epc(v0))!=0?v23:ls4(v25=spp())!=0||(v26=txp())==0?spc(v25):tpc(v26):(v29=e2p())!=0?ls1(v31=epc(tev(v29)))!=0?mix(mix(v31,epc(tod(e2q()))),ls4(v39=spp())!=0||(v40=txp())==0?spc(v39):tpc(v40)):(v43=epc(v29))!=0?v43:ls4(v45=spp())!=0||(v46=txp())==0?spc(v45):tpc(v46):ls1(v50=epc(tev(v52=e3p())))!=0?mix(mix(v50,epc(1)),ls4(v57=spp())!=0||(v58=txp())==0?spc(v57):tpc(v58)):ls1(v52)!=0?(v62=epc(1))!=0?v62:ls4(v64=spp())!=0||(v65=txp())==0?spc(v64):tpc(v65):(v68=epc(v52))!=0?v68:ls4(v70=spp())!=0||(v71=txp())==0?spc(v70):tpc(v71) // 中間コード4 // (p=e1p())!=0?ls1(q=epc(tev(p)))!=0?mix(mix(q,epc(tod(e2q()))),ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q)):ls1(p)!=0?(p=epc(tod(e2q())))!=0?p:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):(q=epc(p))!=0?q:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):(p=e2p())!=0?ls1(q=epc(tev(p)))!=0?mix(mix(q,epc(tod(e2q()))),ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q)):(q=epc(p))!=0?q:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):ls1(p=epc(tev(q=e3p())))!=0?mix(mix(p,epc(1)),ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q)):ls1(q)!=0?(p=epc(1))!=0?p:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):(p=epc(q))!=0?p:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q) // 中間コード5 // (p=e1p())!=0?((q=epc(p&-2))&1)!=0?mix(mix(q,epc(e2q()|1)),((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q)):(p&1)!=0?(p=epc(e2q()|1))!=0?p:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):(q=epc(p))!=0?q:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):(p=e2p())!=0?((q=epc(p&-2))&1)!=0?mix(mix(q,epc(e2q()|1)),((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q)):(q=epc(p))!=0?q:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):((p=epc((q=e3p())&-2))&1)!=0?mix(mix(p,epc(1)),((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q)):(q&1)!=0?(p=epc(1))!=0?p:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):(p=epc(q))!=0?p:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q) // 中間コード6 // (p=e1p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(mix(q,epc(e2q()|1)),((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q))):(p&1)!=0?(p=epc(e2q()|1))!=0?cto(p):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):(q=epc(p))!=0?cto(q):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):(p=e2p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(mix(q,epc(e2q()|1)),((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q))):(q=epc(p))!=0?cto(q):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):((p=epc((q=e3p())&-2))&1)!=0?cto(mix(mix(p,epc(1)),((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q))):(q&1)!=0?(p=epc(1))!=0?cto(p):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):(p=epc(q))!=0?cto(p):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q) E3ST_XHCGT { @Override public void drawRaster (int src, int dst, boolean rh) { SpriteScreen.sprStep3 (); int sx = 16; //スプライトx座標 int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); //ONとみなす pn = VideoController.vcnReg2Curr >> 4 & 3; //3番目のパレットのGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; sx += half; gx1st += half; gx2nd += half; gx3rd += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); sx += 8; gx1st += 8; gx2nd += 8; gx3rd += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (p & 1) != 0 ? (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]), ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])] : (q & 1) != 0 ? (p = VideoController.vcnPal16G8[1]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[q]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q]); sx += 8; gx1st += 8; gx2nd += 8; gx3rd += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //E3ST_XHCGT //================================================================================ //E3ST_XHPT ($0000,$18xx,$1D67) // 概要 // E3ST 512ドット16色3プレーン>スプライト>テキスト // XHPT 1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと奥のスプライト・テキストのカラーを混ぜる // 手順 // 1番目のパレットが0のとき // 2番目のパレットを偶数化したパレットが0でないとき // 2番目のパレットを偶数化したパレットのカラーが0でないとき // 2番目のパレットを偶数化したパレットのカラー // さもなくば(2番目のパレットを偶数化したパレットのカラーが0のとき) // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットが0のとき) // 3番目のパレットを偶数化したパレットのカラーが0でないとき // 3番目のパレットを偶数化したパレットのカラー // さもなくば(3番目のパレットを偶数化したパレットのカラーが0のとき) // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // 1番目のパレットが1のとき // グラフィックパレット0のカラーが0でないとき // グラフィックパレット0のカラー // さもなくば(グラフィックパレット0のカラーが0のとき) // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラーが0でないとき // 1番目のカラー // さもなくば(1番目のカラーが0のとき) // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラーと // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラー(0は黒) // を混ぜたカラー(0は黒) // 中間コード1 // (e1p()==0?((tev(e2p()))!=0?(epc(tev(e2p()))!=0?epc(tev(e2p())):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):(epc(tev(e3p()))!=0?epc(tev(e3p())):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())))):e1p()==1?(epc(0)!=0?epc(0):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):ls1(e1p())==0?(epc(e1p())!=0?epc(e1p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):mix(epc(tev(e1p())),(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())))) // 中間コード2 // e1p()==0?tev(e2p())!=0?epc(tev(e2p()))!=0?epc(tev(e2p())):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):epc(tev(e3p()))!=0?epc(tev(e3p())):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):e1p()==1?epc(0)!=0?epc(0):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):ls1(e1p())==0?epc(e1p())!=0?epc(e1p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):mix(epc(tev(e1p())),ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())) // 中間コード3 // (v0=e1p())==0?(v1=tev(e2p()))!=0?(v3=epc(v1))!=0?v3:ls4(v5=spp())!=0||(v6=txp())==0?spc(v5):tpc(v6):(v9=epc(tev(e3p())))!=0?v9:ls4(v13=spp())!=0||(v14=txp())==0?spc(v13):tpc(v14):v0==1?(v17=epc(0))!=0?v17:ls4(v19=spp())!=0||(v20=txp())==0?spc(v19):tpc(v20):ls1(v0)==0?(v24=epc(v0))!=0?v24:ls4(v26=spp())!=0||(v27=txp())==0?spc(v26):tpc(v27):mix(epc(tev(v0)),ls4(v34=spp())!=0||(v35=txp())==0?spc(v34):tpc(v35)) // 中間コード4 // (p=e1p())==0?(p=tev(e2p()))!=0?(q=epc(p))!=0?q:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):(p=epc(tev(e3p())))!=0?p:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):p==1?(p=epc(0))!=0?p:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):ls1(p)==0?(q=epc(p))!=0?q:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):mix(epc(tev(p)),ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q)) // 中間コード5 // (p=e1p())==0?(p=e2p()&-2)!=0?(q=epc(p))!=0?q:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):(p=epc(e3p()&-2))!=0?p:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):p==1?(p=epc(0))!=0?p:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):(p&1)==0?(q=epc(p))!=0?q:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):mix(epc(p&-2),((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q)) // 中間コード6 // (p=e1p())==0?(p=e2p()&-2)!=0?(q=epc(p))!=0?cto(q):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):(p=epc(e3p()&-2))!=0?cto(p):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):p==1?(p=epc(0))!=0?cto(p):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):(p&1)==0?(q=epc(p))!=0?cto(q):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):cto(mix(epc(p&-2),((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q))) E3ST_XHPT { @Override public void drawRaster (int src, int dst, boolean rh) { SpriteScreen.sprStep3 (); int sx = 16; //スプライトx座標 int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 4 & 3; //3番目のパレットのGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; sx += half; gx1st += half; gx2nd += half; gx3rd += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])]); sx += 8; gx1st += 8; gx2nd += 8; gx3rd += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : p == 1 ? (p = VideoController.vcnPal16G8[0]) != 0 ? VideoController.vcnPalTbl[p] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : (p & 1) == 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal32TS[p] : VideoController.vcnPal32TS[q] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? VideoController.vcnPal16TS[p] : VideoController.vcnPal16TS[q])]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ? (q = VideoController.vcnPal16G8[p]) != 0 ?