xeij/DrawingMode.java (16/48)
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                                    VideoController.vcnPal16TS[q])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 5] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 6] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 7] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                                              GraphicScreen.graM4[gy1st | gx1st & 511])) & -2] & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnPal16G8[p],
                                ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[q])] :
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 1] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 2] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 3] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 4] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 5] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 6] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 7] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //F1ST_XHCT

  //================================================================================
  //F1ST_XHCG ($0001,$18xx,$1A63)
  //  概要
  //    F1ST  512ドット256色1プレーン>スプライト>テキスト
  //    XHCG  0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜる
  //  手順
  //    1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //      1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒)
  //    さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //      1番目のパレットが奇数のとき
  //        2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0でないとき
  //          2番目(ONとみなす)のパレットを奇数化したパレットのカラー
  //        さもなくば(2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0のとき)
  //          スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //            スプライトカラー(0は黒)
  //          さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //            テキストカラー(0は黒)
  //      さもなくば(1番目のパレットが偶数のとき)
  //        1番目のカラーが0でないとき
  //          1番目のカラー
  //        さもなくば(1番目のカラーが0のとき)
  //          スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //            スプライトカラー(0は黒)
  //          さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //            テキストカラー(0は黒)
  //  中間コード1
  //    (ls1(fpc(tev(f1p())))!=0?mix(fpc(tev(f1p())),fpc(tod(f2q()))):(ls1(f1p())!=0?(fpc(tod(f2q()))!=0?fpc(tod(f2q())):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):(fpc(f1p())!=0?fpc(f1p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())))))
  //  中間コード2
  //    ls1(fpc(tev(f1p())))!=0?mix(fpc(tev(f1p())),fpc(tod(f2q()))):ls1(f1p())!=0?fpc(tod(f2q()))!=0?fpc(tod(f2q())):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):fpc(f1p())!=0?fpc(f1p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())
  //  中間コード3
  //    ls1(v1=fpc(tev(v3=f1p())))!=0?mix(v1,fpc(tod(f2q()))):ls1(v3)!=0?(v9=fpc(tod(f2q())))!=0?v9:ls4(v13=spp())!=0||(v14=txp())==0?spc(v13):tpc(v14):(v17=fpc(v3))!=0?v17:ls4(v19=spp())!=0||(v20=txp())==0?spc(v19):tpc(v20)
  //  中間コード4
  //    ls1(p=fpc(tev(q=f1p())))!=0?mix(p,fpc(tod(f2q()))):ls1(q)!=0?(p=fpc(tod(f2q())))!=0?p:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):(p=fpc(q))!=0?p:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q)
  //  中間コード5
  //    ((p=fpc((q=f1p())&-2))&1)!=0?mix(p,fpc(f2q()|1)):(q&1)!=0?(p=fpc(f2q()|1))!=0?p:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):(p=fpc(q))!=0?p:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q)
  //  中間コード6
  //    ((p=fpc((q=f1p())&-2))&1)!=0?cto(mix(p,fpc(f2q()|1))):(q&1)!=0?(p=fpc(f2q()|1))!=0?cto(p):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):(p=fpc(q))!=0?cto(p):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q)
  F1ST_XHCG {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //2番目のパレットのbit3-0のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gz3rd = VideoController.vcnHidden3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //2番目のパレットのbit7-4のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gz4th = VideoController.vcnHidden4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                                                   GraphicScreen.graM4[gy1st | gx1st & 511])) & -2]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                p,
                                VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                            GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1])] :
                            (q & 1) != 0 ?
                            (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                             GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            (p = VideoController.vcnPal16G8[q]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 1] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 2] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 3] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 4] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 5] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 6] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 7] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                                                   GraphicScreen.graM4[gy1st | gx1st & 511])) & -2]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                p,
                                VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                            GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1])] :
                            (q & 1) != 0 ?
                            (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                             GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            (p = VideoController.vcnPal16G8[q]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 1] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 2] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 3] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 4] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 5] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 6] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 7] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //F1ST_XHCG

  //================================================================================
  //F1ST_XHCGT ($0001,$18xx,$1B63)
  //  概要
  //    F1ST  512ドット256色1プレーン>スプライト>テキスト
  //    XHCGT  0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜてさらに奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //      1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラーにさらに
  //        スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //          スプライトカラー(0は黒)
  //        さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //          テキストカラー(0は黒)
  //      を混ぜたカラー(0は黒)
  //    さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //      1番目のパレットが奇数のとき
  //        2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0でないとき
  //          2番目(ONとみなす)のパレットを奇数化したパレットのカラー
  //        さもなくば(2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0のとき)
  //          スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //            スプライトカラー(0は黒)
  //          さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //            テキストカラー(0は黒)
  //      さもなくば(1番目のパレットが偶数のとき)
  //        1番目のカラーが0でないとき
  //          1番目のカラー
  //        さもなくば(1番目のカラーが0のとき)
  //          スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //            スプライトカラー(0は黒)
  //          さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //            テキストカラー(0は黒)
  //  中間コード1
  //    (ls1(fpc(tev(f1p())))!=0?mix(mix(fpc(tev(f1p())),fpc(tod(f2q()))),(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):(ls1(f1p())!=0?(fpc(tod(f2q()))!=0?fpc(tod(f2q())):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):(fpc(f1p())!=0?fpc(f1p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())))))
  //  中間コード2
  //    ls1(fpc(tev(f1p())))!=0?mix(mix(fpc(tev(f1p())),fpc(tod(f2q()))),ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())):ls1(f1p())!=0?fpc(tod(f2q()))!=0?fpc(tod(f2q())):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):fpc(f1p())!=0?fpc(f1p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())
  //  中間コード3
  //    ls1(v1=fpc(tev(v3=f1p())))!=0?mix(mix(v1,fpc(tod(f2q()))),ls4(v10=spp())!=0||(v11=txp())==0?spc(v10):tpc(v11)):ls1(v3)!=0?(v15=fpc(tod(f2q())))!=0?v15:ls4(v19=spp())!=0||(v20=txp())==0?spc(v19):tpc(v20):(v23=fpc(v3))!=0?v23:ls4(v25=spp())!=0||(v26=txp())==0?spc(v25):tpc(v26)
  //  中間コード4
  //    ls1(p=fpc(tev(q=f1p())))!=0?mix(mix(p,fpc(tod(f2q()))),ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q)):ls1(q)!=0?(p=fpc(tod(f2q())))!=0?p:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):(p=fpc(q))!=0?p:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q)
  //  中間コード5
  //    ((p=fpc((q=f1p())&-2))&1)!=0?mix(mix(p,fpc(f2q()|1)),((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q)):(q&1)!=0?(p=fpc(f2q()|1))!=0?p:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):(p=fpc(q))!=0?p:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q)
  //  中間コード6
  //    ((p=fpc((q=f1p())&-2))&1)!=0?cto(mix(mix(p,fpc(f2q()|1)),((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q))):(q&1)!=0?(p=fpc(f2q()|1))!=0?cto(p):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):(p=fpc(q))!=0?cto(p):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q)
  F1ST_XHCGT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //2番目のパレットのbit3-0のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gz3rd = VideoController.vcnHidden3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //2番目のパレットのbit7-4のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gz4th = VideoController.vcnHidden4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                                                   GraphicScreen.graM4[gy1st | gx1st & 511])) & -2]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                              GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1]),
                                ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[q])] :
                            (q & 1) != 0 ?
                            (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                             GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            (p = VideoController.vcnPal16G8[q]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 1] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 2] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 3] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 4] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 5] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 6] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 7] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                                                   GraphicScreen.graM4[gy1st | gx1st & 511])) & -2]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                              GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1]),
                                ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[q])] :
                            (q & 1) != 0 ?
                            (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                             GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            (p = VideoController.vcnPal16G8[q]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 1] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 2] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 3] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 4] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 5] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 6] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 7] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //F1ST_XHCGT

  //================================================================================
  //F1ST_XHPT ($0001,$18xx,$1D63)
  //  概要
  //    F1ST  512ドット256色1プレーン>スプライト>テキスト
  //    XHPT  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    1番目のパレットが1以下のとき
  //      グラフィックパレット0のカラーが0でないとき
  //        グラフィックパレット0のカラー
  //      さもなくば(グラフィックパレット0のカラーが0のとき)
  //        スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //          スプライトカラー(0は黒)
  //        さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //          テキストカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //          スプライトカラー(0は黒)
  //        さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //          テキストカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラーと
  //        スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //          スプライトカラー(0は黒)
  //        さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //          テキストカラー(0は黒)
  //      を混ぜたカラー(0は黒)
  //  中間コード1
  //    (f1p()<=1?(fpc(0)!=0?fpc(0):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):ls1(f1p())==0?(fpc(f1p())!=0?fpc(f1p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):mix(fpc(tev(f1p())),(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))))
  //  中間コード2
  //    f1p()<=1?fpc(0)!=0?fpc(0):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):ls1(f1p())==0?fpc(f1p())!=0?fpc(f1p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):mix(fpc(tev(f1p())),ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))
  //  中間コード3
  //    (v0=f1p())<=1?(v1=fpc(0))!=0?v1:ls4(v3=spp())!=0||(v4=txp())==0?spc(v3):tpc(v4):ls1(v0)==0?(v8=fpc(v0))!=0?v8:ls4(v10=spp())!=0||(v11=txp())==0?spc(v10):tpc(v11):mix(fpc(tev(v0)),ls4(v18=spp())!=0||(v19=txp())==0?spc(v18):tpc(v19))
  //  中間コード4
  //    (p=f1p())<=1?(p=fpc(0))!=0?p:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):ls1(p)==0?(q=fpc(p))!=0?q:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):mix(fpc(tev(p)),ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q))
  //  中間コード5
  //    (p=f1p())<=1?(p=fpc(0))!=0?p:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):(p&1)==0?(q=fpc(p))!=0?q:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):mix(fpc(p&-2),((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q))
  //  中間コード6
  //    (p=f1p())<=1?(p=fpc(0))!=0?cto(p):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):(p&1)==0?(q=fpc(p))!=0?cto(q):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):cto(mix(fpc(p&-2),((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q)))
  F1ST_XHPT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) <= 1 ?
                            (p = VideoController.vcnPal16G8[0]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            (p & 1) == 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnPal16G8[p & -2],
                                ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) <= 1 ?
                            (p = VideoController.vcnPal16G8[0]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            (p & 1) == 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnPal16G8[p & -2],
                                ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //F1ST_XHPT

  //================================================================================
  //F1ST_XHPG ($0001,$18xx,$1E63)
  //  概要
  //    F1ST  512ドット256色1プレーン>スプライト>テキスト
  //    XHPG  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜる
  //  手順
  //    1番目のパレットが1以下のとき
  //      グラフィックパレット0のカラーが0でないとき
  //        グラフィックパレット0のカラー
  //      さもなくば(グラフィックパレット0のカラーが0のとき)
  //        スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //          スプライトカラー(0は黒)
  //        さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //          テキストカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //          スプライトカラー(0は黒)
  //        さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //          テキストカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーが0でないとき
  //        1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラー
  //      さもなくば(1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーが0のとき)
  //        スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //          スプライトカラー(0は黒)
  //        さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //          テキストカラー(0は黒)
  //  中間コード1
  //    (f1p()<=1?(fpc(0)!=0?fpc(0):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):ls1(f1p())==0?(fpc(f1p())!=0?fpc(f1p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):(mix(fpc(tev(f1p())),fpc(tod(f2q())))!=0?mix(fpc(tev(f1p())),fpc(tod(f2q()))):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))))
  //  中間コード2
  //    f1p()<=1?fpc(0)!=0?fpc(0):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):ls1(f1p())==0?fpc(f1p())!=0?fpc(f1p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):mix(fpc(tev(f1p())),fpc(tod(f2q())))!=0?mix(fpc(tev(f1p())),fpc(tod(f2q()))):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())
  //  中間コード3
  //    (v0=f1p())<=1?(v1=fpc(0))!=0?v1:ls4(v3=spp())!=0||(v4=txp())==0?spc(v3):tpc(v4):ls1(v0)==0?(v8=fpc(v0))!=0?v8:ls4(v10=spp())!=0||(v11=txp())==0?spc(v10):tpc(v11):(v14=mix(fpc(tev(v0)),fpc(tod(f2q()))))!=0?v14:ls4(v21=spp())!=0||(v22=txp())==0?spc(v21):tpc(v22)
  //  中間コード4
  //    (p=f1p())<=1?(p=fpc(0))!=0?p:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):ls1(p)==0?(q=fpc(p))!=0?q:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):(q=mix(fpc(tev(p)),fpc(tod(f2q()))))!=0?q:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q)
  //  中間コード5
  //    (p=f1p())<=1?(p=fpc(0))!=0?p:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):(p&1)==0?(q=fpc(p))!=0?q:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):(q=mix(fpc(p&-2),fpc(f2q()|1)))!=0?q:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q)
  //  中間コード6
  //    (p=f1p())<=1?(p=fpc(0))!=0?cto(p):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):(p&1)==0?(q=fpc(p))!=0?cto(q):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):(q=mix(fpc(p&-2),fpc(f2q()|1)))!=0?cto(q):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q)
  F1ST_XHPG {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //2番目のパレットのbit3-0のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gz3rd = VideoController.vcnHidden3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //2番目のパレットのbit7-4のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gz4th = VideoController.vcnHidden4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) <= 1 ?
                            (p = VideoController.vcnPal16G8[0]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            (p & 1) == 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            (q = VideoController.vcnMix2 (
                               VideoController.vcnPal16G8[p & -2],
                               VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                           GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1])) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                               GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                               GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                               GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                               GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                               GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                               GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                               GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) <= 1 ?
                            (p = VideoController.vcnPal16G8[0]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            (p & 1) == 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            (q = VideoController.vcnMix2 (
                               VideoController.vcnPal16G8[p & -2],
                               VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                           GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1])) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                               GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                               GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                               GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                               GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                               GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                               GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                               GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //F1ST_XHPG

  //================================================================================
  //F1ST_XHPGT ($0001,$18xx,$1F63)
  //  概要
  //    F1ST  512ドット256色1プレーン>スプライト>テキスト
  //    XHPGT  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜてさらに奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    1番目のパレットが1以下のとき
  //      グラフィックパレット0のカラーが0でないとき
  //        グラフィックパレット0のカラー
  //      さもなくば(グラフィックパレット0のカラーが0のとき)
  //        スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //          スプライトカラー(0は黒)
  //        さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //          テキストカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //          スプライトカラー(0は黒)
  //        さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //          テキストカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーにさらに
  //        スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //          スプライトカラー(0は黒)
  //        さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //          テキストカラー(0は黒)
  //      を混ぜたカラー(0は黒)
  //  中間コード1
  //    (f1p()<=1?(fpc(0)!=0?fpc(0):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):ls1(f1p())==0?(fpc(f1p())!=0?fpc(f1p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):mix(mix(fpc(tev(f1p())),fpc(tod(f2q()))),(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))))
  //  中間コード2
  //    f1p()<=1?fpc(0)!=0?fpc(0):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):ls1(f1p())==0?fpc(f1p())!=0?fpc(f1p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):mix(mix(fpc(tev(f1p())),fpc(tod(f2q()))),ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))
  //  中間コード3
  //    (v0=f1p())<=1?(v1=fpc(0))!=0?v1:ls4(v3=spp())!=0||(v4=txp())==0?spc(v3):tpc(v4):ls1(v0)==0?(v8=fpc(v0))!=0?v8:ls4(v10=spp())!=0||(v11=txp())==0?spc(v10):tpc(v11):mix(mix(fpc(tev(v0)),fpc(tod(f2q()))),ls4(v22=spp())!=0||(v23=txp())==0?spc(v22):tpc(v23))
  //  中間コード4
  //    (p=f1p())<=1?(p=fpc(0))!=0?p:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):ls1(p)==0?(q=fpc(p))!=0?q:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):mix(mix(fpc(tev(p)),fpc(tod(f2q()))),ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q))
  //  中間コード5
  //    (p=f1p())<=1?(p=fpc(0))!=0?p:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):(p&1)==0?(q=fpc(p))!=0?q:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):mix(mix(fpc(p&-2),fpc(f2q()|1)),((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q))
  //  中間コード6
  //    (p=f1p())<=1?(p=fpc(0))!=0?cto(p):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):(p&1)==0?(q=fpc(p))!=0?cto(q):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):cto(mix(mix(fpc(p&-2),fpc(f2q()|1)),((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q)))
  F1ST_XHPGT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //2番目のパレットのbit3-0のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gz3rd = VideoController.vcnHidden3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //2番目のパレットのbit7-4のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gz4th = VideoController.vcnHidden4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) <= 1 ?
                            (p = VideoController.vcnPal16G8[0]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            (p & 1) == 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                              GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1]),
                                ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) <= 1 ?
                            (p = VideoController.vcnPal16G8[0]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            (p & 1) == 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                              GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1]),
                                ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //F1ST_XHPGT

  //================================================================================
  //F2ST ($0001,$18xx,$006F)
  //  概要
  //    F2ST  512ドット256色2プレーン>スプライト>テキスト
  //    拡張なし
  //  手順
  //    1番目のパレットが0でないとき
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //          スプライトカラー(0は黒)
  //        さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //          テキストカラー(0は黒)
  //    さもなくば(1番目のパレットが0のとき)
  //      2番目のカラーが0でないとき
  //        2番目のカラー
  //      さもなくば(2番目のカラーが0のとき)
  //        スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //          スプライトカラー(0は黒)
  //        さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //          テキストカラー(0は黒)
  //  中間コード1
  //    (f1p()!=0?(fpc(f1p())!=0?fpc(f1p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):(fpc(f2p())!=0?fpc(f2p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))))
  //  中間コード2
  //    f1p()!=0?fpc(f1p())!=0?fpc(f1p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):fpc(f2p())!=0?fpc(f2p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())
  //  中間コード3
  //    (v0=f1p())!=0?(v1=fpc(v0))!=0?v1:ls4(v3=spp())!=0||(v4=txp())==0?spc(v3):tpc(v4):(v7=fpc(f2p()))!=0?v7:ls4(v10=spp())!=0||(v11=txp())==0?spc(v10):tpc(v11)
  //  中間コード4
  //    (p=f1p())!=0?(q=fpc(p))!=0?q:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):(p=fpc(f2p()))!=0?p:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q)
  //  中間コード5
  //    (p=f1p())!=0?(q=fpc(p))!=0?q:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):(p=fpc(f2p()))!=0?p:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q)
  //  中間コード6
  //    (p=f1p())!=0?(q=fpc(p))!=0?cto(q):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):(p=fpc(f2p()))!=0?cto(p):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q)
  F2ST {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //2番目のパレットのbit3-0のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //2番目のパレットのbit7-4のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) != 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                             GraphicScreen.graM4[gy3rd | gx3rd & 511])]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511])]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511])]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511])]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511])]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511])]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511])]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511])]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) != 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                             GraphicScreen.graM4[gy3rd | gx3rd & 511])]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511])]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511])]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511])]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511])]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511])]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511])]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511])]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //F2ST

  //================================================================================
  //XF2ST
  //  概要
  //    F2ST  512ドット256色2プレーン>スプライト>テキスト
  //    拡張あり
  XF2ST {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      switch (VideoController.vcnReg3Curr >>> 8 & 0b01011111) {
        //   .A.XHPGT
      case 0b00010000:  //F2ST_XWC
      case 0b00010001:  //F2ST_XWC
      case 0b00010010:  //F2ST_XWC
      case 0b00010011:  //F2ST_XWC
        F2ST_XWC.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00010100:  //F2ST_XWP
      case 0b00010101:  //F2ST_XWP
      case 0b00010110:  //F2ST_XWP
      case 0b00010111:  //F2ST_XWP
        F2ST_XWP.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011000:  //F2ST_XHC
        F2ST.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011001:  //F2ST_XHCT
        F2ST_XHCT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011010:  //F2ST_XHCG
        F2ST_XHCG.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011011:  //F2ST_XHCGT
        F2ST_XHCGT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011101:  //F2ST_XHPT
        F2ST_XHPT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011110:  //F2ST_XHPG
        F2ST_XHPG.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011111:  //F2ST_XHPGT
        F2ST_XHPGT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b01000000:  //F2ST_A
      case 0b01000001:  //F2ST_A
      case 0b01000010:  //F2ST_A
      case 0b01000011:  //F2ST_A
      case 0b01000100:  //F2ST_A
      case 0b01000101:  //F2ST_A
      case 0b01000110:  //F2ST_A
      case 0b01000111:  //F2ST_A
      case 0b01001000:  //F2ST_A
      case 0b01001001:  //F2ST_A
      case 0b01001010:  //F2ST_A
      case 0b01001011:  //F2ST_A
      case 0b01001100:  //F2ST_A
      case 0b01001101:  //F2ST_A
      case 0b01001110:  //F2ST_A
      case 0b01001111:  //F2ST_A
      case 0b01010000:  //F2ST_A
      case 0b01010001:  //F2ST_A
      case 0b01010010:  //F2ST_A
      case 0b01010011:  //F2ST_A
      case 0b01010100:  //F2ST_A
      case 0b01010101:  //F2ST_A
      case 0b01010110:  //F2ST_A
      case 0b01010111:  //F2ST_A
      case 0b01011000:  //F2ST_A
      case 0b01011001:  //F2ST_A
      case 0b01011010:  //F2ST_A
      case 0b01011011:  //F2ST_A
      case 0b01011100:  //F2ST_A
      case 0b01011101:  //F2ST_A
      case 0b01011110:  //F2ST_A
      case 0b01011111:  //F2ST_A
        F2_A.drawRaster (src, dst, rh);
        break;
      default:
        F2ST.drawRaster (src, dst, rh);
        VideoController.vcnReportUnimplemented (XF2ST);
      }  //switch
    }  //drawRaster
  },  //XF2ST

  //================================================================================
  //F2ST_XWC ($0001,$18xx,$106F)
  //  概要
  //    F2ST  512ドット256色2プレーン>スプライト>テキスト
  //    XWC  優先順位に関わらず0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のパレットのカラーだけ表示する
  //  手順
  //    1番目のパレットが0でないとき
  //      1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //        1番目のカラー(0は黒)
  //      さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //        1番目のカラーが0でないとき
  //          1番目のカラー
  //        さもなくば(1番目のカラーが0のとき)
  //          スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //            スプライトカラー(0は黒)
  //          さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //            テキストカラー(0は黒)
  //    さもなくば(1番目のパレットが0のとき)
  //      2番目のパレットを偶数化したパレットのカラーが奇数のとき
  //        2番目のカラー(0は黒)
  //      さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //        2番目のカラーが0でないとき
  //          2番目のカラー
  //        さもなくば(2番目のカラーが0のとき)
  //          スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //            スプライトカラー(0は黒)
  //          さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //            テキストカラー(0は黒)
  //  中間コード1
  //    (f1p()!=0?(ls1(fpc(tev(f1p())))!=0?fpc(f1p()):(fpc(f1p())!=0?fpc(f1p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())))):(ls1(fpc(tev(f2p())))!=0?fpc(f2p()):(fpc(f2p())!=0?fpc(f2p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())))))
  //  中間コード2
  //    f1p()!=0?ls1(fpc(tev(f1p())))!=0?fpc(f1p()):fpc(f1p())!=0?fpc(f1p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):ls1(fpc(tev(f2p())))!=0?fpc(f2p()):fpc(f2p())!=0?fpc(f2p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())
  //  中間コード3
  //    (v0=f1p())!=0?ls1(fpc(tev(v0)))!=0?fpc(v0):(v5=fpc(v0))!=0?v5:ls4(v7=spp())!=0||(v8=txp())==0?spc(v7):tpc(v8):ls1(fpc(tev(v14=f2p())))!=0?fpc(v14):(v16=fpc(v14))!=0?v16:ls4(v18=spp())!=0||(v19=txp())==0?spc(v18):tpc(v19)
  //  中間コード4
  //    (p=f1p())!=0?ls1(fpc(tev(p)))!=0?fpc(p):(q=fpc(p))!=0?q:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):ls1(fpc(tev(p=f2p())))!=0?fpc(p):(q=fpc(p))!=0?q:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q)
  //  中間コード5
  //    (p=f1p())!=0?(fpc(p&-2)&1)!=0?fpc(p):(q=fpc(p))!=0?q:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):(fpc((p=f2p())&-2)&1)!=0?fpc(p):(q=fpc(p))!=0?q:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q)
  //  中間コード6
  //    (p=f1p())!=0?(fpc(p&-2)&1)!=0?fpo(p):(q=fpc(p))!=0?cto(q):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):(fpc((p=f2p())&-2)&1)!=0?fpo(p):(q=fpc(p))!=0?cto(q):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q)
  F2ST_XWC {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //2番目のパレットのbit3-0のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //2番目のパレットのbit7-4のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) != 0 ?
                            (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                            VideoController.vcnPal32G8[p] :
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                              GraphicScreen.graM4[gy3rd | gx3rd & 511])) & -2] & 1) != 0 ?
                            VideoController.vcnPal32G8[p] :
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) != 0 ?
                            (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                            VideoController.vcnPal32G8[p] :
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                              GraphicScreen.graM4[gy3rd | gx3rd & 511])) & -2] & 1) != 0 ?
                            VideoController.vcnPal32G8[p] :
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //F2ST_XWC

  //================================================================================
  //F2ST_XWP ($0001,$18xx,$146F)
  //  概要
  //    F2ST  512ドット256色2プレーン>スプライト>テキスト
  //    XWP  優先順位に関わらず1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーだけ表示する
  //  手順
  //    1番目のパレットが0のとき
  //      2番目のパレットを偶数化したパレットのカラーが0でないとき
  //        2番目のパレットを偶数化したパレットのカラー
  //      さもなくば(2番目のパレットを偶数化したパレットのカラーが0のとき)
  //        スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //          スプライトカラー(0は黒)
  //        さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //          テキストカラー(0は黒)
  //    1番目のパレットが1のとき
  //      グラフィックパレット0のカラーが0でないとき
  //        グラフィックパレット0のカラー
  //      さもなくば(グラフィックパレット0のカラーが0のとき)
  //        スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //          スプライトカラー(0は黒)
  //        さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //          テキストカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //          スプライトカラー(0は黒)
  //        さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //          テキストカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラー(0は黒)
  //  中間コード1
  //    (f1p()==0?(fpc(tev(f2p()))!=0?fpc(tev(f2p())):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):f1p()==1?(fpc(0)!=0?fpc(0):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):ls1(f1p())==0?(fpc(f1p())!=0?fpc(f1p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):fpc(tev(f1p())))
  //  中間コード2
  //    f1p()==0?fpc(tev(f2p()))!=0?fpc(tev(f2p())):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):f1p()==1?fpc(0)!=0?fpc(0):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):ls1(f1p())==0?fpc(f1p())!=0?fpc(f1p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):fpc(tev(f1p()))
  //  中間コード3
  //    (v0=f1p())==0?(v1=fpc(tev(f2p())))!=0?v1:ls4(v5=spp())!=0||(v6=txp())==0?spc(v5):tpc(v6):v0==1?(v9=fpc(0))!=0?v9:ls4(v11=spp())!=0||(v12=txp())==0?spc(v11):tpc(v12):ls1(v0)==0?(v16=fpc(v0))!=0?v16:ls4(v18=spp())!=0||(v19=txp())==0?spc(v18):tpc(v19):fpc(tev(v0))
  //  中間コード4
  //    (p=f1p())==0?(p=fpc(tev(f2p())))!=0?p:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):p==1?(p=fpc(0))!=0?p:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):ls1(p)==0?(q=fpc(p))!=0?q:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):fpc(tev(p))
  //  中間コード5
  //    (p=f1p())==0?(p=fpc(f2p()&-2))!=0?p:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):p==1?(p=fpc(0))!=0?p:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):(p&1)==0?(q=fpc(p))!=0?q:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):fpc(p&-2)
  //  中間コード6
  //    (p=f1p())==0?(p=fpc(f2p()&-2))!=0?cto(p):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):p==1?(p=fpc(0))!=0?cto(p):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):(p&1)==0?(q=fpc(p))!=0?cto(q):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):fpo(p&-2)
  F2ST_XWP {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //2番目のパレットのbit3-0のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //2番目のパレットのbit7-4のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) == 0 ?
                            (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                             GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            p == 1 ?
                            (p = VideoController.vcnPal16G8[0]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            (p & 1) == 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPal32G8[p & -2]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) == 0 ?
                            (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                             GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            p == 1 ?
                            (p = VideoController.vcnPal16G8[0]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            (p & 1) == 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPal32G8[p & -2]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //F2ST_XWP

  //================================================================================
  //F2ST_XHCT ($0001,$18xx,$196F)
  //  概要
  //    F2ST  512ドット256色2プレーン>スプライト>テキスト
  //    XHCT  0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    1番目のパレットが0でないとき
  //      1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //        1番目のカラーと
  //          スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //            スプライトカラー(0は黒)
  //          さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //            テキストカラー(0は黒)
  //        を混ぜたカラー(0は黒)
  //      さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //        1番目のカラーが0でないとき
  //          1番目のカラー
  //        さもなくば(1番目のカラーが0のとき)
  //          スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //            スプライトカラー(0は黒)
  //          さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //            テキストカラー(0は黒)
  //    さもなくば(1番目のパレットが0のとき)
  //      2番目のパレットを偶数化したパレットのカラーが奇数のとき
  //        2番目のカラーと
  //          スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //            スプライトカラー(0は黒)
  //          さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //            テキストカラー(0は黒)
  //        を混ぜたカラー(0は黒)
  //      さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //        2番目のカラーが0でないとき
  //          2番目のカラー
  //        さもなくば(2番目のカラーが0のとき)
  //          スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //            スプライトカラー(0は黒)
  //          さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //            テキストカラー(0は黒)
  //  中間コード1
  //    (f1p()!=0?(ls1(fpc(tev(f1p())))!=0?mix(fpc(f1p()),(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):(fpc(f1p())!=0?fpc(f1p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())))):(ls1(fpc(tev(f2p())))!=0?mix(fpc(f2p()),(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):(fpc(f2p())!=0?fpc(f2p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())))))
  //  中間コード2
  //    f1p()!=0?ls1(fpc(tev(f1p())))!=0?mix(fpc(f1p()),ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())):fpc(f1p())!=0?fpc(f1p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):ls1(fpc(tev(f2p())))!=0?mix(fpc(f2p()),ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())):fpc(f2p())!=0?fpc(f2p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())
  //  中間コード3
  //    (v0=f1p())!=0?ls1(fpc(tev(v0)))!=0?mix(fpc(v0),ls4(v7=spp())!=0||(v8=txp())==0?spc(v7):tpc(v8)):(v11=fpc(v0))!=0?v11:ls4(v13=spp())!=0||(v14=txp())==0?spc(v13):tpc(v14):ls1(fpc(tev(v20=f2p())))!=0?mix(fpc(v20),ls4(v24=spp())!=0||(v25=txp())==0?spc(v24):tpc(v25)):(v28=fpc(v20))!=0?v28:ls4(v30=spp())!=0||(v31=txp())==0?spc(v30):tpc(v31)
  //  中間コード4
  //    (p=f1p())!=0?ls1(fpc(tev(p)))!=0?mix(fpc(p),ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q)):(q=fpc(p))!=0?q:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):ls1(fpc(tev(p=f2p())))!=0?mix(fpc(p),ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q)):(q=fpc(p))!=0?q:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q)
  //  中間コード5
  //    (p=f1p())!=0?(fpc(p&-2)&1)!=0?mix(fpc(p),((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q)):(q=fpc(p))!=0?q:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):(fpc((p=f2p())&-2)&1)!=0?mix(fpc(p),((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q)):(q=fpc(p))!=0?q:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q)
  //  中間コード6
  //    (p=f1p())!=0?(fpc(p&-2)&1)!=0?cto(mix(fpc(p),((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q))):(q=fpc(p))!=0?cto(q):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):(fpc((p=f2p())&-2)&1)!=0?cto(mix(fpc(p),((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q))):(q=fpc(p))!=0?cto(q):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q)
  F2ST_XHCT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //2番目のパレットのbit3-0のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //2番目のパレットのbit7-4のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) != 0 ?
                            (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnPal16G8[p],
                                ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[q])] :
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                              GraphicScreen.graM4[gy3rd | gx3rd & 511])) & -2] & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnPal16G8[p],
                                ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[q])] :
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) != 0 ?
                            (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnPal16G8[p],
                                ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[q])] :
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                              GraphicScreen.graM4[gy3rd | gx3rd & 511])) & -2] & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnPal16G8[p],
                                ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[q])] :
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //F2ST_XHCT

  //================================================================================
  //F2ST_XHCG ($0001,$18xx,$1A6F)
  //  概要
  //    F2ST  512ドット256色2プレーン>スプライト>テキスト
  //    XHCG  0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜる
  //  手順
  //    1番目のパレットが0でないとき
  //      1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //        1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒)
  //      さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //        1番目のパレットが奇数のとき
  //          2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0でないとき
  //            2番目(ONとみなす)のパレットを奇数化したパレットのカラー
  //          さもなくば(2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0のとき)
  //            スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //              スプライトカラー(0は黒)
  //            さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //              テキストカラー(0は黒)
  //        さもなくば(1番目のパレットが偶数のとき)
  //          1番目のカラーが0でないとき
  //            1番目のカラー
  //          さもなくば(1番目のカラーが0のとき)
  //            スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //              スプライトカラー(0は黒)
  //            さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //              テキストカラー(0は黒)
  //    さもなくば(1番目のパレットが0のとき)
  //      2番目のパレットを偶数化したパレットのカラーが奇数のとき
  //        2番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒)
  //      さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //        2番目のカラーが0でないとき
  //          2番目のカラー
  //        さもなくば(2番目のカラーが0のとき)
  //          スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //            スプライトカラー(0は黒)
  //          さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //            テキストカラー(0は黒)
  //  中間コード1
  //    (f1p()!=0?(ls1(fpc(tev(f1p())))!=0?mix(fpc(tev(f1p())),fpc(tod(f2q()))):(ls1(f1p())!=0?(fpc(tod(f2q()))!=0?fpc(tod(f2q())):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):(fpc(f1p())!=0?fpc(f1p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))))):(ls1(fpc(tev(f2p())))!=0?mix(fpc(tev(f2p())),fpc(tod(f2q()))):(fpc(f2p())!=0?fpc(f2p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())))))
  //  中間コード2
  //    f1p()!=0?ls1(fpc(tev(f1p())))!=0?mix(fpc(tev(f1p())),fpc(tod(f2q()))):ls1(f1p())!=0?fpc(tod(f2q()))!=0?fpc(tod(f2q())):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):fpc(f1p())!=0?fpc(f1p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):ls1(fpc(tev(f2p())))!=0?mix(fpc(tev(f2p())),fpc(tod(f2q()))):fpc(f2p())!=0?fpc(f2p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())
  //  中間コード3
  //    (v0=f1p())!=0?ls1(v2=fpc(tev(v0)))!=0?mix(v2,fpc(tod(f2q()))):ls1(v0)!=0?(v9=fpc(tod(f2q())))!=0?v9:ls4(v13=spp())!=0||(v14=txp())==0?spc(v13):tpc(v14):(v17=fpc(v0))!=0?v17:ls4(v19=spp())!=0||(v20=txp())==0?spc(v19):tpc(v20):ls1(v24=fpc(tev(v26=f2p())))!=0?mix(v24,fpc(tod(f2q()))):(v31=fpc(v26))!=0?v31:ls4(v33=spp())!=0||(v34=txp())==0?spc(v33):tpc(v34)
  //  中間コード4
  //    (p=f1p())!=0?ls1(q=fpc(tev(p)))!=0?mix(q,fpc(tod(f2q()))):ls1(p)!=0?(p=fpc(tod(f2q())))!=0?p:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):(q=fpc(p))!=0?q:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):ls1(p=fpc(tev(q=f2p())))!=0?mix(p,fpc(tod(f2q()))):(p=fpc(q))!=0?p:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q)
  //  中間コード5
  //    (p=f1p())!=0?((q=fpc(p&-2))&1)!=0?mix(q,fpc(f2q()|1)):(p&1)!=0?(p=fpc(f2q()|1))!=0?p:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):(q=fpc(p))!=0?q:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):((p=fpc((q=f2p())&-2))&1)!=0?mix(p,fpc(f2q()|1)):(p=fpc(q))!=0?p:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q)
  //  中間コード6
  //    (p=f1p())!=0?((q=fpc(p&-2))&1)!=0?cto(mix(q,fpc(f2q()|1))):(p&1)!=0?(p=fpc(f2q()|1))!=0?cto(p):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):(q=fpc(p))!=0?cto(q):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):((p=fpc((q=f2p())&-2))&1)!=0?cto(mix(p,fpc(f2q()|1))):(p=fpc(q))!=0?cto(p):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q)
  F2ST_XHCG {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //2番目のパレットのbit3-0のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int gz3rd = VideoController.vcnHidden3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //2番目のパレットのbit7-4のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int gz4th = VideoController.vcnHidden4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) != 0 ?
                            ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                q,
                                VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                            GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1])] :
                            (p & 1) != 0 ?
                            (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                             GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                                   GraphicScreen.graM4[gy3rd | gx3rd & 511])) & -2]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                p,
                                VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                            GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1])] :
                            (p = VideoController.vcnPal16G8[q]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) != 0 ?
                            ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                q,
                                VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                            GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1])] :
                            (p & 1) != 0 ?
                            (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                             GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                                   GraphicScreen.graM4[gy3rd | gx3rd & 511])) & -2]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                p,
                                VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                            GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1])] :
                            (p = VideoController.vcnPal16G8[q]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //F2ST_XHCG

  //================================================================================
  //F2ST_XHCGT ($0001,$18xx,$1B6F)
  //  概要
  //    F2ST  512ドット256色2プレーン>スプライト>テキスト
  //    XHCGT  0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜてさらに奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    1番目のパレットが0でないとき
  //      1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //        1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラーにさらに
  //          スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //            スプライトカラー(0は黒)
  //          さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //            テキストカラー(0は黒)
  //        を混ぜたカラー(0は黒)
  //      さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //        1番目のパレットが奇数のとき
  //          2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0でないとき
  //            2番目(ONとみなす)のパレットを奇数化したパレットのカラー
  //          さもなくば(2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0のとき)
  //            スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //              スプライトカラー(0は黒)
  //            さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //              テキストカラー(0は黒)
  //        さもなくば(1番目のパレットが偶数のとき)
  //          1番目のカラーが0でないとき
  //            1番目のカラー
  //          さもなくば(1番目のカラーが0のとき)
  //            スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //              スプライトカラー(0は黒)
  //            さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //              テキストカラー(0は黒)
  //    さもなくば(1番目のパレットが0のとき)
  //      2番目のパレットを偶数化したパレットのカラーが奇数のとき
  //        2番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラーにさらに
  //          スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //            スプライトカラー(0は黒)
  //          さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //            テキストカラー(0は黒)
  //        を混ぜたカラー(0は黒)
  //      さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //        2番目のカラーが0でないとき
  //          2番目のカラー
  //        さもなくば(2番目のカラーが0のとき)
  //          スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //            スプライトカラー(0は黒)
  //          さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //            テキストカラー(0は黒)
  //  中間コード1
  //    (f1p()!=0?(ls1(fpc(tev(f1p())))!=0?mix(mix(fpc(tev(f1p())),fpc(tod(f2q()))),(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):(ls1(f1p())!=0?(fpc(tod(f2q()))!=0?fpc(tod(f2q())):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):(fpc(f1p())!=0?fpc(f1p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))))):(ls1(fpc(tev(f2p())))!=0?mix(mix(fpc(tev(f2p())),fpc(tod(f2q()))),(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):(fpc(f2p())!=0?fpc(f2p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())))))
  //  中間コード2
  //    f1p()!=0?ls1(fpc(tev(f1p())))!=0?mix(mix(fpc(tev(f1p())),fpc(tod(f2q()))),ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())):ls1(f1p())!=0?fpc(tod(f2q()))!=0?fpc(tod(f2q())):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):fpc(f1p())!=0?fpc(f1p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):ls1(fpc(tev(f2p())))!=0?mix(mix(fpc(tev(f2p())),fpc(tod(f2q()))),ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())):fpc(f2p())!=0?fpc(f2p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())
  //  中間コード3
  //    (v0=f1p())!=0?ls1(v2=fpc(tev(v0)))!=0?mix(mix(v2,fpc(tod(f2q()))),ls4(v10=spp())!=0||(v11=txp())==0?spc(v10):tpc(v11)):ls1(v0)!=0?(v15=fpc(tod(f2q())))!=0?v15:ls4(v19=spp())!=0||(v20=txp())==0?spc(v19):tpc(v20):(v23=fpc(v0))!=0?v23:ls4(v25=spp())!=0||(v26=txp())==0?spc(v25):tpc(v26):ls1(v30=fpc(tev(v32=f2p())))!=0?mix(mix(v30,fpc(tod(f2q()))),ls4(v39=spp())!=0||(v40=txp())==0?spc(v39):tpc(v40)):(v43=fpc(v32))!=0?v43:ls4(v45=spp())!=0||(v46=txp())==0?spc(v45):tpc(v46)
  //  中間コード4
  //    (p=f1p())!=0?ls1(q=fpc(tev(p)))!=0?mix(mix(q,fpc(tod(f2q()))),ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q)):ls1(p)!=0?(p=fpc(tod(f2q())))!=0?p:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):(q=fpc(p))!=0?q:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):ls1(p=fpc(tev(q=f2p())))!=0?mix(mix(p,fpc(tod(f2q()))),ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q)):(p=fpc(q))!=0?p:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q)
  //  中間コード5
  //    (p=f1p())!=0?((q=fpc(p&-2))&1)!=0?mix(mix(q,fpc(f2q()|1)),((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q)):(p&1)!=0?(p=fpc(f2q()|1))!=0?p:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):(q=fpc(p))!=0?q:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):((p=fpc((q=f2p())&-2))&1)!=0?mix(mix(p,fpc(f2q()|1)),((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q)):(p=fpc(q))!=0?p:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q)
  //  中間コード6
  //    (p=f1p())!=0?((q=fpc(p&-2))&1)!=0?cto(mix(mix(q,fpc(f2q()|1)),((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q))):(p&1)!=0?(p=fpc(f2q()|1))!=0?cto(p):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):(q=fpc(p))!=0?cto(q):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):((p=fpc((q=f2p())&-2))&1)!=0?cto(mix(mix(p,fpc(f2q()|1)),((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q))):(p=fpc(q))!=0?cto(p):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q)
  F2ST_XHCGT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //2番目のパレットのbit3-0のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int gz3rd = VideoController.vcnHidden3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //2番目のパレットのbit7-4のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int gz4th = VideoController.vcnHidden4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) != 0 ?
                            ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                              GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1]),
                                ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[q])] :
                            (p & 1) != 0 ?
                            (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                             GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                                   GraphicScreen.graM4[gy3rd | gx3rd & 511])) & -2]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                              GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1]),
                                ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[q])] :
                            (p = VideoController.vcnPal16G8[q]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) != 0 ?
                            ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                              GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1]),
                                ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[q])] :
                            (p & 1) != 0 ?
                            (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                             GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                                   GraphicScreen.graM4[gy3rd | gx3rd & 511])) & -2]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                              GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1]),
                                ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[q])] :
                            (p = VideoController.vcnPal16G8[q]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //F2ST_XHCGT

  //================================================================================
  //F2ST_XHPT ($0001,$18xx,$1D6F)
  //  概要
  //    F2ST  512ドット256色2プレーン>スプライト>テキスト
  //    XHPT  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    1番目のパレットが0のとき
  //      2番目のパレットを偶数化したパレットのカラーが0でないとき
  //        2番目のパレットを偶数化したパレットのカラー
  //      さもなくば(2番目のパレットを偶数化したパレットのカラーが0のとき)
  //        スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //          スプライトカラー(0は黒)
  //        さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //          テキストカラー(0は黒)
  //    1番目のパレットが1のとき
  //      グラフィックパレット0のカラーが0でないとき
  //        グラフィックパレット0のカラー
  //      さもなくば(グラフィックパレット0のカラーが0のとき)
  //        スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //          スプライトカラー(0は黒)
  //        さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //          テキストカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //          スプライトカラー(0は黒)
  //        さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //          テキストカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラーと
  //        スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //          スプライトカラー(0は黒)
  //        さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //          テキストカラー(0は黒)
  //      を混ぜたカラー(0は黒)
  //  中間コード1
  //    (f1p()==0?(fpc(tev(f2p()))!=0?fpc(tev(f2p())):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):f1p()==1?(fpc(0)!=0?fpc(0):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):ls1(f1p())==0?(fpc(f1p())!=0?fpc(f1p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):mix(fpc(tev(f1p())),(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))))
  //  中間コード2
  //    f1p()==0?fpc(tev(f2p()))!=0?fpc(tev(f2p())):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):f1p()==1?fpc(0)!=0?fpc(0):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):ls1(f1p())==0?fpc(f1p())!=0?fpc(f1p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):mix(fpc(tev(f1p())),ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))
  //  中間コード3
  //    (v0=f1p())==0?(v1=fpc(tev(f2p())))!=0?v1:ls4(v5=spp())!=0||(v6=txp())==0?spc(v5):tpc(v6):v0==1?(v9=fpc(0))!=0?v9:ls4(v11=spp())!=0||(v12=txp())==0?spc(v11):tpc(v12):ls1(v0)==0?(v16=fpc(v0))!=0?v16:ls4(v18=spp())!=0||(v19=txp())==0?spc(v18):tpc(v19):mix(fpc(tev(v0)),ls4(v26=spp())!=0||(v27=txp())==0?spc(v26):tpc(v27))
  //  中間コード4
  //    (p=f1p())==0?(p=fpc(tev(f2p())))!=0?p:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):p==1?(p=fpc(0))!=0?p:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):ls1(p)==0?(q=fpc(p))!=0?q:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):mix(fpc(tev(p)),ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q))
  //  中間コード5
  //    (p=f1p())==0?(p=fpc(f2p()&-2))!=0?p:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):p==1?(p=fpc(0))!=0?p:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):(p&1)==0?(q=fpc(p))!=0?q:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):mix(fpc(p&-2),((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q))
  //  中間コード6
  //    (p=f1p())==0?(p=fpc(f2p()&-2))!=0?cto(p):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):p==1?(p=fpc(0))!=0?cto(p):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):(p&1)==0?(q=fpc(p))!=0?cto(q):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):cto(mix(fpc(p&-2),((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q)))
  F2ST_XHPT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //2番目のパレットのbit3-0のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //2番目のパレットのbit7-4のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) == 0 ?
                            (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                             GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            p == 1 ?
                            (p = VideoController.vcnPal16G8[0]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            (p & 1) == 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnPal16G8[p & -2],
                                ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) == 0 ?
                            (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                             GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            p == 1 ?
                            (p = VideoController.vcnPal16G8[0]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            (p & 1) == 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnPal16G8[p & -2],
                                ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //F2ST_XHPT

  //================================================================================
  //F2ST_XHPG ($0001,$18xx,$1E6F)
  //  概要
  //    F2ST  512ドット256色2プレーン>スプライト>テキスト
  //    XHPG  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜる
  //  手順
  //    1番目のパレットが0のとき
  //      2番目のパレットを偶数化したパレットのカラーが0でないとき
  //        2番目のパレットを偶数化したパレットのカラー
  //      さもなくば(2番目のパレットを偶数化したパレットのカラーが0のとき)
  //        スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //          スプライトカラー(0は黒)
  //        さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //          テキストカラー(0は黒)
  //    1番目のパレットが1のとき
  //      グラフィックパレット0のカラーが0でないとき
  //        グラフィックパレット0のカラー
  //      さもなくば(グラフィックパレット0のカラーが0のとき)
  //        スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //          スプライトカラー(0は黒)
  //        さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //          テキストカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //          スプライトカラー(0は黒)
  //        さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //          テキストカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーが0でないとき
  //        1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラー
  //      さもなくば(1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーが0のとき)
  //        スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //          スプライトカラー(0は黒)
  //        さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //          テキストカラー(0は黒)
  //  中間コード1
  //    (f1p()==0?(fpc(tev(f2p()))!=0?fpc(tev(f2p())):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):f1p()==1?(fpc(0)!=0?fpc(0):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):ls1(f1p())==0?(fpc(f1p())!=0?fpc(f1p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):(mix(fpc(tev(f1p())),fpc(tod(f2p())))!=0?mix(fpc(tev(f1p())),fpc(tod(f2p()))):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))))
  //  中間コード2
  //    f1p()==0?fpc(tev(f2p()))!=0?fpc(tev(f2p())):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):f1p()==1?fpc(0)!=0?fpc(0):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):ls1(f1p())==0?fpc(f1p())!=0?fpc(f1p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):mix(fpc(tev(f1p())),fpc(tod(f2p())))!=0?mix(fpc(tev(f1p())),fpc(tod(f2p()))):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())
  //  中間コード3
  //    (v0=f1p())==0?(v1=fpc(tev(f2p())))!=0?v1:ls4(v5=spp())!=0||(v6=txp())==0?spc(v5):tpc(v6):v0==1?(v9=fpc(0))!=0?v9:ls4(v11=spp())!=0||(v12=txp())==0?spc(v11):tpc(v12):ls1(v0)==0?(v16=fpc(v0))!=0?v16:ls4(v18=spp())!=0||(v19=txp())==0?spc(v18):tpc(v19):(v22=mix(fpc(tev(v0)),fpc(tod(f2p()))))!=0?v22:ls4(v29=spp())!=0||(v30=txp())==0?spc(v29):tpc(v30)
  //  中間コード4
  //    (p=f1p())==0?(p=fpc(tev(f2p())))!=0?p:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):p==1?(p=fpc(0))!=0?p:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):ls1(p)==0?(q=fpc(p))!=0?q:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):(q=mix(fpc(tev(p)),fpc(tod(f2p()))))!=0?q:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q)
  //  中間コード5
  //    (p=f1p())==0?(p=fpc(f2p()&-2))!=0?p:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):p==1?(p=fpc(0))!=0?p:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):(p&1)==0?(q=fpc(p))!=0?q:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):(q=mix(fpc(p&-2),fpc(f2p()|1)))!=0?q:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q)
  //  中間コード6
  //    (p=f1p())==0?(p=fpc(f2p()&-2))!=0?cto(p):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):p==1?(p=fpc(0))!=0?cto(p):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):(p&1)==0?(q=fpc(p))!=0?cto(q):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):(q=mix(fpc(p&-2),fpc(f2p()|1)))!=0?cto(q):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q)
  F2ST_XHPG {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //2番目のパレットのbit3-0のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //2番目のパレットのbit7-4のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) == 0 ?
                            (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                             GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            p == 1 ?
                            (p = VideoController.vcnPal16G8[0]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            (p & 1) == 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            (q = VideoController.vcnMix2 (
                               VideoController.vcnPal16G8[p & -2],
                               VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                           GraphicScreen.graM4[gy3rd | gx3rd & 511]) | 1])) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                               GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                               GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                               GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                               GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                               GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                               GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                               GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) == 0 ?
                            (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                             GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            p == 1 ?
                            (p = VideoController.vcnPal16G8[0]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            (p & 1) == 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            (q = VideoController.vcnMix2 (
                               VideoController.vcnPal16G8[p & -2],
                               VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                           GraphicScreen.graM4[gy3rd | gx3rd & 511]) | 1])) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                               GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                               GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                               GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                               GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                               GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                               GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                               GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //F2ST_XHPG

  //================================================================================
  //F2ST_XHPGT ($0001,$18xx,$1F6F)
  //  概要
  //    F2ST  512ドット256色2プレーン>スプライト>テキスト
  //    XHPGT  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜてさらに奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    1番目のパレットが0のとき
  //      2番目のパレットを偶数化したパレットのカラーが0でないとき
  //        2番目のパレットを偶数化したパレットのカラー
  //      さもなくば(2番目のパレットを偶数化したパレットのカラーが0のとき)
  //        スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //          スプライトカラー(0は黒)
  //        さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //          テキストカラー(0は黒)
  //    1番目のパレットが1のとき
  //      グラフィックパレット0のカラーが0でないとき
  //        グラフィックパレット0のカラー
  //      さもなくば(グラフィックパレット0のカラーが0のとき)
  //        スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //          スプライトカラー(0は黒)
  //        さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //          テキストカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //          スプライトカラー(0は黒)
  //        さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //          テキストカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーにさらに
  //        スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //          スプライトカラー(0は黒)
  //        さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //          テキストカラー(0は黒)
  //      を混ぜたカラー(0は黒)
  //  中間コード1
  //    (f1p()==0?(fpc(tev(f2p()))!=0?fpc(tev(f2p())):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):f1p()==1?(fpc(0)!=0?fpc(0):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):ls1(f1p())==0?(fpc(f1p())!=0?fpc(f1p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):mix(mix(fpc(tev(f1p())),fpc(tod(f2p()))),(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))))
  //  中間コード2
  //    f1p()==0?fpc(tev(f2p()))!=0?fpc(tev(f2p())):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):f1p()==1?fpc(0)!=0?fpc(0):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):ls1(f1p())==0?fpc(f1p())!=0?fpc(f1p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):mix(mix(fpc(tev(f1p())),fpc(tod(f2p()))),ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))
  //  中間コード3
  //    (v0=f1p())==0?(v1=fpc(tev(f2p())))!=0?v1:ls4(v5=spp())!=0||(v6=txp())==0?spc(v5):tpc(v6):v0==1?(v9=fpc(0))!=0?v9:ls4(v11=spp())!=0||(v12=txp())==0?spc(v11):tpc(v12):ls1(v0)==0?(v16=fpc(v0))!=0?v16:ls4(v18=spp())!=0||(v19=txp())==0?spc(v18):tpc(v19):mix(mix(fpc(tev(v0)),fpc(tod(f2p()))),ls4(v30=spp())!=0||(v31=txp())==0?spc(v30):tpc(v31))
  //  中間コード4
  //    (p=f1p())==0?(p=fpc(tev(f2p())))!=0?p:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):p==1?(p=fpc(0))!=0?p:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):ls1(p)==0?(q=fpc(p))!=0?q:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):mix(mix(fpc(tev(p)),fpc(tod(f2p()))),ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q))
  //  中間コード5
  //    (p=f1p())==0?(p=fpc(f2p()&-2))!=0?p:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):p==1?(p=fpc(0))!=0?p:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):(p&1)==0?(q=fpc(p))!=0?q:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):mix(mix(fpc(p&-2),fpc(f2p()|1)),((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q))
  //  中間コード6
  //    (p=f1p())==0?(p=fpc(f2p()&-2))!=0?cto(p):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):p==1?(p=fpc(0))!=0?cto(p):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):(p&1)==0?(q=fpc(p))!=0?cto(q):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):cto(mix(mix(fpc(p&-2),fpc(f2p()|1)),((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q)))
  F2ST_XHPGT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //2番目のパレットのbit3-0のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //2番目のパレットのbit7-4のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) == 0 ?
                            (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                             GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            p == 1 ?
                            (p = VideoController.vcnPal16G8[0]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            (p & 1) == 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                              GraphicScreen.graM4[gy3rd | gx3rd & 511]) | 1]),
                                ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) == 0 ?
                            (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                             GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            p == 1 ?
                            (p = VideoController.vcnPal16G8[0]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            (p & 1) == 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                              GraphicScreen.graM4[gy3rd | gx3rd & 511]) | 1]),
                                ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //F2ST_XHPGT

  //================================================================================
  //GST ($0003,$18xx,$006F)
  //  概要
  //    GST  512ドット65536色1プレーン>スプライト>テキスト
  //    拡張なし
  //  手順
  //    1番目のカラーが0でないとき
  //      1番目のカラー
  //    さもなくば(1番目のカラーが0のとき)
  //      スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //        スプライトカラー(0は黒)
  //      さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //        テキストカラー(0は黒)
  //  中間コード1
  //    (gpc(g1p(),g1p())!=0?gpc(g1p(),g1p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())))
  //  中間コード2
  //    gpc(g1p(),g1p())!=0?gpc(g1p(),g1p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())
  //  中間コード3
  //    (v0=gpc(v1=g1p(),v1))!=0?v0:ls4(v3=spp())!=0||(v4=txp())==0?spc(v3):tpc(v4)
  //  中間コード4
  //    (p=gpc(q=g1p(),q))!=0?p:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q)
  //  中間コード5
  //    (p=gpc(q=g1p(),q))!=0?p:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q)
  //  中間コード6
  //    (p=gpc(q=g1p(),q))!=0?cto(p):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q)
  GST {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //1番目のパレットのbit11-8のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //1番目のパレットのbit15-12のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[gy4th | gx4th & 511] << 12 |
                                                                    GraphicScreen.graM4[gy3rd | gx3rd & 511] << 8 |
                                                                    GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                                                    GraphicScreen.graM4[gy1st | gx1st & 511])) >> 8] |
                                  VideoController.vcnPal8G16L[q & 255])) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 1] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 12 |
                                                                        GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] << 8 |
                                                                        GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                                                        GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 2] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 12 |
                                                                        GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] << 8 |
                                                                        GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                                                        GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 3] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 12 |
                                                                        GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] << 8 |
                                                                        GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                                                        GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 4] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 12 |
                                                                        GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] << 8 |
                                                                        GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                                                        GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 5] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 12 |
                                                                        GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] << 8 |
                                                                        GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                                                        GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 6] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 12 |
                                                                        GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] << 8 |
                                                                        GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                                                        GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 7] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 12 |
                                                                        GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] << 8 |
                                                                        GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                                                        GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[gy4th | gx4th & 511] << 12 |
                                                                    GraphicScreen.graM4[gy3rd | gx3rd & 511] << 8 |
                                                                    GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                                                    GraphicScreen.graM4[gy1st | gx1st & 511])) >> 8] |
                                  VideoController.vcnPal8G16L[q & 255])) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 1] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 12 |
                                                                        GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] << 8 |
                                                                        GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                                                        GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 2] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 12 |
                                                                        GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] << 8 |
                                                                        GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                                                        GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 3] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 12 |
                                                                        GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] << 8 |
                                                                        GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                                                        GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 4] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 12 |
                                                                        GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] << 8 |
                                                                        GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                                                        GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 5] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 12 |
                                                                        GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] << 8 |
                                                                        GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                                                        GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 6] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 12 |
                                                                        GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] << 8 |
                                                                        GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                                                        GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 7] = ((p = (VideoController.vcnPal8G16H[(q = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 12 |
                                                                        GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] << 8 |
                                                                        GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                                                        GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //GST

  //================================================================================
  //XGST
  //  概要
  //    GST  512ドット65536色1プレーン>スプライト>テキスト
  //    拡張あり
  XGST {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      switch (VideoController.vcnReg3Curr >>> 8 & 0b01011111) {
        //   .A.XHPGT
      case 0b00010000:  //GST_XWC
      case 0b00010001:  //GST_XWC
      case 0b00010010:  //GST_XWC
      case 0b00010011:  //GST_XWC
        GST_XWC.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00010100:  //GST_XWP
      case 0b00010101:  //GST_XWP
      case 0b00010110:  //GST_XWP
      case 0b00010111:  //GST_XWP
        GST_XWP.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011000:  //GST_XHC
        GST.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011001:  //GST_XHCT
        GST_XHCT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011101:  //GST_XHPT
        GST_XHPT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b01000000:  //GST_A
      case 0b01000001:  //GST_A
      case 0b01000010:  //GST_A
      case 0b01000011:  //GST_A
      case 0b01000100:  //GST_A
      case 0b01000101:  //GST_A
      case 0b01000110:  //GST_A
      case 0b01000111:  //GST_A
      case 0b01001000:  //GST_A
      case 0b01001001:  //GST_A
      case 0b01001010:  //GST_A
      case 0b01001011:  //GST_A
      case 0b01001100:  //GST_A
      case 0b01001101:  //GST_A
      case 0b01001110:  //GST_A
      case 0b01001111:  //GST_A
      case 0b01010000:  //GST_A
      case 0b01010001:  //GST_A
      case 0b01010010:  //GST_A
      case 0b01010011:  //GST_A
      case 0b01010100:  //GST_A
      case 0b01010101:  //GST_A
      case 0b01010110:  //GST_A
      case 0b01010111:  //GST_A
      case 0b01011000:  //GST_A
      case 0b01011001:  //GST_A
      case 0b01011010:  //GST_A
      case 0b01011011:  //GST_A
      case 0b01011100:  //GST_A
      case 0b01011101:  //GST_A
      case 0b01011110:  //GST_A
      case 0b01011111:  //GST_A
        G_A.drawRaster (src, dst, rh);
        break;
      default:
        GST.drawRaster (src, dst, rh);
        VideoController.vcnReportUnimplemented (XGST);
      }  //switch
    }  //drawRaster
  },  //XGST

  //================================================================================
  //GST_XWC ($0003,$18xx,$106F)
  //  概要
  //    GST  512ドット65536色1プレーン>スプライト>テキスト
  //    XWC  優先順位に関わらず0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のパレットのカラーだけ表示する
  //  手順
  //    1番目のパレットを奇数化したパレットのカラーが奇数のとき
  //      1番目のカラー(0は黒)
  //    さもなくば(1番目のパレットを奇数化したパレットのカラーが偶数のとき)
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //          スプライトカラー(0は黒)
  //        さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //          テキストカラー(0は黒)
  //  中間コード1
  //    (ls1(gpc(tod(g1p()),tod(g1p())))!=0?gpc(g1p(),g1p()):(gpc(g1p(),g1p())!=0?gpc(g1p(),g1p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))))
  //  中間コード2
  //    ls1(gpc(tod(g1p()),tod(g1p())))!=0?gpc(g1p(),g1p()):gpc(g1p(),g1p())!=0?gpc(g1p(),g1p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())
  //  中間コード3
  //    ls1(gpc(v2=tod(v3=g1p()),v2))!=0?gpc(v3,v3):(v5=gpc(v3,v3))!=0?v5:ls4(v7=spp())!=0||(v8=txp())==0?spc(v7):tpc(v8)
  //  中間コード4
  //    ls1(gpc(p=tod(q=g1p()),p))!=0?gpc(q,q):(p=gpc(q,q))!=0?p:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q)
  //  中間コード5
  //    (gpc(p=(q=g1p())|1,p)&1)!=0?gpc(q,q):(p=gpc(q,q))!=0?p:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q)
  //  中間コード6
  //    (gpc(p=(q=g1p())|1,p)&1)!=0?gpo(q,q):(p=gpc(q,q))!=0?cto(p):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q)
  GST_XWC {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //1番目のパレットのbit11-8のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //1番目のパレットのbit15-12のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th & 511] << 12 |
                                                                     GraphicScreen.graM4[gy3rd | gx3rd & 511] << 8 |
                                                                     GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                                                     GraphicScreen.graM4[gy1st | gx1st & 511])) | 1) >> 8] |
                              VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnPal8G16H[q >> 8] |
                              VideoController.vcnPal8G16L[q & 255]] :
                            (p = (VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255])) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 1] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]] :
                                (p = (VideoController.vcnPal8G16H[q >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 2] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]] :
                                (p = (VideoController.vcnPal8G16H[q >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 3] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]] :
                                (p = (VideoController.vcnPal8G16H[q >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 4] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]] :
                                (p = (VideoController.vcnPal8G16H[q >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 5] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]] :
                                (p = (VideoController.vcnPal8G16H[q >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 6] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]] :
                                (p = (VideoController.vcnPal8G16H[q >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 7] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]] :
                                (p = (VideoController.vcnPal8G16H[q >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th & 511] << 12 |
                                                                     GraphicScreen.graM4[gy3rd | gx3rd & 511] << 8 |
                                                                     GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                                                     GraphicScreen.graM4[gy1st | gx1st & 511])) | 1) >> 8] |
                              VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnPal8G16H[q >> 8] |
                              VideoController.vcnPal8G16L[q & 255]] :
                            (p = (VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255])) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 1] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]] :
                                (p = (VideoController.vcnPal8G16H[q >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 2] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]] :
                                (p = (VideoController.vcnPal8G16H[q >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 3] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]] :
                                (p = (VideoController.vcnPal8G16H[q >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 4] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]] :
                                (p = (VideoController.vcnPal8G16H[q >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 5] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]] :
                                (p = (VideoController.vcnPal8G16H[q >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 6] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]] :
                                (p = (VideoController.vcnPal8G16H[q >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 7] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]] :
                                (p = (VideoController.vcnPal8G16H[q >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //GST_XWC

  //================================================================================
  //GST_XWP ($0003,$18xx,$146F)
  //  概要
  //    GST  512ドット65536色1プレーン>スプライト>テキスト
  //    XWP  優先順位に関わらず1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーだけ表示する
  //  手順
  //    1番目のパレットが1以下のとき
  //      グラフィックパレット0のカラーが0でないとき
  //        グラフィックパレット0のカラー
  //      さもなくば(グラフィックパレット0のカラーが0のとき)
  //        スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //          スプライトカラー(0は黒)
  //        さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //          テキストカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //          スプライトカラー(0は黒)
  //        さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //          テキストカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラー(0は黒)
  //  中間コード1
  //    (g1p()<=1?(gpc(0,0)!=0?gpc(0,0):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):ls1(g1p())==0?(gpc(g1p(),g1p())!=0?gpc(g1p(),g1p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):gpc(tev(g1p()),tev(g1p())))
  //  中間コード2
  //    g1p()<=1?gpc(0,0)!=0?gpc(0,0):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):ls1(g1p())==0?gpc(g1p(),g1p())!=0?gpc(g1p(),g1p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):gpc(tev(g1p()),tev(g1p()))
  //  中間コード3
  //    (v0=g1p())<=1?(v1=gpc(0,0))!=0?v1:ls4(v3=spp())!=0||(v4=txp())==0?spc(v3):tpc(v4):ls1(v0)==0?(v8=gpc(v0,v0))!=0?v8:ls4(v10=spp())!=0||(v11=txp())==0?spc(v10):tpc(v11):gpc(v15=tev(v0),v15)
  //  中間コード4
  //    (p=g1p())<=1?(p=gpc(0,0))!=0?p:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):ls1(p)==0?(q=gpc(p,p))!=0?q:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):gpc(q=tev(p),q)
  //  中間コード5
  //    (p=g1p())<=1?(p=gpc(0,0))!=0?p:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):(p&1)==0?(q=gpc(p,p))!=0?q:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):gpc(q=p&-2,q)
  //  中間コード6
  //    (p=g1p())<=1?(p=gpc(0,0))!=0?cto(p):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):(p&1)==0?(q=gpc(p,p))!=0?cto(q):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):gpo(q=p&-2,q)
  GST_XWP {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //1番目のパレットのbit11-8のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //1番目のパレットのbit15-12のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy4th | gx4th & 511] << 12 |
                                  GraphicScreen.graM4[gy3rd | gx3rd & 511] << 8 |
                                  GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) <= 1 ?
                            (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            (p & 1) == 0 ?
                            (q = (VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255])) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                              VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) <= 1 ?
                                (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                      VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = (VideoController.vcnPal8G16H[p >> 8] |
                                      VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) <= 1 ?
                                (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                      VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = (VideoController.vcnPal8G16H[p >> 8] |
                                      VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) <= 1 ?
                                (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                      VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = (VideoController.vcnPal8G16H[p >> 8] |
                                      VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) <= 1 ?
                                (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                      VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = (VideoController.vcnPal8G16H[p >> 8] |
                                      VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) <= 1 ?
                                (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                      VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = (VideoController.vcnPal8G16H[p >> 8] |
                                      VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) <= 1 ?
                                (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                      VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = (VideoController.vcnPal8G16H[p >> 8] |
                                      VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) <= 1 ?
                                (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                      VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = (VideoController.vcnPal8G16H[p >> 8] |
                                      VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy4th | gx4th & 511] << 12 |
                                  GraphicScreen.graM4[gy3rd | gx3rd & 511] << 8 |
                                  GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) <= 1 ?
                            (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            (p & 1) == 0 ?
                            (q = (VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255])) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                              VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) <= 1 ?
                                (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                      VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = (VideoController.vcnPal8G16H[p >> 8] |
                                      VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) <= 1 ?
                                (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                      VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = (VideoController.vcnPal8G16H[p >> 8] |
                                      VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) <= 1 ?
                                (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                      VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = (VideoController.vcnPal8G16H[p >> 8] |
                                      VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) <= 1 ?
                                (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                      VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = (VideoController.vcnPal8G16H[p >> 8] |
                                      VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) <= 1 ?
                                (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                      VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = (VideoController.vcnPal8G16H[p >> 8] |
                                      VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) <= 1 ?
                                (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                      VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = (VideoController.vcnPal8G16H[p >> 8] |
                                      VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) <= 1 ?
                                (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                      VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = (VideoController.vcnPal8G16H[p >> 8] |
                                      VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //GST_XWP

  //================================================================================
  //GST_XHCT ($0003,$18xx,$196F)
  //  概要
  //    GST  512ドット65536色1プレーン>スプライト>テキスト
  //    XHCT  0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    1番目のパレットを奇数化したパレットのカラーが奇数のとき
  //      1番目のカラーと
  //        スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //          スプライトカラー(0は黒)
  //        さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //          テキストカラー(0は黒)
  //      を混ぜたカラー(0は黒)
  //    さもなくば(1番目のパレットを奇数化したパレットのカラーが偶数のとき)
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //          スプライトカラー(0は黒)
  //        さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //          テキストカラー(0は黒)
  //  中間コード1
  //    (ls1(gpc(tod(g1p()),tod(g1p())))!=0?mix(gpc(g1p(),g1p()),(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):(gpc(g1p(),g1p())!=0?gpc(g1p(),g1p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))))
  //  中間コード2
  //    ls1(gpc(tod(g1p()),tod(g1p())))!=0?mix(gpc(g1p(),g1p()),ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())):gpc(g1p(),g1p())!=0?gpc(g1p(),g1p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())
  //  中間コード3
  //    ls1(gpc(v2=tod(v3=g1p()),v2))!=0?mix(gpc(v3,v3),ls4(v7=spp())!=0||(v8=txp())==0?spc(v7):tpc(v8)):(v11=gpc(v3,v3))!=0?v11:ls4(v13=spp())!=0||(v14=txp())==0?spc(v13):tpc(v14)
  //  中間コード4
  //    ls1(gpc(p=tod(q=g1p()),p))!=0?mix(gpc(q,q),ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q)):(p=gpc(q,q))!=0?p:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q)
  //  中間コード5
  //    (gpc(p=(q=g1p())|1,p)&1)!=0?mix(gpc(q,q),((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q)):(p=gpc(q,q))!=0?p:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q)
  //  中間コード6
  //    (gpc(p=(q=g1p())|1,p)&1)!=0?cto(mix(gpc(q,q),((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q))):(p=gpc(q,q))!=0?cto(p):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q)
  GST_XHCT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //1番目のパレットのbit11-8のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //1番目のパレットのbit15-12のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th & 511] << 12 |
                                                                     GraphicScreen.graM4[gy3rd | gx3rd & 511] << 8 |
                                                                     GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                                                     GraphicScreen.graM4[gy1st | gx1st & 511])) | 1) >> 8] |
                              VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                (VideoController.vcnPal8G16H[q >> 8] |
                                 VideoController.vcnPal8G16L[q & 255]),
                                ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[q])] :
                            (p = (VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255])) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 1] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[q >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (p = (VideoController.vcnPal8G16H[q >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 2] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[q >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (p = (VideoController.vcnPal8G16H[q >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 3] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[q >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (p = (VideoController.vcnPal8G16H[q >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 4] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[q >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (p = (VideoController.vcnPal8G16H[q >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 5] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[q >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (p = (VideoController.vcnPal8G16H[q >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 6] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[q >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (p = (VideoController.vcnPal8G16H[q >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 7] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[q >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (p = (VideoController.vcnPal8G16H[q >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th & 511] << 12 |
                                                                     GraphicScreen.graM4[gy3rd | gx3rd & 511] << 8 |
                                                                     GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                                                     GraphicScreen.graM4[gy1st | gx1st & 511])) | 1) >> 8] |
                              VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                (VideoController.vcnPal8G16H[q >> 8] |
                                 VideoController.vcnPal8G16L[q & 255]),
                                ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[q])] :
                            (p = (VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255])) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 1] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[q >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (p = (VideoController.vcnPal8G16H[q >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 2] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[q >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (p = (VideoController.vcnPal8G16H[q >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 3] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[q >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (p = (VideoController.vcnPal8G16H[q >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 4] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[q >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (p = (VideoController.vcnPal8G16H[q >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 5] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[q >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (p = (VideoController.vcnPal8G16H[q >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 6] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[q >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (p = (VideoController.vcnPal8G16H[q >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 7] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[q >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (p = (VideoController.vcnPal8G16H[q >> 8] |
                                      VideoController.vcnPal8G16L[q & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //GST_XHCT

  //================================================================================
  //GST_XHPT ($0003,$18xx,$1D6F)
  //  概要
  //    GST  512ドット65536色1プレーン>スプライト>テキスト
  //    XHPT  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    1番目のパレットが1以下のとき
  //      グラフィックパレット0のカラーが0でないとき
  //        グラフィックパレット0のカラー
  //      さもなくば(グラフィックパレット0のカラーが0のとき)
  //        スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //          スプライトカラー(0は黒)
  //        さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //          テキストカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //          スプライトカラー(0は黒)
  //        さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //          テキストカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラーと
  //        スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //          スプライトカラー(0は黒)
  //        さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //          テキストカラー(0は黒)
  //      を混ぜたカラー(0は黒)
  //  中間コード1
  //    (g1p()<=1?(gpc(0,0)!=0?gpc(0,0):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):ls1(g1p())==0?(gpc(g1p(),g1p())!=0?gpc(g1p(),g1p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):mix(gpc(tev(g1p()),tev(g1p())),(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))))
  //  中間コード2
  //    g1p()<=1?gpc(0,0)!=0?gpc(0,0):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):ls1(g1p())==0?gpc(g1p(),g1p())!=0?gpc(g1p(),g1p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):mix(gpc(tev(g1p()),tev(g1p())),ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))
  //  中間コード3
  //    (v0=g1p())<=1?(v1=gpc(0,0))!=0?v1:ls4(v3=spp())!=0||(v4=txp())==0?spc(v3):tpc(v4):ls1(v0)==0?(v8=gpc(v0,v0))!=0?v8:ls4(v10=spp())!=0||(v11=txp())==0?spc(v10):tpc(v11):mix(gpc(v16=tev(v0),v16),ls4(v18=spp())!=0||(v19=txp())==0?spc(v18):tpc(v19))
  //  中間コード4
  //    (p=g1p())<=1?(p=gpc(0,0))!=0?p:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):ls1(p)==0?(q=gpc(p,p))!=0?q:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):mix(gpc(q=tev(p),q),ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q))
  //  中間コード5
  //    (p=g1p())<=1?(p=gpc(0,0))!=0?p:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):(p&1)==0?(q=gpc(p,p))!=0?q:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):mix(gpc(q=p&-2,q),((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q))
  //  中間コード6
  //    (p=g1p())<=1?(p=gpc(0,0))!=0?cto(p):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):(p&1)==0?(q=gpc(p,p))!=0?cto(q):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):cto(mix(gpc(q=p&-2,q),((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q)))
  GST_XHPT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //1番目のパレットのbit11-8のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //1番目のパレットのbit15-12のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy4th | gx4th & 511] << 12 |
                                  GraphicScreen.graM4[gy3rd | gx3rd & 511] << 8 |
                                  GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) <= 1 ?
                            (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            (p & 1) == 0 ?
                            (q = (VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255])) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                 VideoController.vcnPal8G16L[q & 255]),
                                ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) <= 1 ?
                                (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                      VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = (VideoController.vcnPal8G16H[p >> 8] |
                                      VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) <= 1 ?
                                (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                      VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = (VideoController.vcnPal8G16H[p >> 8] |
                                      VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) <= 1 ?
                                (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                      VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = (VideoController.vcnPal8G16H[p >> 8] |
                                      VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) <= 1 ?
                                (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                      VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = (VideoController.vcnPal8G16H[p >> 8] |
                                      VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) <= 1 ?
                                (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                      VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = (VideoController.vcnPal8G16H[p >> 8] |
                                      VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) <= 1 ?
                                (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                      VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = (VideoController.vcnPal8G16H[p >> 8] |
                                      VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) <= 1 ?
                                (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                      VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = (VideoController.vcnPal8G16H[p >> 8] |
                                      VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy4th | gx4th & 511] << 12 |
                                  GraphicScreen.graM4[gy3rd | gx3rd & 511] << 8 |
                                  GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) <= 1 ?
                            (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            (p & 1) == 0 ?
                            (q = (VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255])) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                 VideoController.vcnPal8G16L[q & 255]),
                                ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) <= 1 ?
                                (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                      VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = (VideoController.vcnPal8G16H[p >> 8] |
                                      VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) <= 1 ?
                                (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                      VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = (VideoController.vcnPal8G16H[p >> 8] |
                                      VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) <= 1 ?
                                (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                      VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = (VideoController.vcnPal8G16H[p >> 8] |
                                      VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) <= 1 ?
                                (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                      VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = (VideoController.vcnPal8G16H[p >> 8] |
                                      VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) <= 1 ?
                                (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                      VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = (VideoController.vcnPal8G16H[p >> 8] |
                                      VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) <= 1 ?
                                (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                      VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = (VideoController.vcnPal8G16H[p >> 8] |
                                      VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) <= 1 ?
                                (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                      VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = (VideoController.vcnPal8G16H[p >> 8] |
                                      VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //GST_XHPT

  //================================================================================
  //HST ($0004,$18xx,$0070)
  //  概要
  //    HST  1024ドット16色1プレーン>スプライト>テキスト
  //    拡張なし
  //  手順
  //    1番目のカラーが0でないとき
  //      1番目のカラー
  //    さもなくば(1番目のカラーが0のとき)
  //      スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //        スプライトカラー(0は黒)
  //      さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //        テキストカラー(0は黒)
  //  中間コード1
  //    (hpc(h1p())!=0?hpc(h1p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())))
  //  中間コード2
  //    hpc(h1p())!=0?hpc(h1p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())
  //  中間コード3
  //    (v0=hpc(h1p()))!=0?v0:ls4(v3=spp())!=0||(v4=txp())==0?spc(v3):tpc(v4)
  //  中間コード4
  //    (p=hpc(h1p()))!=0?p:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q)
  //  中間コード5
  //    (p=hpc(h1p()))!=0?p:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q)
  //  中間コード6
  //    (p=hpc(h1p()))!=0?cto(p):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q)
  HST {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int gx = CRTC.crtR12GrXCurr[0];  //1024ドットx座標。溢れは無視する
      int gy = CRTC.crtR13GrYZero[0] + src;  //1024ドットy座標。溢れは無視する
      int ga0 = ((gy & 511) << 9);  //x=0,y&=511の1024ドットアドレス
      int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4);  //y<512?G2nd|G1st:G4th|G3rd
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        gx += half;
        da += half;
      }
      int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511);  //1024ドットアドレス
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
          gx += dw;  //次回の1024ドットx座標
          int dc = da + dw;  //今回のARGB出力インデックスの終了位置
          while (da < dc) {
            int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                      VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                      VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                      VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            int p, q;
            XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[ga]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                              VideoController.vcnPal32TS[p] :
                              VideoController.vcnPal32TS[q]);
            XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[ga + 1]]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[q]);
            XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[ga + 2]]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[q]);
            XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[ga + 3]]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[q]);
            XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[ga + 4]]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[q]);
            XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[ga + 5]]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[q]);
            XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[ga + 6]]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[q]);
            XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[ga + 7]]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[q]);
            sx += 8;
            ga += 8;
            da += 8;
          }  //while da<dc
          if (da < db) {
            int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                      VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                      VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                      VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            for (int k = 0; k < 8; k++) {
              if ((gx & 511) == 0) {  //gxが512の倍数のとき
                ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
              }
              gx++;
              int p, q;
              XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[ga]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
              sx++;
              tp <<= 4;
              ga++;
              da++;
            }  //for k
          }  //if da<db
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                               ts=1のとき
        int tt = ts + 8;                                               //tt=9
        ts += 16;                                                      //ts=17
        //                                                               ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                     //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
          gx += dw;  //次回の1024ドットx座標
          int dc = da + dw;  //今回のARGB出力インデックスの終了位置
          while (da < dc) {
            //                                                           ........ ........ .1234567 ________  p0>>tt
            //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
            p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
            p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
            p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
            p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
            int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                      VideoController.VCN_TXP2[p2 >>> 24] |
                      VideoController.VCN_TXP1[p1 >>> 24] |
                      VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            int p, q;
            XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[ga]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                              VideoController.vcnPal32TS[p] :
                              VideoController.vcnPal32TS[q]);
            XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[ga + 1]]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[q]);
            XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[ga + 2]]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[q]);
            XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[ga + 3]]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[q]);
            XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[ga + 4]]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[q]);
            XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[ga + 5]]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[q]);
            XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[ga + 6]]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[q]);
            XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[ga + 7]]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[q]);
            sx += 8;
            ga += 8;
            da += 8;
          }  //while da<dc
          if (da < db) {
            //                                                           ........ ........ .1234567 ________  p0>>tt
            //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
            p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
            p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
            p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
            p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
            int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                      VideoController.VCN_TXP2[p2 >>> 24] |
                      VideoController.VCN_TXP1[p1 >>> 24] |
                      VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            for (int k = 0; k < 8; k++) {
              if ((gx & 511) == 0) {  //gxが512の倍数のとき
                ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
              }
              gx++;
              int p, q;
              XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[ga]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
              sx++;
              tp <<= 4;
              ga++;
              da++;
            }  //for k
          }  //if da<db
        }  //while da<db
        ts -= 16;                                                      //ts=1
      }  //if ts==0
    }  //drawRaster
  },  //HST

  //================================================================================
  //XHST
  //  概要
  //    HST  1024ドット16色1プレーン>スプライト>テキスト
  //    拡張あり
  XHST {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      switch (VideoController.vcnReg3Curr >>> 8 & 0b01011111) {
        //   .A.XHPGT
      case 0b00010000:  //HST_XWC
      case 0b00010001:  //HST_XWC
      case 0b00010010:  //HST_XWC
      case 0b00010011:  //HST_XWC
        HST_XWC.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00010100:  //HST_XWP
      case 0b00010101:  //HST_XWP
      case 0b00010110:  //HST_XWP
      case 0b00010111:  //HST_XWP
        HST_XWP.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011000:  //HST_XHC
        HST.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011001:  //HST_XHCT
        HST_XHCT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011101:  //HST_XHPT
        HST_XHPT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b01000000:  //HST_A
      case 0b01000001:  //HST_A
      case 0b01000010:  //HST_A
      case 0b01000011:  //HST_A
      case 0b01000100:  //HST_A
      case 0b01000101:  //HST_A
      case 0b01000110:  //HST_A
      case 0b01000111:  //HST_A
      case 0b01001000:  //HST_A
      case 0b01001001:  //HST_A
      case 0b01001010:  //HST_A
      case 0b01001011:  //HST_A
      case 0b01001100:  //HST_A
      case 0b01001101:  //HST_A
      case 0b01001110:  //HST_A
      case 0b01001111:  //HST_A
      case 0b01010000:  //HST_A
      case 0b01010001:  //HST_A
      case 0b01010010:  //HST_A
      case 0b01010011:  //HST_A
      case 0b01010100:  //HST_A
      case 0b01010101:  //HST_A
      case 0b01010110:  //HST_A
      case 0b01010111:  //HST_A
      case 0b01011000:  //HST_A
      case 0b01011001:  //HST_A
      case 0b01011010:  //HST_A
      case 0b01011011:  //HST_A
      case 0b01011100:  //HST_A
      case 0b01011101:  //HST_A
      case 0b01011110:  //HST_A
      case 0b01011111:  //HST_A
        H_A.drawRaster (src, dst, rh);
        break;
      default:
        HST.drawRaster (src, dst, rh);
        VideoController.vcnReportUnimplemented (XHST);
      }  //switch
    }  //drawRaster
  },  //XHST

  //================================================================================
  //HST_XWC ($0004,$18xx,$1070)
  //  概要
  //    HST  1024ドット16色1プレーン>スプライト>テキスト
  //    XWC  優先順位に関わらず0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のパレットのカラーだけ表示する
  //  手順
  //    1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //      1番目のカラー(0は黒)
  //    さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //          スプライトカラー(0は黒)
  //        さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //          テキストカラー(0は黒)
  //  中間コード1
  //    (ls1(hpc(tev(h1p())))!=0?hpc(h1p()):(hpc(h1p())!=0?hpc(h1p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))))
  //  中間コード2
  //    ls1(hpc(tev(h1p())))!=0?hpc(h1p()):hpc(h1p())!=0?hpc(h1p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())
  //  中間コード3
  //    ls1(hpc(tev(v3=h1p())))!=0?hpc(v3):(v5=hpc(v3))!=0?v5:ls4(v7=spp())!=0||(v8=txp())==0?spc(v7):tpc(v8)
  //  中間コード4
  //    ls1(hpc(tev(p=h1p())))!=0?hpc(p):(q=hpc(p))!=0?q:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q)
  //  中間コード5
  //    (hpc((p=h1p())&-2)&1)!=0?hpc(p):(q=hpc(p))!=0?q:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q)
  //  中間コード6
  //    (hpc((p=h1p())&-2)&1)!=0?hpo(p):(q=hpc(p))!=0?cto(q):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q)
  HST_XWC {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int gx = CRTC.crtR12GrXCurr[0];  //1024ドットx座標。溢れは無視する
      int gy = CRTC.crtR13GrYZero[0] + src;  //1024ドットy座標。溢れは無視する
      int ga0 = ((gy & 511) << 9);  //x=0,y&=511の1024ドットアドレス
      int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4);  //y<512?G2nd|G1st:G4th|G3rd
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        gx += half;
        da += half;
      }
      int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511);  //1024ドットアドレス
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
          gx += dw;  //次回の1024ドットx座標
          int dc = da + dw;  //今回のARGB出力インデックスの終了位置
          while (da < dc) {
            int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                      VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                      VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                      VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            int p, q;
            XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga]) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                              VideoController.vcnPal32TS[p] :
                              VideoController.vcnPal32TS[q]);
            XEiJ.pnlBM[da + 1] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 1]) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[q]);
            XEiJ.pnlBM[da + 2] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 2]) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[q]);
            XEiJ.pnlBM[da + 3] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 3]) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[q]);
            XEiJ.pnlBM[da + 4] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 4]) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[q]);
            XEiJ.pnlBM[da + 5] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 5]) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[q]);
            XEiJ.pnlBM[da + 6] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 6]) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[q]);
            XEiJ.pnlBM[da + 7] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 7]) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[q]);
            sx += 8;
            ga += 8;
            da += 8;
          }  //while da<dc
          if (da < db) {
            int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                      VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                      VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                      VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            for (int k = 0; k < 8; k++) {
              if ((gx & 511) == 0) {  //gxが512の倍数のとき
                ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
              }
              gx++;
              int p, q;
              XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga]) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
              sx++;
              tp <<= 4;
              ga++;
              da++;
            }  //for k
          }  //if da<db
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                               ts=1のとき
        int tt = ts + 8;                                               //tt=9
        ts += 16;                                                      //ts=17
        //                                                               ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                     //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
          gx += dw;  //次回の1024ドットx座標
          int dc = da + dw;  //今回のARGB出力インデックスの終了位置
          while (da < dc) {
            //                                                           ........ ........ .1234567 ________  p0>>tt
            //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
            p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
            p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
            p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
            p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
            int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                      VideoController.VCN_TXP2[p2 >>> 24] |
                      VideoController.VCN_TXP1[p1 >>> 24] |
                      VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            int p, q;
            XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga]) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                              VideoController.vcnPal32TS[p] :
                              VideoController.vcnPal32TS[q]);
            XEiJ.pnlBM[da + 1] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 1]) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[q]);
            XEiJ.pnlBM[da + 2] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 2]) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                  VideoController.vcnPal32TS[p] :
                                  VideoController.vcnPal32TS[q]);
            XEiJ.pnlBM[da + 3] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 3]) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16G8[p]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
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