xeij/DrawingMode.java (4/48)
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                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[ga + 3145730] << 12 |
                                      GraphicScreen.graM4[ga + 2097154] << 8 |
                                      GraphicScreen.graM4[ga + 1048578] << 4 |
                                      GraphicScreen.graM4[ga + 2])) <= 1 ?
                                (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                      VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (p & 1) == 0 ?
                                (q = (VideoController.vcnPal8G16H[p >> 8] |
                                      VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[ga + 3145731] << 12 |
                                      GraphicScreen.graM4[ga + 2097155] << 8 |
                                      GraphicScreen.graM4[ga + 1048579] << 4 |
                                      GraphicScreen.graM4[ga + 3])) <= 1 ?
                                (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                      VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (p & 1) == 0 ?
                                (q = (VideoController.vcnPal8G16H[p >> 8] |
                                      VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[ga + 3145732] << 12 |
                                      GraphicScreen.graM4[ga + 2097156] << 8 |
                                      GraphicScreen.graM4[ga + 1048580] << 4 |
                                      GraphicScreen.graM4[ga + 4])) <= 1 ?
                                (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                      VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (p & 1) == 0 ?
                                (q = (VideoController.vcnPal8G16H[p >> 8] |
                                      VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[ga + 3145733] << 12 |
                                      GraphicScreen.graM4[ga + 2097157] << 8 |
                                      GraphicScreen.graM4[ga + 1048581] << 4 |
                                      GraphicScreen.graM4[ga + 5])) <= 1 ?
                                (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                      VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (p & 1) == 0 ?
                                (q = (VideoController.vcnPal8G16H[p >> 8] |
                                      VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[ga + 3145734] << 12 |
                                      GraphicScreen.graM4[ga + 2097158] << 8 |
                                      GraphicScreen.graM4[ga + 1048582] << 4 |
                                      GraphicScreen.graM4[ga + 6])) <= 1 ?
                                (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                      VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (p & 1) == 0 ?
                                (q = (VideoController.vcnPal8G16H[p >> 8] |
                                      VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[ga + 3145735] << 12 |
                                      GraphicScreen.graM4[ga + 2097159] << 8 |
                                      GraphicScreen.graM4[ga + 1048583] << 4 |
                                      GraphicScreen.graM4[ga + 7])) <= 1 ?
                                (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                      VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (p & 1) == 0 ?
                                (q = (VideoController.vcnPal8G16H[p >> 8] |
                                      VideoController.vcnPal8G16L[p & 255])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])]);
          sx += 8;
          ga += 8;
          da += 8;
        }  //while da<dc
        if (da < db) {
          for (int k = 0; k < 8; k++) {
            if ((gx & 511) == 0) {  //gxが512の倍数のとき
              ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
            }
            gx++;
            int p, q;
            XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[ga + 3145728] << 12 |
                                    GraphicScreen.graM4[ga + 2097152] << 8 |
                                    GraphicScreen.graM4[ga + 1048576] << 4 |
                                    GraphicScreen.graM4[ga])) <= 1 ?
                              (p = (VideoController.vcnPal8G16H[0 >> 8] |
                                    VideoController.vcnPal8G16L[0 & 255])) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                              (p & 1) == 0 ?
                              (q = (VideoController.vcnPal8G16H[p >> 8] |
                                    VideoController.vcnPal8G16L[p & 255])) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                   VideoController.vcnPal8G16L[q & 255]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])]);
            sx++;
            ga++;
            da++;
          }  //for k
        }  //if da<db
      }  //while da<db
    }  //drawRaster
  },  //JS_XHPT

  //================================================================================
  //SE1 ($0000,$06xx,$0041)
  //  概要
  //    SE1  スプライト>512ドット16色1プレーン
  //    拡張なし
  //  手順
  //    スプライトカラーが0でないとき
  //      スプライトカラー
  //    さもなくば(スプライトカラーが0のとき)
  //      1番目のカラー(0は黒)
  //  中間コード1
  //    (spc(spp())!=0?spc(spp()):epc(e1p()))
  //  中間コード2
  //    spc(spp())!=0?spc(spp()):epc(e1p())
  //  中間コード3
  //    (v0=spc(spp()))!=0?v0:epc(e1p())
  //  中間コード4
  //    (p=spc(spp()))!=0?p:epc(e1p())
  //  中間コード5
  //    (p=spc(spp()))!=0?p:epc(e1p())
  //  中間コード6
  //    (p=spc(spp()))!=0?cto(p):epo(e1p())
  SE1 {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        da += half;
      }
      while (da < db) {
        int p;
        XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          VideoController.vcnPal32G8[GraphicScreen.graM4[gy1st | gx1st & 511]]);
        XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy1st | gx1st + 1 & 511]]);
        XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy1st | gx1st + 2 & 511]]);
        XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy1st | gx1st + 3 & 511]]);
        XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy1st | gx1st + 4 & 511]]);
        XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy1st | gx1st + 5 & 511]]);
        XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy1st | gx1st + 6 & 511]]);
        XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy1st | gx1st + 7 & 511]]);
        sx += 8;
        gx1st += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //SE1

  //================================================================================
  //XSE1
  //  概要
  //    SE1  スプライト>512ドット16色1プレーン
  //    拡張あり
  XSE1 {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      switch (VideoController.vcnReg3Curr >>> 8 & 0b01011111) {
        //   .A.XHPGT
      case 0b00010000:  //SE1_XWC
      case 0b00010001:  //SE1_XWC
      case 0b00010010:  //SE1_XWC
      case 0b00010011:  //SE1_XWC
        SE1_XWC.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00010100:  //SE1_XWP
      case 0b00010101:  //SE1_XWP
      case 0b00010110:  //SE1_XWP
      case 0b00010111:  //SE1_XWP
        SE1_XWP.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011000:  //SE1_XHC
        SE1.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011001:  //SE1_XHCT
        SE1_XHCT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011010:  //SE1_XHCG
        SE1_XHCG.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011011:  //SE1_XHCGT
        SE1_XHCGT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011101:  //SE1_XHPT
        SE1_XHPT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011110:  //SE1_XHPG
        SE1_XHPG.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011111:  //SE1_XHPGT
        SE1_XHPGT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b01000000:  //SE1_A
      case 0b01000001:  //SE1_A
      case 0b01000010:  //SE1_A
      case 0b01000011:  //SE1_A
      case 0b01000100:  //SE1_A
      case 0b01000101:  //SE1_A
      case 0b01000110:  //SE1_A
      case 0b01000111:  //SE1_A
      case 0b01001000:  //SE1_A
      case 0b01001001:  //SE1_A
      case 0b01001010:  //SE1_A
      case 0b01001011:  //SE1_A
      case 0b01001100:  //SE1_A
      case 0b01001101:  //SE1_A
      case 0b01001110:  //SE1_A
      case 0b01001111:  //SE1_A
      case 0b01010000:  //SE1_A
      case 0b01010001:  //SE1_A
      case 0b01010010:  //SE1_A
      case 0b01010011:  //SE1_A
      case 0b01010100:  //SE1_A
      case 0b01010101:  //SE1_A
      case 0b01010110:  //SE1_A
      case 0b01010111:  //SE1_A
      case 0b01011000:  //SE1_A
      case 0b01011001:  //SE1_A
      case 0b01011010:  //SE1_A
      case 0b01011011:  //SE1_A
      case 0b01011100:  //SE1_A
      case 0b01011101:  //SE1_A
      case 0b01011110:  //SE1_A
      case 0b01011111:  //SE1_A
        E1_A.drawRaster (src, dst, rh);
        break;
      default:
        SE1.drawRaster (src, dst, rh);
        VideoController.vcnReportUnimplemented (XSE1);
      }  //switch
    }  //drawRaster
  },  //XSE1

  //================================================================================
  //SE1_XWC ($0000,$06xx,$1041)
  //  概要
  //    SE1  スプライト>512ドット16色1プレーン
  //    XWC  優先順位に関わらず0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のパレットのカラーだけ表示する
  //  手順
  //    1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //      1番目のカラー(0は黒)
  //    さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //      スプライトカラーが0でないとき
  //        スプライトカラー
  //      さもなくば(スプライトカラーが0のとき)
  //        1番目のカラー(0は黒)
  //  中間コード1
  //    (ls1(epc(tev(e1p())))!=0?epc(e1p()):(spc(spp())!=0?spc(spp()):epc(e1p())))
  //  中間コード2
  //    ls1(epc(tev(e1p())))!=0?epc(e1p()):spc(spp())!=0?spc(spp()):epc(e1p())
  //  中間コード3
  //    ls1(epc(tev(v3=e1p())))!=0?epc(v3):(v5=spc(spp()))!=0?v5:epc(v3)
  //  中間コード4
  //    ls1(epc(tev(p=e1p())))!=0?epc(p):(q=spc(spp()))!=0?q:epc(p)
  //  中間コード5
  //    (epc((p=e1p())&-2)&1)!=0?epc(p):(q=spc(spp()))!=0?q:epc(p)
  //  中間コード6
  //    (epc((p=e1p())&-2)&1)!=0?epo(p):(q=spc(spp()))!=0?cto(q):epo(p)
  SE1_XWC {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        da += half;
      }
      while (da < db) {
        int p, q;
        XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st & 511]) & -2] & 1) != 0 ?
                          VideoController.vcnPal32G8[p] :
                          (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 1] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 2] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 3] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 4] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 5] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 6] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 7] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p]);
        sx += 8;
        gx1st += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //SE1_XWC

  //================================================================================
  //SE1_XWP ($0000,$06xx,$1441)
  //  概要
  //    SE1  スプライト>512ドット16色1プレーン
  //    XWP  優先順位に関わらず1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーだけ表示する
  //  手順
  //    1番目のパレットが1以下のとき
  //      スプライトカラーが0でないとき
  //        スプライトカラー
  //      さもなくば(スプライトカラーが0のとき)
  //        グラフィックパレット0のカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      スプライトカラーが0でないとき
  //        スプライトカラー
  //      さもなくば(スプライトカラーが0のとき)
  //        1番目のカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラー(0は黒)
  //  中間コード1
  //    (e1p()<=1?(spc(spp())!=0?spc(spp()):epc(0)):ls1(e1p())==0?(spc(spp())!=0?spc(spp()):epc(e1p())):epc(tev(e1p())))
  //  中間コード2
  //    e1p()<=1?spc(spp())!=0?spc(spp()):epc(0):ls1(e1p())==0?spc(spp())!=0?spc(spp()):epc(e1p()):epc(tev(e1p()))
  //  中間コード3
  //    (v0=e1p())<=1?(v1=spc(spp()))!=0?v1:epc(0):ls1(v0)==0?(v5=spc(spp()))!=0?v5:epc(v0):epc(tev(v0))
  //  中間コード4
  //    (p=e1p())<=1?(p=spc(spp()))!=0?p:epc(0):ls1(p)==0?(q=spc(spp()))!=0?q:epc(p):epc(tev(p))
  //  中間コード5
  //    (p=e1p())<=1?(p=spc(spp()))!=0?p:epc(0):(p&1)==0?(q=spc(spp()))!=0?q:epc(p):epc(p&-2)
  //  中間コード6
  //    (p=e1p())<=1?(p=spc(spp()))!=0?cto(p):epo(0):(p&1)==0?(q=spc(spp()))!=0?cto(q):epo(p):epo(p&-2)
  SE1_XWP {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        da += half;
      }
      while (da < db) {
        int p, q;
        XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) <= 1 ?
                          (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          VideoController.vcnPal32G8[0] :
                          (p & 1) == 0 ?
                          (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPal32G8[p] :
                          VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) <= 1 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) <= 1 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) <= 1 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) <= 1 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) <= 1 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) <= 1 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) <= 1 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[p & -2]);
        sx += 8;
        gx1st += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //SE1_XWP

  //================================================================================
  //SE1_XHCT ($0000,$06xx,$1941)
  //  概要
  //    SE1  スプライト>512ドット16色1プレーン
  //    XHCT  0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    スプライトカラーが0でないとき
  //      スプライトカラー
  //    さもなくば(スプライトカラーが0のとき)
  //      1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //        1番目のカラーとカラー0を混ぜたカラー(0は黒)
  //      さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //        1番目のカラー(0は黒)
  //  中間コード1
  //    (spc(spp())!=0?spc(spp()):(ls1(epc(tev(e1p())))!=0?mix(epc(e1p()),0):epc(e1p())))
  //  中間コード2
  //    spc(spp())!=0?spc(spp()):ls1(epc(tev(e1p())))!=0?mix(epc(e1p()),0):epc(e1p())
  //  中間コード3
  //    (v0=spc(spp()))!=0?v0:ls1(epc(tev(v5=e1p())))!=0?mix(epc(v5),0):epc(v5)
  //  中間コード4
  //    (p=spc(spp()))!=0?p:ls1(epc(tev(p=e1p())))!=0?mix(epc(p),0):epc(p)
  //  中間コード5
  //    (p=spc(spp()))!=0?p:(epc((p=e1p())&-2)&1)!=0?mix(epc(p),0):epc(p)
  //  中間コード6
  //    (p=spc(spp()))!=0?cto(p):(epc((p=e1p())&-2)&1)!=0?cto(mix(epc(p),0)):epo(p)
  SE1_XHCT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        da += half;
      }
      while (da < db) {
        int p;
        XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st & 511]) & -2] & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnPal16G8[p],
                              0)] :
                          VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p]);
        sx += 8;
        gx1st += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //SE1_XHCT

  //================================================================================
  //SE1_XHCG ($0000,$06xx,$1A41)
  //  概要
  //    SE1  スプライト>512ドット16色1プレーン
  //    XHCG  0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜる
  //  手順
  //    スプライトカラーが0でないとき
  //      スプライトカラー
  //    さもなくば(スプライトカラーが0のとき)
  //      1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //        1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒)
  //      さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //        1番目のパレットが奇数のとき
  //          2番目(ONとみなす)のパレットを奇数化したパレットのカラー(0は黒)
  //        さもなくば(1番目のパレットが偶数のとき)
  //          1番目のカラー(0は黒)
  //  中間コード1
  //    (spc(spp())!=0?spc(spp()):(ls1(epc(tev(e1p())))!=0?mix(epc(tev(e1p())),epc(tod(e2q()))):(ls1(e1p())!=0?epc(tod(e2q())):epc(e1p()))))
  //  中間コード2
  //    spc(spp())!=0?spc(spp()):ls1(epc(tev(e1p())))!=0?mix(epc(tev(e1p())),epc(tod(e2q()))):ls1(e1p())!=0?epc(tod(e2q())):epc(e1p())
  //  中間コード3
  //    (v0=spc(spp()))!=0?v0:ls1(v3=epc(tev(v5=e1p())))!=0?mix(v3,epc(tod(e2q()))):ls1(v5)!=0?epc(tod(e2q())):epc(v5)
  //  中間コード4
  //    (p=spc(spp()))!=0?p:ls1(p=epc(tev(q=e1p())))!=0?mix(p,epc(tod(e2q()))):ls1(q)!=0?epc(tod(e2q())):epc(q)
  //  中間コード5
  //    (p=spc(spp()))!=0?p:((p=epc((q=e1p())&-2))&1)!=0?mix(p,epc(e2q()|1)):(q&1)!=0?epc(e2q()|1):epc(q)
  //  中間コード6
  //    (p=spc(spp()))!=0?cto(p):((p=epc((q=e1p())&-2))&1)!=0?cto(mix(p,epc(e2q()|1))):(q&1)!=0?epo(e2q()|1):epo(q)
  SE1_XHCG {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);  //ONとみなす
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        da += half;
      }
      while (da < db) {
        int p, q;
        XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st & 511]) & -2]) & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              p,
                              VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] :
                          (q & 1) != 0 ?
                          VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1] :
                          VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] :
                              (q & 1) != 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] :
                              (q & 1) != 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] :
                              (q & 1) != 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] :
                              (q & 1) != 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] :
                              (q & 1) != 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] :
                              (q & 1) != 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] :
                              (q & 1) != 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1] :
                              VideoController.vcnPal32G8[q]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //SE1_XHCG

  //================================================================================
  //SE1_XHCGT ($0000,$06xx,$1B41)
  //  概要
  //    SE1  スプライト>512ドット16色1プレーン
  //    XHCGT  0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜてさらに奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    スプライトカラーが0でないとき
  //      スプライトカラー
  //    さもなくば(スプライトカラーが0のとき)
  //      1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //        1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒)
  //      さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //        1番目のパレットが奇数のとき
  //          2番目(ONとみなす)のパレットを奇数化したパレットのカラー(0は黒)
  //        さもなくば(1番目のパレットが偶数のとき)
  //          1番目のカラー(0は黒)
  //  中間コード1
  //    (spc(spp())!=0?spc(spp()):(ls1(epc(tev(e1p())))!=0?mix(mix(epc(tev(e1p())),epc(tod(e2q()))),0):(ls1(e1p())!=0?epc(tod(e2q())):epc(e1p()))))
  //  中間コード2
  //    spc(spp())!=0?spc(spp()):ls1(epc(tev(e1p())))!=0?mix(mix(epc(tev(e1p())),epc(tod(e2q()))),0):ls1(e1p())!=0?epc(tod(e2q())):epc(e1p())
  //  中間コード3
  //    (v0=spc(spp()))!=0?v0:ls1(v3=epc(tev(v5=e1p())))!=0?mix(mix(v3,epc(tod(e2q()))),0):ls1(v5)!=0?epc(tod(e2q())):epc(v5)
  //  中間コード4
  //    (p=spc(spp()))!=0?p:ls1(p=epc(tev(q=e1p())))!=0?mix(mix(p,epc(tod(e2q()))),0):ls1(q)!=0?epc(tod(e2q())):epc(q)
  //  中間コード5
  //    (p=spc(spp()))!=0?p:((p=epc((q=e1p())&-2))&1)!=0?mix(mix(p,epc(e2q()|1)),0):(q&1)!=0?epc(e2q()|1):epc(q)
  //  中間コード6
  //    (p=spc(spp()))!=0?cto(p):((p=epc((q=e1p())&-2))&1)!=0?cto(mix(mix(p,epc(e2q()|1)),0)):(q&1)!=0?epo(e2q()|1):epo(q)
  SE1_XHCGT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);  //ONとみなす
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        da += half;
      }
      while (da < db) {
        int p, q;
        XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st & 511]) & -2]) & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnMix2 (
                                p,
                                VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]),
                              0)] :
                          (q & 1) != 0 ?
                          VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1] :
                          VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]),
                                  0)] :
                              (q & 1) != 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]),
                                  0)] :
                              (q & 1) != 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]),
                                  0)] :
                              (q & 1) != 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]),
                                  0)] :
                              (q & 1) != 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]),
                                  0)] :
                              (q & 1) != 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]),
                                  0)] :
                              (q & 1) != 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]),
                                  0)] :
                              (q & 1) != 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1] :
                              VideoController.vcnPal32G8[q]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //SE1_XHCGT

  //================================================================================
  //SE1_XHPT ($0000,$06xx,$1D41)
  //  概要
  //    SE1  スプライト>512ドット16色1プレーン
  //    XHPT  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    スプライトカラーが0でないとき
  //      スプライトカラー
  //    さもなくば(スプライトカラーが0のとき)
  //      1番目のパレットが1以下のとき
  //        グラフィックパレット0のカラー(0は黒)
  //      1番目のパレットが2以上の偶数のとき
  //        1番目のカラー(0は黒)
  //      さもなくば(1番目のパレットが3以上の奇数のとき)
  //        1番目のパレットを偶数化したパレットのカラーとカラー0を混ぜたカラー(0は黒)
  //  中間コード1
  //    (spc(spp())!=0?spc(spp()):(e1p()<=1?epc(0):ls1(e1p())==0?epc(e1p()):mix(epc(tev(e1p())),0)))
  //  中間コード2
  //    spc(spp())!=0?spc(spp()):e1p()<=1?epc(0):ls1(e1p())==0?epc(e1p()):mix(epc(tev(e1p())),0)
  //  中間コード3
  //    (v0=spc(spp()))!=0?v0:(v2=e1p())<=1?epc(0):ls1(v2)==0?epc(v2):mix(epc(tev(v2)),0)
  //  中間コード4
  //    (p=spc(spp()))!=0?p:(p=e1p())<=1?epc(0):ls1(p)==0?epc(p):mix(epc(tev(p)),0)
  //  中間コード5
  //    (p=spc(spp()))!=0?p:(p=e1p())<=1?epc(0):(p&1)==0?epc(p):mix(epc(p&-2),0)
  //  中間コード6
  //    (p=spc(spp()))!=0?cto(p):(p=e1p())<=1?epo(0):(p&1)==0?epo(p):cto(mix(epc(p&-2),0))
  SE1_XHPT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        da += half;
      }
      while (da < db) {
        int p;
        XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          (p = GraphicScreen.graM4[gy1st | gx1st & 511]) <= 1 ?
                          VideoController.vcnPal32G8[0] :
                          (p & 1) == 0 ?
                          VideoController.vcnPal32G8[p] :
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnPal16G8[p & -2],
                              0)]);
        XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) <= 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  0)]);
        XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) <= 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  0)]);
        XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) <= 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  0)]);
        XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) <= 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  0)]);
        XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) <= 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  0)]);
        XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) <= 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  0)]);
        XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) <= 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  0)]);
        sx += 8;
        gx1st += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //SE1_XHPT

  //================================================================================
  //SE1_XHPG ($0000,$06xx,$1E41)
  //  概要
  //    SE1  スプライト>512ドット16色1プレーン
  //    XHPG  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜる
  //  手順
  //    スプライトカラーが0でないとき
  //      スプライトカラー
  //    さもなくば(スプライトカラーが0のとき)
  //      1番目のパレットが1以下のとき
  //        グラフィックパレット0のカラー(0は黒)
  //      1番目のパレットが2以上の偶数のとき
  //        1番目のカラー(0は黒)
  //      さもなくば(1番目のパレットが3以上の奇数のとき)
  //        1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒)
  //  中間コード1
  //    (spc(spp())!=0?spc(spp()):(e1p()<=1?epc(0):ls1(e1p())==0?epc(e1p()):mix(epc(tev(e1p())),epc(tod(e2q())))))
  //  中間コード2
  //    spc(spp())!=0?spc(spp()):e1p()<=1?epc(0):ls1(e1p())==0?epc(e1p()):mix(epc(tev(e1p())),epc(tod(e2q())))
  //  中間コード3
  //    (v0=spc(spp()))!=0?v0:(v2=e1p())<=1?epc(0):ls1(v2)==0?epc(v2):mix(epc(tev(v2)),epc(tod(e2q())))
  //  中間コード4
  //    (p=spc(spp()))!=0?p:(p=e1p())<=1?epc(0):ls1(p)==0?epc(p):mix(epc(tev(p)),epc(tod(e2q())))
  //  中間コード5
  //    (p=spc(spp()))!=0?p:(p=e1p())<=1?epc(0):(p&1)==0?epc(p):mix(epc(p&-2),epc(e2q()|1))
  //  中間コード6
  //    (p=spc(spp()))!=0?cto(p):(p=e1p())<=1?epo(0):(p&1)==0?epo(p):cto(mix(epc(p&-2),epc(e2q()|1)))
  SE1_XHPG {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);  //ONとみなす
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        da += half;
      }
      while (da < db) {
        int p;
        XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          (p = GraphicScreen.graM4[gy1st | gx1st & 511]) <= 1 ?
                          VideoController.vcnPal32G8[0] :
                          (p & 1) == 0 ?
                          VideoController.vcnPal32G8[p] :
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnPal16G8[p & -2],
                              VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])]);
        XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) <= 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])]);
        XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) <= 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])]);
        XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) <= 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])]);
        XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) <= 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])]);
        XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) <= 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])]);
        XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) <= 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])]);
        XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) <= 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //SE1_XHPG

  //================================================================================
  //SE1_XHPGT ($0000,$06xx,$1F41)
  //  概要
  //    SE1  スプライト>512ドット16色1プレーン
  //    XHPGT  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜてさらに奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    スプライトカラーが0でないとき
  //      スプライトカラー
  //    さもなくば(スプライトカラーが0のとき)
  //      1番目のパレットが1以下のとき
  //        グラフィックパレット0のカラー(0は黒)
  //      1番目のパレットが2以上の偶数のとき
  //        1番目のカラー(0は黒)
  //      さもなくば(1番目のパレットが3以上の奇数のとき)
  //        1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒)
  //  中間コード1
  //    (spc(spp())!=0?spc(spp()):(e1p()<=1?epc(0):ls1(e1p())==0?epc(e1p()):mix(mix(epc(tev(e1p())),epc(tod(e2q()))),0)))
  //  中間コード2
  //    spc(spp())!=0?spc(spp()):e1p()<=1?epc(0):ls1(e1p())==0?epc(e1p()):mix(mix(epc(tev(e1p())),epc(tod(e2q()))),0)
  //  中間コード3
  //    (v0=spc(spp()))!=0?v0:(v2=e1p())<=1?epc(0):ls1(v2)==0?epc(v2):mix(mix(epc(tev(v2)),epc(tod(e2q()))),0)
  //  中間コード4
  //    (p=spc(spp()))!=0?p:(p=e1p())<=1?epc(0):ls1(p)==0?epc(p):mix(mix(epc(tev(p)),epc(tod(e2q()))),0)
  //  中間コード5
  //    (p=spc(spp()))!=0?p:(p=e1p())<=1?epc(0):(p&1)==0?epc(p):mix(mix(epc(p&-2),epc(e2q()|1)),0)
  //  中間コード6
  //    (p=spc(spp()))!=0?cto(p):(p=e1p())<=1?epo(0):(p&1)==0?epo(p):cto(mix(mix(epc(p&-2),epc(e2q()|1)),0))
  SE1_XHPGT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);  //ONとみなす
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        da += half;
      }
      while (da < db) {
        int p;
        XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          (p = GraphicScreen.graM4[gy1st | gx1st & 511]) <= 1 ?
                          VideoController.vcnPal32G8[0] :
                          (p & 1) == 0 ?
                          VideoController.vcnPal32G8[p] :
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnMix2 (
                                VideoController.vcnPal16G8[p & -2],
                                VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]),
                              0)]);
        XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) <= 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]),
                                  0)]);
        XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) <= 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]),
                                  0)]);
        XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) <= 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]),
                                  0)]);
        XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) <= 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]),
                                  0)]);
        XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) <= 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]),
                                  0)]);
        XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) <= 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]),
                                  0)]);
        XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) <= 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]),
                                  0)]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //SE1_XHPGT

  //================================================================================
  //SE2 ($0000,$06xx,$0043)
  //  概要
  //    SE2  スプライト>512ドット16色2プレーン
  //    拡張なし
  //  手順
  //    スプライトカラーが0でないとき
  //      スプライトカラー
  //    さもなくば(スプライトカラーが0のとき)
  //      1番目のパレットが0でないとき
  //        1番目のカラー(0は黒)
  //      さもなくば(1番目のパレットが0のとき)
  //        2番目のカラー(0は黒)
  //  中間コード1
  //    (spc(spp())!=0?spc(spp()):(e1p()!=0?epc(e1p()):epc(e2p())))
  //  中間コード2
  //    spc(spp())!=0?spc(spp()):e1p()!=0?epc(e1p()):epc(e2p())
  //  中間コード3
  //    (v0=spc(spp()))!=0?v0:(v2=e1p())!=0?epc(v2):epc(e2p())
  //  中間コード4
  //    (p=spc(spp()))!=0?p:(p=e1p())!=0?epc(p):epc(e2p())
  //  中間コード5
  //    (p=spc(spp()))!=0?p:(p=e1p())!=0?epc(p):epc(e2p())
  //  中間コード6
  //    (p=spc(spp()))!=0?cto(p):(p=e1p())!=0?epo(p):epo(e2p())
  SE2 {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        da += half;
      }
      while (da < db) {
        int p;
        XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          (p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ?
                          VideoController.vcnPal32G8[p] :
                          VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd & 511]]);
        XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]]);
        XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]]);
        XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]]);
        XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]]);
        XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]]);
        XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]]);
        XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //SE2

  //================================================================================
  //XSE2
  //  概要
  //    SE2  スプライト>512ドット16色2プレーン
  //    拡張あり
  XSE2 {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      switch (VideoController.vcnReg3Curr >>> 8 & 0b01011111) {
        //   .A.XHPGT
      case 0b00010000:  //SE2_XWC
      case 0b00010001:  //SE2_XWC
      case 0b00010010:  //SE2_XWC
      case 0b00010011:  //SE2_XWC
        SE2_XWC.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00010100:  //SE2_XWP
      case 0b00010101:  //SE2_XWP
      case 0b00010110:  //SE2_XWP
      case 0b00010111:  //SE2_XWP
        SE2_XWP.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011000:  //SE2_XHC
        SE2.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011001:  //SE2_XHCT
        SE2_XHCT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011010:  //SE2_XHCG
        SE2_XHCG.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011011:  //SE2_XHCGT
        SE2_XHCGT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011101:  //SE2_XHPT
        SE2_XHPT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011110:  //SE2_XHPG
        SE2_XHPG.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011111:  //SE2_XHPGT
        SE2_XHPGT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b01000000:  //SE2_A
      case 0b01000001:  //SE2_A
      case 0b01000010:  //SE2_A
      case 0b01000011:  //SE2_A
      case 0b01000100:  //SE2_A
      case 0b01000101:  //SE2_A
      case 0b01000110:  //SE2_A
      case 0b01000111:  //SE2_A
      case 0b01001000:  //SE2_A
      case 0b01001001:  //SE2_A
      case 0b01001010:  //SE2_A
      case 0b01001011:  //SE2_A
      case 0b01001100:  //SE2_A
      case 0b01001101:  //SE2_A
      case 0b01001110:  //SE2_A
      case 0b01001111:  //SE2_A
      case 0b01010000:  //SE2_A
      case 0b01010001:  //SE2_A
      case 0b01010010:  //SE2_A
      case 0b01010011:  //SE2_A
      case 0b01010100:  //SE2_A
      case 0b01010101:  //SE2_A
      case 0b01010110:  //SE2_A
      case 0b01010111:  //SE2_A
      case 0b01011000:  //SE2_A
      case 0b01011001:  //SE2_A
      case 0b01011010:  //SE2_A
      case 0b01011011:  //SE2_A
      case 0b01011100:  //SE2_A
      case 0b01011101:  //SE2_A
      case 0b01011110:  //SE2_A
      case 0b01011111:  //SE2_A
        E2_A.drawRaster (src, dst, rh);
        break;
      default:
        SE2.drawRaster (src, dst, rh);
        VideoController.vcnReportUnimplemented (XSE2);
      }  //switch
    }  //drawRaster
  },  //XSE2

  //================================================================================
  //SE2_XWC ($0000,$06xx,$1043)
  //  概要
  //    SE2  スプライト>512ドット16色2プレーン
  //    XWC  優先順位に関わらず0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のパレットのカラーだけ表示する
  //  手順
  //    1番目のパレットが0でないとき
  //      1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //        1番目のカラー(0は黒)
  //      さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //        スプライトカラーが0でないとき
  //          スプライトカラー
  //        さもなくば(スプライトカラーが0のとき)
  //          1番目のカラー(0は黒)
  //    さもなくば(1番目のパレットが0のとき)
  //      2番目のパレットを偶数化したパレットのカラーが奇数のとき
  //        2番目のカラー(0は黒)
  //      さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //        スプライトカラーが0でないとき
  //          スプライトカラー
  //        さもなくば(スプライトカラーが0のとき)
  //          2番目のカラー(0は黒)
  //  中間コード1
  //    (e1p()!=0?(ls1(epc(tev(e1p())))!=0?epc(e1p()):(spc(spp())!=0?spc(spp()):epc(e1p()))):(ls1(epc(tev(e2p())))!=0?epc(e2p()):(spc(spp())!=0?spc(spp()):epc(e2p()))))
  //  中間コード2
  //    e1p()!=0?ls1(epc(tev(e1p())))!=0?epc(e1p()):spc(spp())!=0?spc(spp()):epc(e1p()):ls1(epc(tev(e2p())))!=0?epc(e2p()):spc(spp())!=0?spc(spp()):epc(e2p())
  //  中間コード3
  //    (v0=e1p())!=0?ls1(epc(tev(v0)))!=0?epc(v0):(v5=spc(spp()))!=0?v5:epc(v0):ls1(epc(tev(v11=e2p())))!=0?epc(v11):(v13=spc(spp()))!=0?v13:epc(v11)
  //  中間コード4
  //    (p=e1p())!=0?ls1(epc(tev(p)))!=0?epc(p):(q=spc(spp()))!=0?q:epc(p):ls1(epc(tev(p=e2p())))!=0?epc(p):(q=spc(spp()))!=0?q:epc(p)
  //  中間コード5
  //    (p=e1p())!=0?(epc(p&-2)&1)!=0?epc(p):(q=spc(spp()))!=0?q:epc(p):(epc((p=e2p())&-2)&1)!=0?epc(p):(q=spc(spp()))!=0?q:epc(p)
  //  中間コード6
  //    (p=e1p())!=0?(epc(p&-2)&1)!=0?epo(p):(q=spc(spp()))!=0?cto(q):epo(p):(epc((p=e2p())&-2)&1)!=0?epo(p):(q=spc(spp()))!=0?cto(q):epo(p)
  SE2_XWC {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        da += half;
      }
      while (da < db) {
        int p, q;
        XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ?
                          (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                          VideoController.vcnPal32G8[p] :
                          (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPal32G8[p] :
                          (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) & -2] & 1) != 0 ?
                          VideoController.vcnPal32G8[p] :
                          (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //SE2_XWC

  //================================================================================
  //SE2_XWP ($0000,$06xx,$1443)
  //  概要
  //    SE2  スプライト>512ドット16色2プレーン
  //    XWP  優先順位に関わらず1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーだけ表示する
  //  手順
  //    1番目のパレットが0のとき
  //      スプライトカラーが0でないとき
  //        スプライトカラー
  //      さもなくば(スプライトカラーが0のとき)
  //        2番目のパレットを偶数化したパレットのカラー(0は黒)
  //    1番目のパレットが1のとき
  //      スプライトカラーが0でないとき
  //        スプライトカラー
  //      さもなくば(スプライトカラーが0のとき)
  //        グラフィックパレット0のカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      スプライトカラーが0でないとき
  //        スプライトカラー
  //      さもなくば(スプライトカラーが0のとき)
  //        1番目のカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラー(0は黒)
  //  中間コード1
  //    (e1p()==0?(spc(spp())!=0?spc(spp()):epc(tev(e2p()))):e1p()==1?(spc(spp())!=0?spc(spp()):epc(0)):ls1(e1p())==0?(spc(spp())!=0?spc(spp()):epc(e1p())):epc(tev(e1p())))
  //  中間コード2
  //    e1p()==0?spc(spp())!=0?spc(spp()):epc(tev(e2p())):e1p()==1?spc(spp())!=0?spc(spp()):epc(0):ls1(e1p())==0?spc(spp())!=0?spc(spp()):epc(e1p()):epc(tev(e1p()))
  //  中間コード3
  //    (v0=e1p())==0?(v1=spc(spp()))!=0?v1:epc(tev(e2p())):v0==1?(v6=spc(spp()))!=0?v6:epc(0):ls1(v0)==0?(v10=spc(spp()))!=0?v10:epc(v0):epc(tev(v0))
  //  中間コード4
  //    (p=e1p())==0?(p=spc(spp()))!=0?p:epc(tev(e2p())):p==1?(p=spc(spp()))!=0?p:epc(0):ls1(p)==0?(q=spc(spp()))!=0?q:epc(p):epc(tev(p))
  //  中間コード5
  //    (p=e1p())==0?(p=spc(spp()))!=0?p:epc(e2p()&-2):p==1?(p=spc(spp()))!=0?p:epc(0):(p&1)==0?(q=spc(spp()))!=0?q:epc(p):epc(p&-2)
  //  中間コード6
  //    (p=e1p())==0?(p=spc(spp()))!=0?cto(p):epo(e2p()&-2):p==1?(p=spc(spp()))!=0?cto(p):epo(0):(p&1)==0?(q=spc(spp()))!=0?cto(q):epo(p):epo(p&-2)
  SE2_XWP {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        da += half;
      }
      while (da < db) {
        int p, q;
        XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ?
                          (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2] :
                          p == 1 ?
                          (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          VideoController.vcnPal32G8[0] :
                          (p & 1) == 0 ?
                          (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPal32G8[p] :
                          VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2] :
                              p == 1 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2] :
                              p == 1 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2] :
                              p == 1 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2] :
                              p == 1 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2] :
                              p == 1 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2] :
                              p == 1 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2] :
                              p == 1 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[p & -2]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //SE2_XWP

  //================================================================================
  //SE2_XHCT ($0000,$06xx,$1943)
  //  概要
  //    SE2  スプライト>512ドット16色2プレーン
  //    XHCT  0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    スプライトカラーが0でないとき
  //      スプライトカラー
  //    さもなくば(スプライトカラーが0のとき)
  //      1番目のパレットが0でないとき
  //        1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //          1番目のカラーとカラー0を混ぜたカラー(0は黒)
  //        さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //          1番目のカラー(0は黒)
  //      さもなくば(1番目のパレットが0のとき)
  //        2番目のパレットを偶数化したパレットのカラーが奇数のとき
  //          2番目のカラーとカラー0を混ぜたカラー(0は黒)
  //        さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //          2番目のカラー(0は黒)
  //  中間コード1
  //    (spc(spp())!=0?spc(spp()):(e1p()!=0?(ls1(epc(tev(e1p())))!=0?mix(epc(e1p()),0):epc(e1p())):(ls1(epc(tev(e2p())))!=0?mix(epc(e2p()),0):epc(e2p()))))
  //  中間コード2
  //    spc(spp())!=0?spc(spp()):e1p()!=0?ls1(epc(tev(e1p())))!=0?mix(epc(e1p()),0):epc(e1p()):ls1(epc(tev(e2p())))!=0?mix(epc(e2p()),0):epc(e2p())
  //  中間コード3
  //    (v0=spc(spp()))!=0?v0:(v2=e1p())!=0?ls1(epc(tev(v2)))!=0?mix(epc(v2),0):epc(v2):ls1(epc(tev(v12=e2p())))!=0?mix(epc(v12),0):epc(v12)
  //  中間コード4
  //    (p=spc(spp()))!=0?p:(p=e1p())!=0?ls1(epc(tev(p)))!=0?mix(epc(p),0):epc(p):ls1(epc(tev(p=e2p())))!=0?mix(epc(p),0):epc(p)
  //  中間コード5
  //    (p=spc(spp()))!=0?p:(p=e1p())!=0?(epc(p&-2)&1)!=0?mix(epc(p),0):epc(p):(epc((p=e2p())&-2)&1)!=0?mix(epc(p),0):epc(p)
  //  中間コード6
  //    (p=spc(spp()))!=0?cto(p):(p=e1p())!=0?(epc(p&-2)&1)!=0?cto(mix(epc(p),0)):epo(p):(epc((p=e2p())&-2)&1)!=0?cto(mix(epc(p),0)):epo(p)
  SE2_XHCT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        da += half;
      }
      while (da < db) {
        int p;
        XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          (p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ?
                          (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnPal16G8[p],
                              0)] :
                          VideoController.vcnPal32G8[p] :
                          (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) & -2] & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnPal16G8[p],
                              0)] :
                          VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //SE2_XHCT

  //================================================================================
  //SE2_XHCG ($0000,$06xx,$1A43)
  //  概要
  //    SE2  スプライト>512ドット16色2プレーン
  //    XHCG  0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜる
  //  手順
  //    スプライトカラーが0でないとき
  //      スプライトカラー
  //    さもなくば(スプライトカラーが0のとき)
  //      1番目のパレットが0でないとき
  //        1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //          1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒)
  //        さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //          1番目のパレットが奇数のとき
  //            2番目(ONとみなす)のパレットを奇数化したパレットのカラー(0は黒)
  //          さもなくば(1番目のパレットが偶数のとき)
  //            1番目のカラー(0は黒)
  //      さもなくば(1番目のパレットが0のとき)
  //        2番目のパレットを偶数化したパレットのカラーが奇数のとき
  //          2番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒)
  //        さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //          2番目のカラー(0は黒)
  //  中間コード1
  //    (spc(spp())!=0?spc(spp()):(e1p()!=0?(ls1(epc(tev(e1p())))!=0?mix(epc(tev(e1p())),epc(tod(e2q()))):(ls1(e1p())!=0?epc(tod(e2q())):epc(e1p()))):(ls1(epc(tev(e2p())))!=0?mix(epc(tev(e2p())),epc(tod(e2q()))):epc(e2p()))))
  //  中間コード2
  //    spc(spp())!=0?spc(spp()):e1p()!=0?ls1(epc(tev(e1p())))!=0?mix(epc(tev(e1p())),epc(tod(e2q()))):ls1(e1p())!=0?epc(tod(e2q())):epc(e1p()):ls1(epc(tev(e2p())))!=0?mix(epc(tev(e2p())),epc(tod(e2q()))):epc(e2p())
  //  中間コード3
  //    (v0=spc(spp()))!=0?v0:(v2=e1p())!=0?ls1(v4=epc(tev(v2)))!=0?mix(v4,epc(tod(e2q()))):ls1(v2)!=0?epc(tod(e2q())):epc(v2):ls1(v16=epc(tev(v18=e2p())))!=0?mix(v16,epc(tod(e2q()))):epc(v18)
  //  中間コード4
  //    (p=spc(spp()))!=0?p:(p=e1p())!=0?ls1(q=epc(tev(p)))!=0?mix(q,epc(tod(e2q()))):ls1(p)!=0?epc(tod(e2q())):epc(p):ls1(p=epc(tev(q=e2p())))!=0?mix(p,epc(tod(e2q()))):epc(q)
  //  中間コード5
  //    (p=spc(spp()))!=0?p:(p=e1p())!=0?((q=epc(p&-2))&1)!=0?mix(q,epc(e2q()|1)):(p&1)!=0?epc(e2q()|1):epc(p):((p=epc((q=e2p())&-2))&1)!=0?mix(p,epc(e2q()|1)):epc(q)
  //  中間コード6
  //    (p=spc(spp()))!=0?cto(p):(p=e1p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(q,epc(e2q()|1))):(p&1)!=0?epo(e2q()|1):epo(p):((p=epc((q=e2p())&-2))&1)!=0?cto(mix(p,epc(e2q()|1))):epo(q)
  SE2_XHCG {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);  //ONとみなす
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        da += half;
      }
      while (da < db) {
        int p, q;
        XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          (p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ?
                          ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              q,
                              VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] :
                          (p & 1) != 0 ?
                          VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1] :
                          VideoController.vcnPal32G8[p] :
                          ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd & 511]) & -2]) & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              p,
                              VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] :
                          VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] :
                              VideoController.vcnPal32G8[q]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //SE2_XHCG

  //================================================================================
  //SE2_XHCGT ($0000,$06xx,$1B43)
  //  概要
  //    SE2  スプライト>512ドット16色2プレーン
  //    XHCGT  0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜてさらに奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    スプライトカラーが0でないとき
  //      スプライトカラー
  //    さもなくば(スプライトカラーが0のとき)
  //      1番目のパレットが0でないとき
  //        1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //          1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒)
  //        さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //          1番目のパレットが奇数のとき
  //            2番目(ONとみなす)のパレットを奇数化したパレットのカラー(0は黒)
  //          さもなくば(1番目のパレットが偶数のとき)
  //            1番目のカラー(0は黒)
  //      さもなくば(1番目のパレットが0のとき)
  //        2番目のパレットを偶数化したパレットのカラーが奇数のとき
  //          2番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒)
  //        さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //          2番目のカラー(0は黒)
  //  中間コード1
  //    (spc(spp())!=0?spc(spp()):(e1p()!=0?(ls1(epc(tev(e1p())))!=0?mix(mix(epc(tev(e1p())),epc(tod(e2q()))),0):(ls1(e1p())!=0?epc(tod(e2q())):epc(e1p()))):(ls1(epc(tev(e2p())))!=0?mix(mix(epc(tev(e2p())),epc(tod(e2q()))),0):epc(e2p()))))
  //  中間コード2
  //    spc(spp())!=0?spc(spp()):e1p()!=0?ls1(epc(tev(e1p())))!=0?mix(mix(epc(tev(e1p())),epc(tod(e2q()))),0):ls1(e1p())!=0?epc(tod(e2q())):epc(e1p()):ls1(epc(tev(e2p())))!=0?mix(mix(epc(tev(e2p())),epc(tod(e2q()))),0):epc(e2p())
  //  中間コード3
  //    (v0=spc(spp()))!=0?v0:(v2=e1p())!=0?ls1(v4=epc(tev(v2)))!=0?mix(mix(v4,epc(tod(e2q()))),0):ls1(v2)!=0?epc(tod(e2q())):epc(v2):ls1(v17=epc(tev(v19=e2p())))!=0?mix(mix(v17,epc(tod(e2q()))),0):epc(v19)
  //  中間コード4
  //    (p=spc(spp()))!=0?p:(p=e1p())!=0?ls1(q=epc(tev(p)))!=0?mix(mix(q,epc(tod(e2q()))),0):ls1(p)!=0?epc(tod(e2q())):epc(p):ls1(p=epc(tev(q=e2p())))!=0?mix(mix(p,epc(tod(e2q()))),0):epc(q)
  //  中間コード5
  //    (p=spc(spp()))!=0?p:(p=e1p())!=0?((q=epc(p&-2))&1)!=0?mix(mix(q,epc(e2q()|1)),0):(p&1)!=0?epc(e2q()|1):epc(p):((p=epc((q=e2p())&-2))&1)!=0?mix(mix(p,epc(e2q()|1)),0):epc(q)
  //  中間コード6
  //    (p=spc(spp()))!=0?cto(p):(p=e1p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(mix(q,epc(e2q()|1)),0)):(p&1)!=0?epo(e2q()|1):epo(p):((p=epc((q=e2p())&-2))&1)!=0?cto(mix(mix(p,epc(e2q()|1)),0)):epo(q)
  SE2_XHCGT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);  //ONとみなす
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        da += half;
      }
      while (da < db) {
        int p, q;
        XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          (p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ?
                          ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnMix2 (
                                q,
                                VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]),
                              0)] :
                          (p & 1) != 0 ?
                          VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1] :
                          VideoController.vcnPal32G8[p] :
                          ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd & 511]) & -2]) & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnMix2 (
                                p,
                                VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]),
                              0)] :
                          VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]),
                                  0)] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]),
                                  0)] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]),
                                  0)] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]),
                                  0)] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]),
                                  0)] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]),
                                  0)] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]),
                                  0)] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]),
                                  0)] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]),
                                  0)] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]),
                                  0)] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]),
                                  0)] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]),
                                  0)] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]),
                                  0)] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]),
                                  0)] :
                              VideoController.vcnPal32G8[q]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //SE2_XHCGT

  //================================================================================
  //SE2_XHPT ($0000,$06xx,$1D43)
  //  概要
  //    SE2  スプライト>512ドット16色2プレーン
  //    XHPT  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    スプライトカラーが0でないとき
  //      スプライトカラー
  //    さもなくば(スプライトカラーが0のとき)
  //      1番目のパレットが0のとき
  //        2番目のパレットを偶数化したパレットのカラー(0は黒)
  //      1番目のパレットが1のとき
  //        グラフィックパレット0のカラー(0は黒)
  //      1番目のパレットが2以上の偶数のとき
  //        1番目のカラー(0は黒)
  //      さもなくば(1番目のパレットが3以上の奇数のとき)
  //        1番目のパレットを偶数化したパレットのカラーとカラー0を混ぜたカラー(0は黒)
  //  中間コード1
  //    (spc(spp())!=0?spc(spp()):(e1p()==0?epc(tev(e2p())):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):mix(epc(tev(e1p())),0)))
  //  中間コード2
  //    spc(spp())!=0?spc(spp()):e1p()==0?epc(tev(e2p())):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):mix(epc(tev(e1p())),0)
  //  中間コード3
  //    (v0=spc(spp()))!=0?v0:(v2=e1p())==0?epc(tev(e2p())):v2==1?epc(0):ls1(v2)==0?epc(v2):mix(epc(tev(v2)),0)
  //  中間コード4
  //    (p=spc(spp()))!=0?p:(p=e1p())==0?epc(tev(e2p())):p==1?epc(0):ls1(p)==0?epc(p):mix(epc(tev(p)),0)
  //  中間コード5
  //    (p=spc(spp()))!=0?p:(p=e1p())==0?epc(e2p()&-2):p==1?epc(0):(p&1)==0?epc(p):mix(epc(p&-2),0)
  //  中間コード6
  //    (p=spc(spp()))!=0?cto(p):(p=e1p())==0?epo(e2p()&-2):p==1?epo(0):(p&1)==0?epo(p):cto(mix(epc(p&-2),0))
  SE2_XHPT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        da += half;
      }
      while (da < db) {
        int p;
        XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          (p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ?
                          VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2] :
                          p == 1 ?
                          VideoController.vcnPal32G8[0] :
                          (p & 1) == 0 ?
                          VideoController.vcnPal32G8[p] :
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnPal16G8[p & -2],
                              0)]);
        XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  0)]);
        XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  0)]);
        XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  0)]);
        XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  0)]);
        XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  0)]);
        XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  0)]);
        XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  0)]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //SE2_XHPT

  //================================================================================
  //SE2_XHPG ($0000,$06xx,$1E43)
  //  概要
  //    SE2  スプライト>512ドット16色2プレーン
  //    XHPG  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜる
  //  手順
  //    スプライトカラーが0でないとき
  //      スプライトカラー
  //    さもなくば(スプライトカラーが0のとき)
  //      1番目のパレットが0のとき
  //        2番目のパレットを偶数化したパレットのカラー(0は黒)
  //      1番目のパレットが1のとき
  //        グラフィックパレット0のカラー(0は黒)
  //      1番目のパレットが2以上の偶数のとき
  //        1番目のカラー(0は黒)
  //      さもなくば(1番目のパレットが3以上の奇数のとき)
  //        1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒)
  //  中間コード1
  //    (spc(spp())!=0?spc(spp()):(e1p()==0?epc(tev(e2p())):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):mix(epc(tev(e1p())),epc(tod(e2p())))))
  //  中間コード2
  //    spc(spp())!=0?spc(spp()):e1p()==0?epc(tev(e2p())):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):mix(epc(tev(e1p())),epc(tod(e2p())))
  //  中間コード3
  //    (v0=spc(spp()))!=0?v0:(v2=e1p())==0?epc(tev(e2p())):v2==1?epc(0):ls1(v2)==0?epc(v2):mix(epc(tev(v2)),epc(tod(e2p())))
  //  中間コード4
  //    (p=spc(spp()))!=0?p:(p=e1p())==0?epc(tev(e2p())):p==1?epc(0):ls1(p)==0?epc(p):mix(epc(tev(p)),epc(tod(e2p())))
  //  中間コード5
  //    (p=spc(spp()))!=0?p:(p=e1p())==0?epc(e2p()&-2):p==1?epc(0):(p&1)==0?epc(p):mix(epc(p&-2),epc(e2p()|1))
  //  中間コード6
  //    (p=spc(spp()))!=0?cto(p):(p=e1p())==0?epo(e2p()&-2):p==1?epo(0):(p&1)==0?epo(p):cto(mix(epc(p&-2),epc(e2p()|1)))
  SE2_XHPG {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        da += half;
      }
      while (da < db) {
        int p;
        XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          (p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ?
                          VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2] :
                          p == 1 ?
                          VideoController.vcnPal32G8[0] :
                          (p & 1) == 0 ?
                          VideoController.vcnPal32G8[p] :
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnPal16G8[p & -2],
                              VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd & 511] | 1])]);
        XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] | 1])]);
        XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] | 1])]);
        XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] | 1])]);
        XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] | 1])]);
        XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] | 1])]);
        XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] | 1])]);
        XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] | 1])]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //SE2_XHPG

  //================================================================================
  //SE2_XHPGT ($0000,$06xx,$1F43)
  //  概要
  //    SE2  スプライト>512ドット16色2プレーン
  //    XHPGT  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜてさらに奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    スプライトカラーが0でないとき
  //      スプライトカラー
  //    さもなくば(スプライトカラーが0のとき)
  //      1番目のパレットが0のとき
  //        2番目のパレットを偶数化したパレットのカラー(0は黒)
  //      1番目のパレットが1のとき
  //        グラフィックパレット0のカラー(0は黒)
  //      1番目のパレットが2以上の偶数のとき
  //        1番目のカラー(0は黒)
  //      さもなくば(1番目のパレットが3以上の奇数のとき)
  //        1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒)
  //  中間コード1
  //    (spc(spp())!=0?spc(spp()):(e1p()==0?epc(tev(e2p())):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):mix(mix(epc(tev(e1p())),epc(tod(e2p()))),0)))
  //  中間コード2
  //    spc(spp())!=0?spc(spp()):e1p()==0?epc(tev(e2p())):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):mix(mix(epc(tev(e1p())),epc(tod(e2p()))),0)
  //  中間コード3
  //    (v0=spc(spp()))!=0?v0:(v2=e1p())==0?epc(tev(e2p())):v2==1?epc(0):ls1(v2)==0?epc(v2):mix(mix(epc(tev(v2)),epc(tod(e2p()))),0)
  //  中間コード4
  //    (p=spc(spp()))!=0?p:(p=e1p())==0?epc(tev(e2p())):p==1?epc(0):ls1(p)==0?epc(p):mix(mix(epc(tev(p)),epc(tod(e2p()))),0)
  //  中間コード5
  //    (p=spc(spp()))!=0?p:(p=e1p())==0?epc(e2p()&-2):p==1?epc(0):(p&1)==0?epc(p):mix(mix(epc(p&-2),epc(e2p()|1)),0)
  //  中間コード6
  //    (p=spc(spp()))!=0?cto(p):(p=e1p())==0?epo(e2p()&-2):p==1?epo(0):(p&1)==0?epo(p):cto(mix(mix(epc(p&-2),epc(e2p()|1)),0))
  SE2_XHPGT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        da += half;
      }
      while (da < db) {
        int p;
        XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          (p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ?
                          VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2] :
                          p == 1 ?
                          VideoController.vcnPal32G8[0] :
                          (p & 1) == 0 ?
                          VideoController.vcnPal32G8[p] :
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnMix2 (
                                VideoController.vcnPal16G8[p & -2],
                                VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd & 511] | 1]),
                              0)]);
        XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] | 1]),
                                  0)]);
        XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] | 1]),
                                  0)]);
        XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] | 1]),
                                  0)]);
        XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] | 1]),
                                  0)]);
        XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] | 1]),
                                  0)]);
        XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] | 1]),
                                  0)]);
        XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] | 1]),
                                  0)]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //SE2_XHPGT

  //================================================================================
  //SE3 ($0000,$06xx,$0047)
  //  概要
  //    SE3  スプライト>512ドット16色3プレーン
  //    拡張なし
  //  手順
  //    スプライトカラーが0でないとき
  //      スプライトカラー
  //    さもなくば(スプライトカラーが0のとき)
  //      1番目のパレットが0でないとき
  //        1番目のカラー(0は黒)
  //      さもなくば(1番目のパレットが0のとき)
  //        2番目のパレットが0でないとき
  //          2番目のカラー(0は黒)
  //        さもなくば(2番目のパレットが0のとき)
  //          3番目のカラー(0は黒)
  //  中間コード1
  //    (spc(spp())!=0?spc(spp()):(e1p()!=0?epc(e1p()):(e2p()!=0?epc(e2p()):epc(e3p()))))
  //  中間コード2
  //    spc(spp())!=0?spc(spp()):e1p()!=0?epc(e1p()):e2p()!=0?epc(e2p()):epc(e3p())
  //  中間コード3
  //    (v0=spc(spp()))!=0?v0:(v2=e1p())!=0?epc(v2):(v4=e2p())!=0?epc(v4):epc(e3p())
  //  中間コード4
  //    (p=spc(spp()))!=0?p:(p=e1p())!=0?epc(p):(p=e2p())!=0?epc(p):epc(e3p())
  //  中間コード5
  //    (p=spc(spp()))!=0?p:(p=e1p())!=0?epc(p):(p=e2p())!=0?epc(p):epc(e3p())
  //  中間コード6
  //    (p=spc(spp()))!=0?cto(p):(p=e1p())!=0?epo(p):(p=e2p())!=0?epo(p):epo(e3p())
  SE3 {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //3番目のパレットのGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        da += half;
      }
      while (da < db) {
        int p;
        XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          (p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ?
                          VideoController.vcnPal32G8[p] :
                          (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ?
                          VideoController.vcnPal32G8[p] :
                          VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd & 511]]);
        XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]]);
        XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]]);
        XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]]);
        XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]]);
        XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]]);
        XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]]);
        XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        gx3rd += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //SE3

  //================================================================================
  //XSE3
  //  概要
  //    SE3  スプライト>512ドット16色3プレーン
  //    拡張あり
  XSE3 {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      switch (VideoController.vcnReg3Curr >>> 8 & 0b01011111) {
        //   .A.XHPGT
      case 0b00010000:  //SE3_XWC
      case 0b00010001:  //SE3_XWC
      case 0b00010010:  //SE3_XWC
      case 0b00010011:  //SE3_XWC
        SE3_XWC.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00010100:  //SE3_XWP
      case 0b00010101:  //SE3_XWP
      case 0b00010110:  //SE3_XWP
      case 0b00010111:  //SE3_XWP
        SE3_XWP.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011000:  //SE3_XHC
        SE3.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011001:  //SE3_XHCT
        SE3_XHCT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011010:  //SE3_XHCG
        SE3_XHCG.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011011:  //SE3_XHCGT
        SE3_XHCGT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011101:  //SE3_XHPT
        SE3_XHPT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011110:  //SE3_XHPG
        SE3_XHPG.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011111:  //SE3_XHPGT
        SE3_XHPGT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b01000000:  //SE3_A
      case 0b01000001:  //SE3_A
      case 0b01000010:  //SE3_A
      case 0b01000011:  //SE3_A
      case 0b01000100:  //SE3_A
      case 0b01000101:  //SE3_A
      case 0b01000110:  //SE3_A
      case 0b01000111:  //SE3_A
      case 0b01001000:  //SE3_A
      case 0b01001001:  //SE3_A
      case 0b01001010:  //SE3_A
      case 0b01001011:  //SE3_A
      case 0b01001100:  //SE3_A
      case 0b01001101:  //SE3_A
      case 0b01001110:  //SE3_A
      case 0b01001111:  //SE3_A
      case 0b01010000:  //SE3_A
      case 0b01010001:  //SE3_A
      case 0b01010010:  //SE3_A
      case 0b01010011:  //SE3_A
      case 0b01010100:  //SE3_A
      case 0b01010101:  //SE3_A
      case 0b01010110:  //SE3_A
      case 0b01010111:  //SE3_A
      case 0b01011000:  //SE3_A
      case 0b01011001:  //SE3_A
      case 0b01011010:  //SE3_A
      case 0b01011011:  //SE3_A
      case 0b01011100:  //SE3_A
      case 0b01011101:  //SE3_A
      case 0b01011110:  //SE3_A
      case 0b01011111:  //SE3_A
        E3_A.drawRaster (src, dst, rh);
        break;
      default:
        SE3.drawRaster (src, dst, rh);
        VideoController.vcnReportUnimplemented (XSE3);
      }  //switch
    }  //drawRaster
  },  //XSE3

  //================================================================================
  //SE3_XWC ($0000,$06xx,$1047)
  //  概要
  //    SE3  スプライト>512ドット16色3プレーン
  //    XWC  優先順位に関わらず0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のパレットのカラーだけ表示する
  //  手順
  //    1番目のパレットが0でないとき
  //      1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //        1番目のカラー(0は黒)
  //      さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //        スプライトカラーが0でないとき
  //          スプライトカラー
  //        さもなくば(スプライトカラーが0のとき)
  //          1番目のカラー(0は黒)
  //    さもなくば(1番目のパレットが0のとき)
  //      2番目のパレットが0でないとき
  //        2番目のパレットを偶数化したパレットのカラーが奇数のとき
  //          2番目のカラー(0は黒)
  //        さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //          スプライトカラーが0でないとき
  //            スプライトカラー
  //          さもなくば(スプライトカラーが0のとき)
  //            2番目のカラー(0は黒)
  //      さもなくば(2番目のパレットが0のとき)
  //        3番目のパレットを偶数化したパレットのカラーが奇数のとき
  //          3番目のカラー(0は黒)
  //        さもなくば(3番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //          スプライトカラーが0でないとき
  //            スプライトカラー
  //          さもなくば(スプライトカラーが0のとき)
  //            3番目のカラー(0は黒)
  //  中間コード1
  //    (e1p()!=0?(ls1(epc(tev(e1p())))!=0?epc(e1p()):(spc(spp())!=0?spc(spp()):epc(e1p()))):(e2p()!=0?(ls1(epc(tev(e2p())))!=0?epc(e2p()):(spc(spp())!=0?spc(spp()):epc(e2p()))):(ls1(epc(tev(e3p())))!=0?epc(e3p()):(spc(spp())!=0?spc(spp()):epc(e3p())))))
  //  中間コード2
  //    e1p()!=0?ls1(epc(tev(e1p())))!=0?epc(e1p()):spc(spp())!=0?spc(spp()):epc(e1p()):e2p()!=0?ls1(epc(tev(e2p())))!=0?epc(e2p()):spc(spp())!=0?spc(spp()):epc(e2p()):ls1(epc(tev(e3p())))!=0?epc(e3p()):spc(spp())!=0?spc(spp()):epc(e3p())
  //  中間コード3
  //    (v0=e1p())!=0?ls1(epc(tev(v0)))!=0?epc(v0):(v5=spc(spp()))!=0?v5:epc(v0):(v8=e2p())!=0?ls1(epc(tev(v8)))!=0?epc(v8):(v13=spc(spp()))!=0?v13:epc(v8):ls1(epc(tev(v19=e3p())))!=0?epc(v19):(v21=spc(spp()))!=0?v21:epc(v19)
  //  中間コード4
  //    (p=e1p())!=0?ls1(epc(tev(p)))!=0?epc(p):(q=spc(spp()))!=0?q:epc(p):(p=e2p())!=0?ls1(epc(tev(p)))!=0?epc(p):(q=spc(spp()))!=0?q:epc(p):ls1(epc(tev(p=e3p())))!=0?epc(p):(q=spc(spp()))!=0?q:epc(p)
  //  中間コード5
  //    (p=e1p())!=0?(epc(p&-2)&1)!=0?epc(p):(q=spc(spp()))!=0?q:epc(p):(p=e2p())!=0?(epc(p&-2)&1)!=0?epc(p):(q=spc(spp()))!=0?q:epc(p):(epc((p=e3p())&-2)&1)!=0?epc(p):(q=spc(spp()))!=0?q:epc(p)
  //  中間コード6
  //    (p=e1p())!=0?(epc(p&-2)&1)!=0?epo(p):(q=spc(spp()))!=0?cto(q):epo(p):(p=e2p())!=0?(epc(p&-2)&1)!=0?epo(p):(q=spc(spp()))!=0?cto(q):epo(p):(epc((p=e3p())&-2)&1)!=0?epo(p):(q=spc(spp()))!=0?cto(q):epo(p)
  SE3_XWC {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //3番目のパレットのGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        da += half;
      }
      while (da < db) {
        int p, q;
        XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ?
                          (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                          VideoController.vcnPal32G8[p] :
                          (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPal32G8[p] :
                          (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ?
                          (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                          VideoController.vcnPal32G8[p] :
                          (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPal32G8[p] :
                          (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2] & 1) != 0 ?
                          VideoController.vcnPal32G8[p] :
                          (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        gx3rd += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //SE3_XWC

  //================================================================================
  //SE3_XWP ($0000,$06xx,$1447)
  //  概要
  //    SE3  スプライト>512ドット16色3プレーン
  //    XWP  優先順位に関わらず1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーだけ表示する
  //  手順
  //    1番目のパレットが0のとき
  //      スプライトカラーが0でないとき
  //        スプライトカラー
  //      さもなくば(スプライトカラーが0のとき)
  //        2番目のパレットを偶数化したパレットが0でないとき
  //          2番目のパレットを偶数化したパレットのカラー(0は黒)
  //        さもなくば(2番目のパレットを偶数化したパレットが0のとき)
  //          3番目のパレットを偶数化したパレットのカラー(0は黒)
  //    1番目のパレットが1のとき
  //      スプライトカラーが0でないとき
  //        スプライトカラー
  //      さもなくば(スプライトカラーが0のとき)
  //        グラフィックパレット0のカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      スプライトカラーが0でないとき
  //        スプライトカラー
  //      さもなくば(スプライトカラーが0のとき)
  //        1番目のカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラー(0は黒)
  //  中間コード1
  //    (e1p()==0?(spc(spp())!=0?spc(spp()):((tev(e2p()))!=0?epc(tev(e2p())):epc(tev(e3p())))):e1p()==1?(spc(spp())!=0?spc(spp()):epc(0)):ls1(e1p())==0?(spc(spp())!=0?spc(spp()):epc(e1p())):epc(tev(e1p())))
  //  中間コード2
  //    e1p()==0?spc(spp())!=0?spc(spp()):tev(e2p())!=0?epc(tev(e2p())):epc(tev(e3p())):e1p()==1?spc(spp())!=0?spc(spp()):epc(0):ls1(e1p())==0?spc(spp())!=0?spc(spp()):epc(e1p()):epc(tev(e1p()))
  //  中間コード3
  //    (v0=e1p())==0?(v1=spc(spp()))!=0?v1:(v3=tev(e2p()))!=0?epc(v3):epc(tev(e3p())):v0==1?(v9=spc(spp()))!=0?v9:epc(0):ls1(v0)==0?(v13=spc(spp()))!=0?v13:epc(v0):epc(tev(v0))
  //  中間コード4
  //    (p=e1p())==0?(p=spc(spp()))!=0?p:(p=tev(e2p()))!=0?epc(p):epc(tev(e3p())):p==1?(p=spc(spp()))!=0?p:epc(0):ls1(p)==0?(q=spc(spp()))!=0?q:epc(p):epc(tev(p))
  //  中間コード5
  //    (p=e1p())==0?(p=spc(spp()))!=0?p:(p=e2p()&-2)!=0?epc(p):epc(e3p()&-2):p==1?(p=spc(spp()))!=0?p:epc(0):(p&1)==0?(q=spc(spp()))!=0?q:epc(p):epc(p&-2)
  //  中間コード6
  //    (p=e1p())==0?(p=spc(spp()))!=0?cto(p):(p=e2p()&-2)!=0?epo(p):epo(e3p()&-2):p==1?(p=spc(spp()))!=0?cto(p):epo(0):(p&1)==0?(q=spc(spp()))!=0?cto(q):epo(p):epo(p&-2)
  SE3_XWP {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //3番目のパレットのGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        da += half;
      }
      while (da < db) {
        int p, q;
        XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ?
                          (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ?
                          VideoController.vcnPal32G8[p] :
                          VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2] :
                          p == 1 ?
                          (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          VideoController.vcnPal32G8[0] :
                          (p & 1) == 0 ?
                          (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPal32G8[p] :
                          VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2] :
                              p == 1 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2] :
                              p == 1 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2] :
                              p == 1 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2] :
                              p == 1 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2] :
                              p == 1 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2] :
                              p == 1 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2] :
                              p == 1 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[p & -2]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        gx3rd += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //SE3_XWP

  //================================================================================
  //SE3_XHCT ($0000,$06xx,$1947)
  //  概要
  //    SE3  スプライト>512ドット16色3プレーン
  //    XHCT  0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    スプライトカラーが0でないとき
  //      スプライトカラー
  //    さもなくば(スプライトカラーが0のとき)
  //      1番目のパレットが0でないとき
  //        1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //          1番目のカラーとカラー0を混ぜたカラー(0は黒)
  //        さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //          1番目のカラー(0は黒)
  //      さもなくば(1番目のパレットが0のとき)
  //        2番目のパレットが0でないとき
  //          2番目のパレットを偶数化したパレットのカラーが奇数のとき
  //            2番目のカラーとカラー0を混ぜたカラー(0は黒)
  //          さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //            2番目のカラー(0は黒)
  //        さもなくば(2番目のパレットが0のとき)
  //          3番目のパレットを偶数化したパレットのカラーが奇数のとき
  //            3番目のカラーとカラー0を混ぜたカラー(0は黒)
  //          さもなくば(3番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //            3番目のカラー(0は黒)
  //  中間コード1
  //    (spc(spp())!=0?spc(spp()):(e1p()!=0?(ls1(epc(tev(e1p())))!=0?mix(epc(e1p()),0):epc(e1p())):(e2p()!=0?(ls1(epc(tev(e2p())))!=0?mix(epc(e2p()),0):epc(e2p())):(ls1(epc(tev(e3p())))!=0?mix(epc(e3p()),0):epc(e3p())))))
  //  中間コード2
  //    spc(spp())!=0?spc(spp()):e1p()!=0?ls1(epc(tev(e1p())))!=0?mix(epc(e1p()),0):epc(e1p()):e2p()!=0?ls1(epc(tev(e2p())))!=0?mix(epc(e2p()),0):epc(e2p()):ls1(epc(tev(e3p())))!=0?mix(epc(e3p()),0):epc(e3p())
  //  中間コード3
  //    (v0=spc(spp()))!=0?v0:(v2=e1p())!=0?ls1(epc(tev(v2)))!=0?mix(epc(v2),0):epc(v2):(v9=e2p())!=0?ls1(epc(tev(v9)))!=0?mix(epc(v9),0):epc(v9):ls1(epc(tev(v19=e3p())))!=0?mix(epc(v19),0):epc(v19)
  //  中間コード4
  //    (p=spc(spp()))!=0?p:(p=e1p())!=0?ls1(epc(tev(p)))!=0?mix(epc(p),0):epc(p):(p=e2p())!=0?ls1(epc(tev(p)))!=0?mix(epc(p),0):epc(p):ls1(epc(tev(p=e3p())))!=0?mix(epc(p),0):epc(p)
  //  中間コード5
  //    (p=spc(spp()))!=0?p:(p=e1p())!=0?(epc(p&-2)&1)!=0?mix(epc(p),0):epc(p):(p=e2p())!=0?(epc(p&-2)&1)!=0?mix(epc(p),0):epc(p):(epc((p=e3p())&-2)&1)!=0?mix(epc(p),0):epc(p)
  //  中間コード6
  //    (p=spc(spp()))!=0?cto(p):(p=e1p())!=0?(epc(p&-2)&1)!=0?cto(mix(epc(p),0)):epo(p):(p=e2p())!=0?(epc(p&-2)&1)!=0?cto(mix(epc(p),0)):epo(p):(epc((p=e3p())&-2)&1)!=0?cto(mix(epc(p),0)):epo(p)
  SE3_XHCT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //3番目のパレットのGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        da += half;
      }
      while (da < db) {
        int p;
        XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          (p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ?
                          (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnPal16G8[p],
                              0)] :
                          VideoController.vcnPal32G8[p] :
                          (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ?
                          (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnPal16G8[p],
                              0)] :
                          VideoController.vcnPal32G8[p] :
                          (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2] & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnPal16G8[p],
                              0)] :
                          VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        gx3rd += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //SE3_XHCT

  //================================================================================
  //SE3_XHCG ($0000,$06xx,$1A47)
  //  概要
  //    SE3  スプライト>512ドット16色3プレーン
  //    XHCG  0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜる
  //  手順
  //    スプライトカラーが0でないとき
  //      スプライトカラー
  //    さもなくば(スプライトカラーが0のとき)
  //      1番目のパレットが0でないとき
  //        1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //          1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒)
  //        さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //          1番目のパレットが奇数のとき
  //            2番目(ONとみなす)のパレットを奇数化したパレットのカラー(0は黒)
  //          さもなくば(1番目のパレットが偶数のとき)
  //            1番目のカラー(0は黒)
  //      さもなくば(1番目のパレットが0のとき)
  //        2番目のパレットが0でないとき
  //          2番目のパレットを偶数化したパレットのカラーが奇数のとき
  //            2番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒)
  //          さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //            2番目のカラー(0は黒)
  //        さもなくば(2番目のパレットが0のとき)
  //          3番目のパレットを偶数化したパレットのカラーが奇数のとき
  //            3番目のパレットを偶数化したパレットのカラーとパレット1のカラーを混ぜたカラー(0は黒)
  //          さもなくば(3番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //            3番目のパレットが奇数のとき
  //              パレット1のカラー(0は黒)
  //            さもなくば(3番目のパレットが偶数のとき)
  //              3番目のカラー(0は黒)
  //  中間コード1
  //    (spc(spp())!=0?spc(spp()):(e1p()!=0?(ls1(epc(tev(e1p())))!=0?mix(epc(tev(e1p())),epc(tod(e2q()))):(ls1(e1p())!=0?epc(tod(e2q())):epc(e1p()))):(e2p()!=0?(ls1(epc(tev(e2p())))!=0?mix(epc(tev(e2p())),epc(tod(e2q()))):epc(e2p())):(ls1(epc(tev(e3p())))!=0?mix(epc(tev(e3p())),epc(1)):(ls1(e3p())!=0?epc(1):epc(e3p()))))))
  //  中間コード2
  //    spc(spp())!=0?spc(spp()):e1p()!=0?ls1(epc(tev(e1p())))!=0?mix(epc(tev(e1p())),epc(tod(e2q()))):ls1(e1p())!=0?epc(tod(e2q())):epc(e1p()):e2p()!=0?ls1(epc(tev(e2p())))!=0?mix(epc(tev(e2p())),epc(tod(e2q()))):epc(e2p()):ls1(epc(tev(e3p())))!=0?mix(epc(tev(e3p())),epc(1)):ls1(e3p())!=0?epc(1):epc(e3p())
  //  中間コード3
  //    (v0=spc(spp()))!=0?v0:(v2=e1p())!=0?ls1(v4=epc(tev(v2)))!=0?mix(v4,epc(tod(e2q()))):ls1(v2)!=0?epc(tod(e2q())):epc(v2):(v15=e2p())!=0?ls1(v17=epc(tev(v15)))!=0?mix(v17,epc(tod(e2q()))):epc(v15):ls1(v25=epc(tev(v27=e3p())))!=0?mix(v25,epc(1)):ls1(v27)!=0?epc(1):epc(v27)
  //  中間コード4
  //    (p=spc(spp()))!=0?p:(p=e1p())!=0?ls1(q=epc(tev(p)))!=0?mix(q,epc(tod(e2q()))):ls1(p)!=0?epc(tod(e2q())):epc(p):(p=e2p())!=0?ls1(q=epc(tev(p)))!=0?mix(q,epc(tod(e2q()))):epc(p):ls1(p=epc(tev(q=e3p())))!=0?mix(p,epc(1)):ls1(q)!=0?epc(1):epc(q)
  //  中間コード5
  //    (p=spc(spp()))!=0?p:(p=e1p())!=0?((q=epc(p&-2))&1)!=0?mix(q,epc(e2q()|1)):(p&1)!=0?epc(e2q()|1):epc(p):(p=e2p())!=0?((q=epc(p&-2))&1)!=0?mix(q,epc(e2q()|1)):epc(p):((p=epc((q=e3p())&-2))&1)!=0?mix(p,epc(1)):(q&1)!=0?epc(1):epc(q)
  //  中間コード6
  //    (p=spc(spp()))!=0?cto(p):(p=e1p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(q,epc(e2q()|1))):(p&1)!=0?epo(e2q()|1):epo(p):(p=e2p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(q,epc(e2q()|1))):epo(p):((p=epc((q=e3p())&-2))&1)!=0?cto(mix(p,epc(1))):(q&1)!=0?epo(1):epo(q)
  SE3_XHCG {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);  //ONとみなす
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //3番目のパレットのGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        da += half;
      }
      while (da < db) {
        int p, q;
        XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          (p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ?
                          ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              q,
                              VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] :
                          (p & 1) != 0 ?
                          VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1] :
                          VideoController.vcnPal32G8[p] :
                          (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ?
                          ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              q,
                              VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] :
                          VideoController.vcnPal32G8[p] :
                          ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2]) & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              p,
                              VideoController.vcnPal16G8[1])] :
                          (q & 1) != 0 ?
                          VideoController.vcnPal32G8[1] :
                          VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[1])] :
                              (q & 1) != 0 ?
                              VideoController.vcnPal32G8[1] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[1])] :
                              (q & 1) != 0 ?
                              VideoController.vcnPal32G8[1] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[1])] :
                              (q & 1) != 0 ?
                              VideoController.vcnPal32G8[1] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[1])] :
                              (q & 1) != 0 ?
                              VideoController.vcnPal32G8[1] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[1])] :
                              (q & 1) != 0 ?
                              VideoController.vcnPal32G8[1] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[1])] :
                              (q & 1) != 0 ?
                              VideoController.vcnPal32G8[1] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[1])] :
                              (q & 1) != 0 ?
                              VideoController.vcnPal32G8[1] :
                              VideoController.vcnPal32G8[q]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        gx3rd += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //SE3_XHCG

  //================================================================================
  //SE3_XHCGT ($0000,$06xx,$1B47)
  //  概要
  //    SE3  スプライト>512ドット16色3プレーン
  //    XHCGT  0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜてさらに奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    スプライトカラーが0でないとき
  //      スプライトカラー
  //    さもなくば(スプライトカラーが0のとき)
  //      1番目のパレットが0でないとき
  //        1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //          1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒)
  //        さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //          1番目のパレットが奇数のとき
  //            2番目(ONとみなす)のパレットを奇数化したパレットのカラー(0は黒)
  //          さもなくば(1番目のパレットが偶数のとき)
  //            1番目のカラー(0は黒)
  //      さもなくば(1番目のパレットが0のとき)
  //        2番目のパレットが0でないとき
  //          2番目のパレットを偶数化したパレットのカラーが奇数のとき
  //            2番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒)
  //          さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //            2番目のカラー(0は黒)
  //        さもなくば(2番目のパレットが0のとき)
  //          3番目のパレットを偶数化したパレットのカラーが奇数のとき
  //            3番目のパレットを偶数化したパレットのカラーとパレット1のカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒)
  //          さもなくば(3番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //            3番目のパレットが奇数のとき
  //              パレット1のカラー(0は黒)
  //            さもなくば(3番目のパレットが偶数のとき)
  //              3番目のカラー(0は黒)
  //  中間コード1
  //    (spc(spp())!=0?spc(spp()):(e1p()!=0?(ls1(epc(tev(e1p())))!=0?mix(mix(epc(tev(e1p())),epc(tod(e2q()))),0):(ls1(e1p())!=0?epc(tod(e2q())):epc(e1p()))):(e2p()!=0?(ls1(epc(tev(e2p())))!=0?mix(mix(epc(tev(e2p())),epc(tod(e2q()))),0):epc(e2p())):(ls1(epc(tev(e3p())))!=0?mix(mix(epc(tev(e3p())),epc(1)),0):(ls1(e3p())!=0?epc(1):epc(e3p()))))))
  //  中間コード2
  //    spc(spp())!=0?spc(spp()):e1p()!=0?ls1(epc(tev(e1p())))!=0?mix(mix(epc(tev(e1p())),epc(tod(e2q()))),0):ls1(e1p())!=0?epc(tod(e2q())):epc(e1p()):e2p()!=0?ls1(epc(tev(e2p())))!=0?mix(mix(epc(tev(e2p())),epc(tod(e2q()))),0):epc(e2p()):ls1(epc(tev(e3p())))!=0?mix(mix(epc(tev(e3p())),epc(1)),0):ls1(e3p())!=0?epc(1):epc(e3p())
  //  中間コード3
  //    (v0=spc(spp()))!=0?v0:(v2=e1p())!=0?ls1(v4=epc(tev(v2)))!=0?mix(mix(v4,epc(tod(e2q()))),0):ls1(v2)!=0?epc(tod(e2q())):epc(v2):(v16=e2p())!=0?ls1(v18=epc(tev(v16)))!=0?mix(mix(v18,epc(tod(e2q()))),0):epc(v16):ls1(v27=epc(tev(v29=e3p())))!=0?mix(mix(v27,epc(1)),0):ls1(v29)!=0?epc(1):epc(v29)
  //  中間コード4
  //    (p=spc(spp()))!=0?p:(p=e1p())!=0?ls1(q=epc(tev(p)))!=0?mix(mix(q,epc(tod(e2q()))),0):ls1(p)!=0?epc(tod(e2q())):epc(p):(p=e2p())!=0?ls1(q=epc(tev(p)))!=0?mix(mix(q,epc(tod(e2q()))),0):epc(p):ls1(p=epc(tev(q=e3p())))!=0?mix(mix(p,epc(1)),0):ls1(q)!=0?epc(1):epc(q)
  //  中間コード5
  //    (p=spc(spp()))!=0?p:(p=e1p())!=0?((q=epc(p&-2))&1)!=0?mix(mix(q,epc(e2q()|1)),0):(p&1)!=0?epc(e2q()|1):epc(p):(p=e2p())!=0?((q=epc(p&-2))&1)!=0?mix(mix(q,epc(e2q()|1)),0):epc(p):((p=epc((q=e3p())&-2))&1)!=0?mix(mix(p,epc(1)),0):(q&1)!=0?epc(1):epc(q)
  //  中間コード6
  //    (p=spc(spp()))!=0?cto(p):(p=e1p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(mix(q,epc(e2q()|1)),0)):(p&1)!=0?epo(e2q()|1):epo(p):(p=e2p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(mix(q,epc(e2q()|1)),0)):epo(p):((p=epc((q=e3p())&-2))&1)!=0?cto(mix(mix(p,epc(1)),0)):(q&1)!=0?epo(1):epo(q)
  SE3_XHCGT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);  //ONとみなす
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //3番目のパレットのGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        da += half;
      }
      while (da < db) {
        int p, q;
        XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          (p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ?
                          ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnMix2 (
                                q,
                                VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]),
                              0)] :
                          (p & 1) != 0 ?
                          VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1] :
                          VideoController.vcnPal32G8[p] :
                          (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ?
                          ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnMix2 (
                                q,
                                VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]),
                              0)] :
                          VideoController.vcnPal32G8[p] :
                          ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2]) & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnMix2 (
                                p,
                                VideoController.vcnPal16G8[1]),
                              0)] :
                          (q & 1) != 0 ?
                          VideoController.vcnPal32G8[1] :
                          VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]),
                                  0)] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]),
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[1]),
                                  0)] :
                              (q & 1) != 0 ?
                              VideoController.vcnPal32G8[1] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]),
                                  0)] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]),
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[1]),
                                  0)] :
                              (q & 1) != 0 ?
                              VideoController.vcnPal32G8[1] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]),
                                  0)] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]),
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[1]),
                                  0)] :
                              (q & 1) != 0 ?
                              VideoController.vcnPal32G8[1] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]),
                                  0)] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]),
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[1]),
                                  0)] :
                              (q & 1) != 0 ?
                              VideoController.vcnPal32G8[1] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]),
                                  0)] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]),
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[1]),
                                  0)] :
                              (q & 1) != 0 ?
                              VideoController.vcnPal32G8[1] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]),
                                  0)] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]),
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[1]),
                                  0)] :
                              (q & 1) != 0 ?
                              VideoController.vcnPal32G8[1] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]),
                                  0)] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]),
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[1]),
                                  0)] :
                              (q & 1) != 0 ?
                              VideoController.vcnPal32G8[1] :
                              VideoController.vcnPal32G8[q]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        gx3rd += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //SE3_XHCGT

  //================================================================================
  //SE3_XHPT ($0000,$06xx,$1D47)
  //  概要
  //    SE3  スプライト>512ドット16色3プレーン
  //    XHPT  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    スプライトカラーが0でないとき
  //      スプライトカラー
  //    さもなくば(スプライトカラーが0のとき)
  //      1番目のパレットが0のとき
  //        2番目のパレットを偶数化したパレットが0でないとき
  //          2番目のパレットを偶数化したパレットのカラー(0は黒)
  //        さもなくば(2番目のパレットを偶数化したパレットが0のとき)
  //          3番目のパレットを偶数化したパレットのカラー(0は黒)
  //      1番目のパレットが1のとき
  //        グラフィックパレット0のカラー(0は黒)
  //      1番目のパレットが2以上の偶数のとき
  //        1番目のカラー(0は黒)
  //      さもなくば(1番目のパレットが3以上の奇数のとき)
  //        1番目のパレットを偶数化したパレットのカラーとカラー0を混ぜたカラー(0は黒)
  //  中間コード1
  //    (spc(spp())!=0?spc(spp()):(e1p()==0?((tev(e2p()))!=0?epc(tev(e2p())):epc(tev(e3p()))):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):mix(epc(tev(e1p())),0)))
  //  中間コード2
  //    spc(spp())!=0?spc(spp()):e1p()==0?tev(e2p())!=0?epc(tev(e2p())):epc(tev(e3p())):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):mix(epc(tev(e1p())),0)
  //  中間コード3
  //    (v0=spc(spp()))!=0?v0:(v2=e1p())==0?(v3=tev(e2p()))!=0?epc(v3):epc(tev(e3p())):v2==1?epc(0):ls1(v2)==0?epc(v2):mix(epc(tev(v2)),0)
  //  中間コード4
  //    (p=spc(spp()))!=0?p:(p=e1p())==0?(p=tev(e2p()))!=0?epc(p):epc(tev(e3p())):p==1?epc(0):ls1(p)==0?epc(p):mix(epc(tev(p)),0)
  //  中間コード5
  //    (p=spc(spp()))!=0?p:(p=e1p())==0?(p=e2p()&-2)!=0?epc(p):epc(e3p()&-2):p==1?epc(0):(p&1)==0?epc(p):mix(epc(p&-2),0)
  //  中間コード6
  //    (p=spc(spp()))!=0?cto(p):(p=e1p())==0?(p=e2p()&-2)!=0?epo(p):epo(e3p()&-2):p==1?epo(0):(p&1)==0?epo(p):cto(mix(epc(p&-2),0))
  SE3_XHPT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //3番目のパレットのGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        da += half;
      }
      while (da < db) {
        int p;
        XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          (p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ?
                          (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ?
                          VideoController.vcnPal32G8[p] :
                          VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2] :
                          p == 1 ?
                          VideoController.vcnPal32G8[0] :
                          (p & 1) == 0 ?
                          VideoController.vcnPal32G8[p] :
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnPal16G8[p & -2],
                              0)]);
        XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  0)]);
        XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  0)]);
        XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  0)]);
        XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  0)]);
        XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  0)]);
        XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  0)]);
        XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  0)]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        gx3rd += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //SE3_XHPT

  //================================================================================
  //SE3_XHPG ($0000,$06xx,$1E47)
  //  概要
  //    SE3  スプライト>512ドット16色3プレーン
  //    XHPG  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜる
  //  手順
  //    スプライトカラーが0でないとき
  //      スプライトカラー
  //    さもなくば(スプライトカラーが0のとき)
  //      1番目のパレットが0のとき
  //        2番目のパレットを偶数化したパレットが0でないとき
  //          2番目のパレットを偶数化したパレットのカラー(0は黒)
  //        さもなくば(2番目のパレットを偶数化したパレットが0のとき)
  //          3番目のパレットを偶数化したパレットのカラー(0は黒)
  //      1番目のパレットが1のとき
  //        グラフィックパレット0のカラー(0は黒)
  //      1番目のパレットが2以上の偶数のとき
  //        1番目のカラー(0は黒)
  //      さもなくば(1番目のパレットが3以上の奇数のとき)
  //        1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒)
  //  中間コード1
  //    (spc(spp())!=0?spc(spp()):(e1p()==0?((tev(e2p()))!=0?epc(tev(e2p())):epc(tev(e3p()))):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):mix(epc(tev(e1p())),epc(tod(e2q())))))
  //  中間コード2
  //    spc(spp())!=0?spc(spp()):e1p()==0?tev(e2p())!=0?epc(tev(e2p())):epc(tev(e3p())):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):mix(epc(tev(e1p())),epc(tod(e2q())))
  //  中間コード3
  //    (v0=spc(spp()))!=0?v0:(v2=e1p())==0?(v3=tev(e2p()))!=0?epc(v3):epc(tev(e3p())):v2==1?epc(0):ls1(v2)==0?epc(v2):mix(epc(tev(v2)),epc(tod(e2q())))
  //  中間コード4
  //    (p=spc(spp()))!=0?p:(p=e1p())==0?(p=tev(e2p()))!=0?epc(p):epc(tev(e3p())):p==1?epc(0):ls1(p)==0?epc(p):mix(epc(tev(p)),epc(tod(e2q())))
  //  中間コード5
  //    (p=spc(spp()))!=0?p:(p=e1p())==0?(p=e2p()&-2)!=0?epc(p):epc(e3p()&-2):p==1?epc(0):(p&1)==0?epc(p):mix(epc(p&-2),epc(e2q()|1))
  //  中間コード6
  //    (p=spc(spp()))!=0?cto(p):(p=e1p())==0?(p=e2p()&-2)!=0?epo(p):epo(e3p()&-2):p==1?epo(0):(p&1)==0?epo(p):cto(mix(epc(p&-2),epc(e2q()|1)))
  SE3_XHPG {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);  //ONとみなす
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //3番目のパレットのGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        da += half;
      }
      while (da < db) {
        int p;
        XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          (p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ?
                          (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ?
                          VideoController.vcnPal32G8[p] :
                          VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2] :
                          p == 1 ?
                          VideoController.vcnPal32G8[0] :
                          (p & 1) == 0 ?
                          VideoController.vcnPal32G8[p] :
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnPal16G8[p & -2],
                              VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])]);
        XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])]);
        XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])]);
        XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])]);
        XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])]);
        XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])]);
        XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])]);
        XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        gx3rd += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //SE3_XHPG

  //================================================================================
  //SE3_XHPGT ($0000,$06xx,$1F47)
  //  概要
  //    SE3  スプライト>512ドット16色3プレーン
  //    XHPGT  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜてさらに奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    スプライトカラーが0でないとき
  //      スプライトカラー
  //    さもなくば(スプライトカラーが0のとき)
  //      1番目のパレットが0のとき
  //        2番目のパレットを偶数化したパレットが0でないとき
  //          2番目のパレットを偶数化したパレットのカラー(0は黒)
  //        さもなくば(2番目のパレットを偶数化したパレットが0のとき)
  //          3番目のパレットを偶数化したパレットのカラー(0は黒)
  //      1番目のパレットが1のとき
  //        グラフィックパレット0のカラー(0は黒)
  //      1番目のパレットが2以上の偶数のとき
  //        1番目のカラー(0は黒)
  //      さもなくば(1番目のパレットが3以上の奇数のとき)
  //        1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒)
  //  中間コード1
  //    (spc(spp())!=0?spc(spp()):(e1p()==0?((tev(e2p()))!=0?epc(tev(e2p())):epc(tev(e3p()))):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):mix(mix(epc(tev(e1p())),epc(tod(e2q()))),0)))
  //  中間コード2
  //    spc(spp())!=0?spc(spp()):e1p()==0?tev(e2p())!=0?epc(tev(e2p())):epc(tev(e3p())):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):mix(mix(epc(tev(e1p())),epc(tod(e2q()))),0)
  //  中間コード3
  //    (v0=spc(spp()))!=0?v0:(v2=e1p())==0?(v3=tev(e2p()))!=0?epc(v3):epc(tev(e3p())):v2==1?epc(0):ls1(v2)==0?epc(v2):mix(mix(epc(tev(v2)),epc(tod(e2q()))),0)
  //  中間コード4
  //    (p=spc(spp()))!=0?p:(p=e1p())==0?(p=tev(e2p()))!=0?epc(p):epc(tev(e3p())):p==1?epc(0):ls1(p)==0?epc(p):mix(mix(epc(tev(p)),epc(tod(e2q()))),0)
  //  中間コード5
  //    (p=spc(spp()))!=0?p:(p=e1p())==0?(p=e2p()&-2)!=0?epc(p):epc(e3p()&-2):p==1?epc(0):(p&1)==0?epc(p):mix(mix(epc(p&-2),epc(e2q()|1)),0)
  //  中間コード6
  //    (p=spc(spp()))!=0?cto(p):(p=e1p())==0?(p=e2p()&-2)!=0?epo(p):epo(e3p()&-2):p==1?epo(0):(p&1)==0?epo(p):cto(mix(mix(epc(p&-2),epc(e2q()|1)),0))
  SE3_XHPGT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);  //ONとみなす
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //3番目のパレットのGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        da += half;
      }
      while (da < db) {
        int p;
        XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          (p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ?
                          (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ?
                          VideoController.vcnPal32G8[p] :
                          VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2] :
                          p == 1 ?
                          VideoController.vcnPal32G8[0] :
                          (p & 1) == 0 ?
                          VideoController.vcnPal32G8[p] :
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnMix2 (
                                VideoController.vcnPal16G8[p & -2],
                                VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]),
                              0)]);
        XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]),
                                  0)]);
        XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]),
                                  0)]);
        XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]),
                                  0)]);
        XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]),
                                  0)]);
        XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]),
                                  0)]);
        XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]),
                                  0)]);
        XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]),
                                  0)]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        gx3rd += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //SE3_XHPGT

  //================================================================================
  //SE4 ($0000,$06xx,$004F)
  //  概要
  //    SE4  スプライト>512ドット16色4プレーン
  //    拡張なし
  //  手順
  //    スプライトカラーが0でないとき
  //      スプライトカラー
  //    さもなくば(スプライトカラーが0のとき)
  //      1番目のパレットが0でないとき
  //        1番目のカラー(0は黒)
  //      さもなくば(1番目のパレットが0のとき)
  //        2番目のパレットが0でないとき
  //          2番目のカラー(0は黒)
  //        さもなくば(2番目のパレットが0のとき)
  //          3番目のパレットが0でないとき
  //            3番目のカラー(0は黒)
  //          さもなくば(3番目のパレットが0のとき)
  //            4番目のカラー(0は黒)
  //  中間コード1
  //    (spc(spp())!=0?spc(spp()):(e1p()!=0?epc(e1p()):(e2p()!=0?epc(e2p()):(e3p()!=0?epc(e3p()):epc(e4p())))))
  //  中間コード2
  //    spc(spp())!=0?spc(spp()):e1p()!=0?epc(e1p()):e2p()!=0?epc(e2p()):e3p()!=0?epc(e3p()):epc(e4p())
  //  中間コード3
  //    (v0=spc(spp()))!=0?v0:(v2=e1p())!=0?epc(v2):(v4=e2p())!=0?epc(v4):(v6=e3p())!=0?epc(v6):epc(e4p())
  //  中間コード4
  //    (p=spc(spp()))!=0?p:(p=e1p())!=0?epc(p):(p=e2p())!=0?epc(p):(p=e3p())!=0?epc(p):epc(e4p())
  //  中間コード5
  //    (p=spc(spp()))!=0?p:(p=e1p())!=0?epc(p):(p=e2p())!=0?epc(p):(p=e3p())!=0?epc(p):epc(e4p())
  //  中間コード6
  //    (p=spc(spp()))!=0?cto(p):(p=e1p())!=0?epo(p):(p=e2p())!=0?epo(p):(p=e3p())!=0?epo(p):epo(e4p())
  SE4 {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //3番目のパレットのGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //4番目のパレットのGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        da += half;
      }
      while (da < db) {
        int p;
        XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          (p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ?
                          VideoController.vcnPal32G8[p] :
                          (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ?
                          VideoController.vcnPal32G8[p] :
                          (p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) != 0 ?
                          VideoController.vcnPal32G8[p] :
                          VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th & 511]]);
        XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 1 & 511]]);
        XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 2 & 511]]);
        XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 3 & 511]]);
        XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 4 & 511]]);
        XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 5 & 511]]);
        XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 6 & 511]]);
        XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 7 & 511]]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        gx3rd += 8;
        gx4th += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //SE4

  //================================================================================
  //XSE4
  //  概要
  //    SE4  スプライト>512ドット16色4プレーン
  //    拡張あり
  XSE4 {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      switch (VideoController.vcnReg3Curr >>> 8 & 0b01011111) {
        //   .A.XHPGT
      case 0b00010000:  //SE4_XWC
      case 0b00010001:  //SE4_XWC
      case 0b00010010:  //SE4_XWC
      case 0b00010011:  //SE4_XWC
        SE4_XWC.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00010100:  //SE4_XWP
      case 0b00010101:  //SE4_XWP
      case 0b00010110:  //SE4_XWP
      case 0b00010111:  //SE4_XWP
        SE4_XWP.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011000:  //SE4_XHC
        SE4.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011001:  //SE4_XHCT
        SE4_XHCT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011010:  //SE4_XHCG
        SE4_XHCG.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011011:  //SE4_XHCGT
        SE4_XHCGT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011101:  //SE4_XHPT
        SE4_XHPT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011110:  //SE4_XHPG
        SE4_XHPG.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011111:  //SE4_XHPGT
        SE4_XHPGT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b01000000:  //SE4_A
      case 0b01000001:  //SE4_A
      case 0b01000010:  //SE4_A
      case 0b01000011:  //SE4_A
      case 0b01000100:  //SE4_A
      case 0b01000101:  //SE4_A
      case 0b01000110:  //SE4_A
      case 0b01000111:  //SE4_A
      case 0b01001000:  //SE4_A
      case 0b01001001:  //SE4_A
      case 0b01001010:  //SE4_A
      case 0b01001011:  //SE4_A
      case 0b01001100:  //SE4_A
      case 0b01001101:  //SE4_A
      case 0b01001110:  //SE4_A
      case 0b01001111:  //SE4_A
      case 0b01010000:  //SE4_A
      case 0b01010001:  //SE4_A
      case 0b01010010:  //SE4_A
      case 0b01010011:  //SE4_A
      case 0b01010100:  //SE4_A
      case 0b01010101:  //SE4_A
      case 0b01010110:  //SE4_A
      case 0b01010111:  //SE4_A
      case 0b01011000:  //SE4_A
      case 0b01011001:  //SE4_A
      case 0b01011010:  //SE4_A
      case 0b01011011:  //SE4_A
      case 0b01011100:  //SE4_A
      case 0b01011101:  //SE4_A
      case 0b01011110:  //SE4_A
      case 0b01011111:  //SE4_A
        E4_A.drawRaster (src, dst, rh);
        break;
      default:
        SE4.drawRaster (src, dst, rh);
        VideoController.vcnReportUnimplemented (XSE4);
      }  //switch
    }  //drawRaster
  },  //XSE4

  //================================================================================
  //SE4_XWC ($0000,$06xx,$104F)
  //  概要
  //    SE4  スプライト>512ドット16色4プレーン
  //    XWC  優先順位に関わらず0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のパレットのカラーだけ表示する
  //  手順
  //    1番目のパレットが0でないとき
  //      1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //        1番目のカラー(0は黒)
  //      さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //        スプライトカラーが0でないとき
  //          スプライトカラー
  //        さもなくば(スプライトカラーが0のとき)
  //          1番目のカラー(0は黒)
  //    さもなくば(1番目のパレットが0のとき)
  //      2番目のパレットが0でないとき
  //        2番目のパレットを偶数化したパレットのカラーが奇数のとき
  //          2番目のカラー(0は黒)
  //        さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //          スプライトカラーが0でないとき
  //            スプライトカラー
  //          さもなくば(スプライトカラーが0のとき)
  //            2番目のカラー(0は黒)
  //      さもなくば(2番目のパレットが0のとき)
  //        3番目のパレットが0でないとき
  //          3番目のパレットを偶数化したパレットのカラーが奇数のとき
  //            3番目のカラー(0は黒)
  //          さもなくば(3番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //            スプライトカラーが0でないとき
  //              スプライトカラー
  //            さもなくば(スプライトカラーが0のとき)
  //              3番目のカラー(0は黒)
  //        さもなくば(3番目のパレットが0のとき)
  //          4番目のパレットを偶数化したパレットのカラーが奇数のとき
  //            4番目のカラー(0は黒)
  //          さもなくば(4番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //            スプライトカラーが0でないとき
  //              スプライトカラー
  //            さもなくば(スプライトカラーが0のとき)
  //              4番目のカラー(0は黒)
  //  中間コード1
  //    (e1p()!=0?(ls1(epc(tev(e1p())))!=0?epc(e1p()):(spc(spp())!=0?spc(spp()):epc(e1p()))):(e2p()!=0?(ls1(epc(tev(e2p())))!=0?epc(e2p()):(spc(spp())!=0?spc(spp()):epc(e2p()))):(e3p()!=0?(ls1(epc(tev(e3p())))!=0?epc(e3p()):(spc(spp())!=0?spc(spp()):epc(e3p()))):(ls1(epc(tev(e4p())))!=0?epc(e4p()):(spc(spp())!=0?spc(spp()):epc(e4p()))))))
  //  中間コード2
  //    e1p()!=0?ls1(epc(tev(e1p())))!=0?epc(e1p()):spc(spp())!=0?spc(spp()):epc(e1p()):e2p()!=0?ls1(epc(tev(e2p())))!=0?epc(e2p()):spc(spp())!=0?spc(spp()):epc(e2p()):e3p()!=0?ls1(epc(tev(e3p())))!=0?epc(e3p()):spc(spp())!=0?spc(spp()):epc(e3p()):ls1(epc(tev(e4p())))!=0?epc(e4p()):spc(spp())!=0?spc(spp()):epc(e4p())
  //  中間コード3
  //    (v0=e1p())!=0?ls1(epc(tev(v0)))!=0?epc(v0):(v5=spc(spp()))!=0?v5:epc(v0):(v8=e2p())!=0?ls1(epc(tev(v8)))!=0?epc(v8):(v13=spc(spp()))!=0?v13:epc(v8):(v16=e3p())!=0?ls1(epc(tev(v16)))!=0?epc(v16):(v21=spc(spp()))!=0?v21:epc(v16):ls1(epc(tev(v27=e4p())))!=0?epc(v27):(v29=spc(spp()))!=0?v29:epc(v27)
  //  中間コード4
  //    (p=e1p())!=0?ls1(epc(tev(p)))!=0?epc(p):(q=spc(spp()))!=0?q:epc(p):(p=e2p())!=0?ls1(epc(tev(p)))!=0?epc(p):(q=spc(spp()))!=0?q:epc(p):(p=e3p())!=0?ls1(epc(tev(p)))!=0?epc(p):(q=spc(spp()))!=0?q:epc(p):ls1(epc(tev(p=e4p())))!=0?epc(p):(q=spc(spp()))!=0?q:epc(p)
  //  中間コード5
  //    (p=e1p())!=0?(epc(p&-2)&1)!=0?epc(p):(q=spc(spp()))!=0?q:epc(p):(p=e2p())!=0?(epc(p&-2)&1)!=0?epc(p):(q=spc(spp()))!=0?q:epc(p):(p=e3p())!=0?(epc(p&-2)&1)!=0?epc(p):(q=spc(spp()))!=0?q:epc(p):(epc((p=e4p())&-2)&1)!=0?epc(p):(q=spc(spp()))!=0?q:epc(p)
  //  中間コード6
  //    (p=e1p())!=0?(epc(p&-2)&1)!=0?epo(p):(q=spc(spp()))!=0?cto(q):epo(p):(p=e2p())!=0?(epc(p&-2)&1)!=0?epo(p):(q=spc(spp()))!=0?cto(q):epo(p):(p=e3p())!=0?(epc(p&-2)&1)!=0?epo(p):(q=spc(spp()))!=0?cto(q):epo(p):(epc((p=e4p())&-2)&1)!=0?epo(p):(q=spc(spp()))!=0?cto(q):epo(p)
  SE4_XWC {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //3番目のパレットのGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //4番目のパレットのGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        da += half;
      }
      while (da < db) {
        int p, q;
        XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ?
                          (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                          VideoController.vcnPal32G8[p] :
                          (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPal32G8[p] :
                          (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ?
                          (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                          VideoController.vcnPal32G8[p] :
                          (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPal32G8[p] :
                          (p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) != 0 ?
                          (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                          VideoController.vcnPal32G8[p] :
                          (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPal32G8[p] :
                          (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th & 511]) & -2] & 1) != 0 ?
                          VideoController.vcnPal32G8[p] :
                          (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 1 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 2 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 3 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 4 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 5 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 6 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 7 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        gx3rd += 8;
        gx4th += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //SE4_XWC

  //================================================================================
  //SE4_XWP ($0000,$06xx,$144F)
  //  概要
  //    SE4  スプライト>512ドット16色4プレーン
  //    XWP  優先順位に関わらず1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーだけ表示する
  //  手順
  //    1番目のパレットが0のとき
  //      スプライトカラーが0でないとき
  //        スプライトカラー
  //      さもなくば(スプライトカラーが0のとき)
  //        2番目のパレットを偶数化したパレットが0でないとき
  //          2番目のパレットを偶数化したパレットのカラー(0は黒)
  //        さもなくば(2番目のパレットを偶数化したパレットが0のとき)
  //          3番目のパレットを偶数化したパレットが0でないとき
  //            3番目のパレットを偶数化したパレットのカラー(0は黒)
  //          さもなくば(3番目のパレットを偶数化したパレットが0のとき)
  //            4番目のパレットを偶数化したパレットのカラー(0は黒)
  //    1番目のパレットが1のとき
  //      スプライトカラーが0でないとき
  //        スプライトカラー
  //      さもなくば(スプライトカラーが0のとき)
  //        グラフィックパレット0のカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      スプライトカラーが0でないとき
  //        スプライトカラー
  //      さもなくば(スプライトカラーが0のとき)
  //        1番目のカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラー(0は黒)
  //  中間コード1
  //    (e1p()==0?(spc(spp())!=0?spc(spp()):((tev(e2p()))!=0?epc(tev(e2p())):((tev(e3p()))!=0?epc(tev(e3p())):epc(tev(e4p()))))):e1p()==1?(spc(spp())!=0?spc(spp()):epc(0)):ls1(e1p())==0?(spc(spp())!=0?spc(spp()):epc(e1p())):epc(tev(e1p())))
  //  中間コード2
  //    e1p()==0?spc(spp())!=0?spc(spp()):tev(e2p())!=0?epc(tev(e2p())):tev(e3p())!=0?epc(tev(e3p())):epc(tev(e4p())):e1p()==1?spc(spp())!=0?spc(spp()):epc(0):ls1(e1p())==0?spc(spp())!=0?spc(spp()):epc(e1p()):epc(tev(e1p()))
  //  中間コード3
  //    (v0=e1p())==0?(v1=spc(spp()))!=0?v1:(v3=tev(e2p()))!=0?epc(v3):(v6=tev(e3p()))!=0?epc(v6):epc(tev(e4p())):v0==1?(v12=spc(spp()))!=0?v12:epc(0):ls1(v0)==0?(v16=spc(spp()))!=0?v16:epc(v0):epc(tev(v0))
  //  中間コード4
  //    (p=e1p())==0?(p=spc(spp()))!=0?p:(p=tev(e2p()))!=0?epc(p):(p=tev(e3p()))!=0?epc(p):epc(tev(e4p())):p==1?(p=spc(spp()))!=0?p:epc(0):ls1(p)==0?(q=spc(spp()))!=0?q:epc(p):epc(tev(p))
  //  中間コード5
  //    (p=e1p())==0?(p=spc(spp()))!=0?p:(p=e2p()&-2)!=0?epc(p):(p=e3p()&-2)!=0?epc(p):epc(e4p()&-2):p==1?(p=spc(spp()))!=0?p:epc(0):(p&1)==0?(q=spc(spp()))!=0?q:epc(p):epc(p&-2)
  //  中間コード6
  //    (p=e1p())==0?(p=spc(spp()))!=0?cto(p):(p=e2p()&-2)!=0?epo(p):(p=e3p()&-2)!=0?epo(p):epo(e4p()&-2):p==1?(p=spc(spp()))!=0?cto(p):epo(0):(p&1)==0?(q=spc(spp()))!=0?cto(q):epo(p):epo(p&-2)
  SE4_XWP {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //3番目のパレットのGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //4番目のパレットのGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        da += half;
      }
      while (da < db) {
        int p, q;
        XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ?
                          (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ?
                          VideoController.vcnPal32G8[p] :
                          (p = GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2) != 0 ?
                          VideoController.vcnPal32G8[p] :
                          VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th & 511] & -2] :
                          p == 1 ?
                          (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          VideoController.vcnPal32G8[0] :
                          (p & 1) == 0 ?
                          (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPal32G8[p] :
                          VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 1 & 511] & -2] :
                              p == 1 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 2 & 511] & -2] :
                              p == 1 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 3 & 511] & -2] :
                              p == 1 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 4 & 511] & -2] :
                              p == 1 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 5 & 511] & -2] :
                              p == 1 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 6 & 511] & -2] :
                              p == 1 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 7 & 511] & -2] :
                              p == 1 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[p & -2]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        gx3rd += 8;
        gx4th += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //SE4_XWP

  //================================================================================
  //SE4_XHCT ($0000,$06xx,$194F)
  //  概要
  //    SE4  スプライト>512ドット16色4プレーン
  //    XHCT  0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    スプライトカラーが0でないとき
  //      スプライトカラー
  //    さもなくば(スプライトカラーが0のとき)
  //      1番目のパレットが0でないとき
  //        1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //          1番目のカラーとカラー0を混ぜたカラー(0は黒)
  //        さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //          1番目のカラー(0は黒)
  //      さもなくば(1番目のパレットが0のとき)
  //        2番目のパレットが0でないとき
  //          2番目のパレットを偶数化したパレットのカラーが奇数のとき
  //            2番目のカラーとカラー0を混ぜたカラー(0は黒)
  //          さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //            2番目のカラー(0は黒)
  //        さもなくば(2番目のパレットが0のとき)
  //          3番目のパレットが0でないとき
  //            3番目のパレットを偶数化したパレットのカラーが奇数のとき
  //              3番目のカラーとカラー0を混ぜたカラー(0は黒)
  //            さもなくば(3番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //              3番目のカラー(0は黒)
  //          さもなくば(3番目のパレットが0のとき)
  //            4番目のパレットを偶数化したパレットのカラーが奇数のとき
  //              4番目のカラーとカラー0を混ぜたカラー(0は黒)
  //            さもなくば(4番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //              4番目のカラー(0は黒)
  //  中間コード1
  //    (spc(spp())!=0?spc(spp()):(e1p()!=0?(ls1(epc(tev(e1p())))!=0?mix(epc(e1p()),0):epc(e1p())):(e2p()!=0?(ls1(epc(tev(e2p())))!=0?mix(epc(e2p()),0):epc(e2p())):(e3p()!=0?(ls1(epc(tev(e3p())))!=0?mix(epc(e3p()),0):epc(e3p())):(ls1(epc(tev(e4p())))!=0?mix(epc(e4p()),0):epc(e4p()))))))
  //  中間コード2
  //    spc(spp())!=0?spc(spp()):e1p()!=0?ls1(epc(tev(e1p())))!=0?mix(epc(e1p()),0):epc(e1p()):e2p()!=0?ls1(epc(tev(e2p())))!=0?mix(epc(e2p()),0):epc(e2p()):e3p()!=0?ls1(epc(tev(e3p())))!=0?mix(epc(e3p()),0):epc(e3p()):ls1(epc(tev(e4p())))!=0?mix(epc(e4p()),0):epc(e4p())
  //  中間コード3
  //    (v0=spc(spp()))!=0?v0:(v2=e1p())!=0?ls1(epc(tev(v2)))!=0?mix(epc(v2),0):epc(v2):(v9=e2p())!=0?ls1(epc(tev(v9)))!=0?mix(epc(v9),0):epc(v9):(v16=e3p())!=0?ls1(epc(tev(v16)))!=0?mix(epc(v16),0):epc(v16):ls1(epc(tev(v26=e4p())))!=0?mix(epc(v26),0):epc(v26)
  //  中間コード4
  //    (p=spc(spp()))!=0?p:(p=e1p())!=0?ls1(epc(tev(p)))!=0?mix(epc(p),0):epc(p):(p=e2p())!=0?ls1(epc(tev(p)))!=0?mix(epc(p),0):epc(p):(p=e3p())!=0?ls1(epc(tev(p)))!=0?mix(epc(p),0):epc(p):ls1(epc(tev(p=e4p())))!=0?mix(epc(p),0):epc(p)
  //  中間コード5
  //    (p=spc(spp()))!=0?p:(p=e1p())!=0?(epc(p&-2)&1)!=0?mix(epc(p),0):epc(p):(p=e2p())!=0?(epc(p&-2)&1)!=0?mix(epc(p),0):epc(p):(p=e3p())!=0?(epc(p&-2)&1)!=0?mix(epc(p),0):epc(p):(epc((p=e4p())&-2)&1)!=0?mix(epc(p),0):epc(p)
  //  中間コード6
  //    (p=spc(spp()))!=0?cto(p):(p=e1p())!=0?(epc(p&-2)&1)!=0?cto(mix(epc(p),0)):epo(p):(p=e2p())!=0?(epc(p&-2)&1)!=0?cto(mix(epc(p),0)):epo(p):(p=e3p())!=0?(epc(p&-2)&1)!=0?cto(mix(epc(p),0)):epo(p):(epc((p=e4p())&-2)&1)!=0?cto(mix(epc(p),0)):epo(p)
  SE4_XHCT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //3番目のパレットのGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //4番目のパレットのGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        da += half;
      }
      while (da < db) {
        int p;
        XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          (p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ?
                          (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnPal16G8[p],
                              0)] :
                          VideoController.vcnPal32G8[p] :
                          (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ?
                          (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnPal16G8[p],
                              0)] :
                          VideoController.vcnPal32G8[p] :
                          (p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) != 0 ?
                          (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnPal16G8[p],
                              0)] :
                          VideoController.vcnPal32G8[p] :
                          (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th & 511]) & -2] & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnPal16G8[p],
                              0)] :
                          VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 1 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 2 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 3 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 4 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 5 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 6 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 7 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        gx3rd += 8;
        gx4th += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //SE4_XHCT

  //================================================================================
  //SE4_XHCG ($0000,$06xx,$1A4F)
  //  概要
  //    SE4  スプライト>512ドット16色4プレーン
  //    XHCG  0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜる
  //  手順
  //    スプライトカラーが0でないとき
  //      スプライトカラー
  //    さもなくば(スプライトカラーが0のとき)
  //      1番目のパレットが0でないとき
  //        1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //          1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒)
  //        さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //          1番目のパレットが奇数のとき
  //            2番目(ONとみなす)のパレットを奇数化したパレットのカラー(0は黒)
  //          さもなくば(1番目のパレットが偶数のとき)
  //            1番目のカラー(0は黒)
  //      さもなくば(1番目のパレットが0のとき)
  //        2番目のパレットが0でないとき
  //          2番目のパレットを偶数化したパレットのカラーが奇数のとき
  //            2番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒)
  //          さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //            2番目のカラー(0は黒)
  //        さもなくば(2番目のパレットが0のとき)
  //          3番目のパレットが0でないとき
  //            3番目のパレットを偶数化したパレットのカラーが奇数のとき
  //              3番目のパレットを偶数化したパレットのカラーとパレット1のカラーを混ぜたカラー(0は黒)
  //            さもなくば(3番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //              3番目のパレットが奇数のとき
  //                パレット1のカラー(0は黒)
  //              さもなくば(3番目のパレットが偶数のとき)
  //                3番目のカラー(0は黒)
  //          さもなくば(3番目のパレットが0のとき)
  //            4番目のパレットを偶数化したパレットのカラーが奇数のとき
  //              4番目のパレットを偶数化したパレットのカラーとパレット1のカラーを混ぜたカラー(0は黒)
  //            さもなくば(4番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //              4番目のパレットが奇数のとき
  //                パレット1のカラー(0は黒)
  //              さもなくば(4番目のパレットが偶数のとき)
  //                4番目のカラー(0は黒)
  //  中間コード1
  //    (spc(spp())!=0?spc(spp()):(e1p()!=0?(ls1(epc(tev(e1p())))!=0?mix(epc(tev(e1p())),epc(tod(e2q()))):(ls1(e1p())!=0?epc(tod(e2q())):epc(e1p()))):(e2p()!=0?(ls1(epc(tev(e2p())))!=0?mix(epc(tev(e2p())),epc(tod(e2q()))):epc(e2p())):(e3p()!=0?(ls1(epc(tev(e3p())))!=0?mix(epc(tev(e3p())),epc(1)):(ls1(e3p())!=0?epc(1):epc(e3p()))):(ls1(epc(tev(e4p())))!=0?mix(epc(tev(e4p())),epc(1)):(ls1(e4p())!=0?epc(1):epc(e4p())))))))
  //  中間コード2
  //    spc(spp())!=0?spc(spp()):e1p()!=0?ls1(epc(tev(e1p())))!=0?mix(epc(tev(e1p())),epc(tod(e2q()))):ls1(e1p())!=0?epc(tod(e2q())):epc(e1p()):e2p()!=0?ls1(epc(tev(e2p())))!=0?mix(epc(tev(e2p())),epc(tod(e2q()))):epc(e2p()):e3p()!=0?ls1(epc(tev(e3p())))!=0?mix(epc(tev(e3p())),epc(1)):ls1(e3p())!=0?epc(1):epc(e3p()):ls1(epc(tev(e4p())))!=0?mix(epc(tev(e4p())),epc(1)):ls1(e4p())!=0?epc(1):epc(e4p())
  //  中間コード3
  //    (v0=spc(spp()))!=0?v0:(v2=e1p())!=0?ls1(v4=epc(tev(v2)))!=0?mix(v4,epc(tod(e2q()))):ls1(v2)!=0?epc(tod(e2q())):epc(v2):(v15=e2p())!=0?ls1(v17=epc(tev(v15)))!=0?mix(v17,epc(tod(e2q()))):epc(v15):(v24=e3p())!=0?ls1(v26=epc(tev(v24)))!=0?mix(v26,epc(1)):ls1(v24)!=0?epc(1):epc(v24):ls1(v34=epc(tev(v36=e4p())))!=0?mix(v34,epc(1)):ls1(v36)!=0?epc(1):epc(v36)
  //  中間コード4
  //    (p=spc(spp()))!=0?p:(p=e1p())!=0?ls1(q=epc(tev(p)))!=0?mix(q,epc(tod(e2q()))):ls1(p)!=0?epc(tod(e2q())):epc(p):(p=e2p())!=0?ls1(q=epc(tev(p)))!=0?mix(q,epc(tod(e2q()))):epc(p):(p=e3p())!=0?ls1(q=epc(tev(p)))!=0?mix(q,epc(1)):ls1(p)!=0?epc(1):epc(p):ls1(p=epc(tev(q=e4p())))!=0?mix(p,epc(1)):ls1(q)!=0?epc(1):epc(q)
  //  中間コード5
  //    (p=spc(spp()))!=0?p:(p=e1p())!=0?((q=epc(p&-2))&1)!=0?mix(q,epc(e2q()|1)):(p&1)!=0?epc(e2q()|1):epc(p):(p=e2p())!=0?((q=epc(p&-2))&1)!=0?mix(q,epc(e2q()|1)):epc(p):(p=e3p())!=0?((q=epc(p&-2))&1)!=0?mix(q,epc(1)):(p&1)!=0?epc(1):epc(p):((p=epc((q=e4p())&-2))&1)!=0?mix(p,epc(1)):(q&1)!=0?epc(1):epc(q)
  //  中間コード6
  //    (p=spc(spp()))!=0?cto(p):(p=e1p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(q,epc(e2q()|1))):(p&1)!=0?epo(e2q()|1):epo(p):(p=e2p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(q,epc(e2q()|1))):epo(p):(p=e3p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(q,epc(1))):(p&1)!=0?epo(1):epo(p):((p=epc((q=e4p())&-2))&1)!=0?cto(mix(p,epc(1))):(q&1)!=0?epo(1):epo(q)
  SE4_XHCG {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);  //ONとみなす
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //3番目のパレットのGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //4番目のパレットのGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        da += half;
      }
      while (da < db) {
        int p, q;
        XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          (p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ?
                          ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              q,
                              VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] :
                          (p & 1) != 0 ?
                          VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1] :
                          VideoController.vcnPal32G8[p] :
                          (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ?
                          ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              q,
                              VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] :
                          VideoController.vcnPal32G8[p] :
                          (p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) != 0 ?
                          ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              q,
                              VideoController.vcnPal16G8[1])] :
                          (p & 1) != 0 ?
                          VideoController.vcnPal32G8[1] :
                          VideoController.vcnPal32G8[p] :
                          ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th & 511]) & -2]) & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              p,
                              VideoController.vcnPal16G8[1])] :
                          (q & 1) != 0 ?
                          VideoController.vcnPal32G8[1] :
                          VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[1])] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[1] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 1 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[1])] :
                              (q & 1) != 0 ?
                              VideoController.vcnPal32G8[1] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[1])] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[1] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 2 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[1])] :
                              (q & 1) != 0 ?
                              VideoController.vcnPal32G8[1] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[1])] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[1] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 3 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[1])] :
                              (q & 1) != 0 ?
                              VideoController.vcnPal32G8[1] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[1])] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[1] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 4 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[1])] :
                              (q & 1) != 0 ?
                              VideoController.vcnPal32G8[1] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[1])] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[1] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 5 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[1])] :
                              (q & 1) != 0 ?
                              VideoController.vcnPal32G8[1] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[1])] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[1] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 6 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[1])] :
                              (q & 1) != 0 ?
                              VideoController.vcnPal32G8[1] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[1])] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[1] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 7 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[1])] :
                              (q & 1) != 0 ?
                              VideoController.vcnPal32G8[1] :
                              VideoController.vcnPal32G8[q]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        gx3rd += 8;
        gx4th += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //SE4_XHCG

  //================================================================================
  //SE4_XHCGT ($0000,$06xx,$1B4F)
  //  概要
  //    SE4  スプライト>512ドット16色4プレーン
  //    XHCGT  0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜてさらに奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    スプライトカラーが0でないとき
  //      スプライトカラー
  //    さもなくば(スプライトカラーが0のとき)
  //      1番目のパレットが0でないとき
  //        1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //          1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒)
  //        さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //          1番目のパレットが奇数のとき
  //            2番目(ONとみなす)のパレットを奇数化したパレットのカラー(0は黒)
  //          さもなくば(1番目のパレットが偶数のとき)
  //            1番目のカラー(0は黒)
  //      さもなくば(1番目のパレットが0のとき)
  //        2番目のパレットが0でないとき
  //          2番目のパレットを偶数化したパレットのカラーが奇数のとき
  //            2番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒)
  //          さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //            2番目のカラー(0は黒)
  //        さもなくば(2番目のパレットが0のとき)
  //          3番目のパレットが0でないとき
  //            3番目のパレットを偶数化したパレットのカラーが奇数のとき
  //              3番目のパレットを偶数化したパレットのカラーとパレット1のカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒)
  //            さもなくば(3番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //              3番目のパレットが奇数のとき
  //                パレット1のカラー(0は黒)
  //              さもなくば(3番目のパレットが偶数のとき)
  //                3番目のカラー(0は黒)
  //          さもなくば(3番目のパレットが0のとき)
  //            4番目のパレットを偶数化したパレットのカラーが奇数のとき
  //              4番目のパレットを偶数化したパレットのカラーとパレット1のカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒)
  //            さもなくば(4番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //              4番目のパレットが奇数のとき
  //                パレット1のカラー(0は黒)
  //              さもなくば(4番目のパレットが偶数のとき)
  //                4番目のカラー(0は黒)
  //  中間コード1
  //    (spc(spp())!=0?spc(spp()):(e1p()!=0?(ls1(epc(tev(e1p())))!=0?mix(mix(epc(tev(e1p())),epc(tod(e2q()))),0):(ls1(e1p())!=0?epc(tod(e2q())):epc(e1p()))):(e2p()!=0?(ls1(epc(tev(e2p())))!=0?mix(mix(epc(tev(e2p())),epc(tod(e2q()))),0):epc(e2p())):(e3p()!=0?(ls1(epc(tev(e3p())))!=0?mix(mix(epc(tev(e3p())),epc(1)),0):(ls1(e3p())!=0?epc(1):epc(e3p()))):(ls1(epc(tev(e4p())))!=0?mix(mix(epc(tev(e4p())),epc(1)),0):(ls1(e4p())!=0?epc(1):epc(e4p())))))))
  //  中間コード2
  //    spc(spp())!=0?spc(spp()):e1p()!=0?ls1(epc(tev(e1p())))!=0?mix(mix(epc(tev(e1p())),epc(tod(e2q()))),0):ls1(e1p())!=0?epc(tod(e2q())):epc(e1p()):e2p()!=0?ls1(epc(tev(e2p())))!=0?mix(mix(epc(tev(e2p())),epc(tod(e2q()))),0):epc(e2p()):e3p()!=0?ls1(epc(tev(e3p())))!=0?mix(mix(epc(tev(e3p())),epc(1)),0):ls1(e3p())!=0?epc(1):epc(e3p()):ls1(epc(tev(e4p())))!=0?mix(mix(epc(tev(e4p())),epc(1)),0):ls1(e4p())!=0?epc(1):epc(e4p())
  //  中間コード3
  //    (v0=spc(spp()))!=0?v0:(v2=e1p())!=0?ls1(v4=epc(tev(v2)))!=0?mix(mix(v4,epc(tod(e2q()))),0):ls1(v2)!=0?epc(tod(e2q())):epc(v2):(v16=e2p())!=0?ls1(v18=epc(tev(v16)))!=0?mix(mix(v18,epc(tod(e2q()))),0):epc(v16):(v26=e3p())!=0?ls1(v28=epc(tev(v26)))!=0?mix(mix(v28,epc(1)),0):ls1(v26)!=0?epc(1):epc(v26):ls1(v37=epc(tev(v39=e4p())))!=0?mix(mix(v37,epc(1)),0):ls1(v39)!=0?epc(1):epc(v39)
  //  中間コード4
  //    (p=spc(spp()))!=0?p:(p=e1p())!=0?ls1(q=epc(tev(p)))!=0?mix(mix(q,epc(tod(e2q()))),0):ls1(p)!=0?epc(tod(e2q())):epc(p):(p=e2p())!=0?ls1(q=epc(tev(p)))!=0?mix(mix(q,epc(tod(e2q()))),0):epc(p):(p=e3p())!=0?ls1(q=epc(tev(p)))!=0?mix(mix(q,epc(1)),0):ls1(p)!=0?epc(1):epc(p):ls1(p=epc(tev(q=e4p())))!=0?mix(mix(p,epc(1)),0):ls1(q)!=0?epc(1):epc(q)
  //  中間コード5
  //    (p=spc(spp()))!=0?p:(p=e1p())!=0?((q=epc(p&-2))&1)!=0?mix(mix(q,epc(e2q()|1)),0):(p&1)!=0?epc(e2q()|1):epc(p):(p=e2p())!=0?((q=epc(p&-2))&1)!=0?mix(mix(q,epc(e2q()|1)),0):epc(p):(p=e3p())!=0?((q=epc(p&-2))&1)!=0?mix(mix(q,epc(1)),0):(p&1)!=0?epc(1):epc(p):((p=epc((q=e4p())&-2))&1)!=0?mix(mix(p,epc(1)),0):(q&1)!=0?epc(1):epc(q)
  //  中間コード6
  //    (p=spc(spp()))!=0?cto(p):(p=e1p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(mix(q,epc(e2q()|1)),0)):(p&1)!=0?epo(e2q()|1):epo(p):(p=e2p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(mix(q,epc(e2q()|1)),0)):epo(p):(p=e3p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(mix(q,epc(1)),0)):(p&1)!=0?epo(1):epo(p):((p=epc((q=e4p())&-2))&1)!=0?cto(mix(mix(p,epc(1)),0)):(q&1)!=0?epo(1):epo(q)
  SE4_XHCGT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);  //ONとみなす
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //3番目のパレットのGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //4番目のパレットのGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        da += half;
      }
      while (da < db) {
        int p, q;
        XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          (p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ?
                          ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnMix2 (
                                q,
                                VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]),
                              0)] :
                          (p & 1) != 0 ?
                          VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1] :
                          VideoController.vcnPal32G8[p] :
                          (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ?
                          ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnMix2 (
                                q,
                                VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]),
                              0)] :
                          VideoController.vcnPal32G8[p] :
                          (p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) != 0 ?
                          ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnMix2 (
                                q,
                                VideoController.vcnPal16G8[1]),
                              0)] :
                          (p & 1) != 0 ?
                          VideoController.vcnPal32G8[1] :
                          VideoController.vcnPal32G8[p] :
                          ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th & 511]) & -2]) & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnMix2 (
                                p,
                                VideoController.vcnPal16G8[1]),
                              0)] :
                          (q & 1) != 0 ?
                          VideoController.vcnPal32G8[1] :
                          VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]),
                                  0)] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]),
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[1]),
                                  0)] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[1] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 1 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[1]),
                                  0)] :
                              (q & 1) != 0 ?
                              VideoController.vcnPal32G8[1] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]),
                                  0)] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]),
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[1]),
                                  0)] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[1] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 2 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[1]),
                                  0)] :
                              (q & 1) != 0 ?
                              VideoController.vcnPal32G8[1] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]),
                                  0)] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]),
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[1]),
                                  0)] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[1] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 3 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[1]),
                                  0)] :
                              (q & 1) != 0 ?
                              VideoController.vcnPal32G8[1] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]),
                                  0)] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]),
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[1]),
                                  0)] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[1] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 4 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[1]),
                                  0)] :
                              (q & 1) != 0 ?
                              VideoController.vcnPal32G8[1] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]),
                                  0)] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]),
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[1]),
                                  0)] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[1] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 5 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[1]),
                                  0)] :
                              (q & 1) != 0 ?
                              VideoController.vcnPal32G8[1] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]),
                                  0)] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]),
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[1]),
                                  0)] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[1] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 6 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[1]),
                                  0)] :
                              (q & 1) != 0 ?
                              VideoController.vcnPal32G8[1] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]),
                                  0)] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]),
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[1]),
                                  0)] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[1] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 7 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[1]),
                                  0)] :
                              (q & 1) != 0 ?
                              VideoController.vcnPal32G8[1] :
                              VideoController.vcnPal32G8[q]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        gx3rd += 8;
        gx4th += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //SE4_XHCGT

  //================================================================================
  //SE4_XHPT ($0000,$06xx,$1D4F)
  //  概要
  //    SE4  スプライト>512ドット16色4プレーン
  //    XHPT  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    スプライトカラーが0でないとき
  //      スプライトカラー
  //    さもなくば(スプライトカラーが0のとき)
  //      1番目のパレットが0のとき
  //        2番目のパレットを偶数化したパレットが0でないとき
  //          2番目のパレットを偶数化したパレットのカラー(0は黒)
  //        さもなくば(2番目のパレットを偶数化したパレットが0のとき)
  //          3番目のパレットを偶数化したパレットが0でないとき
  //            3番目のパレットを偶数化したパレットのカラー(0は黒)
  //          さもなくば(3番目のパレットを偶数化したパレットが0のとき)
  //            4番目のパレットを偶数化したパレットのカラー(0は黒)
  //      1番目のパレットが1のとき
  //        グラフィックパレット0のカラー(0は黒)
  //      1番目のパレットが2以上の偶数のとき
  //        1番目のカラー(0は黒)
  //      さもなくば(1番目のパレットが3以上の奇数のとき)
  //        1番目のパレットを偶数化したパレットのカラーとカラー0を混ぜたカラー(0は黒)
  //  中間コード1
  //    (spc(spp())!=0?spc(spp()):(e1p()==0?((tev(e2p()))!=0?epc(tev(e2p())):((tev(e3p()))!=0?epc(tev(e3p())):epc(tev(e4p())))):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):mix(epc(tev(e1p())),0)))
  //  中間コード2
  //    spc(spp())!=0?spc(spp()):e1p()==0?tev(e2p())!=0?epc(tev(e2p())):tev(e3p())!=0?epc(tev(e3p())):epc(tev(e4p())):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):mix(epc(tev(e1p())),0)
  //  中間コード3
  //    (v0=spc(spp()))!=0?v0:(v2=e1p())==0?(v3=tev(e2p()))!=0?epc(v3):(v6=tev(e3p()))!=0?epc(v6):epc(tev(e4p())):v2==1?epc(0):ls1(v2)==0?epc(v2):mix(epc(tev(v2)),0)
  //  中間コード4
  //    (p=spc(spp()))!=0?p:(p=e1p())==0?(p=tev(e2p()))!=0?epc(p):(p=tev(e3p()))!=0?epc(p):epc(tev(e4p())):p==1?epc(0):ls1(p)==0?epc(p):mix(epc(tev(p)),0)
  //  中間コード5
  //    (p=spc(spp()))!=0?p:(p=e1p())==0?(p=e2p()&-2)!=0?epc(p):(p=e3p()&-2)!=0?epc(p):epc(e4p()&-2):p==1?epc(0):(p&1)==0?epc(p):mix(epc(p&-2),0)
  //  中間コード6
  //    (p=spc(spp()))!=0?cto(p):(p=e1p())==0?(p=e2p()&-2)!=0?epo(p):(p=e3p()&-2)!=0?epo(p):epo(e4p()&-2):p==1?epo(0):(p&1)==0?epo(p):cto(mix(epc(p&-2),0))
  SE4_XHPT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //3番目のパレットのGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //4番目のパレットのGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        da += half;
      }
      while (da < db) {
        int p;
        XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          (p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ?
                          (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ?
                          VideoController.vcnPal32G8[p] :
                          (p = GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2) != 0 ?
                          VideoController.vcnPal32G8[p] :
                          VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th & 511] & -2] :
                          p == 1 ?
                          VideoController.vcnPal32G8[0] :
                          (p & 1) == 0 ?
                          VideoController.vcnPal32G8[p] :
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnPal16G8[p & -2],
                              0)]);
        XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 1 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  0)]);
        XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 2 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  0)]);
        XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 3 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  0)]);
        XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 4 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  0)]);
        XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 5 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  0)]);
        XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 6 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  0)]);
        XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 7 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  0)]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        gx3rd += 8;
        gx4th += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //SE4_XHPT

  //================================================================================
  //SE4_XHPG ($0000,$06xx,$1E4F)
  //  概要
  //    SE4  スプライト>512ドット16色4プレーン
  //    XHPG  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜる
  //  手順
  //    スプライトカラーが0でないとき
  //      スプライトカラー
  //    さもなくば(スプライトカラーが0のとき)
  //      1番目のパレットが0のとき
  //        2番目のパレットを偶数化したパレットが0でないとき
  //          2番目のパレットを偶数化したパレットのカラー(0は黒)
  //        さもなくば(2番目のパレットを偶数化したパレットが0のとき)
  //          3番目のパレットを偶数化したパレットが0でないとき
  //            3番目のパレットを偶数化したパレットのカラー(0は黒)
  //          さもなくば(3番目のパレットを偶数化したパレットが0のとき)
  //            4番目のパレットを偶数化したパレットのカラー(0は黒)
  //      1番目のパレットが1のとき
  //        グラフィックパレット0のカラー(0は黒)
  //      1番目のパレットが2以上の偶数のとき
  //        1番目のカラー(0は黒)
  //      さもなくば(1番目のパレットが3以上の奇数のとき)
  //        1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒)
  //  中間コード1
  //    (spc(spp())!=0?spc(spp()):(e1p()==0?((tev(e2p()))!=0?epc(tev(e2p())):((tev(e3p()))!=0?epc(tev(e3p())):epc(tev(e4p())))):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):mix(epc(tev(e1p())),epc(tod(e2q())))))
  //  中間コード2
  //    spc(spp())!=0?spc(spp()):e1p()==0?tev(e2p())!=0?epc(tev(e2p())):tev(e3p())!=0?epc(tev(e3p())):epc(tev(e4p())):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):mix(epc(tev(e1p())),epc(tod(e2q())))
  //  中間コード3
  //    (v0=spc(spp()))!=0?v0:(v2=e1p())==0?(v3=tev(e2p()))!=0?epc(v3):(v6=tev(e3p()))!=0?epc(v6):epc(tev(e4p())):v2==1?epc(0):ls1(v2)==0?epc(v2):mix(epc(tev(v2)),epc(tod(e2q())))
  //  中間コード4
  //    (p=spc(spp()))!=0?p:(p=e1p())==0?(p=tev(e2p()))!=0?epc(p):(p=tev(e3p()))!=0?epc(p):epc(tev(e4p())):p==1?epc(0):ls1(p)==0?epc(p):mix(epc(tev(p)),epc(tod(e2q())))
  //  中間コード5
  //    (p=spc(spp()))!=0?p:(p=e1p())==0?(p=e2p()&-2)!=0?epc(p):(p=e3p()&-2)!=0?epc(p):epc(e4p()&-2):p==1?epc(0):(p&1)==0?epc(p):mix(epc(p&-2),epc(e2q()|1))
  //  中間コード6
  //    (p=spc(spp()))!=0?cto(p):(p=e1p())==0?(p=e2p()&-2)!=0?epo(p):(p=e3p()&-2)!=0?epo(p):epo(e4p()&-2):p==1?epo(0):(p&1)==0?epo(p):cto(mix(epc(p&-2),epc(e2q()|1)))
  SE4_XHPG {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);  //ONとみなす
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //3番目のパレットのGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //4番目のパレットのGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        da += half;
      }
      while (da < db) {
        int p;
        XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          (p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ?
                          (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ?
                          VideoController.vcnPal32G8[p] :
                          (p = GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2) != 0 ?
                          VideoController.vcnPal32G8[p] :
                          VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th & 511] & -2] :
                          p == 1 ?
                          VideoController.vcnPal32G8[0] :
                          (p & 1) == 0 ?
                          VideoController.vcnPal32G8[p] :
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnPal16G8[p & -2],
                              VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])]);
        XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 1 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])]);
        XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 2 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])]);
        XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 3 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])]);
        XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 4 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])]);
        XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 5 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])]);
        XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 6 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])]);
        XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 7 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        gx3rd += 8;
        gx4th += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //SE4_XHPG

  //================================================================================
  //SE4_XHPGT ($0000,$06xx,$1F4F)
  //  概要
  //    SE4  スプライト>512ドット16色4プレーン
  //    XHPGT  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜてさらに奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    スプライトカラーが0でないとき
  //      スプライトカラー
  //    さもなくば(スプライトカラーが0のとき)
  //      1番目のパレットが0のとき
  //        2番目のパレットを偶数化したパレットが0でないとき
  //          2番目のパレットを偶数化したパレットのカラー(0は黒)
  //        さもなくば(2番目のパレットを偶数化したパレットが0のとき)
  //          3番目のパレットを偶数化したパレットが0でないとき
  //            3番目のパレットを偶数化したパレットのカラー(0は黒)
  //          さもなくば(3番目のパレットを偶数化したパレットが0のとき)
  //            4番目のパレットを偶数化したパレットのカラー(0は黒)
  //      1番目のパレットが1のとき
  //        グラフィックパレット0のカラー(0は黒)
  //      1番目のパレットが2以上の偶数のとき
  //        1番目のカラー(0は黒)
  //      さもなくば(1番目のパレットが3以上の奇数のとき)
  //        1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒)
  //  中間コード1
  //    (spc(spp())!=0?spc(spp()):(e1p()==0?((tev(e2p()))!=0?epc(tev(e2p())):((tev(e3p()))!=0?epc(tev(e3p())):epc(tev(e4p())))):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):mix(mix(epc(tev(e1p())),epc(tod(e2q()))),0)))
  //  中間コード2
  //    spc(spp())!=0?spc(spp()):e1p()==0?tev(e2p())!=0?epc(tev(e2p())):tev(e3p())!=0?epc(tev(e3p())):epc(tev(e4p())):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):mix(mix(epc(tev(e1p())),epc(tod(e2q()))),0)
  //  中間コード3
  //    (v0=spc(spp()))!=0?v0:(v2=e1p())==0?(v3=tev(e2p()))!=0?epc(v3):(v6=tev(e3p()))!=0?epc(v6):epc(tev(e4p())):v2==1?epc(0):ls1(v2)==0?epc(v2):mix(mix(epc(tev(v2)),epc(tod(e2q()))),0)
  //  中間コード4
  //    (p=spc(spp()))!=0?p:(p=e1p())==0?(p=tev(e2p()))!=0?epc(p):(p=tev(e3p()))!=0?epc(p):epc(tev(e4p())):p==1?epc(0):ls1(p)==0?epc(p):mix(mix(epc(tev(p)),epc(tod(e2q()))),0)
  //  中間コード5
  //    (p=spc(spp()))!=0?p:(p=e1p())==0?(p=e2p()&-2)!=0?epc(p):(p=e3p()&-2)!=0?epc(p):epc(e4p()&-2):p==1?epc(0):(p&1)==0?epc(p):mix(mix(epc(p&-2),epc(e2q()|1)),0)
  //  中間コード6
  //    (p=spc(spp()))!=0?cto(p):(p=e1p())==0?(p=e2p()&-2)!=0?epo(p):(p=e3p()&-2)!=0?epo(p):epo(e4p()&-2):p==1?epo(0):(p&1)==0?epo(p):cto(mix(mix(epc(p&-2),epc(e2q()|1)),0))
  SE4_XHPGT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);  //ONとみなす
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //3番目のパレットのGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //4番目のパレットのGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        da += half;
      }
      while (da < db) {
        int p;
        XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          (p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ?
                          (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ?
                          VideoController.vcnPal32G8[p] :
                          (p = GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2) != 0 ?
                          VideoController.vcnPal32G8[p] :
                          VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th & 511] & -2] :
                          p == 1 ?
                          VideoController.vcnPal32G8[0] :
                          (p & 1) == 0 ?
                          VideoController.vcnPal32G8[p] :
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnMix2 (
                                VideoController.vcnPal16G8[p & -2],
                                VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]),
                              0)]);
        XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 1 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]),
                                  0)]);
        XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 2 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]),
                                  0)]);
        XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 3 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]),
                                  0)]);
        XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 4 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]),
                                  0)]);
        XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 5 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]),
                                  0)]);
        XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 6 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]),
                                  0)]);
        XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 7 & 511] & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]),
                                  0)]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        gx3rd += 8;
        gx4th += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //SE4_XHPGT

  //================================================================================
  //SF1 ($0001,$06xx,$0043)
  //  概要
  //    SF1  スプライト>512ドット256色1プレーン
  //    拡張なし
  //  手順
  //    スプライトカラーが0でないとき
  //      スプライトカラー
  //    さもなくば(スプライトカラーが0のとき)
  //      1番目のカラー(0は黒)
  //  中間コード1
  //    (spc(spp())!=0?spc(spp()):fpc(f1p()))
  //  中間コード2
  //    spc(spp())!=0?spc(spp()):fpc(f1p())
  //  中間コード3
  //    (v0=spc(spp()))!=0?v0:fpc(f1p())
  //  中間コード4
  //    (p=spc(spp()))!=0?p:fpc(f1p())
  //  中間コード5
  //    (p=spc(spp()))!=0?p:fpc(f1p())
  //  中間コード6
  //    (p=spc(spp()))!=0?cto(p):fpo(f1p())
  SF1 {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        da += half;
      }
      while (da < db) {
        int p;
        XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          VideoController.vcnPal32G8[(GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                                      GraphicScreen.graM4[gy1st | gx1st & 511])]);
        XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                                          GraphicScreen.graM4[gy1st | gx1st + 1 & 511])]);
        XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                                          GraphicScreen.graM4[gy1st | gx1st + 2 & 511])]);
        XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                                          GraphicScreen.graM4[gy1st | gx1st + 3 & 511])]);
        XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                                          GraphicScreen.graM4[gy1st | gx1st + 4 & 511])]);
        XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                                          GraphicScreen.graM4[gy1st | gx1st + 5 & 511])]);
        XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                                          GraphicScreen.graM4[gy1st | gx1st + 6 & 511])]);
        XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                                          GraphicScreen.graM4[gy1st | gx1st + 7 & 511])]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //SF1

  //================================================================================
  //XSF1
  //  概要
  //    SF1  スプライト>512ドット256色1プレーン
  //    拡張あり
  XSF1 {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      switch (VideoController.vcnReg3Curr >>> 8 & 0b01011111) {
        //   .A.XHPGT
      case 0b00010000:  //SF1_XWC
      case 0b00010001:  //SF1_XWC
      case 0b00010010:  //SF1_XWC
      case 0b00010011:  //SF1_XWC
        SF1_XWC.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00010100:  //SF1_XWP
      case 0b00010101:  //SF1_XWP
      case 0b00010110:  //SF1_XWP
      case 0b00010111:  //SF1_XWP
        SF1_XWP.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011000:  //SF1_XHC
        SF1.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011001:  //SF1_XHCT
        SF1_XHCT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011010:  //SF1_XHCG
        SF1_XHCG.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011011:  //SF1_XHCGT
        SF1_XHCGT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011101:  //SF1_XHPT
        SF1_XHPT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011110:  //SF1_XHPG
        SF1_XHPG.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011111:  //SF1_XHPGT
        SF1_XHPGT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b01000000:  //SF1_A
      case 0b01000001:  //SF1_A
      case 0b01000010:  //SF1_A
      case 0b01000011:  //SF1_A
      case 0b01000100:  //SF1_A
      case 0b01000101:  //SF1_A
      case 0b01000110:  //SF1_A
      case 0b01000111:  //SF1_A
      case 0b01001000:  //SF1_A
      case 0b01001001:  //SF1_A
      case 0b01001010:  //SF1_A
      case 0b01001011:  //SF1_A
      case 0b01001100:  //SF1_A
      case 0b01001101:  //SF1_A
      case 0b01001110:  //SF1_A
      case 0b01001111:  //SF1_A
      case 0b01010000:  //SF1_A
      case 0b01010001:  //SF1_A
      case 0b01010010:  //SF1_A
      case 0b01010011:  //SF1_A
      case 0b01010100:  //SF1_A
      case 0b01010101:  //SF1_A
      case 0b01010110:  //SF1_A
      case 0b01010111:  //SF1_A
      case 0b01011000:  //SF1_A
      case 0b01011001:  //SF1_A
      case 0b01011010:  //SF1_A
      case 0b01011011:  //SF1_A
      case 0b01011100:  //SF1_A
      case 0b01011101:  //SF1_A
      case 0b01011110:  //SF1_A
      case 0b01011111:  //SF1_A
        F1_A.drawRaster (src, dst, rh);
        break;
      default:
        SF1.drawRaster (src, dst, rh);
        VideoController.vcnReportUnimplemented (XSF1);
      }  //switch
    }  //drawRaster
  },  //XSF1

  //================================================================================
  //SF1_XWC ($0001,$06xx,$1043)
  //  概要
  //    SF1  スプライト>512ドット256色1プレーン
  //    XWC  優先順位に関わらず0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のパレットのカラーだけ表示する
  //  手順
  //    1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //      1番目のカラー(0は黒)
  //    さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //      スプライトカラーが0でないとき
  //        スプライトカラー
  //      さもなくば(スプライトカラーが0のとき)
  //        1番目のカラー(0は黒)
  //  中間コード1
  //    (ls1(fpc(tev(f1p())))!=0?fpc(f1p()):(spc(spp())!=0?spc(spp()):fpc(f1p())))
  //  中間コード2
  //    ls1(fpc(tev(f1p())))!=0?fpc(f1p()):spc(spp())!=0?spc(spp()):fpc(f1p())
  //  中間コード3
  //    ls1(fpc(tev(v3=f1p())))!=0?fpc(v3):(v5=spc(spp()))!=0?v5:fpc(v3)
  //  中間コード4
  //    ls1(fpc(tev(p=f1p())))!=0?fpc(p):(q=spc(spp()))!=0?q:fpc(p)
  //  中間コード5
  //    (fpc((p=f1p())&-2)&1)!=0?fpc(p):(q=spc(spp()))!=0?q:fpc(p)
  //  中間コード6
  //    (fpc((p=f1p())&-2)&1)!=0?fpo(p):(q=spc(spp()))!=0?cto(q):fpo(p)
  SF1_XWC {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        da += half;
      }
      while (da < db) {
        int p, q;
        XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                                            GraphicScreen.graM4[gy1st | gx1st & 511])) & -2] & 1) != 0 ?
                          VideoController.vcnPal32G8[p] :
                          (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 1] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                                                GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 2] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                                                GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 3] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                                                GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 4] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                                                GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 5] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                                                GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 6] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                                                GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 7] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                                                GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //SF1_XWC

  //================================================================================
  //SF1_XWP ($0001,$06xx,$1443)
  //  概要
  //    SF1  スプライト>512ドット256色1プレーン
  //    XWP  優先順位に関わらず1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーだけ表示する
  //  手順
  //    1番目のパレットが1以下のとき
  //      スプライトカラーが0でないとき
  //        スプライトカラー
  //      さもなくば(スプライトカラーが0のとき)
  //        グラフィックパレット0のカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      スプライトカラーが0でないとき
  //        スプライトカラー
  //      さもなくば(スプライトカラーが0のとき)
  //        1番目のカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラー(0は黒)
  //  中間コード1
  //    (f1p()<=1?(spc(spp())!=0?spc(spp()):fpc(0)):ls1(f1p())==0?(spc(spp())!=0?spc(spp()):fpc(f1p())):fpc(tev(f1p())))
  //  中間コード2
  //    f1p()<=1?spc(spp())!=0?spc(spp()):fpc(0):ls1(f1p())==0?spc(spp())!=0?spc(spp()):fpc(f1p()):fpc(tev(f1p()))
  //  中間コード3
  //    (v0=f1p())<=1?(v1=spc(spp()))!=0?v1:fpc(0):ls1(v0)==0?(v5=spc(spp()))!=0?v5:fpc(v0):fpc(tev(v0))
  //  中間コード4
  //    (p=f1p())<=1?(p=spc(spp()))!=0?p:fpc(0):ls1(p)==0?(q=spc(spp()))!=0?q:fpc(p):fpc(tev(p))
  //  中間コード5
  //    (p=f1p())<=1?(p=spc(spp()))!=0?p:fpc(0):(p&1)==0?(q=spc(spp()))!=0?q:fpc(p):fpc(p&-2)
  //  中間コード6
  //    (p=f1p())<=1?(p=spc(spp()))!=0?cto(p):fpo(0):(p&1)==0?(q=spc(spp()))!=0?cto(q):fpo(p):fpo(p&-2)
  SF1_XWP {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        da += half;
      }
      while (da < db) {
        int p, q;
        XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                GraphicScreen.graM4[gy1st | gx1st & 511])) <= 1 ?
                          (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          VideoController.vcnPal32G8[0] :
                          (p & 1) == 0 ?
                          (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPal32G8[p] :
                          VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) <= 1 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) <= 1 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) <= 1 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) <= 1 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) <= 1 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) <= 1 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) <= 1 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[p & -2]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //SF1_XWP

  //================================================================================
  //SF1_XHCT ($0001,$06xx,$1943)
  //  概要
  //    SF1  スプライト>512ドット256色1プレーン
  //    XHCT  0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    スプライトカラーが0でないとき
  //      スプライトカラー
  //    さもなくば(スプライトカラーが0のとき)
  //      1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //        1番目のカラーとカラー0を混ぜたカラー(0は黒)
  //      さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //        1番目のカラー(0は黒)
  //  中間コード1
  //    (spc(spp())!=0?spc(spp()):(ls1(fpc(tev(f1p())))!=0?mix(fpc(f1p()),0):fpc(f1p())))
  //  中間コード2
  //    spc(spp())!=0?spc(spp()):ls1(fpc(tev(f1p())))!=0?mix(fpc(f1p()),0):fpc(f1p())
  //  中間コード3
  //    (v0=spc(spp()))!=0?v0:ls1(fpc(tev(v5=f1p())))!=0?mix(fpc(v5),0):fpc(v5)
  //  中間コード4
  //    (p=spc(spp()))!=0?p:ls1(fpc(tev(p=f1p())))!=0?mix(fpc(p),0):fpc(p)
  //  中間コード5
  //    (p=spc(spp()))!=0?p:(fpc((p=f1p())&-2)&1)!=0?mix(fpc(p),0):fpc(p)
  //  中間コード6
  //    (p=spc(spp()))!=0?cto(p):(fpc((p=f1p())&-2)&1)!=0?cto(mix(fpc(p),0)):fpo(p)
  SF1_XHCT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        da += half;
      }
      while (da < db) {
        int p;
        XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                                            GraphicScreen.graM4[gy1st | gx1st & 511])) & -2] & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnPal16G8[p],
                              0)] :
                          VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                                                GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                                                GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                                                GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                                                GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                                                GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                                                GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                                                GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //SF1_XHCT

  //================================================================================
  //SF1_XHCG ($0001,$06xx,$1A43)
  //  概要
  //    SF1  スプライト>512ドット256色1プレーン
  //    XHCG  0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜる
  //  手順
  //    スプライトカラーが0でないとき
  //      スプライトカラー
  //    さもなくば(スプライトカラーが0のとき)
  //      1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //        1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒)
  //      さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //        1番目のパレットが奇数のとき
  //          2番目(ONとみなす)のパレットを奇数化したパレットのカラー(0は黒)
  //        さもなくば(1番目のパレットが偶数のとき)
  //          1番目のカラー(0は黒)
  //  中間コード1
  //    (spc(spp())!=0?spc(spp()):(ls1(fpc(tev(f1p())))!=0?mix(fpc(tev(f1p())),fpc(tod(f2q()))):(ls1(f1p())!=0?fpc(tod(f2q())):fpc(f1p()))))
  //  中間コード2
  //    spc(spp())!=0?spc(spp()):ls1(fpc(tev(f1p())))!=0?mix(fpc(tev(f1p())),fpc(tod(f2q()))):ls1(f1p())!=0?fpc(tod(f2q())):fpc(f1p())
  //  中間コード3
  //    (v0=spc(spp()))!=0?v0:ls1(v3=fpc(tev(v5=f1p())))!=0?mix(v3,fpc(tod(f2q()))):ls1(v5)!=0?fpc(tod(f2q())):fpc(v5)
  //  中間コード4
  //    (p=spc(spp()))!=0?p:ls1(p=fpc(tev(q=f1p())))!=0?mix(p,fpc(tod(f2q()))):ls1(q)!=0?fpc(tod(f2q())):fpc(q)
  //  中間コード5
  //    (p=spc(spp()))!=0?p:((p=fpc((q=f1p())&-2))&1)!=0?mix(p,fpc(f2q()|1)):(q&1)!=0?fpc(f2q()|1):fpc(q)
  //  中間コード6
  //    (p=spc(spp()))!=0?cto(p):((p=fpc((q=f1p())&-2))&1)!=0?cto(mix(p,fpc(f2q()|1))):(q&1)!=0?fpo(f2q()|1):fpo(q)
  SF1_XHCG {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //2番目のパレットのbit3-0のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gz3rd = VideoController.vcnHidden3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //2番目のパレットのbit7-4のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gz4th = VideoController.vcnHidden4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        da += half;
      }
      while (da < db) {
        int p, q;
        XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                                                 GraphicScreen.graM4[gy1st | gx1st & 511])) & -2]) & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              p,
                              VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                          GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1])] :
                          (q & 1) != 0 ?
                          VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                      GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1] :
                          VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                                                     GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                              GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1])] :
                              (q & 1) != 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                          GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                                                     GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                              GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1])] :
                              (q & 1) != 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                          GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                                                     GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                              GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1])] :
                              (q & 1) != 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                          GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                                                     GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                              GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1])] :
                              (q & 1) != 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                          GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                                                     GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                              GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1])] :
                              (q & 1) != 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                          GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                                                     GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                              GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1])] :
                              (q & 1) != 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                          GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                                                     GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                              GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1])] :
                              (q & 1) != 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                          GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1] :
                              VideoController.vcnPal32G8[q]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        gx3rd += 8;
        gx4th += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //SF1_XHCG

  //================================================================================
  //SF1_XHCGT ($0001,$06xx,$1B43)
  //  概要
  //    SF1  スプライト>512ドット256色1プレーン
  //    XHCGT  0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜてさらに奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    スプライトカラーが0でないとき
  //      スプライトカラー
  //    さもなくば(スプライトカラーが0のとき)
  //      1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //        1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒)
  //      さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //        1番目のパレットが奇数のとき
  //          2番目(ONとみなす)のパレットを奇数化したパレットのカラー(0は黒)
  //        さもなくば(1番目のパレットが偶数のとき)
  //          1番目のカラー(0は黒)
  //  中間コード1
  //    (spc(spp())!=0?spc(spp()):(ls1(fpc(tev(f1p())))!=0?mix(mix(fpc(tev(f1p())),fpc(tod(f2q()))),0):(ls1(f1p())!=0?fpc(tod(f2q())):fpc(f1p()))))
  //  中間コード2
  //    spc(spp())!=0?spc(spp()):ls1(fpc(tev(f1p())))!=0?mix(mix(fpc(tev(f1p())),fpc(tod(f2q()))),0):ls1(f1p())!=0?fpc(tod(f2q())):fpc(f1p())
  //  中間コード3
  //    (v0=spc(spp()))!=0?v0:ls1(v3=fpc(tev(v5=f1p())))!=0?mix(mix(v3,fpc(tod(f2q()))),0):ls1(v5)!=0?fpc(tod(f2q())):fpc(v5)
  //  中間コード4
  //    (p=spc(spp()))!=0?p:ls1(p=fpc(tev(q=f1p())))!=0?mix(mix(p,fpc(tod(f2q()))),0):ls1(q)!=0?fpc(tod(f2q())):fpc(q)
  //  中間コード5
  //    (p=spc(spp()))!=0?p:((p=fpc((q=f1p())&-2))&1)!=0?mix(mix(p,fpc(f2q()|1)),0):(q&1)!=0?fpc(f2q()|1):fpc(q)
  //  中間コード6
  //    (p=spc(spp()))!=0?cto(p):((p=fpc((q=f1p())&-2))&1)!=0?cto(mix(mix(p,fpc(f2q()|1)),0)):(q&1)!=0?fpo(f2q()|1):fpo(q)
  SF1_XHCGT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //2番目のパレットのbit3-0のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gz3rd = VideoController.vcnHidden3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //2番目のパレットのbit7-4のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gz4th = VideoController.vcnHidden4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        da += half;
      }
      while (da < db) {
        int p, q;
        XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                                                 GraphicScreen.graM4[gy1st | gx1st & 511])) & -2]) & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnMix2 (
                                p,
                                VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                            GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1]),
                              0)] :
                          (q & 1) != 0 ?
                          VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                      GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1] :
                          VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                                                     GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1]),
                                  0)] :
                              (q & 1) != 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                          GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                                                     GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1]),
                                  0)] :
                              (q & 1) != 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                          GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                                                     GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1]),
                                  0)] :
                              (q & 1) != 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                          GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                                                     GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1]),
                                  0)] :
                              (q & 1) != 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                          GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                                                     GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1]),
                                  0)] :
                              (q & 1) != 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                          GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                                                     GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1]),
                                  0)] :
                              (q & 1) != 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                          GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                                                     GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1]),
                                  0)] :
                              (q & 1) != 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                          GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1] :
                              VideoController.vcnPal32G8[q]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        gx3rd += 8;
        gx4th += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //SF1_XHCGT

  //================================================================================
  //SF1_XHPT ($0001,$06xx,$1D43)
  //  概要
  //    SF1  スプライト>512ドット256色1プレーン
  //    XHPT  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    スプライトカラーが0でないとき
  //      スプライトカラー
  //    さもなくば(スプライトカラーが0のとき)
  //      1番目のパレットが1以下のとき
  //        グラフィックパレット0のカラー(0は黒)
  //      1番目のパレットが2以上の偶数のとき
  //        1番目のカラー(0は黒)
  //      さもなくば(1番目のパレットが3以上の奇数のとき)
  //        1番目のパレットを偶数化したパレットのカラーとカラー0を混ぜたカラー(0は黒)
  //  中間コード1
  //    (spc(spp())!=0?spc(spp()):(f1p()<=1?fpc(0):ls1(f1p())==0?fpc(f1p()):mix(fpc(tev(f1p())),0)))
  //  中間コード2
  //    spc(spp())!=0?spc(spp()):f1p()<=1?fpc(0):ls1(f1p())==0?fpc(f1p()):mix(fpc(tev(f1p())),0)
  //  中間コード3
  //    (v0=spc(spp()))!=0?v0:(v2=f1p())<=1?fpc(0):ls1(v2)==0?fpc(v2):mix(fpc(tev(v2)),0)
  //  中間コード4
  //    (p=spc(spp()))!=0?p:(p=f1p())<=1?fpc(0):ls1(p)==0?fpc(p):mix(fpc(tev(p)),0)
  //  中間コード5
  //    (p=spc(spp()))!=0?p:(p=f1p())<=1?fpc(0):(p&1)==0?fpc(p):mix(fpc(p&-2),0)
  //  中間コード6
  //    (p=spc(spp()))!=0?cto(p):(p=f1p())<=1?fpo(0):(p&1)==0?fpo(p):cto(mix(fpc(p&-2),0))
  SF1_XHPT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        da += half;
      }
      while (da < db) {
        int p;
        XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          (p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                GraphicScreen.graM4[gy1st | gx1st & 511])) <= 1 ?
                          VideoController.vcnPal32G8[0] :
                          (p & 1) == 0 ?
                          VideoController.vcnPal32G8[p] :
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnPal16G8[p & -2],
                              0)]);
        XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) <= 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  0)]);
        XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) <= 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  0)]);
        XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) <= 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  0)]);
        XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) <= 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  0)]);
        XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) <= 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  0)]);
        XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) <= 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  0)]);
        XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) <= 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  0)]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //SF1_XHPT

  //================================================================================
  //SF1_XHPG ($0001,$06xx,$1E43)
  //  概要
  //    SF1  スプライト>512ドット256色1プレーン
  //    XHPG  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜる
  //  手順
  //    スプライトカラーが0でないとき
  //      スプライトカラー
  //    さもなくば(スプライトカラーが0のとき)
  //      1番目のパレットが1以下のとき
  //        グラフィックパレット0のカラー(0は黒)
  //      1番目のパレットが2以上の偶数のとき
  //        1番目のカラー(0は黒)
  //      さもなくば(1番目のパレットが3以上の奇数のとき)
  //        1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒)
  //  中間コード1
  //    (spc(spp())!=0?spc(spp()):(f1p()<=1?fpc(0):ls1(f1p())==0?fpc(f1p()):mix(fpc(tev(f1p())),fpc(tod(f2q())))))
  //  中間コード2
  //    spc(spp())!=0?spc(spp()):f1p()<=1?fpc(0):ls1(f1p())==0?fpc(f1p()):mix(fpc(tev(f1p())),fpc(tod(f2q())))
  //  中間コード3
  //    (v0=spc(spp()))!=0?v0:(v2=f1p())<=1?fpc(0):ls1(v2)==0?fpc(v2):mix(fpc(tev(v2)),fpc(tod(f2q())))
  //  中間コード4
  //    (p=spc(spp()))!=0?p:(p=f1p())<=1?fpc(0):ls1(p)==0?fpc(p):mix(fpc(tev(p)),fpc(tod(f2q())))
  //  中間コード5
  //    (p=spc(spp()))!=0?p:(p=f1p())<=1?fpc(0):(p&1)==0?fpc(p):mix(fpc(p&-2),fpc(f2q()|1))
  //  中間コード6
  //    (p=spc(spp()))!=0?cto(p):(p=f1p())<=1?fpo(0):(p&1)==0?fpo(p):cto(mix(fpc(p&-2),fpc(f2q()|1)))
  SF1_XHPG {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //2番目のパレットのbit3-0のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gz3rd = VideoController.vcnHidden3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //2番目のパレットのbit7-4のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gz4th = VideoController.vcnHidden4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        da += half;
      }
      while (da < db) {
        int p;
        XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          (p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                GraphicScreen.graM4[gy1st | gx1st & 511])) <= 1 ?
                          VideoController.vcnPal32G8[0] :
                          (p & 1) == 0 ?
                          VideoController.vcnPal32G8[p] :
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnPal16G8[p & -2],
                              VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                          GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1])]);
        XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) <= 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                              GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1])]);
        XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) <= 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                              GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1])]);
        XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) <= 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                              GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1])]);
        XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) <= 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                              GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1])]);
        XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) <= 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                              GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1])]);
        XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) <= 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                              GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1])]);
        XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) <= 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                              GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1])]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        gx3rd += 8;
        gx4th += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //SF1_XHPG

  //================================================================================
  //SF1_XHPGT ($0001,$06xx,$1F43)
  //  概要
  //    SF1  スプライト>512ドット256色1プレーン
  //    XHPGT  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜてさらに奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    スプライトカラーが0でないとき
  //      スプライトカラー
  //    さもなくば(スプライトカラーが0のとき)
  //      1番目のパレットが1以下のとき
  //        グラフィックパレット0のカラー(0は黒)
  //      1番目のパレットが2以上の偶数のとき
  //        1番目のカラー(0は黒)
  //      さもなくば(1番目のパレットが3以上の奇数のとき)
  //        1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒)
  //  中間コード1
  //    (spc(spp())!=0?spc(spp()):(f1p()<=1?fpc(0):ls1(f1p())==0?fpc(f1p()):mix(mix(fpc(tev(f1p())),fpc(tod(f2q()))),0)))
  //  中間コード2
  //    spc(spp())!=0?spc(spp()):f1p()<=1?fpc(0):ls1(f1p())==0?fpc(f1p()):mix(mix(fpc(tev(f1p())),fpc(tod(f2q()))),0)
  //  中間コード3
  //    (v0=spc(spp()))!=0?v0:(v2=f1p())<=1?fpc(0):ls1(v2)==0?fpc(v2):mix(mix(fpc(tev(v2)),fpc(tod(f2q()))),0)
  //  中間コード4
  //    (p=spc(spp()))!=0?p:(p=f1p())<=1?fpc(0):ls1(p)==0?fpc(p):mix(mix(fpc(tev(p)),fpc(tod(f2q()))),0)
  //  中間コード5
  //    (p=spc(spp()))!=0?p:(p=f1p())<=1?fpc(0):(p&1)==0?fpc(p):mix(mix(fpc(p&-2),fpc(f2q()|1)),0)
  //  中間コード6
  //    (p=spc(spp()))!=0?cto(p):(p=f1p())<=1?fpo(0):(p&1)==0?fpo(p):cto(mix(mix(fpc(p&-2),fpc(f2q()|1)),0))
  SF1_XHPGT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //2番目のパレットのbit3-0のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gz3rd = VideoController.vcnHidden3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //2番目のパレットのbit7-4のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gz4th = VideoController.vcnHidden4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        da += half;
      }
      while (da < db) {
        int p;
        XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          (p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                GraphicScreen.graM4[gy1st | gx1st & 511])) <= 1 ?
                          VideoController.vcnPal32G8[0] :
                          (p & 1) == 0 ?
                          VideoController.vcnPal32G8[p] :
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnMix2 (
                                VideoController.vcnPal16G8[p & -2],
                                VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                            GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1]),
                              0)]);
        XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) <= 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1]),
                                  0)]);
        XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) <= 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1]),
                                  0)]);
        XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) <= 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1]),
                                  0)]);
        XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) <= 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1]),
                                  0)]);
        XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) <= 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1]),
                                  0)]);
        XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) <= 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1]),
                                  0)]);
        XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) <= 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1]),
                                  0)]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        gx3rd += 8;
        gx4th += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //SF1_XHPGT

  //================================================================================
  //SF2 ($0001,$06xx,$004F)
  //  概要
  //    SF2  スプライト>512ドット256色2プレーン
  //    拡張なし
  //  手順
  //    スプライトカラーが0でないとき
  //      スプライトカラー
  //    さもなくば(スプライトカラーが0のとき)
  //      1番目のパレットが0でないとき
  //        1番目のカラー(0は黒)
  //      さもなくば(1番目のパレットが0のとき)
  //        2番目のカラー(0は黒)
  //  中間コード1
  //    (spc(spp())!=0?spc(spp()):(f1p()!=0?fpc(f1p()):fpc(f2p())))
  //  中間コード2
  //    spc(spp())!=0?spc(spp()):f1p()!=0?fpc(f1p()):fpc(f2p())
  //  中間コード3
  //    (v0=spc(spp()))!=0?v0:(v2=f1p())!=0?fpc(v2):fpc(f2p())
  //  中間コード4
  //    (p=spc(spp()))!=0?p:(p=f1p())!=0?fpc(p):fpc(f2p())
  //  中間コード5
  //    (p=spc(spp()))!=0?p:(p=f1p())!=0?fpc(p):fpc(f2p())
  //  中間コード6
  //    (p=spc(spp()))!=0?cto(p):(p=f1p())!=0?fpo(p):fpo(f2p())
  SF2 {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //2番目のパレットのbit3-0のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //2番目のパレットのbit7-4のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        da += half;
      }
      while (da < db) {
        int p;
        XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          (p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                GraphicScreen.graM4[gy1st | gx1st & 511])) != 0 ?
                          VideoController.vcnPal32G8[p] :
                          VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                      GraphicScreen.graM4[gy3rd | gx3rd & 511])]);
        XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                          GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511])]);
        XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                          GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511])]);
        XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                          GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511])]);
        XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                          GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511])]);
        XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                          GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511])]);
        XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                          GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511])]);
        XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                          GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511])]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        gx3rd += 8;
        gx4th += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //SF2

  //================================================================================
  //XSF2
  //  概要
  //    SF2  スプライト>512ドット256色2プレーン
  //    拡張あり
  XSF2 {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      switch (VideoController.vcnReg3Curr >>> 8 & 0b01011111) {
        //   .A.XHPGT
      case 0b00010000:  //SF2_XWC
      case 0b00010001:  //SF2_XWC
      case 0b00010010:  //SF2_XWC
      case 0b00010011:  //SF2_XWC
        SF2_XWC.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00010100:  //SF2_XWP
      case 0b00010101:  //SF2_XWP
      case 0b00010110:  //SF2_XWP
      case 0b00010111:  //SF2_XWP
        SF2_XWP.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011000:  //SF2_XHC
        SF2.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011001:  //SF2_XHCT
        SF2_XHCT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011010:  //SF2_XHCG
        SF2_XHCG.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011011:  //SF2_XHCGT
        SF2_XHCGT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011101:  //SF2_XHPT
        SF2_XHPT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011110:  //SF2_XHPG
        SF2_XHPG.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011111:  //SF2_XHPGT
        SF2_XHPGT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b01000000:  //SF2_A
      case 0b01000001:  //SF2_A
      case 0b01000010:  //SF2_A
      case 0b01000011:  //SF2_A
      case 0b01000100:  //SF2_A
      case 0b01000101:  //SF2_A
      case 0b01000110:  //SF2_A
      case 0b01000111:  //SF2_A
      case 0b01001000:  //SF2_A
      case 0b01001001:  //SF2_A
      case 0b01001010:  //SF2_A
      case 0b01001011:  //SF2_A
      case 0b01001100:  //SF2_A
      case 0b01001101:  //SF2_A
      case 0b01001110:  //SF2_A
      case 0b01001111:  //SF2_A
      case 0b01010000:  //SF2_A
      case 0b01010001:  //SF2_A
      case 0b01010010:  //SF2_A
      case 0b01010011:  //SF2_A
      case 0b01010100:  //SF2_A
      case 0b01010101:  //SF2_A
      case 0b01010110:  //SF2_A
      case 0b01010111:  //SF2_A
      case 0b01011000:  //SF2_A
      case 0b01011001:  //SF2_A
      case 0b01011010:  //SF2_A
      case 0b01011011:  //SF2_A
      case 0b01011100:  //SF2_A
      case 0b01011101:  //SF2_A
      case 0b01011110:  //SF2_A
      case 0b01011111:  //SF2_A
        F2_A.drawRaster (src, dst, rh);
        break;
      default:
        SF2.drawRaster (src, dst, rh);
        VideoController.vcnReportUnimplemented (XSF2);
      }  //switch
    }  //drawRaster
  },  //XSF2

  //================================================================================
  //SF2_XWC ($0001,$06xx,$104F)
  //  概要
  //    SF2  スプライト>512ドット256色2プレーン
  //    XWC  優先順位に関わらず0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のパレットのカラーだけ表示する
  //  手順
  //    1番目のパレットが0でないとき
  //      1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //        1番目のカラー(0は黒)
  //      さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //        スプライトカラーが0でないとき
  //          スプライトカラー
  //        さもなくば(スプライトカラーが0のとき)
  //          1番目のカラー(0は黒)
  //    さもなくば(1番目のパレットが0のとき)
  //      2番目のパレットを偶数化したパレットのカラーが奇数のとき
  //        2番目のカラー(0は黒)
  //      さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //        スプライトカラーが0でないとき
  //          スプライトカラー
  //        さもなくば(スプライトカラーが0のとき)
  //          2番目のカラー(0は黒)
  //  中間コード1
  //    (f1p()!=0?(ls1(fpc(tev(f1p())))!=0?fpc(f1p()):(spc(spp())!=0?spc(spp()):fpc(f1p()))):(ls1(fpc(tev(f2p())))!=0?fpc(f2p()):(spc(spp())!=0?spc(spp()):fpc(f2p()))))
  //  中間コード2
  //    f1p()!=0?ls1(fpc(tev(f1p())))!=0?fpc(f1p()):spc(spp())!=0?spc(spp()):fpc(f1p()):ls1(fpc(tev(f2p())))!=0?fpc(f2p()):spc(spp())!=0?spc(spp()):fpc(f2p())
  //  中間コード3
  //    (v0=f1p())!=0?ls1(fpc(tev(v0)))!=0?fpc(v0):(v5=spc(spp()))!=0?v5:fpc(v0):ls1(fpc(tev(v11=f2p())))!=0?fpc(v11):(v13=spc(spp()))!=0?v13:fpc(v11)
  //  中間コード4
  //    (p=f1p())!=0?ls1(fpc(tev(p)))!=0?fpc(p):(q=spc(spp()))!=0?q:fpc(p):ls1(fpc(tev(p=f2p())))!=0?fpc(p):(q=spc(spp()))!=0?q:fpc(p)
  //  中間コード5
  //    (p=f1p())!=0?(fpc(p&-2)&1)!=0?fpc(p):(q=spc(spp()))!=0?q:fpc(p):(fpc((p=f2p())&-2)&1)!=0?fpc(p):(q=spc(spp()))!=0?q:fpc(p)
  //  中間コード6
  //    (p=f1p())!=0?(fpc(p&-2)&1)!=0?fpo(p):(q=spc(spp()))!=0?cto(q):fpo(p):(fpc((p=f2p())&-2)&1)!=0?fpo(p):(q=spc(spp()))!=0?cto(q):fpo(p)
  SF2_XWC {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //2番目のパレットのbit3-0のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //2番目のパレットのbit7-4のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        da += half;
      }
      while (da < db) {
        int p, q;
        XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                GraphicScreen.graM4[gy1st | gx1st & 511])) != 0 ?
                          (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                          VideoController.vcnPal32G8[p] :
                          (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPal32G8[p] :
                          (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                            GraphicScreen.graM4[gy3rd | gx3rd & 511])) & -2] & 1) != 0 ?
                          VideoController.vcnPal32G8[p] :
                          (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                                GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511])) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                                GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511])) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                                GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511])) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                                GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511])) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                                GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511])) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                                GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511])) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                                GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511])) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        gx3rd += 8;
        gx4th += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //SF2_XWC

  //================================================================================
  //SF2_XWP ($0001,$06xx,$144F)
  //  概要
  //    SF2  スプライト>512ドット256色2プレーン
  //    XWP  優先順位に関わらず1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーだけ表示する
  //  手順
  //    1番目のパレットが0のとき
  //      スプライトカラーが0でないとき
  //        スプライトカラー
  //      さもなくば(スプライトカラーが0のとき)
  //        2番目のパレットを偶数化したパレットのカラー(0は黒)
  //    1番目のパレットが1のとき
  //      スプライトカラーが0でないとき
  //        スプライトカラー
  //      さもなくば(スプライトカラーが0のとき)
  //        グラフィックパレット0のカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      スプライトカラーが0でないとき
  //        スプライトカラー
  //      さもなくば(スプライトカラーが0のとき)
  //        1番目のカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラー(0は黒)
  //  中間コード1
  //    (f1p()==0?(spc(spp())!=0?spc(spp()):fpc(tev(f2p()))):f1p()==1?(spc(spp())!=0?spc(spp()):fpc(0)):ls1(f1p())==0?(spc(spp())!=0?spc(spp()):fpc(f1p())):fpc(tev(f1p())))
  //  中間コード2
  //    f1p()==0?spc(spp())!=0?spc(spp()):fpc(tev(f2p())):f1p()==1?spc(spp())!=0?spc(spp()):fpc(0):ls1(f1p())==0?spc(spp())!=0?spc(spp()):fpc(f1p()):fpc(tev(f1p()))
  //  中間コード3
  //    (v0=f1p())==0?(v1=spc(spp()))!=0?v1:fpc(tev(f2p())):v0==1?(v6=spc(spp()))!=0?v6:fpc(0):ls1(v0)==0?(v10=spc(spp()))!=0?v10:fpc(v0):fpc(tev(v0))
  //  中間コード4
  //    (p=f1p())==0?(p=spc(spp()))!=0?p:fpc(tev(f2p())):p==1?(p=spc(spp()))!=0?p:fpc(0):ls1(p)==0?(q=spc(spp()))!=0?q:fpc(p):fpc(tev(p))
  //  中間コード5
  //    (p=f1p())==0?(p=spc(spp()))!=0?p:fpc(f2p()&-2):p==1?(p=spc(spp()))!=0?p:fpc(0):(p&1)==0?(q=spc(spp()))!=0?q:fpc(p):fpc(p&-2)
  //  中間コード6
  //    (p=f1p())==0?(p=spc(spp()))!=0?cto(p):fpo(f2p()&-2):p==1?(p=spc(spp()))!=0?cto(p):fpo(0):(p&1)==0?(q=spc(spp()))!=0?cto(q):fpo(p):fpo(p&-2)
  SF2_XWP {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //2番目のパレットのbit3-0のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //2番目のパレットのbit7-4のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        da += half;
      }
      while (da < db) {
        int p, q;
        XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                GraphicScreen.graM4[gy1st | gx1st & 511])) == 0 ?
                          (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                      GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2] :
                          p == 1 ?
                          (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          VideoController.vcnPal32G8[0] :
                          (p & 1) == 0 ?
                          (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPal32G8[p] :
                          VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) == 0 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                          GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2] :
                              p == 1 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) == 0 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                          GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2] :
                              p == 1 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) == 0 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                          GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2] :
                              p == 1 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) == 0 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                          GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2] :
                              p == 1 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) == 0 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                          GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2] :
                              p == 1 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) == 0 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                          GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2] :
                              p == 1 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) == 0 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                          GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2] :
                              p == 1 ?
                              (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[p & -2]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        gx3rd += 8;
        gx4th += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //SF2_XWP

  //================================================================================
  //SF2_XHCT ($0001,$06xx,$194F)
  //  概要
  //    SF2  スプライト>512ドット256色2プレーン
  //    XHCT  0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    スプライトカラーが0でないとき
  //      スプライトカラー
  //    さもなくば(スプライトカラーが0のとき)
  //      1番目のパレットが0でないとき
  //        1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //          1番目のカラーとカラー0を混ぜたカラー(0は黒)
  //        さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //          1番目のカラー(0は黒)
  //      さもなくば(1番目のパレットが0のとき)
  //        2番目のパレットを偶数化したパレットのカラーが奇数のとき
  //          2番目のカラーとカラー0を混ぜたカラー(0は黒)
  //        さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //          2番目のカラー(0は黒)
  //  中間コード1
  //    (spc(spp())!=0?spc(spp()):(f1p()!=0?(ls1(fpc(tev(f1p())))!=0?mix(fpc(f1p()),0):fpc(f1p())):(ls1(fpc(tev(f2p())))!=0?mix(fpc(f2p()),0):fpc(f2p()))))
  //  中間コード2
  //    spc(spp())!=0?spc(spp()):f1p()!=0?ls1(fpc(tev(f1p())))!=0?mix(fpc(f1p()),0):fpc(f1p()):ls1(fpc(tev(f2p())))!=0?mix(fpc(f2p()),0):fpc(f2p())
  //  中間コード3
  //    (v0=spc(spp()))!=0?v0:(v2=f1p())!=0?ls1(fpc(tev(v2)))!=0?mix(fpc(v2),0):fpc(v2):ls1(fpc(tev(v12=f2p())))!=0?mix(fpc(v12),0):fpc(v12)
  //  中間コード4
  //    (p=spc(spp()))!=0?p:(p=f1p())!=0?ls1(fpc(tev(p)))!=0?mix(fpc(p),0):fpc(p):ls1(fpc(tev(p=f2p())))!=0?mix(fpc(p),0):fpc(p)
  //  中間コード5
  //    (p=spc(spp()))!=0?p:(p=f1p())!=0?(fpc(p&-2)&1)!=0?mix(fpc(p),0):fpc(p):(fpc((p=f2p())&-2)&1)!=0?mix(fpc(p),0):fpc(p)
  //  中間コード6
  //    (p=spc(spp()))!=0?cto(p):(p=f1p())!=0?(fpc(p&-2)&1)!=0?cto(mix(fpc(p),0)):fpo(p):(fpc((p=f2p())&-2)&1)!=0?cto(mix(fpc(p),0)):fpo(p)
  SF2_XHCT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //2番目のパレットのbit3-0のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //2番目のパレットのbit7-4のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        da += half;
      }
      while (da < db) {
        int p;
        XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          (p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                GraphicScreen.graM4[gy1st | gx1st & 511])) != 0 ?
                          (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnPal16G8[p],
                              0)] :
                          VideoController.vcnPal32G8[p] :
                          (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                            GraphicScreen.graM4[gy3rd | gx3rd & 511])) & -2] & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnPal16G8[p],
                              0)] :
                          VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                                GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511])) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                                GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511])) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                                GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511])) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                                GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511])) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                                GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511])) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                                GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511])) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                                GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511])) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        gx3rd += 8;
        gx4th += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //SF2_XHCT

  //================================================================================
  //SF2_XHCG ($0001,$06xx,$1A4F)
  //  概要
  //    SF2  スプライト>512ドット256色2プレーン
  //    XHCG  0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜる
  //  手順
  //    スプライトカラーが0でないとき
  //      スプライトカラー
  //    さもなくば(スプライトカラーが0のとき)
  //      1番目のパレットが0でないとき
  //        1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //          1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒)
  //        さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //          1番目のパレットが奇数のとき
  //            2番目(ONとみなす)のパレットを奇数化したパレットのカラー(0は黒)
  //          さもなくば(1番目のパレットが偶数のとき)
  //            1番目のカラー(0は黒)
  //      さもなくば(1番目のパレットが0のとき)
  //        2番目のパレットを偶数化したパレットのカラーが奇数のとき
  //          2番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒)
  //        さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //          2番目のカラー(0は黒)
  //  中間コード1
  //    (spc(spp())!=0?spc(spp()):(f1p()!=0?(ls1(fpc(tev(f1p())))!=0?mix(fpc(tev(f1p())),fpc(tod(f2q()))):(ls1(f1p())!=0?fpc(tod(f2q())):fpc(f1p()))):(ls1(fpc(tev(f2p())))!=0?mix(fpc(tev(f2p())),fpc(tod(f2q()))):fpc(f2p()))))
  //  中間コード2
  //    spc(spp())!=0?spc(spp()):f1p()!=0?ls1(fpc(tev(f1p())))!=0?mix(fpc(tev(f1p())),fpc(tod(f2q()))):ls1(f1p())!=0?fpc(tod(f2q())):fpc(f1p()):ls1(fpc(tev(f2p())))!=0?mix(fpc(tev(f2p())),fpc(tod(f2q()))):fpc(f2p())
  //  中間コード3
  //    (v0=spc(spp()))!=0?v0:(v2=f1p())!=0?ls1(v4=fpc(tev(v2)))!=0?mix(v4,fpc(tod(f2q()))):ls1(v2)!=0?fpc(tod(f2q())):fpc(v2):ls1(v16=fpc(tev(v18=f2p())))!=0?mix(v16,fpc(tod(f2q()))):fpc(v18)
  //  中間コード4
  //    (p=spc(spp()))!=0?p:(p=f1p())!=0?ls1(q=fpc(tev(p)))!=0?mix(q,fpc(tod(f2q()))):ls1(p)!=0?fpc(tod(f2q())):fpc(p):ls1(p=fpc(tev(q=f2p())))!=0?mix(p,fpc(tod(f2q()))):fpc(q)
  //  中間コード5
  //    (p=spc(spp()))!=0?p:(p=f1p())!=0?((q=fpc(p&-2))&1)!=0?mix(q,fpc(f2q()|1)):(p&1)!=0?fpc(f2q()|1):fpc(p):((p=fpc((q=f2p())&-2))&1)!=0?mix(p,fpc(f2q()|1)):fpc(q)
  //  中間コード6
  //    (p=spc(spp()))!=0?cto(p):(p=f1p())!=0?((q=fpc(p&-2))&1)!=0?cto(mix(q,fpc(f2q()|1))):(p&1)!=0?fpo(f2q()|1):fpo(p):((p=fpc((q=f2p())&-2))&1)!=0?cto(mix(p,fpc(f2q()|1))):fpo(q)
  SF2_XHCG {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //2番目のパレットのbit3-0のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int gz3rd = VideoController.vcnHidden3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //2番目のパレットのbit7-4のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int gz4th = VideoController.vcnHidden4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        da += half;
      }
      while (da < db) {
        int p, q;
        XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          (p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                GraphicScreen.graM4[gy1st | gx1st & 511])) != 0 ?
                          ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              q,
                              VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                          GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1])] :
                          (p & 1) != 0 ?
                          VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                      GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1] :
                          VideoController.vcnPal32G8[p] :
                          ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd & 511])) & -2]) & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              p,
                              VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                          GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1])] :
                          VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                              GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1])] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                          GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                                     GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511])) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                              GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1])] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                              GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1])] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                          GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                                     GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511])) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                              GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1])] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                              GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1])] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                          GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                                     GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511])) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                              GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1])] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                              GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1])] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                          GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                                     GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511])) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                              GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1])] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                              GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1])] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                          GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                                     GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511])) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                              GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1])] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                              GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1])] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                          GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                                     GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511])) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                              GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1])] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                              GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1])] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                          GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                                     GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511])) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                              GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1])] :
                              VideoController.vcnPal32G8[q]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        gx3rd += 8;
        gx4th += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //SF2_XHCG

  //================================================================================
  //SF2_XHCGT ($0001,$06xx,$1B4F)
  //  概要
  //    SF2  スプライト>512ドット256色2プレーン
  //    XHCGT  0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜてさらに奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    スプライトカラーが0でないとき
  //      スプライトカラー
  //    さもなくば(スプライトカラーが0のとき)
  //      1番目のパレットが0でないとき
  //        1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //          1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒)
  //        さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //          1番目のパレットが奇数のとき
  //            2番目(ONとみなす)のパレットを奇数化したパレットのカラー(0は黒)
  //          さもなくば(1番目のパレットが偶数のとき)
  //            1番目のカラー(0は黒)
  //      さもなくば(1番目のパレットが0のとき)
  //        2番目のパレットを偶数化したパレットのカラーが奇数のとき
  //          2番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒)
  //        さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //          2番目のカラー(0は黒)
  //  中間コード1
  //    (spc(spp())!=0?spc(spp()):(f1p()!=0?(ls1(fpc(tev(f1p())))!=0?mix(mix(fpc(tev(f1p())),fpc(tod(f2q()))),0):(ls1(f1p())!=0?fpc(tod(f2q())):fpc(f1p()))):(ls1(fpc(tev(f2p())))!=0?mix(mix(fpc(tev(f2p())),fpc(tod(f2q()))),0):fpc(f2p()))))
  //  中間コード2
  //    spc(spp())!=0?spc(spp()):f1p()!=0?ls1(fpc(tev(f1p())))!=0?mix(mix(fpc(tev(f1p())),fpc(tod(f2q()))),0):ls1(f1p())!=0?fpc(tod(f2q())):fpc(f1p()):ls1(fpc(tev(f2p())))!=0?mix(mix(fpc(tev(f2p())),fpc(tod(f2q()))),0):fpc(f2p())
  //  中間コード3
  //    (v0=spc(spp()))!=0?v0:(v2=f1p())!=0?ls1(v4=fpc(tev(v2)))!=0?mix(mix(v4,fpc(tod(f2q()))),0):ls1(v2)!=0?fpc(tod(f2q())):fpc(v2):ls1(v17=fpc(tev(v19=f2p())))!=0?mix(mix(v17,fpc(tod(f2q()))),0):fpc(v19)
  //  中間コード4
  //    (p=spc(spp()))!=0?p:(p=f1p())!=0?ls1(q=fpc(tev(p)))!=0?mix(mix(q,fpc(tod(f2q()))),0):ls1(p)!=0?fpc(tod(f2q())):fpc(p):ls1(p=fpc(tev(q=f2p())))!=0?mix(mix(p,fpc(tod(f2q()))),0):fpc(q)
  //  中間コード5
  //    (p=spc(spp()))!=0?p:(p=f1p())!=0?((q=fpc(p&-2))&1)!=0?mix(mix(q,fpc(f2q()|1)),0):(p&1)!=0?fpc(f2q()|1):fpc(p):((p=fpc((q=f2p())&-2))&1)!=0?mix(mix(p,fpc(f2q()|1)),0):fpc(q)
  //  中間コード6
  //    (p=spc(spp()))!=0?cto(p):(p=f1p())!=0?((q=fpc(p&-2))&1)!=0?cto(mix(mix(q,fpc(f2q()|1)),0)):(p&1)!=0?fpo(f2q()|1):fpo(p):((p=fpc((q=f2p())&-2))&1)!=0?cto(mix(mix(p,fpc(f2q()|1)),0)):fpo(q)
  SF2_XHCGT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //2番目のパレットのbit3-0のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int gz3rd = VideoController.vcnHidden3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //2番目のパレットのbit7-4のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int gz4th = VideoController.vcnHidden4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        da += half;
      }
      while (da < db) {
        int p, q;
        XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          (p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                GraphicScreen.graM4[gy1st | gx1st & 511])) != 0 ?
                          ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnMix2 (
                                q,
                                VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                            GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1]),
                              0)] :
                          (p & 1) != 0 ?
                          VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                      GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1] :
                          VideoController.vcnPal32G8[p] :
                          ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd & 511])) & -2]) & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnMix2 (
                                p,
                                VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                            GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1]),
                              0)] :
                          VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1]),
                                  0)] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                          GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                                     GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511])) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1]),
                                  0)] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
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