xeij/DrawingMode.java (33/48)
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                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    (p = tp & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    (p = tp & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 7 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    (p = tp & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //E4TS_XHCT

  //================================================================================
  //E4TS_XHCG ($0000,$24xx,$1A6F)
  //  概要
  //    E4TS  512ドット16色4プレーン>テキスト>スプライト
  //    XHCG  0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜる
  //  手順
  //    1番目のパレットが0でないとき
  //      1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //        1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒)
  //      さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //        1番目のパレットが奇数のとき
  //          2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0でないとき
  //            2番目(ONとみなす)のパレットを奇数化したパレットのカラー
  //          さもなくば(2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0のとき)
  //            テキストパレットが0でないとき
  //              テキストカラー(0は黒)
  //            さもなくば(テキストパレットが0のとき)
  //              スプライトカラー(0は黒)
  //        さもなくば(1番目のパレットが偶数のとき)
  //          1番目のカラーが0でないとき
  //            1番目のカラー
  //          さもなくば(1番目のカラーが0のとき)
  //            テキストパレットが0でないとき
  //              テキストカラー(0は黒)
  //            さもなくば(テキストパレットが0のとき)
  //              スプライトカラー(0は黒)
  //    さもなくば(1番目のパレットが0のとき)
  //      2番目のパレットが0でないとき
  //        2番目のパレットを偶数化したパレットのカラーが奇数のとき
  //          2番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒)
  //        さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //          2番目のカラーが0でないとき
  //            2番目のカラー
  //          さもなくば(2番目のカラーが0のとき)
  //            テキストパレットが0でないとき
  //              テキストカラー(0は黒)
  //            さもなくば(テキストパレットが0のとき)
  //              スプライトカラー(0は黒)
  //      さもなくば(2番目のパレットが0のとき)
  //        3番目のパレットが0でないとき
  //          3番目のパレットを偶数化したパレットのカラーが奇数のとき
  //            3番目のパレットを偶数化したパレットのカラーとパレット1のカラーを混ぜたカラー(0は黒)
  //          さもなくば(3番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //            3番目のパレットが奇数のとき
  //              パレット1のカラーが0でないとき
  //                パレット1のカラー
  //              さもなくば(パレット1のカラーが0のとき)
  //                テキストパレットが0でないとき
  //                  テキストカラー(0は黒)
  //                さもなくば(テキストパレットが0のとき)
  //                  スプライトカラー(0は黒)
  //            さもなくば(3番目のパレットが偶数のとき)
  //              3番目のカラーが0でないとき
  //                3番目のカラー
  //              さもなくば(3番目のカラーが0のとき)
  //                テキストパレットが0でないとき
  //                  テキストカラー(0は黒)
  //                さもなくば(テキストパレットが0のとき)
  //                  スプライトカラー(0は黒)
  //        さもなくば(3番目のパレットが0のとき)
  //          4番目のパレットを偶数化したパレットのカラーが奇数のとき
  //            4番目のパレットを偶数化したパレットのカラーとパレット1のカラーを混ぜたカラー(0は黒)
  //          さもなくば(4番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //            4番目のパレットが奇数のとき
  //              パレット1のカラーが0でないとき
  //                パレット1のカラー
  //              さもなくば(パレット1のカラーが0のとき)
  //                テキストパレットが0でないとき
  //                  テキストカラー(0は黒)
  //                さもなくば(テキストパレットが0のとき)
  //                  スプライトカラー(0は黒)
  //            さもなくば(4番目のパレットが偶数のとき)
  //              4番目のカラーが0でないとき
  //                4番目のカラー
  //              さもなくば(4番目のカラーが0のとき)
  //                テキストパレットが0でないとき
  //                  テキストカラー(0は黒)
  //                さもなくば(テキストパレットが0のとき)
  //                  スプライトカラー(0は黒)
  //  中間コード1
  //    (e1p()!=0?(ls1(epc(tev(e1p())))!=0?mix(epc(tev(e1p())),epc(tod(e2q()))):(ls1(e1p())!=0?(epc(tod(e2q()))!=0?epc(tod(e2q())):(txp()!=0?tpc(txp()):spc(spp()))):(epc(e1p())!=0?epc(e1p()):(txp()!=0?tpc(txp()):spc(spp()))))):(e2p()!=0?(ls1(epc(tev(e2p())))!=0?mix(epc(tev(e2p())),epc(tod(e2q()))):(epc(e2p())!=0?epc(e2p()):(txp()!=0?tpc(txp()):spc(spp())))):(e3p()!=0?(ls1(epc(tev(e3p())))!=0?mix(epc(tev(e3p())),epc(1)):(ls1(e3p())!=0?(epc(1)!=0?epc(1):(txp()!=0?tpc(txp()):spc(spp()))):(epc(e3p())!=0?epc(e3p()):(txp()!=0?tpc(txp()):spc(spp()))))):(ls1(epc(tev(e4p())))!=0?mix(epc(tev(e4p())),epc(1)):(ls1(e4p())!=0?(epc(1)!=0?epc(1):(txp()!=0?tpc(txp()):spc(spp()))):(epc(e4p())!=0?epc(e4p()):(txp()!=0?tpc(txp()):spc(spp()))))))))
  //  中間コード2
  //    e1p()!=0?ls1(epc(tev(e1p())))!=0?mix(epc(tev(e1p())),epc(tod(e2q()))):ls1(e1p())!=0?epc(tod(e2q()))!=0?epc(tod(e2q())):txp()!=0?tpc(txp()):spc(spp()):epc(e1p())!=0?epc(e1p()):txp()!=0?tpc(txp()):spc(spp()):e2p()!=0?ls1(epc(tev(e2p())))!=0?mix(epc(tev(e2p())),epc(tod(e2q()))):epc(e2p())!=0?epc(e2p()):txp()!=0?tpc(txp()):spc(spp()):e3p()!=0?ls1(epc(tev(e3p())))!=0?mix(epc(tev(e3p())),epc(1)):ls1(e3p())!=0?epc(1)!=0?epc(1):txp()!=0?tpc(txp()):spc(spp()):epc(e3p())!=0?epc(e3p()):txp()!=0?tpc(txp()):spc(spp()):ls1(epc(tev(e4p())))!=0?mix(epc(tev(e4p())),epc(1)):ls1(e4p())!=0?epc(1)!=0?epc(1):txp()!=0?tpc(txp()):spc(spp()):epc(e4p())!=0?epc(e4p()):txp()!=0?tpc(txp()):spc(spp())
  //  中間コード3
  //    (v0=e1p())!=0?ls1(v2=epc(tev(v0)))!=0?mix(v2,epc(tod(e2q()))):ls1(v0)!=0?(v9=epc(tod(e2q())))!=0?v9:(v12=txp())!=0?tpc(v12):spc(spp()):(v16=epc(v0))!=0?v16:(v17=txp())!=0?tpc(v17):spc(spp()):(v21=e2p())!=0?ls1(v23=epc(tev(v21)))!=0?mix(v23,epc(tod(e2q()))):(v29=epc(v21))!=0?v29:(v30=txp())!=0?tpc(v30):spc(spp()):(v34=e3p())!=0?ls1(v36=epc(tev(v34)))!=0?mix(v36,epc(1)):ls1(v34)!=0?(v41=epc(1))!=0?v41:(v42=txp())!=0?tpc(v42):spc(spp()):(v46=epc(v34))!=0?v46:(v47=txp())!=0?tpc(v47):spc(spp()):ls1(v52=epc(tev(v54=e4p())))!=0?mix(v52,epc(1)):ls1(v54)!=0?(v58=epc(1))!=0?v58:(v59=txp())!=0?tpc(v59):spc(spp()):(v63=epc(v54))!=0?v63:(v64=txp())!=0?tpc(v64):spc(spp())
  //  中間コード4
  //    (p=e1p())!=0?ls1(q=epc(tev(p)))!=0?mix(q,epc(tod(e2q()))):ls1(p)!=0?(p=epc(tod(e2q())))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):(q=epc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):(p=e2p())!=0?ls1(q=epc(tev(p)))!=0?mix(q,epc(tod(e2q()))):(q=epc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):(p=e3p())!=0?ls1(q=epc(tev(p)))!=0?mix(q,epc(1)):ls1(p)!=0?(p=epc(1))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):(q=epc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):ls1(p=epc(tev(q=e4p())))!=0?mix(p,epc(1)):ls1(q)!=0?(p=epc(1))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):(p=epc(q))!=0?p:(p=txp())!=0?tpc(p):spc(spp())
  //  中間コード5
  //    (p=e1p())!=0?((q=epc(p&-2))&1)!=0?mix(q,epc(e2q()|1)):(p&1)!=0?(p=epc(e2q()|1))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):(q=epc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):(p=e2p())!=0?((q=epc(p&-2))&1)!=0?mix(q,epc(e2q()|1)):(q=epc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):(p=e3p())!=0?((q=epc(p&-2))&1)!=0?mix(q,epc(1)):(p&1)!=0?(p=epc(1))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):(q=epc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):((p=epc((q=e4p())&-2))&1)!=0?mix(p,epc(1)):(q&1)!=0?(p=epc(1))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):(p=epc(q))!=0?p:(p=txp())!=0?tpc(p):spc(spp())
  //  中間コード6
  //    (p=e1p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(q,epc(e2q()|1))):(p&1)!=0?(p=epc(e2q()|1))!=0?cto(p):(p=txp())!=0?tpo(p):spo(spp()):(q=epc(p))!=0?cto(q):(p=txp())!=0?tpo(p):spo(spp()):(p=e2p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(q,epc(e2q()|1))):(q=epc(p))!=0?cto(q):(p=txp())!=0?tpo(p):spo(spp()):(p=e3p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(q,epc(1))):(p&1)!=0?(p=epc(1))!=0?cto(p):(p=txp())!=0?tpo(p):spo(spp()):(q=epc(p))!=0?cto(q):(p=txp())!=0?tpo(p):spo(spp()):((p=epc((q=e4p())&-2))&1)!=0?cto(mix(p,epc(1))):(q&1)!=0?(p=epc(1))!=0?cto(p):(p=txp())!=0?tpo(p):spo(spp()):(p=epc(q))!=0?cto(p):(p=txp())!=0?tpo(p):spo(spp())
  E4TS_XHCG {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);  //ONとみなす
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //3番目のパレットのGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //4番目のパレットのGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ?
                            ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                q,
                                VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] :
                            (p & 1) != 0 ?
                            (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ?
                            ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                q,
                                VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] :
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) != 0 ?
                            ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                q,
                                VideoController.vcnPal16G8[1])] :
                            (p & 1) != 0 ?
                            (p = VideoController.vcnPal16G8[1]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th & 511]) & -2]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                p,
                                VideoController.vcnPal16G8[1])] :
                            (q & 1) != 0 ?
                            (p = VideoController.vcnPal16G8[1]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (p = VideoController.vcnPal16G8[q]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
          XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 1 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
          XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 2 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
          XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 3 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
          XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 4 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
          XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 5 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
          XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 6 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
          XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 7 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ?
                            ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                q,
                                VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] :
                            (p & 1) != 0 ?
                            (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ?
                            ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                q,
                                VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] :
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) != 0 ?
                            ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                q,
                                VideoController.vcnPal16G8[1])] :
                            (p & 1) != 0 ?
                            (p = VideoController.vcnPal16G8[1]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th & 511]) & -2]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                p,
                                VideoController.vcnPal16G8[1])] :
                            (q & 1) != 0 ?
                            (p = VideoController.vcnPal16G8[1]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (p = VideoController.vcnPal16G8[q]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
          XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 1 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
          XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 2 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
          XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 3 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
          XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 4 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
          XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 5 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
          XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 6 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
          XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[1])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 7 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //E4TS_XHCG

  //================================================================================
  //E4TS_XHCGT ($0000,$24xx,$1B6F)
  //  概要
  //    E4TS  512ドット16色4プレーン>テキスト>スプライト
  //    XHCGT  0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜてさらに奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    1番目のパレットが0でないとき
  //      1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //        1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラーにさらに
  //          テキストパレットが0でないとき
  //            テキストカラー(0は黒)
  //          さもなくば(テキストパレットが0のとき)
  //            スプライトカラー(0は黒)
  //        を混ぜたカラー(0は黒)
  //      さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //        1番目のパレットが奇数のとき
  //          2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0でないとき
  //            2番目(ONとみなす)のパレットを奇数化したパレットのカラー
  //          さもなくば(2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0のとき)
  //            テキストパレットが0でないとき
  //              テキストカラー(0は黒)
  //            さもなくば(テキストパレットが0のとき)
  //              スプライトカラー(0は黒)
  //        さもなくば(1番目のパレットが偶数のとき)
  //          1番目のカラーが0でないとき
  //            1番目のカラー
  //          さもなくば(1番目のカラーが0のとき)
  //            テキストパレットが0でないとき
  //              テキストカラー(0は黒)
  //            さもなくば(テキストパレットが0のとき)
  //              スプライトカラー(0は黒)
  //    さもなくば(1番目のパレットが0のとき)
  //      2番目のパレットが0でないとき
  //        2番目のパレットを偶数化したパレットのカラーが奇数のとき
  //          2番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラーにさらに
  //            テキストパレットが0でないとき
  //              テキストカラー(0は黒)
  //            さもなくば(テキストパレットが0のとき)
  //              スプライトカラー(0は黒)
  //          を混ぜたカラー(0は黒)
  //        さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //          2番目のカラーが0でないとき
  //            2番目のカラー
  //          さもなくば(2番目のカラーが0のとき)
  //            テキストパレットが0でないとき
  //              テキストカラー(0は黒)
  //            さもなくば(テキストパレットが0のとき)
  //              スプライトカラー(0は黒)
  //      さもなくば(2番目のパレットが0のとき)
  //        3番目のパレットが0でないとき
  //          3番目のパレットを偶数化したパレットのカラーが奇数のとき
  //            3番目のパレットを偶数化したパレットのカラーとパレット1のカラーを混ぜたカラーにさらに
  //              テキストパレットが0でないとき
  //                テキストカラー(0は黒)
  //              さもなくば(テキストパレットが0のとき)
  //                スプライトカラー(0は黒)
  //            を混ぜたカラー(0は黒)
  //          さもなくば(3番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //            3番目のパレットが奇数のとき
  //              パレット1のカラーが0でないとき
  //                パレット1のカラー
  //              さもなくば(パレット1のカラーが0のとき)
  //                テキストパレットが0でないとき
  //                  テキストカラー(0は黒)
  //                さもなくば(テキストパレットが0のとき)
  //                  スプライトカラー(0は黒)
  //            さもなくば(3番目のパレットが偶数のとき)
  //              3番目のカラーが0でないとき
  //                3番目のカラー
  //              さもなくば(3番目のカラーが0のとき)
  //                テキストパレットが0でないとき
  //                  テキストカラー(0は黒)
  //                さもなくば(テキストパレットが0のとき)
  //                  スプライトカラー(0は黒)
  //        さもなくば(3番目のパレットが0のとき)
  //          4番目のパレットを偶数化したパレットのカラーが奇数のとき
  //            4番目のパレットを偶数化したパレットのカラーとパレット1のカラーを混ぜたカラーにさらに
  //              テキストパレットが0でないとき
  //                テキストカラー(0は黒)
  //              さもなくば(テキストパレットが0のとき)
  //                スプライトカラー(0は黒)
  //            を混ぜたカラー(0は黒)
  //          さもなくば(4番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //            4番目のパレットが奇数のとき
  //              パレット1のカラーが0でないとき
  //                パレット1のカラー
  //              さもなくば(パレット1のカラーが0のとき)
  //                テキストパレットが0でないとき
  //                  テキストカラー(0は黒)
  //                さもなくば(テキストパレットが0のとき)
  //                  スプライトカラー(0は黒)
  //            さもなくば(4番目のパレットが偶数のとき)
  //              4番目のカラーが0でないとき
  //                4番目のカラー
  //              さもなくば(4番目のカラーが0のとき)
  //                テキストパレットが0でないとき
  //                  テキストカラー(0は黒)
  //                さもなくば(テキストパレットが0のとき)
  //                  スプライトカラー(0は黒)
  //  中間コード1
  //    (e1p()!=0?(ls1(epc(tev(e1p())))!=0?mix(mix(epc(tev(e1p())),epc(tod(e2q()))),(txp()!=0?tpc(txp()):spc(spp()))):(ls1(e1p())!=0?(epc(tod(e2q()))!=0?epc(tod(e2q())):(txp()!=0?tpc(txp()):spc(spp()))):(epc(e1p())!=0?epc(e1p()):(txp()!=0?tpc(txp()):spc(spp()))))):(e2p()!=0?(ls1(epc(tev(e2p())))!=0?mix(mix(epc(tev(e2p())),epc(tod(e2q()))),(txp()!=0?tpc(txp()):spc(spp()))):(epc(e2p())!=0?epc(e2p()):(txp()!=0?tpc(txp()):spc(spp())))):(e3p()!=0?(ls1(epc(tev(e3p())))!=0?mix(mix(epc(tev(e3p())),epc(1)),(txp()!=0?tpc(txp()):spc(spp()))):(ls1(e3p())!=0?(epc(1)!=0?epc(1):(txp()!=0?tpc(txp()):spc(spp()))):(epc(e3p())!=0?epc(e3p()):(txp()!=0?tpc(txp()):spc(spp()))))):(ls1(epc(tev(e4p())))!=0?mix(mix(epc(tev(e4p())),epc(1)),(txp()!=0?tpc(txp()):spc(spp()))):(ls1(e4p())!=0?(epc(1)!=0?epc(1):(txp()!=0?tpc(txp()):spc(spp()))):(epc(e4p())!=0?epc(e4p()):(txp()!=0?tpc(txp()):spc(spp()))))))))
  //  中間コード2
  //    e1p()!=0?ls1(epc(tev(e1p())))!=0?mix(mix(epc(tev(e1p())),epc(tod(e2q()))),txp()!=0?tpc(txp()):spc(spp())):ls1(e1p())!=0?epc(tod(e2q()))!=0?epc(tod(e2q())):txp()!=0?tpc(txp()):spc(spp()):epc(e1p())!=0?epc(e1p()):txp()!=0?tpc(txp()):spc(spp()):e2p()!=0?ls1(epc(tev(e2p())))!=0?mix(mix(epc(tev(e2p())),epc(tod(e2q()))),txp()!=0?tpc(txp()):spc(spp())):epc(e2p())!=0?epc(e2p()):txp()!=0?tpc(txp()):spc(spp()):e3p()!=0?ls1(epc(tev(e3p())))!=0?mix(mix(epc(tev(e3p())),epc(1)),txp()!=0?tpc(txp()):spc(spp())):ls1(e3p())!=0?epc(1)!=0?epc(1):txp()!=0?tpc(txp()):spc(spp()):epc(e3p())!=0?epc(e3p()):txp()!=0?tpc(txp()):spc(spp()):ls1(epc(tev(e4p())))!=0?mix(mix(epc(tev(e4p())),epc(1)),txp()!=0?tpc(txp()):spc(spp())):ls1(e4p())!=0?epc(1)!=0?epc(1):txp()!=0?tpc(txp()):spc(spp()):epc(e4p())!=0?epc(e4p()):txp()!=0?tpc(txp()):spc(spp())
  //  中間コード3
  //    (v0=e1p())!=0?ls1(v2=epc(tev(v0)))!=0?mix(mix(v2,epc(tod(e2q()))),(v9=txp())!=0?tpc(v9):spc(spp())):ls1(v0)!=0?(v14=epc(tod(e2q())))!=0?v14:(v17=txp())!=0?tpc(v17):spc(spp()):(v21=epc(v0))!=0?v21:(v22=txp())!=0?tpc(v22):spc(spp()):(v26=e2p())!=0?ls1(v28=epc(tev(v26)))!=0?mix(mix(v28,epc(tod(e2q()))),(v35=txp())!=0?tpc(v35):spc(spp())):(v39=epc(v26))!=0?v39:(v40=txp())!=0?tpc(v40):spc(spp()):(v44=e3p())!=0?ls1(v46=epc(tev(v44)))!=0?mix(mix(v46,epc(1)),(v51=txp())!=0?tpc(v51):spc(spp())):ls1(v44)!=0?(v56=epc(1))!=0?v56:(v57=txp())!=0?tpc(v57):spc(spp()):(v61=epc(v44))!=0?v61:(v62=txp())!=0?tpc(v62):spc(spp()):ls1(v67=epc(tev(v69=e4p())))!=0?mix(mix(v67,epc(1)),(v73=txp())!=0?tpc(v73):spc(spp())):ls1(v69)!=0?(v78=epc(1))!=0?v78:(v79=txp())!=0?tpc(v79):spc(spp()):(v83=epc(v69))!=0?v83:(v84=txp())!=0?tpc(v84):spc(spp())
  //  中間コード4
  //    (p=e1p())!=0?ls1(q=epc(tev(p)))!=0?mix(mix(q,epc(tod(e2q()))),(p=txp())!=0?tpc(p):spc(spp())):ls1(p)!=0?(p=epc(tod(e2q())))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):(q=epc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):(p=e2p())!=0?ls1(q=epc(tev(p)))!=0?mix(mix(q,epc(tod(e2q()))),(p=txp())!=0?tpc(p):spc(spp())):(q=epc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):(p=e3p())!=0?ls1(q=epc(tev(p)))!=0?mix(mix(q,epc(1)),(p=txp())!=0?tpc(p):spc(spp())):ls1(p)!=0?(p=epc(1))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):(q=epc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):ls1(p=epc(tev(q=e4p())))!=0?mix(mix(p,epc(1)),(p=txp())!=0?tpc(p):spc(spp())):ls1(q)!=0?(p=epc(1))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):(p=epc(q))!=0?p:(p=txp())!=0?tpc(p):spc(spp())
  //  中間コード5
  //    (p=e1p())!=0?((q=epc(p&-2))&1)!=0?mix(mix(q,epc(e2q()|1)),(p=txp())!=0?tpc(p):spc(spp())):(p&1)!=0?(p=epc(e2q()|1))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):(q=epc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):(p=e2p())!=0?((q=epc(p&-2))&1)!=0?mix(mix(q,epc(e2q()|1)),(p=txp())!=0?tpc(p):spc(spp())):(q=epc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):(p=e3p())!=0?((q=epc(p&-2))&1)!=0?mix(mix(q,epc(1)),(p=txp())!=0?tpc(p):spc(spp())):(p&1)!=0?(p=epc(1))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):(q=epc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):((p=epc((q=e4p())&-2))&1)!=0?mix(mix(p,epc(1)),(p=txp())!=0?tpc(p):spc(spp())):(q&1)!=0?(p=epc(1))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):(p=epc(q))!=0?p:(p=txp())!=0?tpc(p):spc(spp())
  //  中間コード6
  //    (p=e1p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(mix(q,epc(e2q()|1)),(p=txp())!=0?tpc(p):spc(spp()))):(p&1)!=0?(p=epc(e2q()|1))!=0?cto(p):(p=txp())!=0?tpo(p):spo(spp()):(q=epc(p))!=0?cto(q):(p=txp())!=0?tpo(p):spo(spp()):(p=e2p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(mix(q,epc(e2q()|1)),(p=txp())!=0?tpc(p):spc(spp()))):(q=epc(p))!=0?cto(q):(p=txp())!=0?tpo(p):spo(spp()):(p=e3p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(mix(q,epc(1)),(p=txp())!=0?tpc(p):spc(spp()))):(p&1)!=0?(p=epc(1))!=0?cto(p):(p=txp())!=0?tpo(p):spo(spp()):(q=epc(p))!=0?cto(q):(p=txp())!=0?tpo(p):spo(spp()):((p=epc((q=e4p())&-2))&1)!=0?cto(mix(mix(p,epc(1)),(p=txp())!=0?tpc(p):spc(spp()))):(q&1)!=0?(p=epc(1))!=0?cto(p):(p=txp())!=0?tpo(p):spo(spp()):(p=epc(q))!=0?cto(p):(p=txp())!=0?tpo(p):spo(spp())
  E4TS_XHCGT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);  //ONとみなす
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //3番目のパレットのGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //4番目のパレットのGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ?
                            ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]),
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])] :
                            (p & 1) != 0 ?
                            (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ?
                            ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]),
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])] :
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) != 0 ?
                            ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[1]),
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])] :
                            (p & 1) != 0 ?
                            (p = VideoController.vcnPal16G8[1]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th & 511]) & -2]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[1]),
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])] :
                            (q & 1) != 0 ?
                            (p = VideoController.vcnPal16G8[1]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (p = VideoController.vcnPal16G8[q]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
          XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]),
                                    (p = tp >>> 24 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]),
                                    (p = tp >>> 24 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[1]),
                                    (p = tp >>> 24 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 1 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[1]),
                                    (p = tp >>> 24 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
          XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]),
                                    (p = tp >>> 20 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]),
                                    (p = tp >>> 20 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[1]),
                                    (p = tp >>> 20 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 2 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[1]),
                                    (p = tp >>> 20 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
          XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]),
                                    (p = tp >>> 16 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]),
                                    (p = tp >>> 16 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[1]),
                                    (p = tp >>> 16 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 3 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[1]),
                                    (p = tp >>> 16 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
          XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]),
                                    (p = tp >>> 12 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]),
                                    (p = tp >>> 12 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[1]),
                                    (p = tp >>> 12 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 4 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[1]),
                                    (p = tp >>> 12 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
          XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]),
                                    (p = tp >>> 8 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]),
                                    (p = tp >>> 8 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[1]),
                                    (p = tp >>> 8 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 5 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[1]),
                                    (p = tp >>> 8 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
          XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]),
                                    (p = tp >>> 4 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]),
                                    (p = tp >>> 4 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[1]),
                                    (p = tp >>> 4 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 6 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[1]),
                                    (p = tp >>> 4 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
          XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]),
                                    (p = tp & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]),
                                    (p = tp & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[1]),
                                    (p = tp & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 7 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[1]),
                                    (p = tp & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ?
                            ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]),
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])] :
                            (p & 1) != 0 ?
                            (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ?
                            ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]),
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])] :
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) != 0 ?
                            ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[1]),
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])] :
                            (p & 1) != 0 ?
                            (p = VideoController.vcnPal16G8[1]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th & 511]) & -2]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[1]),
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])] :
                            (q & 1) != 0 ?
                            (p = VideoController.vcnPal16G8[1]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (p = VideoController.vcnPal16G8[q]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
          XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]),
                                    (p = tp >>> 24 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]),
                                    (p = tp >>> 24 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[1]),
                                    (p = tp >>> 24 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 1 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[1]),
                                    (p = tp >>> 24 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
          XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]),
                                    (p = tp >>> 20 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]),
                                    (p = tp >>> 20 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[1]),
                                    (p = tp >>> 20 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 2 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[1]),
                                    (p = tp >>> 20 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
          XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]),
                                    (p = tp >>> 16 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]),
                                    (p = tp >>> 16 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[1]),
                                    (p = tp >>> 16 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 3 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[1]),
                                    (p = tp >>> 16 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
          XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]),
                                    (p = tp >>> 12 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]),
                                    (p = tp >>> 12 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[1]),
                                    (p = tp >>> 12 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 4 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[1]),
                                    (p = tp >>> 12 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
          XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]),
                                    (p = tp >>> 8 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]),
                                    (p = tp >>> 8 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[1]),
                                    (p = tp >>> 8 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 5 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[1]),
                                    (p = tp >>> 8 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
          XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]),
                                    (p = tp >>> 4 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]),
                                    (p = tp >>> 4 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[1]),
                                    (p = tp >>> 4 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 6 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[1]),
                                    (p = tp >>> 4 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
          XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]),
                                    (p = tp & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]),
                                    (p = tp & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) != 0 ?
                                ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      q,
                                      VideoController.vcnPal16G8[1]),
                                    (p = tp & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])] :
                                (p & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 7 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[1]),
                                    (p = tp & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //E4TS_XHCGT

  //================================================================================
  //E4TS_XHPT ($0000,$24xx,$1D6F)
  //  概要
  //    E4TS  512ドット16色4プレーン>テキスト>スプライト
  //    XHPT  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    1番目のパレットが0のとき
  //      2番目のパレットを偶数化したパレットが0でないとき
  //        2番目のパレットを偶数化したパレットのカラーが0でないとき
  //          2番目のパレットを偶数化したパレットのカラー
  //        さもなくば(2番目のパレットを偶数化したパレットのカラーが0のとき)
  //          テキストパレットが0でないとき
  //            テキストカラー(0は黒)
  //          さもなくば(テキストパレットが0のとき)
  //            スプライトカラー(0は黒)
  //      さもなくば(2番目のパレットを偶数化したパレットが0のとき)
  //        3番目のパレットを偶数化したパレットが0でないとき
  //          3番目のパレットを偶数化したパレットのカラーが0でないとき
  //            3番目のパレットを偶数化したパレットのカラー
  //          さもなくば(3番目のパレットを偶数化したパレットのカラーが0のとき)
  //            テキストパレットが0でないとき
  //              テキストカラー(0は黒)
  //            さもなくば(テキストパレットが0のとき)
  //              スプライトカラー(0は黒)
  //        さもなくば(3番目のパレットを偶数化したパレットが0のとき)
  //          4番目のパレットを偶数化したパレットのカラーが0でないとき
  //            4番目のパレットを偶数化したパレットのカラー
  //          さもなくば(4番目のパレットを偶数化したパレットのカラーが0のとき)
  //            テキストパレットが0でないとき
  //              テキストカラー(0は黒)
  //            さもなくば(テキストパレットが0のとき)
  //              スプライトカラー(0は黒)
  //    1番目のパレットが1のとき
  //      グラフィックパレット0のカラーが0でないとき
  //        グラフィックパレット0のカラー
  //      さもなくば(グラフィックパレット0のカラーが0のとき)
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラーと
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //      を混ぜたカラー(0は黒)
  //  中間コード1
  //    (e1p()==0?((tev(e2p()))!=0?(epc(tev(e2p()))!=0?epc(tev(e2p())):(txp()!=0?tpc(txp()):spc(spp()))):((tev(e3p()))!=0?(epc(tev(e3p()))!=0?epc(tev(e3p())):(txp()!=0?tpc(txp()):spc(spp()))):(epc(tev(e4p()))!=0?epc(tev(e4p())):(txp()!=0?tpc(txp()):spc(spp()))))):e1p()==1?(epc(0)!=0?epc(0):(txp()!=0?tpc(txp()):spc(spp()))):ls1(e1p())==0?(epc(e1p())!=0?epc(e1p()):(txp()!=0?tpc(txp()):spc(spp()))):mix(epc(tev(e1p())),(txp()!=0?tpc(txp()):spc(spp()))))
  //  中間コード2
  //    e1p()==0?tev(e2p())!=0?epc(tev(e2p()))!=0?epc(tev(e2p())):txp()!=0?tpc(txp()):spc(spp()):tev(e3p())!=0?epc(tev(e3p()))!=0?epc(tev(e3p())):txp()!=0?tpc(txp()):spc(spp()):epc(tev(e4p()))!=0?epc(tev(e4p())):txp()!=0?tpc(txp()):spc(spp()):e1p()==1?epc(0)!=0?epc(0):txp()!=0?tpc(txp()):spc(spp()):ls1(e1p())==0?epc(e1p())!=0?epc(e1p()):txp()!=0?tpc(txp()):spc(spp()):mix(epc(tev(e1p())),txp()!=0?tpc(txp()):spc(spp()))
  //  中間コード3
  //    (v0=e1p())==0?(v1=tev(e2p()))!=0?(v3=epc(v1))!=0?v3:(v4=txp())!=0?tpc(v4):spc(spp()):(v8=tev(e3p()))!=0?(v10=epc(v8))!=0?v10:(v11=txp())!=0?tpc(v11):spc(spp()):(v15=epc(tev(e4p())))!=0?v15:(v18=txp())!=0?tpc(v18):spc(spp()):v0==1?(v22=epc(0))!=0?v22:(v23=txp())!=0?tpc(v23):spc(spp()):ls1(v0)==0?(v28=epc(v0))!=0?v28:(v29=txp())!=0?tpc(v29):spc(spp()):mix(epc(tev(v0)),(v36=txp())!=0?tpc(v36):spc(spp()))
  //  中間コード4
  //    (p=e1p())==0?(p=tev(e2p()))!=0?(q=epc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):(p=tev(e3p()))!=0?(q=epc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):(p=epc(tev(e4p())))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):p==1?(p=epc(0))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):ls1(p)==0?(q=epc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):mix(epc(tev(p)),(p=txp())!=0?tpc(p):spc(spp()))
  //  中間コード5
  //    (p=e1p())==0?(p=e2p()&-2)!=0?(q=epc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):(p=e3p()&-2)!=0?(q=epc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):(p=epc(e4p()&-2))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):p==1?(p=epc(0))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):(p&1)==0?(q=epc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):mix(epc(p&-2),(p=txp())!=0?tpc(p):spc(spp()))
  //  中間コード6
  //    (p=e1p())==0?(p=e2p()&-2)!=0?(q=epc(p))!=0?cto(q):(p=txp())!=0?tpo(p):spo(spp()):(p=e3p()&-2)!=0?(q=epc(p))!=0?cto(q):(p=txp())!=0?tpo(p):spo(spp()):(p=epc(e4p()&-2))!=0?cto(p):(p=txp())!=0?tpo(p):spo(spp()):p==1?(p=epc(0))!=0?cto(p):(p=txp())!=0?tpo(p):spo(spp()):(p&1)==0?(q=epc(p))!=0?cto(q):(p=txp())!=0?tpo(p):spo(spp()):cto(mix(epc(p&-2),(p=txp())!=0?tpc(p):spc(spp())))
  E4TS_XHPT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //3番目のパレットのGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //4番目のパレットのGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ?
                            (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (p = GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2) != 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy4th | gx4th & 511] & -2]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            p == 1 ?
                            (p = VideoController.vcnPal16G8[0]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (p & 1) == 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnPal16G8[p & -2],
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])]);
          XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ?
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy4th | gx4th + 1 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    (p = tp >>> 24 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])]);
          XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ?
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy4th | gx4th + 2 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    (p = tp >>> 20 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])]);
          XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ?
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy4th | gx4th + 3 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    (p = tp >>> 16 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])]);
          XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ?
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy4th | gx4th + 4 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    (p = tp >>> 12 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])]);
          XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ?
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy4th | gx4th + 5 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    (p = tp >>> 8 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])]);
          XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ?
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy4th | gx4th + 6 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    (p = tp >>> 4 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])]);
          XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ?
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy4th | gx4th + 7 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    (p = tp & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ?
                            (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (p = GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2) != 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy4th | gx4th & 511] & -2]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            p == 1 ?
                            (p = VideoController.vcnPal16G8[0]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (p & 1) == 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnPal16G8[p & -2],
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])]);
          XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ?
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy4th | gx4th + 1 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    (p = tp >>> 24 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])]);
          XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ?
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy4th | gx4th + 2 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    (p = tp >>> 20 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])]);
          XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ?
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy4th | gx4th + 3 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    (p = tp >>> 16 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])]);
          XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ?
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy4th | gx4th + 4 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    (p = tp >>> 12 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])]);
          XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ?
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy4th | gx4th + 5 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    (p = tp >>> 8 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])]);
          XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ?
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy4th | gx4th + 6 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    (p = tp >>> 4 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])]);
          XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ?
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy4th | gx4th + 7 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    (p = tp & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //E4TS_XHPT

  //================================================================================
  //E4TS_XHPG ($0000,$24xx,$1E6F)
  //  概要
  //    E4TS  512ドット16色4プレーン>テキスト>スプライト
  //    XHPG  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜる
  //  手順
  //    1番目のパレットが0のとき
  //      2番目のパレットを偶数化したパレットが0でないとき
  //        2番目のパレットを偶数化したパレットのカラーが0でないとき
  //          2番目のパレットを偶数化したパレットのカラー
  //        さもなくば(2番目のパレットを偶数化したパレットのカラーが0のとき)
  //          テキストパレットが0でないとき
  //            テキストカラー(0は黒)
  //          さもなくば(テキストパレットが0のとき)
  //            スプライトカラー(0は黒)
  //      さもなくば(2番目のパレットを偶数化したパレットが0のとき)
  //        3番目のパレットを偶数化したパレットが0でないとき
  //          3番目のパレットを偶数化したパレットのカラーが0でないとき
  //            3番目のパレットを偶数化したパレットのカラー
  //          さもなくば(3番目のパレットを偶数化したパレットのカラーが0のとき)
  //            テキストパレットが0でないとき
  //              テキストカラー(0は黒)
  //            さもなくば(テキストパレットが0のとき)
  //              スプライトカラー(0は黒)
  //        さもなくば(3番目のパレットを偶数化したパレットが0のとき)
  //          4番目のパレットを偶数化したパレットのカラーが0でないとき
  //            4番目のパレットを偶数化したパレットのカラー
  //          さもなくば(4番目のパレットを偶数化したパレットのカラーが0のとき)
  //            テキストパレットが0でないとき
  //              テキストカラー(0は黒)
  //            さもなくば(テキストパレットが0のとき)
  //              スプライトカラー(0は黒)
  //    1番目のパレットが1のとき
  //      グラフィックパレット0のカラーが0でないとき
  //        グラフィックパレット0のカラー
  //      さもなくば(グラフィックパレット0のカラーが0のとき)
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーが0でないとき
  //        1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラー
  //      さもなくば(1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーが0のとき)
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //  中間コード1
  //    (e1p()==0?((tev(e2p()))!=0?(epc(tev(e2p()))!=0?epc(tev(e2p())):(txp()!=0?tpc(txp()):spc(spp()))):((tev(e3p()))!=0?(epc(tev(e3p()))!=0?epc(tev(e3p())):(txp()!=0?tpc(txp()):spc(spp()))):(epc(tev(e4p()))!=0?epc(tev(e4p())):(txp()!=0?tpc(txp()):spc(spp()))))):e1p()==1?(epc(0)!=0?epc(0):(txp()!=0?tpc(txp()):spc(spp()))):ls1(e1p())==0?(epc(e1p())!=0?epc(e1p()):(txp()!=0?tpc(txp()):spc(spp()))):(mix(epc(tev(e1p())),epc(tod(e2q())))!=0?mix(epc(tev(e1p())),epc(tod(e2q()))):(txp()!=0?tpc(txp()):spc(spp()))))
  //  中間コード2
  //    e1p()==0?tev(e2p())!=0?epc(tev(e2p()))!=0?epc(tev(e2p())):txp()!=0?tpc(txp()):spc(spp()):tev(e3p())!=0?epc(tev(e3p()))!=0?epc(tev(e3p())):txp()!=0?tpc(txp()):spc(spp()):epc(tev(e4p()))!=0?epc(tev(e4p())):txp()!=0?tpc(txp()):spc(spp()):e1p()==1?epc(0)!=0?epc(0):txp()!=0?tpc(txp()):spc(spp()):ls1(e1p())==0?epc(e1p())!=0?epc(e1p()):txp()!=0?tpc(txp()):spc(spp()):mix(epc(tev(e1p())),epc(tod(e2q())))!=0?mix(epc(tev(e1p())),epc(tod(e2q()))):txp()!=0?tpc(txp()):spc(spp())
  //  中間コード3
  //    (v0=e1p())==0?(v1=tev(e2p()))!=0?(v3=epc(v1))!=0?v3:(v4=txp())!=0?tpc(v4):spc(spp()):(v8=tev(e3p()))!=0?(v10=epc(v8))!=0?v10:(v11=txp())!=0?tpc(v11):spc(spp()):(v15=epc(tev(e4p())))!=0?v15:(v18=txp())!=0?tpc(v18):spc(spp()):v0==1?(v22=epc(0))!=0?v22:(v23=txp())!=0?tpc(v23):spc(spp()):ls1(v0)==0?(v28=epc(v0))!=0?v28:(v29=txp())!=0?tpc(v29):spc(spp()):(v33=mix(epc(tev(v0)),epc(tod(e2q()))))!=0?v33:(v39=txp())!=0?tpc(v39):spc(spp())
  //  中間コード4
  //    (p=e1p())==0?(p=tev(e2p()))!=0?(q=epc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):(p=tev(e3p()))!=0?(q=epc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):(p=epc(tev(e4p())))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):p==1?(p=epc(0))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):ls1(p)==0?(q=epc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):(q=mix(epc(tev(p)),epc(tod(e2q()))))!=0?q:(p=txp())!=0?tpc(p):spc(spp())
  //  中間コード5
  //    (p=e1p())==0?(p=e2p()&-2)!=0?(q=epc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):(p=e3p()&-2)!=0?(q=epc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):(p=epc(e4p()&-2))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):p==1?(p=epc(0))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):(p&1)==0?(q=epc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):(q=mix(epc(p&-2),epc(e2q()|1)))!=0?q:(p=txp())!=0?tpc(p):spc(spp())
  //  中間コード6
  //    (p=e1p())==0?(p=e2p()&-2)!=0?(q=epc(p))!=0?cto(q):(p=txp())!=0?tpo(p):spo(spp()):(p=e3p()&-2)!=0?(q=epc(p))!=0?cto(q):(p=txp())!=0?tpo(p):spo(spp()):(p=epc(e4p()&-2))!=0?cto(p):(p=txp())!=0?tpo(p):spo(spp()):p==1?(p=epc(0))!=0?cto(p):(p=txp())!=0?tpo(p):spo(spp()):(p&1)==0?(q=epc(p))!=0?cto(q):(p=txp())!=0?tpo(p):spo(spp()):(q=mix(epc(p&-2),epc(e2q()|1)))!=0?cto(q):(p=txp())!=0?tpo(p):spo(spp())
  E4TS_XHPG {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);  //ONとみなす
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //3番目のパレットのGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //4番目のパレットのGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ?
                            (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (p = GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2) != 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy4th | gx4th & 511] & -2]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            p == 1 ?
                            (p = VideoController.vcnPal16G8[0]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (p & 1) == 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (q = VideoController.vcnMix2 (
                               VideoController.vcnPal16G8[p & -2],
                               VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
          XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ?
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy4th | gx4th + 1 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
          XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ?
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy4th | gx4th + 2 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
          XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ?
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy4th | gx4th + 3 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
          XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ?
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy4th | gx4th + 4 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
          XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ?
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy4th | gx4th + 5 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
          XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ?
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy4th | gx4th + 6 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
          XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ?
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy4th | gx4th + 7 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ?
                            (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (p = GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2) != 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy4th | gx4th & 511] & -2]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            p == 1 ?
                            (p = VideoController.vcnPal16G8[0]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (p & 1) == 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (q = VideoController.vcnMix2 (
                               VideoController.vcnPal16G8[p & -2],
                               VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
          XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ?
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy4th | gx4th + 1 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
          XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ?
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy4th | gx4th + 2 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
          XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ?
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy4th | gx4th + 3 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
          XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ?
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy4th | gx4th + 4 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
          XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ?
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy4th | gx4th + 5 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
          XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ?
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy4th | gx4th + 6 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
          XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ?
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy4th | gx4th + 7 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //E4TS_XHPG

  //================================================================================
  //E4TS_XHPGT ($0000,$24xx,$1F6F)
  //  概要
  //    E4TS  512ドット16色4プレーン>テキスト>スプライト
  //    XHPGT  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜてさらに奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    1番目のパレットが0のとき
  //      2番目のパレットを偶数化したパレットが0でないとき
  //        2番目のパレットを偶数化したパレットのカラーが0でないとき
  //          2番目のパレットを偶数化したパレットのカラー
  //        さもなくば(2番目のパレットを偶数化したパレットのカラーが0のとき)
  //          テキストパレットが0でないとき
  //            テキストカラー(0は黒)
  //          さもなくば(テキストパレットが0のとき)
  //            スプライトカラー(0は黒)
  //      さもなくば(2番目のパレットを偶数化したパレットが0のとき)
  //        3番目のパレットを偶数化したパレットが0でないとき
  //          3番目のパレットを偶数化したパレットのカラーが0でないとき
  //            3番目のパレットを偶数化したパレットのカラー
  //          さもなくば(3番目のパレットを偶数化したパレットのカラーが0のとき)
  //            テキストパレットが0でないとき
  //              テキストカラー(0は黒)
  //            さもなくば(テキストパレットが0のとき)
  //              スプライトカラー(0は黒)
  //        さもなくば(3番目のパレットを偶数化したパレットが0のとき)
  //          4番目のパレットを偶数化したパレットのカラーが0でないとき
  //            4番目のパレットを偶数化したパレットのカラー
  //          さもなくば(4番目のパレットを偶数化したパレットのカラーが0のとき)
  //            テキストパレットが0でないとき
  //              テキストカラー(0は黒)
  //            さもなくば(テキストパレットが0のとき)
  //              スプライトカラー(0は黒)
  //    1番目のパレットが1のとき
  //      グラフィックパレット0のカラーが0でないとき
  //        グラフィックパレット0のカラー
  //      さもなくば(グラフィックパレット0のカラーが0のとき)
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーにさらに
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //      を混ぜたカラー(0は黒)
  //  中間コード1
  //    (e1p()==0?((tev(e2p()))!=0?(epc(tev(e2p()))!=0?epc(tev(e2p())):(txp()!=0?tpc(txp()):spc(spp()))):((tev(e3p()))!=0?(epc(tev(e3p()))!=0?epc(tev(e3p())):(txp()!=0?tpc(txp()):spc(spp()))):(epc(tev(e4p()))!=0?epc(tev(e4p())):(txp()!=0?tpc(txp()):spc(spp()))))):e1p()==1?(epc(0)!=0?epc(0):(txp()!=0?tpc(txp()):spc(spp()))):ls1(e1p())==0?(epc(e1p())!=0?epc(e1p()):(txp()!=0?tpc(txp()):spc(spp()))):mix(mix(epc(tev(e1p())),epc(tod(e2q()))),(txp()!=0?tpc(txp()):spc(spp()))))
  //  中間コード2
  //    e1p()==0?tev(e2p())!=0?epc(tev(e2p()))!=0?epc(tev(e2p())):txp()!=0?tpc(txp()):spc(spp()):tev(e3p())!=0?epc(tev(e3p()))!=0?epc(tev(e3p())):txp()!=0?tpc(txp()):spc(spp()):epc(tev(e4p()))!=0?epc(tev(e4p())):txp()!=0?tpc(txp()):spc(spp()):e1p()==1?epc(0)!=0?epc(0):txp()!=0?tpc(txp()):spc(spp()):ls1(e1p())==0?epc(e1p())!=0?epc(e1p()):txp()!=0?tpc(txp()):spc(spp()):mix(mix(epc(tev(e1p())),epc(tod(e2q()))),txp()!=0?tpc(txp()):spc(spp()))
  //  中間コード3
  //    (v0=e1p())==0?(v1=tev(e2p()))!=0?(v3=epc(v1))!=0?v3:(v4=txp())!=0?tpc(v4):spc(spp()):(v8=tev(e3p()))!=0?(v10=epc(v8))!=0?v10:(v11=txp())!=0?tpc(v11):spc(spp()):(v15=epc(tev(e4p())))!=0?v15:(v18=txp())!=0?tpc(v18):spc(spp()):v0==1?(v22=epc(0))!=0?v22:(v23=txp())!=0?tpc(v23):spc(spp()):ls1(v0)==0?(v28=epc(v0))!=0?v28:(v29=txp())!=0?tpc(v29):spc(spp()):mix(mix(epc(tev(v0)),epc(tod(e2q()))),(v40=txp())!=0?tpc(v40):spc(spp()))
  //  中間コード4
  //    (p=e1p())==0?(p=tev(e2p()))!=0?(q=epc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):(p=tev(e3p()))!=0?(q=epc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):(p=epc(tev(e4p())))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):p==1?(p=epc(0))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):ls1(p)==0?(q=epc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):mix(mix(epc(tev(p)),epc(tod(e2q()))),(p=txp())!=0?tpc(p):spc(spp()))
  //  中間コード5
  //    (p=e1p())==0?(p=e2p()&-2)!=0?(q=epc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):(p=e3p()&-2)!=0?(q=epc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):(p=epc(e4p()&-2))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):p==1?(p=epc(0))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):(p&1)==0?(q=epc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):mix(mix(epc(p&-2),epc(e2q()|1)),(p=txp())!=0?tpc(p):spc(spp()))
  //  中間コード6
  //    (p=e1p())==0?(p=e2p()&-2)!=0?(q=epc(p))!=0?cto(q):(p=txp())!=0?tpo(p):spo(spp()):(p=e3p()&-2)!=0?(q=epc(p))!=0?cto(q):(p=txp())!=0?tpo(p):spo(spp()):(p=epc(e4p()&-2))!=0?cto(p):(p=txp())!=0?tpo(p):spo(spp()):p==1?(p=epc(0))!=0?cto(p):(p=txp())!=0?tpo(p):spo(spp()):(p&1)==0?(q=epc(p))!=0?cto(q):(p=txp())!=0?tpo(p):spo(spp()):cto(mix(mix(epc(p&-2),epc(e2q()|1)),(p=txp())!=0?tpc(p):spc(spp())))
  E4TS_XHPGT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);  //ONとみなす
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //3番目のパレットのGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //4番目のパレットのGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ?
                            (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (p = GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2) != 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy4th | gx4th & 511] & -2]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            p == 1 ?
                            (p = VideoController.vcnPal16G8[0]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (p & 1) == 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]),
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])]);
          XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ?
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy4th | gx4th + 1 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]),
                                    (p = tp >>> 24 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])]);
          XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ?
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy4th | gx4th + 2 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]),
                                    (p = tp >>> 20 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])]);
          XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ?
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy4th | gx4th + 3 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]),
                                    (p = tp >>> 16 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])]);
          XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ?
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy4th | gx4th + 4 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]),
                                    (p = tp >>> 12 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])]);
          XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ?
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy4th | gx4th + 5 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]),
                                    (p = tp >>> 8 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])]);
          XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ?
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy4th | gx4th + 6 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]),
                                    (p = tp >>> 4 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])]);
          XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ?
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy4th | gx4th + 7 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]),
                                    (p = tp & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ?
                            (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (p = GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2) != 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy4th | gx4th & 511] & -2]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            p == 1 ?
                            (p = VideoController.vcnPal16G8[0]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (p & 1) == 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]),
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])]);
          XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ?
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy4th | gx4th + 1 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]),
                                    (p = tp >>> 24 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])]);
          XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ?
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy4th | gx4th + 2 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]),
                                    (p = tp >>> 20 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])]);
          XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ?
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy4th | gx4th + 3 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]),
                                    (p = tp >>> 16 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])]);
          XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ?
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy4th | gx4th + 4 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]),
                                    (p = tp >>> 12 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])]);
          XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ?
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy4th | gx4th + 5 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]),
                                    (p = tp >>> 8 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])]);
          XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ?
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy4th | gx4th + 6 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]),
                                    (p = tp >>> 4 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])]);
          XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ?
                                (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy4th | gx4th + 7 & 511] & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]),
                                    (p = tp & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //E4TS_XHPGT

  //================================================================================
  //F1TS ($0001,$24xx,$0063)
  //  概要
  //    F1TS  512ドット256色1プレーン>テキスト>スプライト
  //    拡張なし
  //  手順
  //    1番目のカラーが0でないとき
  //      1番目のカラー
  //    さもなくば(1番目のカラーが0のとき)
  //      テキストパレットが0でないとき
  //        テキストカラー(0は黒)
  //      さもなくば(テキストパレットが0のとき)
  //        スプライトカラー(0は黒)
  //  中間コード1
  //    (fpc(f1p())!=0?fpc(f1p()):(txp()!=0?tpc(txp()):spc(spp())))
  //  中間コード2
  //    fpc(f1p())!=0?fpc(f1p()):txp()!=0?tpc(txp()):spc(spp())
  //  中間コード3
  //    (v0=fpc(f1p()))!=0?v0:(v2=txp())!=0?tpc(v2):spc(spp())
  //  中間コード4
  //    (p=fpc(f1p()))!=0?p:(p=txp())!=0?tpc(p):spc(spp())
  //  中間コード5
  //    (p=fpc(f1p()))!=0?p:(p=txp())!=0?tpc(p):spc(spp())
  //  中間コード6
  //    (p=fpc(f1p()))!=0?cto(p):(p=txp())!=0?tpo(p):spo(spp())
  F1TS {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p;
          XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                                             GraphicScreen.graM4[gy1st | gx1st & 511])]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
          XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy1st | gx1st + 1 & 511])]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
          XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy1st | gx1st + 2 & 511])]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
          XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy1st | gx1st + 3 & 511])]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
          XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy1st | gx1st + 4 & 511])]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
          XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy1st | gx1st + 5 & 511])]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
          XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy1st | gx1st + 6 & 511])]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
          XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy1st | gx1st + 7 & 511])]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p;
          XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                                             GraphicScreen.graM4[gy1st | gx1st & 511])]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
          XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy1st | gx1st + 1 & 511])]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
          XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy1st | gx1st + 2 & 511])]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
          XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy1st | gx1st + 3 & 511])]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
          XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy1st | gx1st + 4 & 511])]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
          XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy1st | gx1st + 5 & 511])]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
          XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy1st | gx1st + 6 & 511])]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
          XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy1st | gx1st + 7 & 511])]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //F1TS

  //================================================================================
  //XF1TS
  //  概要
  //    F1TS  512ドット256色1プレーン>テキスト>スプライト
  //    拡張あり
  XF1TS {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      switch (VideoController.vcnReg3Curr >>> 8 & 0b01011111) {
        //   .A.XHPGT
      case 0b00010000:  //F1TS_XWC
      case 0b00010001:  //F1TS_XWC
      case 0b00010010:  //F1TS_XWC
      case 0b00010011:  //F1TS_XWC
        F1TS_XWC.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00010100:  //F1TS_XWP
      case 0b00010101:  //F1TS_XWP
      case 0b00010110:  //F1TS_XWP
      case 0b00010111:  //F1TS_XWP
        F1TS_XWP.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011000:  //F1TS_XHC
        F1TS.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011001:  //F1TS_XHCT
        F1TS_XHCT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011010:  //F1TS_XHCG
        F1TS_XHCG.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011011:  //F1TS_XHCGT
        F1TS_XHCGT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011101:  //F1TS_XHPT
        F1TS_XHPT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011110:  //F1TS_XHPG
        F1TS_XHPG.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011111:  //F1TS_XHPGT
        F1TS_XHPGT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b01000000:  //F1TS_A
      case 0b01000001:  //F1TS_A
      case 0b01000010:  //F1TS_A
      case 0b01000011:  //F1TS_A
      case 0b01000100:  //F1TS_A
      case 0b01000101:  //F1TS_A
      case 0b01000110:  //F1TS_A
      case 0b01000111:  //F1TS_A
      case 0b01001000:  //F1TS_A
      case 0b01001001:  //F1TS_A
      case 0b01001010:  //F1TS_A
      case 0b01001011:  //F1TS_A
      case 0b01001100:  //F1TS_A
      case 0b01001101:  //F1TS_A
      case 0b01001110:  //F1TS_A
      case 0b01001111:  //F1TS_A
      case 0b01010000:  //F1TS_A
      case 0b01010001:  //F1TS_A
      case 0b01010010:  //F1TS_A
      case 0b01010011:  //F1TS_A
      case 0b01010100:  //F1TS_A
      case 0b01010101:  //F1TS_A
      case 0b01010110:  //F1TS_A
      case 0b01010111:  //F1TS_A
      case 0b01011000:  //F1TS_A
      case 0b01011001:  //F1TS_A
      case 0b01011010:  //F1TS_A
      case 0b01011011:  //F1TS_A
      case 0b01011100:  //F1TS_A
      case 0b01011101:  //F1TS_A
      case 0b01011110:  //F1TS_A
      case 0b01011111:  //F1TS_A
        F1_A.drawRaster (src, dst, rh);
        break;
      default:
        F1TS.drawRaster (src, dst, rh);
        VideoController.vcnReportUnimplemented (XF1TS);
      }  //switch
    }  //drawRaster
  },  //XF1TS

  //================================================================================
  //F1TS_XWC ($0001,$24xx,$1063)
  //  概要
  //    F1TS  512ドット256色1プレーン>テキスト>スプライト
  //    XWC  優先順位に関わらず0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のパレットのカラーだけ表示する
  //  手順
  //    1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //      1番目のカラー(0は黒)
  //    さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //  中間コード1
  //    (ls1(fpc(tev(f1p())))!=0?fpc(f1p()):(fpc(f1p())!=0?fpc(f1p()):(txp()!=0?tpc(txp()):spc(spp()))))
  //  中間コード2
  //    ls1(fpc(tev(f1p())))!=0?fpc(f1p()):fpc(f1p())!=0?fpc(f1p()):txp()!=0?tpc(txp()):spc(spp())
  //  中間コード3
  //    ls1(fpc(tev(v3=f1p())))!=0?fpc(v3):(v5=fpc(v3))!=0?v5:(v6=txp())!=0?tpc(v6):spc(spp())
  //  中間コード4
  //    ls1(fpc(tev(p=f1p())))!=0?fpc(p):(q=fpc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp())
  //  中間コード5
  //    (fpc((p=f1p())&-2)&1)!=0?fpc(p):(q=fpc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp())
  //  中間コード6
  //    (fpc((p=f1p())&-2)&1)!=0?fpo(p):(q=fpc(p))!=0?cto(q):(p=txp())!=0?tpo(p):spo(spp())
  F1TS_XWC {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                                              GraphicScreen.graM4[gy1st | gx1st & 511])) & -2] & 1) != 0 ?
                            VideoController.vcnPal32G8[p] :
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
          XEiJ.pnlBM[da + 1] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
          XEiJ.pnlBM[da + 2] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
          XEiJ.pnlBM[da + 3] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
          XEiJ.pnlBM[da + 4] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
          XEiJ.pnlBM[da + 5] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
          XEiJ.pnlBM[da + 6] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
          XEiJ.pnlBM[da + 7] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                                              GraphicScreen.graM4[gy1st | gx1st & 511])) & -2] & 1) != 0 ?
                            VideoController.vcnPal32G8[p] :
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
          XEiJ.pnlBM[da + 1] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
          XEiJ.pnlBM[da + 2] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
          XEiJ.pnlBM[da + 3] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
          XEiJ.pnlBM[da + 4] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
          XEiJ.pnlBM[da + 5] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
          XEiJ.pnlBM[da + 6] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
          XEiJ.pnlBM[da + 7] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //F1TS_XWC

  //================================================================================
  //F1TS_XWP ($0001,$24xx,$1463)
  //  概要
  //    F1TS  512ドット256色1プレーン>テキスト>スプライト
  //    XWP  優先順位に関わらず1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーだけ表示する
  //  手順
  //    1番目のパレットが1以下のとき
  //      グラフィックパレット0のカラーが0でないとき
  //        グラフィックパレット0のカラー
  //      さもなくば(グラフィックパレット0のカラーが0のとき)
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラー(0は黒)
  //  中間コード1
  //    (f1p()<=1?(fpc(0)!=0?fpc(0):(txp()!=0?tpc(txp()):spc(spp()))):ls1(f1p())==0?(fpc(f1p())!=0?fpc(f1p()):(txp()!=0?tpc(txp()):spc(spp()))):fpc(tev(f1p())))
  //  中間コード2
  //    f1p()<=1?fpc(0)!=0?fpc(0):txp()!=0?tpc(txp()):spc(spp()):ls1(f1p())==0?fpc(f1p())!=0?fpc(f1p()):txp()!=0?tpc(txp()):spc(spp()):fpc(tev(f1p()))
  //  中間コード3
  //    (v0=f1p())<=1?(v1=fpc(0))!=0?v1:(v2=txp())!=0?tpc(v2):spc(spp()):ls1(v0)==0?(v7=fpc(v0))!=0?v7:(v8=txp())!=0?tpc(v8):spc(spp()):fpc(tev(v0))
  //  中間コード4
  //    (p=f1p())<=1?(p=fpc(0))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):ls1(p)==0?(q=fpc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):fpc(tev(p))
  //  中間コード5
  //    (p=f1p())<=1?(p=fpc(0))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):(p&1)==0?(q=fpc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):fpc(p&-2)
  //  中間コード6
  //    (p=f1p())<=1?(p=fpc(0))!=0?cto(p):(p=txp())!=0?tpo(p):spo(spp()):(p&1)==0?(q=fpc(p))!=0?cto(q):(p=txp())!=0?tpo(p):spo(spp()):fpo(p&-2)
  F1TS_XWP {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) <= 1 ?
                            (p = VideoController.vcnPal16G8[0]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (p & 1) == 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                VideoController.vcnPal32G8[p & -2]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) <= 1 ?
                            (p = VideoController.vcnPal16G8[0]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (p & 1) == 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                VideoController.vcnPal32G8[p & -2]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //F1TS_XWP

  //================================================================================
  //F1TS_XHCT ($0001,$24xx,$1963)
  //  概要
  //    F1TS  512ドット256色1プレーン>テキスト>スプライト
  //    XHCT  0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //      1番目のカラーと
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //      を混ぜたカラー(0は黒)
  //    さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //  中間コード1
  //    (ls1(fpc(tev(f1p())))!=0?mix(fpc(f1p()),(txp()!=0?tpc(txp()):spc(spp()))):(fpc(f1p())!=0?fpc(f1p()):(txp()!=0?tpc(txp()):spc(spp()))))
  //  中間コード2
  //    ls1(fpc(tev(f1p())))!=0?mix(fpc(f1p()),txp()!=0?tpc(txp()):spc(spp())):fpc(f1p())!=0?fpc(f1p()):txp()!=0?tpc(txp()):spc(spp())
  //  中間コード3
  //    ls1(fpc(tev(v3=f1p())))!=0?mix(fpc(v3),(v6=txp())!=0?tpc(v6):spc(spp())):(v10=fpc(v3))!=0?v10:(v11=txp())!=0?tpc(v11):spc(spp())
  //  中間コード4
  //    ls1(fpc(tev(p=f1p())))!=0?mix(fpc(p),(p=txp())!=0?tpc(p):spc(spp())):(q=fpc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp())
  //  中間コード5
  //    (fpc((p=f1p())&-2)&1)!=0?mix(fpc(p),(p=txp())!=0?tpc(p):spc(spp())):(q=fpc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp())
  //  中間コード6
  //    (fpc((p=f1p())&-2)&1)!=0?cto(mix(fpc(p),(p=txp())!=0?tpc(p):spc(spp()))):(q=fpc(p))!=0?cto(q):(p=txp())!=0?tpo(p):spo(spp())
  F1TS_XHCT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                                              GraphicScreen.graM4[gy1st | gx1st & 511])) & -2] & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnPal16G8[p],
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])] :
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
          XEiJ.pnlBM[da + 1] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    (p = tp >>> 24 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
          XEiJ.pnlBM[da + 2] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    (p = tp >>> 20 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
          XEiJ.pnlBM[da + 3] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    (p = tp >>> 16 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
          XEiJ.pnlBM[da + 4] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    (p = tp >>> 12 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
          XEiJ.pnlBM[da + 5] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    (p = tp >>> 8 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
          XEiJ.pnlBM[da + 6] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    (p = tp >>> 4 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
          XEiJ.pnlBM[da + 7] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    (p = tp & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                                              GraphicScreen.graM4[gy1st | gx1st & 511])) & -2] & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnPal16G8[p],
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])] :
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
          XEiJ.pnlBM[da + 1] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    (p = tp >>> 24 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
          XEiJ.pnlBM[da + 2] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    (p = tp >>> 20 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
          XEiJ.pnlBM[da + 3] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    (p = tp >>> 16 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
          XEiJ.pnlBM[da + 4] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    (p = tp >>> 12 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
          XEiJ.pnlBM[da + 5] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    (p = tp >>> 8 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
          XEiJ.pnlBM[da + 6] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    (p = tp >>> 4 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
          XEiJ.pnlBM[da + 7] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    (p = tp & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //F1TS_XHCT

  //================================================================================
  //F1TS_XHCG ($0001,$24xx,$1A63)
  //  概要
  //    F1TS  512ドット256色1プレーン>テキスト>スプライト
  //    XHCG  0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜる
  //  手順
  //    1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //      1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒)
  //    さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //      1番目のパレットが奇数のとき
  //        2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0でないとき
  //          2番目(ONとみなす)のパレットを奇数化したパレットのカラー
  //        さもなくば(2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0のとき)
  //          テキストパレットが0でないとき
  //            テキストカラー(0は黒)
  //          さもなくば(テキストパレットが0のとき)
  //            スプライトカラー(0は黒)
  //      さもなくば(1番目のパレットが偶数のとき)
  //        1番目のカラーが0でないとき
  //          1番目のカラー
  //        さもなくば(1番目のカラーが0のとき)
  //          テキストパレットが0でないとき
  //            テキストカラー(0は黒)
  //          さもなくば(テキストパレットが0のとき)
  //            スプライトカラー(0は黒)
  //  中間コード1
  //    (ls1(fpc(tev(f1p())))!=0?mix(fpc(tev(f1p())),fpc(tod(f2q()))):(ls1(f1p())!=0?(fpc(tod(f2q()))!=0?fpc(tod(f2q())):(txp()!=0?tpc(txp()):spc(spp()))):(fpc(f1p())!=0?fpc(f1p()):(txp()!=0?tpc(txp()):spc(spp())))))
  //  中間コード2
  //    ls1(fpc(tev(f1p())))!=0?mix(fpc(tev(f1p())),fpc(tod(f2q()))):ls1(f1p())!=0?fpc(tod(f2q()))!=0?fpc(tod(f2q())):txp()!=0?tpc(txp()):spc(spp()):fpc(f1p())!=0?fpc(f1p()):txp()!=0?tpc(txp()):spc(spp())
  //  中間コード3
  //    ls1(v1=fpc(tev(v3=f1p())))!=0?mix(v1,fpc(tod(f2q()))):ls1(v3)!=0?(v9=fpc(tod(f2q())))!=0?v9:(v12=txp())!=0?tpc(v12):spc(spp()):(v16=fpc(v3))!=0?v16:(v17=txp())!=0?tpc(v17):spc(spp())
  //  中間コード4
  //    ls1(p=fpc(tev(q=f1p())))!=0?mix(p,fpc(tod(f2q()))):ls1(q)!=0?(p=fpc(tod(f2q())))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):(p=fpc(q))!=0?p:(p=txp())!=0?tpc(p):spc(spp())
  //  中間コード5
  //    ((p=fpc((q=f1p())&-2))&1)!=0?mix(p,fpc(f2q()|1)):(q&1)!=0?(p=fpc(f2q()|1))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):(p=fpc(q))!=0?p:(p=txp())!=0?tpc(p):spc(spp())
  //  中間コード6
  //    ((p=fpc((q=f1p())&-2))&1)!=0?cto(mix(p,fpc(f2q()|1))):(q&1)!=0?(p=fpc(f2q()|1))!=0?cto(p):(p=txp())!=0?tpo(p):spo(spp()):(p=fpc(q))!=0?cto(p):(p=txp())!=0?tpo(p):spo(spp())
  F1TS_XHCG {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //2番目のパレットのbit3-0のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gz3rd = VideoController.vcnHidden3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //2番目のパレットのbit7-4のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gz4th = VideoController.vcnHidden4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                                                   GraphicScreen.graM4[gy1st | gx1st & 511])) & -2]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                p,
                                VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                            GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1])] :
                            (q & 1) != 0 ?
                            (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                             GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (p = VideoController.vcnPal16G8[q]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
          XEiJ.pnlBM[da + 1] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
          XEiJ.pnlBM[da + 2] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
          XEiJ.pnlBM[da + 3] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
          XEiJ.pnlBM[da + 4] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
          XEiJ.pnlBM[da + 5] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
          XEiJ.pnlBM[da + 6] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
          XEiJ.pnlBM[da + 7] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                                                   GraphicScreen.graM4[gy1st | gx1st & 511])) & -2]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                p,
                                VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                            GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1])] :
                            (q & 1) != 0 ?
                            (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                             GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (p = VideoController.vcnPal16G8[q]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
          XEiJ.pnlBM[da + 1] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
          XEiJ.pnlBM[da + 2] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
          XEiJ.pnlBM[da + 3] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
          XEiJ.pnlBM[da + 4] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
          XEiJ.pnlBM[da + 5] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
          XEiJ.pnlBM[da + 6] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
          XEiJ.pnlBM[da + 7] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //F1TS_XHCG

  //================================================================================
  //F1TS_XHCGT ($0001,$24xx,$1B63)
  //  概要
  //    F1TS  512ドット256色1プレーン>テキスト>スプライト
  //    XHCGT  0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜてさらに奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //      1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラーにさらに
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //      を混ぜたカラー(0は黒)
  //    さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //      1番目のパレットが奇数のとき
  //        2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0でないとき
  //          2番目(ONとみなす)のパレットを奇数化したパレットのカラー
  //        さもなくば(2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0のとき)
  //          テキストパレットが0でないとき
  //            テキストカラー(0は黒)
  //          さもなくば(テキストパレットが0のとき)
  //            スプライトカラー(0は黒)
  //      さもなくば(1番目のパレットが偶数のとき)
  //        1番目のカラーが0でないとき
  //          1番目のカラー
  //        さもなくば(1番目のカラーが0のとき)
  //          テキストパレットが0でないとき
  //            テキストカラー(0は黒)
  //          さもなくば(テキストパレットが0のとき)
  //            スプライトカラー(0は黒)
  //  中間コード1
  //    (ls1(fpc(tev(f1p())))!=0?mix(mix(fpc(tev(f1p())),fpc(tod(f2q()))),(txp()!=0?tpc(txp()):spc(spp()))):(ls1(f1p())!=0?(fpc(tod(f2q()))!=0?fpc(tod(f2q())):(txp()!=0?tpc(txp()):spc(spp()))):(fpc(f1p())!=0?fpc(f1p()):(txp()!=0?tpc(txp()):spc(spp())))))
  //  中間コード2
  //    ls1(fpc(tev(f1p())))!=0?mix(mix(fpc(tev(f1p())),fpc(tod(f2q()))),txp()!=0?tpc(txp()):spc(spp())):ls1(f1p())!=0?fpc(tod(f2q()))!=0?fpc(tod(f2q())):txp()!=0?tpc(txp()):spc(spp()):fpc(f1p())!=0?fpc(f1p()):txp()!=0?tpc(txp()):spc(spp())
  //  中間コード3
  //    ls1(v1=fpc(tev(v3=f1p())))!=0?mix(mix(v1,fpc(tod(f2q()))),(v9=txp())!=0?tpc(v9):spc(spp())):ls1(v3)!=0?(v14=fpc(tod(f2q())))!=0?v14:(v17=txp())!=0?tpc(v17):spc(spp()):(v21=fpc(v3))!=0?v21:(v22=txp())!=0?tpc(v22):spc(spp())
  //  中間コード4
  //    ls1(p=fpc(tev(q=f1p())))!=0?mix(mix(p,fpc(tod(f2q()))),(p=txp())!=0?tpc(p):spc(spp())):ls1(q)!=0?(p=fpc(tod(f2q())))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):(p=fpc(q))!=0?p:(p=txp())!=0?tpc(p):spc(spp())
  //  中間コード5
  //    ((p=fpc((q=f1p())&-2))&1)!=0?mix(mix(p,fpc(f2q()|1)),(p=txp())!=0?tpc(p):spc(spp())):(q&1)!=0?(p=fpc(f2q()|1))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):(p=fpc(q))!=0?p:(p=txp())!=0?tpc(p):spc(spp())
  //  中間コード6
  //    ((p=fpc((q=f1p())&-2))&1)!=0?cto(mix(mix(p,fpc(f2q()|1)),(p=txp())!=0?tpc(p):spc(spp()))):(q&1)!=0?(p=fpc(f2q()|1))!=0?cto(p):(p=txp())!=0?tpo(p):spo(spp()):(p=fpc(q))!=0?cto(p):(p=txp())!=0?tpo(p):spo(spp())
  F1TS_XHCGT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //2番目のパレットのbit3-0のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gz3rd = VideoController.vcnHidden3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //2番目のパレットのbit7-4のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gz4th = VideoController.vcnHidden4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                                                   GraphicScreen.graM4[gy1st | gx1st & 511])) & -2]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                              GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1]),
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])] :
                            (q & 1) != 0 ?
                            (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                             GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (p = VideoController.vcnPal16G8[q]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
          XEiJ.pnlBM[da + 1] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1]),
                                    (p = tp >>> 24 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
          XEiJ.pnlBM[da + 2] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1]),
                                    (p = tp >>> 20 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
          XEiJ.pnlBM[da + 3] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1]),
                                    (p = tp >>> 16 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
          XEiJ.pnlBM[da + 4] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1]),
                                    (p = tp >>> 12 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
          XEiJ.pnlBM[da + 5] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1]),
                                    (p = tp >>> 8 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
          XEiJ.pnlBM[da + 6] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1]),
                                    (p = tp >>> 4 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
          XEiJ.pnlBM[da + 7] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1]),
                                    (p = tp & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                                                   GraphicScreen.graM4[gy1st | gx1st & 511])) & -2]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                              GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1]),
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])] :
                            (q & 1) != 0 ?
                            (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                             GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (p = VideoController.vcnPal16G8[q]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
          XEiJ.pnlBM[da + 1] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1]),
                                    (p = tp >>> 24 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
          XEiJ.pnlBM[da + 2] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1]),
                                    (p = tp >>> 20 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
          XEiJ.pnlBM[da + 3] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1]),
                                    (p = tp >>> 16 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
          XEiJ.pnlBM[da + 4] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1]),
                                    (p = tp >>> 12 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
          XEiJ.pnlBM[da + 5] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1]),
                                    (p = tp >>> 8 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
          XEiJ.pnlBM[da + 6] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1]),
                                    (p = tp >>> 4 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
          XEiJ.pnlBM[da + 7] = (((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1]),
                                    (p = tp & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                                 GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //F1TS_XHCGT

  //================================================================================
  //F1TS_XHPT ($0001,$24xx,$1D63)
  //  概要
  //    F1TS  512ドット256色1プレーン>テキスト>スプライト
  //    XHPT  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    1番目のパレットが1以下のとき
  //      グラフィックパレット0のカラーが0でないとき
  //        グラフィックパレット0のカラー
  //      さもなくば(グラフィックパレット0のカラーが0のとき)
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラーと
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //      を混ぜたカラー(0は黒)
  //  中間コード1
  //    (f1p()<=1?(fpc(0)!=0?fpc(0):(txp()!=0?tpc(txp()):spc(spp()))):ls1(f1p())==0?(fpc(f1p())!=0?fpc(f1p()):(txp()!=0?tpc(txp()):spc(spp()))):mix(fpc(tev(f1p())),(txp()!=0?tpc(txp()):spc(spp()))))
  //  中間コード2
  //    f1p()<=1?fpc(0)!=0?fpc(0):txp()!=0?tpc(txp()):spc(spp()):ls1(f1p())==0?fpc(f1p())!=0?fpc(f1p()):txp()!=0?tpc(txp()):spc(spp()):mix(fpc(tev(f1p())),txp()!=0?tpc(txp()):spc(spp()))
  //  中間コード3
  //    (v0=f1p())<=1?(v1=fpc(0))!=0?v1:(v2=txp())!=0?tpc(v2):spc(spp()):ls1(v0)==0?(v7=fpc(v0))!=0?v7:(v8=txp())!=0?tpc(v8):spc(spp()):mix(fpc(tev(v0)),(v15=txp())!=0?tpc(v15):spc(spp()))
  //  中間コード4
  //    (p=f1p())<=1?(p=fpc(0))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):ls1(p)==0?(q=fpc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):mix(fpc(tev(p)),(p=txp())!=0?tpc(p):spc(spp()))
  //  中間コード5
  //    (p=f1p())<=1?(p=fpc(0))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):(p&1)==0?(q=fpc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):mix(fpc(p&-2),(p=txp())!=0?tpc(p):spc(spp()))
  //  中間コード6
  //    (p=f1p())<=1?(p=fpc(0))!=0?cto(p):(p=txp())!=0?tpo(p):spo(spp()):(p&1)==0?(q=fpc(p))!=0?cto(q):(p=txp())!=0?tpo(p):spo(spp()):cto(mix(fpc(p&-2),(p=txp())!=0?tpc(p):spc(spp())))
  F1TS_XHPT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) <= 1 ?
                            (p = VideoController.vcnPal16G8[0]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (p & 1) == 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnPal16G8[p & -2],
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    (p = tp >>> 24 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    (p = tp >>> 20 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    (p = tp >>> 16 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    (p = tp >>> 12 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    (p = tp >>> 8 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    (p = tp >>> 4 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    (p = tp & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) <= 1 ?
                            (p = VideoController.vcnPal16G8[0]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (p & 1) == 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnPal16G8[p & -2],
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    (p = tp >>> 24 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    (p = tp >>> 20 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    (p = tp >>> 16 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    (p = tp >>> 12 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    (p = tp >>> 8 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    (p = tp >>> 4 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    (p = tp & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //F1TS_XHPT

  //================================================================================
  //F1TS_XHPG ($0001,$24xx,$1E63)
  //  概要
  //    F1TS  512ドット256色1プレーン>テキスト>スプライト
  //    XHPG  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜる
  //  手順
  //    1番目のパレットが1以下のとき
  //      グラフィックパレット0のカラーが0でないとき
  //        グラフィックパレット0のカラー
  //      さもなくば(グラフィックパレット0のカラーが0のとき)
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーが0でないとき
  //        1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラー
  //      さもなくば(1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーが0のとき)
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //  中間コード1
  //    (f1p()<=1?(fpc(0)!=0?fpc(0):(txp()!=0?tpc(txp()):spc(spp()))):ls1(f1p())==0?(fpc(f1p())!=0?fpc(f1p()):(txp()!=0?tpc(txp()):spc(spp()))):(mix(fpc(tev(f1p())),fpc(tod(f2q())))!=0?mix(fpc(tev(f1p())),fpc(tod(f2q()))):(txp()!=0?tpc(txp()):spc(spp()))))
  //  中間コード2
  //    f1p()<=1?fpc(0)!=0?fpc(0):txp()!=0?tpc(txp()):spc(spp()):ls1(f1p())==0?fpc(f1p())!=0?fpc(f1p()):txp()!=0?tpc(txp()):spc(spp()):mix(fpc(tev(f1p())),fpc(tod(f2q())))!=0?mix(fpc(tev(f1p())),fpc(tod(f2q()))):txp()!=0?tpc(txp()):spc(spp())
  //  中間コード3
  //    (v0=f1p())<=1?(v1=fpc(0))!=0?v1:(v2=txp())!=0?tpc(v2):spc(spp()):ls1(v0)==0?(v7=fpc(v0))!=0?v7:(v8=txp())!=0?tpc(v8):spc(spp()):(v12=mix(fpc(tev(v0)),fpc(tod(f2q()))))!=0?v12:(v18=txp())!=0?tpc(v18):spc(spp())
  //  中間コード4
  //    (p=f1p())<=1?(p=fpc(0))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):ls1(p)==0?(q=fpc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):(q=mix(fpc(tev(p)),fpc(tod(f2q()))))!=0?q:(p=txp())!=0?tpc(p):spc(spp())
  //  中間コード5
  //    (p=f1p())<=1?(p=fpc(0))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):(p&1)==0?(q=fpc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):(q=mix(fpc(p&-2),fpc(f2q()|1)))!=0?q:(p=txp())!=0?tpc(p):spc(spp())
  //  中間コード6
  //    (p=f1p())<=1?(p=fpc(0))!=0?cto(p):(p=txp())!=0?tpo(p):spo(spp()):(p&1)==0?(q=fpc(p))!=0?cto(q):(p=txp())!=0?tpo(p):spo(spp()):(q=mix(fpc(p&-2),fpc(f2q()|1)))!=0?cto(q):(p=txp())!=0?tpo(p):spo(spp())
  F1TS_XHPG {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //2番目のパレットのbit3-0のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gz3rd = VideoController.vcnHidden3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //2番目のパレットのbit7-4のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gz4th = VideoController.vcnHidden4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) <= 1 ?
                            (p = VideoController.vcnPal16G8[0]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (p & 1) == 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (q = VideoController.vcnMix2 (
                               VideoController.vcnPal16G8[p & -2],
                               VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                           GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1])) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                               GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                               GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                               GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                               GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                               GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                               GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                               GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) <= 1 ?
                            (p = VideoController.vcnPal16G8[0]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (p & 1) == 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (q = VideoController.vcnMix2 (
                               VideoController.vcnPal16G8[p & -2],
                               VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                           GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1])) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                               GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                               GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                               GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                               GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                               GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                               GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (q = VideoController.vcnMix2 (
                                   VideoController.vcnPal16G8[p & -2],
                                   VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                               GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1])) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //F1TS_XHPG

  //================================================================================
  //F1TS_XHPGT ($0001,$24xx,$1F63)
  //  概要
  //    F1TS  512ドット256色1プレーン>テキスト>スプライト
  //    XHPGT  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜてさらに奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    1番目のパレットが1以下のとき
  //      グラフィックパレット0のカラーが0でないとき
  //        グラフィックパレット0のカラー
  //      さもなくば(グラフィックパレット0のカラーが0のとき)
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーにさらに
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //      を混ぜたカラー(0は黒)
  //  中間コード1
  //    (f1p()<=1?(fpc(0)!=0?fpc(0):(txp()!=0?tpc(txp()):spc(spp()))):ls1(f1p())==0?(fpc(f1p())!=0?fpc(f1p()):(txp()!=0?tpc(txp()):spc(spp()))):mix(mix(fpc(tev(f1p())),fpc(tod(f2q()))),(txp()!=0?tpc(txp()):spc(spp()))))
  //  中間コード2
  //    f1p()<=1?fpc(0)!=0?fpc(0):txp()!=0?tpc(txp()):spc(spp()):ls1(f1p())==0?fpc(f1p())!=0?fpc(f1p()):txp()!=0?tpc(txp()):spc(spp()):mix(mix(fpc(tev(f1p())),fpc(tod(f2q()))),txp()!=0?tpc(txp()):spc(spp()))
  //  中間コード3
  //    (v0=f1p())<=1?(v1=fpc(0))!=0?v1:(v2=txp())!=0?tpc(v2):spc(spp()):ls1(v0)==0?(v7=fpc(v0))!=0?v7:(v8=txp())!=0?tpc(v8):spc(spp()):mix(mix(fpc(tev(v0)),fpc(tod(f2q()))),(v19=txp())!=0?tpc(v19):spc(spp()))
  //  中間コード4
  //    (p=f1p())<=1?(p=fpc(0))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):ls1(p)==0?(q=fpc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):mix(mix(fpc(tev(p)),fpc(tod(f2q()))),(p=txp())!=0?tpc(p):spc(spp()))
  //  中間コード5
  //    (p=f1p())<=1?(p=fpc(0))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):(p&1)==0?(q=fpc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):mix(mix(fpc(p&-2),fpc(f2q()|1)),(p=txp())!=0?tpc(p):spc(spp()))
  //  中間コード6
  //    (p=f1p())<=1?(p=fpc(0))!=0?cto(p):(p=txp())!=0?tpo(p):spo(spp()):(p&1)==0?(q=fpc(p))!=0?cto(q):(p=txp())!=0?tpo(p):spo(spp()):cto(mix(mix(fpc(p&-2),fpc(f2q()|1)),(p=txp())!=0?tpc(p):spc(spp())))
  F1TS_XHPGT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //2番目のパレットのbit3-0のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gz3rd = VideoController.vcnHidden3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //2番目のパレットのbit7-4のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gz4th = VideoController.vcnHidden4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) <= 1 ?
                            (p = VideoController.vcnPal16G8[0]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (p & 1) == 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                              GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1]),
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1]),
                                    (p = tp >>> 24 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1]),
                                    (p = tp >>> 20 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1]),
                                    (p = tp >>> 16 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1]),
                                    (p = tp >>> 12 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1]),
                                    (p = tp >>> 8 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1]),
                                    (p = tp >>> 4 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1]),
                                    (p = tp & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) <= 1 ?
                            (p = VideoController.vcnPal16G8[0]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (p & 1) == 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                              GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1]),
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1]),
                                    (p = tp >>> 24 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1]),
                                    (p = tp >>> 20 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1]),
                                    (p = tp >>> 16 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1]),
                                    (p = tp >>> 12 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1]),
                                    (p = tp >>> 8 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1]),
                                    (p = tp >>> 4 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                                  GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1]),
                                    (p = tp & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //F1TS_XHPGT

  //================================================================================
  //F2TS ($0001,$24xx,$006F)
  //  概要
  //    F2TS  512ドット256色2プレーン>テキスト>スプライト
  //    拡張なし
  //  手順
  //    1番目のパレットが0でないとき
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //    さもなくば(1番目のパレットが0のとき)
  //      2番目のカラーが0でないとき
  //        2番目のカラー
  //      さもなくば(2番目のカラーが0のとき)
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //  中間コード1
  //    (f1p()!=0?(fpc(f1p())!=0?fpc(f1p()):(txp()!=0?tpc(txp()):spc(spp()))):(fpc(f2p())!=0?fpc(f2p()):(txp()!=0?tpc(txp()):spc(spp()))))
  //  中間コード2
  //    f1p()!=0?fpc(f1p())!=0?fpc(f1p()):txp()!=0?tpc(txp()):spc(spp()):fpc(f2p())!=0?fpc(f2p()):txp()!=0?tpc(txp()):spc(spp())
  //  中間コード3
  //    (v0=f1p())!=0?(v1=fpc(v0))!=0?v1:(v2=txp())!=0?tpc(v2):spc(spp()):(v6=fpc(f2p()))!=0?v6:(v8=txp())!=0?tpc(v8):spc(spp())
  //  中間コード4
  //    (p=f1p())!=0?(q=fpc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):(p=fpc(f2p()))!=0?p:(p=txp())!=0?tpc(p):spc(spp())
  //  中間コード5
  //    (p=f1p())!=0?(q=fpc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):(p=fpc(f2p()))!=0?p:(p=txp())!=0?tpc(p):spc(spp())
  //  中間コード6
  //    (p=f1p())!=0?(q=fpc(p))!=0?cto(q):(p=txp())!=0?tpo(p):spo(spp()):(p=fpc(f2p()))!=0?cto(p):(p=txp())!=0?tpo(p):spo(spp())
  F2TS {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //2番目のパレットのbit3-0のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //2番目のパレットのbit7-4のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) != 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                             GraphicScreen.graM4[gy3rd | gx3rd & 511])]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511])]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511])]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511])]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511])]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511])]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511])]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511])]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) != 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                             GraphicScreen.graM4[gy3rd | gx3rd & 511])]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511])]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511])]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511])]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511])]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511])]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511])]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) != 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511])]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //F2TS

  //================================================================================
  //XF2TS
  //  概要
  //    F2TS  512ドット256色2プレーン>テキスト>スプライト
  //    拡張あり
  XF2TS {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      switch (VideoController.vcnReg3Curr >>> 8 & 0b01011111) {
        //   .A.XHPGT
      case 0b00010000:  //F2TS_XWC
      case 0b00010001:  //F2TS_XWC
      case 0b00010010:  //F2TS_XWC
      case 0b00010011:  //F2TS_XWC
        F2TS_XWC.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00010100:  //F2TS_XWP
      case 0b00010101:  //F2TS_XWP
      case 0b00010110:  //F2TS_XWP
      case 0b00010111:  //F2TS_XWP
        F2TS_XWP.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011000:  //F2TS_XHC
        F2TS.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011001:  //F2TS_XHCT
        F2TS_XHCT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011010:  //F2TS_XHCG
        F2TS_XHCG.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011011:  //F2TS_XHCGT
        F2TS_XHCGT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011101:  //F2TS_XHPT
        F2TS_XHPT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011110:  //F2TS_XHPG
        F2TS_XHPG.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011111:  //F2TS_XHPGT
        F2TS_XHPGT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b01000000:  //F2TS_A
      case 0b01000001:  //F2TS_A
      case 0b01000010:  //F2TS_A
      case 0b01000011:  //F2TS_A
      case 0b01000100:  //F2TS_A
      case 0b01000101:  //F2TS_A
      case 0b01000110:  //F2TS_A
      case 0b01000111:  //F2TS_A
      case 0b01001000:  //F2TS_A
      case 0b01001001:  //F2TS_A
      case 0b01001010:  //F2TS_A
      case 0b01001011:  //F2TS_A
      case 0b01001100:  //F2TS_A
      case 0b01001101:  //F2TS_A
      case 0b01001110:  //F2TS_A
      case 0b01001111:  //F2TS_A
      case 0b01010000:  //F2TS_A
      case 0b01010001:  //F2TS_A
      case 0b01010010:  //F2TS_A
      case 0b01010011:  //F2TS_A
      case 0b01010100:  //F2TS_A
      case 0b01010101:  //F2TS_A
      case 0b01010110:  //F2TS_A
      case 0b01010111:  //F2TS_A
      case 0b01011000:  //F2TS_A
      case 0b01011001:  //F2TS_A
      case 0b01011010:  //F2TS_A
      case 0b01011011:  //F2TS_A
      case 0b01011100:  //F2TS_A
      case 0b01011101:  //F2TS_A
      case 0b01011110:  //F2TS_A
      case 0b01011111:  //F2TS_A
        F2_A.drawRaster (src, dst, rh);
        break;
      default:
        F2TS.drawRaster (src, dst, rh);
        VideoController.vcnReportUnimplemented (XF2TS);
      }  //switch
    }  //drawRaster
  },  //XF2TS

  //================================================================================
  //F2TS_XWC ($0001,$24xx,$106F)
  //  概要
  //    F2TS  512ドット256色2プレーン>テキスト>スプライト
  //    XWC  優先順位に関わらず0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のパレットのカラーだけ表示する
  //  手順
  //    1番目のパレットが0でないとき
  //      1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //        1番目のカラー(0は黒)
  //      さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //        1番目のカラーが0でないとき
  //          1番目のカラー
  //        さもなくば(1番目のカラーが0のとき)
  //          テキストパレットが0でないとき
  //            テキストカラー(0は黒)
  //          さもなくば(テキストパレットが0のとき)
  //            スプライトカラー(0は黒)
  //    さもなくば(1番目のパレットが0のとき)
  //      2番目のパレットを偶数化したパレットのカラーが奇数のとき
  //        2番目のカラー(0は黒)
  //      さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //        2番目のカラーが0でないとき
  //          2番目のカラー
  //        さもなくば(2番目のカラーが0のとき)
  //          テキストパレットが0でないとき
  //            テキストカラー(0は黒)
  //          さもなくば(テキストパレットが0のとき)
  //            スプライトカラー(0は黒)
  //  中間コード1
  //    (f1p()!=0?(ls1(fpc(tev(f1p())))!=0?fpc(f1p()):(fpc(f1p())!=0?fpc(f1p()):(txp()!=0?tpc(txp()):spc(spp())))):(ls1(fpc(tev(f2p())))!=0?fpc(f2p()):(fpc(f2p())!=0?fpc(f2p()):(txp()!=0?tpc(txp()):spc(spp())))))
  //  中間コード2
  //    f1p()!=0?ls1(fpc(tev(f1p())))!=0?fpc(f1p()):fpc(f1p())!=0?fpc(f1p()):txp()!=0?tpc(txp()):spc(spp()):ls1(fpc(tev(f2p())))!=0?fpc(f2p()):fpc(f2p())!=0?fpc(f2p()):txp()!=0?tpc(txp()):spc(spp())
  //  中間コード3
  //    (v0=f1p())!=0?ls1(fpc(tev(v0)))!=0?fpc(v0):(v5=fpc(v0))!=0?v5:(v6=txp())!=0?tpc(v6):spc(spp()):ls1(fpc(tev(v13=f2p())))!=0?fpc(v13):(v15=fpc(v13))!=0?v15:(v16=txp())!=0?tpc(v16):spc(spp())
  //  中間コード4
  //    (p=f1p())!=0?ls1(fpc(tev(p)))!=0?fpc(p):(q=fpc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):ls1(fpc(tev(p=f2p())))!=0?fpc(p):(q=fpc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp())
  //  中間コード5
  //    (p=f1p())!=0?(fpc(p&-2)&1)!=0?fpc(p):(q=fpc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):(fpc((p=f2p())&-2)&1)!=0?fpc(p):(q=fpc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp())
  //  中間コード6
  //    (p=f1p())!=0?(fpc(p&-2)&1)!=0?fpo(p):(q=fpc(p))!=0?cto(q):(p=txp())!=0?tpo(p):spo(spp()):(fpc((p=f2p())&-2)&1)!=0?fpo(p):(q=fpc(p))!=0?cto(q):(p=txp())!=0?tpo(p):spo(spp())
  F2TS_XWC {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //2番目のパレットのbit3-0のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //2番目のパレットのbit7-4のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) != 0 ?
                            (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                            VideoController.vcnPal32G8[p] :
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                              GraphicScreen.graM4[gy3rd | gx3rd & 511])) & -2] & 1) != 0 ?
                            VideoController.vcnPal32G8[p] :
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) != 0 ?
                            (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                            VideoController.vcnPal32G8[p] :
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                              GraphicScreen.graM4[gy3rd | gx3rd & 511])) & -2] & 1) != 0 ?
                            VideoController.vcnPal32G8[p] :
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //F2TS_XWC

  //================================================================================
  //F2TS_XWP ($0001,$24xx,$146F)
  //  概要
  //    F2TS  512ドット256色2プレーン>テキスト>スプライト
  //    XWP  優先順位に関わらず1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーだけ表示する
  //  手順
  //    1番目のパレットが0のとき
  //      2番目のパレットを偶数化したパレットのカラーが0でないとき
  //        2番目のパレットを偶数化したパレットのカラー
  //      さもなくば(2番目のパレットを偶数化したパレットのカラーが0のとき)
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //    1番目のパレットが1のとき
  //      グラフィックパレット0のカラーが0でないとき
  //        グラフィックパレット0のカラー
  //      さもなくば(グラフィックパレット0のカラーが0のとき)
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        テキストパレットが0でないとき
  //          テキストカラー(0は黒)
  //        さもなくば(テキストパレットが0のとき)
  //          スプライトカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラー(0は黒)
  //  中間コード1
  //    (f1p()==0?(fpc(tev(f2p()))!=0?fpc(tev(f2p())):(txp()!=0?tpc(txp()):spc(spp()))):f1p()==1?(fpc(0)!=0?fpc(0):(txp()!=0?tpc(txp()):spc(spp()))):ls1(f1p())==0?(fpc(f1p())!=0?fpc(f1p()):(txp()!=0?tpc(txp()):spc(spp()))):fpc(tev(f1p())))
  //  中間コード2
  //    f1p()==0?fpc(tev(f2p()))!=0?fpc(tev(f2p())):txp()!=0?tpc(txp()):spc(spp()):f1p()==1?fpc(0)!=0?fpc(0):txp()!=0?tpc(txp()):spc(spp()):ls1(f1p())==0?fpc(f1p())!=0?fpc(f1p()):txp()!=0?tpc(txp()):spc(spp()):fpc(tev(f1p()))
  //  中間コード3
  //    (v0=f1p())==0?(v1=fpc(tev(f2p())))!=0?v1:(v4=txp())!=0?tpc(v4):spc(spp()):v0==1?(v8=fpc(0))!=0?v8:(v9=txp())!=0?tpc(v9):spc(spp()):ls1(v0)==0?(v14=fpc(v0))!=0?v14:(v15=txp())!=0?tpc(v15):spc(spp()):fpc(tev(v0))
  //  中間コード4
  //    (p=f1p())==0?(p=fpc(tev(f2p())))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):p==1?(p=fpc(0))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):ls1(p)==0?(q=fpc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):fpc(tev(p))
  //  中間コード5
  //    (p=f1p())==0?(p=fpc(f2p()&-2))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):p==1?(p=fpc(0))!=0?p:(p=txp())!=0?tpc(p):spc(spp()):(p&1)==0?(q=fpc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):fpc(p&-2)
  //  中間コード6
  //    (p=f1p())==0?(p=fpc(f2p()&-2))!=0?cto(p):(p=txp())!=0?tpo(p):spo(spp()):p==1?(p=fpc(0))!=0?cto(p):(p=txp())!=0?tpo(p):spo(spp()):(p&1)==0?(q=fpc(p))!=0?cto(q):(p=txp())!=0?tpo(p):spo(spp()):fpo(p&-2)
  F2TS_XWP {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //2番目のパレットのbit3-0のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //2番目のパレットのbit7-4のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) == 0 ?
                            (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                             GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            p == 1 ?
                            (p = VideoController.vcnPal16G8[0]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (p & 1) == 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                VideoController.vcnPal32G8[p & -2]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) == 0 ?
                            (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                             GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            p == 1 ?
                            (p = VideoController.vcnPal16G8[0]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (p & 1) == 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) == 0 ?
                                (p = VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                p == 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                VideoController.vcnPal32G8[p & -2]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //F2TS_XWP

  //================================================================================
  //F2TS_XHCT ($0001,$24xx,$196F)
  //  概要
  //    F2TS  512ドット256色2プレーン>テキスト>スプライト
  //    XHCT  0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    1番目のパレットが0でないとき
  //      1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //        1番目のカラーと
  //          テキストパレットが0でないとき
  //            テキストカラー(0は黒)
  //          さもなくば(テキストパレットが0のとき)
  //            スプライトカラー(0は黒)
  //        を混ぜたカラー(0は黒)
  //      さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //        1番目のカラーが0でないとき
  //          1番目のカラー
  //        さもなくば(1番目のカラーが0のとき)
  //          テキストパレットが0でないとき
  //            テキストカラー(0は黒)
  //          さもなくば(テキストパレットが0のとき)
  //            スプライトカラー(0は黒)
  //    さもなくば(1番目のパレットが0のとき)
  //      2番目のパレットを偶数化したパレットのカラーが奇数のとき
  //        2番目のカラーと
  //          テキストパレットが0でないとき
  //            テキストカラー(0は黒)
  //          さもなくば(テキストパレットが0のとき)
  //            スプライトカラー(0は黒)
  //        を混ぜたカラー(0は黒)
  //      さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //        2番目のカラーが0でないとき
  //          2番目のカラー
  //        さもなくば(2番目のカラーが0のとき)
  //          テキストパレットが0でないとき
  //            テキストカラー(0は黒)
  //          さもなくば(テキストパレットが0のとき)
  //            スプライトカラー(0は黒)
  //  中間コード1
  //    (f1p()!=0?(ls1(fpc(tev(f1p())))!=0?mix(fpc(f1p()),(txp()!=0?tpc(txp()):spc(spp()))):(fpc(f1p())!=0?fpc(f1p()):(txp()!=0?tpc(txp()):spc(spp())))):(ls1(fpc(tev(f2p())))!=0?mix(fpc(f2p()),(txp()!=0?tpc(txp()):spc(spp()))):(fpc(f2p())!=0?fpc(f2p()):(txp()!=0?tpc(txp()):spc(spp())))))
  //  中間コード2
  //    f1p()!=0?ls1(fpc(tev(f1p())))!=0?mix(fpc(f1p()),txp()!=0?tpc(txp()):spc(spp())):fpc(f1p())!=0?fpc(f1p()):txp()!=0?tpc(txp()):spc(spp()):ls1(fpc(tev(f2p())))!=0?mix(fpc(f2p()),txp()!=0?tpc(txp()):spc(spp())):fpc(f2p())!=0?fpc(f2p()):txp()!=0?tpc(txp()):spc(spp())
  //  中間コード3
  //    (v0=f1p())!=0?ls1(fpc(tev(v0)))!=0?mix(fpc(v0),(v6=txp())!=0?tpc(v6):spc(spp())):(v10=fpc(v0))!=0?v10:(v11=txp())!=0?tpc(v11):spc(spp()):ls1(fpc(tev(v18=f2p())))!=0?mix(fpc(v18),(v21=txp())!=0?tpc(v21):spc(spp())):(v25=fpc(v18))!=0?v25:(v26=txp())!=0?tpc(v26):spc(spp())
  //  中間コード4
  //    (p=f1p())!=0?ls1(fpc(tev(p)))!=0?mix(fpc(p),(p=txp())!=0?tpc(p):spc(spp())):(q=fpc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):ls1(fpc(tev(p=f2p())))!=0?mix(fpc(p),(p=txp())!=0?tpc(p):spc(spp())):(q=fpc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp())
  //  中間コード5
  //    (p=f1p())!=0?(fpc(p&-2)&1)!=0?mix(fpc(p),(p=txp())!=0?tpc(p):spc(spp())):(q=fpc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp()):(fpc((p=f2p())&-2)&1)!=0?mix(fpc(p),(p=txp())!=0?tpc(p):spc(spp())):(q=fpc(p))!=0?q:(p=txp())!=0?tpc(p):spc(spp())
  //  中間コード6
  //    (p=f1p())!=0?(fpc(p&-2)&1)!=0?cto(mix(fpc(p),(p=txp())!=0?tpc(p):spc(spp()))):(q=fpc(p))!=0?cto(q):(p=txp())!=0?tpo(p):spo(spp()):(fpc((p=f2p())&-2)&1)!=0?cto(mix(fpc(p),(p=txp())!=0?tpc(p):spc(spp()))):(q=fpc(p))!=0?cto(q):(p=txp())!=0?tpo(p):spo(spp())
  F2TS_XHCT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //2番目のパレットのbit3-0のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //2番目のパレットのbit7-4のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) != 0 ?
                            (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnPal16G8[p],
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])] :
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                              GraphicScreen.graM4[gy3rd | gx3rd & 511])) & -2] & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnPal16G8[p],
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])] :
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    (p = tp >>> 24 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    (p = tp >>> 24 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    (p = tp >>> 20 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    (p = tp >>> 20 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    (p = tp >>> 16 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    (p = tp >>> 16 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 16 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    (p = tp >>> 12 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    (p = tp >>> 12 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 12 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    (p = tp >>> 8 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    (p = tp >>> 8 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 8 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    (p = tp >>> 4 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    (p = tp >>> 4 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 4 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    (p = tp & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    (p = tp & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) != 0 ?
                            (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnPal16G8[p],
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])] :
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                            (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                              GraphicScreen.graM4[gy3rd | gx3rd & 511])) & -2] & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnPal16G8[p],
                                (p = tp >>> 28) != 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])] :
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            (p = tp >>> 28) != 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    (p = tp >>> 24 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    (p = tp >>> 24 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 24 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) != 0 ?
                                (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    (p = tp >>> 20 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    (p = tp >>> 20 & 15) != 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                (p = tp >>> 20 & 15) != 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
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