VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]), 0)]); XEiJ.pnlBM[da + 7] = ((p = tp & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]), 0)] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]), 0)]); sx += 8; gx1st += 8; gx2nd += 8; gx3rd += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]), 0)] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]), 0)]); XEiJ.pnlBM[da + 1] = ((p = tp >>> 24 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]), 0)] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]), 0)]); XEiJ.pnlBM[da + 2] = ((p = tp >>> 20 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]), 0)] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]), 0)]); XEiJ.pnlBM[da + 3] = ((p = tp >>> 16 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]), 0)] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]), 0)]); XEiJ.pnlBM[da + 4] = ((p = tp >>> 12 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]), 0)] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]), 0)]); XEiJ.pnlBM[da + 5] = ((p = tp >>> 8 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]), 0)] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]), 0)]); XEiJ.pnlBM[da + 6] = ((p = tp >>> 4 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]), 0)] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]), 0)]); XEiJ.pnlBM[da + 7] = ((p = tp & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]), 0)] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]), 0)]); sx += 8; gx1st += 8; gx2nd += 8; gx3rd += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //TSE3_XHPGT //================================================================================ //TSE4 ($0000,$12xx,$006F) // 概要 // TSE4 テキスト>スプライト>512ドット16色4プレーン // 拡張なし // 手順 // テキストパレットが0でないとき // テキストカラーが0でないとき // テキストカラー // さもなくば(テキストカラーが0のとき) // 1番目のパレットが0でないとき // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のパレットが0でないとき // 2番目のカラー(0は黒) // さもなくば(2番目のパレットが0のとき) // 3番目のパレットが0でないとき // 3番目のカラー(0は黒) // さもなくば(3番目のパレットが0のとき) // 4番目のカラー(0は黒) // さもなくば(テキストパレットが0のとき) // スプライトカラーが0でないとき // スプライトカラー // さもなくば(スプライトカラーが0のとき) // 1番目のパレットが0でないとき // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のパレットが0でないとき // 2番目のカラー(0は黒) // さもなくば(2番目のパレットが0のとき) // 3番目のパレットが0でないとき // 3番目のカラー(0は黒) // さもなくば(3番目のパレットが0のとき) // 4番目のカラー(0は黒) // 中間コード1 // (txp()!=0?(tpc(txp())!=0?tpc(txp()):(e1p()!=0?epc(e1p()):(e2p()!=0?epc(e2p()):(e3p()!=0?epc(e3p()):epc(e4p()))))):(spc(spp())!=0?spc(spp()):(e1p()!=0?epc(e1p()):(e2p()!=0?epc(e2p()):(e3p()!=0?epc(e3p()):epc(e4p())))))) // 中間コード2 // txp()!=0?tpc(txp())!=0?tpc(txp()):e1p()!=0?epc(e1p()):e2p()!=0?epc(e2p()):e3p()!=0?epc(e3p()):epc(e4p()):spc(spp())!=0?spc(spp()):e1p()!=0?epc(e1p()):e2p()!=0?epc(e2p()):e3p()!=0?epc(e3p()):epc(e4p()) // 中間コード3 // (v0=txp())!=0?(v1=tpc(v0))!=0?v1:(v2=e1p())!=0?epc(v2):(v4=e2p())!=0?epc(v4):(v6=e3p())!=0?epc(v6):epc(e4p()):(v10=spc(spp()))!=0?v10:(v12=e1p())!=0?epc(v12):(v14=e2p())!=0?epc(v14):(v16=e3p())!=0?epc(v16):epc(e4p()) // 中間コード4 // (p=txp())!=0?(q=tpc(p))!=0?q:(p=e1p())!=0?epc(p):(p=e2p())!=0?epc(p):(p=e3p())!=0?epc(p):epc(e4p()):(p=spc(spp()))!=0?p:(p=e1p())!=0?epc(p):(p=e2p())!=0?epc(p):(p=e3p())!=0?epc(p):epc(e4p()) // 中間コード5 // (p=txp())!=0?(q=tpc(p))!=0?q:(p=e1p())!=0?epc(p):(p=e2p())!=0?epc(p):(p=e3p())!=0?epc(p):epc(e4p()):(p=spc(spp()))!=0?p:(p=e1p())!=0?epc(p):(p=e2p())!=0?epc(p):(p=e3p())!=0?epc(p):epc(e4p()) // 中間コード6 // (p=txp())!=0?(q=tpc(p))!=0?cto(q):(p=e1p())!=0?epo(p):(p=e2p())!=0?epo(p):(p=e3p())!=0?epo(p):epo(e4p()):(p=spc(spp()))!=0?cto(p):(p=e1p())!=0?epo(p):(p=e2p())!=0?epo(p):(p=e3p())!=0?epo(p):epo(e4p()) TSE4 { @Override public void drawRaster (int src, int dst, boolean rh) { SpriteScreen.sprStep3 (); int sx = 16; //スプライトx座標 int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 4 & 3; //3番目のパレットのGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 6 & 3; //4番目のパレットのGVRAMページ番号 int gx4th = CRTC.crtR12GrXCurr[pn]; int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; sx += half; gx1st += half; gx2nd += half; gx3rd += half; gx4th += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th & 511]] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th & 511]]); XEiJ.pnlBM[da + 1] = ((p = tp >>> 24 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 1 & 511]] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 1 & 511]]); XEiJ.pnlBM[da + 2] = ((p = tp >>> 20 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 2 & 511]] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 2 & 511]]); XEiJ.pnlBM[da + 3] = ((p = tp >>> 16 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 3 & 511]] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 3 & 511]]); XEiJ.pnlBM[da + 4] = ((p = tp >>> 12 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 4 & 511]] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 4 & 511]]); XEiJ.pnlBM[da + 5] = ((p = tp >>> 8 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 5 & 511]] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 5 & 511]]); XEiJ.pnlBM[da + 6] = ((p = tp >>> 4 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 6 & 511]] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 6 & 511]]); XEiJ.pnlBM[da + 7] = ((p = tp & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 7 & 511]] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 7 & 511]]); sx += 8; gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th & 511]] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th & 511]]); XEiJ.pnlBM[da + 1] = ((p = tp >>> 24 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 1 & 511]] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 1 & 511]]); XEiJ.pnlBM[da + 2] = ((p = tp >>> 20 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 2 & 511]] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 2 & 511]]); XEiJ.pnlBM[da + 3] = ((p = tp >>> 16 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 3 & 511]] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 3 & 511]]); XEiJ.pnlBM[da + 4] = ((p = tp >>> 12 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 4 & 511]] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 4 & 511]]); XEiJ.pnlBM[da + 5] = ((p = tp >>> 8 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 5 & 511]] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 5 & 511]]); XEiJ.pnlBM[da + 6] = ((p = tp >>> 4 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 6 & 511]] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 6 & 511]]); XEiJ.pnlBM[da + 7] = ((p = tp & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 7 & 511]] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 7 & 511]]); sx += 8; gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //TSE4 //================================================================================ //XTSE4 // 概要 // TSE4 テキスト>スプライト>512ドット16色4プレーン // 拡張あり XTSE4 { @Override public void drawRaster (int src, int dst, boolean rh) { switch (VideoController.vcnReg3Curr >>> 8 & 0b01011111) { // .A.XHPGT case 0b00010000: //TSE4_XWC case 0b00010001: //TSE4_XWC case 0b00010010: //TSE4_XWC case 0b00010011: //TSE4_XWC TSE4_XWC.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00010100: //TSE4_XWP case 0b00010101: //TSE4_XWP case 0b00010110: //TSE4_XWP case 0b00010111: //TSE4_XWP TSE4_XWP.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011000: //TSE4_XHC TSE4.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011001: //TSE4_XHCT TSE4_XHCT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011010: //TSE4_XHCG TSE4_XHCG.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011011: //TSE4_XHCGT TSE4_XHCGT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011101: //TSE4_XHPT TSE4_XHPT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011110: //TSE4_XHPG TSE4_XHPG.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011111: //TSE4_XHPGT TSE4_XHPGT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b01000000: //TSE4_A case 0b01000001: //TSE4_A case 0b01000010: //TSE4_A case 0b01000011: //TSE4_A case 0b01000100: //TSE4_A case 0b01000101: //TSE4_A case 0b01000110: //TSE4_A case 0b01000111: //TSE4_A case 0b01001000: //TSE4_A case 0b01001001: //TSE4_A case 0b01001010: //TSE4_A case 0b01001011: //TSE4_A case 0b01001100: //TSE4_A case 0b01001101: //TSE4_A case 0b01001110: //TSE4_A case 0b01001111: //TSE4_A case 0b01010000: //TSE4_A case 0b01010001: //TSE4_A case 0b01010010: //TSE4_A case 0b01010011: //TSE4_A case 0b01010100: //TSE4_A case 0b01010101: //TSE4_A case 0b01010110: //TSE4_A case 0b01010111: //TSE4_A case 0b01011000: //TSE4_A case 0b01011001: //TSE4_A case 0b01011010: //TSE4_A case 0b01011011: //TSE4_A case 0b01011100: //TSE4_A case 0b01011101: //TSE4_A case 0b01011110: //TSE4_A case 0b01011111: //TSE4_A E4_A.drawRaster (src, dst, rh); break; default: TSE4.drawRaster (src, dst, rh); VideoController.vcnReportUnimplemented (XTSE4); } //switch } //drawRaster }, //XTSE4 //================================================================================ //TSE4_XWC ($0000,$12xx,$106F) // 概要 // TSE4 テキスト>スプライト>512ドット16色4プレーン // XWC 優先順位に関わらず0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のパレットのカラーだけ表示する // 手順 // 1番目のパレットが0でないとき // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // テキストパレットが0でないとき // テキストカラーが0でないとき // テキストカラー // さもなくば(テキストカラーが0のとき) // 1番目のカラー(0は黒) // さもなくば(テキストパレットが0のとき) // スプライトカラーが0でないとき // スプライトカラー // さもなくば(スプライトカラーが0のとき) // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のパレットが0でないとき // 2番目のパレットを偶数化したパレットのカラーが奇数のとき // 2番目のカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき) // テキストパレットが0でないとき // テキストカラーが0でないとき // テキストカラー // さもなくば(テキストカラーが0のとき) // 2番目のカラー(0は黒) // さもなくば(テキストパレットが0のとき) // スプライトカラーが0でないとき // スプライトカラー // さもなくば(スプライトカラーが0のとき) // 2番目のカラー(0は黒) // さもなくば(2番目のパレットが0のとき) // 3番目のパレットが0でないとき // 3番目のパレットを偶数化したパレットのカラーが奇数のとき // 3番目のカラー(0は黒) // さもなくば(3番目のパレットを偶数化したパレットのカラーが偶数のとき) // テキストパレットが0でないとき // テキストカラーが0でないとき // テキストカラー // さもなくば(テキストカラーが0のとき) // 3番目のカラー(0は黒) // さもなくば(テキストパレットが0のとき) // スプライトカラーが0でないとき // スプライトカラー // さもなくば(スプライトカラーが0のとき) // 3番目のカラー(0は黒) // さもなくば(3番目のパレットが0のとき) // 4番目のパレットを偶数化したパレットのカラーが奇数のとき // 4番目のカラー(0は黒) // さもなくば(4番目のパレットを偶数化したパレットのカラーが偶数のとき) // テキストパレットが0でないとき // テキストカラーが0でないとき // テキストカラー // さもなくば(テキストカラーが0のとき) // 4番目のカラー(0は黒) // さもなくば(テキストパレットが0のとき) // スプライトカラーが0でないとき // スプライトカラー // さもなくば(スプライトカラーが0のとき) // 4番目のカラー(0は黒) // 中間コード1 // (e1p()!=0?(ls1(epc(tev(e1p())))!=0?epc(e1p()):(txp()!=0?(tpc(txp())!=0?tpc(txp()):epc(e1p())):(spc(spp())!=0?spc(spp()):epc(e1p())))):(e2p()!=0?(ls1(epc(tev(e2p())))!=0?epc(e2p()):(txp()!=0?(tpc(txp())!=0?tpc(txp()):epc(e2p())):(spc(spp())!=0?spc(spp()):epc(e2p())))):(e3p()!=0?(ls1(epc(tev(e3p())))!=0?epc(e3p()):(txp()!=0?(tpc(txp())!=0?tpc(txp()):epc(e3p())):(spc(spp())!=0?spc(spp()):epc(e3p())))):(ls1(epc(tev(e4p())))!=0?epc(e4p()):(txp()!=0?(tpc(txp())!=0?tpc(txp()):epc(e4p())):(spc(spp())!=0?spc(spp()):epc(e4p()))))))) // 中間コード2 // e1p()!=0?ls1(epc(tev(e1p())))!=0?epc(e1p()):txp()!=0?tpc(txp())!=0?tpc(txp()):epc(e1p()):spc(spp())!=0?spc(spp()):epc(e1p()):e2p()!=0?ls1(epc(tev(e2p())))!=0?epc(e2p()):txp()!=0?tpc(txp())!=0?tpc(txp()):epc(e2p()):spc(spp())!=0?spc(spp()):epc(e2p()):e3p()!=0?ls1(epc(tev(e3p())))!=0?epc(e3p()):txp()!=0?tpc(txp())!=0?tpc(txp()):epc(e3p()):spc(spp())!=0?spc(spp()):epc(e3p()):ls1(epc(tev(e4p())))!=0?epc(e4p()):txp()!=0?tpc(txp())!=0?tpc(txp()):epc(e4p()):spc(spp())!=0?spc(spp()):epc(e4p()) // 中間コード3 // (v0=e1p())!=0?ls1(epc(tev(v0)))!=0?epc(v0):(v5=txp())!=0?(v6=tpc(v5))!=0?v6:epc(v0):(v8=spc(spp()))!=0?v8:epc(v0):(v11=e2p())!=0?ls1(epc(tev(v11)))!=0?epc(v11):(v16=txp())!=0?(v17=tpc(v16))!=0?v17:epc(v11):(v19=spc(spp()))!=0?v19:epc(v11):(v22=e3p())!=0?ls1(epc(tev(v22)))!=0?epc(v22):(v27=txp())!=0?(v28=tpc(v27))!=0?v28:epc(v22):(v30=spc(spp()))!=0?v30:epc(v22):ls1(epc(tev(v36=e4p())))!=0?epc(v36):(v38=txp())!=0?(v39=tpc(v38))!=0?v39:epc(v36):(v41=spc(spp()))!=0?v41:epc(v36) // 中間コード4 // (p=e1p())!=0?ls1(epc(tev(p)))!=0?epc(p):(q=txp())!=0?(r=tpc(q))!=0?r:epc(p):(q=spc(spp()))!=0?q:epc(p):(p=e2p())!=0?ls1(epc(tev(p)))!=0?epc(p):(q=txp())!=0?(r=tpc(q))!=0?r:epc(p):(q=spc(spp()))!=0?q:epc(p):(p=e3p())!=0?ls1(epc(tev(p)))!=0?epc(p):(q=txp())!=0?(r=tpc(q))!=0?r:epc(p):(q=spc(spp()))!=0?q:epc(p):ls1(epc(tev(p=e4p())))!=0?epc(p):(q=txp())!=0?(r=tpc(q))!=0?r:epc(p):(q=spc(spp()))!=0?q:epc(p) // 中間コード5 // (p=e1p())!=0?(epc(p&-2)&1)!=0?epc(p):(q=txp())!=0?(r=tpc(q))!=0?r:epc(p):(q=spc(spp()))!=0?q:epc(p):(p=e2p())!=0?(epc(p&-2)&1)!=0?epc(p):(q=txp())!=0?(r=tpc(q))!=0?r:epc(p):(q=spc(spp()))!=0?q:epc(p):(p=e3p())!=0?(epc(p&-2)&1)!=0?epc(p):(q=txp())!=0?(r=tpc(q))!=0?r:epc(p):(q=spc(spp()))!=0?q:epc(p):(epc((p=e4p())&-2)&1)!=0?epc(p):(q=txp())!=0?(r=tpc(q))!=0?r:epc(p):(q=spc(spp()))!=0?q:epc(p) // 中間コード6 // (p=e1p())!=0?(epc(p&-2)&1)!=0?epo(p):(q=txp())!=0?(r=tpc(q))!=0?cto(r):epo(p):(q=spc(spp()))!=0?cto(q):epo(p):(p=e2p())!=0?(epc(p&-2)&1)!=0?epo(p):(q=txp())!=0?(r=tpc(q))!=0?cto(r):epo(p):(q=spc(spp()))!=0?cto(q):epo(p):(p=e3p())!=0?(epc(p&-2)&1)!=0?epo(p):(q=txp())!=0?(r=tpc(q))!=0?cto(r):epo(p):(q=spc(spp()))!=0?cto(q):epo(p):(epc((p=e4p())&-2)&1)!=0?epo(p):(q=txp())!=0?(r=tpc(q))!=0?cto(r):epo(p):(q=spc(spp()))!=0?cto(q):epo(p) TSE4_XWC { @Override public void drawRaster (int src, int dst, boolean rh) { SpriteScreen.sprStep3 (); int sx = 16; //スプライトx座標 int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 4 & 3; //3番目のパレットのGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 6 & 3; //4番目のパレットのGVRAMページ番号 int gx4th = CRTC.crtR12GrXCurr[pn]; int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; sx += half; gx1st += half; gx2nd += half; gx3rd += half; gx4th += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q, r; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 28) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 28) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 28) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 28) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 24 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 24 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 24 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 1 & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 24 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 20 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 20 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 20 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 2 & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 20 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 16 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 16 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 16 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 3 & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 16 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 12 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 12 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 12 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 4 & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 12 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 8 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 8 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 8 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 5 & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 8 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 4 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 4 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 4 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 6 & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 4 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 7 & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p]); sx += 8; gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q, r; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 28) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 28) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 28) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 28) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 24 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 24 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 24 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 1 & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 24 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 20 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 20 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 20 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 2 & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 20 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 16 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 16 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 16 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 3 & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 16 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 12 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 12 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 12 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 4 & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 12 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 8 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 8 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 8 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 5 & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 8 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 4 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 4 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 4 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 6 & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 4 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 7 & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p]); sx += 8; gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //TSE4_XWC //================================================================================ //TSE4_XWP ($0000,$12xx,$146F) // 概要 // TSE4 テキスト>スプライト>512ドット16色4プレーン // XWP 優先順位に関わらず1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーだけ表示する // 手順 // 1番目のパレットが0のとき // テキストパレットが0でないとき // テキストカラーが0でないとき // テキストカラー // さもなくば(テキストカラーが0のとき) // 2番目のパレットを偶数化したパレットが0でないとき // 2番目のパレットを偶数化したパレットのカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットが0のとき) // 3番目のパレットを偶数化したパレットが0でないとき // 3番目のパレットを偶数化したパレットのカラー(0は黒) // さもなくば(3番目のパレットを偶数化したパレットが0のとき) // 4番目のパレットを偶数化したパレットのカラー(0は黒) // さもなくば(テキストパレットが0のとき) // スプライトカラーが0でないとき // スプライトカラー // さもなくば(スプライトカラーが0のとき) // 2番目のパレットを偶数化したパレットが0でないとき // 2番目のパレットを偶数化したパレットのカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットが0のとき) // 3番目のパレットを偶数化したパレットが0でないとき // 3番目のパレットを偶数化したパレットのカラー(0は黒) // さもなくば(3番目のパレットを偶数化したパレットが0のとき) // 4番目のパレットを偶数化したパレットのカラー(0は黒) // 1番目のパレットが1のとき // テキストパレットが0でないとき // テキストカラーが0でないとき // テキストカラー // さもなくば(テキストカラーが0のとき) // グラフィックパレット0のカラー(0は黒) // さもなくば(テキストパレットが0のとき) // スプライトカラーが0でないとき // スプライトカラー // さもなくば(スプライトカラーが0のとき) // グラフィックパレット0のカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // テキストパレットが0でないとき // テキストカラーが0でないとき // テキストカラー // さもなくば(テキストカラーが0のとき) // 1番目のカラー(0は黒) // さもなくば(テキストパレットが0のとき) // スプライトカラーが0でないとき // スプライトカラー // さもなくば(スプライトカラーが0のとき) // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラー(0は黒) // 中間コード1 // (e1p()==0?(txp()!=0?(tpc(txp())!=0?tpc(txp()):((tev(e2p()))!=0?epc(tev(e2p())):((tev(e3p()))!=0?epc(tev(e3p())):epc(tev(e4p()))))):(spc(spp())!=0?spc(spp()):((tev(e2p()))!=0?epc(tev(e2p())):((tev(e3p()))!=0?epc(tev(e3p())):epc(tev(e4p())))))):e1p()==1?(txp()!=0?(tpc(txp())!=0?tpc(txp()):epc(0)):(spc(spp())!=0?spc(spp()):epc(0))):ls1(e1p())==0?(txp()!=0?(tpc(txp())!=0?tpc(txp()):epc(e1p())):(spc(spp())!=0?spc(spp()):epc(e1p()))):epc(tev(e1p()))) // 中間コード2 // e1p()==0?txp()!=0?tpc(txp())!=0?tpc(txp()):tev(e2p())!=0?epc(tev(e2p())):tev(e3p())!=0?epc(tev(e3p())):epc(tev(e4p())):spc(spp())!=0?spc(spp()):tev(e2p())!=0?epc(tev(e2p())):tev(e3p())!=0?epc(tev(e3p())):epc(tev(e4p())):e1p()==1?txp()!=0?tpc(txp())!=0?tpc(txp()):epc(0):spc(spp())!=0?spc(spp()):epc(0):ls1(e1p())==0?txp()!=0?tpc(txp())!=0?tpc(txp()):epc(e1p()):spc(spp())!=0?spc(spp()):epc(e1p()):epc(tev(e1p())) // 中間コード3 // (v0=e1p())==0?(v1=txp())!=0?(v2=tpc(v1))!=0?v2:(v3=tev(e2p()))!=0?epc(v3):(v6=tev(e3p()))!=0?epc(v6):epc(tev(e4p())):(v12=spc(spp()))!=0?v12:(v14=tev(e2p()))!=0?epc(v14):(v17=tev(e3p()))!=0?epc(v17):epc(tev(e4p())):v0==1?(v23=txp())!=0?(v24=tpc(v23))!=0?v24:epc(0):(v26=spc(spp()))!=0?v26:epc(0):ls1(v0)==0?(v30=txp())!=0?(v31=tpc(v30))!=0?v31:epc(v0):(v33=spc(spp()))!=0?v33:epc(v0):epc(tev(v0)) // 中間コード4 // (p=e1p())==0?(p=txp())!=0?(q=tpc(p))!=0?q:(p=tev(e2p()))!=0?epc(p):(p=tev(e3p()))!=0?epc(p):epc(tev(e4p())):(p=spc(spp()))!=0?p:(p=tev(e2p()))!=0?epc(p):(p=tev(e3p()))!=0?epc(p):epc(tev(e4p())):p==1?(p=txp())!=0?(q=tpc(p))!=0?q:epc(0):(p=spc(spp()))!=0?p:epc(0):ls1(p)==0?(q=txp())!=0?(r=tpc(q))!=0?r:epc(p):(q=spc(spp()))!=0?q:epc(p):epc(tev(p)) // 中間コード5 // (p=e1p())==0?(p=txp())!=0?(q=tpc(p))!=0?q:(p=e2p()&-2)!=0?epc(p):(p=e3p()&-2)!=0?epc(p):epc(e4p()&-2):(p=spc(spp()))!=0?p:(p=e2p()&-2)!=0?epc(p):(p=e3p()&-2)!=0?epc(p):epc(e4p()&-2):p==1?(p=txp())!=0?(q=tpc(p))!=0?q:epc(0):(p=spc(spp()))!=0?p:epc(0):(p&1)==0?(q=txp())!=0?(r=tpc(q))!=0?r:epc(p):(q=spc(spp()))!=0?q:epc(p):epc(p&-2) // 中間コード6 // (p=e1p())==0?(p=txp())!=0?(q=tpc(p))!=0?cto(q):(p=e2p()&-2)!=0?epo(p):(p=e3p()&-2)!=0?epo(p):epo(e4p()&-2):(p=spc(spp()))!=0?cto(p):(p=e2p()&-2)!=0?epo(p):(p=e3p()&-2)!=0?epo(p):epo(e4p()&-2):p==1?(p=txp())!=0?(q=tpc(p))!=0?cto(q):epo(0):(p=spc(spp()))!=0?cto(p):epo(0):(p&1)==0?(q=txp())!=0?(r=tpc(q))!=0?cto(r):epo(p):(q=spc(spp()))!=0?cto(q):epo(p):epo(p&-2) TSE4_XWP { @Override public void drawRaster (int src, int dst, boolean rh) { SpriteScreen.sprStep3 (); int sx = 16; //スプライトx座標 int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 4 & 3; //3番目のパレットのGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 6 & 3; //4番目のパレットのGVRAMページ番号 int gx4th = CRTC.crtR12GrXCurr[pn]; int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; sx += half; gx1st += half; gx2nd += half; gx3rd += half; gx4th += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q, r; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? (p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th & 511] & -2] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th & 511] & -2] : p == 1 ? (p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[0] : (p & 1) == 0 ? (q = tp >>> 28) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? (p = tp >>> 24 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 1 & 511] & -2] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 1 & 511] & -2] : p == 1 ? (p = tp >>> 24 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[0] : (p & 1) == 0 ? (q = tp >>> 24 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? (p = tp >>> 20 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 2 & 511] & -2] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 2 & 511] & -2] : p == 1 ? (p = tp >>> 20 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[0] : (p & 1) == 0 ? (q = tp >>> 20 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? (p = tp >>> 16 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 3 & 511] & -2] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 3 & 511] & -2] : p == 1 ? (p = tp >>> 16 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[0] : (p & 1) == 0 ? (q = tp >>> 16 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? (p = tp >>> 12 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 4 & 511] & -2] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 4 & 511] & -2] : p == 1 ? (p = tp >>> 12 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[0] : (p & 1) == 0 ? (q = tp >>> 12 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? (p = tp >>> 8 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 5 & 511] & -2] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 5 & 511] & -2] : p == 1 ? (p = tp >>> 8 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[0] : (p & 1) == 0 ? (q = tp >>> 8 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? (p = tp >>> 4 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 6 & 511] & -2] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 6 & 511] & -2] : p == 1 ? (p = tp >>> 4 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[0] : (p & 1) == 0 ? (q = tp >>> 4 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? (p = tp & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 7 & 511] & -2] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 7 & 511] & -2] : p == 1 ? (p = tp & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[0] : (p & 1) == 0 ? (q = tp & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); sx += 8; gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q, r; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? (p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th & 511] & -2] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th & 511] & -2] : p == 1 ? (p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[0] : (p & 1) == 0 ? (q = tp >>> 28) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? (p = tp >>> 24 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 1 & 511] & -2] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 1 & 511] & -2] : p == 1 ? (p = tp >>> 24 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[0] : (p & 1) == 0 ? (q = tp >>> 24 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? (p = tp >>> 20 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 2 & 511] & -2] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 2 & 511] & -2] : p == 1 ? (p = tp >>> 20 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[0] : (p & 1) == 0 ? (q = tp >>> 20 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? (p = tp >>> 16 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 3 & 511] & -2] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 3 & 511] & -2] : p == 1 ? (p = tp >>> 16 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[0] : (p & 1) == 0 ? (q = tp >>> 16 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? (p = tp >>> 12 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 4 & 511] & -2] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 4 & 511] & -2] : p == 1 ? (p = tp >>> 12 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[0] : (p & 1) == 0 ? (q = tp >>> 12 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? (p = tp >>> 8 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 5 & 511] & -2] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 5 & 511] & -2] : p == 1 ? (p = tp >>> 8 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[0] : (p & 1) == 0 ? (q = tp >>> 8 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? (p = tp >>> 4 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 6 & 511] & -2] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 6 & 511] & -2] : p == 1 ? (p = tp >>> 4 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[0] : (p & 1) == 0 ? (q = tp >>> 4 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? (p = tp & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 7 & 511] & -2] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 7 & 511] & -2] : p == 1 ? (p = tp & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[0] : (p & 1) == 0 ? (q = tp & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); sx += 8; gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //TSE4_XWP //================================================================================ //TSE4_XHCT ($0000,$12xx,$196F) // 概要 // TSE4 テキスト>スプライト>512ドット16色4プレーン // XHCT 0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のカラーと奥のスプライト・テキストのカラーを混ぜる // 手順 // テキストパレットが0でないとき // テキストカラーが0でないとき // テキストカラー // さもなくば(テキストカラーが0のとき) // 1番目のパレットが0でないとき // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のカラーとカラー0を混ぜたカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のパレットが0でないとき // 2番目のパレットを偶数化したパレットのカラーが奇数のとき // 2番目のカラーとカラー0を混ぜたカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき) // 2番目のカラー(0は黒) // さもなくば(2番目のパレットが0のとき) // 3番目のパレットが0でないとき // 3番目のパレットを偶数化したパレットのカラーが奇数のとき // 3番目のカラーとカラー0を混ぜたカラー(0は黒) // さもなくば(3番目のパレットを偶数化したパレットのカラーが偶数のとき) // 3番目のカラー(0は黒) // さもなくば(3番目のパレットが0のとき) // 4番目のパレットを偶数化したパレットのカラーが奇数のとき // 4番目のカラーとカラー0を混ぜたカラー(0は黒) // さもなくば(4番目のパレットを偶数化したパレットのカラーが偶数のとき) // 4番目のカラー(0は黒) // さもなくば(テキストパレットが0のとき) // スプライトカラーが0でないとき // スプライトカラー // さもなくば(スプライトカラーが0のとき) // 1番目のパレットが0でないとき // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のカラーとカラー0を混ぜたカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のパレットが0でないとき // 2番目のパレットを偶数化したパレットのカラーが奇数のとき // 2番目のカラーとカラー0を混ぜたカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき) // 2番目のカラー(0は黒) // さもなくば(2番目のパレットが0のとき) // 3番目のパレットが0でないとき // 3番目のパレットを偶数化したパレットのカラーが奇数のとき // 3番目のカラーとカラー0を混ぜたカラー(0は黒) // さもなくば(3番目のパレットを偶数化したパレットのカラーが偶数のとき) // 3番目のカラー(0は黒) // さもなくば(3番目のパレットが0のとき) // 4番目のパレットを偶数化したパレットのカラーが奇数のとき // 4番目のカラーとカラー0を混ぜたカラー(0は黒) // さもなくば(4番目のパレットを偶数化したパレットのカラーが偶数のとき) // 4番目のカラー(0は黒) // 中間コード1 // (txp()!=0?(tpc(txp())!=0?tpc(txp()):(e1p()!=0?(ls1(epc(tev(e1p())))!=0?mix(epc(e1p()),0):epc(e1p())):(e2p()!=0?(ls1(epc(tev(e2p())))!=0?mix(epc(e2p()),0):epc(e2p())):(e3p()!=0?(ls1(epc(tev(e3p())))!=0?mix(epc(e3p()),0):epc(e3p())):(ls1(epc(tev(e4p())))!=0?mix(epc(e4p()),0):epc(e4p())))))):(spc(spp())!=0?spc(spp()):(e1p()!=0?(ls1(epc(tev(e1p())))!=0?mix(epc(e1p()),0):epc(e1p())):(e2p()!=0?(ls1(epc(tev(e2p())))!=0?mix(epc(e2p()),0):epc(e2p())):(e3p()!=0?(ls1(epc(tev(e3p())))!=0?mix(epc(e3p()),0):epc(e3p())):(ls1(epc(tev(e4p())))!=0?mix(epc(e4p()),0):epc(e4p()))))))) // 中間コード2 // txp()!=0?tpc(txp())!=0?tpc(txp()):e1p()!=0?ls1(epc(tev(e1p())))!=0?mix(epc(e1p()),0):epc(e1p()):e2p()!=0?ls1(epc(tev(e2p())))!=0?mix(epc(e2p()),0):epc(e2p()):e3p()!=0?ls1(epc(tev(e3p())))!=0?mix(epc(e3p()),0):epc(e3p()):ls1(epc(tev(e4p())))!=0?mix(epc(e4p()),0):epc(e4p()):spc(spp())!=0?spc(spp()):e1p()!=0?ls1(epc(tev(e1p())))!=0?mix(epc(e1p()),0):epc(e1p()):e2p()!=0?ls1(epc(tev(e2p())))!=0?mix(epc(e2p()),0):epc(e2p()):e3p()!=0?ls1(epc(tev(e3p())))!=0?mix(epc(e3p()),0):epc(e3p()):ls1(epc(tev(e4p())))!=0?mix(epc(e4p()),0):epc(e4p()) // 中間コード3 // (v0=txp())!=0?(v1=tpc(v0))!=0?v1:(v2=e1p())!=0?ls1(epc(tev(v2)))!=0?mix(epc(v2),0):epc(v2):(v9=e2p())!=0?ls1(epc(tev(v9)))!=0?mix(epc(v9),0):epc(v9):(v16=e3p())!=0?ls1(epc(tev(v16)))!=0?mix(epc(v16),0):epc(v16):ls1(epc(tev(v26=e4p())))!=0?mix(epc(v26),0):epc(v26):(v30=spc(spp()))!=0?v30:(v32=e1p())!=0?ls1(epc(tev(v32)))!=0?mix(epc(v32),0):epc(v32):(v39=e2p())!=0?ls1(epc(tev(v39)))!=0?mix(epc(v39),0):epc(v39):(v46=e3p())!=0?ls1(epc(tev(v46)))!=0?mix(epc(v46),0):epc(v46):ls1(epc(tev(v56=e4p())))!=0?mix(epc(v56),0):epc(v56) // 中間コード4 // (p=txp())!=0?(q=tpc(p))!=0?q:(p=e1p())!=0?ls1(epc(tev(p)))!=0?mix(epc(p),0):epc(p):(p=e2p())!=0?ls1(epc(tev(p)))!=0?mix(epc(p),0):epc(p):(p=e3p())!=0?ls1(epc(tev(p)))!=0?mix(epc(p),0):epc(p):ls1(epc(tev(p=e4p())))!=0?mix(epc(p),0):epc(p):(p=spc(spp()))!=0?p:(p=e1p())!=0?ls1(epc(tev(p)))!=0?mix(epc(p),0):epc(p):(p=e2p())!=0?ls1(epc(tev(p)))!=0?mix(epc(p),0):epc(p):(p=e3p())!=0?ls1(epc(tev(p)))!=0?mix(epc(p),0):epc(p):ls1(epc(tev(p=e4p())))!=0?mix(epc(p),0):epc(p) // 中間コード5 // (p=txp())!=0?(q=tpc(p))!=0?q:(p=e1p())!=0?(epc(p&-2)&1)!=0?mix(epc(p),0):epc(p):(p=e2p())!=0?(epc(p&-2)&1)!=0?mix(epc(p),0):epc(p):(p=e3p())!=0?(epc(p&-2)&1)!=0?mix(epc(p),0):epc(p):(epc((p=e4p())&-2)&1)!=0?mix(epc(p),0):epc(p):(p=spc(spp()))!=0?p:(p=e1p())!=0?(epc(p&-2)&1)!=0?mix(epc(p),0):epc(p):(p=e2p())!=0?(epc(p&-2)&1)!=0?mix(epc(p),0):epc(p):(p=e3p())!=0?(epc(p&-2)&1)!=0?mix(epc(p),0):epc(p):(epc((p=e4p())&-2)&1)!=0?mix(epc(p),0):epc(p) // 中間コード6 // (p=txp())!=0?(q=tpc(p))!=0?cto(q):(p=e1p())!=0?(epc(p&-2)&1)!=0?cto(mix(epc(p),0)):epo(p):(p=e2p())!=0?(epc(p&-2)&1)!=0?cto(mix(epc(p),0)):epo(p):(p=e3p())!=0?(epc(p&-2)&1)!=0?cto(mix(epc(p),0)):epo(p):(epc((p=e4p())&-2)&1)!=0?cto(mix(epc(p),0)):epo(p):(p=spc(spp()))!=0?cto(p):(p=e1p())!=0?(epc(p&-2)&1)!=0?cto(mix(epc(p),0)):epo(p):(p=e2p())!=0?(epc(p&-2)&1)!=0?cto(mix(epc(p),0)):epo(p):(p=e3p())!=0?(epc(p&-2)&1)!=0?cto(mix(epc(p),0)):epo(p):(epc((p=e4p())&-2)&1)!=0?cto(mix(epc(p),0)):epo(p) TSE4_XHCT { @Override public void drawRaster (int src, int dst, boolean rh) { SpriteScreen.sprStep3 (); int sx = 16; //スプライトx座標 int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 4 & 3; //3番目のパレットのGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 6 & 3; //4番目のパレットのGVRAMページ番号 int gx4th = CRTC.crtR12GrXCurr[pn]; int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; sx += half; gx1st += half; gx2nd += half; gx3rd += half; gx4th += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 1] = ((p = tp >>> 24 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 1 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 1 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 2] = ((p = tp >>> 20 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 2 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 2 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 3] = ((p = tp >>> 16 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 3 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 3 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 4] = ((p = tp >>> 12 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 4 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 4 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 5] = ((p = tp >>> 8 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 5 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 5 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 6] = ((p = tp >>> 4 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 6 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 6 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 7] = ((p = tp & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 7 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 7 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); sx += 8; gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 1] = ((p = tp >>> 24 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 1 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 1 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 2] = ((p = tp >>> 20 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 2 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 2 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 3] = ((p = tp >>> 16 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 3 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 3 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 4] = ((p = tp >>> 12 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 4 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 4 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 5] = ((p = tp >>> 8 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 5 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 5 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 6] = ((p = tp >>> 4 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 6 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 6 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 7] = ((p = tp & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 7 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 7 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); sx += 8; gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //TSE4_XHCT //================================================================================ //TSE4_XHCG ($0000,$12xx,$1A6F) // 概要 // TSE4 テキスト>スプライト>512ドット16色4プレーン // XHCG 0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜる // 手順 // テキストパレットが0でないとき // テキストカラーが0でないとき // テキストカラー // さもなくば(テキストカラーが0のとき) // 1番目のパレットが0でないとき // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // 1番目のパレットが奇数のとき // 2番目(ONとみなす)のパレットを奇数化したパレットのカラー(0は黒) // さもなくば(1番目のパレットが偶数のとき) // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のパレットが0でないとき // 2番目のパレットを偶数化したパレットのカラーが奇数のとき // 2番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき) // 2番目のカラー(0は黒) // さもなくば(2番目のパレットが0のとき) // 3番目のパレットが0でないとき // 3番目のパレットを偶数化したパレットのカラーが奇数のとき // 3番目のパレットを偶数化したパレットのカラーとパレット1のカラーを混ぜたカラー(0は黒) // さもなくば(3番目のパレットを偶数化したパレットのカラーが偶数のとき) // 3番目のパレットが奇数のとき // パレット1のカラー(0は黒) // さもなくば(3番目のパレットが偶数のとき) // 3番目のカラー(0は黒) // さもなくば(3番目のパレットが0のとき) // 4番目のパレットを偶数化したパレットのカラーが奇数のとき // 4番目のパレットを偶数化したパレットのカラーとパレット1のカラーを混ぜたカラー(0は黒) // さもなくば(4番目のパレットを偶数化したパレットのカラーが偶数のとき) // 4番目のパレットが奇数のとき // パレット1のカラー(0は黒) // さもなくば(4番目のパレットが偶数のとき) // 4番目のカラー(0は黒) // さもなくば(テキストパレットが0のとき) // スプライトカラーが0でないとき // スプライトカラー // さもなくば(スプライトカラーが0のとき) // 1番目のパレットが0でないとき // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // 1番目のパレットが奇数のとき // 2番目(ONとみなす)のパレットを奇数化したパレットのカラー(0は黒) // さもなくば(1番目のパレットが偶数のとき) // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のパレットが0でないとき // 2番目のパレットを偶数化したパレットのカラーが奇数のとき // 2番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき) // 2番目のカラー(0は黒) // さもなくば(2番目のパレットが0のとき) // 3番目のパレットが0でないとき // 3番目のパレットを偶数化したパレットのカラーが奇数のとき // 3番目のパレットを偶数化したパレットのカラーとパレット1のカラーを混ぜたカラー(0は黒) // さもなくば(3番目のパレットを偶数化したパレットのカラーが偶数のとき) // 3番目のパレットが奇数のとき // パレット1のカラー(0は黒) // さもなくば(3番目のパレットが偶数のとき) // 3番目のカラー(0は黒) // さもなくば(3番目のパレットが0のとき) // 4番目のパレットを偶数化したパレットのカラーが奇数のとき // 4番目のパレットを偶数化したパレットのカラーとパレット1のカラーを混ぜたカラー(0は黒) // さもなくば(4番目のパレットを偶数化したパレットのカラーが偶数のとき) // 4番目のパレットが奇数のとき // パレット1のカラー(0は黒) // さもなくば(4番目のパレットが偶数のとき) // 4番目のカラー(0は黒) // 中間コード1 // (txp()!=0?(tpc(txp())!=0?tpc(txp()):(e1p()!=0?(ls1(epc(tev(e1p())))!=0?mix(epc(tev(e1p())),epc(tod(e2q()))):(ls1(e1p())!=0?epc(tod(e2q())):epc(e1p()))):(e2p()!=0?(ls1(epc(tev(e2p())))!=0?mix(epc(tev(e2p())),epc(tod(e2q()))):epc(e2p())):(e3p()!=0?(ls1(epc(tev(e3p())))!=0?mix(epc(tev(e3p())),epc(1)):(ls1(e3p())!=0?epc(1):epc(e3p()))):(ls1(epc(tev(e4p())))!=0?mix(epc(tev(e4p())),epc(1)):(ls1(e4p())!=0?epc(1):epc(e4p()))))))):(spc(spp())!=0?spc(spp()):(e1p()!=0?(ls1(epc(tev(e1p())))!=0?mix(epc(tev(e1p())),epc(tod(e2q()))):(ls1(e1p())!=0?epc(tod(e2q())):epc(e1p()))):(e2p()!=0?(ls1(epc(tev(e2p())))!=0?mix(epc(tev(e2p())),epc(tod(e2q()))):epc(e2p())):(e3p()!=0?(ls1(epc(tev(e3p())))!=0?mix(epc(tev(e3p())),epc(1)):(ls1(e3p())!=0?epc(1):epc(e3p()))):(ls1(epc(tev(e4p())))!=0?mix(epc(tev(e4p())),epc(1)):(ls1(e4p())!=0?epc(1):epc(e4p())))))))) // 中間コード2 // txp()!=0?tpc(txp())!=0?tpc(txp()):e1p()!=0?ls1(epc(tev(e1p())))!=0?mix(epc(tev(e1p())),epc(tod(e2q()))):ls1(e1p())!=0?epc(tod(e2q())):epc(e1p()):e2p()!=0?ls1(epc(tev(e2p())))!=0?mix(epc(tev(e2p())),epc(tod(e2q()))):epc(e2p()):e3p()!=0?ls1(epc(tev(e3p())))!=0?mix(epc(tev(e3p())),epc(1)):ls1(e3p())!=0?epc(1):epc(e3p()):ls1(epc(tev(e4p())))!=0?mix(epc(tev(e4p())),epc(1)):ls1(e4p())!=0?epc(1):epc(e4p()):spc(spp())!=0?spc(spp()):e1p()!=0?ls1(epc(tev(e1p())))!=0?mix(epc(tev(e1p())),epc(tod(e2q()))):ls1(e1p())!=0?epc(tod(e2q())):epc(e1p()):e2p()!=0?ls1(epc(tev(e2p())))!=0?mix(epc(tev(e2p())),epc(tod(e2q()))):epc(e2p()):e3p()!=0?ls1(epc(tev(e3p())))!=0?mix(epc(tev(e3p())),epc(1)):ls1(e3p())!=0?epc(1):epc(e3p()):ls1(epc(tev(e4p())))!=0?mix(epc(tev(e4p())),epc(1)):ls1(e4p())!=0?epc(1):epc(e4p()) // 中間コード3 // (v0=txp())!=0?(v1=tpc(v0))!=0?v1:(v2=e1p())!=0?ls1(v4=epc(tev(v2)))!=0?mix(v4,epc(tod(e2q()))):ls1(v2)!=0?epc(tod(e2q())):epc(v2):(v15=e2p())!=0?ls1(v17=epc(tev(v15)))!=0?mix(v17,epc(tod(e2q()))):epc(v15):(v24=e3p())!=0?ls1(v26=epc(tev(v24)))!=0?mix(v26,epc(1)):ls1(v24)!=0?epc(1):epc(v24):ls1(v34=epc(tev(v36=e4p())))!=0?mix(v34,epc(1)):ls1(v36)!=0?epc(1):epc(v36):(v42=spc(spp()))!=0?v42:(v44=e1p())!=0?ls1(v46=epc(tev(v44)))!=0?mix(v46,epc(tod(e2q()))):ls1(v44)!=0?epc(tod(e2q())):epc(v44):(v57=e2p())!=0?ls1(v59=epc(tev(v57)))!=0?mix(v59,epc(tod(e2q()))):epc(v57):(v66=e3p())!=0?ls1(v68=epc(tev(v66)))!=0?mix(v68,epc(1)):ls1(v66)!=0?epc(1):epc(v66):ls1(v76=epc(tev(v78=e4p())))!=0?mix(v76,epc(1)):ls1(v78)!=0?epc(1):epc(v78) // 中間コード4 // (p=txp())!=0?(q=tpc(p))!=0?q:(p=e1p())!=0?ls1(q=epc(tev(p)))!=0?mix(q,epc(tod(e2q()))):ls1(p)!=0?epc(tod(e2q())):epc(p):(p=e2p())!=0?ls1(q=epc(tev(p)))!=0?mix(q,epc(tod(e2q()))):epc(p):(p=e3p())!=0?ls1(q=epc(tev(p)))!=0?mix(q,epc(1)):ls1(p)!=0?epc(1):epc(p):ls1(p=epc(tev(q=e4p())))!=0?mix(p,epc(1)):ls1(q)!=0?epc(1):epc(q):(p=spc(spp()))!=0?p:(p=e1p())!=0?ls1(q=epc(tev(p)))!=0?mix(q,epc(tod(e2q()))):ls1(p)!=0?epc(tod(e2q())):epc(p):(p=e2p())!=0?ls1(q=epc(tev(p)))!=0?mix(q,epc(tod(e2q()))):epc(p):(p=e3p())!=0?ls1(q=epc(tev(p)))!=0?mix(q,epc(1)):ls1(p)!=0?epc(1):epc(p):ls1(p=epc(tev(q=e4p())))!=0?mix(p,epc(1)):ls1(q)!=0?epc(1):epc(q) // 中間コード5 // (p=txp())!=0?(q=tpc(p))!=0?q:(p=e1p())!=0?((q=epc(p&-2))&1)!=0?mix(q,epc(e2q()|1)):(p&1)!=0?epc(e2q()|1):epc(p):(p=e2p())!=0?((q=epc(p&-2))&1)!=0?mix(q,epc(e2q()|1)):epc(p):(p=e3p())!=0?((q=epc(p&-2))&1)!=0?mix(q,epc(1)):(p&1)!=0?epc(1):epc(p):((p=epc((q=e4p())&-2))&1)!=0?mix(p,epc(1)):(q&1)!=0?epc(1):epc(q):(p=spc(spp()))!=0?p:(p=e1p())!=0?((q=epc(p&-2))&1)!=0?mix(q,epc(e2q()|1)):(p&1)!=0?epc(e2q()|1):epc(p):(p=e2p())!=0?((q=epc(p&-2))&1)!=0?mix(q,epc(e2q()|1)):epc(p):(p=e3p())!=0?((q=epc(p&-2))&1)!=0?mix(q,epc(1)):(p&1)!=0?epc(1):epc(p):((p=epc((q=e4p())&-2))&1)!=0?mix(p,epc(1)):(q&1)!=0?epc(1):epc(q) // 中間コード6 // (p=txp())!=0?(q=tpc(p))!=0?cto(q):(p=e1p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(q,epc(e2q()|1))):(p&1)!=0?epo(e2q()|1):epo(p):(p=e2p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(q,epc(e2q()|1))):epo(p):(p=e3p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(q,epc(1))):(p&1)!=0?epo(1):epo(p):((p=epc((q=e4p())&-2))&1)!=0?cto(mix(p,epc(1))):(q&1)!=0?epo(1):epo(q):(p=spc(spp()))!=0?cto(p):(p=e1p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(q,epc(e2q()|1))):(p&1)!=0?epo(e2q()|1):epo(p):(p=e2p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(q,epc(e2q()|1))):epo(p):(p=e3p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(q,epc(1))):(p&1)!=0?epo(1):epo(p):((p=epc((q=e4p())&-2))&1)!=0?cto(mix(p,epc(1))):(q&1)!=0?epo(1):epo(q) TSE4_XHCG { @Override public void drawRaster (int src, int dst, boolean rh) { SpriteScreen.sprStep3 (); int sx = 16; //スプライトx座標 int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); //ONとみなす pn = VideoController.vcnReg2Curr >> 4 & 3; //3番目のパレットのGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 6 & 3; //4番目のパレットのGVRAMページ番号 int gx4th = CRTC.crtR12GrXCurr[pn]; int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; sx += half; gx1st += half; gx2nd += half; gx3rd += half; gx4th += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 1] = ((p = tp >>> 24 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 1 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 1 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 2] = ((p = tp >>> 20 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 2 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 2 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 3] = ((p = tp >>> 16 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 3 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 3 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 4] = ((p = tp >>> 12 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 4 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 4 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 5] = ((p = tp >>> 8 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 5 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 5 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 6] = ((p = tp >>> 4 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 6 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 6 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 7] = ((p = tp & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 7 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 7 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); sx += 8; gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 1] = ((p = tp >>> 24 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 1 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 1 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 2] = ((p = tp >>> 20 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 2 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 2 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 3] = ((p = tp >>> 16 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 3 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 3 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 4] = ((p = tp >>> 12 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 4 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 4 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 5] = ((p = tp >>> 8 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 5 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 5 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 6] = ((p = tp >>> 4 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 6 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 6 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 7] = ((p = tp & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 7 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 7 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); sx += 8; gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //TSE4_XHCG //================================================================================ //TSE4_XHCGT ($0000,$12xx,$1B6F) // 概要 // TSE4 テキスト>スプライト>512ドット16色4プレーン // XHCGT 0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜてさらに奥のスプライト・テキストのカラーを混ぜる // 手順 // テキストパレットが0でないとき // テキストカラーが0でないとき // テキストカラー // さもなくば(テキストカラーが0のとき) // 1番目のパレットが0でないとき // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // 1番目のパレットが奇数のとき // 2番目(ONとみなす)のパレットを奇数化したパレットのカラー(0は黒) // さもなくば(1番目のパレットが偶数のとき) // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のパレットが0でないとき // 2番目のパレットを偶数化したパレットのカラーが奇数のとき // 2番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき) // 2番目のカラー(0は黒) // さもなくば(2番目のパレットが0のとき) // 3番目のパレットが0でないとき // 3番目のパレットを偶数化したパレットのカラーが奇数のとき // 3番目のパレットを偶数化したパレットのカラーとパレット1のカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒) // さもなくば(3番目のパレットを偶数化したパレットのカラーが偶数のとき) // 3番目のパレットが奇数のとき // パレット1のカラー(0は黒) // さもなくば(3番目のパレットが偶数のとき) // 3番目のカラー(0は黒) // さもなくば(3番目のパレットが0のとき) // 4番目のパレットを偶数化したパレットのカラーが奇数のとき // 4番目のパレットを偶数化したパレットのカラーとパレット1のカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒) // さもなくば(4番目のパレットを偶数化したパレットのカラーが偶数のとき) // 4番目のパレットが奇数のとき // パレット1のカラー(0は黒) // さもなくば(4番目のパレットが偶数のとき) // 4番目のカラー(0は黒) // さもなくば(テキストパレットが0のとき) // スプライトカラーが0でないとき // スプライトカラー // さもなくば(スプライトカラーが0のとき) // 1番目のパレットが0でないとき // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // 1番目のパレットが奇数のとき // 2番目(ONとみなす)のパレットを奇数化したパレットのカラー(0は黒) // さもなくば(1番目のパレットが偶数のとき) // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のパレットが0でないとき // 2番目のパレットを偶数化したパレットのカラーが奇数のとき // 2番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき) // 2番目のカラー(0は黒) // さもなくば(2番目のパレットが0のとき) // 3番目のパレットが0でないとき // 3番目のパレットを偶数化したパレットのカラーが奇数のとき // 3番目のパレットを偶数化したパレットのカラーとパレット1のカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒) // さもなくば(3番目のパレットを偶数化したパレットのカラーが偶数のとき) // 3番目のパレットが奇数のとき // パレット1のカラー(0は黒) // さもなくば(3番目のパレットが偶数のとき) // 3番目のカラー(0は黒) // さもなくば(3番目のパレットが0のとき) // 4番目のパレットを偶数化したパレットのカラーが奇数のとき // 4番目のパレットを偶数化したパレットのカラーとパレット1のカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒) // さもなくば(4番目のパレットを偶数化したパレットのカラーが偶数のとき) // 4番目のパレットが奇数のとき // パレット1のカラー(0は黒) // さもなくば(4番目のパレットが偶数のとき) // 4番目のカラー(0は黒) // 中間コード1 // (txp()!=0?(tpc(txp())!=0?tpc(txp()):(e1p()!=0?(ls1(epc(tev(e1p())))!=0?mix(mix(epc(tev(e1p())),epc(tod(e2q()))),0):(ls1(e1p())!=0?epc(tod(e2q())):epc(e1p()))):(e2p()!=0?(ls1(epc(tev(e2p())))!=0?mix(mix(epc(tev(e2p())),epc(tod(e2q()))),0):epc(e2p())):(e3p()!=0?(ls1(epc(tev(e3p())))!=0?mix(mix(epc(tev(e3p())),epc(1)),0):(ls1(e3p())!=0?epc(1):epc(e3p()))):(ls1(epc(tev(e4p())))!=0?mix(mix(epc(tev(e4p())),epc(1)),0):(ls1(e4p())!=0?epc(1):epc(e4p()))))))):(spc(spp())!=0?spc(spp()):(e1p()!=0?(ls1(epc(tev(e1p())))!=0?mix(mix(epc(tev(e1p())),epc(tod(e2q()))),0):(ls1(e1p())!=0?epc(tod(e2q())):epc(e1p()))):(e2p()!=0?(ls1(epc(tev(e2p())))!=0?mix(mix(epc(tev(e2p())),epc(tod(e2q()))),0):epc(e2p())):(e3p()!=0?(ls1(epc(tev(e3p())))!=0?mix(mix(epc(tev(e3p())),epc(1)),0):(ls1(e3p())!=0?epc(1):epc(e3p()))):(ls1(epc(tev(e4p())))!=0?mix(mix(epc(tev(e4p())),epc(1)),0):(ls1(e4p())!=0?epc(1):epc(e4p())))))))) // 中間コード2 // txp()!=0?tpc(txp())!=0?tpc(txp()):e1p()!=0?ls1(epc(tev(e1p())))!=0?mix(mix(epc(tev(e1p())),epc(tod(e2q()))),0):ls1(e1p())!=0?epc(tod(e2q())):epc(e1p()):e2p()!=0?ls1(epc(tev(e2p())))!=0?mix(mix(epc(tev(e2p())),epc(tod(e2q()))),0):epc(e2p()):e3p()!=0?ls1(epc(tev(e3p())))!=0?mix(mix(epc(tev(e3p())),epc(1)),0):ls1(e3p())!=0?epc(1):epc(e3p()):ls1(epc(tev(e4p())))!=0?mix(mix(epc(tev(e4p())),epc(1)),0):ls1(e4p())!=0?epc(1):epc(e4p()):spc(spp())!=0?spc(spp()):e1p()!=0?ls1(epc(tev(e1p())))!=0?mix(mix(epc(tev(e1p())),epc(tod(e2q()))),0):ls1(e1p())!=0?epc(tod(e2q())):epc(e1p()):e2p()!=0?ls1(epc(tev(e2p())))!=0?mix(mix(epc(tev(e2p())),epc(tod(e2q()))),0):epc(e2p()):e3p()!=0?ls1(epc(tev(e3p())))!=0?mix(mix(epc(tev(e3p())),epc(1)),0):ls1(e3p())!=0?epc(1):epc(e3p()):ls1(epc(tev(e4p())))!=0?mix(mix(epc(tev(e4p())),epc(1)),0):ls1(e4p())!=0?epc(1):epc(e4p()) // 中間コード3 // (v0=txp())!=0?(v1=tpc(v0))!=0?v1:(v2=e1p())!=0?ls1(v4=epc(tev(v2)))!=0?mix(mix(v4,epc(tod(e2q()))),0):ls1(v2)!=0?epc(tod(e2q())):epc(v2):(v16=e2p())!=0?ls1(v18=epc(tev(v16)))!=0?mix(mix(v18,epc(tod(e2q()))),0):epc(v16):(v26=e3p())!=0?ls1(v28=epc(tev(v26)))!=0?mix(mix(v28,epc(1)),0):ls1(v26)!=0?epc(1):epc(v26):ls1(v37=epc(tev(v39=e4p())))!=0?mix(mix(v37,epc(1)),0):ls1(v39)!=0?epc(1):epc(v39):(v46=spc(spp()))!=0?v46:(v48=e1p())!=0?ls1(v50=epc(tev(v48)))!=0?mix(mix(v50,epc(tod(e2q()))),0):ls1(v48)!=0?epc(tod(e2q())):epc(v48):(v62=e2p())!=0?ls1(v64=epc(tev(v62)))!=0?mix(mix(v64,epc(tod(e2q()))),0):epc(v62):(v72=e3p())!=0?ls1(v74=epc(tev(v72)))!=0?mix(mix(v74,epc(1)),0):ls1(v72)!=0?epc(1):epc(v72):ls1(v83=epc(tev(v85=e4p())))!=0?mix(mix(v83,epc(1)),0):ls1(v85)!=0?epc(1):epc(v85) // 中間コード4 // (p=txp())!=0?(q=tpc(p))!=0?q:(p=e1p())!=0?ls1(q=epc(tev(p)))!=0?mix(mix(q,epc(tod(e2q()))),0):ls1(p)!=0?epc(tod(e2q())):epc(p):(p=e2p())!=0?ls1(q=epc(tev(p)))!=0?mix(mix(q,epc(tod(e2q()))),0):epc(p):(p=e3p())!=0?ls1(q=epc(tev(p)))!=0?mix(mix(q,epc(1)),0):ls1(p)!=0?epc(1):epc(p):ls1(p=epc(tev(q=e4p())))!=0?mix(mix(p,epc(1)),0):ls1(q)!=0?epc(1):epc(q):(p=spc(spp()))!=0?p:(p=e1p())!=0?ls1(q=epc(tev(p)))!=0?mix(mix(q,epc(tod(e2q()))),0):ls1(p)!=0?epc(tod(e2q())):epc(p):(p=e2p())!=0?ls1(q=epc(tev(p)))!=0?mix(mix(q,epc(tod(e2q()))),0):epc(p):(p=e3p())!=0?ls1(q=epc(tev(p)))!=0?mix(mix(q,epc(1)),0):ls1(p)!=0?epc(1):epc(p):ls1(p=epc(tev(q=e4p())))!=0?mix(mix(p,epc(1)),0):ls1(q)!=0?epc(1):epc(q) // 中間コード5 // (p=txp())!=0?(q=tpc(p))!=0?q:(p=e1p())!=0?((q=epc(p&-2))&1)!=0?mix(mix(q,epc(e2q()|1)),0):(p&1)!=0?epc(e2q()|1):epc(p):(p=e2p())!=0?((q=epc(p&-2))&1)!=0?mix(mix(q,epc(e2q()|1)),0):epc(p):(p=e3p())!=0?((q=epc(p&-2))&1)!=0?mix(mix(q,epc(1)),0):(p&1)!=0?epc(1):epc(p):((p=epc((q=e4p())&-2))&1)!=0?mix(mix(p,epc(1)),0):(q&1)!=0?epc(1):epc(q):(p=spc(spp()))!=0?p:(p=e1p())!=0?((q=epc(p&-2))&1)!=0?mix(mix(q,epc(e2q()|1)),0):(p&1)!=0?epc(e2q()|1):epc(p):(p=e2p())!=0?((q=epc(p&-2))&1)!=0?mix(mix(q,epc(e2q()|1)),0):epc(p):(p=e3p())!=0?((q=epc(p&-2))&1)!=0?mix(mix(q,epc(1)),0):(p&1)!=0?epc(1):epc(p):((p=epc((q=e4p())&-2))&1)!=0?mix(mix(p,epc(1)),0):(q&1)!=0?epc(1):epc(q) // 中間コード6 // (p=txp())!=0?(q=tpc(p))!=0?cto(q):(p=e1p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(mix(q,epc(e2q()|1)),0)):(p&1)!=0?epo(e2q()|1):epo(p):(p=e2p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(mix(q,epc(e2q()|1)),0)):epo(p):(p=e3p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(mix(q,epc(1)),0)):(p&1)!=0?epo(1):epo(p):((p=epc((q=e4p())&-2))&1)!=0?cto(mix(mix(p,epc(1)),0)):(q&1)!=0?epo(1):epo(q):(p=spc(spp()))!=0?cto(p):(p=e1p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(mix(q,epc(e2q()|1)),0)):(p&1)!=0?epo(e2q()|1):epo(p):(p=e2p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(mix(q,epc(e2q()|1)),0)):epo(p):(p=e3p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(mix(q,epc(1)),0)):(p&1)!=0?epo(1):epo(p):((p=epc((q=e4p())&-2))&1)!=0?cto(mix(mix(p,epc(1)),0)):(q&1)!=0?epo(1):epo(q) TSE4_XHCGT { @Override public void drawRaster (int src, int dst, boolean rh) { SpriteScreen.sprStep3 (); int sx = 16; //スプライトx座標 int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); //ONとみなす pn = VideoController.vcnReg2Curr >> 4 & 3; //3番目のパレットのGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 6 & 3; //4番目のパレットのGVRAMページ番号 int gx4th = CRTC.crtR12GrXCurr[pn]; int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; sx += half; gx1st += half; gx2nd += half; gx3rd += half; gx4th += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 1] = ((p = tp >>> 24 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 1 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 1 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 2] = ((p = tp >>> 20 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 2 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 2 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 3] = ((p = tp >>> 16 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 3 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 3 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 4] = ((p = tp >>> 12 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 4 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 4 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 5] = ((p = tp >>> 8 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 5 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 5 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 6] = ((p = tp >>> 4 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 6 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 6 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 7] = ((p = tp & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 7 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 7 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); sx += 8; gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 1] = ((p = tp >>> 24 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 1 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 1 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 2] = ((p = tp >>> 20 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 2 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 2 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 3] = ((p = tp >>> 16 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 3 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 3 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 4] = ((p = tp >>> 12 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 4 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 4 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 5] = ((p = tp >>> 8 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 5 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 5 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 6] = ((p = tp >>> 4 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 6 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 6 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 7] = ((p = tp & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 7 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 7 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); sx += 8; gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //TSE4_XHCGT //================================================================================ //TSE4_XHPT ($0000,$12xx,$1D6F) // 概要 // TSE4 テキスト>スプライト>512ドット16色4プレーン // XHPT 1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと奥のスプライト・テキストのカラーを混ぜる // 手順 // テキストパレットが0でないとき // テキストカラーが0でないとき // テキストカラー // さもなくば(テキストカラーが0のとき) // 1番目のパレットが0のとき // 2番目のパレットを偶数化したパレットが0でないとき // 2番目のパレットを偶数化したパレットのカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットが0のとき) // 3番目のパレットを偶数化したパレットが0でないとき // 3番目のパレットを偶数化したパレットのカラー(0は黒) // さもなくば(3番目のパレットを偶数化したパレットが0のとき) // 4番目のパレットを偶数化したパレットのカラー(0は黒) // 1番目のパレットが1のとき // グラフィックパレット0のカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラーとカラー0を混ぜたカラー(0は黒) // さもなくば(テキストパレットが0のとき) // スプライトカラーが0でないとき // スプライトカラー // さもなくば(スプライトカラーが0のとき) // 1番目のパレットが0のとき // 2番目のパレットを偶数化したパレットが0でないとき // 2番目のパレットを偶数化したパレットのカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットが0のとき) // 3番目のパレットを偶数化したパレットが0でないとき // 3番目のパレットを偶数化したパレットのカラー(0は黒) // さもなくば(3番目のパレットを偶数化したパレットが0のとき) // 4番目のパレットを偶数化したパレットのカラー(0は黒) // 1番目のパレットが1のとき // グラフィックパレット0のカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラーとカラー0を混ぜたカラー(0は黒) // 中間コード1 // (txp()!=0?(tpc(txp())!=0?tpc(txp()):(e1p()==0?((tev(e2p()))!=0?epc(tev(e2p())):((tev(e3p()))!=0?epc(tev(e3p())):epc(tev(e4p())))):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):mix(epc(tev(e1p())),0))):(spc(spp())!=0?spc(spp()):(e1p()==0?((tev(e2p()))!=0?epc(tev(e2p())):((tev(e3p()))!=0?epc(tev(e3p())):epc(tev(e4p())))):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):mix(epc(tev(e1p())),0)))) // 中間コード2 // txp()!=0?tpc(txp())!=0?tpc(txp()):e1p()==0?tev(e2p())!=0?epc(tev(e2p())):tev(e3p())!=0?epc(tev(e3p())):epc(tev(e4p())):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):mix(epc(tev(e1p())),0):spc(spp())!=0?spc(spp()):e1p()==0?tev(e2p())!=0?epc(tev(e2p())):tev(e3p())!=0?epc(tev(e3p())):epc(tev(e4p())):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):mix(epc(tev(e1p())),0) // 中間コード3 // (v0=txp())!=0?(v1=tpc(v0))!=0?v1:(v2=e1p())==0?(v3=tev(e2p()))!=0?epc(v3):(v6=tev(e3p()))!=0?epc(v6):epc(tev(e4p())):v2==1?epc(0):ls1(v2)==0?epc(v2):mix(epc(tev(v2)),0):(v18=spc(spp()))!=0?v18:(v20=e1p())==0?(v21=tev(e2p()))!=0?epc(v21):(v24=tev(e3p()))!=0?epc(v24):epc(tev(e4p())):v20==1?epc(0):ls1(v20)==0?epc(v20):mix(epc(tev(v20)),0) // 中間コード4 // (p=txp())!=0?(q=tpc(p))!=0?q:(p=e1p())==0?(p=tev(e2p()))!=0?epc(p):(p=tev(e3p()))!=0?epc(p):epc(tev(e4p())):p==1?epc(0):ls1(p)==0?epc(p):mix(epc(tev(p)),0):(p=spc(spp()))!=0?p:(p=e1p())==0?(p=tev(e2p()))!=0?epc(p):(p=tev(e3p()))!=0?epc(p):epc(tev(e4p())):p==1?epc(0):ls1(p)==0?epc(p):mix(epc(tev(p)),0) // 中間コード5 // (p=txp())!=0?(q=tpc(p))!=0?q:(p=e1p())==0?(p=e2p()&-2)!=0?epc(p):(p=e3p()&-2)!=0?epc(p):epc(e4p()&-2):p==1?epc(0):(p&1)==0?epc(p):mix(epc(p&-2),0):(p=spc(spp()))!=0?p:(p=e1p())==0?(p=e2p()&-2)!=0?epc(p):(p=e3p()&-2)!=0?epc(p):epc(e4p()&-2):p==1?epc(0):(p&1)==0?epc(p):mix(epc(p&-2),0) // 中間コード6 // (p=txp())!=0?(q=tpc(p))!=0?cto(q):(p=e1p())==0?(p=e2p()&-2)!=0?epo(p):(p=e3p()&-2)!=0?epo(p):epo(e4p()&-2):p==1?epo(0):(p&1)==0?epo(p):cto(mix(epc(p&-2),0)):(p=spc(spp()))!=0?cto(p):(p=e1p())==0?(p=e2p()&-2)!=0?epo(p):(p=e3p()&-2)!=0?epo(p):epo(e4p()&-2):p==1?epo(0):(p&1)==0?epo(p):cto(mix(epc(p&-2),0)) TSE4_XHPT { @Override public void drawRaster (int src, int dst, boolean rh) { SpriteScreen.sprStep3 (); int sx = 16; //スプライトx座標 int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 4 & 3; //3番目のパレットのGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 6 & 3; //4番目のパレットのGVRAMページ番号 int gx4th = CRTC.crtR12GrXCurr[pn]; int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; sx += half; gx1st += half; gx2nd += half; gx3rd += half; gx4th += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 1] = ((p = tp >>> 24 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 1 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 1 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 2] = ((p = tp >>> 20 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 2 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 2 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 3] = ((p = tp >>> 16 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 3 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 3 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 4] = ((p = tp >>> 12 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 4 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 4 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 5] = ((p = tp >>> 8 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 5 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 5 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 6] = ((p = tp >>> 4 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 6 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 6 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 7] = ((p = tp & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 7 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 7 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); sx += 8; gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 1] = ((p = tp >>> 24 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 1 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 1 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 2] = ((p = tp >>> 20 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 2 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 2 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 3] = ((p = tp >>> 16 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 3 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 3 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 4] = ((p = tp >>> 12 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 4 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 4 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 5] = ((p = tp >>> 8 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 5 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 5 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 6] = ((p = tp >>> 4 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 6 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 6 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 7] = ((p = tp & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 7 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 7 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); sx += 8; gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //TSE4_XHPT //================================================================================ //TSE4_XHPG ($0000,$12xx,$1E6F) // 概要 // TSE4 テキスト>スプライト>512ドット16色4プレーン // XHPG 1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜる // 手順 // テキストパレットが0でないとき // テキストカラーが0でないとき // テキストカラー // さもなくば(テキストカラーが0のとき) // 1番目のパレットが0のとき // 2番目のパレットを偶数化したパレットが0でないとき // 2番目のパレットを偶数化したパレットのカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットが0のとき) // 3番目のパレットを偶数化したパレットが0でないとき // 3番目のパレットを偶数化したパレットのカラー(0は黒) // さもなくば(3番目のパレットを偶数化したパレットが0のとき) // 4番目のパレットを偶数化したパレットのカラー(0は黒) // 1番目のパレットが1のとき // グラフィックパレット0のカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒) // さもなくば(テキストパレットが0のとき) // スプライトカラーが0でないとき // スプライトカラー // さもなくば(スプライトカラーが0のとき) // 1番目のパレットが0のとき // 2番目のパレットを偶数化したパレットが0でないとき // 2番目のパレットを偶数化したパレットのカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットが0のとき) // 3番目のパレットを偶数化したパレットが0でないとき // 3番目のパレットを偶数化したパレットのカラー(0は黒) // さもなくば(3番目のパレットを偶数化したパレットが0のとき) // 4番目のパレットを偶数化したパレットのカラー(0は黒) // 1番目のパレットが1のとき // グラフィックパレット0のカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒) // 中間コード1 // (txp()!=0?(tpc(txp())!=0?tpc(txp()):(e1p()==0?((tev(e2p()))!=0?epc(tev(e2p())):((tev(e3p()))!=0?epc(tev(e3p())):epc(tev(e4p())))):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):mix(epc(tev(e1p())),epc(tod(e2q()))))):(spc(spp())!=0?spc(spp()):(e1p()==0?((tev(e2p()))!=0?epc(tev(e2p())):((tev(e3p()))!=0?epc(tev(e3p())):epc(tev(e4p())))):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):mix(epc(tev(e1p())),epc(tod(e2q())))))) // 中間コード2 // txp()!=0?tpc(txp())!=0?tpc(txp()):e1p()==0?tev(e2p())!=0?epc(tev(e2p())):tev(e3p())!=0?epc(tev(e3p())):epc(tev(e4p())):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):mix(epc(tev(e1p())),epc(tod(e2q()))):spc(spp())!=0?spc(spp()):e1p()==0?tev(e2p())!=0?epc(tev(e2p())):tev(e3p())!=0?epc(tev(e3p())):epc(tev(e4p())):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):mix(epc(tev(e1p())),epc(tod(e2q()))) // 中間コード3 // (v0=txp())!=0?(v1=tpc(v0))!=0?v1:(v2=e1p())==0?(v3=tev(e2p()))!=0?epc(v3):(v6=tev(e3p()))!=0?epc(v6):epc(tev(e4p())):v2==1?epc(0):ls1(v2)==0?epc(v2):mix(epc(tev(v2)),epc(tod(e2q()))):(v21=spc(spp()))!=0?v21:(v23=e1p())==0?(v24=tev(e2p()))!=0?epc(v24):(v27=tev(e3p()))!=0?epc(v27):epc(tev(e4p())):v23==1?epc(0):ls1(v23)==0?epc(v23):mix(epc(tev(v23)),epc(tod(e2q()))) // 中間コード4 // (p=txp())!=0?(q=tpc(p))!=0?q:(p=e1p())==0?(p=tev(e2p()))!=0?epc(p):(p=tev(e3p()))!=0?epc(p):epc(tev(e4p())):p==1?epc(0):ls1(p)==0?epc(p):mix(epc(tev(p)),epc(tod(e2q()))):(p=spc(spp()))!=0?p:(p=e1p())==0?(p=tev(e2p()))!=0?epc(p):(p=tev(e3p()))!=0?epc(p):epc(tev(e4p())):p==1?epc(0):ls1(p)==0?epc(p):mix(epc(tev(p)),epc(tod(e2q()))) // 中間コード5 // (p=txp())!=0?(q=tpc(p))!=0?q:(p=e1p())==0?(p=e2p()&-2)!=0?epc(p):(p=e3p()&-2)!=0?epc(p):epc(e4p()&-2):p==1?epc(0):(p&1)==0?epc(p):mix(epc(p&-2),epc(e2q()|1)):(p=spc(spp()))!=0?p:(p=e1p())==0?(p=e2p()&-2)!=0?epc(p):(p=e3p()&-2)!=0?epc(p):epc(e4p()&-2):p==1?epc(0):(p&1)==0?epc(p):mix(epc(p&-2),epc(e2q()|1)) // 中間コード6 // (p=txp())!=0?(q=tpc(p))!=0?cto(q):(p=e1p())==0?(p=e2p()&-2)!=0?epo(p):(p=e3p()&-2)!=0?epo(p):epo(e4p()&-2):p==1?epo(0):(p&1)==0?epo(p):cto(mix(epc(p&-2),epc(e2q()|1))):(p=spc(spp()))!=0?cto(p):(p=e1p())==0?(p=e2p()&-2)!=0?epo(p):(p=e3p()&-2)!=0?epo(p):epo(e4p()&-2):p==1?epo(0):(p&1)==0?epo(p):cto(mix(epc(p&-2),epc(e2q()|1))) TSE4_XHPG { @Override public void drawRaster (int src, int dst, boolean rh) { SpriteScreen.sprStep3 (); int sx = 16; //スプライトx座標 int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); //ONとみなす pn = VideoController.vcnReg2Curr >> 4 & 3; //3番目のパレットのGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 6 & 3; //4番目のパレットのGVRAMページ番号 int gx4th = CRTC.crtR12GrXCurr[pn]; int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; sx += half; gx1st += half; gx2nd += half; gx3rd += half; gx4th += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])]); XEiJ.pnlBM[da + 1] = ((p = tp >>> 24 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 1 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 1 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])]); XEiJ.pnlBM[da + 2] = ((p = tp >>> 20 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 2 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 2 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])]); XEiJ.pnlBM[da + 3] = ((p = tp >>> 16 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 3 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 3 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])]); XEiJ.pnlBM[da + 4] = ((p = tp >>> 12 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 4 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 4 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])]); XEiJ.pnlBM[da + 5] = ((p = tp >>> 8 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 5 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 5 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])]); XEiJ.pnlBM[da + 6] = ((p = tp >>> 4 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 6 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 6 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])]); XEiJ.pnlBM[da + 7] = ((p = tp & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 7 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 7 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])]); sx += 8; gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])]); XEiJ.pnlBM[da + 1] = ((p = tp >>> 24 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 1 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 1 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])]); XEiJ.pnlBM[da + 2] = ((p = tp >>> 20 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 2 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 2 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])]); XEiJ.pnlBM[da + 3] = ((p = tp >>> 16 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 3 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 3 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])]); XEiJ.pnlBM[da + 4] = ((p = tp >>> 12 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 4 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 4 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])]); XEiJ.pnlBM[da + 5] = ((p = tp >>> 8 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 5 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 5 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])]); XEiJ.pnlBM[da + 6] = ((p = tp >>> 4 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 6 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 6 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])]); XEiJ.pnlBM[da + 7] = ((p = tp & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 7 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 7 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])]); sx += 8; gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //TSE4_XHPG //================================================================================ //TSE4_XHPGT ($0000,$12xx,$1F6F) // 概要 // TSE4 テキスト>スプライト>512ドット16色4プレーン // XHPGT 1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜてさらに奥のスプライト・テキストのカラーを混ぜる // 手順 // テキストパレットが0でないとき // テキストカラーが0でないとき // テキストカラー // さもなくば(テキストカラーが0のとき) // 1番目のパレットが0のとき // 2番目のパレットを偶数化したパレットが0でないとき // 2番目のパレットを偶数化したパレットのカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットが0のとき) // 3番目のパレットを偶数化したパレットが0でないとき // 3番目のパレットを偶数化したパレットのカラー(0は黒) // さもなくば(3番目のパレットを偶数化したパレットが0のとき) // 4番目のパレットを偶数化したパレットのカラー(0は黒) // 1番目のパレットが1のとき // グラフィックパレット0のカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒) // さもなくば(テキストパレットが0のとき) // スプライトカラーが0でないとき // スプライトカラー // さもなくば(スプライトカラーが0のとき) // 1番目のパレットが0のとき // 2番目のパレットを偶数化したパレットが0でないとき // 2番目のパレットを偶数化したパレットのカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットが0のとき) // 3番目のパレットを偶数化したパレットが0でないとき // 3番目のパレットを偶数化したパレットのカラー(0は黒) // さもなくば(3番目のパレットを偶数化したパレットが0のとき) // 4番目のパレットを偶数化したパレットのカラー(0は黒) // 1番目のパレットが1のとき // グラフィックパレット0のカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒) // 中間コード1 // (txp()!=0?(tpc(txp())!=0?tpc(txp()):(e1p()==0?((tev(e2p()))!=0?epc(tev(e2p())):((tev(e3p()))!=0?epc(tev(e3p())):epc(tev(e4p())))):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):mix(mix(epc(tev(e1p())),epc(tod(e2q()))),0))):(spc(spp())!=0?spc(spp()):(e1p()==0?((tev(e2p()))!=0?epc(tev(e2p())):((tev(e3p()))!=0?epc(tev(e3p())):epc(tev(e4p())))):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):mix(mix(epc(tev(e1p())),epc(tod(e2q()))),0)))) // 中間コード2 // txp()!=0?tpc(txp())!=0?tpc(txp()):e1p()==0?tev(e2p())!=0?epc(tev(e2p())):tev(e3p())!=0?epc(tev(e3p())):epc(tev(e4p())):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):mix(mix(epc(tev(e1p())),epc(tod(e2q()))),0):spc(spp())!=0?spc(spp()):e1p()==0?tev(e2p())!=0?epc(tev(e2p())):tev(e3p())!=0?epc(tev(e3p())):epc(tev(e4p())):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):mix(mix(epc(tev(e1p())),epc(tod(e2q()))),0) // 中間コード3 // (v0=txp())!=0?(v1=tpc(v0))!=0?v1:(v2=e1p())==0?(v3=tev(e2p()))!=0?epc(v3):(v6=tev(e3p()))!=0?epc(v6):epc(tev(e4p())):v2==1?epc(0):ls1(v2)==0?epc(v2):mix(mix(epc(tev(v2)),epc(tod(e2q()))),0):(v22=spc(spp()))!=0?v22:(v24=e1p())==0?(v25=tev(e2p()))!=0?epc(v25):(v28=tev(e3p()))!=0?epc(v28):epc(tev(e4p())):v24==1?epc(0):ls1(v24)==0?epc(v24):mix(mix(epc(tev(v24)),epc(tod(e2q()))),0) // 中間コード4 // (p=txp())!=0?(q=tpc(p))!=0?q:(p=e1p())==0?(p=tev(e2p()))!=0?epc(p):(p=tev(e3p()))!=0?epc(p):epc(tev(e4p())):p==1?epc(0):ls1(p)==0?epc(p):mix(mix(epc(tev(p)),epc(tod(e2q()))),0):(p=spc(spp()))!=0?p:(p=e1p())==0?(p=tev(e2p()))!=0?epc(p):(p=tev(e3p()))!=0?epc(p):epc(tev(e4p())):p==1?epc(0):ls1(p)==0?epc(p):mix(mix(epc(tev(p)),epc(tod(e2q()))),0) // 中間コード5 // (p=txp())!=0?(q=tpc(p))!=0?q:(p=e1p())==0?(p=e2p()&-2)!=0?epc(p):(p=e3p()&-2)!=0?epc(p):epc(e4p()&-2):p==1?epc(0):(p&1)==0?epc(p):mix(mix(epc(p&-2),epc(e2q()|1)),0):(p=spc(spp()))!=0?p:(p=e1p())==0?(p=e2p()&-2)!=0?epc(p):(p=e3p()&-2)!=0?epc(p):epc(e4p()&-2):p==1?epc(0):(p&1)==0?epc(p):mix(mix(epc(p&-2),epc(e2q()|1)),0) // 中間コード6 // (p=txp())!=0?(q=tpc(p))!=0?cto(q):(p=e1p())==0?(p=e2p()&-2)!=0?epo(p):(p=e3p()&-2)!=0?epo(p):epo(e4p()&-2):p==1?epo(0):(p&1)==0?epo(p):cto(mix(mix(epc(p&-2),epc(e2q()|1)),0)):(p=spc(spp()))!=0?cto(p):(p=e1p())==0?(p=e2p()&-2)!=0?epo(p):(p=e3p()&-2)!=0?epo(p):epo(e4p()&-2):p==1?epo(0):(p&1)==0?epo(p):cto(mix(mix(epc(p&-2),epc(e2q()|1)),0)) TSE4_XHPGT { @Override public void drawRaster (int src, int dst, boolean rh) { SpriteScreen.sprStep3 (); int sx = 16; //スプライトx座標 int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); //ONとみなす pn = VideoController.vcnReg2Curr >> 4 & 3; //3番目のパレットのGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 6 & 3; //4番目のパレットのGVRAMページ番号 int gx4th = CRTC.crtR12GrXCurr[pn]; int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; sx += half; gx1st += half; gx2nd += half; gx3rd += half; gx4th += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]), 0)] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]), 0)]); XEiJ.pnlBM[da + 1] = ((p = tp >>> 24 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 1 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]), 0)] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 1 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]), 0)]); XEiJ.pnlBM[da + 2] = ((p = tp >>> 20 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 2 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]), 0)] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 2 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]), 0)]); XEiJ.pnlBM[da + 3] = ((p = tp >>> 16 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 3 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]), 0)] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 3 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]), 0)]); XEiJ.pnlBM[da + 4] = ((p = tp >>> 12 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 4 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]), 0)] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 4 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]), 0)]); XEiJ.pnlBM[da + 5] = ((p = tp >>> 8 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 5 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]), 0)] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 5 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]), 0)]); XEiJ.pnlBM[da + 6] = ((p = tp >>> 4 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 6 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]), 0)] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 6 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]), 0)]); XEiJ.pnlBM[da + 7] = ((p = tp & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 7 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]), 0)] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 7 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]), 0)]); sx += 8; gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]), 0)] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]), 0)]); XEiJ.pnlBM[da + 1] = ((p = tp >>> 24 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 1 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]), 0)] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 1 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]), 0)]); XEiJ.pnlBM[da + 2] = ((p = tp >>> 20 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 2 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]), 0)] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 2 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]), 0)]); XEiJ.pnlBM[da + 3] = ((p = tp >>> 16 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 3 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]), 0)] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 3 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]), 0)]); XEiJ.pnlBM[da + 4] = ((p = tp >>> 12 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 4 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]), 0)] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 4 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]), 0)]); XEiJ.pnlBM[da + 5] = ((p = tp >>> 8 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 5 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]), 0)] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 5 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]), 0)]); XEiJ.pnlBM[da + 6] = ((p = tp >>> 4 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 6 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]), 0)] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 6 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]), 0)]); XEiJ.pnlBM[da + 7] = ((p = tp & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 7 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]), 0)] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 7 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]), 0)]); sx += 8; gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //TSE4_XHPGT //================================================================================ //TSF1 ($0001,$12xx,$0063) // 概要 // TSF1 テキスト>スプライト>512ドット256色1プレーン // 拡張なし // 手順 // テキストパレットが0でないとき // テキストカラーが0でないとき // テキストカラー // さもなくば(テキストカラーが0のとき) // 1番目のカラー(0は黒) // さもなくば(テキストパレットが0のとき) // スプライトカラーが0でないとき // スプライトカラー // さもなくば(スプライトカラーが0のとき) // 1番目のカラー(0は黒) // 中間コード1 // (txp()!=0?(tpc(txp())!=0?tpc(txp()):fpc(f1p())):(spc(spp())!=0?spc(spp()):fpc(f1p()))) // 中間コード2 // txp()!=0?tpc(txp())!=0?tpc(txp()):fpc(f1p()):spc(spp())!=0?spc(spp()):fpc(f1p()) // 中間コード3 // (v0=txp())!=0?(v1=tpc(v0))!=0?v1:fpc(f1p()):(v4=spc(spp()))!=0?v4:fpc(f1p()) // 中間コード4 // (p=txp())!=0?(q=tpc(p))!=0?q:fpc(f1p()):(p=spc(spp()))!=0?p:fpc(f1p()) // 中間コード5 // (p=txp())!=0?(q=tpc(p))!=0?q:fpc(f1p()):(p=spc(spp()))!=0?p:fpc(f1p()) // 中間コード6 // (p=txp())!=0?(q=tpc(p))!=0?cto(q):fpo(f1p()):(p=spc(spp()))!=0?cto(p):fpo(f1p()) TSF1 { @Override public void drawRaster (int src, int dst, boolean rh) { SpriteScreen.sprStep3 (); int sx = 16; //スプライトx座標 int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのbit3-0のGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //1番目のパレットのbit7-4のGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; sx += half; gx1st += half; gx2nd += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[(GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[(GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])]); XEiJ.pnlBM[da + 1] = ((p = tp >>> 24 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[(GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[(GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])]); XEiJ.pnlBM[da + 2] = ((p = tp >>> 20 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[(GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[(GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])]); XEiJ.pnlBM[da + 3] = ((p = tp >>> 16 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[(GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[(GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])]); XEiJ.pnlBM[da + 4] = ((p = tp >>> 12 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[(GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[(GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])]); XEiJ.pnlBM[da + 5] = ((p = tp >>> 8 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[(GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[(GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])]); XEiJ.pnlBM[da + 6] = ((p = tp >>> 4 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[(GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[(GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])]); XEiJ.pnlBM[da + 7] = ((p = tp & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[(GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[(GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])]); sx += 8; gx1st += 8; gx2nd += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[(GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[(GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])]); XEiJ.pnlBM[da + 1] = ((p = tp >>> 24 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[(GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[(GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])]); XEiJ.pnlBM[da + 2] = ((p = tp >>> 20 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[(GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[(GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])]); XEiJ.pnlBM[da + 3] = ((p = tp >>> 16 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[(GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[(GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])]); XEiJ.pnlBM[da + 4] = ((p = tp >>> 12 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[(GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[(GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])]); XEiJ.pnlBM[da + 5] = ((p = tp >>> 8 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[(GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[(GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])]); XEiJ.pnlBM[da + 6] = ((p = tp >>> 4 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[(GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[(GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])]); XEiJ.pnlBM[da + 7] = ((p = tp & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[(GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[(GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])]); sx += 8; gx1st += 8; gx2nd += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //TSF1 //================================================================================ //XTSF1 // 概要 // TSF1 テキスト>スプライト>512ドット256色1プレーン // 拡張あり XTSF1 { @Override public void drawRaster (int src, int dst, boolean rh) { switch (VideoController.vcnReg3Curr >>> 8 & 0b01011111) { // .A.XHPGT case 0b00010000: //TSF1_XWC case 0b00010001: //TSF1_XWC case 0b00010010: //TSF1_XWC case 0b00010011: //TSF1_XWC TSF1_XWC.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00010100: //TSF1_XWP case 0b00010101: //TSF1_XWP case 0b00010110: //TSF1_XWP case 0b00010111: //TSF1_XWP TSF1_XWP.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011000: //TSF1_XHC TSF1.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011001: //TSF1_XHCT TSF1_XHCT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011010: //TSF1_XHCG TSF1_XHCG.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011011: //TSF1_XHCGT TSF1_XHCGT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011101: //TSF1_XHPT TSF1_XHPT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011110: //TSF1_XHPG TSF1_XHPG.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011111: //TSF1_XHPGT TSF1_XHPGT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b01000000: //TSF1_A case 0b01000001: //TSF1_A case 0b01000010: //TSF1_A case 0b01000011: //TSF1_A case 0b01000100: //TSF1_A case 0b01000101: //TSF1_A case 0b01000110: //TSF1_A case 0b01000111: //TSF1_A case 0b01001000: //TSF1_A case 0b01001001: //TSF1_A case 0b01001010: //TSF1_A case 0b01001011: //TSF1_A case 0b01001100: //TSF1_A case 0b01001101: //TSF1_A case 0b01001110: //TSF1_A case 0b01001111: //TSF1_A case 0b01010000: //TSF1_A case 0b01010001: //TSF1_A case 0b01010010: //TSF1_A case 0b01010011: //TSF1_A case 0b01010100: //TSF1_A case 0b01010101: //TSF1_A case 0b01010110: //TSF1_A case 0b01010111: //TSF1_A case 0b01011000: //TSF1_A case 0b01011001: //TSF1_A case 0b01011010: //TSF1_A case 0b01011011: //TSF1_A case 0b01011100: //TSF1_A case 0b01011101: //TSF1_A case 0b01011110: //TSF1_A case 0b01011111: //TSF1_A F1_A.drawRaster (src, dst, rh); break; default: TSF1.drawRaster (src, dst, rh); VideoController.vcnReportUnimplemented (XTSF1); } //switch } //drawRaster }, //XTSF1 //================================================================================ //TSF1_XWC ($0001,$12xx,$1063) // 概要 // TSF1 テキスト>スプライト>512ドット256色1プレーン // XWC 優先順位に関わらず0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のパレットのカラーだけ表示する // 手順 // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // テキストパレットが0でないとき // テキストカラーが0でないとき // テキストカラー // さもなくば(テキストカラーが0のとき) // 1番目のカラー(0は黒) // さもなくば(テキストパレットが0のとき) // スプライトカラーが0でないとき // スプライトカラー // さもなくば(スプライトカラーが0のとき) // 1番目のカラー(0は黒) // 中間コード1 // (ls1(fpc(tev(f1p())))!=0?fpc(f1p()):(txp()!=0?(tpc(txp())!=0?tpc(txp()):fpc(f1p())):(spc(spp())!=0?spc(spp()):fpc(f1p())))) // 中間コード2 // ls1(fpc(tev(f1p())))!=0?fpc(f1p()):txp()!=0?tpc(txp())!=0?tpc(txp()):fpc(f1p()):spc(spp())!=0?spc(spp()):fpc(f1p()) // 中間コード3 // ls1(fpc(tev(v3=f1p())))!=0?fpc(v3):(v5=txp())!=0?(v6=tpc(v5))!=0?v6:fpc(v3):(v8=spc(spp()))!=0?v8:fpc(v3) // 中間コード4 // ls1(fpc(tev(p=f1p())))!=0?fpc(p):(q=txp())!=0?(r=tpc(q))!=0?r:fpc(p):(q=spc(spp()))!=0?q:fpc(p) // 中間コード5 // (fpc((p=f1p())&-2)&1)!=0?fpc(p):(q=txp())!=0?(r=tpc(q))!=0?r:fpc(p):(q=spc(spp()))!=0?q:fpc(p) // 中間コード6 // (fpc((p=f1p())&-2)&1)!=0?fpo(p):(q=txp())!=0?(r=tpc(q))!=0?cto(r):fpo(p):(q=spc(spp()))!=0?cto(q):fpo(p) TSF1_XWC { @Override public void drawRaster (int src, int dst, boolean rh) { SpriteScreen.sprStep3 (); int sx = 16; //スプライトx座標 int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのbit3-0のGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //1番目のパレットのbit7-4のGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; sx += half; gx1st += half; gx2nd += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q, r; XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 28) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 1] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 24 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 2] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 20 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 3] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 16 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 4] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 12 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 5] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 8 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 6] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 4 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 7] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p]); sx += 8; gx1st += 8; gx2nd += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q, r; XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 28) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 1] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 24 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 2] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 20 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 3] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 16 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 4] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 12 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 5] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 8 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 6] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp >>> 4 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 7] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : (q = tp & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p]); sx += 8; gx1st += 8; gx2nd += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //TSF1_XWC //================================================================================ //TSF1_XWP ($0001,$12xx,$1463) // 概要 // TSF1 テキスト>スプライト>512ドット256色1プレーン // XWP 優先順位に関わらず1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーだけ表示する // 手順 // 1番目のパレットが1以下のとき // テキストパレットが0でないとき // テキストカラーが0でないとき // テキストカラー // さもなくば(テキストカラーが0のとき) // グラフィックパレット0のカラー(0は黒) // さもなくば(テキストパレットが0のとき) // スプライトカラーが0でないとき // スプライトカラー // さもなくば(スプライトカラーが0のとき) // グラフィックパレット0のカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // テキストパレットが0でないとき // テキストカラーが0でないとき // テキストカラー // さもなくば(テキストカラーが0のとき) // 1番目のカラー(0は黒) // さもなくば(テキストパレットが0のとき) // スプライトカラーが0でないとき // スプライトカラー // さもなくば(スプライトカラーが0のとき) // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラー(0は黒) // 中間コード1 // (f1p()<=1?(txp()!=0?(tpc(txp())!=0?tpc(txp()):fpc(0)):(spc(spp())!=0?spc(spp()):fpc(0))):ls1(f1p())==0?(txp()!=0?(tpc(txp())!=0?tpc(txp()):fpc(f1p())):(spc(spp())!=0?spc(spp()):fpc(f1p()))):fpc(tev(f1p()))) // 中間コード2 // f1p()<=1?txp()!=0?tpc(txp())!=0?tpc(txp()):fpc(0):spc(spp())!=0?spc(spp()):fpc(0):ls1(f1p())==0?txp()!=0?tpc(txp())!=0?tpc(txp()):fpc(f1p()):spc(spp())!=0?spc(spp()):fpc(f1p()):fpc(tev(f1p())) // 中間コード3 // (v0=f1p())<=1?(v1=txp())!=0?(v2=tpc(v1))!=0?v2:fpc(0):(v4=spc(spp()))!=0?v4:fpc(0):ls1(v0)==0?(v8=txp())!=0?(v9=tpc(v8))!=0?v9:fpc(v0):(v11=spc(spp()))!=0?v11:fpc(v0):fpc(tev(v0)) // 中間コード4 // (p=f1p())<=1?(p=txp())!=0?(q=tpc(p))!=0?q:fpc(0):(p=spc(spp()))!=0?p:fpc(0):ls1(p)==0?(q=txp())!=0?(r=tpc(q))!=0?r:fpc(p):(q=spc(spp()))!=0?q:fpc(p):fpc(tev(p)) // 中間コード5 // (p=f1p())<=1?(p=txp())!=0?(q=tpc(p))!=0?q:fpc(0):(p=spc(spp()))!=0?p:fpc(0):(p&1)==0?(q=txp())!=0?(r=tpc(q))!=0?r:fpc(p):(q=spc(spp()))!=0?q:fpc(p):fpc(p&-2) // 中間コード6 // (p=f1p())<=1?(p=txp())!=0?(q=tpc(p))!=0?cto(q):fpo(0):(p=spc(spp()))!=0?cto(p):fpo(0):(p&1)==0?(q=txp())!=0?(r=tpc(q))!=0?cto(r):fpo(p):(q=spc(spp()))!=0?cto(q):fpo(p):fpo(p&-2) TSF1_XWP { @Override public void drawRaster (int src, int dst, boolean rh) { SpriteScreen.sprStep3 (); int sx = 16; //スプライトx座標 int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのbit3-0のGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //1番目のパレットのbit7-4のGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; sx += half; gx1st += half; gx2nd += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q, r; XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])) <= 1 ? (p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[0] : (p & 1) == 0 ? (q = tp >>> 28) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) <= 1 ? (p = tp >>> 24 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[0] : (p & 1) == 0 ? (q = tp >>> 24 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) <= 1 ? (p = tp >>> 20 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[0] : (p & 1) == 0 ? (q = tp >>> 20 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) <= 1 ? (p = tp >>> 16 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[0] : (p & 1) == 0 ? (q = tp >>> 16 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) <= 1 ? (p = tp >>> 12 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[0] : (p & 1) == 0 ? (q = tp >>> 12 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) <= 1 ? (p = tp >>> 8 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[0] : (p & 1) == 0 ? (q = tp >>> 8 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) <= 1 ? (p = tp >>> 4 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[0] : (p & 1) == 0 ? (q = tp >>> 4 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) <= 1 ? (p = tp & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[0] : (p & 1) == 0 ? (q = tp & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); sx += 8; gx1st += 8; gx2nd += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q, r; XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])) <= 1 ? (p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[0] : (p & 1) == 0 ? (q = tp >>> 28) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) <= 1 ? (p = tp >>> 24 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[0] : (p & 1) == 0 ? (q = tp >>> 24 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) <= 1 ? (p = tp >>> 20 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[0] : (p & 1) == 0 ? (q = tp >>> 20 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) <= 1 ? (p = tp >>> 16 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[0] : (p & 1) == 0 ? (q = tp >>> 16 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) <= 1 ? (p = tp >>> 12 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[0] : (p & 1) == 0 ? (q = tp >>> 12 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) <= 1 ? (p = tp >>> 8 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[0] : (p & 1) == 0 ? (q = tp >>> 8 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) <= 1 ? (p = tp >>> 4 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[0] : (p & 1) == 0 ? (q = tp >>> 4 & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) <= 1 ? (p = tp & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[0] : (p & 1) == 0 ? (q = tp & 15) != 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); sx += 8; gx1st += 8; gx2nd += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //TSF1_XWP //================================================================================ //TSF1_XHCT ($0001,$12xx,$1963) // 概要 // TSF1 テキスト>スプライト>512ドット256色1プレーン // XHCT 0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のカラーと奥のスプライト・テキストのカラーを混ぜる // 手順 // テキストパレットが0でないとき // テキストカラーが0でないとき // テキストカラー // さもなくば(テキストカラーが0のとき) // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のカラーとカラー0を混ぜたカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // 1番目のカラー(0は黒) // さもなくば(テキストパレットが0のとき) // スプライトカラーが0でないとき // スプライトカラー // さもなくば(スプライトカラーが0のとき) // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のカラーとカラー0を混ぜたカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // 1番目のカラー(0は黒) // 中間コード1 // (txp()!=0?(tpc(txp())!=0?tpc(txp()):(ls1(fpc(tev(f1p())))!=0?mix(fpc(f1p()),0):fpc(f1p()))):(spc(spp())!=0?spc(spp()):(ls1(fpc(tev(f1p())))!=0?mix(fpc(f1p()),0):fpc(f1p())))) // 中間コード2 // txp()!=0?tpc(txp())!=0?tpc(txp()):ls1(fpc(tev(f1p())))!=0?mix(fpc(f1p()),0):fpc(f1p()):spc(spp())!=0?spc(spp()):ls1(fpc(tev(f1p())))!=0?mix(fpc(f1p()),0):fpc(f1p()) // 中間コード3 // (v0=txp())!=0?(v1=tpc(v0))!=0?v1:ls1(fpc(tev(v5=f1p())))!=0?mix(fpc(v5),0):fpc(v5):(v9=spc(spp()))!=0?v9:ls1(fpc(tev(v14=f1p())))!=0?mix(fpc(v14),0):fpc(v14) // 中間コード4 // (p=txp())!=0?(q=tpc(p))!=0?q:ls1(fpc(tev(p=f1p())))!=0?mix(fpc(p),0):fpc(p):(p=spc(spp()))!=0?p:ls1(fpc(tev(p=f1p())))!=0?mix(fpc(p),0):fpc(p) // 中間コード5 // (p=txp())!=0?(q=tpc(p))!=0?q:(fpc((p=f1p())&-2)&1)!=0?mix(fpc(p),0):fpc(p):(p=spc(spp()))!=0?p:(fpc((p=f1p())&-2)&1)!=0?mix(fpc(p),0):fpc(p) // 中間コード6 // (p=txp())!=0?(q=tpc(p))!=0?cto(q):(fpc((p=f1p())&-2)&1)!=0?cto(mix(fpc(p),0)):fpo(p):(p=spc(spp()))!=0?cto(p):(fpc((p=f1p())&-2)&1)!=0?cto(mix(fpc(p),0)):fpo(p) TSF1_XHCT { @Override public void drawRaster (int src, int dst, boolean rh) { SpriteScreen.sprStep3 (); int sx = 16; //スプライトx座標 int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのbit3-0のGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //1番目のパレットのbit7-4のGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; sx += half; gx1st += half; gx2nd += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ? VideoController.vcnPalTbl[p] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 1] = ((p = tp >>> 24 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ? VideoController.vcnPalTbl[p] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 2] = ((p = tp >>> 20 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ? VideoController.vcnPalTbl[p] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 3] = ((p = tp >>> 16 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ? VideoController.vcnPalTbl[p] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 4] = ((p = tp >>> 12 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ? VideoController.vcnPalTbl[p] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 5] = ((p = tp >>> 8 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ? VideoController.vcnPalTbl[p] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 6] = ((p = tp >>> 4 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ? VideoController.vcnPalTbl[p] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 7] = ((p = tp & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ? VideoController.vcnPalTbl[p] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); sx += 8; gx1st += 8; gx2nd += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ? VideoController.vcnPalTbl[p] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 1] = ((p = tp >>> 24 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ? VideoController.vcnPalTbl[p] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 2] = ((p = tp >>> 20 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ? VideoController.vcnPalTbl[p] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 3] = ((p = tp >>> 16 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ? VideoController.vcnPalTbl[p] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 4] = ((p = tp >>> 12 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ? VideoController.vcnPalTbl[p] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 5] = ((p = tp >>> 8 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]]) != 0 ? VideoController.vcnPalTbl[p] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 6] = ((p = tp >>> 4 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]]) != 0 ? VideoController.vcnPalTbl[p] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 7] = ((p = tp & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]]) != 0 ? VideoController.vcnPalTbl[p] : (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); sx += 8; gx1st += 8; gx2nd += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //TSF1_XHCT //================================================================================ //TSF1_XHCG ($0001,$12xx,$1A63) // 概要 // TSF1 テキスト>スプライト>512ドット256色1プレーン // XHCG 0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜる // 手順 // テキストパレットが0でないとき // テキストカラーが0でないとき // テキストカラー // さもなくば(テキストカラーが0のとき) // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // 1番目のパレットが奇数のとき // 2番目(ONとみなす)のパレットを奇数化したパレットのカラー(0は黒) // さもなくば(1番目のパレットが偶数のとき) // 1番目のカラー(0は黒) // さもなくば(テキストパレットが0のとき) // スプライトカラーが0でないとき // スプライトカラー // さもなくば(スプライトカラーが0のとき) // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // 1番目のパレットが奇数のとき // 2番目(ONとみなす)のパレットを奇数化したパレットのカラー(0は黒) // さもなくば(1番目のパレットが偶数のとき) // 1番目のカラー(0は黒) // 中間コード1 // (txp()!=0?(tpc(txp())!=0?tpc(txp()):(ls1(fpc(tev(f1p())))!=0?mix(fpc(tev(f1p())),fpc(tod(f2q()))):(ls1(f1p())!=0?fpc(tod(f2q())):fpc(f1p())))):(spc(spp())!=0?spc(spp()):(ls1(fpc(tev(f1p())))!=0?mix(fpc(tev(f1p())),fpc(tod(f2q()))):(ls1(f1p())!=0?fpc(tod(f2q())):fpc(f1p()))))) // 中間コード2 // txp()!=0?tpc(txp())!=0?tpc(txp()):ls1(fpc(tev(f1p())))!=0?mix(fpc(tev(f1p())),fpc(tod(f2q()))):ls1(f1p())!=0?fpc(tod(f2q())):fpc(f1p()):spc(spp())!=0?spc(spp()):ls1(fpc(tev(f1p())))!=0?mix(fpc(tev(f1p())),fpc(tod(f2q()))):ls1(f1p())!=0?fpc(tod(f2q())):fpc(f1p()) // 中間コード3 // (v0=txp())!=0?(v1=tpc(v0))!=0?v1:ls1(v3=fpc(tev(v5=f1p())))!=0?mix(v3,fpc(tod(f2q()))):ls1(v5)!=0?fpc(tod(f2q())):fpc(v5):(v15=spc(spp()))!=0?v15:ls1(v18=fpc(tev(v20=f1p())))!=0?mix(v18,fpc(tod(f2q()))):ls1(v20)!=0?fpc(tod(f2q())):fpc(v20) // 中間コード4 // (p=txp())!=0?(q=tpc(p))!=0?q:ls1(p=fpc(tev(q=f1p())))!=0?mix(p,fpc(tod(f2q()))):ls1(q)!=0?fpc(tod(f2q())):fpc(q):(p=spc(spp()))!=0?p:ls1(p=fpc(tev(q=f1p())))!=0?mix(p,fpc(tod(f2q()))):ls1(q)!=0?fpc(tod(f2q())):fpc(q) // 中間コード5 // (p=txp())!=0?(q=tpc(p))!=0?q:((p=fpc((q=f1p())&-2))&1)!=0?mix(p,fpc(f2q()|1)):(q&1)!=0?fpc(f2q()|1):fpc(q):(p=spc(spp()))!=0?p:((p=fpc((q=f1p())&-2))&1)!=0?mix(p,fpc(f2q()|1)):(q&1)!=0?fpc(f2q()|1):fpc(q) // 中間コード6 // (p=txp())!=0?(q=tpc(p))!=0?cto(q):((p=fpc((q=f1p())&-2))&1)!=0?cto(mix(p,fpc(f2q()|1))):(q&1)!=0?fpo(f2q()|1):fpo(q):(p=spc(spp()))!=0?cto(p):((p=fpc((q=f1p())&-2))&1)!=0?cto(mix(p,fpc(f2q()|1))):(q&1)!=0?fpo(f2q()|1):fpo(q) TSF1_XHCG { @Override public void drawRaster (int src, int dst, boolean rh) { SpriteScreen.sprStep3 (); int sx = 16; //スプライトx座標 int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのbit3-0のGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //1番目のパレットのbit7-4のGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 4 & 3; //2番目のパレットのbit3-0のGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gz3rd = VideoController.vcnHidden3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 6 & 3; //2番目のパレットのbit7-4のGVRAMページ番号 int gx4th = CRTC.crtR12GrXCurr[pn]; int gz4th = VideoController.vcnHidden4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; sx += half; gx1st += half; gx2nd += half; gx3rd += half; gx4th += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = ((p = tp >>> 28) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]]) != 0 ? VideoController.vcnPalTbl[p] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 1] = ((p = tp >>> 24 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]]) != 0 ? VideoController.vcnPalTbl[p] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 2] = ((p = tp >>> 20 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]]) != 0 ? VideoController.vcnPalTbl[p] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 3] = ((p = tp >>> 16 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]]) != 0 ? VideoController.vcnPalTbl[p] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 4] = ((p = tp >>> 12 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]]) != 0 ? VideoController.vcnPalTbl[p] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 | GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 5] = ((p = tp >>> 8 & 15) != 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 | GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[