VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[0] : (p & 1) == 0 ? ((q = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (r = tp & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); sx += 8; gx1st += 8; gx2nd += 8; gx3rd += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //STE3_XWP //================================================================================ //STE3_XHCT ($0000,$06xx,$1967) // 概要 // STE3 スプライト>テキスト>512ドット16色3プレーン // XHCT 0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のカラーと奥のスプライト・テキストのカラーを混ぜる // 手順 // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラーが0でないとき // スプライトカラー // さもなくば(スプライトカラーが0のとき) // 1番目のパレットが0でないとき // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のカラーとカラー0を混ぜたカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のパレットが0でないとき // 2番目のパレットを偶数化したパレットのカラーが奇数のとき // 2番目のカラーとカラー0を混ぜたカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき) // 2番目のカラー(0は黒) // さもなくば(2番目のパレットが0のとき) // 3番目のパレットを偶数化したパレットのカラーが奇数のとき // 3番目のカラーとカラー0を混ぜたカラー(0は黒) // さもなくば(3番目のパレットを偶数化したパレットのカラーが偶数のとき) // 3番目のカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラーが0でないとき // テキストカラー // さもなくば(テキストカラーが0のとき) // 1番目のパレットが0でないとき // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のカラーとカラー0を混ぜたカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のパレットが0でないとき // 2番目のパレットを偶数化したパレットのカラーが奇数のとき // 2番目のカラーとカラー0を混ぜたカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき) // 2番目のカラー(0は黒) // さもなくば(2番目のパレットが0のとき) // 3番目のパレットを偶数化したパレットのカラーが奇数のとき // 3番目のカラーとカラー0を混ぜたカラー(0は黒) // さもなくば(3番目のパレットを偶数化したパレットのカラーが偶数のとき) // 3番目のカラー(0は黒) // 中間コード1 // (ls4(spp())!=0||txp()==0?(spc(spp())!=0?spc(spp()):(e1p()!=0?(ls1(epc(tev(e1p())))!=0?mix(epc(e1p()),0):epc(e1p())):(e2p()!=0?(ls1(epc(tev(e2p())))!=0?mix(epc(e2p()),0):epc(e2p())):(ls1(epc(tev(e3p())))!=0?mix(epc(e3p()),0):epc(e3p()))))):(tpc(txp())!=0?tpc(txp()):(e1p()!=0?(ls1(epc(tev(e1p())))!=0?mix(epc(e1p()),0):epc(e1p())):(e2p()!=0?(ls1(epc(tev(e2p())))!=0?mix(epc(e2p()),0):epc(e2p())):(ls1(epc(tev(e3p())))!=0?mix(epc(e3p()),0):epc(e3p())))))) // 中間コード2 // ls4(spp())!=0||txp()==0?spc(spp())!=0?spc(spp()):e1p()!=0?ls1(epc(tev(e1p())))!=0?mix(epc(e1p()),0):epc(e1p()):e2p()!=0?ls1(epc(tev(e2p())))!=0?mix(epc(e2p()),0):epc(e2p()):ls1(epc(tev(e3p())))!=0?mix(epc(e3p()),0):epc(e3p()):tpc(txp())!=0?tpc(txp()):e1p()!=0?ls1(epc(tev(e1p())))!=0?mix(epc(e1p()),0):epc(e1p()):e2p()!=0?ls1(epc(tev(e2p())))!=0?mix(epc(e2p()),0):epc(e2p()):ls1(epc(tev(e3p())))!=0?mix(epc(e3p()),0):epc(e3p()) // 中間コード3 // ls4(v1=spp())!=0||(v2=txp())==0?(v3=spc(v1))!=0?v3:(v4=e1p())!=0?ls1(epc(tev(v4)))!=0?mix(epc(v4),0):epc(v4):(v11=e2p())!=0?ls1(epc(tev(v11)))!=0?mix(epc(v11),0):epc(v11):ls1(epc(tev(v21=e3p())))!=0?mix(epc(v21),0):epc(v21):(v25=tpc(v2))!=0?v25:(v26=e1p())!=0?ls1(epc(tev(v26)))!=0?mix(epc(v26),0):epc(v26):(v33=e2p())!=0?ls1(epc(tev(v33)))!=0?mix(epc(v33),0):epc(v33):ls1(epc(tev(v43=e3p())))!=0?mix(epc(v43),0):epc(v43) // 中間コード4 // ls4(p=spp())!=0||(q=txp())==0?(q=spc(p))!=0?q:(p=e1p())!=0?ls1(epc(tev(p)))!=0?mix(epc(p),0):epc(p):(p=e2p())!=0?ls1(epc(tev(p)))!=0?mix(epc(p),0):epc(p):ls1(epc(tev(p=e3p())))!=0?mix(epc(p),0):epc(p):(p=tpc(q))!=0?p:(p=e1p())!=0?ls1(epc(tev(p)))!=0?mix(epc(p),0):epc(p):(p=e2p())!=0?ls1(epc(tev(p)))!=0?mix(epc(p),0):epc(p):ls1(epc(tev(p=e3p())))!=0?mix(epc(p),0):epc(p) // 中間コード5 // ((p=spp())&15)!=0||(q=txp())==0?(q=spc(p))!=0?q:(p=e1p())!=0?(epc(p&-2)&1)!=0?mix(epc(p),0):epc(p):(p=e2p())!=0?(epc(p&-2)&1)!=0?mix(epc(p),0):epc(p):(epc((p=e3p())&-2)&1)!=0?mix(epc(p),0):epc(p):(p=tpc(q))!=0?p:(p=e1p())!=0?(epc(p&-2)&1)!=0?mix(epc(p),0):epc(p):(p=e2p())!=0?(epc(p&-2)&1)!=0?mix(epc(p),0):epc(p):(epc((p=e3p())&-2)&1)!=0?mix(epc(p),0):epc(p) // 中間コード6 // ((p=spp())&15)!=0||(q=txp())==0?(q=spc(p))!=0?cto(q):(p=e1p())!=0?(epc(p&-2)&1)!=0?cto(mix(epc(p),0)):epo(p):(p=e2p())!=0?(epc(p&-2)&1)!=0?cto(mix(epc(p),0)):epo(p):(epc((p=e3p())&-2)&1)!=0?cto(mix(epc(p),0)):epo(p):(p=tpc(q))!=0?cto(p):(p=e1p())!=0?(epc(p&-2)&1)!=0?cto(mix(epc(p),0)):epo(p):(p=e2p())!=0?(epc(p&-2)&1)!=0?cto(mix(epc(p),0)):epo(p):(epc((p=e3p())&-2)&1)!=0?cto(mix(epc(p),0)):epo(p) STE3_XHCT { @Override public void drawRaster (int src, int dst, boolean rh) { SpriteScreen.sprStep3 (); int sx = 16; //スプライトx座標 int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 4 & 3; //3番目のパレットのGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; sx += half; gx1st += half; gx2nd += half; gx3rd += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = (((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 1] = (((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 2] = (((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 3] = (((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 4] = (((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 5] = (((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 6] = (((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 7] = (((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); sx += 8; gx1st += 8; gx2nd += 8; gx3rd += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = (((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 1] = (((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 2] = (((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 3] = (((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 4] = (((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 5] = (((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 6] = (((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 7] = (((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); sx += 8; gx1st += 8; gx2nd += 8; gx3rd += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //STE3_XHCT //================================================================================ //STE3_XHCG ($0000,$06xx,$1A67) // 概要 // STE3 スプライト>テキスト>512ドット16色3プレーン // XHCG 0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜる // 手順 // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラーが0でないとき // スプライトカラー // さもなくば(スプライトカラーが0のとき) // 1番目のパレットが0でないとき // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // 1番目のパレットが奇数のとき // 2番目(ONとみなす)のパレットを奇数化したパレットのカラー(0は黒) // さもなくば(1番目のパレットが偶数のとき) // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のパレットが0でないとき // 2番目のパレットを偶数化したパレットのカラーが奇数のとき // 2番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき) // 2番目のカラー(0は黒) // さもなくば(2番目のパレットが0のとき) // 3番目のパレットを偶数化したパレットのカラーが奇数のとき // 3番目のパレットを偶数化したパレットのカラーとパレット1のカラーを混ぜたカラー(0は黒) // さもなくば(3番目のパレットを偶数化したパレットのカラーが偶数のとき) // 3番目のパレットが奇数のとき // パレット1のカラー(0は黒) // さもなくば(3番目のパレットが偶数のとき) // 3番目のカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラーが0でないとき // テキストカラー // さもなくば(テキストカラーが0のとき) // 1番目のパレットが0でないとき // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // 1番目のパレットが奇数のとき // 2番目(ONとみなす)のパレットを奇数化したパレットのカラー(0は黒) // さもなくば(1番目のパレットが偶数のとき) // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のパレットが0でないとき // 2番目のパレットを偶数化したパレットのカラーが奇数のとき // 2番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき) // 2番目のカラー(0は黒) // さもなくば(2番目のパレットが0のとき) // 3番目のパレットを偶数化したパレットのカラーが奇数のとき // 3番目のパレットを偶数化したパレットのカラーとパレット1のカラーを混ぜたカラー(0は黒) // さもなくば(3番目のパレットを偶数化したパレットのカラーが偶数のとき) // 3番目のパレットが奇数のとき // パレット1のカラー(0は黒) // さもなくば(3番目のパレットが偶数のとき) // 3番目のカラー(0は黒) // 中間コード1 // (ls4(spp())!=0||txp()==0?(spc(spp())!=0?spc(spp()):(e1p()!=0?(ls1(epc(tev(e1p())))!=0?mix(epc(tev(e1p())),epc(tod(e2q()))):(ls1(e1p())!=0?epc(tod(e2q())):epc(e1p()))):(e2p()!=0?(ls1(epc(tev(e2p())))!=0?mix(epc(tev(e2p())),epc(tod(e2q()))):epc(e2p())):(ls1(epc(tev(e3p())))!=0?mix(epc(tev(e3p())),epc(1)):(ls1(e3p())!=0?epc(1):epc(e3p())))))):(tpc(txp())!=0?tpc(txp()):(e1p()!=0?(ls1(epc(tev(e1p())))!=0?mix(epc(tev(e1p())),epc(tod(e2q()))):(ls1(e1p())!=0?epc(tod(e2q())):epc(e1p()))):(e2p()!=0?(ls1(epc(tev(e2p())))!=0?mix(epc(tev(e2p())),epc(tod(e2q()))):epc(e2p())):(ls1(epc(tev(e3p())))!=0?mix(epc(tev(e3p())),epc(1)):(ls1(e3p())!=0?epc(1):epc(e3p()))))))) // 中間コード2 // ls4(spp())!=0||txp()==0?spc(spp())!=0?spc(spp()):e1p()!=0?ls1(epc(tev(e1p())))!=0?mix(epc(tev(e1p())),epc(tod(e2q()))):ls1(e1p())!=0?epc(tod(e2q())):epc(e1p()):e2p()!=0?ls1(epc(tev(e2p())))!=0?mix(epc(tev(e2p())),epc(tod(e2q()))):epc(e2p()):ls1(epc(tev(e3p())))!=0?mix(epc(tev(e3p())),epc(1)):ls1(e3p())!=0?epc(1):epc(e3p()):tpc(txp())!=0?tpc(txp()):e1p()!=0?ls1(epc(tev(e1p())))!=0?mix(epc(tev(e1p())),epc(tod(e2q()))):ls1(e1p())!=0?epc(tod(e2q())):epc(e1p()):e2p()!=0?ls1(epc(tev(e2p())))!=0?mix(epc(tev(e2p())),epc(tod(e2q()))):epc(e2p()):ls1(epc(tev(e3p())))!=0?mix(epc(tev(e3p())),epc(1)):ls1(e3p())!=0?epc(1):epc(e3p()) // 中間コード3 // ls4(v1=spp())!=0||(v2=txp())==0?(v3=spc(v1))!=0?v3:(v4=e1p())!=0?ls1(v6=epc(tev(v4)))!=0?mix(v6,epc(tod(e2q()))):ls1(v4)!=0?epc(tod(e2q())):epc(v4):(v17=e2p())!=0?ls1(v19=epc(tev(v17)))!=0?mix(v19,epc(tod(e2q()))):epc(v17):ls1(v27=epc(tev(v29=e3p())))!=0?mix(v27,epc(1)):ls1(v29)!=0?epc(1):epc(v29):(v35=tpc(v2))!=0?v35:(v36=e1p())!=0?ls1(v38=epc(tev(v36)))!=0?mix(v38,epc(tod(e2q()))):ls1(v36)!=0?epc(tod(e2q())):epc(v36):(v49=e2p())!=0?ls1(v51=epc(tev(v49)))!=0?mix(v51,epc(tod(e2q()))):epc(v49):ls1(v59=epc(tev(v61=e3p())))!=0?mix(v59,epc(1)):ls1(v61)!=0?epc(1):epc(v61) // 中間コード4 // ls4(p=spp())!=0||(q=txp())==0?(q=spc(p))!=0?q:(p=e1p())!=0?ls1(q=epc(tev(p)))!=0?mix(q,epc(tod(e2q()))):ls1(p)!=0?epc(tod(e2q())):epc(p):(p=e2p())!=0?ls1(q=epc(tev(p)))!=0?mix(q,epc(tod(e2q()))):epc(p):ls1(p=epc(tev(q=e3p())))!=0?mix(p,epc(1)):ls1(q)!=0?epc(1):epc(q):(p=tpc(q))!=0?p:(p=e1p())!=0?ls1(q=epc(tev(p)))!=0?mix(q,epc(tod(e2q()))):ls1(p)!=0?epc(tod(e2q())):epc(p):(p=e2p())!=0?ls1(q=epc(tev(p)))!=0?mix(q,epc(tod(e2q()))):epc(p):ls1(p=epc(tev(q=e3p())))!=0?mix(p,epc(1)):ls1(q)!=0?epc(1):epc(q) // 中間コード5 // ((p=spp())&15)!=0||(q=txp())==0?(q=spc(p))!=0?q:(p=e1p())!=0?((q=epc(p&-2))&1)!=0?mix(q,epc(e2q()|1)):(p&1)!=0?epc(e2q()|1):epc(p):(p=e2p())!=0?((q=epc(p&-2))&1)!=0?mix(q,epc(e2q()|1)):epc(p):((p=epc((q=e3p())&-2))&1)!=0?mix(p,epc(1)):(q&1)!=0?epc(1):epc(q):(p=tpc(q))!=0?p:(p=e1p())!=0?((q=epc(p&-2))&1)!=0?mix(q,epc(e2q()|1)):(p&1)!=0?epc(e2q()|1):epc(p):(p=e2p())!=0?((q=epc(p&-2))&1)!=0?mix(q,epc(e2q()|1)):epc(p):((p=epc((q=e3p())&-2))&1)!=0?mix(p,epc(1)):(q&1)!=0?epc(1):epc(q) // 中間コード6 // ((p=spp())&15)!=0||(q=txp())==0?(q=spc(p))!=0?cto(q):(p=e1p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(q,epc(e2q()|1))):(p&1)!=0?epo(e2q()|1):epo(p):(p=e2p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(q,epc(e2q()|1))):epo(p):((p=epc((q=e3p())&-2))&1)!=0?cto(mix(p,epc(1))):(q&1)!=0?epo(1):epo(q):(p=tpc(q))!=0?cto(p):(p=e1p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(q,epc(e2q()|1))):(p&1)!=0?epo(e2q()|1):epo(p):(p=e2p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(q,epc(e2q()|1))):epo(p):((p=epc((q=e3p())&-2))&1)!=0?cto(mix(p,epc(1))):(q&1)!=0?epo(1):epo(q) STE3_XHCG { @Override public void drawRaster (int src, int dst, boolean rh) { SpriteScreen.sprStep3 (); int sx = 16; //スプライトx座標 int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); //ONとみなす pn = VideoController.vcnReg2Curr >> 4 & 3; //3番目のパレットのGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; sx += half; gx1st += half; gx2nd += half; gx3rd += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = (((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 1] = (((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 2] = (((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 3] = (((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 4] = (((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 5] = (((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 6] = (((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 7] = (((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); sx += 8; gx1st += 8; gx2nd += 8; gx3rd += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = (((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 1] = (((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 2] = (((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 3] = (((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 4] = (((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 5] = (((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 6] = (((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 7] = (((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); sx += 8; gx1st += 8; gx2nd += 8; gx3rd += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //STE3_XHCG //================================================================================ //STE3_XHCGT ($0000,$06xx,$1B67) // 概要 // STE3 スプライト>テキスト>512ドット16色3プレーン // XHCGT 0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜてさらに奥のスプライト・テキストのカラーを混ぜる // 手順 // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラーが0でないとき // スプライトカラー // さもなくば(スプライトカラーが0のとき) // 1番目のパレットが0でないとき // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // 1番目のパレットが奇数のとき // 2番目(ONとみなす)のパレットを奇数化したパレットのカラー(0は黒) // さもなくば(1番目のパレットが偶数のとき) // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のパレットが0でないとき // 2番目のパレットを偶数化したパレットのカラーが奇数のとき // 2番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき) // 2番目のカラー(0は黒) // さもなくば(2番目のパレットが0のとき) // 3番目のパレットを偶数化したパレットのカラーが奇数のとき // 3番目のパレットを偶数化したパレットのカラーとパレット1のカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒) // さもなくば(3番目のパレットを偶数化したパレットのカラーが偶数のとき) // 3番目のパレットが奇数のとき // パレット1のカラー(0は黒) // さもなくば(3番目のパレットが偶数のとき) // 3番目のカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラーが0でないとき // テキストカラー // さもなくば(テキストカラーが0のとき) // 1番目のパレットが0でないとき // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // 1番目のパレットが奇数のとき // 2番目(ONとみなす)のパレットを奇数化したパレットのカラー(0は黒) // さもなくば(1番目のパレットが偶数のとき) // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のパレットが0でないとき // 2番目のパレットを偶数化したパレットのカラーが奇数のとき // 2番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき) // 2番目のカラー(0は黒) // さもなくば(2番目のパレットが0のとき) // 3番目のパレットを偶数化したパレットのカラーが奇数のとき // 3番目のパレットを偶数化したパレットのカラーとパレット1のカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒) // さもなくば(3番目のパレットを偶数化したパレットのカラーが偶数のとき) // 3番目のパレットが奇数のとき // パレット1のカラー(0は黒) // さもなくば(3番目のパレットが偶数のとき) // 3番目のカラー(0は黒) // 中間コード1 // (ls4(spp())!=0||txp()==0?(spc(spp())!=0?spc(spp()):(e1p()!=0?(ls1(epc(tev(e1p())))!=0?mix(mix(epc(tev(e1p())),epc(tod(e2q()))),0):(ls1(e1p())!=0?epc(tod(e2q())):epc(e1p()))):(e2p()!=0?(ls1(epc(tev(e2p())))!=0?mix(mix(epc(tev(e2p())),epc(tod(e2q()))),0):epc(e2p())):(ls1(epc(tev(e3p())))!=0?mix(mix(epc(tev(e3p())),epc(1)),0):(ls1(e3p())!=0?epc(1):epc(e3p())))))):(tpc(txp())!=0?tpc(txp()):(e1p()!=0?(ls1(epc(tev(e1p())))!=0?mix(mix(epc(tev(e1p())),epc(tod(e2q()))),0):(ls1(e1p())!=0?epc(tod(e2q())):epc(e1p()))):(e2p()!=0?(ls1(epc(tev(e2p())))!=0?mix(mix(epc(tev(e2p())),epc(tod(e2q()))),0):epc(e2p())):(ls1(epc(tev(e3p())))!=0?mix(mix(epc(tev(e3p())),epc(1)),0):(ls1(e3p())!=0?epc(1):epc(e3p()))))))) // 中間コード2 // ls4(spp())!=0||txp()==0?spc(spp())!=0?spc(spp()):e1p()!=0?ls1(epc(tev(e1p())))!=0?mix(mix(epc(tev(e1p())),epc(tod(e2q()))),0):ls1(e1p())!=0?epc(tod(e2q())):epc(e1p()):e2p()!=0?ls1(epc(tev(e2p())))!=0?mix(mix(epc(tev(e2p())),epc(tod(e2q()))),0):epc(e2p()):ls1(epc(tev(e3p())))!=0?mix(mix(epc(tev(e3p())),epc(1)),0):ls1(e3p())!=0?epc(1):epc(e3p()):tpc(txp())!=0?tpc(txp()):e1p()!=0?ls1(epc(tev(e1p())))!=0?mix(mix(epc(tev(e1p())),epc(tod(e2q()))),0):ls1(e1p())!=0?epc(tod(e2q())):epc(e1p()):e2p()!=0?ls1(epc(tev(e2p())))!=0?mix(mix(epc(tev(e2p())),epc(tod(e2q()))),0):epc(e2p()):ls1(epc(tev(e3p())))!=0?mix(mix(epc(tev(e3p())),epc(1)),0):ls1(e3p())!=0?epc(1):epc(e3p()) // 中間コード3 // ls4(v1=spp())!=0||(v2=txp())==0?(v3=spc(v1))!=0?v3:(v4=e1p())!=0?ls1(v6=epc(tev(v4)))!=0?mix(mix(v6,epc(tod(e2q()))),0):ls1(v4)!=0?epc(tod(e2q())):epc(v4):(v18=e2p())!=0?ls1(v20=epc(tev(v18)))!=0?mix(mix(v20,epc(tod(e2q()))),0):epc(v18):ls1(v29=epc(tev(v31=e3p())))!=0?mix(mix(v29,epc(1)),0):ls1(v31)!=0?epc(1):epc(v31):(v38=tpc(v2))!=0?v38:(v39=e1p())!=0?ls1(v41=epc(tev(v39)))!=0?mix(mix(v41,epc(tod(e2q()))),0):ls1(v39)!=0?epc(tod(e2q())):epc(v39):(v53=e2p())!=0?ls1(v55=epc(tev(v53)))!=0?mix(mix(v55,epc(tod(e2q()))),0):epc(v53):ls1(v64=epc(tev(v66=e3p())))!=0?mix(mix(v64,epc(1)),0):ls1(v66)!=0?epc(1):epc(v66) // 中間コード4 // ls4(p=spp())!=0||(q=txp())==0?(q=spc(p))!=0?q:(p=e1p())!=0?ls1(q=epc(tev(p)))!=0?mix(mix(q,epc(tod(e2q()))),0):ls1(p)!=0?epc(tod(e2q())):epc(p):(p=e2p())!=0?ls1(q=epc(tev(p)))!=0?mix(mix(q,epc(tod(e2q()))),0):epc(p):ls1(p=epc(tev(q=e3p())))!=0?mix(mix(p,epc(1)),0):ls1(q)!=0?epc(1):epc(q):(p=tpc(q))!=0?p:(p=e1p())!=0?ls1(q=epc(tev(p)))!=0?mix(mix(q,epc(tod(e2q()))),0):ls1(p)!=0?epc(tod(e2q())):epc(p):(p=e2p())!=0?ls1(q=epc(tev(p)))!=0?mix(mix(q,epc(tod(e2q()))),0):epc(p):ls1(p=epc(tev(q=e3p())))!=0?mix(mix(p,epc(1)),0):ls1(q)!=0?epc(1):epc(q) // 中間コード5 // ((p=spp())&15)!=0||(q=txp())==0?(q=spc(p))!=0?q:(p=e1p())!=0?((q=epc(p&-2))&1)!=0?mix(mix(q,epc(e2q()|1)),0):(p&1)!=0?epc(e2q()|1):epc(p):(p=e2p())!=0?((q=epc(p&-2))&1)!=0?mix(mix(q,epc(e2q()|1)),0):epc(p):((p=epc((q=e3p())&-2))&1)!=0?mix(mix(p,epc(1)),0):(q&1)!=0?epc(1):epc(q):(p=tpc(q))!=0?p:(p=e1p())!=0?((q=epc(p&-2))&1)!=0?mix(mix(q,epc(e2q()|1)),0):(p&1)!=0?epc(e2q()|1):epc(p):(p=e2p())!=0?((q=epc(p&-2))&1)!=0?mix(mix(q,epc(e2q()|1)),0):epc(p):((p=epc((q=e3p())&-2))&1)!=0?mix(mix(p,epc(1)),0):(q&1)!=0?epc(1):epc(q) // 中間コード6 // ((p=spp())&15)!=0||(q=txp())==0?(q=spc(p))!=0?cto(q):(p=e1p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(mix(q,epc(e2q()|1)),0)):(p&1)!=0?epo(e2q()|1):epo(p):(p=e2p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(mix(q,epc(e2q()|1)),0)):epo(p):((p=epc((q=e3p())&-2))&1)!=0?cto(mix(mix(p,epc(1)),0)):(q&1)!=0?epo(1):epo(q):(p=tpc(q))!=0?cto(p):(p=e1p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(mix(q,epc(e2q()|1)),0)):(p&1)!=0?epo(e2q()|1):epo(p):(p=e2p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(mix(q,epc(e2q()|1)),0)):epo(p):((p=epc((q=e3p())&-2))&1)!=0?cto(mix(mix(p,epc(1)),0)):(q&1)!=0?epo(1):epo(q) STE3_XHCGT { @Override public void drawRaster (int src, int dst, boolean rh) { SpriteScreen.sprStep3 (); int sx = 16; //スプライトx座標 int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); //ONとみなす pn = VideoController.vcnReg2Curr >> 4 & 3; //3番目のパレットのGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; sx += half; gx1st += half; gx2nd += half; gx3rd += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = (((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 1] = (((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 2] = (((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 3] = (((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 4] = (((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 5] = (((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 6] = (((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 7] = (((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); sx += 8; gx1st += 8; gx2nd += 8; gx3rd += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = (((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 1] = (((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 2] = (((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 3] = (((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 4] = (((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 5] = (((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 6] = (((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 7] = (((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); sx += 8; gx1st += 8; gx2nd += 8; gx3rd += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //STE3_XHCGT //================================================================================ //STE3_XHPT ($0000,$06xx,$1D67) // 概要 // STE3 スプライト>テキスト>512ドット16色3プレーン // XHPT 1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと奥のスプライト・テキストのカラーを混ぜる // 手順 // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラーが0でないとき // スプライトカラー // さもなくば(スプライトカラーが0のとき) // 1番目のパレットが0のとき // 2番目のパレットを偶数化したパレットが0でないとき // 2番目のパレットを偶数化したパレットのカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットが0のとき) // 3番目のパレットを偶数化したパレットのカラー(0は黒) // 1番目のパレットが1のとき // グラフィックパレット0のカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラーとカラー0を混ぜたカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラーが0でないとき // テキストカラー // さもなくば(テキストカラーが0のとき) // 1番目のパレットが0のとき // 2番目のパレットを偶数化したパレットが0でないとき // 2番目のパレットを偶数化したパレットのカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットが0のとき) // 3番目のパレットを偶数化したパレットのカラー(0は黒) // 1番目のパレットが1のとき // グラフィックパレット0のカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラーとカラー0を混ぜたカラー(0は黒) // 中間コード1 // (ls4(spp())!=0||txp()==0?(spc(spp())!=0?spc(spp()):(e1p()==0?((tev(e2p()))!=0?epc(tev(e2p())):epc(tev(e3p()))):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):mix(epc(tev(e1p())),0))):(tpc(txp())!=0?tpc(txp()):(e1p()==0?((tev(e2p()))!=0?epc(tev(e2p())):epc(tev(e3p()))):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):mix(epc(tev(e1p())),0)))) // 中間コード2 // ls4(spp())!=0||txp()==0?spc(spp())!=0?spc(spp()):e1p()==0?tev(e2p())!=0?epc(tev(e2p())):epc(tev(e3p())):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):mix(epc(tev(e1p())),0):tpc(txp())!=0?tpc(txp()):e1p()==0?tev(e2p())!=0?epc(tev(e2p())):epc(tev(e3p())):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):mix(epc(tev(e1p())),0) // 中間コード3 // ls4(v1=spp())!=0||(v2=txp())==0?(v3=spc(v1))!=0?v3:(v4=e1p())==0?(v5=tev(e2p()))!=0?epc(v5):epc(tev(e3p())):v4==1?epc(0):ls1(v4)==0?epc(v4):mix(epc(tev(v4)),0):(v17=tpc(v2))!=0?v17:(v18=e1p())==0?(v19=tev(e2p()))!=0?epc(v19):epc(tev(e3p())):v18==1?epc(0):ls1(v18)==0?epc(v18):mix(epc(tev(v18)),0) // 中間コード4 // ls4(p=spp())!=0||(q=txp())==0?(q=spc(p))!=0?q:(p=e1p())==0?(p=tev(e2p()))!=0?epc(p):epc(tev(e3p())):p==1?epc(0):ls1(p)==0?epc(p):mix(epc(tev(p)),0):(p=tpc(q))!=0?p:(p=e1p())==0?(p=tev(e2p()))!=0?epc(p):epc(tev(e3p())):p==1?epc(0):ls1(p)==0?epc(p):mix(epc(tev(p)),0) // 中間コード5 // ((p=spp())&15)!=0||(q=txp())==0?(q=spc(p))!=0?q:(p=e1p())==0?(p=e2p()&-2)!=0?epc(p):epc(e3p()&-2):p==1?epc(0):(p&1)==0?epc(p):mix(epc(p&-2),0):(p=tpc(q))!=0?p:(p=e1p())==0?(p=e2p()&-2)!=0?epc(p):epc(e3p()&-2):p==1?epc(0):(p&1)==0?epc(p):mix(epc(p&-2),0) // 中間コード6 // ((p=spp())&15)!=0||(q=txp())==0?(q=spc(p))!=0?cto(q):(p=e1p())==0?(p=e2p()&-2)!=0?epo(p):epo(e3p()&-2):p==1?epo(0):(p&1)==0?epo(p):cto(mix(epc(p&-2),0)):(p=tpc(q))!=0?cto(p):(p=e1p())==0?(p=e2p()&-2)!=0?epo(p):epo(e3p()&-2):p==1?epo(0):(p&1)==0?epo(p):cto(mix(epc(p&-2),0)) STE3_XHPT { @Override public void drawRaster (int src, int dst, boolean rh) { SpriteScreen.sprStep3 (); int sx = 16; //スプライトx座標 int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 4 & 3; //3番目のパレットのGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; sx += half; gx1st += half; gx2nd += half; gx3rd += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = (((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 1] = (((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 2] = (((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 3] = (((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 4] = (((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 5] = (((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 6] = (((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 7] = (((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); sx += 8; gx1st += 8; gx2nd += 8; gx3rd += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = (((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 1] = (((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 2] = (((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 3] = (((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 4] = (((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 5] = (((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 6] = (((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); XEiJ.pnlBM[da + 7] = (((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], 0)]); sx += 8; gx1st += 8; gx2nd += 8; gx3rd += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //STE3_XHPT //================================================================================ //STE3_XHPG ($0000,$06xx,$1E67) // 概要 // STE3 スプライト>テキスト>512ドット16色3プレーン // XHPG 1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜる // 手順 // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラーが0でないとき // スプライトカラー // さもなくば(スプライトカラーが0のとき) // 1番目のパレットが0のとき // 2番目のパレットを偶数化したパレットが0でないとき // 2番目のパレットを偶数化したパレットのカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットが0のとき) // 3番目のパレットを偶数化したパレットのカラー(0は黒) // 1番目のパレットが1のとき // グラフィックパレット0のカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラーが0でないとき // テキストカラー // さもなくば(テキストカラーが0のとき) // 1番目のパレットが0のとき // 2番目のパレットを偶数化したパレットが0でないとき // 2番目のパレットを偶数化したパレットのカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットが0のとき) // 3番目のパレットを偶数化したパレットのカラー(0は黒) // 1番目のパレットが1のとき // グラフィックパレット0のカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒) // 中間コード1 // (ls4(spp())!=0||txp()==0?(spc(spp())!=0?spc(spp()):(e1p()==0?((tev(e2p()))!=0?epc(tev(e2p())):epc(tev(e3p()))):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):mix(epc(tev(e1p())),epc(tod(e2q()))))):(tpc(txp())!=0?tpc(txp()):(e1p()==0?((tev(e2p()))!=0?epc(tev(e2p())):epc(tev(e3p()))):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):mix(epc(tev(e1p())),epc(tod(e2q())))))) // 中間コード2 // ls4(spp())!=0||txp()==0?spc(spp())!=0?spc(spp()):e1p()==0?tev(e2p())!=0?epc(tev(e2p())):epc(tev(e3p())):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):mix(epc(tev(e1p())),epc(tod(e2q()))):tpc(txp())!=0?tpc(txp()):e1p()==0?tev(e2p())!=0?epc(tev(e2p())):epc(tev(e3p())):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):mix(epc(tev(e1p())),epc(tod(e2q()))) // 中間コード3 // ls4(v1=spp())!=0||(v2=txp())==0?(v3=spc(v1))!=0?v3:(v4=e1p())==0?(v5=tev(e2p()))!=0?epc(v5):epc(tev(e3p())):v4==1?epc(0):ls1(v4)==0?epc(v4):mix(epc(tev(v4)),epc(tod(e2q()))):(v20=tpc(v2))!=0?v20:(v21=e1p())==0?(v22=tev(e2p()))!=0?epc(v22):epc(tev(e3p())):v21==1?epc(0):ls1(v21)==0?epc(v21):mix(epc(tev(v21)),epc(tod(e2q()))) // 中間コード4 // ls4(p=spp())!=0||(q=txp())==0?(q=spc(p))!=0?q:(p=e1p())==0?(p=tev(e2p()))!=0?epc(p):epc(tev(e3p())):p==1?epc(0):ls1(p)==0?epc(p):mix(epc(tev(p)),epc(tod(e2q()))):(p=tpc(q))!=0?p:(p=e1p())==0?(p=tev(e2p()))!=0?epc(p):epc(tev(e3p())):p==1?epc(0):ls1(p)==0?epc(p):mix(epc(tev(p)),epc(tod(e2q()))) // 中間コード5 // ((p=spp())&15)!=0||(q=txp())==0?(q=spc(p))!=0?q:(p=e1p())==0?(p=e2p()&-2)!=0?epc(p):epc(e3p()&-2):p==1?epc(0):(p&1)==0?epc(p):mix(epc(p&-2),epc(e2q()|1)):(p=tpc(q))!=0?p:(p=e1p())==0?(p=e2p()&-2)!=0?epc(p):epc(e3p()&-2):p==1?epc(0):(p&1)==0?epc(p):mix(epc(p&-2),epc(e2q()|1)) // 中間コード6 // ((p=spp())&15)!=0||(q=txp())==0?(q=spc(p))!=0?cto(q):(p=e1p())==0?(p=e2p()&-2)!=0?epo(p):epo(e3p()&-2):p==1?epo(0):(p&1)==0?epo(p):cto(mix(epc(p&-2),epc(e2q()|1))):(p=tpc(q))!=0?cto(p):(p=e1p())==0?(p=e2p()&-2)!=0?epo(p):epo(e3p()&-2):p==1?epo(0):(p&1)==0?epo(p):cto(mix(epc(p&-2),epc(e2q()|1))) STE3_XHPG { @Override public void drawRaster (int src, int dst, boolean rh) { SpriteScreen.sprStep3 (); int sx = 16; //スプライトx座標 int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); //ONとみなす pn = VideoController.vcnReg2Curr >> 4 & 3; //3番目のパレットのGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; sx += half; gx1st += half; gx2nd += half; gx3rd += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = (((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])]); XEiJ.pnlBM[da + 1] = (((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])]); XEiJ.pnlBM[da + 2] = (((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])]); XEiJ.pnlBM[da + 3] = (((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])]); XEiJ.pnlBM[da + 4] = (((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])]); XEiJ.pnlBM[da + 5] = (((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])]); XEiJ.pnlBM[da + 6] = (((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])]); XEiJ.pnlBM[da + 7] = (((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])]); sx += 8; gx1st += 8; gx2nd += 8; gx3rd += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = (((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])]); XEiJ.pnlBM[da + 1] = (((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])]); XEiJ.pnlBM[da + 2] = (((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])]); XEiJ.pnlBM[da + 3] = (((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])]); XEiJ.pnlBM[da + 4] = (((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])]); XEiJ.pnlBM[da + 5] = (((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])]); XEiJ.pnlBM[da + 6] = (((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])]); XEiJ.pnlBM[da + 7] = (((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])]); sx += 8; gx1st += 8; gx2nd += 8; gx3rd += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //STE3_XHPG //================================================================================ //STE3_XHPGT ($0000,$06xx,$1F67) // 概要 // STE3 スプライト>テキスト>512ドット16色3プレーン // XHPGT 1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜてさらに奥のスプライト・テキストのカラーを混ぜる // 手順 // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラーが0でないとき // スプライトカラー // さもなくば(スプライトカラーが0のとき) // 1番目のパレットが0のとき // 2番目のパレットを偶数化したパレットが0でないとき // 2番目のパレットを偶数化したパレットのカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットが0のとき) // 3番目のパレットを偶数化したパレットのカラー(0は黒) // 1番目のパレットが1のとき // グラフィックパレット0のカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラーが0でないとき // テキストカラー // さもなくば(テキストカラーが0のとき) // 1番目のパレットが0のとき // 2番目のパレットを偶数化したパレットが0でないとき // 2番目のパレットを偶数化したパレットのカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットが0のとき) // 3番目のパレットを偶数化したパレットのカラー(0は黒) // 1番目のパレットが1のとき // グラフィックパレット0のカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒) // 中間コード1 // (ls4(spp())!=0||txp()==0?(spc(spp())!=0?spc(spp()):(e1p()==0?((tev(e2p()))!=0?epc(tev(e2p())):epc(tev(e3p()))):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):mix(mix(epc(tev(e1p())),epc(tod(e2q()))),0))):(tpc(txp())!=0?tpc(txp()):(e1p()==0?((tev(e2p()))!=0?epc(tev(e2p())):epc(tev(e3p()))):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):mix(mix(epc(tev(e1p())),epc(tod(e2q()))),0)))) // 中間コード2 // ls4(spp())!=0||txp()==0?spc(spp())!=0?spc(spp()):e1p()==0?tev(e2p())!=0?epc(tev(e2p())):epc(tev(e3p())):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):mix(mix(epc(tev(e1p())),epc(tod(e2q()))),0):tpc(txp())!=0?tpc(txp()):e1p()==0?tev(e2p())!=0?epc(tev(e2p())):epc(tev(e3p())):e1p()==1?epc(0):ls1(e1p())==0?epc(e1p()):mix(mix(epc(tev(e1p())),epc(tod(e2q()))),0) // 中間コード3 // ls4(v1=spp())!=0||(v2=txp())==0?(v3=spc(v1))!=0?v3:(v4=e1p())==0?(v5=tev(e2p()))!=0?epc(v5):epc(tev(e3p())):v4==1?epc(0):ls1(v4)==0?epc(v4):mix(mix(epc(tev(v4)),epc(tod(e2q()))),0):(v21=tpc(v2))!=0?v21:(v22=e1p())==0?(v23=tev(e2p()))!=0?epc(v23):epc(tev(e3p())):v22==1?epc(0):ls1(v22)==0?epc(v22):mix(mix(epc(tev(v22)),epc(tod(e2q()))),0) // 中間コード4 // ls4(p=spp())!=0||(q=txp())==0?(q=spc(p))!=0?q:(p=e1p())==0?(p=tev(e2p()))!=0?epc(p):epc(tev(e3p())):p==1?epc(0):ls1(p)==0?epc(p):mix(mix(epc(tev(p)),epc(tod(e2q()))),0):(p=tpc(q))!=0?p:(p=e1p())==0?(p=tev(e2p()))!=0?epc(p):epc(tev(e3p())):p==1?epc(0):ls1(p)==0?epc(p):mix(mix(epc(tev(p)),epc(tod(e2q()))),0) // 中間コード5 // ((p=spp())&15)!=0||(q=txp())==0?(q=spc(p))!=0?q:(p=e1p())==0?(p=e2p()&-2)!=0?epc(p):epc(e3p()&-2):p==1?epc(0):(p&1)==0?epc(p):mix(mix(epc(p&-2),epc(e2q()|1)),0):(p=tpc(q))!=0?p:(p=e1p())==0?(p=e2p()&-2)!=0?epc(p):epc(e3p()&-2):p==1?epc(0):(p&1)==0?epc(p):mix(mix(epc(p&-2),epc(e2q()|1)),0) // 中間コード6 // ((p=spp())&15)!=0||(q=txp())==0?(q=spc(p))!=0?cto(q):(p=e1p())==0?(p=e2p()&-2)!=0?epo(p):epo(e3p()&-2):p==1?epo(0):(p&1)==0?epo(p):cto(mix(mix(epc(p&-2),epc(e2q()|1)),0)):(p=tpc(q))!=0?cto(p):(p=e1p())==0?(p=e2p()&-2)!=0?epo(p):epo(e3p()&-2):p==1?epo(0):(p&1)==0?epo(p):cto(mix(mix(epc(p&-2),epc(e2q()|1)),0)) STE3_XHPGT { @Override public void drawRaster (int src, int dst, boolean rh) { SpriteScreen.sprStep3 (); int sx = 16; //スプライトx座標 int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); //ONとみなす pn = VideoController.vcnReg2Curr >> 4 & 3; //3番目のパレットのGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; sx += half; gx1st += half; gx2nd += half; gx3rd += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = (((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]), 0)] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]), 0)]); XEiJ.pnlBM[da + 1] = (((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]), 0)] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]), 0)]); XEiJ.pnlBM[da + 2] = (((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]), 0)] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]), 0)]); XEiJ.pnlBM[da + 3] = (((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]), 0)] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]), 0)]); XEiJ.pnlBM[da + 4] = (((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]), 0)] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]), 0)]); XEiJ.pnlBM[da + 5] = (((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]), 0)] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]), 0)]); XEiJ.pnlBM[da + 6] = (((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]), 0)] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]), 0)]); XEiJ.pnlBM[da + 7] = (((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]), 0)] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]), 0)]); sx += 8; gx1st += 8; gx2nd += 8; gx3rd += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = (((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]), 0)] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]), 0)]); XEiJ.pnlBM[da + 1] = (((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]), 0)] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]), 0)]); XEiJ.pnlBM[da + 2] = (((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]), 0)] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]), 0)]); XEiJ.pnlBM[da + 3] = (((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]), 0)] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]), 0)]); XEiJ.pnlBM[da + 4] = (((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]), 0)] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]), 0)]); XEiJ.pnlBM[da + 5] = (((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]), 0)] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]), 0)]); XEiJ.pnlBM[da + 6] = (((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]), 0)] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]), 0)]); XEiJ.pnlBM[da + 7] = (((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]), 0)] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2] : p == 1 ? VideoController.vcnPal32G8[0] : (p & 1) == 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( VideoController.vcnPal16G8[p & -2], VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]), 0)]); sx += 8; gx1st += 8; gx2nd += 8; gx3rd += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //STE3_XHPGT //================================================================================ //STE4 ($0000,$06xx,$006F) // 概要 // STE4 スプライト>テキスト>512ドット16色4プレーン // 拡張なし // 手順 // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラーが0でないとき // スプライトカラー // さもなくば(スプライトカラーが0のとき) // 1番目のパレットが0でないとき // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のパレットが0でないとき // 2番目のカラー(0は黒) // さもなくば(2番目のパレットが0のとき) // 3番目のパレットが0でないとき // 3番目のカラー(0は黒) // さもなくば(3番目のパレットが0のとき) // 4番目のカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラーが0でないとき // テキストカラー // さもなくば(テキストカラーが0のとき) // 1番目のパレットが0でないとき // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のパレットが0でないとき // 2番目のカラー(0は黒) // さもなくば(2番目のパレットが0のとき) // 3番目のパレットが0でないとき // 3番目のカラー(0は黒) // さもなくば(3番目のパレットが0のとき) // 4番目のカラー(0は黒) // 中間コード1 // (ls4(spp())!=0||txp()==0?(spc(spp())!=0?spc(spp()):(e1p()!=0?epc(e1p()):(e2p()!=0?epc(e2p()):(e3p()!=0?epc(e3p()):epc(e4p()))))):(tpc(txp())!=0?tpc(txp()):(e1p()!=0?epc(e1p()):(e2p()!=0?epc(e2p()):(e3p()!=0?epc(e3p()):epc(e4p())))))) // 中間コード2 // ls4(spp())!=0||txp()==0?spc(spp())!=0?spc(spp()):e1p()!=0?epc(e1p()):e2p()!=0?epc(e2p()):e3p()!=0?epc(e3p()):epc(e4p()):tpc(txp())!=0?tpc(txp()):e1p()!=0?epc(e1p()):e2p()!=0?epc(e2p()):e3p()!=0?epc(e3p()):epc(e4p()) // 中間コード3 // ls4(v1=spp())!=0||(v2=txp())==0?(v3=spc(v1))!=0?v3:(v4=e1p())!=0?epc(v4):(v6=e2p())!=0?epc(v6):(v8=e3p())!=0?epc(v8):epc(e4p()):(v12=tpc(v2))!=0?v12:(v13=e1p())!=0?epc(v13):(v15=e2p())!=0?epc(v15):(v17=e3p())!=0?epc(v17):epc(e4p()) // 中間コード4 // ls4(p=spp())!=0||(q=txp())==0?(q=spc(p))!=0?q:(p=e1p())!=0?epc(p):(p=e2p())!=0?epc(p):(p=e3p())!=0?epc(p):epc(e4p()):(p=tpc(q))!=0?p:(p=e1p())!=0?epc(p):(p=e2p())!=0?epc(p):(p=e3p())!=0?epc(p):epc(e4p()) // 中間コード5 // ((p=spp())&15)!=0||(q=txp())==0?(q=spc(p))!=0?q:(p=e1p())!=0?epc(p):(p=e2p())!=0?epc(p):(p=e3p())!=0?epc(p):epc(e4p()):(p=tpc(q))!=0?p:(p=e1p())!=0?epc(p):(p=e2p())!=0?epc(p):(p=e3p())!=0?epc(p):epc(e4p()) // 中間コード6 // ((p=spp())&15)!=0||(q=txp())==0?(q=spc(p))!=0?cto(q):(p=e1p())!=0?epo(p):(p=e2p())!=0?epo(p):(p=e3p())!=0?epo(p):epo(e4p()):(p=tpc(q))!=0?cto(p):(p=e1p())!=0?epo(p):(p=e2p())!=0?epo(p):(p=e3p())!=0?epo(p):epo(e4p()) STE4 { @Override public void drawRaster (int src, int dst, boolean rh) { SpriteScreen.sprStep3 (); int sx = 16; //スプライトx座標 int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 4 & 3; //3番目のパレットのGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 6 & 3; //4番目のパレットのGVRAMページ番号 int gx4th = CRTC.crtR12GrXCurr[pn]; int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; sx += half; gx1st += half; gx2nd += half; gx3rd += half; gx4th += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = (((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th & 511]] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th & 511]]); XEiJ.pnlBM[da + 1] = (((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 1 & 511]] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 1 & 511]]); XEiJ.pnlBM[da + 2] = (((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 2 & 511]] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 2 & 511]]); XEiJ.pnlBM[da + 3] = (((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 3 & 511]] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 3 & 511]]); XEiJ.pnlBM[da + 4] = (((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 4 & 511]] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 4 & 511]]); XEiJ.pnlBM[da + 5] = (((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 5 & 511]] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 5 & 511]]); XEiJ.pnlBM[da + 6] = (((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 6 & 511]] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 6 & 511]]); XEiJ.pnlBM[da + 7] = (((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 7 & 511]] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 7 & 511]]); sx += 8; gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = (((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th & 511]] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th & 511]]); XEiJ.pnlBM[da + 1] = (((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 1 & 511]] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 1 & 511]]); XEiJ.pnlBM[da + 2] = (((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 2 & 511]] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 2 & 511]]); XEiJ.pnlBM[da + 3] = (((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 3 & 511]] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 3 & 511]]); XEiJ.pnlBM[da + 4] = (((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 4 & 511]] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 4 & 511]]); XEiJ.pnlBM[da + 5] = (((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 5 & 511]] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 5 & 511]]); XEiJ.pnlBM[da + 6] = (((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 6 & 511]] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 6 & 511]]); XEiJ.pnlBM[da + 7] = (((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 7 & 511]] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 7 & 511]]); sx += 8; gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //STE4 //================================================================================ //XSTE4 // 概要 // STE4 スプライト>テキスト>512ドット16色4プレーン // 拡張あり XSTE4 { @Override public void drawRaster (int src, int dst, boolean rh) { switch (VideoController.vcnReg3Curr >>> 8 & 0b01011111) { // .A.XHPGT case 0b00010000: //STE4_XWC case 0b00010001: //STE4_XWC case 0b00010010: //STE4_XWC case 0b00010011: //STE4_XWC STE4_XWC.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00010100: //STE4_XWP case 0b00010101: //STE4_XWP case 0b00010110: //STE4_XWP case 0b00010111: //STE4_XWP STE4_XWP.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011000: //STE4_XHC STE4.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011001: //STE4_XHCT STE4_XHCT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011010: //STE4_XHCG STE4_XHCG.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011011: //STE4_XHCGT STE4_XHCGT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011101: //STE4_XHPT STE4_XHPT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011110: //STE4_XHPG STE4_XHPG.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b00011111: //STE4_XHPGT STE4_XHPGT.drawRaster (src, dst, rh); break; // .A.XHPGT case 0b01000000: //STE4_A case 0b01000001: //STE4_A case 0b01000010: //STE4_A case 0b01000011: //STE4_A case 0b01000100: //STE4_A case 0b01000101: //STE4_A case 0b01000110: //STE4_A case 0b01000111: //STE4_A case 0b01001000: //STE4_A case 0b01001001: //STE4_A case 0b01001010: //STE4_A case 0b01001011: //STE4_A case 0b01001100: //STE4_A case 0b01001101: //STE4_A case 0b01001110: //STE4_A case 0b01001111: //STE4_A case 0b01010000: //STE4_A case 0b01010001: //STE4_A case 0b01010010: //STE4_A case 0b01010011: //STE4_A case 0b01010100: //STE4_A case 0b01010101: //STE4_A case 0b01010110: //STE4_A case 0b01010111: //STE4_A case 0b01011000: //STE4_A case 0b01011001: //STE4_A case 0b01011010: //STE4_A case 0b01011011: //STE4_A case 0b01011100: //STE4_A case 0b01011101: //STE4_A case 0b01011110: //STE4_A case 0b01011111: //STE4_A E4_A.drawRaster (src, dst, rh); break; default: STE4.drawRaster (src, dst, rh); VideoController.vcnReportUnimplemented (XSTE4); } //switch } //drawRaster }, //XSTE4 //================================================================================ //STE4_XWC ($0000,$06xx,$106F) // 概要 // STE4 スプライト>テキスト>512ドット16色4プレーン // XWC 優先順位に関わらず0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のパレットのカラーだけ表示する // 手順 // 1番目のパレットが0でないとき // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラーが0でないとき // スプライトカラー // さもなくば(スプライトカラーが0のとき) // 1番目のカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラーが0でないとき // テキストカラー // さもなくば(テキストカラーが0のとき) // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のパレットが0でないとき // 2番目のパレットを偶数化したパレットのカラーが奇数のとき // 2番目のカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき) // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラーが0でないとき // スプライトカラー // さもなくば(スプライトカラーが0のとき) // 2番目のカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラーが0でないとき // テキストカラー // さもなくば(テキストカラーが0のとき) // 2番目のカラー(0は黒) // さもなくば(2番目のパレットが0のとき) // 3番目のパレットが0でないとき // 3番目のパレットを偶数化したパレットのカラーが奇数のとき // 3番目のカラー(0は黒) // さもなくば(3番目のパレットを偶数化したパレットのカラーが偶数のとき) // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラーが0でないとき // スプライトカラー // さもなくば(スプライトカラーが0のとき) // 3番目のカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラーが0でないとき // テキストカラー // さもなくば(テキストカラーが0のとき) // 3番目のカラー(0は黒) // さもなくば(3番目のパレットが0のとき) // 4番目のパレットを偶数化したパレットのカラーが奇数のとき // 4番目のカラー(0は黒) // さもなくば(4番目のパレットを偶数化したパレットのカラーが偶数のとき) // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラーが0でないとき // スプライトカラー // さもなくば(スプライトカラーが0のとき) // 4番目のカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラーが0でないとき // テキストカラー // さもなくば(テキストカラーが0のとき) // 4番目のカラー(0は黒) // 中間コード1 // (e1p()!=0?(ls1(epc(tev(e1p())))!=0?epc(e1p()):(ls4(spp())!=0||txp()==0?(spc(spp())!=0?spc(spp()):epc(e1p())):(tpc(txp())!=0?tpc(txp()):epc(e1p())))):(e2p()!=0?(ls1(epc(tev(e2p())))!=0?epc(e2p()):(ls4(spp())!=0||txp()==0?(spc(spp())!=0?spc(spp()):epc(e2p())):(tpc(txp())!=0?tpc(txp()):epc(e2p())))):(e3p()!=0?(ls1(epc(tev(e3p())))!=0?epc(e3p()):(ls4(spp())!=0||txp()==0?(spc(spp())!=0?spc(spp()):epc(e3p())):(tpc(txp())!=0?tpc(txp()):epc(e3p())))):(ls1(epc(tev(e4p())))!=0?epc(e4p()):(ls4(spp())!=0||txp()==0?(spc(spp())!=0?spc(spp()):epc(e4p())):(tpc(txp())!=0?tpc(txp()):epc(e4p()))))))) // 中間コード2 // e1p()!=0?ls1(epc(tev(e1p())))!=0?epc(e1p()):ls4(spp())!=0||txp()==0?spc(spp())!=0?spc(spp()):epc(e1p()):tpc(txp())!=0?tpc(txp()):epc(e1p()):e2p()!=0?ls1(epc(tev(e2p())))!=0?epc(e2p()):ls4(spp())!=0||txp()==0?spc(spp())!=0?spc(spp()):epc(e2p()):tpc(txp())!=0?tpc(txp()):epc(e2p()):e3p()!=0?ls1(epc(tev(e3p())))!=0?epc(e3p()):ls4(spp())!=0||txp()==0?spc(spp())!=0?spc(spp()):epc(e3p()):tpc(txp())!=0?tpc(txp()):epc(e3p()):ls1(epc(tev(e4p())))!=0?epc(e4p()):ls4(spp())!=0||txp()==0?spc(spp())!=0?spc(spp()):epc(e4p()):tpc(txp())!=0?tpc(txp()):epc(e4p()) // 中間コード3 // (v0=e1p())!=0?ls1(epc(tev(v0)))!=0?epc(v0):ls4(v6=spp())!=0||(v7=txp())==0?(v8=spc(v6))!=0?v8:epc(v0):(v10=tpc(v7))!=0?v10:epc(v0):(v12=e2p())!=0?ls1(epc(tev(v12)))!=0?epc(v12):ls4(v18=spp())!=0||(v19=txp())==0?(v20=spc(v18))!=0?v20:epc(v12):(v22=tpc(v19))!=0?v22:epc(v12):(v24=e3p())!=0?ls1(epc(tev(v24)))!=0?epc(v24):ls4(v30=spp())!=0||(v31=txp())==0?(v32=spc(v30))!=0?v32:epc(v24):(v34=tpc(v31))!=0?v34:epc(v24):ls1(epc(tev(v39=e4p())))!=0?epc(v39):ls4(v42=spp())!=0||(v43=txp())==0?(v44=spc(v42))!=0?v44:epc(v39):(v46=tpc(v43))!=0?v46:epc(v39) // 中間コード4 // (p=e1p())!=0?ls1(epc(tev(p)))!=0?epc(p):ls4(q=spp())!=0||(r=txp())==0?(r=spc(q))!=0?r:epc(p):(q=tpc(r))!=0?q:epc(p):(p=e2p())!=0?ls1(epc(tev(p)))!=0?epc(p):ls4(q=spp())!=0||(r=txp())==0?(r=spc(q))!=0?r:epc(p):(q=tpc(r))!=0?q:epc(p):(p=e3p())!=0?ls1(epc(tev(p)))!=0?epc(p):ls4(q=spp())!=0||(r=txp())==0?(r=spc(q))!=0?r:epc(p):(q=tpc(r))!=0?q:epc(p):ls1(epc(tev(p=e4p())))!=0?epc(p):ls4(q=spp())!=0||(r=txp())==0?(r=spc(q))!=0?r:epc(p):(q=tpc(r))!=0?q:epc(p) // 中間コード5 // (p=e1p())!=0?(epc(p&-2)&1)!=0?epc(p):((q=spp())&15)!=0||(r=txp())==0?(r=spc(q))!=0?r:epc(p):(q=tpc(r))!=0?q:epc(p):(p=e2p())!=0?(epc(p&-2)&1)!=0?epc(p):((q=spp())&15)!=0||(r=txp())==0?(r=spc(q))!=0?r:epc(p):(q=tpc(r))!=0?q:epc(p):(p=e3p())!=0?(epc(p&-2)&1)!=0?epc(p):((q=spp())&15)!=0||(r=txp())==0?(r=spc(q))!=0?r:epc(p):(q=tpc(r))!=0?q:epc(p):(epc((p=e4p())&-2)&1)!=0?epc(p):((q=spp())&15)!=0||(r=txp())==0?(r=spc(q))!=0?r:epc(p):(q=tpc(r))!=0?q:epc(p) // 中間コード6 // (p=e1p())!=0?(epc(p&-2)&1)!=0?epo(p):((q=spp())&15)!=0||(r=txp())==0?(r=spc(q))!=0?cto(r):epo(p):(q=tpc(r))!=0?cto(q):epo(p):(p=e2p())!=0?(epc(p&-2)&1)!=0?epo(p):((q=spp())&15)!=0||(r=txp())==0?(r=spc(q))!=0?cto(r):epo(p):(q=tpc(r))!=0?cto(q):epo(p):(p=e3p())!=0?(epc(p&-2)&1)!=0?epo(p):((q=spp())&15)!=0||(r=txp())==0?(r=spc(q))!=0?cto(r):epo(p):(q=tpc(r))!=0?cto(q):epo(p):(epc((p=e4p())&-2)&1)!=0?epo(p):((q=spp())&15)!=0||(r=txp())==0?(r=spc(q))!=0?cto(r):epo(p):(q=tpc(r))!=0?cto(q):epo(p) STE4_XWC { @Override public void drawRaster (int src, int dst, boolean rh) { SpriteScreen.sprStep3 (); int sx = 16; //スプライトx座標 int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 4 & 3; //3番目のパレットのGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 6 & 3; //4番目のパレットのGVRAMページ番号 int gx4th = CRTC.crtR12GrXCurr[pn]; int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; sx += half; gx1st += half; gx2nd += half; gx3rd += half; gx4th += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q, r; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (r = tp >>> 28) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (r = tp >>> 28) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (r = tp >>> 28) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (r = tp >>> 28) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (r = tp >>> 24 & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (r = tp >>> 24 & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (r = tp >>> 24 & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 1 & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (r = tp >>> 24 & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (r = tp >>> 20 & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (r = tp >>> 20 & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (r = tp >>> 20 & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 2 & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (r = tp >>> 20 & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (r = tp >>> 16 & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (r = tp >>> 16 & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (r = tp >>> 16 & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 3 & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (r = tp >>> 16 & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (r = tp >>> 12 & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (r = tp >>> 12 & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (r = tp >>> 12 & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 4 & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (r = tp >>> 12 & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (r = tp >>> 8 & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (r = tp >>> 8 & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (r = tp >>> 8 & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 5 & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (r = tp >>> 8 & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (r = tp >>> 4 & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (r = tp >>> 4 & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (r = tp >>> 4 & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 6 & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (r = tp >>> 4 & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (r = tp & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (r = tp & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (r = tp & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 7 & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (r = tp & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p]); sx += 8; gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q, r; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (r = tp >>> 28) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (r = tp >>> 28) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (r = tp >>> 28) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (r = tp >>> 28) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (r = tp >>> 24 & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (r = tp >>> 24 & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (r = tp >>> 24 & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 1 & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (r = tp >>> 24 & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (r = tp >>> 20 & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (r = tp >>> 20 & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (r = tp >>> 20 & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 2 & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (r = tp >>> 20 & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (r = tp >>> 16 & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (r = tp >>> 16 & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (r = tp >>> 16 & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 3 & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (r = tp >>> 16 & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (r = tp >>> 12 & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (r = tp >>> 12 & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (r = tp >>> 12 & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 4 & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (r = tp >>> 12 & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (r = tp >>> 8 & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (r = tp >>> 8 & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (r = tp >>> 8 & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 5 & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (r = tp >>> 8 & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (r = tp >>> 4 & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (r = tp >>> 4 & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (r = tp >>> 4 & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 6 & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (r = tp >>> 4 & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (r = tp & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (r = tp & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (r = tp & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 7 & 511]) & -2] & 1) != 0 ? VideoController.vcnPal32G8[p] : ((q = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (r = tp & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p]); sx += 8; gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //STE4_XWC //================================================================================ //STE4_XWP ($0000,$06xx,$146F) // 概要 // STE4 スプライト>テキスト>512ドット16色4プレーン // XWP 優先順位に関わらず1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーだけ表示する // 手順 // 1番目のパレットが0のとき // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラーが0でないとき // スプライトカラー // さもなくば(スプライトカラーが0のとき) // 2番目のパレットを偶数化したパレットが0でないとき // 2番目のパレットを偶数化したパレットのカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットが0のとき) // 3番目のパレットを偶数化したパレットが0でないとき // 3番目のパレットを偶数化したパレットのカラー(0は黒) // さもなくば(3番目のパレットを偶数化したパレットが0のとき) // 4番目のパレットを偶数化したパレットのカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラーが0でないとき // テキストカラー // さもなくば(テキストカラーが0のとき) // 2番目のパレットを偶数化したパレットが0でないとき // 2番目のパレットを偶数化したパレットのカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットが0のとき) // 3番目のパレットを偶数化したパレットが0でないとき // 3番目のパレットを偶数化したパレットのカラー(0は黒) // さもなくば(3番目のパレットを偶数化したパレットが0のとき) // 4番目のパレットを偶数化したパレットのカラー(0は黒) // 1番目のパレットが1のとき // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラーが0でないとき // スプライトカラー // さもなくば(スプライトカラーが0のとき) // グラフィックパレット0のカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラーが0でないとき // テキストカラー // さもなくば(テキストカラーが0のとき) // グラフィックパレット0のカラー(0は黒) // 1番目のパレットが2以上の偶数のとき // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラーが0でないとき // スプライトカラー // さもなくば(スプライトカラーが0のとき) // 1番目のカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラーが0でないとき // テキストカラー // さもなくば(テキストカラーが0のとき) // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが3以上の奇数のとき) // 1番目のパレットを偶数化したパレットのカラー(0は黒) // 中間コード1 // (e1p()==0?(ls4(spp())!=0||txp()==0?(spc(spp())!=0?spc(spp()):((tev(e2p()))!=0?epc(tev(e2p())):((tev(e3p()))!=0?epc(tev(e3p())):epc(tev(e4p()))))):(tpc(txp())!=0?tpc(txp()):((tev(e2p()))!=0?epc(tev(e2p())):((tev(e3p()))!=0?epc(tev(e3p())):epc(tev(e4p())))))):e1p()==1?(ls4(spp())!=0||txp()==0?(spc(spp())!=0?spc(spp()):epc(0)):(tpc(txp())!=0?tpc(txp()):epc(0))):ls1(e1p())==0?(ls4(spp())!=0||txp()==0?(spc(spp())!=0?spc(spp()):epc(e1p())):(tpc(txp())!=0?tpc(txp()):epc(e1p()))):epc(tev(e1p()))) // 中間コード2 // e1p()==0?ls4(spp())!=0||txp()==0?spc(spp())!=0?spc(spp()):tev(e2p())!=0?epc(tev(e2p())):tev(e3p())!=0?epc(tev(e3p())):epc(tev(e4p())):tpc(txp())!=0?tpc(txp()):tev(e2p())!=0?epc(tev(e2p())):tev(e3p())!=0?epc(tev(e3p())):epc(tev(e4p())):e1p()==1?ls4(spp())!=0||txp()==0?spc(spp())!=0?spc(spp()):epc(0):tpc(txp())!=0?tpc(txp()):epc(0):ls1(e1p())==0?ls4(spp())!=0||txp()==0?spc(spp())!=0?spc(spp()):epc(e1p()):tpc(txp())!=0?tpc(txp()):epc(e1p()):epc(tev(e1p())) // 中間コード3 // (v0=e1p())==0?ls4(v2=spp())!=0||(v3=txp())==0?(v4=spc(v2))!=0?v4:(v5=tev(e2p()))!=0?epc(v5):(v8=tev(e3p()))!=0?epc(v8):epc(tev(e4p())):(v14=tpc(v3))!=0?v14:(v15=tev(e2p()))!=0?epc(v15):(v18=tev(e3p()))!=0?epc(v18):epc(tev(e4p())):v0==1?ls4(v25=spp())!=0||(v26=txp())==0?(v27=spc(v25))!=0?v27:epc(0):(v29=tpc(v26))!=0?v29:epc(0):ls1(v0)==0?ls4(v33=spp())!=0||(v34=txp())==0?(v35=spc(v33))!=0?v35:epc(v0):(v37=tpc(v34))!=0?v37:epc(v0):epc(tev(v0)) // 中間コード4 // (p=e1p())==0?ls4(p=spp())!=0||(q=txp())==0?(q=spc(p))!=0?q:(p=tev(e2p()))!=0?epc(p):(p=tev(e3p()))!=0?epc(p):epc(tev(e4p())):(p=tpc(q))!=0?p:(p=tev(e2p()))!=0?epc(p):(p=tev(e3p()))!=0?epc(p):epc(tev(e4p())):p==1?ls4(p=spp())!=0||(q=txp())==0?(q=spc(p))!=0?q:epc(0):(p=tpc(q))!=0?p:epc(0):ls1(p)==0?ls4(q=spp())!=0||(r=txp())==0?(r=spc(q))!=0?r:epc(p):(q=tpc(r))!=0?q:epc(p):epc(tev(p)) // 中間コード5 // (p=e1p())==0?((p=spp())&15)!=0||(q=txp())==0?(q=spc(p))!=0?q:(p=e2p()&-2)!=0?epc(p):(p=e3p()&-2)!=0?epc(p):epc(e4p()&-2):(p=tpc(q))!=0?p:(p=e2p()&-2)!=0?epc(p):(p=e3p()&-2)!=0?epc(p):epc(e4p()&-2):p==1?((p=spp())&15)!=0||(q=txp())==0?(q=spc(p))!=0?q:epc(0):(p=tpc(q))!=0?p:epc(0):(p&1)==0?((q=spp())&15)!=0||(r=txp())==0?(r=spc(q))!=0?r:epc(p):(q=tpc(r))!=0?q:epc(p):epc(p&-2) // 中間コード6 // (p=e1p())==0?((p=spp())&15)!=0||(q=txp())==0?(q=spc(p))!=0?cto(q):(p=e2p()&-2)!=0?epo(p):(p=e3p()&-2)!=0?epo(p):epo(e4p()&-2):(p=tpc(q))!=0?cto(p):(p=e2p()&-2)!=0?epo(p):(p=e3p()&-2)!=0?epo(p):epo(e4p()&-2):p==1?((p=spp())&15)!=0||(q=txp())==0?(q=spc(p))!=0?cto(q):epo(0):(p=tpc(q))!=0?cto(p):epo(0):(p&1)==0?((q=spp())&15)!=0||(r=txp())==0?(r=spc(q))!=0?cto(r):epo(p):(q=tpc(r))!=0?cto(q):epo(p):epo(p&-2) STE4_XWP { @Override public void drawRaster (int src, int dst, boolean rh) { SpriteScreen.sprStep3 (); int sx = 16; //スプライトx座標 int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 4 & 3; //3番目のパレットのGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 6 & 3; //4番目のパレットのGVRAMページ番号 int gx4th = CRTC.crtR12GrXCurr[pn]; int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; sx += half; gx1st += half; gx2nd += half; gx3rd += half; gx4th += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q, r; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th & 511] & -2] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th & 511] & -2] : p == 1 ? ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[0] : (p & 1) == 0 ? ((q = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (r = tp >>> 28) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 1 & 511] & -2] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 1 & 511] & -2] : p == 1 ? ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[0] : (p & 1) == 0 ? ((q = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (r = tp >>> 24 & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 2 & 511] & -2] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 2 & 511] & -2] : p == 1 ? ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[0] : (p & 1) == 0 ? ((q = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (r = tp >>> 20 & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 3 & 511] & -2] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 3 & 511] & -2] : p == 1 ? ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[0] : (p & 1) == 0 ? ((q = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (r = tp >>> 16 & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 4 & 511] & -2] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 4 & 511] & -2] : p == 1 ? ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[0] : (p & 1) == 0 ? ((q = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (r = tp >>> 12 & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 5 & 511] & -2] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 5 & 511] & -2] : p == 1 ? ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[0] : (p & 1) == 0 ? ((q = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (r = tp >>> 8 & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 6 & 511] & -2] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 6 & 511] & -2] : p == 1 ? ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[0] : (p & 1) == 0 ? ((q = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (r = tp >>> 4 & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 7 & 511] & -2] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 7 & 511] & -2] : p == 1 ? ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[0] : (p & 1) == 0 ? ((q = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (r = tp & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); sx += 8; gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q, r; XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ? ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th & 511] & -2] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th & 511] & -2] : p == 1 ? ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[0] : (p & 1) == 0 ? ((q = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (r = tp >>> 28) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ? ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 1 & 511] & -2] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 1 & 511] & -2] : p == 1 ? ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[0] : (p & 1) == 0 ? ((q = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (r = tp >>> 24 & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ? ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 2 & 511] & -2] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 2 & 511] & -2] : p == 1 ? ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[0] : (p & 1) == 0 ? ((q = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (r = tp >>> 20 & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ? ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 3 & 511] & -2] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 3 & 511] & -2] : p == 1 ? ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[0] : (p & 1) == 0 ? ((q = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (r = tp >>> 16 & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ? ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 4 & 511] & -2] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 4 & 511] & -2] : p == 1 ? ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[0] : (p & 1) == 0 ? ((q = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (r = tp >>> 12 & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ? ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 5 & 511] & -2] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 5 & 511] & -2] : p == 1 ? ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[0] : (p & 1) == 0 ? ((q = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (r = tp >>> 8 & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ? ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 6 & 511] & -2] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 6 & 511] & -2] : p == 1 ? ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[0] : (p & 1) == 0 ? ((q = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (r = tp >>> 4 & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ? ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 7 & 511] & -2] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2) != 0 ? VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[GraphicScreen.graM4[gy4th | gx4th + 7 & 511] & -2] : p == 1 ? ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[0] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : VideoController.vcnPal32G8[0] : (p & 1) == 0 ? ((q = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (r = tp & 15) == 0 ? (r = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[r] : VideoController.vcnPal32G8[p] : (q = VideoController.vcnPal16TS[r]) != 0 ? VideoController.vcnPalTbl[q] : VideoController.vcnPal32G8[p] : VideoController.vcnPal32G8[p & -2]); sx += 8; gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //STE4_XWP //================================================================================ //STE4_XHCT ($0000,$06xx,$196F) // 概要 // STE4 スプライト>テキスト>512ドット16色4プレーン // XHCT 0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のカラーと奥のスプライト・テキストのカラーを混ぜる // 手順 // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラーが0でないとき // スプライトカラー // さもなくば(スプライトカラーが0のとき) // 1番目のパレットが0でないとき // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のカラーとカラー0を混ぜたカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のパレットが0でないとき // 2番目のパレットを偶数化したパレットのカラーが奇数のとき // 2番目のカラーとカラー0を混ぜたカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき) // 2番目のカラー(0は黒) // さもなくば(2番目のパレットが0のとき) // 3番目のパレットが0でないとき // 3番目のパレットを偶数化したパレットのカラーが奇数のとき // 3番目のカラーとカラー0を混ぜたカラー(0は黒) // さもなくば(3番目のパレットを偶数化したパレットのカラーが偶数のとき) // 3番目のカラー(0は黒) // さもなくば(3番目のパレットが0のとき) // 4番目のパレットを偶数化したパレットのカラーが奇数のとき // 4番目のカラーとカラー0を混ぜたカラー(0は黒) // さもなくば(4番目のパレットを偶数化したパレットのカラーが偶数のとき) // 4番目のカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラーが0でないとき // テキストカラー // さもなくば(テキストカラーが0のとき) // 1番目のパレットが0でないとき // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のカラーとカラー0を混ぜたカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のパレットが0でないとき // 2番目のパレットを偶数化したパレットのカラーが奇数のとき // 2番目のカラーとカラー0を混ぜたカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき) // 2番目のカラー(0は黒) // さもなくば(2番目のパレットが0のとき) // 3番目のパレットが0でないとき // 3番目のパレットを偶数化したパレットのカラーが奇数のとき // 3番目のカラーとカラー0を混ぜたカラー(0は黒) // さもなくば(3番目のパレットを偶数化したパレットのカラーが偶数のとき) // 3番目のカラー(0は黒) // さもなくば(3番目のパレットが0のとき) // 4番目のパレットを偶数化したパレットのカラーが奇数のとき // 4番目のカラーとカラー0を混ぜたカラー(0は黒) // さもなくば(4番目のパレットを偶数化したパレットのカラーが偶数のとき) // 4番目のカラー(0は黒) // 中間コード1 // (ls4(spp())!=0||txp()==0?(spc(spp())!=0?spc(spp()):(e1p()!=0?(ls1(epc(tev(e1p())))!=0?mix(epc(e1p()),0):epc(e1p())):(e2p()!=0?(ls1(epc(tev(e2p())))!=0?mix(epc(e2p()),0):epc(e2p())):(e3p()!=0?(ls1(epc(tev(e3p())))!=0?mix(epc(e3p()),0):epc(e3p())):(ls1(epc(tev(e4p())))!=0?mix(epc(e4p()),0):epc(e4p())))))):(tpc(txp())!=0?tpc(txp()):(e1p()!=0?(ls1(epc(tev(e1p())))!=0?mix(epc(e1p()),0):epc(e1p())):(e2p()!=0?(ls1(epc(tev(e2p())))!=0?mix(epc(e2p()),0):epc(e2p())):(e3p()!=0?(ls1(epc(tev(e3p())))!=0?mix(epc(e3p()),0):epc(e3p())):(ls1(epc(tev(e4p())))!=0?mix(epc(e4p()),0):epc(e4p()))))))) // 中間コード2 // ls4(spp())!=0||txp()==0?spc(spp())!=0?spc(spp()):e1p()!=0?ls1(epc(tev(e1p())))!=0?mix(epc(e1p()),0):epc(e1p()):e2p()!=0?ls1(epc(tev(e2p())))!=0?mix(epc(e2p()),0):epc(e2p()):e3p()!=0?ls1(epc(tev(e3p())))!=0?mix(epc(e3p()),0):epc(e3p()):ls1(epc(tev(e4p())))!=0?mix(epc(e4p()),0):epc(e4p()):tpc(txp())!=0?tpc(txp()):e1p()!=0?ls1(epc(tev(e1p())))!=0?mix(epc(e1p()),0):epc(e1p()):e2p()!=0?ls1(epc(tev(e2p())))!=0?mix(epc(e2p()),0):epc(e2p()):e3p()!=0?ls1(epc(tev(e3p())))!=0?mix(epc(e3p()),0):epc(e3p()):ls1(epc(tev(e4p())))!=0?mix(epc(e4p()),0):epc(e4p()) // 中間コード3 // ls4(v1=spp())!=0||(v2=txp())==0?(v3=spc(v1))!=0?v3:(v4=e1p())!=0?ls1(epc(tev(v4)))!=0?mix(epc(v4),0):epc(v4):(v11=e2p())!=0?ls1(epc(tev(v11)))!=0?mix(epc(v11),0):epc(v11):(v18=e3p())!=0?ls1(epc(tev(v18)))!=0?mix(epc(v18),0):epc(v18):ls1(epc(tev(v28=e4p())))!=0?mix(epc(v28),0):epc(v28):(v32=tpc(v2))!=0?v32:(v33=e1p())!=0?ls1(epc(tev(v33)))!=0?mix(epc(v33),0):epc(v33):(v40=e2p())!=0?ls1(epc(tev(v40)))!=0?mix(epc(v40),0):epc(v40):(v47=e3p())!=0?ls1(epc(tev(v47)))!=0?mix(epc(v47),0):epc(v47):ls1(epc(tev(v57=e4p())))!=0?mix(epc(v57),0):epc(v57) // 中間コード4 // ls4(p=spp())!=0||(q=txp())==0?(q=spc(p))!=0?q:(p=e1p())!=0?ls1(epc(tev(p)))!=0?mix(epc(p),0):epc(p):(p=e2p())!=0?ls1(epc(tev(p)))!=0?mix(epc(p),0):epc(p):(p=e3p())!=0?ls1(epc(tev(p)))!=0?mix(epc(p),0):epc(p):ls1(epc(tev(p=e4p())))!=0?mix(epc(p),0):epc(p):(p=tpc(q))!=0?p:(p=e1p())!=0?ls1(epc(tev(p)))!=0?mix(epc(p),0):epc(p):(p=e2p())!=0?ls1(epc(tev(p)))!=0?mix(epc(p),0):epc(p):(p=e3p())!=0?ls1(epc(tev(p)))!=0?mix(epc(p),0):epc(p):ls1(epc(tev(p=e4p())))!=0?mix(epc(p),0):epc(p) // 中間コード5 // ((p=spp())&15)!=0||(q=txp())==0?(q=spc(p))!=0?q:(p=e1p())!=0?(epc(p&-2)&1)!=0?mix(epc(p),0):epc(p):(p=e2p())!=0?(epc(p&-2)&1)!=0?mix(epc(p),0):epc(p):(p=e3p())!=0?(epc(p&-2)&1)!=0?mix(epc(p),0):epc(p):(epc((p=e4p())&-2)&1)!=0?mix(epc(p),0):epc(p):(p=tpc(q))!=0?p:(p=e1p())!=0?(epc(p&-2)&1)!=0?mix(epc(p),0):epc(p):(p=e2p())!=0?(epc(p&-2)&1)!=0?mix(epc(p),0):epc(p):(p=e3p())!=0?(epc(p&-2)&1)!=0?mix(epc(p),0):epc(p):(epc((p=e4p())&-2)&1)!=0?mix(epc(p),0):epc(p) // 中間コード6 // ((p=spp())&15)!=0||(q=txp())==0?(q=spc(p))!=0?cto(q):(p=e1p())!=0?(epc(p&-2)&1)!=0?cto(mix(epc(p),0)):epo(p):(p=e2p())!=0?(epc(p&-2)&1)!=0?cto(mix(epc(p),0)):epo(p):(p=e3p())!=0?(epc(p&-2)&1)!=0?cto(mix(epc(p),0)):epo(p):(epc((p=e4p())&-2)&1)!=0?cto(mix(epc(p),0)):epo(p):(p=tpc(q))!=0?cto(p):(p=e1p())!=0?(epc(p&-2)&1)!=0?cto(mix(epc(p),0)):epo(p):(p=e2p())!=0?(epc(p&-2)&1)!=0?cto(mix(epc(p),0)):epo(p):(p=e3p())!=0?(epc(p&-2)&1)!=0?cto(mix(epc(p),0)):epo(p):(epc((p=e4p())&-2)&1)!=0?cto(mix(epc(p),0)):epo(p) STE4_XHCT { @Override public void drawRaster (int src, int dst, boolean rh) { SpriteScreen.sprStep3 (); int sx = 16; //スプライトx座標 int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 4 & 3; //3番目のパレットのGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 6 & 3; //4番目のパレットのGVRAMページ番号 int gx4th = CRTC.crtR12GrXCurr[pn]; int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; sx += half; gx1st += half; gx2nd += half; gx3rd += half; gx4th += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = (((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 1] = (((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 1 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 1 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 2] = (((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 2 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 2 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 3] = (((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 3 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 3 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 4] = (((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 4 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 4 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 5] = (((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 5 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 5 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 6] = (((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 6 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 6 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 7] = (((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 7 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 7 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); sx += 8; gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = (((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 1] = (((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 1 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 1 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 2] = (((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 2 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 2 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 3] = (((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 3 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 3 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 4] = (((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 4 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 4 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 5] = (((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 5 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 5 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 6] = (((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 6 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 6 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); XEiJ.pnlBM[da + 7] = (((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 7 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) != 0 ? (VideoController.vcnPal16G8[p & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p] : (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy4th | gx4th + 7 & 511]) & -2] & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnPal16G8[p], 0)] : VideoController.vcnPal32G8[p]); sx += 8; gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //STE4_XHCT //================================================================================ //STE4_XHCG ($0000,$06xx,$1A6F) // 概要 // STE4 スプライト>テキスト>512ドット16色4プレーン // XHCG 0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜる // 手順 // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラーが0でないとき // スプライトカラー // さもなくば(スプライトカラーが0のとき) // 1番目のパレットが0でないとき // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // 1番目のパレットが奇数のとき // 2番目(ONとみなす)のパレットを奇数化したパレットのカラー(0は黒) // さもなくば(1番目のパレットが偶数のとき) // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のパレットが0でないとき // 2番目のパレットを偶数化したパレットのカラーが奇数のとき // 2番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき) // 2番目のカラー(0は黒) // さもなくば(2番目のパレットが0のとき) // 3番目のパレットが0でないとき // 3番目のパレットを偶数化したパレットのカラーが奇数のとき // 3番目のパレットを偶数化したパレットのカラーとパレット1のカラーを混ぜたカラー(0は黒) // さもなくば(3番目のパレットを偶数化したパレットのカラーが偶数のとき) // 3番目のパレットが奇数のとき // パレット1のカラー(0は黒) // さもなくば(3番目のパレットが偶数のとき) // 3番目のカラー(0は黒) // さもなくば(3番目のパレットが0のとき) // 4番目のパレットを偶数化したパレットのカラーが奇数のとき // 4番目のパレットを偶数化したパレットのカラーとパレット1のカラーを混ぜたカラー(0は黒) // さもなくば(4番目のパレットを偶数化したパレットのカラーが偶数のとき) // 4番目のパレットが奇数のとき // パレット1のカラー(0は黒) // さもなくば(4番目のパレットが偶数のとき) // 4番目のカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラーが0でないとき // テキストカラー // さもなくば(テキストカラーが0のとき) // 1番目のパレットが0でないとき // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // 1番目のパレットが奇数のとき // 2番目(ONとみなす)のパレットを奇数化したパレットのカラー(0は黒) // さもなくば(1番目のパレットが偶数のとき) // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のパレットが0でないとき // 2番目のパレットを偶数化したパレットのカラーが奇数のとき // 2番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき) // 2番目のカラー(0は黒) // さもなくば(2番目のパレットが0のとき) // 3番目のパレットが0でないとき // 3番目のパレットを偶数化したパレットのカラーが奇数のとき // 3番目のパレットを偶数化したパレットのカラーとパレット1のカラーを混ぜたカラー(0は黒) // さもなくば(3番目のパレットを偶数化したパレットのカラーが偶数のとき) // 3番目のパレットが奇数のとき // パレット1のカラー(0は黒) // さもなくば(3番目のパレットが偶数のとき) // 3番目のカラー(0は黒) // さもなくば(3番目のパレットが0のとき) // 4番目のパレットを偶数化したパレットのカラーが奇数のとき // 4番目のパレットを偶数化したパレットのカラーとパレット1のカラーを混ぜたカラー(0は黒) // さもなくば(4番目のパレットを偶数化したパレットのカラーが偶数のとき) // 4番目のパレットが奇数のとき // パレット1のカラー(0は黒) // さもなくば(4番目のパレットが偶数のとき) // 4番目のカラー(0は黒) // 中間コード1 // (ls4(spp())!=0||txp()==0?(spc(spp())!=0?spc(spp()):(e1p()!=0?(ls1(epc(tev(e1p())))!=0?mix(epc(tev(e1p())),epc(tod(e2q()))):(ls1(e1p())!=0?epc(tod(e2q())):epc(e1p()))):(e2p()!=0?(ls1(epc(tev(e2p())))!=0?mix(epc(tev(e2p())),epc(tod(e2q()))):epc(e2p())):(e3p()!=0?(ls1(epc(tev(e3p())))!=0?mix(epc(tev(e3p())),epc(1)):(ls1(e3p())!=0?epc(1):epc(e3p()))):(ls1(epc(tev(e4p())))!=0?mix(epc(tev(e4p())),epc(1)):(ls1(e4p())!=0?epc(1):epc(e4p()))))))):(tpc(txp())!=0?tpc(txp()):(e1p()!=0?(ls1(epc(tev(e1p())))!=0?mix(epc(tev(e1p())),epc(tod(e2q()))):(ls1(e1p())!=0?epc(tod(e2q())):epc(e1p()))):(e2p()!=0?(ls1(epc(tev(e2p())))!=0?mix(epc(tev(e2p())),epc(tod(e2q()))):epc(e2p())):(e3p()!=0?(ls1(epc(tev(e3p())))!=0?mix(epc(tev(e3p())),epc(1)):(ls1(e3p())!=0?epc(1):epc(e3p()))):(ls1(epc(tev(e4p())))!=0?mix(epc(tev(e4p())),epc(1)):(ls1(e4p())!=0?epc(1):epc(e4p())))))))) // 中間コード2 // ls4(spp())!=0||txp()==0?spc(spp())!=0?spc(spp()):e1p()!=0?ls1(epc(tev(e1p())))!=0?mix(epc(tev(e1p())),epc(tod(e2q()))):ls1(e1p())!=0?epc(tod(e2q())):epc(e1p()):e2p()!=0?ls1(epc(tev(e2p())))!=0?mix(epc(tev(e2p())),epc(tod(e2q()))):epc(e2p()):e3p()!=0?ls1(epc(tev(e3p())))!=0?mix(epc(tev(e3p())),epc(1)):ls1(e3p())!=0?epc(1):epc(e3p()):ls1(epc(tev(e4p())))!=0?mix(epc(tev(e4p())),epc(1)):ls1(e4p())!=0?epc(1):epc(e4p()):tpc(txp())!=0?tpc(txp()):e1p()!=0?ls1(epc(tev(e1p())))!=0?mix(epc(tev(e1p())),epc(tod(e2q()))):ls1(e1p())!=0?epc(tod(e2q())):epc(e1p()):e2p()!=0?ls1(epc(tev(e2p())))!=0?mix(epc(tev(e2p())),epc(tod(e2q()))):epc(e2p()):e3p()!=0?ls1(epc(tev(e3p())))!=0?mix(epc(tev(e3p())),epc(1)):ls1(e3p())!=0?epc(1):epc(e3p()):ls1(epc(tev(e4p())))!=0?mix(epc(tev(e4p())),epc(1)):ls1(e4p())!=0?epc(1):epc(e4p()) // 中間コード3 // ls4(v1=spp())!=0||(v2=txp())==0?(v3=spc(v1))!=0?v3:(v4=e1p())!=0?ls1(v6=epc(tev(v4)))!=0?mix(v6,epc(tod(e2q()))):ls1(v4)!=0?epc(tod(e2q())):epc(v4):(v17=e2p())!=0?ls1(v19=epc(tev(v17)))!=0?mix(v19,epc(tod(e2q()))):epc(v17):(v26=e3p())!=0?ls1(v28=epc(tev(v26)))!=0?mix(v28,epc(1)):ls1(v26)!=0?epc(1):epc(v26):ls1(v36=epc(tev(v38=e4p())))!=0?mix(v36,epc(1)):ls1(v38)!=0?epc(1):epc(v38):(v44=tpc(v2))!=0?v44:(v45=e1p())!=0?ls1(v47=epc(tev(v45)))!=0?mix(v47,epc(tod(e2q()))):ls1(v45)!=0?epc(tod(e2q())):epc(v45):(v58=e2p())!=0?ls1(v60=epc(tev(v58)))!=0?mix(v60,epc(tod(e2q()))):epc(v58):(v67=e3p())!=0?ls1(v69=epc(tev(v67)))!=0?mix(v69,epc(1)):ls1(v67)!=0?epc(1):epc(v67):ls1(v77=epc(tev(v79=e4p())))!=0?mix(v77,epc(1)):ls1(v79)!=0?epc(1):epc(v79) // 中間コード4 // ls4(p=spp())!=0||(q=txp())==0?(q=spc(p))!=0?q:(p=e1p())!=0?ls1(q=epc(tev(p)))!=0?mix(q,epc(tod(e2q()))):ls1(p)!=0?epc(tod(e2q())):epc(p):(p=e2p())!=0?ls1(q=epc(tev(p)))!=0?mix(q,epc(tod(e2q()))):epc(p):(p=e3p())!=0?ls1(q=epc(tev(p)))!=0?mix(q,epc(1)):ls1(p)!=0?epc(1):epc(p):ls1(p=epc(tev(q=e4p())))!=0?mix(p,epc(1)):ls1(q)!=0?epc(1):epc(q):(p=tpc(q))!=0?p:(p=e1p())!=0?ls1(q=epc(tev(p)))!=0?mix(q,epc(tod(e2q()))):ls1(p)!=0?epc(tod(e2q())):epc(p):(p=e2p())!=0?ls1(q=epc(tev(p)))!=0?mix(q,epc(tod(e2q()))):epc(p):(p=e3p())!=0?ls1(q=epc(tev(p)))!=0?mix(q,epc(1)):ls1(p)!=0?epc(1):epc(p):ls1(p=epc(tev(q=e4p())))!=0?mix(p,epc(1)):ls1(q)!=0?epc(1):epc(q) // 中間コード5 // ((p=spp())&15)!=0||(q=txp())==0?(q=spc(p))!=0?q:(p=e1p())!=0?((q=epc(p&-2))&1)!=0?mix(q,epc(e2q()|1)):(p&1)!=0?epc(e2q()|1):epc(p):(p=e2p())!=0?((q=epc(p&-2))&1)!=0?mix(q,epc(e2q()|1)):epc(p):(p=e3p())!=0?((q=epc(p&-2))&1)!=0?mix(q,epc(1)):(p&1)!=0?epc(1):epc(p):((p=epc((q=e4p())&-2))&1)!=0?mix(p,epc(1)):(q&1)!=0?epc(1):epc(q):(p=tpc(q))!=0?p:(p=e1p())!=0?((q=epc(p&-2))&1)!=0?mix(q,epc(e2q()|1)):(p&1)!=0?epc(e2q()|1):epc(p):(p=e2p())!=0?((q=epc(p&-2))&1)!=0?mix(q,epc(e2q()|1)):epc(p):(p=e3p())!=0?((q=epc(p&-2))&1)!=0?mix(q,epc(1)):(p&1)!=0?epc(1):epc(p):((p=epc((q=e4p())&-2))&1)!=0?mix(p,epc(1)):(q&1)!=0?epc(1):epc(q) // 中間コード6 // ((p=spp())&15)!=0||(q=txp())==0?(q=spc(p))!=0?cto(q):(p=e1p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(q,epc(e2q()|1))):(p&1)!=0?epo(e2q()|1):epo(p):(p=e2p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(q,epc(e2q()|1))):epo(p):(p=e3p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(q,epc(1))):(p&1)!=0?epo(1):epo(p):((p=epc((q=e4p())&-2))&1)!=0?cto(mix(p,epc(1))):(q&1)!=0?epo(1):epo(q):(p=tpc(q))!=0?cto(p):(p=e1p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(q,epc(e2q()|1))):(p&1)!=0?epo(e2q()|1):epo(p):(p=e2p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(q,epc(e2q()|1))):epo(p):(p=e3p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(q,epc(1))):(p&1)!=0?epo(1):epo(p):((p=epc((q=e4p())&-2))&1)!=0?cto(mix(p,epc(1))):(q&1)!=0?epo(1):epo(q) STE4_XHCG { @Override public void drawRaster (int src, int dst, boolean rh) { SpriteScreen.sprStep3 (); int sx = 16; //スプライトx座標 int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); //ONとみなす pn = VideoController.vcnReg2Curr >> 4 & 3; //3番目のパレットのGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 6 & 3; //4番目のパレットのGVRAMページ番号 int gx4th = CRTC.crtR12GrXCurr[pn]; int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; sx += half; gx1st += half; gx2nd += half; gx3rd += half; gx4th += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = (((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 1] = (((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 1 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 1 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 2] = (((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 2 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 2 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 3] = (((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 3 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 3 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 4] = (((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 4 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 4 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 5] = (((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 5 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 5 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 6] = (((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 6 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 6 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 7] = (((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 7 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 7 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); sx += 8; gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } else { //テキスト桁境界に合っていないとき // ts=1のとき int tt = ts + 8; //tt=9 ts += 16; //ts=17 // ........ ........ ........ 01234567 m8[ta0+tc] int p0 = MainMemory.mmrM8[ta0 + tc] << ts; //.......0 1234567_ ________ ________ p0=m8[ta0+tc]<<ts int p1 = MainMemory.mmrM8[ta1 + tc] << ts; int p2 = MainMemory.mmrM8[ta2 + tc] << ts; int p3 = MainMemory.mmrM8[ta3 + tc] << ts; tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 while (da < db) { // ........ ........ .1234567 ________ p0>>tt // ........ ........ .1234567 89abcdef p0>>tt|m8[ta0+tc]&255 p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts; //12345678 9abcdef_ ________ ________ p0=(p0>>tt|m8[ta0+tc]&255)<<ts p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts; //~~~~~~~~ p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts; //ここを使う p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts; int tp = (VideoController.VCN_TXP3[p3 >>> 24] | VideoController.VCN_TXP2[p2 >>> 24] | VideoController.VCN_TXP1[p1 >>> 24] | VideoController.VCN_TXP0[p0 >>> 24]); //符号なし右シフトで&255を省略 tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = (((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 1] = (((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 1 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 1 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 2] = (((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 2 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 2 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 3] = (((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 3 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 3 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 4] = (((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 4 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 4 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 5] = (((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 5 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 5 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 6] = (((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 6 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 6 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 7] = (((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 7 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1])] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 7 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1])] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); sx += 8; gx1st += 8; gx2nd += 8; gx3rd += 8; gx4th += 8; da += 8; } //while da<db } //if ts==0 } //drawRaster }, //STE4_XHCG //================================================================================ //STE4_XHCGT ($0000,$06xx,$1B6F) // 概要 // STE4 スプライト>テキスト>512ドット16色4プレーン // XHCGT 0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜてさらに奥のスプライト・テキストのカラーを混ぜる // 手順 // スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき // スプライトカラーが0でないとき // スプライトカラー // さもなくば(スプライトカラーが0のとき) // 1番目のパレットが0でないとき // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // 1番目のパレットが奇数のとき // 2番目(ONとみなす)のパレットを奇数化したパレットのカラー(0は黒) // さもなくば(1番目のパレットが偶数のとき) // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のパレットが0でないとき // 2番目のパレットを偶数化したパレットのカラーが奇数のとき // 2番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき) // 2番目のカラー(0は黒) // さもなくば(2番目のパレットが0のとき) // 3番目のパレットが0でないとき // 3番目のパレットを偶数化したパレットのカラーが奇数のとき // 3番目のパレットを偶数化したパレットのカラーとパレット1のカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒) // さもなくば(3番目のパレットを偶数化したパレットのカラーが偶数のとき) // 3番目のパレットが奇数のとき // パレット1のカラー(0は黒) // さもなくば(3番目のパレットが偶数のとき) // 3番目のカラー(0は黒) // さもなくば(3番目のパレットが0のとき) // 4番目のパレットを偶数化したパレットのカラーが奇数のとき // 4番目のパレットを偶数化したパレットのカラーとパレット1のカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒) // さもなくば(4番目のパレットを偶数化したパレットのカラーが偶数のとき) // 4番目のパレットが奇数のとき // パレット1のカラー(0は黒) // さもなくば(4番目のパレットが偶数のとき) // 4番目のカラー(0は黒) // さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき) // テキストカラーが0でないとき // テキストカラー // さもなくば(テキストカラーが0のとき) // 1番目のパレットが0でないとき // 1番目のパレットを偶数化したパレットのカラーが奇数のとき // 1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒) // さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき) // 1番目のパレットが奇数のとき // 2番目(ONとみなす)のパレットを奇数化したパレットのカラー(0は黒) // さもなくば(1番目のパレットが偶数のとき) // 1番目のカラー(0は黒) // さもなくば(1番目のパレットが0のとき) // 2番目のパレットが0でないとき // 2番目のパレットを偶数化したパレットのカラーが奇数のとき // 2番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒) // さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき) // 2番目のカラー(0は黒) // さもなくば(2番目のパレットが0のとき) // 3番目のパレットが0でないとき // 3番目のパレットを偶数化したパレットのカラーが奇数のとき // 3番目のパレットを偶数化したパレットのカラーとパレット1のカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒) // さもなくば(3番目のパレットを偶数化したパレットのカラーが偶数のとき) // 3番目のパレットが奇数のとき // パレット1のカラー(0は黒) // さもなくば(3番目のパレットが偶数のとき) // 3番目のカラー(0は黒) // さもなくば(3番目のパレットが0のとき) // 4番目のパレットを偶数化したパレットのカラーが奇数のとき // 4番目のパレットを偶数化したパレットのカラーとパレット1のカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒) // さもなくば(4番目のパレットを偶数化したパレットのカラーが偶数のとき) // 4番目のパレットが奇数のとき // パレット1のカラー(0は黒) // さもなくば(4番目のパレットが偶数のとき) // 4番目のカラー(0は黒) // 中間コード1 // (ls4(spp())!=0||txp()==0?(spc(spp())!=0?spc(spp()):(e1p()!=0?(ls1(epc(tev(e1p())))!=0?mix(mix(epc(tev(e1p())),epc(tod(e2q()))),0):(ls1(e1p())!=0?epc(tod(e2q())):epc(e1p()))):(e2p()!=0?(ls1(epc(tev(e2p())))!=0?mix(mix(epc(tev(e2p())),epc(tod(e2q()))),0):epc(e2p())):(e3p()!=0?(ls1(epc(tev(e3p())))!=0?mix(mix(epc(tev(e3p())),epc(1)),0):(ls1(e3p())!=0?epc(1):epc(e3p()))):(ls1(epc(tev(e4p())))!=0?mix(mix(epc(tev(e4p())),epc(1)),0):(ls1(e4p())!=0?epc(1):epc(e4p()))))))):(tpc(txp())!=0?tpc(txp()):(e1p()!=0?(ls1(epc(tev(e1p())))!=0?mix(mix(epc(tev(e1p())),epc(tod(e2q()))),0):(ls1(e1p())!=0?epc(tod(e2q())):epc(e1p()))):(e2p()!=0?(ls1(epc(tev(e2p())))!=0?mix(mix(epc(tev(e2p())),epc(tod(e2q()))),0):epc(e2p())):(e3p()!=0?(ls1(epc(tev(e3p())))!=0?mix(mix(epc(tev(e3p())),epc(1)),0):(ls1(e3p())!=0?epc(1):epc(e3p()))):(ls1(epc(tev(e4p())))!=0?mix(mix(epc(tev(e4p())),epc(1)),0):(ls1(e4p())!=0?epc(1):epc(e4p())))))))) // 中間コード2 // ls4(spp())!=0||txp()==0?spc(spp())!=0?spc(spp()):e1p()!=0?ls1(epc(tev(e1p())))!=0?mix(mix(epc(tev(e1p())),epc(tod(e2q()))),0):ls1(e1p())!=0?epc(tod(e2q())):epc(e1p()):e2p()!=0?ls1(epc(tev(e2p())))!=0?mix(mix(epc(tev(e2p())),epc(tod(e2q()))),0):epc(e2p()):e3p()!=0?ls1(epc(tev(e3p())))!=0?mix(mix(epc(tev(e3p())),epc(1)),0):ls1(e3p())!=0?epc(1):epc(e3p()):ls1(epc(tev(e4p())))!=0?mix(mix(epc(tev(e4p())),epc(1)),0):ls1(e4p())!=0?epc(1):epc(e4p()):tpc(txp())!=0?tpc(txp()):e1p()!=0?ls1(epc(tev(e1p())))!=0?mix(mix(epc(tev(e1p())),epc(tod(e2q()))),0):ls1(e1p())!=0?epc(tod(e2q())):epc(e1p()):e2p()!=0?ls1(epc(tev(e2p())))!=0?mix(mix(epc(tev(e2p())),epc(tod(e2q()))),0):epc(e2p()):e3p()!=0?ls1(epc(tev(e3p())))!=0?mix(mix(epc(tev(e3p())),epc(1)),0):ls1(e3p())!=0?epc(1):epc(e3p()):ls1(epc(tev(e4p())))!=0?mix(mix(epc(tev(e4p())),epc(1)),0):ls1(e4p())!=0?epc(1):epc(e4p()) // 中間コード3 // ls4(v1=spp())!=0||(v2=txp())==0?(v3=spc(v1))!=0?v3:(v4=e1p())!=0?ls1(v6=epc(tev(v4)))!=0?mix(mix(v6,epc(tod(e2q()))),0):ls1(v4)!=0?epc(tod(e2q())):epc(v4):(v18=e2p())!=0?ls1(v20=epc(tev(v18)))!=0?mix(mix(v20,epc(tod(e2q()))),0):epc(v18):(v28=e3p())!=0?ls1(v30=epc(tev(v28)))!=0?mix(mix(v30,epc(1)),0):ls1(v28)!=0?epc(1):epc(v28):ls1(v39=epc(tev(v41=e4p())))!=0?mix(mix(v39,epc(1)),0):ls1(v41)!=0?epc(1):epc(v41):(v48=tpc(v2))!=0?v48:(v49=e1p())!=0?ls1(v51=epc(tev(v49)))!=0?mix(mix(v51,epc(tod(e2q()))),0):ls1(v49)!=0?epc(tod(e2q())):epc(v49):(v63=e2p())!=0?ls1(v65=epc(tev(v63)))!=0?mix(mix(v65,epc(tod(e2q()))),0):epc(v63):(v73=e3p())!=0?ls1(v75=epc(tev(v73)))!=0?mix(mix(v75,epc(1)),0):ls1(v73)!=0?epc(1):epc(v73):ls1(v84=epc(tev(v86=e4p())))!=0?mix(mix(v84,epc(1)),0):ls1(v86)!=0?epc(1):epc(v86) // 中間コード4 // ls4(p=spp())!=0||(q=txp())==0?(q=spc(p))!=0?q:(p=e1p())!=0?ls1(q=epc(tev(p)))!=0?mix(mix(q,epc(tod(e2q()))),0):ls1(p)!=0?epc(tod(e2q())):epc(p):(p=e2p())!=0?ls1(q=epc(tev(p)))!=0?mix(mix(q,epc(tod(e2q()))),0):epc(p):(p=e3p())!=0?ls1(q=epc(tev(p)))!=0?mix(mix(q,epc(1)),0):ls1(p)!=0?epc(1):epc(p):ls1(p=epc(tev(q=e4p())))!=0?mix(mix(p,epc(1)),0):ls1(q)!=0?epc(1):epc(q):(p=tpc(q))!=0?p:(p=e1p())!=0?ls1(q=epc(tev(p)))!=0?mix(mix(q,epc(tod(e2q()))),0):ls1(p)!=0?epc(tod(e2q())):epc(p):(p=e2p())!=0?ls1(q=epc(tev(p)))!=0?mix(mix(q,epc(tod(e2q()))),0):epc(p):(p=e3p())!=0?ls1(q=epc(tev(p)))!=0?mix(mix(q,epc(1)),0):ls1(p)!=0?epc(1):epc(p):ls1(p=epc(tev(q=e4p())))!=0?mix(mix(p,epc(1)),0):ls1(q)!=0?epc(1):epc(q) // 中間コード5 // ((p=spp())&15)!=0||(q=txp())==0?(q=spc(p))!=0?q:(p=e1p())!=0?((q=epc(p&-2))&1)!=0?mix(mix(q,epc(e2q()|1)),0):(p&1)!=0?epc(e2q()|1):epc(p):(p=e2p())!=0?((q=epc(p&-2))&1)!=0?mix(mix(q,epc(e2q()|1)),0):epc(p):(p=e3p())!=0?((q=epc(p&-2))&1)!=0?mix(mix(q,epc(1)),0):(p&1)!=0?epc(1):epc(p):((p=epc((q=e4p())&-2))&1)!=0?mix(mix(p,epc(1)),0):(q&1)!=0?epc(1):epc(q):(p=tpc(q))!=0?p:(p=e1p())!=0?((q=epc(p&-2))&1)!=0?mix(mix(q,epc(e2q()|1)),0):(p&1)!=0?epc(e2q()|1):epc(p):(p=e2p())!=0?((q=epc(p&-2))&1)!=0?mix(mix(q,epc(e2q()|1)),0):epc(p):(p=e3p())!=0?((q=epc(p&-2))&1)!=0?mix(mix(q,epc(1)),0):(p&1)!=0?epc(1):epc(p):((p=epc((q=e4p())&-2))&1)!=0?mix(mix(p,epc(1)),0):(q&1)!=0?epc(1):epc(q) // 中間コード6 // ((p=spp())&15)!=0||(q=txp())==0?(q=spc(p))!=0?cto(q):(p=e1p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(mix(q,epc(e2q()|1)),0)):(p&1)!=0?epo(e2q()|1):epo(p):(p=e2p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(mix(q,epc(e2q()|1)),0)):epo(p):(p=e3p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(mix(q,epc(1)),0)):(p&1)!=0?epo(1):epo(p):((p=epc((q=e4p())&-2))&1)!=0?cto(mix(mix(p,epc(1)),0)):(q&1)!=0?epo(1):epo(q):(p=tpc(q))!=0?cto(p):(p=e1p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(mix(q,epc(e2q()|1)),0)):(p&1)!=0?epo(e2q()|1):epo(p):(p=e2p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(mix(q,epc(e2q()|1)),0)):epo(p):(p=e3p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(mix(q,epc(1)),0)):(p&1)!=0?epo(1):epo(p):((p=epc((q=e4p())&-2))&1)!=0?cto(mix(mix(p,epc(1)),0)):(q&1)!=0?epo(1):epo(q) STE4_XHCGT { @Override public void drawRaster (int src, int dst, boolean rh) { SpriteScreen.sprStep3 (); int sx = 16; //スプライトx座標 int pn = VideoController.vcnReg2Curr & 3; //1番目のパレットのGVRAMページ番号 int gx1st = CRTC.crtR12GrXCurr[pn]; int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 2 & 3; //2番目のパレットのGVRAMページ番号 int gx2nd = CRTC.crtR12GrXCurr[pn]; int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); //ONとみなす pn = VideoController.vcnReg2Curr >> 4 & 3; //3番目のパレットのGVRAMページ番号 int gx3rd = CRTC.crtR12GrXCurr[pn]; int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); pn = VideoController.vcnReg2Curr >> 6 & 3; //4番目のパレットのGVRAMページ番号 int gx4th = CRTC.crtR12GrXCurr[pn]; int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9); int ty = CRTC.crtR11TxYZero + src & 1023; //ラスタ int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3; //テキスト桁位置 int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7); //ラスタブロックアドレス int ta1 = 0x00020000 + ta0; int ta2 = 0x00040000 + ta0; int ta3 = 0x00060000 + ta0; int ts = CRTC.crtR10TxXCurr & 7; //テキスト桁境界からのずれ int da = dst << XEiJ.PNL_BM_OFFSET_BITS; //ARGB出力インデックス int db = da + XEiJ.pnlScreenWidth; //ARGB出力インデックスの終了位置 if (rh) { int half = XEiJ.pnlScreenWidth >> 4 << 3; sx += half; gx1st += half; gx2nd += half; gx3rd += half; gx4th += half; tc = tc + (half >> 3) & CRTC.crtMask511; da += half; } if (ts == 0) { //テキスト桁境界に合っているとき while (da < db) { int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] | VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] | VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] | VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]); tc = tc + 1 & CRTC.crtMask511; //次回のテキスト桁位置 int p, q; XEiJ.pnlBM[da] = (((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 1] = (((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 1 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 1 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 2] = (((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 2 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 2 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 3] = (((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 3 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 3 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 4] = (((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 4 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 4 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 5] = (((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 5 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 5 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q]); XEiJ.pnlBM[da + 6] = (((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ? (q = VideoController.vcnPal16TS[p]) != 0 ? VideoController.vcnPalTbl[q] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]), 0)] : VideoController.vcnPal32G8[p] : (p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( q, VideoController.vcnPal16G8[1]), 0)] : (p & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[p] : ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy4th | gx4th + 6 & 511]) & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 ( VideoController.vcnMix2 ( p, VideoController.vcnPal16G8[1]), 0)] : (q & 1) != 0 ? VideoController.vcnPal32G8[1] : VideoController.vcnPal32G8[q] : (p = VideoController.vcnPal16TS[q]) != 0 ? VideoController.vcnPalTbl[p] : (p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ? ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ? VideoController.vcnPalTbl[ VideoController.vcnMix2 (