xeij/DrawingMode.java (13/48)
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                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    0)]);
          XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[tp >>> 16 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) == 0 ?
                                VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                            GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2] :
                                p == 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    0)]);
          XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[tp >>> 12 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) == 0 ?
                                VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                            GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2] :
                                p == 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    0)]);
          XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[tp >>> 8 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) == 0 ?
                                VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                            GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2] :
                                p == 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    0)]);
          XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[tp >>> 4 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) == 0 ?
                                VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                            GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2] :
                                p == 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    0)]);
          XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[tp & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) == 0 ?
                                VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                            GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2] :
                                p == 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    0)]);
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p;
          XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) == 0 ?
                            VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                        GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2] :
                            p == 1 ?
                            VideoController.vcnPal32G8[0] :
                            (p & 1) == 0 ?
                            VideoController.vcnPal32G8[p] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnPal16G8[p & -2],
                                0)]);
          XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[tp >>> 24 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) == 0 ?
                                VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                            GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2] :
                                p == 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    0)]);
          XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[tp >>> 20 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) == 0 ?
                                VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                            GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2] :
                                p == 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    0)]);
          XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[tp >>> 16 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) == 0 ?
                                VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                            GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2] :
                                p == 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    0)]);
          XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[tp >>> 12 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) == 0 ?
                                VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                            GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2] :
                                p == 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    0)]);
          XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[tp >>> 8 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) == 0 ?
                                VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                            GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2] :
                                p == 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    0)]);
          XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[tp >>> 4 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) == 0 ?
                                VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                            GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2] :
                                p == 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    0)]);
          XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[tp & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) == 0 ?
                                VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                            GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2] :
                                p == 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    0)]);
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //TF2_XHPT

  //================================================================================
  //TF2_XHPG ($0001,$06xx,$1E2F)
  //  概要
  //    TF2  テキスト>512ドット256色2プレーン
  //    XHPG  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜる
  //  手順
  //    テキストカラーが0でないとき
  //      テキストカラー
  //    さもなくば(テキストカラーが0のとき)
  //      1番目のパレットが0のとき
  //        2番目のパレットを偶数化したパレットのカラー(0は黒)
  //      1番目のパレットが1のとき
  //        グラフィックパレット0のカラー(0は黒)
  //      1番目のパレットが2以上の偶数のとき
  //        1番目のカラー(0は黒)
  //      さもなくば(1番目のパレットが3以上の奇数のとき)
  //        1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒)
  //  中間コード1
  //    (tpc(txp())!=0?tpc(txp()):(f1p()==0?fpc(tev(f2p())):f1p()==1?fpc(0):ls1(f1p())==0?fpc(f1p()):mix(fpc(tev(f1p())),fpc(tod(f2p())))))
  //  中間コード2
  //    tpc(txp())!=0?tpc(txp()):f1p()==0?fpc(tev(f2p())):f1p()==1?fpc(0):ls1(f1p())==0?fpc(f1p()):mix(fpc(tev(f1p())),fpc(tod(f2p())))
  //  中間コード3
  //    (v0=tpc(txp()))!=0?v0:(v2=f1p())==0?fpc(tev(f2p())):v2==1?fpc(0):ls1(v2)==0?fpc(v2):mix(fpc(tev(v2)),fpc(tod(f2p())))
  //  中間コード4
  //    (p=tpc(txp()))!=0?p:(p=f1p())==0?fpc(tev(f2p())):p==1?fpc(0):ls1(p)==0?fpc(p):mix(fpc(tev(p)),fpc(tod(f2p())))
  //  中間コード5
  //    (p=tpc(txp()))!=0?p:(p=f1p())==0?fpc(f2p()&-2):p==1?fpc(0):(p&1)==0?fpc(p):mix(fpc(p&-2),fpc(f2p()|1))
  //  中間コード6
  //    (p=tpc(txp()))!=0?cto(p):(p=f1p())==0?fpo(f2p()&-2):p==1?fpo(0):(p&1)==0?fpo(p):cto(mix(fpc(p&-2),fpc(f2p()|1)))
  TF2_XHPG {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //2番目のパレットのbit3-0のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //2番目のパレットのbit7-4のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p;
          XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) == 0 ?
                            VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                        GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2] :
                            p == 1 ?
                            VideoController.vcnPal32G8[0] :
                            (p & 1) == 0 ?
                            VideoController.vcnPal32G8[p] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnPal16G8[p & -2],
                                VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                            GraphicScreen.graM4[gy3rd | gx3rd & 511]) | 1])]);
          XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[tp >>> 24 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) == 0 ?
                                VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                            GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2] :
                                p == 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                                GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) | 1])]);
          XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[tp >>> 20 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) == 0 ?
                                VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                            GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2] :
                                p == 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                                GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) | 1])]);
          XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[tp >>> 16 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) == 0 ?
                                VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                            GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2] :
                                p == 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                                GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) | 1])]);
          XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[tp >>> 12 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) == 0 ?
                                VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                            GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2] :
                                p == 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                                GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) | 1])]);
          XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[tp >>> 8 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) == 0 ?
                                VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                            GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2] :
                                p == 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                                GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) | 1])]);
          XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[tp >>> 4 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) == 0 ?
                                VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                            GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2] :
                                p == 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                                GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) | 1])]);
          XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[tp & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) == 0 ?
                                VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                            GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2] :
                                p == 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                                GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) | 1])]);
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p;
          XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) == 0 ?
                            VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                        GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2] :
                            p == 1 ?
                            VideoController.vcnPal32G8[0] :
                            (p & 1) == 0 ?
                            VideoController.vcnPal32G8[p] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnPal16G8[p & -2],
                                VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                            GraphicScreen.graM4[gy3rd | gx3rd & 511]) | 1])]);
          XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[tp >>> 24 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) == 0 ?
                                VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                            GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2] :
                                p == 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                                GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) | 1])]);
          XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[tp >>> 20 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) == 0 ?
                                VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                            GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2] :
                                p == 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                                GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) | 1])]);
          XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[tp >>> 16 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) == 0 ?
                                VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                            GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2] :
                                p == 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                                GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) | 1])]);
          XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[tp >>> 12 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) == 0 ?
                                VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                            GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2] :
                                p == 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                                GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) | 1])]);
          XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[tp >>> 8 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) == 0 ?
                                VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                            GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2] :
                                p == 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                                GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) | 1])]);
          XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[tp >>> 4 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) == 0 ?
                                VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                            GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2] :
                                p == 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                                GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) | 1])]);
          XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[tp & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) == 0 ?
                                VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                            GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2] :
                                p == 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                                GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) | 1])]);
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //TF2_XHPG

  //================================================================================
  //TF2_XHPGT ($0001,$06xx,$1F2F)
  //  概要
  //    TF2  テキスト>512ドット256色2プレーン
  //    XHPGT  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜてさらに奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    テキストカラーが0でないとき
  //      テキストカラー
  //    さもなくば(テキストカラーが0のとき)
  //      1番目のパレットが0のとき
  //        2番目のパレットを偶数化したパレットのカラー(0は黒)
  //      1番目のパレットが1のとき
  //        グラフィックパレット0のカラー(0は黒)
  //      1番目のパレットが2以上の偶数のとき
  //        1番目のカラー(0は黒)
  //      さもなくば(1番目のパレットが3以上の奇数のとき)
  //        1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒)
  //  中間コード1
  //    (tpc(txp())!=0?tpc(txp()):(f1p()==0?fpc(tev(f2p())):f1p()==1?fpc(0):ls1(f1p())==0?fpc(f1p()):mix(mix(fpc(tev(f1p())),fpc(tod(f2p()))),0)))
  //  中間コード2
  //    tpc(txp())!=0?tpc(txp()):f1p()==0?fpc(tev(f2p())):f1p()==1?fpc(0):ls1(f1p())==0?fpc(f1p()):mix(mix(fpc(tev(f1p())),fpc(tod(f2p()))),0)
  //  中間コード3
  //    (v0=tpc(txp()))!=0?v0:(v2=f1p())==0?fpc(tev(f2p())):v2==1?fpc(0):ls1(v2)==0?fpc(v2):mix(mix(fpc(tev(v2)),fpc(tod(f2p()))),0)
  //  中間コード4
  //    (p=tpc(txp()))!=0?p:(p=f1p())==0?fpc(tev(f2p())):p==1?fpc(0):ls1(p)==0?fpc(p):mix(mix(fpc(tev(p)),fpc(tod(f2p()))),0)
  //  中間コード5
  //    (p=tpc(txp()))!=0?p:(p=f1p())==0?fpc(f2p()&-2):p==1?fpc(0):(p&1)==0?fpc(p):mix(mix(fpc(p&-2),fpc(f2p()|1)),0)
  //  中間コード6
  //    (p=tpc(txp()))!=0?cto(p):(p=f1p())==0?fpo(f2p()&-2):p==1?fpo(0):(p&1)==0?fpo(p):cto(mix(mix(fpc(p&-2),fpc(f2p()|1)),0))
  TF2_XHPGT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //2番目のパレットのbit3-0のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //2番目のパレットのbit7-4のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p;
          XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) == 0 ?
                            VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                        GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2] :
                            p == 1 ?
                            VideoController.vcnPal32G8[0] :
                            (p & 1) == 0 ?
                            VideoController.vcnPal32G8[p] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                              GraphicScreen.graM4[gy3rd | gx3rd & 511]) | 1]),
                                0)]);
          XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[tp >>> 24 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) == 0 ?
                                VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                            GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2] :
                                p == 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) | 1]),
                                    0)]);
          XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[tp >>> 20 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) == 0 ?
                                VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                            GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2] :
                                p == 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) | 1]),
                                    0)]);
          XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[tp >>> 16 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) == 0 ?
                                VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                            GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2] :
                                p == 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) | 1]),
                                    0)]);
          XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[tp >>> 12 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) == 0 ?
                                VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                            GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2] :
                                p == 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) | 1]),
                                    0)]);
          XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[tp >>> 8 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) == 0 ?
                                VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                            GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2] :
                                p == 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) | 1]),
                                    0)]);
          XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[tp >>> 4 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) == 0 ?
                                VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                            GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2] :
                                p == 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) | 1]),
                                    0)]);
          XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[tp & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) == 0 ?
                                VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                            GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2] :
                                p == 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) | 1]),
                                    0)]);
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p;
          XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) == 0 ?
                            VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                        GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2] :
                            p == 1 ?
                            VideoController.vcnPal32G8[0] :
                            (p & 1) == 0 ?
                            VideoController.vcnPal32G8[p] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                              GraphicScreen.graM4[gy3rd | gx3rd & 511]) | 1]),
                                0)]);
          XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[tp >>> 24 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) == 0 ?
                                VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                            GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2] :
                                p == 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) | 1]),
                                    0)]);
          XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[tp >>> 20 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) == 0 ?
                                VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                            GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2] :
                                p == 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) | 1]),
                                    0)]);
          XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[tp >>> 16 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) == 0 ?
                                VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                            GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2] :
                                p == 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) | 1]),
                                    0)]);
          XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[tp >>> 12 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) == 0 ?
                                VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                            GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2] :
                                p == 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) | 1]),
                                    0)]);
          XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[tp >>> 8 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) == 0 ?
                                VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                            GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2] :
                                p == 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) | 1]),
                                    0)]);
          XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[tp >>> 4 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) == 0 ?
                                VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                            GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2] :
                                p == 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) | 1]),
                                    0)]);
          XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[tp & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) == 0 ?
                                VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                            GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2] :
                                p == 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) | 1]),
                                    0)]);
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //TF2_XHPGT

  //================================================================================
  //TG ($0003,$06xx,$002F)
  //  概要
  //    TG  テキスト>512ドット65536色1プレーン
  //    拡張なし
  //  手順
  //    テキストカラーが0でないとき
  //      テキストカラー
  //    さもなくば(テキストカラーが0のとき)
  //      1番目のカラー(0は黒)
  //  中間コード1
  //    (tpc(txp())!=0?tpc(txp()):gpc(g1p(),g1p()))
  //  中間コード2
  //    tpc(txp())!=0?tpc(txp()):gpc(g1p(),g1p())
  //  中間コード3
  //    (v0=tpc(txp()))!=0?v0:gpc(v3=g1p(),v3)
  //  中間コード4
  //    (p=tpc(txp()))!=0?p:gpc(p=g1p(),p)
  //  中間コード5
  //    (p=tpc(txp()))!=0?p:gpc(p=g1p(),p)
  //  中間コード6
  //    (p=tpc(txp()))!=0?cto(p):gpo(p=g1p(),p)
  TG {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //1番目のパレットのbit11-8のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //1番目のパレットのbit15-12のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p;
          XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[gy4th | gx4th & 511] << 12 |
                                                                GraphicScreen.graM4[gy3rd | gx3rd & 511] << 8 |
                                                                GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                                                GraphicScreen.graM4[gy1st | gx1st & 511])) >> 8] |
                              VideoController.vcnPal8G16L[p & 255]]);
          XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[tp >>> 24 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 12 |
                                                                    GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] << 8 |
                                                                    GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                                                    GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]]);
          XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[tp >>> 20 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 12 |
                                                                    GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] << 8 |
                                                                    GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                                                    GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]]);
          XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[tp >>> 16 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 12 |
                                                                    GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] << 8 |
                                                                    GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                                                    GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]]);
          XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[tp >>> 12 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 12 |
                                                                    GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] << 8 |
                                                                    GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                                                    GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]]);
          XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[tp >>> 8 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 12 |
                                                                    GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] << 8 |
                                                                    GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                                                    GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]]);
          XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[tp >>> 4 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 12 |
                                                                    GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] << 8 |
                                                                    GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                                                    GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]]);
          XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[tp & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 12 |
                                                                    GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] << 8 |
                                                                    GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                                                    GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]]);
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p;
          XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[gy4th | gx4th & 511] << 12 |
                                                                GraphicScreen.graM4[gy3rd | gx3rd & 511] << 8 |
                                                                GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                                                GraphicScreen.graM4[gy1st | gx1st & 511])) >> 8] |
                              VideoController.vcnPal8G16L[p & 255]]);
          XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[tp >>> 24 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 12 |
                                                                    GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] << 8 |
                                                                    GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                                                    GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]]);
          XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[tp >>> 20 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 12 |
                                                                    GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] << 8 |
                                                                    GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                                                    GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]]);
          XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[tp >>> 16 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 12 |
                                                                    GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] << 8 |
                                                                    GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                                                    GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]]);
          XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[tp >>> 12 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 12 |
                                                                    GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] << 8 |
                                                                    GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                                                    GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]]);
          XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[tp >>> 8 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 12 |
                                                                    GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] << 8 |
                                                                    GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                                                    GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]]);
          XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[tp >>> 4 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 12 |
                                                                    GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] << 8 |
                                                                    GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                                                    GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]]);
          XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[tp & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 12 |
                                                                    GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] << 8 |
                                                                    GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                                                    GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]]);
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //TG

  //================================================================================
  //XTG
  //  概要
  //    TG  テキスト>512ドット65536色1プレーン
  //    拡張あり
  XTG {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      switch (VideoController.vcnReg3Curr >>> 8 & 0b01011111) {
        //   .A.XHPGT
      case 0b00010000:  //TG_XWC
      case 0b00010001:  //TG_XWC
      case 0b00010010:  //TG_XWC
      case 0b00010011:  //TG_XWC
        TG_XWC.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00010100:  //TG_XWP
      case 0b00010101:  //TG_XWP
      case 0b00010110:  //TG_XWP
      case 0b00010111:  //TG_XWP
        TG_XWP.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011000:  //TG_XHC
        TG.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011001:  //TG_XHCT
        TG_XHCT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011101:  //TG_XHPT
        TG_XHPT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b01000000:  //TG_A
      case 0b01000001:  //TG_A
      case 0b01000010:  //TG_A
      case 0b01000011:  //TG_A
      case 0b01000100:  //TG_A
      case 0b01000101:  //TG_A
      case 0b01000110:  //TG_A
      case 0b01000111:  //TG_A
      case 0b01001000:  //TG_A
      case 0b01001001:  //TG_A
      case 0b01001010:  //TG_A
      case 0b01001011:  //TG_A
      case 0b01001100:  //TG_A
      case 0b01001101:  //TG_A
      case 0b01001110:  //TG_A
      case 0b01001111:  //TG_A
      case 0b01010000:  //TG_A
      case 0b01010001:  //TG_A
      case 0b01010010:  //TG_A
      case 0b01010011:  //TG_A
      case 0b01010100:  //TG_A
      case 0b01010101:  //TG_A
      case 0b01010110:  //TG_A
      case 0b01010111:  //TG_A
      case 0b01011000:  //TG_A
      case 0b01011001:  //TG_A
      case 0b01011010:  //TG_A
      case 0b01011011:  //TG_A
      case 0b01011100:  //TG_A
      case 0b01011101:  //TG_A
      case 0b01011110:  //TG_A
      case 0b01011111:  //TG_A
        G_A.drawRaster (src, dst, rh);
        break;
      default:
        TG.drawRaster (src, dst, rh);
        VideoController.vcnReportUnimplemented (XTG);
      }  //switch
    }  //drawRaster
  },  //XTG

  //================================================================================
  //TG_XWC ($0003,$06xx,$102F)
  //  概要
  //    TG  テキスト>512ドット65536色1プレーン
  //    XWC  優先順位に関わらず0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のパレットのカラーだけ表示する
  //  手順
  //    1番目のパレットを奇数化したパレットのカラーが奇数のとき
  //      1番目のカラー(0は黒)
  //    さもなくば(1番目のパレットを奇数化したパレットのカラーが偶数のとき)
  //      テキストカラーが0でないとき
  //        テキストカラー
  //      さもなくば(テキストカラーが0のとき)
  //        1番目のカラー(0は黒)
  //  中間コード1
  //    (ls1(gpc(tod(g1p()),tod(g1p())))!=0?gpc(g1p(),g1p()):(tpc(txp())!=0?tpc(txp()):gpc(g1p(),g1p())))
  //  中間コード2
  //    ls1(gpc(tod(g1p()),tod(g1p())))!=0?gpc(g1p(),g1p()):tpc(txp())!=0?tpc(txp()):gpc(g1p(),g1p())
  //  中間コード3
  //    ls1(gpc(v2=tod(v3=g1p()),v2))!=0?gpc(v3,v3):(v5=tpc(txp()))!=0?v5:gpc(v3,v3)
  //  中間コード4
  //    ls1(gpc(p=tod(q=g1p()),p))!=0?gpc(q,q):(p=tpc(txp()))!=0?p:gpc(q,q)
  //  中間コード5
  //    (gpc(p=(q=g1p())|1,p)&1)!=0?gpc(q,q):(p=tpc(txp()))!=0?p:gpc(q,q)
  //  中間コード6
  //    (gpc(p=(q=g1p())|1,p)&1)!=0?gpo(q,q):(p=tpc(txp()))!=0?cto(p):gpo(q,q)
  TG_XWC {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //1番目のパレットのbit11-8のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //1番目のパレットのbit15-12のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th & 511] << 12 |
                                                                     GraphicScreen.graM4[gy3rd | gx3rd & 511] << 8 |
                                                                     GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                                                     GraphicScreen.graM4[gy1st | gx1st & 511])) | 1) >> 8] |
                              VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnPal8G16H[q >> 8] |
                              VideoController.vcnPal8G16L[q & 255]] :
                            (p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnPal8G16H[q >> 8] |
                              VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 1] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]] :
                                (p = VideoController.vcnPal16TS[tp >>> 24 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 2] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]] :
                                (p = VideoController.vcnPal16TS[tp >>> 20 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 3] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]] :
                                (p = VideoController.vcnPal16TS[tp >>> 16 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 4] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]] :
                                (p = VideoController.vcnPal16TS[tp >>> 12 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 5] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]] :
                                (p = VideoController.vcnPal16TS[tp >>> 8 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 6] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]] :
                                (p = VideoController.vcnPal16TS[tp >>> 4 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 7] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]] :
                                (p = VideoController.vcnPal16TS[tp & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th & 511] << 12 |
                                                                     GraphicScreen.graM4[gy3rd | gx3rd & 511] << 8 |
                                                                     GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                                                     GraphicScreen.graM4[gy1st | gx1st & 511])) | 1) >> 8] |
                              VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnPal8G16H[q >> 8] |
                              VideoController.vcnPal8G16L[q & 255]] :
                            (p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnPal8G16H[q >> 8] |
                              VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 1] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]] :
                                (p = VideoController.vcnPal16TS[tp >>> 24 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 2] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]] :
                                (p = VideoController.vcnPal16TS[tp >>> 20 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 3] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]] :
                                (p = VideoController.vcnPal16TS[tp >>> 16 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 4] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]] :
                                (p = VideoController.vcnPal16TS[tp >>> 12 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 5] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]] :
                                (p = VideoController.vcnPal16TS[tp >>> 8 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 6] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]] :
                                (p = VideoController.vcnPal16TS[tp >>> 4 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 7] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]] :
                                (p = VideoController.vcnPal16TS[tp & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //TG_XWC

  //================================================================================
  //TG_XWP ($0003,$06xx,$142F)
  //  概要
  //    TG  テキスト>512ドット65536色1プレーン
  //    XWP  優先順位に関わらず1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーだけ表示する
  //  手順
  //    1番目のパレットが1以下のとき
  //      テキストカラーが0でないとき
  //        テキストカラー
  //      さもなくば(テキストカラーが0のとき)
  //        グラフィックパレット0のカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      テキストカラーが0でないとき
  //        テキストカラー
  //      さもなくば(テキストカラーが0のとき)
  //        1番目のカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラー(0は黒)
  //  中間コード1
  //    (g1p()<=1?(tpc(txp())!=0?tpc(txp()):gpc(0,0)):ls1(g1p())==0?(tpc(txp())!=0?tpc(txp()):gpc(g1p(),g1p())):gpc(tev(g1p()),tev(g1p())))
  //  中間コード2
  //    g1p()<=1?tpc(txp())!=0?tpc(txp()):gpc(0,0):ls1(g1p())==0?tpc(txp())!=0?tpc(txp()):gpc(g1p(),g1p()):gpc(tev(g1p()),tev(g1p()))
  //  中間コード3
  //    (v0=g1p())<=1?(v1=tpc(txp()))!=0?v1:gpc(0,0):ls1(v0)==0?(v5=tpc(txp()))!=0?v5:gpc(v0,v0):gpc(v9=tev(v0),v9)
  //  中間コード4
  //    (p=g1p())<=1?(p=tpc(txp()))!=0?p:gpc(0,0):ls1(p)==0?(q=tpc(txp()))!=0?q:gpc(p,p):gpc(q=tev(p),q)
  //  中間コード5
  //    (p=g1p())<=1?(p=tpc(txp()))!=0?p:gpc(0,0):(p&1)==0?(q=tpc(txp()))!=0?q:gpc(p,p):gpc(q=p&-2,q)
  //  中間コード6
  //    (p=g1p())<=1?(p=tpc(txp()))!=0?cto(p):gpo(0,0):(p&1)==0?(q=tpc(txp()))!=0?cto(q):gpo(p,p):gpo(q=p&-2,q)
  TG_XWP {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //1番目のパレットのbit11-8のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //1番目のパレットのbit15-12のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy4th | gx4th & 511] << 12 |
                                  GraphicScreen.graM4[gy3rd | gx3rd & 511] << 8 |
                                  GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) <= 1 ?
                            (p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnPal8G16H[0 >> 8] |
                              VideoController.vcnPal8G16L[0 & 255]] :
                            (p & 1) == 0 ?
                            (q = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnPal8G16H[p >> 8] |
                              VideoController.vcnPal8G16L[p & 255]] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                              VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16TS[tp >>> 24 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16TS[tp >>> 24 & 15]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16TS[tp >>> 20 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16TS[tp >>> 20 & 15]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16TS[tp >>> 16 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16TS[tp >>> 16 & 15]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16TS[tp >>> 12 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16TS[tp >>> 12 & 15]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16TS[tp >>> 8 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16TS[tp >>> 8 & 15]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16TS[tp >>> 4 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16TS[tp >>> 4 & 15]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16TS[tp & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16TS[tp & 15]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy4th | gx4th & 511] << 12 |
                                  GraphicScreen.graM4[gy3rd | gx3rd & 511] << 8 |
                                  GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) <= 1 ?
                            (p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnPal8G16H[0 >> 8] |
                              VideoController.vcnPal8G16L[0 & 255]] :
                            (p & 1) == 0 ?
                            (q = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnPal8G16H[p >> 8] |
                              VideoController.vcnPal8G16L[p & 255]] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                              VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16TS[tp >>> 24 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16TS[tp >>> 24 & 15]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16TS[tp >>> 20 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16TS[tp >>> 20 & 15]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16TS[tp >>> 16 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16TS[tp >>> 16 & 15]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16TS[tp >>> 12 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16TS[tp >>> 12 & 15]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16TS[tp >>> 8 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16TS[tp >>> 8 & 15]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16TS[tp >>> 4 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16TS[tp >>> 4 & 15]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) <= 1 ?
                                (p = VideoController.vcnPal16TS[tp & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16TS[tp & 15]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //TG_XWP

  //================================================================================
  //TG_XHCT ($0003,$06xx,$192F)
  //  概要
  //    TG  テキスト>512ドット65536色1プレーン
  //    XHCT  0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    テキストカラーが0でないとき
  //      テキストカラー
  //    さもなくば(テキストカラーが0のとき)
  //      1番目のパレットを奇数化したパレットのカラーが奇数のとき
  //        1番目のカラーとカラー0を混ぜたカラー(0は黒)
  //      さもなくば(1番目のパレットを奇数化したパレットのカラーが偶数のとき)
  //        1番目のカラー(0は黒)
  //  中間コード1
  //    (tpc(txp())!=0?tpc(txp()):(ls1(gpc(tod(g1p()),tod(g1p())))!=0?mix(gpc(g1p(),g1p()),0):gpc(g1p(),g1p())))
  //  中間コード2
  //    tpc(txp())!=0?tpc(txp()):ls1(gpc(tod(g1p()),tod(g1p())))!=0?mix(gpc(g1p(),g1p()),0):gpc(g1p(),g1p())
  //  中間コード3
  //    (v0=tpc(txp()))!=0?v0:ls1(gpc(v4=tod(v5=g1p()),v4))!=0?mix(gpc(v5,v5),0):gpc(v5,v5)
  //  中間コード4
  //    (p=tpc(txp()))!=0?p:ls1(gpc(p=tod(q=g1p()),p))!=0?mix(gpc(q,q),0):gpc(q,q)
  //  中間コード5
  //    (p=tpc(txp()))!=0?p:(gpc(p=(q=g1p())|1,p)&1)!=0?mix(gpc(q,q),0):gpc(q,q)
  //  中間コード6
  //    (p=tpc(txp()))!=0?cto(p):(gpc(p=(q=g1p())|1,p)&1)!=0?cto(mix(gpc(q,q),0)):gpo(q,q)
  TG_XHCT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //1番目のパレットのbit11-8のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //1番目のパレットのbit15-12のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th & 511] << 12 |
                                                                     GraphicScreen.graM4[gy3rd | gx3rd & 511] << 8 |
                                                                     GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                                                     GraphicScreen.graM4[gy1st | gx1st & 511])) | 1) >> 8] |
                              VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                (VideoController.vcnPal8G16H[q >> 8] |
                                 VideoController.vcnPal8G16L[q & 255]),
                                0)] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnPal8G16H[q >> 8] |
                              VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[tp >>> 24 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[q >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    0)] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[tp >>> 20 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[q >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    0)] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[tp >>> 16 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[q >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    0)] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[tp >>> 12 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[q >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    0)] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[tp >>> 8 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[q >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    0)] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[tp >>> 4 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[q >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    0)] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[tp & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[q >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    0)] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th & 511] << 12 |
                                                                     GraphicScreen.graM4[gy3rd | gx3rd & 511] << 8 |
                                                                     GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                                                     GraphicScreen.graM4[gy1st | gx1st & 511])) | 1) >> 8] |
                              VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                (VideoController.vcnPal8G16H[q >> 8] |
                                 VideoController.vcnPal8G16L[q & 255]),
                                0)] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnPal8G16H[q >> 8] |
                              VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[tp >>> 24 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[q >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    0)] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[tp >>> 20 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[q >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    0)] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[tp >>> 16 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[q >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    0)] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[tp >>> 12 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[q >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    0)] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[tp >>> 8 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[q >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    0)] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[tp >>> 4 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[q >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    0)] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[tp & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 12 |
                                                                         GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] << 8 |
                                                                         GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                                                         GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[q >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    0)] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //TG_XHCT

  //================================================================================
  //TG_XHPT ($0003,$06xx,$1D2F)
  //  概要
  //    TG  テキスト>512ドット65536色1プレーン
  //    XHPT  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    テキストカラーが0でないとき
  //      テキストカラー
  //    さもなくば(テキストカラーが0のとき)
  //      1番目のパレットが1以下のとき
  //        グラフィックパレット0のカラー(0は黒)
  //      1番目のパレットが2以上の偶数のとき
  //        1番目のカラー(0は黒)
  //      さもなくば(1番目のパレットが3以上の奇数のとき)
  //        1番目のパレットを偶数化したパレットのカラーとカラー0を混ぜたカラー(0は黒)
  //  中間コード1
  //    (tpc(txp())!=0?tpc(txp()):(g1p()<=1?gpc(0,0):ls1(g1p())==0?gpc(g1p(),g1p()):mix(gpc(tev(g1p()),tev(g1p())),0)))
  //  中間コード2
  //    tpc(txp())!=0?tpc(txp()):g1p()<=1?gpc(0,0):ls1(g1p())==0?gpc(g1p(),g1p()):mix(gpc(tev(g1p()),tev(g1p())),0)
  //  中間コード3
  //    (v0=tpc(txp()))!=0?v0:(v2=g1p())<=1?gpc(0,0):ls1(v2)==0?gpc(v2,v2):mix(gpc(v8=tev(v2),v8),0)
  //  中間コード4
  //    (p=tpc(txp()))!=0?p:(p=g1p())<=1?gpc(0,0):ls1(p)==0?gpc(p,p):mix(gpc(q=tev(p),q),0)
  //  中間コード5
  //    (p=tpc(txp()))!=0?p:(p=g1p())<=1?gpc(0,0):(p&1)==0?gpc(p,p):mix(gpc(q=p&-2,q),0)
  //  中間コード6
  //    (p=tpc(txp()))!=0?cto(p):(p=g1p())<=1?gpo(0,0):(p&1)==0?gpo(p,p):cto(mix(gpc(q=p&-2,q),0))
  TG_XHPT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //1番目のパレットのbit11-8のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //1番目のパレットのbit15-12のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = (GraphicScreen.graM4[gy4th | gx4th & 511] << 12 |
                                  GraphicScreen.graM4[gy3rd | gx3rd & 511] << 8 |
                                  GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) <= 1 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnPal8G16H[0 >> 8] |
                              VideoController.vcnPal8G16L[0 & 255]] :
                            (p & 1) == 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnPal8G16H[p >> 8] |
                              VideoController.vcnPal8G16L[p & 255]] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                 VideoController.vcnPal8G16L[q & 255]),
                                0)]);
          XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[tp >>> 24 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) <= 1 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255]] :
                                (p & 1) == 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    0)]);
          XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[tp >>> 20 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) <= 1 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255]] :
                                (p & 1) == 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    0)]);
          XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[tp >>> 16 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) <= 1 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255]] :
                                (p & 1) == 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    0)]);
          XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[tp >>> 12 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) <= 1 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255]] :
                                (p & 1) == 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    0)]);
          XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[tp >>> 8 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) <= 1 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255]] :
                                (p & 1) == 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    0)]);
          XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[tp >>> 4 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) <= 1 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255]] :
                                (p & 1) == 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    0)]);
          XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[tp & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) <= 1 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255]] :
                                (p & 1) == 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    0)]);
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            (p = (GraphicScreen.graM4[gy4th | gx4th & 511] << 12 |
                                  GraphicScreen.graM4[gy3rd | gx3rd & 511] << 8 |
                                  GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) <= 1 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnPal8G16H[0 >> 8] |
                              VideoController.vcnPal8G16L[0 & 255]] :
                            (p & 1) == 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnPal8G16H[p >> 8] |
                              VideoController.vcnPal8G16L[p & 255]] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                 VideoController.vcnPal8G16L[q & 255]),
                                0)]);
          XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[tp >>> 24 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) <= 1 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255]] :
                                (p & 1) == 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    0)]);
          XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[tp >>> 20 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) <= 1 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255]] :
                                (p & 1) == 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    0)]);
          XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[tp >>> 16 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) <= 1 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255]] :
                                (p & 1) == 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    0)]);
          XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[tp >>> 12 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) <= 1 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255]] :
                                (p & 1) == 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    0)]);
          XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[tp >>> 8 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) <= 1 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255]] :
                                (p & 1) == 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    0)]);
          XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[tp >>> 4 & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) <= 1 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255]] :
                                (p & 1) == 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    0)]);
          XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[tp & 15]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 12 |
                                      GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] << 8 |
                                      GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) <= 1 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255]] :
                                (p & 1) == 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    0)]);
          gx1st += 8;
          gx2nd += 8;
          gx3rd += 8;
          gx4th += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //TG_XHPT

  //================================================================================
  //TH ($0004,$06xx,$0030)
  //  概要
  //    TH  テキスト>1024ドット16色1プレーン
  //    拡張なし
  //  手順
  //    テキストカラーが0でないとき
  //      テキストカラー
  //    さもなくば(テキストカラーが0のとき)
  //      1番目のカラー(0は黒)
  //  中間コード1
  //    (tpc(txp())!=0?tpc(txp()):hpc(h1p()))
  //  中間コード2
  //    tpc(txp())!=0?tpc(txp()):hpc(h1p())
  //  中間コード3
  //    (v0=tpc(txp()))!=0?v0:hpc(h1p())
  //  中間コード4
  //    (p=tpc(txp()))!=0?p:hpc(h1p())
  //  中間コード5
  //    (p=tpc(txp()))!=0?p:hpc(h1p())
  //  中間コード6
  //    (p=tpc(txp()))!=0?cto(p):hpo(h1p())
  TH {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int gx = CRTC.crtR12GrXCurr[0];  //1024ドットx座標。溢れは無視する
      int gy = CRTC.crtR13GrYZero[0] + src;  //1024ドットy座標。溢れは無視する
      int ga0 = ((gy & 511) << 9);  //x=0,y&=511の1024ドットアドレス
      int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4);  //y<512?G2nd|G1st:G4th|G3rd
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        gx += half;
        da += half;
      }
      int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511);  //1024ドットアドレス
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
          gx += dw;  //次回の1024ドットx座標
          int dc = da + dw;  //今回のARGB出力インデックスの終了位置
          while (da < dc) {
            int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                      VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                      VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                      VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            int p;
            XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[ga]]);
            XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[tp >>> 24 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPal32G8[GraphicScreen.graM4[ga + 1]]);
            XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[tp >>> 20 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPal32G8[GraphicScreen.graM4[ga + 2]]);
            XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[tp >>> 16 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPal32G8[GraphicScreen.graM4[ga + 3]]);
            XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[tp >>> 12 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPal32G8[GraphicScreen.graM4[ga + 4]]);
            XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[tp >>> 8 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPal32G8[GraphicScreen.graM4[ga + 5]]);
            XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[tp >>> 4 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPal32G8[GraphicScreen.graM4[ga + 6]]);
            XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[tp & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPal32G8[GraphicScreen.graM4[ga + 7]]);
            ga += 8;
            da += 8;
          }  //while da<dc
          if (da < db) {
            int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                      VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                      VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                      VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            for (int k = 0; k < 8; k++) {
              if ((gx & 511) == 0) {  //gxが512の倍数のとき
                ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
              }
              gx++;
              int p;
              XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32G8[GraphicScreen.graM4[ga]]);
              tp <<= 4;
              ga++;
              da++;
            }  //for k
          }  //if da<db
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                               ts=1のとき
        int tt = ts + 8;                                               //tt=9
        ts += 16;                                                      //ts=17
        //                                                               ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                     //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
          gx += dw;  //次回の1024ドットx座標
          int dc = da + dw;  //今回のARGB出力インデックスの終了位置
          while (da < dc) {
            //                                                           ........ ........ .1234567 ________  p0>>tt
            //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
            p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
            p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
            p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
            p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
            int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                      VideoController.VCN_TXP2[p2 >>> 24] |
                      VideoController.VCN_TXP1[p1 >>> 24] |
                      VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            int p;
            XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[GraphicScreen.graM4[ga]]);
            XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[tp >>> 24 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPal32G8[GraphicScreen.graM4[ga + 1]]);
            XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[tp >>> 20 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPal32G8[GraphicScreen.graM4[ga + 2]]);
            XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[tp >>> 16 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPal32G8[GraphicScreen.graM4[ga + 3]]);
            XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[tp >>> 12 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPal32G8[GraphicScreen.graM4[ga + 4]]);
            XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[tp >>> 8 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPal32G8[GraphicScreen.graM4[ga + 5]]);
            XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[tp >>> 4 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPal32G8[GraphicScreen.graM4[ga + 6]]);
            XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[tp & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPal32G8[GraphicScreen.graM4[ga + 7]]);
            ga += 8;
            da += 8;
          }  //while da<dc
          if (da < db) {
            //                                                           ........ ........ .1234567 ________  p0>>tt
            //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
            p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
            p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
            p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
            p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
            int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                      VideoController.VCN_TXP2[p2 >>> 24] |
                      VideoController.VCN_TXP1[p1 >>> 24] |
                      VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            for (int k = 0; k < 8; k++) {
              if ((gx & 511) == 0) {  //gxが512の倍数のとき
                ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
              }
              gx++;
              int p;
              XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32G8[GraphicScreen.graM4[ga]]);
              tp <<= 4;
              ga++;
              da++;
            }  //for k
          }  //if da<db
        }  //while da<db
        ts -= 16;                                                      //ts=1
      }  //if ts==0
    }  //drawRaster
  },  //TH

  //================================================================================
  //XTH
  //  概要
  //    TH  テキスト>1024ドット16色1プレーン
  //    拡張あり
  XTH {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      switch (VideoController.vcnReg3Curr >>> 8 & 0b01011111) {
        //   .A.XHPGT
      case 0b00010000:  //TH_XWC
      case 0b00010001:  //TH_XWC
      case 0b00010010:  //TH_XWC
      case 0b00010011:  //TH_XWC
        TH_XWC.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00010100:  //TH_XWP
      case 0b00010101:  //TH_XWP
      case 0b00010110:  //TH_XWP
      case 0b00010111:  //TH_XWP
        TH_XWP.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011000:  //TH_XHC
        TH.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011001:  //TH_XHCT
        TH_XHCT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011101:  //TH_XHPT
        TH_XHPT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b01000000:  //TH_A
      case 0b01000001:  //TH_A
      case 0b01000010:  //TH_A
      case 0b01000011:  //TH_A
      case 0b01000100:  //TH_A
      case 0b01000101:  //TH_A
      case 0b01000110:  //TH_A
      case 0b01000111:  //TH_A
      case 0b01001000:  //TH_A
      case 0b01001001:  //TH_A
      case 0b01001010:  //TH_A
      case 0b01001011:  //TH_A
      case 0b01001100:  //TH_A
      case 0b01001101:  //TH_A
      case 0b01001110:  //TH_A
      case 0b01001111:  //TH_A
      case 0b01010000:  //TH_A
      case 0b01010001:  //TH_A
      case 0b01010010:  //TH_A
      case 0b01010011:  //TH_A
      case 0b01010100:  //TH_A
      case 0b01010101:  //TH_A
      case 0b01010110:  //TH_A
      case 0b01010111:  //TH_A
      case 0b01011000:  //TH_A
      case 0b01011001:  //TH_A
      case 0b01011010:  //TH_A
      case 0b01011011:  //TH_A
      case 0b01011100:  //TH_A
      case 0b01011101:  //TH_A
      case 0b01011110:  //TH_A
      case 0b01011111:  //TH_A
        H_A.drawRaster (src, dst, rh);
        break;
      default:
        TH.drawRaster (src, dst, rh);
        VideoController.vcnReportUnimplemented (XTH);
      }  //switch
    }  //drawRaster
  },  //XTH

  //================================================================================
  //TH_XWC ($0004,$06xx,$1030)
  //  概要
  //    TH  テキスト>1024ドット16色1プレーン
  //    XWC  優先順位に関わらず0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のパレットのカラーだけ表示する
  //  手順
  //    1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //      1番目のカラー(0は黒)
  //    さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //      テキストカラーが0でないとき
  //        テキストカラー
  //      さもなくば(テキストカラーが0のとき)
  //        1番目のカラー(0は黒)
  //  中間コード1
  //    (ls1(hpc(tev(h1p())))!=0?hpc(h1p()):(tpc(txp())!=0?tpc(txp()):hpc(h1p())))
  //  中間コード2
  //    ls1(hpc(tev(h1p())))!=0?hpc(h1p()):tpc(txp())!=0?tpc(txp()):hpc(h1p())
  //  中間コード3
  //    ls1(hpc(tev(v3=h1p())))!=0?hpc(v3):(v5=tpc(txp()))!=0?v5:hpc(v3)
  //  中間コード4
  //    ls1(hpc(tev(p=h1p())))!=0?hpc(p):(q=tpc(txp()))!=0?q:hpc(p)
  //  中間コード5
  //    (hpc((p=h1p())&-2)&1)!=0?hpc(p):(q=tpc(txp()))!=0?q:hpc(p)
  //  中間コード6
  //    (hpc((p=h1p())&-2)&1)!=0?hpo(p):(q=tpc(txp()))!=0?cto(q):hpo(p)
  TH_XWC {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int gx = CRTC.crtR12GrXCurr[0];  //1024ドットx座標。溢れは無視する
      int gy = CRTC.crtR13GrYZero[0] + src;  //1024ドットy座標。溢れは無視する
      int ga0 = ((gy & 511) << 9);  //x=0,y&=511の1024ドットアドレス
      int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4);  //y<512?G2nd|G1st:G4th|G3rd
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        gx += half;
        da += half;
      }
      int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511);  //1024ドットアドレス
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
          gx += dw;  //次回の1024ドットx座標
          int dc = da + dw;  //今回のARGB出力インデックスの終了位置
          while (da < dc) {
            int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                      VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                      VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                      VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            int p, q;
            XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga]) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p]);
            XEiJ.pnlBM[da + 1] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 1]) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16TS[tp >>> 24 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPal32G8[p]);
            XEiJ.pnlBM[da + 2] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 2]) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16TS[tp >>> 20 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPal32G8[p]);
            XEiJ.pnlBM[da + 3] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 3]) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16TS[tp >>> 16 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPal32G8[p]);
            XEiJ.pnlBM[da + 4] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 4]) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16TS[tp >>> 12 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPal32G8[p]);
            XEiJ.pnlBM[da + 5] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 5]) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16TS[tp >>> 8 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPal32G8[p]);
            XEiJ.pnlBM[da + 6] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 6]) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16TS[tp >>> 4 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPal32G8[p]);
            XEiJ.pnlBM[da + 7] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 7]) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16TS[tp & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPal32G8[p]);
            ga += 8;
            da += 8;
          }  //while da<dc
          if (da < db) {
            int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                      VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                      VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                      VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            for (int k = 0; k < 8; k++) {
              if ((gx & 511) == 0) {  //gxが512の倍数のとき
                ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
              }
              gx++;
              int p, q;
              XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga]) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32G8[p]);
              tp <<= 4;
              ga++;
              da++;
            }  //for k
          }  //if da<db
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                               ts=1のとき
        int tt = ts + 8;                                               //tt=9
        ts += 16;                                                      //ts=17
        //                                                               ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                     //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
          gx += dw;  //次回の1024ドットx座標
          int dc = da + dw;  //今回のARGB出力インデックスの終了位置
          while (da < dc) {
            //                                                           ........ ........ .1234567 ________  p0>>tt
            //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
            p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
            p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
            p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
            p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
            int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                      VideoController.VCN_TXP2[p2 >>> 24] |
                      VideoController.VCN_TXP1[p1 >>> 24] |
                      VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            int p, q;
            XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga]) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p]);
            XEiJ.pnlBM[da + 1] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 1]) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16TS[tp >>> 24 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPal32G8[p]);
            XEiJ.pnlBM[da + 2] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 2]) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16TS[tp >>> 20 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPal32G8[p]);
            XEiJ.pnlBM[da + 3] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 3]) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16TS[tp >>> 16 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPal32G8[p]);
            XEiJ.pnlBM[da + 4] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 4]) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16TS[tp >>> 12 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPal32G8[p]);
            XEiJ.pnlBM[da + 5] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 5]) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16TS[tp >>> 8 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPal32G8[p]);
            XEiJ.pnlBM[da + 6] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 6]) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16TS[tp >>> 4 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPal32G8[p]);
            XEiJ.pnlBM[da + 7] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 7]) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16TS[tp & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPal32G8[p]);
            ga += 8;
            da += 8;
          }  //while da<dc
          if (da < db) {
            //                                                           ........ ........ .1234567 ________  p0>>tt
            //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
            p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
            p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
            p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
            p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
            int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                      VideoController.VCN_TXP2[p2 >>> 24] |
                      VideoController.VCN_TXP1[p1 >>> 24] |
                      VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            for (int k = 0; k < 8; k++) {
              if ((gx & 511) == 0) {  //gxが512の倍数のとき
                ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
              }
              gx++;
              int p, q;
              XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga]) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32G8[p]);
              tp <<= 4;
              ga++;
              da++;
            }  //for k
          }  //if da<db
        }  //while da<db
        ts -= 16;                                                      //ts=1
      }  //if ts==0
    }  //drawRaster
  },  //TH_XWC

  //================================================================================
  //TH_XWP ($0004,$06xx,$1430)
  //  概要
  //    TH  テキスト>1024ドット16色1プレーン
  //    XWP  優先順位に関わらず1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーだけ表示する
  //  手順
  //    1番目のパレットが1以下のとき
  //      テキストカラーが0でないとき
  //        テキストカラー
  //      さもなくば(テキストカラーが0のとき)
  //        グラフィックパレット0のカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      テキストカラーが0でないとき
  //        テキストカラー
  //      さもなくば(テキストカラーが0のとき)
  //        1番目のカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラー(0は黒)
  //  中間コード1
  //    (h1p()<=1?(tpc(txp())!=0?tpc(txp()):hpc(0)):ls1(h1p())==0?(tpc(txp())!=0?tpc(txp()):hpc(h1p())):hpc(tev(h1p())))
  //  中間コード2
  //    h1p()<=1?tpc(txp())!=0?tpc(txp()):hpc(0):ls1(h1p())==0?tpc(txp())!=0?tpc(txp()):hpc(h1p()):hpc(tev(h1p()))
  //  中間コード3
  //    (v0=h1p())<=1?(v1=tpc(txp()))!=0?v1:hpc(0):ls1(v0)==0?(v5=tpc(txp()))!=0?v5:hpc(v0):hpc(tev(v0))
  //  中間コード4
  //    (p=h1p())<=1?(p=tpc(txp()))!=0?p:hpc(0):ls1(p)==0?(q=tpc(txp()))!=0?q:hpc(p):hpc(tev(p))
  //  中間コード5
  //    (p=h1p())<=1?(p=tpc(txp()))!=0?p:hpc(0):(p&1)==0?(q=tpc(txp()))!=0?q:hpc(p):hpc(p&-2)
  //  中間コード6
  //    (p=h1p())<=1?(p=tpc(txp()))!=0?cto(p):hpo(0):(p&1)==0?(q=tpc(txp()))!=0?cto(q):hpo(p):hpo(p&-2)
  TH_XWP {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int gx = CRTC.crtR12GrXCurr[0];  //1024ドットx座標。溢れは無視する
      int gy = CRTC.crtR13GrYZero[0] + src;  //1024ドットy座標。溢れは無視する
      int ga0 = ((gy & 511) << 9);  //x=0,y&=511の1024ドットアドレス
      int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4);  //y<512?G2nd|G1st:G4th|G3rd
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        gx += half;
        da += half;
      }
      int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511);  //1024ドットアドレス
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
          gx += dw;  //次回の1024ドットx座標
          int dc = da + dw;  //今回のARGB出力インデックスの終了位置
          while (da < dc) {
            int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                      VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                      VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                      VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            int p, q;
            XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[ga]) <= 1 ?
                              (p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[p & -2]);
            XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[ga + 1]) <= 1 ?
                                  (p = VideoController.vcnPal16TS[tp >>> 24 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPal32G8[0] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16TS[tp >>> 24 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPal32G8[p] :
                                  VideoController.vcnPal32G8[p & -2]);
            XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[ga + 2]) <= 1 ?
                                  (p = VideoController.vcnPal16TS[tp >>> 20 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPal32G8[0] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16TS[tp >>> 20 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPal32G8[p] :
                                  VideoController.vcnPal32G8[p & -2]);
            XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[ga + 3]) <= 1 ?
                                  (p = VideoController.vcnPal16TS[tp >>> 16 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPal32G8[0] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16TS[tp >>> 16 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPal32G8[p] :
                                  VideoController.vcnPal32G8[p & -2]);
            XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[ga + 4]) <= 1 ?
                                  (p = VideoController.vcnPal16TS[tp >>> 12 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPal32G8[0] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16TS[tp >>> 12 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPal32G8[p] :
                                  VideoController.vcnPal32G8[p & -2]);
            XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[ga + 5]) <= 1 ?
                                  (p = VideoController.vcnPal16TS[tp >>> 8 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPal32G8[0] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16TS[tp >>> 8 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPal32G8[p] :
                                  VideoController.vcnPal32G8[p & -2]);
            XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[ga + 6]) <= 1 ?
                                  (p = VideoController.vcnPal16TS[tp >>> 4 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPal32G8[0] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16TS[tp >>> 4 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPal32G8[p] :
                                  VideoController.vcnPal32G8[p & -2]);
            XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[ga + 7]) <= 1 ?
                                  (p = VideoController.vcnPal16TS[tp & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPal32G8[0] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16TS[tp & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPal32G8[p] :
                                  VideoController.vcnPal32G8[p & -2]);
            ga += 8;
            da += 8;
          }  //while da<dc
          if (da < db) {
            int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                      VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                      VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                      VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            for (int k = 0; k < 8; k++) {
              if ((gx & 511) == 0) {  //gxが512の倍数のとき
                ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
              }
              gx++;
              int p, q;
              XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[ga]) <= 1 ?
                                (p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPal32G8[p & -2]);
              tp <<= 4;
              ga++;
              da++;
            }  //for k
          }  //if da<db
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                               ts=1のとき
        int tt = ts + 8;                                               //tt=9
        ts += 16;                                                      //ts=17
        //                                                               ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                     //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
          gx += dw;  //次回の1024ドットx座標
          int dc = da + dw;  //今回のARGB出力インデックスの終了位置
          while (da < dc) {
            //                                                           ........ ........ .1234567 ________  p0>>tt
            //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
            p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
            p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
            p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
            p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
            int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                      VideoController.VCN_TXP2[p2 >>> 24] |
                      VideoController.VCN_TXP1[p1 >>> 24] |
                      VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            int p, q;
            XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[ga]) <= 1 ?
                              (p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[p & -2]);
            XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[ga + 1]) <= 1 ?
                                  (p = VideoController.vcnPal16TS[tp >>> 24 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPal32G8[0] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16TS[tp >>> 24 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPal32G8[p] :
                                  VideoController.vcnPal32G8[p & -2]);
            XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[ga + 2]) <= 1 ?
                                  (p = VideoController.vcnPal16TS[tp >>> 20 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPal32G8[0] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16TS[tp >>> 20 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPal32G8[p] :
                                  VideoController.vcnPal32G8[p & -2]);
            XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[ga + 3]) <= 1 ?
                                  (p = VideoController.vcnPal16TS[tp >>> 16 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPal32G8[0] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16TS[tp >>> 16 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPal32G8[p] :
                                  VideoController.vcnPal32G8[p & -2]);
            XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[ga + 4]) <= 1 ?
                                  (p = VideoController.vcnPal16TS[tp >>> 12 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPal32G8[0] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16TS[tp >>> 12 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPal32G8[p] :
                                  VideoController.vcnPal32G8[p & -2]);
            XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[ga + 5]) <= 1 ?
                                  (p = VideoController.vcnPal16TS[tp >>> 8 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPal32G8[0] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16TS[tp >>> 8 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPal32G8[p] :
                                  VideoController.vcnPal32G8[p & -2]);
            XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[ga + 6]) <= 1 ?
                                  (p = VideoController.vcnPal16TS[tp >>> 4 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPal32G8[0] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16TS[tp >>> 4 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPal32G8[p] :
                                  VideoController.vcnPal32G8[p & -2]);
            XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[ga + 7]) <= 1 ?
                                  (p = VideoController.vcnPal16TS[tp & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPal32G8[0] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16TS[tp & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPal32G8[p] :
                                  VideoController.vcnPal32G8[p & -2]);
            ga += 8;
            da += 8;
          }  //while da<dc
          if (da < db) {
            //                                                           ........ ........ .1234567 ________  p0>>tt
            //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
            p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
            p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
            p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
            p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
            int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                      VideoController.VCN_TXP2[p2 >>> 24] |
                      VideoController.VCN_TXP1[p1 >>> 24] |
                      VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            for (int k = 0; k < 8; k++) {
              if ((gx & 511) == 0) {  //gxが512の倍数のとき
                ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
              }
              gx++;
              int p, q;
              XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[ga]) <= 1 ?
                                (p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPal32G8[p & -2]);
              tp <<= 4;
              ga++;
              da++;
            }  //for k
          }  //if da<db
        }  //while da<db
        ts -= 16;                                                      //ts=1
      }  //if ts==0
    }  //drawRaster
  },  //TH_XWP

  //================================================================================
  //TH_XHCT ($0004,$06xx,$1930)
  //  概要
  //    TH  テキスト>1024ドット16色1プレーン
  //    XHCT  0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    テキストカラーが0でないとき
  //      テキストカラー
  //    さもなくば(テキストカラーが0のとき)
  //      1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //        1番目のカラーとカラー0を混ぜたカラー(0は黒)
  //      さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //        1番目のカラー(0は黒)
  //  中間コード1
  //    (tpc(txp())!=0?tpc(txp()):(ls1(hpc(tev(h1p())))!=0?mix(hpc(h1p()),0):hpc(h1p())))
  //  中間コード2
  //    tpc(txp())!=0?tpc(txp()):ls1(hpc(tev(h1p())))!=0?mix(hpc(h1p()),0):hpc(h1p())
  //  中間コード3
  //    (v0=tpc(txp()))!=0?v0:ls1(hpc(tev(v5=h1p())))!=0?mix(hpc(v5),0):hpc(v5)
  //  中間コード4
  //    (p=tpc(txp()))!=0?p:ls1(hpc(tev(p=h1p())))!=0?mix(hpc(p),0):hpc(p)
  //  中間コード5
  //    (p=tpc(txp()))!=0?p:(hpc((p=h1p())&-2)&1)!=0?mix(hpc(p),0):hpc(p)
  //  中間コード6
  //    (p=tpc(txp()))!=0?cto(p):(hpc((p=h1p())&-2)&1)!=0?cto(mix(hpc(p),0)):hpo(p)
  TH_XHCT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int gx = CRTC.crtR12GrXCurr[0];  //1024ドットx座標。溢れは無視する
      int gy = CRTC.crtR13GrYZero[0] + src;  //1024ドットy座標。溢れは無視する
      int ga0 = ((gy & 511) << 9);  //x=0,y&=511の1024ドットアドレス
      int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4);  //y<512?G2nd|G1st:G4th|G3rd
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        gx += half;
        da += half;
      }
      int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511);  //1024ドットアドレス
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
          gx += dw;  //次回の1024ドットx座標
          int dc = da + dw;  //今回のARGB出力インデックスの終了位置
          while (da < dc) {
            int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                      VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                      VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                      VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            int p;
            XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga]) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p]);
            XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[tp >>> 24 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 1]) & -2] & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p],
                                      0)] :
                                  VideoController.vcnPal32G8[p]);
            XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[tp >>> 20 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 2]) & -2] & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p],
                                      0)] :
                                  VideoController.vcnPal32G8[p]);
            XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[tp >>> 16 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 3]) & -2] & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p],
                                      0)] :
                                  VideoController.vcnPal32G8[p]);
            XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[tp >>> 12 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 4]) & -2] & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p],
                                      0)] :
                                  VideoController.vcnPal32G8[p]);
            XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[tp >>> 8 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 5]) & -2] & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p],
                                      0)] :
                                  VideoController.vcnPal32G8[p]);
            XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[tp >>> 4 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 6]) & -2] & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p],
                                      0)] :
                                  VideoController.vcnPal32G8[p]);
            XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[tp & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 7]) & -2] & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p],
                                      0)] :
                                  VideoController.vcnPal32G8[p]);
            ga += 8;
            da += 8;
          }  //while da<dc
          if (da < db) {
            int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                      VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                      VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                      VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            for (int k = 0; k < 8; k++) {
              if ((gx & 511) == 0) {  //gxが512の倍数のとき
                ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
              }
              gx++;
              int p;
              XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga]) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    0)] :
                                VideoController.vcnPal32G8[p]);
              tp <<= 4;
              ga++;
              da++;
            }  //for k
          }  //if da<db
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                               ts=1のとき
        int tt = ts + 8;                                               //tt=9
        ts += 16;                                                      //ts=17
        //                                                               ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                     //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
          gx += dw;  //次回の1024ドットx座標
          int dc = da + dw;  //今回のARGB出力インデックスの終了位置
          while (da < dc) {
            //                                                           ........ ........ .1234567 ________  p0>>tt
            //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
            p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
            p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
            p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
            p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
            int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                      VideoController.VCN_TXP2[p2 >>> 24] |
                      VideoController.VCN_TXP1[p1 >>> 24] |
                      VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            int p;
            XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga]) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p]);
            XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[tp >>> 24 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 1]) & -2] & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p],
                                      0)] :
                                  VideoController.vcnPal32G8[p]);
            XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[tp >>> 20 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 2]) & -2] & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p],
                                      0)] :
                                  VideoController.vcnPal32G8[p]);
            XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[tp >>> 16 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 3]) & -2] & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p],
                                      0)] :
                                  VideoController.vcnPal32G8[p]);
            XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[tp >>> 12 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 4]) & -2] & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p],
                                      0)] :
                                  VideoController.vcnPal32G8[p]);
            XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[tp >>> 8 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 5]) & -2] & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p],
                                      0)] :
                                  VideoController.vcnPal32G8[p]);
            XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[tp >>> 4 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 6]) & -2] & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p],
                                      0)] :
                                  VideoController.vcnPal32G8[p]);
            XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[tp & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 7]) & -2] & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p],
                                      0)] :
                                  VideoController.vcnPal32G8[p]);
            ga += 8;
            da += 8;
          }  //while da<dc
          if (da < db) {
            //                                                           ........ ........ .1234567 ________  p0>>tt
            //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
            p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
            p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
            p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
            p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
            int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                      VideoController.VCN_TXP2[p2 >>> 24] |
                      VideoController.VCN_TXP1[p1 >>> 24] |
                      VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            for (int k = 0; k < 8; k++) {
              if ((gx & 511) == 0) {  //gxが512の倍数のとき
                ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
              }
              gx++;
              int p;
              XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga]) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    0)] :
                                VideoController.vcnPal32G8[p]);
              tp <<= 4;
              ga++;
              da++;
            }  //for k
          }  //if da<db
        }  //while da<db
        ts -= 16;                                                      //ts=1
      }  //if ts==0
    }  //drawRaster
  },  //TH_XHCT

  //================================================================================
  //TH_XHPT ($0004,$06xx,$1D30)
  //  概要
  //    TH  テキスト>1024ドット16色1プレーン
  //    XHPT  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    テキストカラーが0でないとき
  //      テキストカラー
  //    さもなくば(テキストカラーが0のとき)
  //      1番目のパレットが1以下のとき
  //        グラフィックパレット0のカラー(0は黒)
  //      1番目のパレットが2以上の偶数のとき
  //        1番目のカラー(0は黒)
  //      さもなくば(1番目のパレットが3以上の奇数のとき)
  //        1番目のパレットを偶数化したパレットのカラーとカラー0を混ぜたカラー(0は黒)
  //  中間コード1
  //    (tpc(txp())!=0?tpc(txp()):(h1p()<=1?hpc(0):ls1(h1p())==0?hpc(h1p()):mix(hpc(tev(h1p())),0)))
  //  中間コード2
  //    tpc(txp())!=0?tpc(txp()):h1p()<=1?hpc(0):ls1(h1p())==0?hpc(h1p()):mix(hpc(tev(h1p())),0)
  //  中間コード3
  //    (v0=tpc(txp()))!=0?v0:(v2=h1p())<=1?hpc(0):ls1(v2)==0?hpc(v2):mix(hpc(tev(v2)),0)
  //  中間コード4
  //    (p=tpc(txp()))!=0?p:(p=h1p())<=1?hpc(0):ls1(p)==0?hpc(p):mix(hpc(tev(p)),0)
  //  中間コード5
  //    (p=tpc(txp()))!=0?p:(p=h1p())<=1?hpc(0):(p&1)==0?hpc(p):mix(hpc(p&-2),0)
  //  中間コード6
  //    (p=tpc(txp()))!=0?cto(p):(p=h1p())<=1?hpo(0):(p&1)==0?hpo(p):cto(mix(hpc(p&-2),0))
  TH_XHPT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int gx = CRTC.crtR12GrXCurr[0];  //1024ドットx座標。溢れは無視する
      int gy = CRTC.crtR13GrYZero[0] + src;  //1024ドットy座標。溢れは無視する
      int ga0 = ((gy & 511) << 9);  //x=0,y&=511の1024ドットアドレス
      int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4);  //y<512?G2nd|G1st:G4th|G3rd
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        gx += half;
        da += half;
      }
      int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511);  //1024ドットアドレス
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
          gx += dw;  //次回の1024ドットx座標
          int dc = da + dw;  //今回のARGB出力インデックスの終了位置
          while (da < dc) {
            int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                      VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                      VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                      VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            int p;
            XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[ga]) <= 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  0)]);
            XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[tp >>> 24 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = GraphicScreen.graM4[ga + 1]) <= 1 ?
                                  VideoController.vcnPal32G8[0] :
                                  (p & 1) == 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      0)]);
            XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[tp >>> 20 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = GraphicScreen.graM4[ga + 2]) <= 1 ?
                                  VideoController.vcnPal32G8[0] :
                                  (p & 1) == 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      0)]);
            XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[tp >>> 16 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = GraphicScreen.graM4[ga + 3]) <= 1 ?
                                  VideoController.vcnPal32G8[0] :
                                  (p & 1) == 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      0)]);
            XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[tp >>> 12 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = GraphicScreen.graM4[ga + 4]) <= 1 ?
                                  VideoController.vcnPal32G8[0] :
                                  (p & 1) == 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      0)]);
            XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[tp >>> 8 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = GraphicScreen.graM4[ga + 5]) <= 1 ?
                                  VideoController.vcnPal32G8[0] :
                                  (p & 1) == 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      0)]);
            XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[tp >>> 4 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = GraphicScreen.graM4[ga + 6]) <= 1 ?
                                  VideoController.vcnPal32G8[0] :
                                  (p & 1) == 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      0)]);
            XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[tp & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = GraphicScreen.graM4[ga + 7]) <= 1 ?
                                  VideoController.vcnPal32G8[0] :
                                  (p & 1) == 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      0)]);
            ga += 8;
            da += 8;
          }  //while da<dc
          if (da < db) {
            int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                      VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                      VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                      VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            for (int k = 0; k < 8; k++) {
              if ((gx & 511) == 0) {  //gxが512の倍数のとき
                ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
              }
              gx++;
              int p;
              XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = GraphicScreen.graM4[ga]) <= 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    0)]);
              tp <<= 4;
              ga++;
              da++;
            }  //for k
          }  //if da<db
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                               ts=1のとき
        int tt = ts + 8;                                               //tt=9
        ts += 16;                                                      //ts=17
        //                                                               ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                     //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
          gx += dw;  //次回の1024ドットx座標
          int dc = da + dw;  //今回のARGB出力インデックスの終了位置
          while (da < dc) {
            //                                                           ........ ........ .1234567 ________  p0>>tt
            //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
            p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
            p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
            p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
            p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
            int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                      VideoController.VCN_TXP2[p2 >>> 24] |
                      VideoController.VCN_TXP1[p1 >>> 24] |
                      VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            int p;
            XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = GraphicScreen.graM4[ga]) <= 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  0)]);
            XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[tp >>> 24 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = GraphicScreen.graM4[ga + 1]) <= 1 ?
                                  VideoController.vcnPal32G8[0] :
                                  (p & 1) == 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      0)]);
            XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[tp >>> 20 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = GraphicScreen.graM4[ga + 2]) <= 1 ?
                                  VideoController.vcnPal32G8[0] :
                                  (p & 1) == 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      0)]);
            XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[tp >>> 16 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = GraphicScreen.graM4[ga + 3]) <= 1 ?
                                  VideoController.vcnPal32G8[0] :
                                  (p & 1) == 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      0)]);
            XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[tp >>> 12 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = GraphicScreen.graM4[ga + 4]) <= 1 ?
                                  VideoController.vcnPal32G8[0] :
                                  (p & 1) == 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      0)]);
            XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[tp >>> 8 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = GraphicScreen.graM4[ga + 5]) <= 1 ?
                                  VideoController.vcnPal32G8[0] :
                                  (p & 1) == 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      0)]);
            XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[tp >>> 4 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = GraphicScreen.graM4[ga + 6]) <= 1 ?
                                  VideoController.vcnPal32G8[0] :
                                  (p & 1) == 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      0)]);
            XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[tp & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = GraphicScreen.graM4[ga + 7]) <= 1 ?
                                  VideoController.vcnPal32G8[0] :
                                  (p & 1) == 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      0)]);
            ga += 8;
            da += 8;
          }  //while da<dc
          if (da < db) {
            //                                                           ........ ........ .1234567 ________  p0>>tt
            //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
            p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
            p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
            p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
            p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
            int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                      VideoController.VCN_TXP2[p2 >>> 24] |
                      VideoController.VCN_TXP1[p1 >>> 24] |
                      VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            for (int k = 0; k < 8; k++) {
              if ((gx & 511) == 0) {  //gxが512の倍数のとき
                ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
              }
              gx++;
              int p;
              XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = GraphicScreen.graM4[ga]) <= 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    0)]);
              tp <<= 4;
              ga++;
              da++;
            }  //for k
          }  //if da<db
        }  //while da<db
        ts -= 16;                                                      //ts=1
      }  //if ts==0
    }  //drawRaster
  },  //TH_XHPT

  //================================================================================
  //TI ($0005,$06xx,$0030)
  //  概要
  //    TI  テキスト>1024ドット256色1プレーン
  //    拡張なし
  //  手順
  //    テキストカラーが0でないとき
  //      テキストカラー
  //    さもなくば(テキストカラーが0のとき)
  //      1番目のカラー(0は黒)
  //  中間コード1
  //    (tpc(txp())!=0?tpc(txp()):ipc(i1p()))
  //  中間コード2
  //    tpc(txp())!=0?tpc(txp()):ipc(i1p())
  //  中間コード3
  //    (v0=tpc(txp()))!=0?v0:ipc(i1p())
  //  中間コード4
  //    (p=tpc(txp()))!=0?p:ipc(i1p())
  //  中間コード5
  //    (p=tpc(txp()))!=0?p:ipc(i1p())
  //  中間コード6
  //    (p=tpc(txp()))!=0?cto(p):ipo(i1p())
  TI {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int gx = CRTC.crtR12GrXCurr[0];  //1024ドットx座標。溢れは無視する
      int gy = CRTC.crtR13GrYZero[0] + src;  //1024ドットy座標。溢れは無視する
      int ga0 = ((gy & 511) << 9);  //x=0,y&=511の1024ドットアドレス
      int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4);  //y<512?G2nd|G1st:G4th|G3rd
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        gx += half;
        da += half;
      }
      int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511);  //1024ドットアドレス
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
          gx += dw;  //次回の1024ドットx座標
          int dc = da + dw;  //今回のARGB出力インデックスの終了位置
          while (da < dc) {
            int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                      VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                      VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                      VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            int p;
            XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[ga + 1048576] << 4 |
                                                          GraphicScreen.graM4[ga])]);
            XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[tp >>> 24 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPal32G8[(GraphicScreen.graM4[ga + 1048577] << 4 |
                                                              GraphicScreen.graM4[ga + 1])]);
            XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[tp >>> 20 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPal32G8[(GraphicScreen.graM4[ga + 1048578] << 4 |
                                                              GraphicScreen.graM4[ga + 2])]);
            XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[tp >>> 16 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPal32G8[(GraphicScreen.graM4[ga + 1048579] << 4 |
                                                              GraphicScreen.graM4[ga + 3])]);
            XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[tp >>> 12 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPal32G8[(GraphicScreen.graM4[ga + 1048580] << 4 |
                                                              GraphicScreen.graM4[ga + 4])]);
            XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[tp >>> 8 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPal32G8[(GraphicScreen.graM4[ga + 1048581] << 4 |
                                                              GraphicScreen.graM4[ga + 5])]);
            XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[tp >>> 4 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPal32G8[(GraphicScreen.graM4[ga + 1048582] << 4 |
                                                              GraphicScreen.graM4[ga + 6])]);
            XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[tp & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPal32G8[(GraphicScreen.graM4[ga + 1048583] << 4 |
                                                              GraphicScreen.graM4[ga + 7])]);
            ga += 8;
            da += 8;
          }  //while da<dc
          if (da < db) {
            int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                      VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                      VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                      VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            for (int k = 0; k < 8; k++) {
              if ((gx & 511) == 0) {  //gxが512の倍数のとき
                ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
              }
              gx++;
              int p;
              XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32G8[(GraphicScreen.graM4[ga + 1048576] << 4 |
                                                            GraphicScreen.graM4[ga])]);
              tp <<= 4;
              ga++;
              da++;
            }  //for k
          }  //if da<db
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                               ts=1のとき
        int tt = ts + 8;                                               //tt=9
        ts += 16;                                                      //ts=17
        //                                                               ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                     //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
          gx += dw;  //次回の1024ドットx座標
          int dc = da + dw;  //今回のARGB出力インデックスの終了位置
          while (da < dc) {
            //                                                           ........ ........ .1234567 ________  p0>>tt
            //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
            p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
            p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
            p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
            p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
            int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                      VideoController.VCN_TXP2[p2 >>> 24] |
                      VideoController.VCN_TXP1[p1 >>> 24] |
                      VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            int p;
            XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[ga + 1048576] << 4 |
                                                          GraphicScreen.graM4[ga])]);
            XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[tp >>> 24 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPal32G8[(GraphicScreen.graM4[ga + 1048577] << 4 |
                                                              GraphicScreen.graM4[ga + 1])]);
            XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[tp >>> 20 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPal32G8[(GraphicScreen.graM4[ga + 1048578] << 4 |
                                                              GraphicScreen.graM4[ga + 2])]);
            XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[tp >>> 16 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPal32G8[(GraphicScreen.graM4[ga + 1048579] << 4 |
                                                              GraphicScreen.graM4[ga + 3])]);
            XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[tp >>> 12 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPal32G8[(GraphicScreen.graM4[ga + 1048580] << 4 |
                                                              GraphicScreen.graM4[ga + 4])]);
            XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[tp >>> 8 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPal32G8[(GraphicScreen.graM4[ga + 1048581] << 4 |
                                                              GraphicScreen.graM4[ga + 5])]);
            XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[tp >>> 4 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPal32G8[(GraphicScreen.graM4[ga + 1048582] << 4 |
                                                              GraphicScreen.graM4[ga + 6])]);
            XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[tp & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPal32G8[(GraphicScreen.graM4[ga + 1048583] << 4 |
                                                              GraphicScreen.graM4[ga + 7])]);
            ga += 8;
            da += 8;
          }  //while da<dc
          if (da < db) {
            //                                                           ........ ........ .1234567 ________  p0>>tt
            //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
            p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
            p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
            p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
            p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
            int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                      VideoController.VCN_TXP2[p2 >>> 24] |
                      VideoController.VCN_TXP1[p1 >>> 24] |
                      VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            for (int k = 0; k < 8; k++) {
              if ((gx & 511) == 0) {  //gxが512の倍数のとき
                ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
              }
              gx++;
              int p;
              XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32G8[(GraphicScreen.graM4[ga + 1048576] << 4 |
                                                            GraphicScreen.graM4[ga])]);
              tp <<= 4;
              ga++;
              da++;
            }  //for k
          }  //if da<db
        }  //while da<db
        ts -= 16;                                                      //ts=1
      }  //if ts==0
    }  //drawRaster
  },  //TI

  //================================================================================
  //XTI
  //  概要
  //    TI  テキスト>1024ドット256色1プレーン
  //    拡張あり
  XTI {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      switch (VideoController.vcnReg3Curr >>> 8 & 0b01011111) {
        //   .A.XHPGT
      case 0b00010000:  //TI_XWC
      case 0b00010001:  //TI_XWC
      case 0b00010010:  //TI_XWC
      case 0b00010011:  //TI_XWC
        TI_XWC.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00010100:  //TI_XWP
      case 0b00010101:  //TI_XWP
      case 0b00010110:  //TI_XWP
      case 0b00010111:  //TI_XWP
        TI_XWP.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011000:  //TI_XHC
        TI.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011001:  //TI_XHCT
        TI_XHCT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011101:  //TI_XHPT
        TI_XHPT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b01000000:  //TI_A
      case 0b01000001:  //TI_A
      case 0b01000010:  //TI_A
      case 0b01000011:  //TI_A
      case 0b01000100:  //TI_A
      case 0b01000101:  //TI_A
      case 0b01000110:  //TI_A
      case 0b01000111:  //TI_A
      case 0b01001000:  //TI_A
      case 0b01001001:  //TI_A
      case 0b01001010:  //TI_A
      case 0b01001011:  //TI_A
      case 0b01001100:  //TI_A
      case 0b01001101:  //TI_A
      case 0b01001110:  //TI_A
      case 0b01001111:  //TI_A
      case 0b01010000:  //TI_A
      case 0b01010001:  //TI_A
      case 0b01010010:  //TI_A
      case 0b01010011:  //TI_A
      case 0b01010100:  //TI_A
      case 0b01010101:  //TI_A
      case 0b01010110:  //TI_A
      case 0b01010111:  //TI_A
      case 0b01011000:  //TI_A
      case 0b01011001:  //TI_A
      case 0b01011010:  //TI_A
      case 0b01011011:  //TI_A
      case 0b01011100:  //TI_A
      case 0b01011101:  //TI_A
      case 0b01011110:  //TI_A
      case 0b01011111:  //TI_A
        I_A.drawRaster (src, dst, rh);
        break;
      default:
        TI.drawRaster (src, dst, rh);
        VideoController.vcnReportUnimplemented (XTI);
      }  //switch
    }  //drawRaster
  },  //XTI

  //================================================================================
  //TI_XWC ($0005,$06xx,$1030)
  //  概要
  //    TI  テキスト>1024ドット256色1プレーン
  //    XWC  優先順位に関わらず0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のパレットのカラーだけ表示する
  //  手順
  //    1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //      1番目のカラー(0は黒)
  //    さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //      テキストカラーが0でないとき
  //        テキストカラー
  //      さもなくば(テキストカラーが0のとき)
  //        1番目のカラー(0は黒)
  //  中間コード1
  //    (ls1(ipc(tev(i1p())))!=0?ipc(i1p()):(tpc(txp())!=0?tpc(txp()):ipc(i1p())))
  //  中間コード2
  //    ls1(ipc(tev(i1p())))!=0?ipc(i1p()):tpc(txp())!=0?tpc(txp()):ipc(i1p())
  //  中間コード3
  //    ls1(ipc(tev(v3=i1p())))!=0?ipc(v3):(v5=tpc(txp()))!=0?v5:ipc(v3)
  //  中間コード4
  //    ls1(ipc(tev(p=i1p())))!=0?ipc(p):(q=tpc(txp()))!=0?q:ipc(p)
  //  中間コード5
  //    (ipc((p=i1p())&-2)&1)!=0?ipc(p):(q=tpc(txp()))!=0?q:ipc(p)
  //  中間コード6
  //    (ipc((p=i1p())&-2)&1)!=0?ipo(p):(q=tpc(txp()))!=0?cto(q):ipo(p)
  TI_XWC {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int gx = CRTC.crtR12GrXCurr[0];  //1024ドットx座標。溢れは無視する
      int gy = CRTC.crtR13GrYZero[0] + src;  //1024ドットy座標。溢れは無視する
      int ga0 = ((gy & 511) << 9);  //x=0,y&=511の1024ドットアドレス
      int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4);  //y<512?G2nd|G1st:G4th|G3rd
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        gx += half;
        da += half;
      }
      int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511);  //1024ドットアドレス
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
          gx += dw;  //次回の1024ドットx座標
          int dc = da + dw;  //今回のARGB出力インデックスの終了位置
          while (da < dc) {
            int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                      VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                      VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                      VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            int p, q;
            XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048576] << 4 |
                                                                GraphicScreen.graM4[ga])) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p]);
            XEiJ.pnlBM[da + 1] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048577] << 4 |
                                                                    GraphicScreen.graM4[ga + 1])) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16TS[tp >>> 24 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPal32G8[p]);
            XEiJ.pnlBM[da + 2] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048578] << 4 |
                                                                    GraphicScreen.graM4[ga + 2])) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16TS[tp >>> 20 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPal32G8[p]);
            XEiJ.pnlBM[da + 3] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048579] << 4 |
                                                                    GraphicScreen.graM4[ga + 3])) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16TS[tp >>> 16 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPal32G8[p]);
            XEiJ.pnlBM[da + 4] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048580] << 4 |
                                                                    GraphicScreen.graM4[ga + 4])) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16TS[tp >>> 12 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPal32G8[p]);
            XEiJ.pnlBM[da + 5] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048581] << 4 |
                                                                    GraphicScreen.graM4[ga + 5])) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16TS[tp >>> 8 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPal32G8[p]);
            XEiJ.pnlBM[da + 6] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048582] << 4 |
                                                                    GraphicScreen.graM4[ga + 6])) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16TS[tp >>> 4 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPal32G8[p]);
            XEiJ.pnlBM[da + 7] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048583] << 4 |
                                                                    GraphicScreen.graM4[ga + 7])) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16TS[tp & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPal32G8[p]);
            ga += 8;
            da += 8;
          }  //while da<dc
          if (da < db) {
            int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                      VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                      VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                      VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            for (int k = 0; k < 8; k++) {
              if ((gx & 511) == 0) {  //gxが512の倍数のとき
                ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
              }
              gx++;
              int p, q;
              XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048576] << 4 |
                                                                  GraphicScreen.graM4[ga])) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32G8[p]);
              tp <<= 4;
              ga++;
              da++;
            }  //for k
          }  //if da<db
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                               ts=1のとき
        int tt = ts + 8;                                               //tt=9
        ts += 16;                                                      //ts=17
        //                                                               ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                     //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
          gx += dw;  //次回の1024ドットx座標
          int dc = da + dw;  //今回のARGB出力インデックスの終了位置
          while (da < dc) {
            //                                                           ........ ........ .1234567 ________  p0>>tt
            //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
            p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
            p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
            p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
            p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
            int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                      VideoController.VCN_TXP2[p2 >>> 24] |
                      VideoController.VCN_TXP1[p1 >>> 24] |
                      VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            int p, q;
            XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048576] << 4 |
                                                                GraphicScreen.graM4[ga])) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p]);
            XEiJ.pnlBM[da + 1] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048577] << 4 |
                                                                    GraphicScreen.graM4[ga + 1])) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16TS[tp >>> 24 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPal32G8[p]);
            XEiJ.pnlBM[da + 2] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048578] << 4 |
                                                                    GraphicScreen.graM4[ga + 2])) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16TS[tp >>> 20 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPal32G8[p]);
            XEiJ.pnlBM[da + 3] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048579] << 4 |
                                                                    GraphicScreen.graM4[ga + 3])) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16TS[tp >>> 16 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPal32G8[p]);
            XEiJ.pnlBM[da + 4] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048580] << 4 |
                                                                    GraphicScreen.graM4[ga + 4])) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16TS[tp >>> 12 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPal32G8[p]);
            XEiJ.pnlBM[da + 5] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048581] << 4 |
                                                                    GraphicScreen.graM4[ga + 5])) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16TS[tp >>> 8 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPal32G8[p]);
            XEiJ.pnlBM[da + 6] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048582] << 4 |
                                                                    GraphicScreen.graM4[ga + 6])) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16TS[tp >>> 4 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPal32G8[p]);
            XEiJ.pnlBM[da + 7] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048583] << 4 |
                                                                    GraphicScreen.graM4[ga + 7])) & -2] & 1) != 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  (q = VideoController.vcnPal16TS[tp & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPal32G8[p]);
            ga += 8;
            da += 8;
          }  //while da<dc
          if (da < db) {
            //                                                           ........ ........ .1234567 ________  p0>>tt
            //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
            p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
            p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
            p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
            p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
            int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                      VideoController.VCN_TXP2[p2 >>> 24] |
                      VideoController.VCN_TXP1[p1 >>> 24] |
                      VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            for (int k = 0; k < 8; k++) {
              if ((gx & 511) == 0) {  //gxが512の倍数のとき
                ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
              }
              gx++;
              int p, q;
              XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048576] << 4 |
                                                                  GraphicScreen.graM4[ga])) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32G8[p]);
              tp <<= 4;
              ga++;
              da++;
            }  //for k
          }  //if da<db
        }  //while da<db
        ts -= 16;                                                      //ts=1
      }  //if ts==0
    }  //drawRaster
  },  //TI_XWC

  //================================================================================
  //TI_XWP ($0005,$06xx,$1430)
  //  概要
  //    TI  テキスト>1024ドット256色1プレーン
  //    XWP  優先順位に関わらず1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーだけ表示する
  //  手順
  //    1番目のパレットが1以下のとき
  //      テキストカラーが0でないとき
  //        テキストカラー
  //      さもなくば(テキストカラーが0のとき)
  //        グラフィックパレット0のカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      テキストカラーが0でないとき
  //        テキストカラー
  //      さもなくば(テキストカラーが0のとき)
  //        1番目のカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラー(0は黒)
  //  中間コード1
  //    (i1p()<=1?(tpc(txp())!=0?tpc(txp()):ipc(0)):ls1(i1p())==0?(tpc(txp())!=0?tpc(txp()):ipc(i1p())):ipc(tev(i1p())))
  //  中間コード2
  //    i1p()<=1?tpc(txp())!=0?tpc(txp()):ipc(0):ls1(i1p())==0?tpc(txp())!=0?tpc(txp()):ipc(i1p()):ipc(tev(i1p()))
  //  中間コード3
  //    (v0=i1p())<=1?(v1=tpc(txp()))!=0?v1:ipc(0):ls1(v0)==0?(v5=tpc(txp()))!=0?v5:ipc(v0):ipc(tev(v0))
  //  中間コード4
  //    (p=i1p())<=1?(p=tpc(txp()))!=0?p:ipc(0):ls1(p)==0?(q=tpc(txp()))!=0?q:ipc(p):ipc(tev(p))
  //  中間コード5
  //    (p=i1p())<=1?(p=tpc(txp()))!=0?p:ipc(0):(p&1)==0?(q=tpc(txp()))!=0?q:ipc(p):ipc(p&-2)
  //  中間コード6
  //    (p=i1p())<=1?(p=tpc(txp()))!=0?cto(p):ipo(0):(p&1)==0?(q=tpc(txp()))!=0?cto(q):ipo(p):ipo(p&-2)
  TI_XWP {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int gx = CRTC.crtR12GrXCurr[0];  //1024ドットx座標。溢れは無視する
      int gy = CRTC.crtR13GrYZero[0] + src;  //1024ドットy座標。溢れは無視する
      int ga0 = ((gy & 511) << 9);  //x=0,y&=511の1024ドットアドレス
      int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4);  //y<512?G2nd|G1st:G4th|G3rd
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        gx += half;
        da += half;
      }
      int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511);  //1024ドットアドレス
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
          gx += dw;  //次回の1024ドットx座標
          int dc = da + dw;  //今回のARGB出力インデックスの終了位置
          while (da < dc) {
            int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                      VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                      VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                      VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            int p, q;
            XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[ga + 1048576] << 4 |
                                    GraphicScreen.graM4[ga])) <= 1 ?
                              (p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[p & -2]);
            XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[ga + 1048577] << 4 |
                                        GraphicScreen.graM4[ga + 1])) <= 1 ?
                                  (p = VideoController.vcnPal16TS[tp >>> 24 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPal32G8[0] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16TS[tp >>> 24 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPal32G8[p] :
                                  VideoController.vcnPal32G8[p & -2]);
            XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[ga + 1048578] << 4 |
                                        GraphicScreen.graM4[ga + 2])) <= 1 ?
                                  (p = VideoController.vcnPal16TS[tp >>> 20 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPal32G8[0] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16TS[tp >>> 20 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPal32G8[p] :
                                  VideoController.vcnPal32G8[p & -2]);
            XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[ga + 1048579] << 4 |
                                        GraphicScreen.graM4[ga + 3])) <= 1 ?
                                  (p = VideoController.vcnPal16TS[tp >>> 16 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPal32G8[0] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16TS[tp >>> 16 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPal32G8[p] :
                                  VideoController.vcnPal32G8[p & -2]);
            XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[ga + 1048580] << 4 |
                                        GraphicScreen.graM4[ga + 4])) <= 1 ?
                                  (p = VideoController.vcnPal16TS[tp >>> 12 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPal32G8[0] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16TS[tp >>> 12 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPal32G8[p] :
                                  VideoController.vcnPal32G8[p & -2]);
            XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[ga + 1048581] << 4 |
                                        GraphicScreen.graM4[ga + 5])) <= 1 ?
                                  (p = VideoController.vcnPal16TS[tp >>> 8 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPal32G8[0] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16TS[tp >>> 8 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPal32G8[p] :
                                  VideoController.vcnPal32G8[p & -2]);
            XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[ga + 1048582] << 4 |
                                        GraphicScreen.graM4[ga + 6])) <= 1 ?
                                  (p = VideoController.vcnPal16TS[tp >>> 4 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPal32G8[0] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16TS[tp >>> 4 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPal32G8[p] :
                                  VideoController.vcnPal32G8[p & -2]);
            XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[ga + 1048583] << 4 |
                                        GraphicScreen.graM4[ga + 7])) <= 1 ?
                                  (p = VideoController.vcnPal16TS[tp & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPal32G8[0] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16TS[tp & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPal32G8[p] :
                                  VideoController.vcnPal32G8[p & -2]);
            ga += 8;
            da += 8;
          }  //while da<dc
          if (da < db) {
            int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                      VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                      VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                      VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            for (int k = 0; k < 8; k++) {
              if ((gx & 511) == 0) {  //gxが512の倍数のとき
                ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
              }
              gx++;
              int p, q;
              XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[ga + 1048576] << 4 |
                                      GraphicScreen.graM4[ga])) <= 1 ?
                                (p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPal32G8[p & -2]);
              tp <<= 4;
              ga++;
              da++;
            }  //for k
          }  //if da<db
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                               ts=1のとき
        int tt = ts + 8;                                               //tt=9
        ts += 16;                                                      //ts=17
        //                                                               ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                     //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
          gx += dw;  //次回の1024ドットx座標
          int dc = da + dw;  //今回のARGB出力インデックスの終了位置
          while (da < dc) {
            //                                                           ........ ........ .1234567 ________  p0>>tt
            //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
            p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
            p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
            p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
            p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
            int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                      VideoController.VCN_TXP2[p2 >>> 24] |
                      VideoController.VCN_TXP1[p1 >>> 24] |
                      VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            int p, q;
            XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[ga + 1048576] << 4 |
                                    GraphicScreen.graM4[ga])) <= 1 ?
                              (p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[p & -2]);
            XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[ga + 1048577] << 4 |
                                        GraphicScreen.graM4[ga + 1])) <= 1 ?
                                  (p = VideoController.vcnPal16TS[tp >>> 24 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPal32G8[0] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16TS[tp >>> 24 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPal32G8[p] :
                                  VideoController.vcnPal32G8[p & -2]);
            XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[ga + 1048578] << 4 |
                                        GraphicScreen.graM4[ga + 2])) <= 1 ?
                                  (p = VideoController.vcnPal16TS[tp >>> 20 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPal32G8[0] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16TS[tp >>> 20 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPal32G8[p] :
                                  VideoController.vcnPal32G8[p & -2]);
            XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[ga + 1048579] << 4 |
                                        GraphicScreen.graM4[ga + 3])) <= 1 ?
                                  (p = VideoController.vcnPal16TS[tp >>> 16 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPal32G8[0] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16TS[tp >>> 16 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPal32G8[p] :
                                  VideoController.vcnPal32G8[p & -2]);
            XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[ga + 1048580] << 4 |
                                        GraphicScreen.graM4[ga + 4])) <= 1 ?
                                  (p = VideoController.vcnPal16TS[tp >>> 12 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPal32G8[0] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16TS[tp >>> 12 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPal32G8[p] :
                                  VideoController.vcnPal32G8[p & -2]);
            XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[ga + 1048581] << 4 |
                                        GraphicScreen.graM4[ga + 5])) <= 1 ?
                                  (p = VideoController.vcnPal16TS[tp >>> 8 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPal32G8[0] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16TS[tp >>> 8 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPal32G8[p] :
                                  VideoController.vcnPal32G8[p & -2]);
            XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[ga + 1048582] << 4 |
                                        GraphicScreen.graM4[ga + 6])) <= 1 ?
                                  (p = VideoController.vcnPal16TS[tp >>> 4 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPal32G8[0] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16TS[tp >>> 4 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPal32G8[p] :
                                  VideoController.vcnPal32G8[p & -2]);
            XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[ga + 1048583] << 4 |
                                        GraphicScreen.graM4[ga + 7])) <= 1 ?
                                  (p = VideoController.vcnPal16TS[tp & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPal32G8[0] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16TS[tp & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPal32G8[p] :
                                  VideoController.vcnPal32G8[p & -2]);
            ga += 8;
            da += 8;
          }  //while da<dc
          if (da < db) {
            //                                                           ........ ........ .1234567 ________  p0>>tt
            //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
            p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
            p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
            p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
            p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
            int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                      VideoController.VCN_TXP2[p2 >>> 24] |
                      VideoController.VCN_TXP1[p1 >>> 24] |
                      VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            for (int k = 0; k < 8; k++) {
              if ((gx & 511) == 0) {  //gxが512の倍数のとき
                ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
              }
              gx++;
              int p, q;
              XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[ga + 1048576] << 4 |
                                      GraphicScreen.graM4[ga])) <= 1 ?
                                (p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPal32G8[p & -2]);
              tp <<= 4;
              ga++;
              da++;
            }  //for k
          }  //if da<db
        }  //while da<db
        ts -= 16;                                                      //ts=1
      }  //if ts==0
    }  //drawRaster
  },  //TI_XWP

  //================================================================================
  //TI_XHCT ($0005,$06xx,$1930)
  //  概要
  //    TI  テキスト>1024ドット256色1プレーン
  //    XHCT  0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    テキストカラーが0でないとき
  //      テキストカラー
  //    さもなくば(テキストカラーが0のとき)
  //      1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //        1番目のカラーとカラー0を混ぜたカラー(0は黒)
  //      さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //        1番目のカラー(0は黒)
  //  中間コード1
  //    (tpc(txp())!=0?tpc(txp()):(ls1(ipc(tev(i1p())))!=0?mix(ipc(i1p()),0):ipc(i1p())))
  //  中間コード2
  //    tpc(txp())!=0?tpc(txp()):ls1(ipc(tev(i1p())))!=0?mix(ipc(i1p()),0):ipc(i1p())
  //  中間コード3
  //    (v0=tpc(txp()))!=0?v0:ls1(ipc(tev(v5=i1p())))!=0?mix(ipc(v5),0):ipc(v5)
  //  中間コード4
  //    (p=tpc(txp()))!=0?p:ls1(ipc(tev(p=i1p())))!=0?mix(ipc(p),0):ipc(p)
  //  中間コード5
  //    (p=tpc(txp()))!=0?p:(ipc((p=i1p())&-2)&1)!=0?mix(ipc(p),0):ipc(p)
  //  中間コード6
  //    (p=tpc(txp()))!=0?cto(p):(ipc((p=i1p())&-2)&1)!=0?cto(mix(ipc(p),0)):ipo(p)
  TI_XHCT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int gx = CRTC.crtR12GrXCurr[0];  //1024ドットx座標。溢れは無視する
      int gy = CRTC.crtR13GrYZero[0] + src;  //1024ドットy座標。溢れは無視する
      int ga0 = ((gy & 511) << 9);  //x=0,y&=511の1024ドットアドレス
      int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4);  //y<512?G2nd|G1st:G4th|G3rd
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        gx += half;
        da += half;
      }
      int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511);  //1024ドットアドレス
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
          gx += dw;  //次回の1024ドットx座標
          int dc = da + dw;  //今回のARGB出力インデックスの終了位置
          while (da < dc) {
            int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                      VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                      VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                      VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            int p;
            XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048576] << 4 |
                                                                GraphicScreen.graM4[ga])) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p]);
            XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[tp >>> 24 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048577] << 4 |
                                                                    GraphicScreen.graM4[ga + 1])) & -2] & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p],
                                      0)] :
                                  VideoController.vcnPal32G8[p]);
            XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[tp >>> 20 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048578] << 4 |
                                                                    GraphicScreen.graM4[ga + 2])) & -2] & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p],
                                      0)] :
                                  VideoController.vcnPal32G8[p]);
            XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[tp >>> 16 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048579] << 4 |
                                                                    GraphicScreen.graM4[ga + 3])) & -2] & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p],
                                      0)] :
                                  VideoController.vcnPal32G8[p]);
            XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[tp >>> 12 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048580] << 4 |
                                                                    GraphicScreen.graM4[ga + 4])) & -2] & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p],
                                      0)] :
                                  VideoController.vcnPal32G8[p]);
            XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[tp >>> 8 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048581] << 4 |
                                                                    GraphicScreen.graM4[ga + 5])) & -2] & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p],
                                      0)] :
                                  VideoController.vcnPal32G8[p]);
            XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[tp >>> 4 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048582] << 4 |
                                                                    GraphicScreen.graM4[ga + 6])) & -2] & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p],
                                      0)] :
                                  VideoController.vcnPal32G8[p]);
            XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[tp & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048583] << 4 |
                                                                    GraphicScreen.graM4[ga + 7])) & -2] & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p],
                                      0)] :
                                  VideoController.vcnPal32G8[p]);
            ga += 8;
            da += 8;
          }  //while da<dc
          if (da < db) {
            int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                      VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                      VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                      VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            for (int k = 0; k < 8; k++) {
              if ((gx & 511) == 0) {  //gxが512の倍数のとき
                ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
              }
              gx++;
              int p;
              XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048576] << 4 |
                                                                  GraphicScreen.graM4[ga])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    0)] :
                                VideoController.vcnPal32G8[p]);
              tp <<= 4;
              ga++;
              da++;
            }  //for k
          }  //if da<db
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                               ts=1のとき
        int tt = ts + 8;                                               //tt=9
        ts += 16;                                                      //ts=17
        //                                                               ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                     //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
          gx += dw;  //次回の1024ドットx座標
          int dc = da + dw;  //今回のARGB出力インデックスの終了位置
          while (da < dc) {
            //                                                           ........ ........ .1234567 ________  p0>>tt
            //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
            p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
            p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
            p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
            p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
            int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                      VideoController.VCN_TXP2[p2 >>> 24] |
                      VideoController.VCN_TXP1[p1 >>> 24] |
                      VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            int p;
            XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048576] << 4 |
                                                                GraphicScreen.graM4[ga])) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p]);
            XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[tp >>> 24 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048577] << 4 |
                                                                    GraphicScreen.graM4[ga + 1])) & -2] & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p],
                                      0)] :
                                  VideoController.vcnPal32G8[p]);
            XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[tp >>> 20 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048578] << 4 |
                                                                    GraphicScreen.graM4[ga + 2])) & -2] & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p],
                                      0)] :
                                  VideoController.vcnPal32G8[p]);
            XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[tp >>> 16 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048579] << 4 |
                                                                    GraphicScreen.graM4[ga + 3])) & -2] & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p],
                                      0)] :
                                  VideoController.vcnPal32G8[p]);
            XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[tp >>> 12 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048580] << 4 |
                                                                    GraphicScreen.graM4[ga + 4])) & -2] & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p],
                                      0)] :
                                  VideoController.vcnPal32G8[p]);
            XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[tp >>> 8 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048581] << 4 |
                                                                    GraphicScreen.graM4[ga + 5])) & -2] & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p],
                                      0)] :
                                  VideoController.vcnPal32G8[p]);
            XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[tp >>> 4 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048582] << 4 |
                                                                    GraphicScreen.graM4[ga + 6])) & -2] & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p],
                                      0)] :
                                  VideoController.vcnPal32G8[p]);
            XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[tp & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048583] << 4 |
                                                                    GraphicScreen.graM4[ga + 7])) & -2] & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p],
                                      0)] :
                                  VideoController.vcnPal32G8[p]);
            ga += 8;
            da += 8;
          }  //while da<dc
          if (da < db) {
            //                                                           ........ ........ .1234567 ________  p0>>tt
            //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
            p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
            p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
            p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
            p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
            int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                      VideoController.VCN_TXP2[p2 >>> 24] |
                      VideoController.VCN_TXP1[p1 >>> 24] |
                      VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            for (int k = 0; k < 8; k++) {
              if ((gx & 511) == 0) {  //gxが512の倍数のとき
                ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
              }
              gx++;
              int p;
              XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048576] << 4 |
                                                                  GraphicScreen.graM4[ga])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    0)] :
                                VideoController.vcnPal32G8[p]);
              tp <<= 4;
              ga++;
              da++;
            }  //for k
          }  //if da<db
        }  //while da<db
        ts -= 16;                                                      //ts=1
      }  //if ts==0
    }  //drawRaster
  },  //TI_XHCT

  //================================================================================
  //TI_XHPT ($0005,$06xx,$1D30)
  //  概要
  //    TI  テキスト>1024ドット256色1プレーン
  //    XHPT  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    テキストカラーが0でないとき
  //      テキストカラー
  //    さもなくば(テキストカラーが0のとき)
  //      1番目のパレットが1以下のとき
  //        グラフィックパレット0のカラー(0は黒)
  //      1番目のパレットが2以上の偶数のとき
  //        1番目のカラー(0は黒)
  //      さもなくば(1番目のパレットが3以上の奇数のとき)
  //        1番目のパレットを偶数化したパレットのカラーとカラー0を混ぜたカラー(0は黒)
  //  中間コード1
  //    (tpc(txp())!=0?tpc(txp()):(i1p()<=1?ipc(0):ls1(i1p())==0?ipc(i1p()):mix(ipc(tev(i1p())),0)))
  //  中間コード2
  //    tpc(txp())!=0?tpc(txp()):i1p()<=1?ipc(0):ls1(i1p())==0?ipc(i1p()):mix(ipc(tev(i1p())),0)
  //  中間コード3
  //    (v0=tpc(txp()))!=0?v0:(v2=i1p())<=1?ipc(0):ls1(v2)==0?ipc(v2):mix(ipc(tev(v2)),0)
  //  中間コード4
  //    (p=tpc(txp()))!=0?p:(p=i1p())<=1?ipc(0):ls1(p)==0?ipc(p):mix(ipc(tev(p)),0)
  //  中間コード5
  //    (p=tpc(txp()))!=0?p:(p=i1p())<=1?ipc(0):(p&1)==0?ipc(p):mix(ipc(p&-2),0)
  //  中間コード6
  //    (p=tpc(txp()))!=0?cto(p):(p=i1p())<=1?ipo(0):(p&1)==0?ipo(p):cto(mix(ipc(p&-2),0))
  TI_XHPT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int gx = CRTC.crtR12GrXCurr[0];  //1024ドットx座標。溢れは無視する
      int gy = CRTC.crtR13GrYZero[0] + src;  //1024ドットy座標。溢れは無視する
      int ga0 = ((gy & 511) << 9);  //x=0,y&=511の1024ドットアドレス
      int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4);  //y<512?G2nd|G1st:G4th|G3rd
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        gx += half;
        da += half;
      }
      int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511);  //1024ドットアドレス
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
          gx += dw;  //次回の1024ドットx座標
          int dc = da + dw;  //今回のARGB出力インデックスの終了位置
          while (da < dc) {
            int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                      VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                      VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                      VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            int p;
            XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[ga + 1048576] << 4 |
                                    GraphicScreen.graM4[ga])) <= 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  0)]);
            XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[tp >>> 24 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = (GraphicScreen.graM4[ga + 1048577] << 4 |
                                        GraphicScreen.graM4[ga + 1])) <= 1 ?
                                  VideoController.vcnPal32G8[0] :
                                  (p & 1) == 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      0)]);
            XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[tp >>> 20 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = (GraphicScreen.graM4[ga + 1048578] << 4 |
                                        GraphicScreen.graM4[ga + 2])) <= 1 ?
                                  VideoController.vcnPal32G8[0] :
                                  (p & 1) == 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      0)]);
            XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[tp >>> 16 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = (GraphicScreen.graM4[ga + 1048579] << 4 |
                                        GraphicScreen.graM4[ga + 3])) <= 1 ?
                                  VideoController.vcnPal32G8[0] :
                                  (p & 1) == 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      0)]);
            XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[tp >>> 12 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = (GraphicScreen.graM4[ga + 1048580] << 4 |
                                        GraphicScreen.graM4[ga + 4])) <= 1 ?
                                  VideoController.vcnPal32G8[0] :
                                  (p & 1) == 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      0)]);
            XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[tp >>> 8 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = (GraphicScreen.graM4[ga + 1048581] << 4 |
                                        GraphicScreen.graM4[ga + 5])) <= 1 ?
                                  VideoController.vcnPal32G8[0] :
                                  (p & 1) == 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      0)]);
            XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[tp >>> 4 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = (GraphicScreen.graM4[ga + 1048582] << 4 |
                                        GraphicScreen.graM4[ga + 6])) <= 1 ?
                                  VideoController.vcnPal32G8[0] :
                                  (p & 1) == 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      0)]);
            XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[tp & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = (GraphicScreen.graM4[ga + 1048583] << 4 |
                                        GraphicScreen.graM4[ga + 7])) <= 1 ?
                                  VideoController.vcnPal32G8[0] :
                                  (p & 1) == 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      0)]);
            ga += 8;
            da += 8;
          }  //while da<dc
          if (da < db) {
            int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                      VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                      VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                      VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            for (int k = 0; k < 8; k++) {
              if ((gx & 511) == 0) {  //gxが512の倍数のとき
                ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
              }
              gx++;
              int p;
              XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[ga + 1048576] << 4 |
                                      GraphicScreen.graM4[ga])) <= 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    0)]);
              tp <<= 4;
              ga++;
              da++;
            }  //for k
          }  //if da<db
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                               ts=1のとき
        int tt = ts + 8;                                               //tt=9
        ts += 16;                                                      //ts=17
        //                                                               ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                     //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
          gx += dw;  //次回の1024ドットx座標
          int dc = da + dw;  //今回のARGB出力インデックスの終了位置
          while (da < dc) {
            //                                                           ........ ........ .1234567 ________  p0>>tt
            //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
            p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
            p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
            p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
            p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
            int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                      VideoController.VCN_TXP2[p2 >>> 24] |
                      VideoController.VCN_TXP1[p1 >>> 24] |
                      VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            int p;
            XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[ga + 1048576] << 4 |
                                    GraphicScreen.graM4[ga])) <= 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  0)]);
            XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[tp >>> 24 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = (GraphicScreen.graM4[ga + 1048577] << 4 |
                                        GraphicScreen.graM4[ga + 1])) <= 1 ?
                                  VideoController.vcnPal32G8[0] :
                                  (p & 1) == 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      0)]);
            XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[tp >>> 20 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = (GraphicScreen.graM4[ga + 1048578] << 4 |
                                        GraphicScreen.graM4[ga + 2])) <= 1 ?
                                  VideoController.vcnPal32G8[0] :
                                  (p & 1) == 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      0)]);
            XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[tp >>> 16 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = (GraphicScreen.graM4[ga + 1048579] << 4 |
                                        GraphicScreen.graM4[ga + 3])) <= 1 ?
                                  VideoController.vcnPal32G8[0] :
                                  (p & 1) == 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      0)]);
            XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[tp >>> 12 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = (GraphicScreen.graM4[ga + 1048580] << 4 |
                                        GraphicScreen.graM4[ga + 4])) <= 1 ?
                                  VideoController.vcnPal32G8[0] :
                                  (p & 1) == 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      0)]);
            XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[tp >>> 8 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = (GraphicScreen.graM4[ga + 1048581] << 4 |
                                        GraphicScreen.graM4[ga + 5])) <= 1 ?
                                  VideoController.vcnPal32G8[0] :
                                  (p & 1) == 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      0)]);
            XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[tp >>> 4 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = (GraphicScreen.graM4[ga + 1048582] << 4 |
                                        GraphicScreen.graM4[ga + 6])) <= 1 ?
                                  VideoController.vcnPal32G8[0] :
                                  (p & 1) == 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      0)]);
            XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[tp & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = (GraphicScreen.graM4[ga + 1048583] << 4 |
                                        GraphicScreen.graM4[ga + 7])) <= 1 ?
                                  VideoController.vcnPal32G8[0] :
                                  (p & 1) == 0 ?
                                  VideoController.vcnPal32G8[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      VideoController.vcnPal16G8[p & -2],
                                      0)]);
            ga += 8;
            da += 8;
          }  //while da<dc
          if (da < db) {
            //                                                           ........ ........ .1234567 ________  p0>>tt
            //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
            p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
            p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
            p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
            p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
            int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                      VideoController.VCN_TXP2[p2 >>> 24] |
                      VideoController.VCN_TXP1[p1 >>> 24] |
                      VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            for (int k = 0; k < 8; k++) {
              if ((gx & 511) == 0) {  //gxが512の倍数のとき
                ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
              }
              gx++;
              int p;
              XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[ga + 1048576] << 4 |
                                      GraphicScreen.graM4[ga])) <= 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    0)]);
              tp <<= 4;
              ga++;
              da++;
            }  //for k
          }  //if da<db
        }  //while da<db
        ts -= 16;                                                      //ts=1
      }  //if ts==0
    }  //drawRaster
  },  //TI_XHPT

  //================================================================================
  //TJ ($0007,$06xx,$0030)
  //  概要
  //    TJ  テキスト>1024ドット65536色1プレーン
  //    拡張なし
  //  手順
  //    テキストカラーが0でないとき
  //      テキストカラー
  //    さもなくば(テキストカラーが0のとき)
  //      1番目のカラー(0は黒)
  //  中間コード1
  //    (tpc(txp())!=0?tpc(txp()):jpc(j1p(),j1p()))
  //  中間コード2
  //    tpc(txp())!=0?tpc(txp()):jpc(j1p(),j1p())
  //  中間コード3
  //    (v0=tpc(txp()))!=0?v0:jpc(v3=j1p(),v3)
  //  中間コード4
  //    (p=tpc(txp()))!=0?p:jpc(p=j1p(),p)
  //  中間コード5
  //    (p=tpc(txp()))!=0?p:jpc(p=j1p(),p)
  //  中間コード6
  //    (p=tpc(txp()))!=0?cto(p):jpo(p=j1p(),p)
  TJ {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int gx = CRTC.crtR12GrXCurr[0];  //1024ドットx座標。溢れは無視する
      int gy = CRTC.crtR13GrYZero[0] + src;  //1024ドットy座標。溢れは無視する
      int ga0 = ((gy & 511) << 9);  //x=0,y&=511の1024ドットアドレス
      int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4);  //y<512?G2nd|G1st:G4th|G3rd
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        gx += half;
        da += half;
      }
      int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511);  //1024ドットアドレス
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
          gx += dw;  //次回の1024ドットx座標
          int dc = da + dw;  //今回のARGB出力インデックスの終了位置
          while (da < dc) {
            int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                      VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                      VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                      VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            int p;
            XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[ga + 3145728] << 12 |
                                                                  GraphicScreen.graM4[ga + 2097152] << 8 |
                                                                  GraphicScreen.graM4[ga + 1048576] << 4 |
                                                                  GraphicScreen.graM4[ga])) >> 8] |
                                VideoController.vcnPal8G16L[p & 255]]);
            XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[tp >>> 24 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[ga + 3145729] << 12 |
                                                                      GraphicScreen.graM4[ga + 2097153] << 8 |
                                                                      GraphicScreen.graM4[ga + 1048577] << 4 |
                                                                      GraphicScreen.graM4[ga + 1])) >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]]);
            XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[tp >>> 20 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[ga + 3145730] << 12 |
                                                                      GraphicScreen.graM4[ga + 2097154] << 8 |
                                                                      GraphicScreen.graM4[ga + 1048578] << 4 |
                                                                      GraphicScreen.graM4[ga + 2])) >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]]);
            XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[tp >>> 16 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[ga + 3145731] << 12 |
                                                                      GraphicScreen.graM4[ga + 2097155] << 8 |
                                                                      GraphicScreen.graM4[ga + 1048579] << 4 |
                                                                      GraphicScreen.graM4[ga + 3])) >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]]);
            XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[tp >>> 12 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[ga + 3145732] << 12 |
                                                                      GraphicScreen.graM4[ga + 2097156] << 8 |
                                                                      GraphicScreen.graM4[ga + 1048580] << 4 |
                                                                      GraphicScreen.graM4[ga + 4])) >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]]);
            XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[tp >>> 8 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[ga + 3145733] << 12 |
                                                                      GraphicScreen.graM4[ga + 2097157] << 8 |
                                                                      GraphicScreen.graM4[ga + 1048581] << 4 |
                                                                      GraphicScreen.graM4[ga + 5])) >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]]);
            XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[tp >>> 4 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[ga + 3145734] << 12 |
                                                                      GraphicScreen.graM4[ga + 2097158] << 8 |
                                                                      GraphicScreen.graM4[ga + 1048582] << 4 |
                                                                      GraphicScreen.graM4[ga + 6])) >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]]);
            XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[tp & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[ga + 3145735] << 12 |
                                                                      GraphicScreen.graM4[ga + 2097159] << 8 |
                                                                      GraphicScreen.graM4[ga + 1048583] << 4 |
                                                                      GraphicScreen.graM4[ga + 7])) >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]]);
            ga += 8;
            da += 8;
          }  //while da<dc
          if (da < db) {
            int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                      VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                      VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                      VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            for (int k = 0; k < 8; k++) {
              if ((gx & 511) == 0) {  //gxが512の倍数のとき
                ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
              }
              gx++;
              int p;
              XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[ga + 3145728] << 12 |
                                                                    GraphicScreen.graM4[ga + 2097152] << 8 |
                                                                    GraphicScreen.graM4[ga + 1048576] << 4 |
                                                                    GraphicScreen.graM4[ga])) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]]);
              tp <<= 4;
              ga++;
              da++;
            }  //for k
          }  //if da<db
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                               ts=1のとき
        int tt = ts + 8;                                               //tt=9
        ts += 16;                                                      //ts=17
        //                                                               ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                     //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
          gx += dw;  //次回の1024ドットx座標
          int dc = da + dw;  //今回のARGB出力インデックスの終了位置
          while (da < dc) {
            //                                                           ........ ........ .1234567 ________  p0>>tt
            //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
            p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
            p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
            p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
            p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
            int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                      VideoController.VCN_TXP2[p2 >>> 24] |
                      VideoController.VCN_TXP1[p1 >>> 24] |
                      VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            int p;
            XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[ga + 3145728] << 12 |
                                                                  GraphicScreen.graM4[ga + 2097152] << 8 |
                                                                  GraphicScreen.graM4[ga + 1048576] << 4 |
                                                                  GraphicScreen.graM4[ga])) >> 8] |
                                VideoController.vcnPal8G16L[p & 255]]);
            XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[tp >>> 24 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[ga + 3145729] << 12 |
                                                                      GraphicScreen.graM4[ga + 2097153] << 8 |
                                                                      GraphicScreen.graM4[ga + 1048577] << 4 |
                                                                      GraphicScreen.graM4[ga + 1])) >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]]);
            XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[tp >>> 20 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[ga + 3145730] << 12 |
                                                                      GraphicScreen.graM4[ga + 2097154] << 8 |
                                                                      GraphicScreen.graM4[ga + 1048578] << 4 |
                                                                      GraphicScreen.graM4[ga + 2])) >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]]);
            XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[tp >>> 16 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[ga + 3145731] << 12 |
                                                                      GraphicScreen.graM4[ga + 2097155] << 8 |
                                                                      GraphicScreen.graM4[ga + 1048579] << 4 |
                                                                      GraphicScreen.graM4[ga + 3])) >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]]);
            XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[tp >>> 12 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[ga + 3145732] << 12 |
                                                                      GraphicScreen.graM4[ga + 2097156] << 8 |
                                                                      GraphicScreen.graM4[ga + 1048580] << 4 |
                                                                      GraphicScreen.graM4[ga + 4])) >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]]);
            XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[tp >>> 8 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[ga + 3145733] << 12 |
                                                                      GraphicScreen.graM4[ga + 2097157] << 8 |
                                                                      GraphicScreen.graM4[ga + 1048581] << 4 |
                                                                      GraphicScreen.graM4[ga + 5])) >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]]);
            XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[tp >>> 4 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[ga + 3145734] << 12 |
                                                                      GraphicScreen.graM4[ga + 2097158] << 8 |
                                                                      GraphicScreen.graM4[ga + 1048582] << 4 |
                                                                      GraphicScreen.graM4[ga + 6])) >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]]);
            XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[tp & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[ga + 3145735] << 12 |
                                                                      GraphicScreen.graM4[ga + 2097159] << 8 |
                                                                      GraphicScreen.graM4[ga + 1048583] << 4 |
                                                                      GraphicScreen.graM4[ga + 7])) >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]]);
            ga += 8;
            da += 8;
          }  //while da<dc
          if (da < db) {
            //                                                           ........ ........ .1234567 ________  p0>>tt
            //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
            p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
            p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
            p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
            p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
            int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                      VideoController.VCN_TXP2[p2 >>> 24] |
                      VideoController.VCN_TXP1[p1 >>> 24] |
                      VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            for (int k = 0; k < 8; k++) {
              if ((gx & 511) == 0) {  //gxが512の倍数のとき
                ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
              }
              gx++;
              int p;
              XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[ga + 3145728] << 12 |
                                                                    GraphicScreen.graM4[ga + 2097152] << 8 |
                                                                    GraphicScreen.graM4[ga + 1048576] << 4 |
                                                                    GraphicScreen.graM4[ga])) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]]);
              tp <<= 4;
              ga++;
              da++;
            }  //for k
          }  //if da<db
        }  //while da<db
        ts -= 16;                                                      //ts=1
      }  //if ts==0
    }  //drawRaster
  },  //TJ

  //================================================================================
  //XTJ
  //  概要
  //    TJ  テキスト>1024ドット65536色1プレーン
  //    拡張あり
  XTJ {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      switch (VideoController.vcnReg3Curr >>> 8 & 0b01011111) {
        //   .A.XHPGT
      case 0b00010000:  //TJ_XWC
      case 0b00010001:  //TJ_XWC
      case 0b00010010:  //TJ_XWC
      case 0b00010011:  //TJ_XWC
        TJ_XWC.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00010100:  //TJ_XWP
      case 0b00010101:  //TJ_XWP
      case 0b00010110:  //TJ_XWP
      case 0b00010111:  //TJ_XWP
        TJ_XWP.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011000:  //TJ_XHC
        TJ.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011001:  //TJ_XHCT
        TJ_XHCT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011101:  //TJ_XHPT
        TJ_XHPT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b01000000:  //TJ_A
      case 0b01000001:  //TJ_A
      case 0b01000010:  //TJ_A
      case 0b01000011:  //TJ_A
      case 0b01000100:  //TJ_A
      case 0b01000101:  //TJ_A
      case 0b01000110:  //TJ_A
      case 0b01000111:  //TJ_A
      case 0b01001000:  //TJ_A
      case 0b01001001:  //TJ_A
      case 0b01001010:  //TJ_A
      case 0b01001011:  //TJ_A
      case 0b01001100:  //TJ_A
      case 0b01001101:  //TJ_A
      case 0b01001110:  //TJ_A
      case 0b01001111:  //TJ_A
      case 0b01010000:  //TJ_A
      case 0b01010001:  //TJ_A
      case 0b01010010:  //TJ_A
      case 0b01010011:  //TJ_A
      case 0b01010100:  //TJ_A
      case 0b01010101:  //TJ_A
      case 0b01010110:  //TJ_A
      case 0b01010111:  //TJ_A
      case 0b01011000:  //TJ_A
      case 0b01011001:  //TJ_A
      case 0b01011010:  //TJ_A
      case 0b01011011:  //TJ_A
      case 0b01011100:  //TJ_A
      case 0b01011101:  //TJ_A
      case 0b01011110:  //TJ_A
      case 0b01011111:  //TJ_A
        J_A.drawRaster (src, dst, rh);
        break;
      default:
        TJ.drawRaster (src, dst, rh);
        VideoController.vcnReportUnimplemented (XTJ);
      }  //switch
    }  //drawRaster
  },  //XTJ

  //================================================================================
  //TJ_XWC ($0007,$06xx,$1030)
  //  概要
  //    TJ  テキスト>1024ドット65536色1プレーン
  //    XWC  優先順位に関わらず0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のパレットのカラーだけ表示する
  //  手順
  //    1番目のパレットを奇数化したパレットのカラーが奇数のとき
  //      1番目のカラー(0は黒)
  //    さもなくば(1番目のパレットを奇数化したパレットのカラーが偶数のとき)
  //      テキストカラーが0でないとき
  //        テキストカラー
  //      さもなくば(テキストカラーが0のとき)
  //        1番目のカラー(0は黒)
  //  中間コード1
  //    (ls1(jpc(tod(j1p()),tod(j1p())))!=0?jpc(j1p(),j1p()):(tpc(txp())!=0?tpc(txp()):jpc(j1p(),j1p())))
  //  中間コード2
  //    ls1(jpc(tod(j1p()),tod(j1p())))!=0?jpc(j1p(),j1p()):tpc(txp())!=0?tpc(txp()):jpc(j1p(),j1p())
  //  中間コード3
  //    ls1(jpc(v2=tod(v3=j1p()),v2))!=0?jpc(v3,v3):(v5=tpc(txp()))!=0?v5:jpc(v3,v3)
  //  中間コード4
  //    ls1(jpc(p=tod(q=j1p()),p))!=0?jpc(q,q):(p=tpc(txp()))!=0?p:jpc(q,q)
  //  中間コード5
  //    (jpc(p=(q=j1p())|1,p)&1)!=0?jpc(q,q):(p=tpc(txp()))!=0?p:jpc(q,q)
  //  中間コード6
  //    (jpc(p=(q=j1p())|1,p)&1)!=0?jpo(q,q):(p=tpc(txp()))!=0?cto(p):jpo(q,q)
  TJ_XWC {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int gx = CRTC.crtR12GrXCurr[0];  //1024ドットx座標。溢れは無視する
      int gy = CRTC.crtR13GrYZero[0] + src;  //1024ドットy座標。溢れは無視する
      int ga0 = ((gy & 511) << 9);  //x=0,y&=511の1024ドットアドレス
      int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4);  //y<512?G2nd|G1st:G4th|G3rd
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        gx += half;
        da += half;
      }
      int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511);  //1024ドットアドレス
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
          gx += dw;  //次回の1024ドットx座標
          int dc = da + dw;  //今回のARGB出力インデックスの終了位置
          while (da < dc) {
            int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                      VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                      VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                      VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            int p, q;
            XEiJ.pnlBM[da] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145728] << 12 |
                                                                       GraphicScreen.graM4[ga + 2097152] << 8 |
                                                                       GraphicScreen.graM4[ga + 1048576] << 4 |
                                                                       GraphicScreen.graM4[ga])) | 1) >> 8] |
                                VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[q >> 8] |
                                VideoController.vcnPal8G16L[q & 255]] :
                              (p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[q >> 8] |
                                VideoController.vcnPal8G16L[q & 255]]);
            XEiJ.pnlBM[da + 1] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145729] << 12 |
                                                                           GraphicScreen.graM4[ga + 2097153] << 8 |
                                                                           GraphicScreen.graM4[ga + 1048577] << 4 |
                                                                           GraphicScreen.graM4[ga + 1])) | 1) >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[q >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]] :
                                  (p = VideoController.vcnPal16TS[tp >>> 24 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[q >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]]);
            XEiJ.pnlBM[da + 2] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145730] << 12 |
                                                                           GraphicScreen.graM4[ga + 2097154] << 8 |
                                                                           GraphicScreen.graM4[ga + 1048578] << 4 |
                                                                           GraphicScreen.graM4[ga + 2])) | 1) >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[q >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]] :
                                  (p = VideoController.vcnPal16TS[tp >>> 20 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[q >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]]);
            XEiJ.pnlBM[da + 3] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145731] << 12 |
                                                                           GraphicScreen.graM4[ga + 2097155] << 8 |
                                                                           GraphicScreen.graM4[ga + 1048579] << 4 |
                                                                           GraphicScreen.graM4[ga + 3])) | 1) >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[q >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]] :
                                  (p = VideoController.vcnPal16TS[tp >>> 16 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[q >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]]);
            XEiJ.pnlBM[da + 4] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145732] << 12 |
                                                                           GraphicScreen.graM4[ga + 2097156] << 8 |
                                                                           GraphicScreen.graM4[ga + 1048580] << 4 |
                                                                           GraphicScreen.graM4[ga + 4])) | 1) >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[q >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]] :
                                  (p = VideoController.vcnPal16TS[tp >>> 12 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[q >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]]);
            XEiJ.pnlBM[da + 5] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145733] << 12 |
                                                                           GraphicScreen.graM4[ga + 2097157] << 8 |
                                                                           GraphicScreen.graM4[ga + 1048581] << 4 |
                                                                           GraphicScreen.graM4[ga + 5])) | 1) >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[q >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]] :
                                  (p = VideoController.vcnPal16TS[tp >>> 8 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[q >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]]);
            XEiJ.pnlBM[da + 6] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145734] << 12 |
                                                                           GraphicScreen.graM4[ga + 2097158] << 8 |
                                                                           GraphicScreen.graM4[ga + 1048582] << 4 |
                                                                           GraphicScreen.graM4[ga + 6])) | 1) >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[q >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]] :
                                  (p = VideoController.vcnPal16TS[tp >>> 4 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[q >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]]);
            XEiJ.pnlBM[da + 7] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145735] << 12 |
                                                                           GraphicScreen.graM4[ga + 2097159] << 8 |
                                                                           GraphicScreen.graM4[ga + 1048583] << 4 |
                                                                           GraphicScreen.graM4[ga + 7])) | 1) >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[q >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]] :
                                  (p = VideoController.vcnPal16TS[tp & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[q >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]]);
            ga += 8;
            da += 8;
          }  //while da<dc
          if (da < db) {
            int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                      VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                      VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                      VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            for (int k = 0; k < 8; k++) {
              if ((gx & 511) == 0) {  //gxが512の倍数のとき
                ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
              }
              gx++;
              int p, q;
              XEiJ.pnlBM[da] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145728] << 12 |
                                                                         GraphicScreen.graM4[ga + 2097152] << 8 |
                                                                         GraphicScreen.graM4[ga + 1048576] << 4 |
                                                                         GraphicScreen.graM4[ga])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]] :
                                (p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
              tp <<= 4;
              ga++;
              da++;
            }  //for k
          }  //if da<db
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                               ts=1のとき
        int tt = ts + 8;                                               //tt=9
        ts += 16;                                                      //ts=17
        //                                                               ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                     //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
          gx += dw;  //次回の1024ドットx座標
          int dc = da + dw;  //今回のARGB出力インデックスの終了位置
          while (da < dc) {
            //                                                           ........ ........ .1234567 ________  p0>>tt
            //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
            p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
            p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
            p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
            p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
            int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                      VideoController.VCN_TXP2[p2 >>> 24] |
                      VideoController.VCN_TXP1[p1 >>> 24] |
                      VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            int p, q;
            XEiJ.pnlBM[da] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145728] << 12 |
                                                                       GraphicScreen.graM4[ga + 2097152] << 8 |
                                                                       GraphicScreen.graM4[ga + 1048576] << 4 |
                                                                       GraphicScreen.graM4[ga])) | 1) >> 8] |
                                VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[q >> 8] |
                                VideoController.vcnPal8G16L[q & 255]] :
                              (p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[q >> 8] |
                                VideoController.vcnPal8G16L[q & 255]]);
            XEiJ.pnlBM[da + 1] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145729] << 12 |
                                                                           GraphicScreen.graM4[ga + 2097153] << 8 |
                                                                           GraphicScreen.graM4[ga + 1048577] << 4 |
                                                                           GraphicScreen.graM4[ga + 1])) | 1) >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[q >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]] :
                                  (p = VideoController.vcnPal16TS[tp >>> 24 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[q >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]]);
            XEiJ.pnlBM[da + 2] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145730] << 12 |
                                                                           GraphicScreen.graM4[ga + 2097154] << 8 |
                                                                           GraphicScreen.graM4[ga + 1048578] << 4 |
                                                                           GraphicScreen.graM4[ga + 2])) | 1) >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[q >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]] :
                                  (p = VideoController.vcnPal16TS[tp >>> 20 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[q >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]]);
            XEiJ.pnlBM[da + 3] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145731] << 12 |
                                                                           GraphicScreen.graM4[ga + 2097155] << 8 |
                                                                           GraphicScreen.graM4[ga + 1048579] << 4 |
                                                                           GraphicScreen.graM4[ga + 3])) | 1) >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[q >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]] :
                                  (p = VideoController.vcnPal16TS[tp >>> 16 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[q >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]]);
            XEiJ.pnlBM[da + 4] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145732] << 12 |
                                                                           GraphicScreen.graM4[ga + 2097156] << 8 |
                                                                           GraphicScreen.graM4[ga + 1048580] << 4 |
                                                                           GraphicScreen.graM4[ga + 4])) | 1) >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[q >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]] :
                                  (p = VideoController.vcnPal16TS[tp >>> 12 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[q >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]]);
            XEiJ.pnlBM[da + 5] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145733] << 12 |
                                                                           GraphicScreen.graM4[ga + 2097157] << 8 |
                                                                           GraphicScreen.graM4[ga + 1048581] << 4 |
                                                                           GraphicScreen.graM4[ga + 5])) | 1) >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[q >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]] :
                                  (p = VideoController.vcnPal16TS[tp >>> 8 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[q >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]]);
            XEiJ.pnlBM[da + 6] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145734] << 12 |
                                                                           GraphicScreen.graM4[ga + 2097158] << 8 |
                                                                           GraphicScreen.graM4[ga + 1048582] << 4 |
                                                                           GraphicScreen.graM4[ga + 6])) | 1) >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[q >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]] :
                                  (p = VideoController.vcnPal16TS[tp >>> 4 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[q >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]]);
            XEiJ.pnlBM[da + 7] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145735] << 12 |
                                                                           GraphicScreen.graM4[ga + 2097159] << 8 |
                                                                           GraphicScreen.graM4[ga + 1048583] << 4 |
                                                                           GraphicScreen.graM4[ga + 7])) | 1) >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[q >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]] :
                                  (p = VideoController.vcnPal16TS[tp & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[q >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]]);
            ga += 8;
            da += 8;
          }  //while da<dc
          if (da < db) {
            //                                                           ........ ........ .1234567 ________  p0>>tt
            //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
            p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
            p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
            p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
            p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
            int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                      VideoController.VCN_TXP2[p2 >>> 24] |
                      VideoController.VCN_TXP1[p1 >>> 24] |
                      VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            for (int k = 0; k < 8; k++) {
              if ((gx & 511) == 0) {  //gxが512の倍数のとき
                ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
              }
              gx++;
              int p, q;
              XEiJ.pnlBM[da] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145728] << 12 |
                                                                         GraphicScreen.graM4[ga + 2097152] << 8 |
                                                                         GraphicScreen.graM4[ga + 1048576] << 4 |
                                                                         GraphicScreen.graM4[ga])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]] :
                                (p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
              tp <<= 4;
              ga++;
              da++;
            }  //for k
          }  //if da<db
        }  //while da<db
        ts -= 16;                                                      //ts=1
      }  //if ts==0
    }  //drawRaster
  },  //TJ_XWC

  //================================================================================
  //TJ_XWP ($0007,$06xx,$1430)
  //  概要
  //    TJ  テキスト>1024ドット65536色1プレーン
  //    XWP  優先順位に関わらず1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーだけ表示する
  //  手順
  //    1番目のパレットが1以下のとき
  //      テキストカラーが0でないとき
  //        テキストカラー
  //      さもなくば(テキストカラーが0のとき)
  //        グラフィックパレット0のカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      テキストカラーが0でないとき
  //        テキストカラー
  //      さもなくば(テキストカラーが0のとき)
  //        1番目のカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラー(0は黒)
  //  中間コード1
  //    (j1p()<=1?(tpc(txp())!=0?tpc(txp()):jpc(0,0)):ls1(j1p())==0?(tpc(txp())!=0?tpc(txp()):jpc(j1p(),j1p())):jpc(tev(j1p()),tev(j1p())))
  //  中間コード2
  //    j1p()<=1?tpc(txp())!=0?tpc(txp()):jpc(0,0):ls1(j1p())==0?tpc(txp())!=0?tpc(txp()):jpc(j1p(),j1p()):jpc(tev(j1p()),tev(j1p()))
  //  中間コード3
  //    (v0=j1p())<=1?(v1=tpc(txp()))!=0?v1:jpc(0,0):ls1(v0)==0?(v5=tpc(txp()))!=0?v5:jpc(v0,v0):jpc(v9=tev(v0),v9)
  //  中間コード4
  //    (p=j1p())<=1?(p=tpc(txp()))!=0?p:jpc(0,0):ls1(p)==0?(q=tpc(txp()))!=0?q:jpc(p,p):jpc(q=tev(p),q)
  //  中間コード5
  //    (p=j1p())<=1?(p=tpc(txp()))!=0?p:jpc(0,0):(p&1)==0?(q=tpc(txp()))!=0?q:jpc(p,p):jpc(q=p&-2,q)
  //  中間コード6
  //    (p=j1p())<=1?(p=tpc(txp()))!=0?cto(p):jpo(0,0):(p&1)==0?(q=tpc(txp()))!=0?cto(q):jpo(p,p):jpo(q=p&-2,q)
  TJ_XWP {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int gx = CRTC.crtR12GrXCurr[0];  //1024ドットx座標。溢れは無視する
      int gy = CRTC.crtR13GrYZero[0] + src;  //1024ドットy座標。溢れは無視する
      int ga0 = ((gy & 511) << 9);  //x=0,y&=511の1024ドットアドレス
      int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4);  //y<512?G2nd|G1st:G4th|G3rd
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        gx += half;
        da += half;
      }
      int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511);  //1024ドットアドレス
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
          gx += dw;  //次回の1024ドットx座標
          int dc = da + dw;  //今回のARGB出力インデックスの終了位置
          while (da < dc) {
            int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                      VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                      VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                      VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            int p, q;
            XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[ga + 3145728] << 12 |
                                    GraphicScreen.graM4[ga + 2097152] << 8 |
                                    GraphicScreen.graM4[ga + 1048576] << 4 |
                                    GraphicScreen.graM4[ga])) <= 1 ?
                              (p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[0 >> 8] |
                                VideoController.vcnPal8G16L[0 & 255]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[p >> 8] |
                                VideoController.vcnPal8G16L[p & 255]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                VideoController.vcnPal8G16L[q & 255]]);
            XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[ga + 3145729] << 12 |
                                        GraphicScreen.graM4[ga + 2097153] << 8 |
                                        GraphicScreen.graM4[ga + 1048577] << 4 |
                                        GraphicScreen.graM4[ga + 1])) <= 1 ?
                                  (p = VideoController.vcnPal16TS[tp >>> 24 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[0 >> 8] |
                                    VideoController.vcnPal8G16L[0 & 255]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16TS[tp >>> 24 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[p >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]]);
            XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[ga + 3145730] << 12 |
                                        GraphicScreen.graM4[ga + 2097154] << 8 |
                                        GraphicScreen.graM4[ga + 1048578] << 4 |
                                        GraphicScreen.graM4[ga + 2])) <= 1 ?
                                  (p = VideoController.vcnPal16TS[tp >>> 20 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[0 >> 8] |
                                    VideoController.vcnPal8G16L[0 & 255]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16TS[tp >>> 20 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[p >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]]);
            XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[ga + 3145731] << 12 |
                                        GraphicScreen.graM4[ga + 2097155] << 8 |
                                        GraphicScreen.graM4[ga + 1048579] << 4 |
                                        GraphicScreen.graM4[ga + 3])) <= 1 ?
                                  (p = VideoController.vcnPal16TS[tp >>> 16 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[0 >> 8] |
                                    VideoController.vcnPal8G16L[0 & 255]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16TS[tp >>> 16 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[p >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]]);
            XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[ga + 3145732] << 12 |
                                        GraphicScreen.graM4[ga + 2097156] << 8 |
                                        GraphicScreen.graM4[ga + 1048580] << 4 |
                                        GraphicScreen.graM4[ga + 4])) <= 1 ?
                                  (p = VideoController.vcnPal16TS[tp >>> 12 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[0 >> 8] |
                                    VideoController.vcnPal8G16L[0 & 255]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16TS[tp >>> 12 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[p >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]]);
            XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[ga + 3145733] << 12 |
                                        GraphicScreen.graM4[ga + 2097157] << 8 |
                                        GraphicScreen.graM4[ga + 1048581] << 4 |
                                        GraphicScreen.graM4[ga + 5])) <= 1 ?
                                  (p = VideoController.vcnPal16TS[tp >>> 8 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[0 >> 8] |
                                    VideoController.vcnPal8G16L[0 & 255]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16TS[tp >>> 8 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[p >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]]);
            XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[ga + 3145734] << 12 |
                                        GraphicScreen.graM4[ga + 2097158] << 8 |
                                        GraphicScreen.graM4[ga + 1048582] << 4 |
                                        GraphicScreen.graM4[ga + 6])) <= 1 ?
                                  (p = VideoController.vcnPal16TS[tp >>> 4 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[0 >> 8] |
                                    VideoController.vcnPal8G16L[0 & 255]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16TS[tp >>> 4 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[p >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]]);
            XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[ga + 3145735] << 12 |
                                        GraphicScreen.graM4[ga + 2097159] << 8 |
                                        GraphicScreen.graM4[ga + 1048583] << 4 |
                                        GraphicScreen.graM4[ga + 7])) <= 1 ?
                                  (p = VideoController.vcnPal16TS[tp & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[0 >> 8] |
                                    VideoController.vcnPal8G16L[0 & 255]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16TS[tp & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[p >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]]);
            ga += 8;
            da += 8;
          }  //while da<dc
          if (da < db) {
            int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                      VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                      VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                      VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            for (int k = 0; k < 8; k++) {
              if ((gx & 511) == 0) {  //gxが512の倍数のとき
                ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
              }
              gx++;
              int p, q;
              XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[ga + 3145728] << 12 |
                                      GraphicScreen.graM4[ga + 2097152] << 8 |
                                      GraphicScreen.graM4[ga + 1048576] << 4 |
                                      GraphicScreen.graM4[ga])) <= 1 ?
                                (p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
              tp <<= 4;
              ga++;
              da++;
            }  //for k
          }  //if da<db
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                               ts=1のとき
        int tt = ts + 8;                                               //tt=9
        ts += 16;                                                      //ts=17
        //                                                               ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                     //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
          gx += dw;  //次回の1024ドットx座標
          int dc = da + dw;  //今回のARGB出力インデックスの終了位置
          while (da < dc) {
            //                                                           ........ ........ .1234567 ________  p0>>tt
            //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
            p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
            p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
            p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
            p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
            int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                      VideoController.VCN_TXP2[p2 >>> 24] |
                      VideoController.VCN_TXP1[p1 >>> 24] |
                      VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            int p, q;
            XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[ga + 3145728] << 12 |
                                    GraphicScreen.graM4[ga + 2097152] << 8 |
                                    GraphicScreen.graM4[ga + 1048576] << 4 |
                                    GraphicScreen.graM4[ga])) <= 1 ?
                              (p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[0 >> 8] |
                                VideoController.vcnPal8G16L[0 & 255]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[p >> 8] |
                                VideoController.vcnPal8G16L[p & 255]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                VideoController.vcnPal8G16L[q & 255]]);
            XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[ga + 3145729] << 12 |
                                        GraphicScreen.graM4[ga + 2097153] << 8 |
                                        GraphicScreen.graM4[ga + 1048577] << 4 |
                                        GraphicScreen.graM4[ga + 1])) <= 1 ?
                                  (p = VideoController.vcnPal16TS[tp >>> 24 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[0 >> 8] |
                                    VideoController.vcnPal8G16L[0 & 255]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16TS[tp >>> 24 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[p >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]]);
            XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[ga + 3145730] << 12 |
                                        GraphicScreen.graM4[ga + 2097154] << 8 |
                                        GraphicScreen.graM4[ga + 1048578] << 4 |
                                        GraphicScreen.graM4[ga + 2])) <= 1 ?
                                  (p = VideoController.vcnPal16TS[tp >>> 20 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[0 >> 8] |
                                    VideoController.vcnPal8G16L[0 & 255]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16TS[tp >>> 20 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[p >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]]);
            XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[ga + 3145731] << 12 |
                                        GraphicScreen.graM4[ga + 2097155] << 8 |
                                        GraphicScreen.graM4[ga + 1048579] << 4 |
                                        GraphicScreen.graM4[ga + 3])) <= 1 ?
                                  (p = VideoController.vcnPal16TS[tp >>> 16 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[0 >> 8] |
                                    VideoController.vcnPal8G16L[0 & 255]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16TS[tp >>> 16 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[p >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]]);
            XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[ga + 3145732] << 12 |
                                        GraphicScreen.graM4[ga + 2097156] << 8 |
                                        GraphicScreen.graM4[ga + 1048580] << 4 |
                                        GraphicScreen.graM4[ga + 4])) <= 1 ?
                                  (p = VideoController.vcnPal16TS[tp >>> 12 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[0 >> 8] |
                                    VideoController.vcnPal8G16L[0 & 255]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16TS[tp >>> 12 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[p >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]]);
            XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[ga + 3145733] << 12 |
                                        GraphicScreen.graM4[ga + 2097157] << 8 |
                                        GraphicScreen.graM4[ga + 1048581] << 4 |
                                        GraphicScreen.graM4[ga + 5])) <= 1 ?
                                  (p = VideoController.vcnPal16TS[tp >>> 8 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[0 >> 8] |
                                    VideoController.vcnPal8G16L[0 & 255]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16TS[tp >>> 8 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[p >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]]);
            XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[ga + 3145734] << 12 |
                                        GraphicScreen.graM4[ga + 2097158] << 8 |
                                        GraphicScreen.graM4[ga + 1048582] << 4 |
                                        GraphicScreen.graM4[ga + 6])) <= 1 ?
                                  (p = VideoController.vcnPal16TS[tp >>> 4 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[0 >> 8] |
                                    VideoController.vcnPal8G16L[0 & 255]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16TS[tp >>> 4 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[p >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]]);
            XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[ga + 3145735] << 12 |
                                        GraphicScreen.graM4[ga + 2097159] << 8 |
                                        GraphicScreen.graM4[ga + 1048583] << 4 |
                                        GraphicScreen.graM4[ga + 7])) <= 1 ?
                                  (p = VideoController.vcnPal16TS[tp & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[0 >> 8] |
                                    VideoController.vcnPal8G16L[0 & 255]] :
                                  (p & 1) == 0 ?
                                  (q = VideoController.vcnPal16TS[tp & 15]) != 0 ?
                                  VideoController.vcnPalTbl[q] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[p >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]]);
            ga += 8;
            da += 8;
          }  //while da<dc
          if (da < db) {
            //                                                           ........ ........ .1234567 ________  p0>>tt
            //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
            p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
            p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
            p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
            p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
            int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                      VideoController.VCN_TXP2[p2 >>> 24] |
                      VideoController.VCN_TXP1[p1 >>> 24] |
                      VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            for (int k = 0; k < 8; k++) {
              if ((gx & 511) == 0) {  //gxが512の倍数のとき
                ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
              }
              gx++;
              int p, q;
              XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[ga + 3145728] << 12 |
                                      GraphicScreen.graM4[ga + 2097152] << 8 |
                                      GraphicScreen.graM4[ga + 1048576] << 4 |
                                      GraphicScreen.graM4[ga])) <= 1 ?
                                (p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255]] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
              tp <<= 4;
              ga++;
              da++;
            }  //for k
          }  //if da<db
        }  //while da<db
        ts -= 16;                                                      //ts=1
      }  //if ts==0
    }  //drawRaster
  },  //TJ_XWP

  //================================================================================
  //TJ_XHCT ($0007,$06xx,$1930)
  //  概要
  //    TJ  テキスト>1024ドット65536色1プレーン
  //    XHCT  0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    テキストカラーが0でないとき
  //      テキストカラー
  //    さもなくば(テキストカラーが0のとき)
  //      1番目のパレットを奇数化したパレットのカラーが奇数のとき
  //        1番目のカラーとカラー0を混ぜたカラー(0は黒)
  //      さもなくば(1番目のパレットを奇数化したパレットのカラーが偶数のとき)
  //        1番目のカラー(0は黒)
  //  中間コード1
  //    (tpc(txp())!=0?tpc(txp()):(ls1(jpc(tod(j1p()),tod(j1p())))!=0?mix(jpc(j1p(),j1p()),0):jpc(j1p(),j1p())))
  //  中間コード2
  //    tpc(txp())!=0?tpc(txp()):ls1(jpc(tod(j1p()),tod(j1p())))!=0?mix(jpc(j1p(),j1p()),0):jpc(j1p(),j1p())
  //  中間コード3
  //    (v0=tpc(txp()))!=0?v0:ls1(jpc(v4=tod(v5=j1p()),v4))!=0?mix(jpc(v5,v5),0):jpc(v5,v5)
  //  中間コード4
  //    (p=tpc(txp()))!=0?p:ls1(jpc(p=tod(q=j1p()),p))!=0?mix(jpc(q,q),0):jpc(q,q)
  //  中間コード5
  //    (p=tpc(txp()))!=0?p:(jpc(p=(q=j1p())|1,p)&1)!=0?mix(jpc(q,q),0):jpc(q,q)
  //  中間コード6
  //    (p=tpc(txp()))!=0?cto(p):(jpc(p=(q=j1p())|1,p)&1)!=0?cto(mix(jpc(q,q),0)):jpo(q,q)
  TJ_XHCT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int gx = CRTC.crtR12GrXCurr[0];  //1024ドットx座標。溢れは無視する
      int gy = CRTC.crtR13GrYZero[0] + src;  //1024ドットy座標。溢れは無視する
      int ga0 = ((gy & 511) << 9);  //x=0,y&=511の1024ドットアドレス
      int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4);  //y<512?G2nd|G1st:G4th|G3rd
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        gx += half;
        da += half;
      }
      int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511);  //1024ドットアドレス
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
          gx += dw;  //次回の1024ドットx座標
          int dc = da + dw;  //今回のARGB出力インデックスの終了位置
          while (da < dc) {
            int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                      VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                      VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                      VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            int p, q;
            XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145728] << 12 |
                                                                       GraphicScreen.graM4[ga + 2097152] << 8 |
                                                                       GraphicScreen.graM4[ga + 1048576] << 4 |
                                                                       GraphicScreen.graM4[ga])) | 1) >> 8] |
                                VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  (VideoController.vcnPal8G16H[q >> 8] |
                                   VideoController.vcnPal8G16L[q & 255]),
                                  0)] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[q >> 8] |
                                VideoController.vcnPal8G16L[q & 255]]);
            XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[tp >>> 24 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145729] << 12 |
                                                                           GraphicScreen.graM4[ga + 2097153] << 8 |
                                                                           GraphicScreen.graM4[ga + 1048577] << 4 |
                                                                           GraphicScreen.graM4[ga + 1])) | 1) >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      (VideoController.vcnPal8G16H[q >> 8] |
                                       VideoController.vcnPal8G16L[q & 255]),
                                      0)] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[q >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]]);
            XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[tp >>> 20 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145730] << 12 |
                                                                           GraphicScreen.graM4[ga + 2097154] << 8 |
                                                                           GraphicScreen.graM4[ga + 1048578] << 4 |
                                                                           GraphicScreen.graM4[ga + 2])) | 1) >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      (VideoController.vcnPal8G16H[q >> 8] |
                                       VideoController.vcnPal8G16L[q & 255]),
                                      0)] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[q >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]]);
            XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[tp >>> 16 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145731] << 12 |
                                                                           GraphicScreen.graM4[ga + 2097155] << 8 |
                                                                           GraphicScreen.graM4[ga + 1048579] << 4 |
                                                                           GraphicScreen.graM4[ga + 3])) | 1) >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      (VideoController.vcnPal8G16H[q >> 8] |
                                       VideoController.vcnPal8G16L[q & 255]),
                                      0)] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[q >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]]);
            XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[tp >>> 12 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145732] << 12 |
                                                                           GraphicScreen.graM4[ga + 2097156] << 8 |
                                                                           GraphicScreen.graM4[ga + 1048580] << 4 |
                                                                           GraphicScreen.graM4[ga + 4])) | 1) >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      (VideoController.vcnPal8G16H[q >> 8] |
                                       VideoController.vcnPal8G16L[q & 255]),
                                      0)] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[q >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]]);
            XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[tp >>> 8 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145733] << 12 |
                                                                           GraphicScreen.graM4[ga + 2097157] << 8 |
                                                                           GraphicScreen.graM4[ga + 1048581] << 4 |
                                                                           GraphicScreen.graM4[ga + 5])) | 1) >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      (VideoController.vcnPal8G16H[q >> 8] |
                                       VideoController.vcnPal8G16L[q & 255]),
                                      0)] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[q >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]]);
            XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[tp >>> 4 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145734] << 12 |
                                                                           GraphicScreen.graM4[ga + 2097158] << 8 |
                                                                           GraphicScreen.graM4[ga + 1048582] << 4 |
                                                                           GraphicScreen.graM4[ga + 6])) | 1) >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      (VideoController.vcnPal8G16H[q >> 8] |
                                       VideoController.vcnPal8G16L[q & 255]),
                                      0)] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[q >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]]);
            XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[tp & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145735] << 12 |
                                                                           GraphicScreen.graM4[ga + 2097159] << 8 |
                                                                           GraphicScreen.graM4[ga + 1048583] << 4 |
                                                                           GraphicScreen.graM4[ga + 7])) | 1) >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      (VideoController.vcnPal8G16H[q >> 8] |
                                       VideoController.vcnPal8G16L[q & 255]),
                                      0)] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[q >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]]);
            ga += 8;
            da += 8;
          }  //while da<dc
          if (da < db) {
            int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                      VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                      VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                      VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            for (int k = 0; k < 8; k++) {
              if ((gx & 511) == 0) {  //gxが512の倍数のとき
                ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
              }
              gx++;
              int p, q;
              XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145728] << 12 |
                                                                         GraphicScreen.graM4[ga + 2097152] << 8 |
                                                                         GraphicScreen.graM4[ga + 1048576] << 4 |
                                                                         GraphicScreen.graM4[ga])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[q >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    0)] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
              tp <<= 4;
              ga++;
              da++;
            }  //for k
          }  //if da<db
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                               ts=1のとき
        int tt = ts + 8;                                               //tt=9
        ts += 16;                                                      //ts=17
        //                                                               ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                     //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
          gx += dw;  //次回の1024ドットx座標
          int dc = da + dw;  //今回のARGB出力インデックスの終了位置
          while (da < dc) {
            //                                                           ........ ........ .1234567 ________  p0>>tt
            //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
            p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
            p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
            p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
            p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
            int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                      VideoController.VCN_TXP2[p2 >>> 24] |
                      VideoController.VCN_TXP1[p1 >>> 24] |
                      VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            int p, q;
            XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145728] << 12 |
                                                                       GraphicScreen.graM4[ga + 2097152] << 8 |
                                                                       GraphicScreen.graM4[ga + 1048576] << 4 |
                                                                       GraphicScreen.graM4[ga])) | 1) >> 8] |
                                VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  (VideoController.vcnPal8G16H[q >> 8] |
                                   VideoController.vcnPal8G16L[q & 255]),
                                  0)] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[q >> 8] |
                                VideoController.vcnPal8G16L[q & 255]]);
            XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[tp >>> 24 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145729] << 12 |
                                                                           GraphicScreen.graM4[ga + 2097153] << 8 |
                                                                           GraphicScreen.graM4[ga + 1048577] << 4 |
                                                                           GraphicScreen.graM4[ga + 1])) | 1) >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      (VideoController.vcnPal8G16H[q >> 8] |
                                       VideoController.vcnPal8G16L[q & 255]),
                                      0)] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[q >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]]);
            XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[tp >>> 20 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145730] << 12 |
                                                                           GraphicScreen.graM4[ga + 2097154] << 8 |
                                                                           GraphicScreen.graM4[ga + 1048578] << 4 |
                                                                           GraphicScreen.graM4[ga + 2])) | 1) >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      (VideoController.vcnPal8G16H[q >> 8] |
                                       VideoController.vcnPal8G16L[q & 255]),
                                      0)] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[q >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]]);
            XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[tp >>> 16 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145731] << 12 |
                                                                           GraphicScreen.graM4[ga + 2097155] << 8 |
                                                                           GraphicScreen.graM4[ga + 1048579] << 4 |
                                                                           GraphicScreen.graM4[ga + 3])) | 1) >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      (VideoController.vcnPal8G16H[q >> 8] |
                                       VideoController.vcnPal8G16L[q & 255]),
                                      0)] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[q >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]]);
            XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[tp >>> 12 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145732] << 12 |
                                                                           GraphicScreen.graM4[ga + 2097156] << 8 |
                                                                           GraphicScreen.graM4[ga + 1048580] << 4 |
                                                                           GraphicScreen.graM4[ga + 4])) | 1) >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      (VideoController.vcnPal8G16H[q >> 8] |
                                       VideoController.vcnPal8G16L[q & 255]),
                                      0)] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[q >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]]);
            XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[tp >>> 8 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145733] << 12 |
                                                                           GraphicScreen.graM4[ga + 2097157] << 8 |
                                                                           GraphicScreen.graM4[ga + 1048581] << 4 |
                                                                           GraphicScreen.graM4[ga + 5])) | 1) >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      (VideoController.vcnPal8G16H[q >> 8] |
                                       VideoController.vcnPal8G16L[q & 255]),
                                      0)] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[q >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]]);
            XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[tp >>> 4 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145734] << 12 |
                                                                           GraphicScreen.graM4[ga + 2097158] << 8 |
                                                                           GraphicScreen.graM4[ga + 1048582] << 4 |
                                                                           GraphicScreen.graM4[ga + 6])) | 1) >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      (VideoController.vcnPal8G16H[q >> 8] |
                                       VideoController.vcnPal8G16L[q & 255]),
                                      0)] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[q >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]]);
            XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[tp & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145735] << 12 |
                                                                           GraphicScreen.graM4[ga + 2097159] << 8 |
                                                                           GraphicScreen.graM4[ga + 1048583] << 4 |
                                                                           GraphicScreen.graM4[ga + 7])) | 1) >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      (VideoController.vcnPal8G16H[q >> 8] |
                                       VideoController.vcnPal8G16L[q & 255]),
                                      0)] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[q >> 8] |
                                    VideoController.vcnPal8G16L[q & 255]]);
            ga += 8;
            da += 8;
          }  //while da<dc
          if (da < db) {
            //                                                           ........ ........ .1234567 ________  p0>>tt
            //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
            p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
            p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
            p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
            p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
            int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                      VideoController.VCN_TXP2[p2 >>> 24] |
                      VideoController.VCN_TXP1[p1 >>> 24] |
                      VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            for (int k = 0; k < 8; k++) {
              if ((gx & 511) == 0) {  //gxが512の倍数のとき
                ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
              }
              gx++;
              int p, q;
              XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145728] << 12 |
                                                                         GraphicScreen.graM4[ga + 2097152] << 8 |
                                                                         GraphicScreen.graM4[ga + 1048576] << 4 |
                                                                         GraphicScreen.graM4[ga])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[q >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    0)] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
              tp <<= 4;
              ga++;
              da++;
            }  //for k
          }  //if da<db
        }  //while da<db
        ts -= 16;                                                      //ts=1
      }  //if ts==0
    }  //drawRaster
  },  //TJ_XHCT

  //================================================================================
  //TJ_XHPT ($0007,$06xx,$1D30)
  //  概要
  //    TJ  テキスト>1024ドット65536色1プレーン
  //    XHPT  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    テキストカラーが0でないとき
  //      テキストカラー
  //    さもなくば(テキストカラーが0のとき)
  //      1番目のパレットが1以下のとき
  //        グラフィックパレット0のカラー(0は黒)
  //      1番目のパレットが2以上の偶数のとき
  //        1番目のカラー(0は黒)
  //      さもなくば(1番目のパレットが3以上の奇数のとき)
  //        1番目のパレットを偶数化したパレットのカラーとカラー0を混ぜたカラー(0は黒)
  //  中間コード1
  //    (tpc(txp())!=0?tpc(txp()):(j1p()<=1?jpc(0,0):ls1(j1p())==0?jpc(j1p(),j1p()):mix(jpc(tev(j1p()),tev(j1p())),0)))
  //  中間コード2
  //    tpc(txp())!=0?tpc(txp()):j1p()<=1?jpc(0,0):ls1(j1p())==0?jpc(j1p(),j1p()):mix(jpc(tev(j1p()),tev(j1p())),0)
  //  中間コード3
  //    (v0=tpc(txp()))!=0?v0:(v2=j1p())<=1?jpc(0,0):ls1(v2)==0?jpc(v2,v2):mix(jpc(v8=tev(v2),v8),0)
  //  中間コード4
  //    (p=tpc(txp()))!=0?p:(p=j1p())<=1?jpc(0,0):ls1(p)==0?jpc(p,p):mix(jpc(q=tev(p),q),0)
  //  中間コード5
  //    (p=tpc(txp()))!=0?p:(p=j1p())<=1?jpc(0,0):(p&1)==0?jpc(p,p):mix(jpc(q=p&-2,q),0)
  //  中間コード6
  //    (p=tpc(txp()))!=0?cto(p):(p=j1p())<=1?jpo(0,0):(p&1)==0?jpo(p,p):cto(mix(jpc(q=p&-2,q),0))
  TJ_XHPT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int gx = CRTC.crtR12GrXCurr[0];  //1024ドットx座標。溢れは無視する
      int gy = CRTC.crtR13GrYZero[0] + src;  //1024ドットy座標。溢れは無視する
      int ga0 = ((gy & 511) << 9);  //x=0,y&=511の1024ドットアドレス
      int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4);  //y<512?G2nd|G1st:G4th|G3rd
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        gx += half;
        da += half;
      }
      int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511);  //1024ドットアドレス
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
          gx += dw;  //次回の1024ドットx座標
          int dc = da + dw;  //今回のARGB出力インデックスの終了位置
          while (da < dc) {
            int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                      VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                      VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                      VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            int p, q;
            XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[ga + 3145728] << 12 |
                                    GraphicScreen.graM4[ga + 2097152] << 8 |
                                    GraphicScreen.graM4[ga + 1048576] << 4 |
                                    GraphicScreen.graM4[ga])) <= 1 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[0 >> 8] |
                                VideoController.vcnPal8G16L[0 & 255]] :
                              (p & 1) == 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[p >> 8] |
                                VideoController.vcnPal8G16L[p & 255]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                   VideoController.vcnPal8G16L[q & 255]),
                                  0)]);
            XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[tp >>> 24 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = (GraphicScreen.graM4[ga + 3145729] << 12 |
                                        GraphicScreen.graM4[ga + 2097153] << 8 |
                                        GraphicScreen.graM4[ga + 1048577] << 4 |
                                        GraphicScreen.graM4[ga + 1])) <= 1 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[0 >> 8] |
                                    VideoController.vcnPal8G16L[0 & 255]] :
                                  (p & 1) == 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[p >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                       VideoController.vcnPal8G16L[q & 255]),
                                      0)]);
            XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[tp >>> 20 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = (GraphicScreen.graM4[ga + 3145730] << 12 |
                                        GraphicScreen.graM4[ga + 2097154] << 8 |
                                        GraphicScreen.graM4[ga + 1048578] << 4 |
                                        GraphicScreen.graM4[ga + 2])) <= 1 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[0 >> 8] |
                                    VideoController.vcnPal8G16L[0 & 255]] :
                                  (p & 1) == 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[p >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                       VideoController.vcnPal8G16L[q & 255]),
                                      0)]);
            XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[tp >>> 16 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = (GraphicScreen.graM4[ga + 3145731] << 12 |
                                        GraphicScreen.graM4[ga + 2097155] << 8 |
                                        GraphicScreen.graM4[ga + 1048579] << 4 |
                                        GraphicScreen.graM4[ga + 3])) <= 1 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[0 >> 8] |
                                    VideoController.vcnPal8G16L[0 & 255]] :
                                  (p & 1) == 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[p >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                       VideoController.vcnPal8G16L[q & 255]),
                                      0)]);
            XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[tp >>> 12 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = (GraphicScreen.graM4[ga + 3145732] << 12 |
                                        GraphicScreen.graM4[ga + 2097156] << 8 |
                                        GraphicScreen.graM4[ga + 1048580] << 4 |
                                        GraphicScreen.graM4[ga + 4])) <= 1 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[0 >> 8] |
                                    VideoController.vcnPal8G16L[0 & 255]] :
                                  (p & 1) == 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[p >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                       VideoController.vcnPal8G16L[q & 255]),
                                      0)]);
            XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[tp >>> 8 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = (GraphicScreen.graM4[ga + 3145733] << 12 |
                                        GraphicScreen.graM4[ga + 2097157] << 8 |
                                        GraphicScreen.graM4[ga + 1048581] << 4 |
                                        GraphicScreen.graM4[ga + 5])) <= 1 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[0 >> 8] |
                                    VideoController.vcnPal8G16L[0 & 255]] :
                                  (p & 1) == 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[p >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                       VideoController.vcnPal8G16L[q & 255]),
                                      0)]);
            XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[tp >>> 4 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = (GraphicScreen.graM4[ga + 3145734] << 12 |
                                        GraphicScreen.graM4[ga + 2097158] << 8 |
                                        GraphicScreen.graM4[ga + 1048582] << 4 |
                                        GraphicScreen.graM4[ga + 6])) <= 1 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[0 >> 8] |
                                    VideoController.vcnPal8G16L[0 & 255]] :
                                  (p & 1) == 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[p >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                       VideoController.vcnPal8G16L[q & 255]),
                                      0)]);
            XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[tp & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = (GraphicScreen.graM4[ga + 3145735] << 12 |
                                        GraphicScreen.graM4[ga + 2097159] << 8 |
                                        GraphicScreen.graM4[ga + 1048583] << 4 |
                                        GraphicScreen.graM4[ga + 7])) <= 1 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[0 >> 8] |
                                    VideoController.vcnPal8G16L[0 & 255]] :
                                  (p & 1) == 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[p >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                       VideoController.vcnPal8G16L[q & 255]),
                                      0)]);
            ga += 8;
            da += 8;
          }  //while da<dc
          if (da < db) {
            int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                      VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                      VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                      VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            for (int k = 0; k < 8; k++) {
              if ((gx & 511) == 0) {  //gxが512の倍数のとき
                ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
              }
              gx++;
              int p, q;
              XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[ga + 3145728] << 12 |
                                      GraphicScreen.graM4[ga + 2097152] << 8 |
                                      GraphicScreen.graM4[ga + 1048576] << 4 |
                                      GraphicScreen.graM4[ga])) <= 1 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255]] :
                                (p & 1) == 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    0)]);
              tp <<= 4;
              ga++;
              da++;
            }  //for k
          }  //if da<db
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                               ts=1のとき
        int tt = ts + 8;                                               //tt=9
        ts += 16;                                                      //ts=17
        //                                                               ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                     //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
          gx += dw;  //次回の1024ドットx座標
          int dc = da + dw;  //今回のARGB出力インデックスの終了位置
          while (da < dc) {
            //                                                           ........ ........ .1234567 ________  p0>>tt
            //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
            p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
            p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
            p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
            p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
            int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                      VideoController.VCN_TXP2[p2 >>> 24] |
                      VideoController.VCN_TXP1[p1 >>> 24] |
                      VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            int p, q;
            XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              (p = (GraphicScreen.graM4[ga + 3145728] << 12 |
                                    GraphicScreen.graM4[ga + 2097152] << 8 |
                                    GraphicScreen.graM4[ga + 1048576] << 4 |
                                    GraphicScreen.graM4[ga])) <= 1 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[0 >> 8] |
                                VideoController.vcnPal8G16L[0 & 255]] :
                              (p & 1) == 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[p >> 8] |
                                VideoController.vcnPal8G16L[p & 255]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                   VideoController.vcnPal8G16L[q & 255]),
                                  0)]);
            XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16TS[tp >>> 24 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = (GraphicScreen.graM4[ga + 3145729] << 12 |
                                        GraphicScreen.graM4[ga + 2097153] << 8 |
                                        GraphicScreen.graM4[ga + 1048577] << 4 |
                                        GraphicScreen.graM4[ga + 1])) <= 1 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[0 >> 8] |
                                    VideoController.vcnPal8G16L[0 & 255]] :
                                  (p & 1) == 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[p >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                       VideoController.vcnPal8G16L[q & 255]),
                                      0)]);
            XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16TS[tp >>> 20 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = (GraphicScreen.graM4[ga + 3145730] << 12 |
                                        GraphicScreen.graM4[ga + 2097154] << 8 |
                                        GraphicScreen.graM4[ga + 1048578] << 4 |
                                        GraphicScreen.graM4[ga + 2])) <= 1 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[0 >> 8] |
                                    VideoController.vcnPal8G16L[0 & 255]] :
                                  (p & 1) == 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[p >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                       VideoController.vcnPal8G16L[q & 255]),
                                      0)]);
            XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16TS[tp >>> 16 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = (GraphicScreen.graM4[ga + 3145731] << 12 |
                                        GraphicScreen.graM4[ga + 2097155] << 8 |
                                        GraphicScreen.graM4[ga + 1048579] << 4 |
                                        GraphicScreen.graM4[ga + 3])) <= 1 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[0 >> 8] |
                                    VideoController.vcnPal8G16L[0 & 255]] :
                                  (p & 1) == 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[p >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                       VideoController.vcnPal8G16L[q & 255]),
                                      0)]);
            XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16TS[tp >>> 12 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = (GraphicScreen.graM4[ga + 3145732] << 12 |
                                        GraphicScreen.graM4[ga + 2097156] << 8 |
                                        GraphicScreen.graM4[ga + 1048580] << 4 |
                                        GraphicScreen.graM4[ga + 4])) <= 1 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[0 >> 8] |
                                    VideoController.vcnPal8G16L[0 & 255]] :
                                  (p & 1) == 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[p >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                       VideoController.vcnPal8G16L[q & 255]),
                                      0)]);
            XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16TS[tp >>> 8 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = (GraphicScreen.graM4[ga + 3145733] << 12 |
                                        GraphicScreen.graM4[ga + 2097157] << 8 |
                                        GraphicScreen.graM4[ga + 1048581] << 4 |
                                        GraphicScreen.graM4[ga + 5])) <= 1 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[0 >> 8] |
                                    VideoController.vcnPal8G16L[0 & 255]] :
                                  (p & 1) == 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[p >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                       VideoController.vcnPal8G16L[q & 255]),
                                      0)]);
            XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16TS[tp >>> 4 & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = (GraphicScreen.graM4[ga + 3145734] << 12 |
                                        GraphicScreen.graM4[ga + 2097158] << 8 |
                                        GraphicScreen.graM4[ga + 1048582] << 4 |
                                        GraphicScreen.graM4[ga + 6])) <= 1 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[0 >> 8] |
                                    VideoController.vcnPal8G16L[0 & 255]] :
                                  (p & 1) == 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[p >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                       VideoController.vcnPal8G16L[q & 255]),
                                      0)]);
            XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16TS[tp & 15]) != 0 ?
                                  VideoController.vcnPalTbl[p] :
                                  (p = (GraphicScreen.graM4[ga + 3145735] << 12 |
                                        GraphicScreen.graM4[ga + 2097159] << 8 |
                                        GraphicScreen.graM4[ga + 1048583] << 4 |
                                        GraphicScreen.graM4[ga + 7])) <= 1 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[0 >> 8] |
                                    VideoController.vcnPal8G16L[0 & 255]] :
                                  (p & 1) == 0 ?
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnPal8G16H[p >> 8] |
                                    VideoController.vcnPal8G16L[p & 255]] :
                                  VideoController.vcnPalTbl[
                                    VideoController.vcnMix2 (
                                      (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                       VideoController.vcnPal8G16L[q & 255]),
                                      0)]);
            ga += 8;
            da += 8;
          }  //while da<dc
          if (da < db) {
            //                                                           ........ ........ .1234567 ________  p0>>tt
            //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
            p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
            p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
            p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
            p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
            int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                      VideoController.VCN_TXP2[p2 >>> 24] |
                      VideoController.VCN_TXP1[p1 >>> 24] |
                      VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
            tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
            for (int k = 0; k < 8; k++) {
              if ((gx & 511) == 0) {  //gxが512の倍数のとき
                ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
              }
              gx++;
              int p, q;
              XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16TS[tp >>> 28]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                (p = (GraphicScreen.graM4[ga + 3145728] << 12 |
                                      GraphicScreen.graM4[ga + 2097152] << 8 |
                                      GraphicScreen.graM4[ga + 1048576] << 4 |
                                      GraphicScreen.graM4[ga])) <= 1 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255]] :
                                (p & 1) == 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    0)]);
              tp <<= 4;
              ga++;
              da++;
            }  //for k
          }  //if da<db
        }  //while da<db
        ts -= 16;                                                      //ts=1
      }  //if ts==0
    }  //drawRaster
  },  //TJ_XHPT

  //================================================================================
  //E1ST ($0000,$18xx,$0061)
  //  概要
  //    E1ST  512ドット16色1プレーン>スプライト>テキスト
  //    拡張なし
  //  手順
  //    1番目のカラーが0でないとき
  //      1番目のカラー
  //    さもなくば(1番目のカラーが0のとき)
  //      スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //        スプライトカラー(0は黒)
  //      さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //        テキストカラー(0は黒)
  //  中間コード1
  //    (epc(e1p())!=0?epc(e1p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())))
  //  中間コード2
  //    epc(e1p())!=0?epc(e1p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())
  //  中間コード3
  //    (v0=epc(e1p()))!=0?v0:ls4(v3=spp())!=0||(v4=txp())==0?spc(v3):tpc(v4)
  //  中間コード4
  //    (p=epc(e1p()))!=0?p:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q)
  //  中間コード5
  //    (p=epc(e1p()))!=0?p:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q)
  //  中間コード6
  //    (p=epc(e1p()))!=0?cto(p):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q)
  E1ST {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st & 511]]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 1 & 511]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 2 & 511]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 3 & 511]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 4 & 511]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 5 & 511]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 6 & 511]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 7 & 511]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          sx += 8;
          gx1st += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st & 511]]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 1 & 511]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 2 & 511]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 3 & 511]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 4 & 511]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 5 & 511]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 6 & 511]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 7 & 511]]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          sx += 8;
          gx1st += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //E1ST

  //================================================================================
  //XE1ST
  //  概要
  //    E1ST  512ドット16色1プレーン>スプライト>テキスト
  //    拡張あり
  XE1ST {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      switch (VideoController.vcnReg3Curr >>> 8 & 0b01011111) {
        //   .A.XHPGT
      case 0b00010000:  //E1ST_XWC
      case 0b00010001:  //E1ST_XWC
      case 0b00010010:  //E1ST_XWC
      case 0b00010011:  //E1ST_XWC
        E1ST_XWC.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00010100:  //E1ST_XWP
      case 0b00010101:  //E1ST_XWP
      case 0b00010110:  //E1ST_XWP
      case 0b00010111:  //E1ST_XWP
        E1ST_XWP.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011000:  //E1ST_XHC
        E1ST.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011001:  //E1ST_XHCT
        E1ST_XHCT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011010:  //E1ST_XHCG
        E1ST_XHCG.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011011:  //E1ST_XHCGT
        E1ST_XHCGT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011101:  //E1ST_XHPT
        E1ST_XHPT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011110:  //E1ST_XHPG
        E1ST_XHPG.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011111:  //E1ST_XHPGT
        E1ST_XHPGT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b01000000:  //E1ST_A
      case 0b01000001:  //E1ST_A
      case 0b01000010:  //E1ST_A
      case 0b01000011:  //E1ST_A
      case 0b01000100:  //E1ST_A
      case 0b01000101:  //E1ST_A
      case 0b01000110:  //E1ST_A
      case 0b01000111:  //E1ST_A
      case 0b01001000:  //E1ST_A
      case 0b01001001:  //E1ST_A
      case 0b01001010:  //E1ST_A
      case 0b01001011:  //E1ST_A
      case 0b01001100:  //E1ST_A
      case 0b01001101:  //E1ST_A
      case 0b01001110:  //E1ST_A
      case 0b01001111:  //E1ST_A
      case 0b01010000:  //E1ST_A
      case 0b01010001:  //E1ST_A
      case 0b01010010:  //E1ST_A
      case 0b01010011:  //E1ST_A
      case 0b01010100:  //E1ST_A
      case 0b01010101:  //E1ST_A
      case 0b01010110:  //E1ST_A
      case 0b01010111:  //E1ST_A
      case 0b01011000:  //E1ST_A
      case 0b01011001:  //E1ST_A
      case 0b01011010:  //E1ST_A
      case 0b01011011:  //E1ST_A
      case 0b01011100:  //E1ST_A
      case 0b01011101:  //E1ST_A
      case 0b01011110:  //E1ST_A
      case 0b01011111:  //E1ST_A
        E1_A.drawRaster (src, dst, rh);
        break;
      default:
        E1ST.drawRaster (src, dst, rh);
        VideoController.vcnReportUnimplemented (XE1ST);
      }  //switch
    }  //drawRaster
  },  //XE1ST

  //================================================================================
  //E1ST_XWC ($0000,$18xx,$1061)
  //  概要
  //    E1ST  512ドット16色1プレーン>スプライト>テキスト
  //    XWC  優先順位に関わらず0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のパレットのカラーだけ表示する
  //  手順
  //    1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //      1番目のカラー(0は黒)
  //    さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //          スプライトカラー(0は黒)
  //        さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //          テキストカラー(0は黒)
  //  中間コード1
  //    (ls1(epc(tev(e1p())))!=0?epc(e1p()):(epc(e1p())!=0?epc(e1p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))))
  //  中間コード2
  //    ls1(epc(tev(e1p())))!=0?epc(e1p()):epc(e1p())!=0?epc(e1p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())
  //  中間コード3
  //    ls1(epc(tev(v3=e1p())))!=0?epc(v3):(v5=epc(v3))!=0?v5:ls4(v7=spp())!=0||(v8=txp())==0?spc(v7):tpc(v8)
  //  中間コード4
  //    ls1(epc(tev(p=e1p())))!=0?epc(p):(q=epc(p))!=0?q:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q)
  //  中間コード5
  //    (epc((p=e1p())&-2)&1)!=0?epc(p):(q=epc(p))!=0?q:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q)
  //  中間コード6
  //    (epc((p=e1p())&-2)&1)!=0?epo(p):(q=epc(p))!=0?cto(q):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q)
  E1ST_XWC {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st & 511]) & -2] & 1) != 0 ?
                            VideoController.vcnPal32G8[p] :
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 1] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 2] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 3] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 4] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 5] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 6] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 7] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          sx += 8;
          gx1st += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st & 511]) & -2] & 1) != 0 ?
                            VideoController.vcnPal32G8[p] :
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 1] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 2] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 3] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 4] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 5] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 6] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 7] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPal32G8[p] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          sx += 8;
          gx1st += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //E1ST_XWC

  //================================================================================
  //E1ST_XWP ($0000,$18xx,$1461)
  //  概要
  //    E1ST  512ドット16色1プレーン>スプライト>テキスト
  //    XWP  優先順位に関わらず1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーだけ表示する
  //  手順
  //    1番目のパレットが1以下のとき
  //      グラフィックパレット0のカラーが0でないとき
  //        グラフィックパレット0のカラー
  //      さもなくば(グラフィックパレット0のカラーが0のとき)
  //        スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //          スプライトカラー(0は黒)
  //        さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //          テキストカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //          スプライトカラー(0は黒)
  //        さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //          テキストカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラー(0は黒)
  //  中間コード1
  //    (e1p()<=1?(epc(0)!=0?epc(0):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):ls1(e1p())==0?(epc(e1p())!=0?epc(e1p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):epc(tev(e1p())))
  //  中間コード2
  //    e1p()<=1?epc(0)!=0?epc(0):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):ls1(e1p())==0?epc(e1p())!=0?epc(e1p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):epc(tev(e1p()))
  //  中間コード3
  //    (v0=e1p())<=1?(v1=epc(0))!=0?v1:ls4(v3=spp())!=0||(v4=txp())==0?spc(v3):tpc(v4):ls1(v0)==0?(v8=epc(v0))!=0?v8:ls4(v10=spp())!=0||(v11=txp())==0?spc(v10):tpc(v11):epc(tev(v0))
  //  中間コード4
  //    (p=e1p())<=1?(p=epc(0))!=0?p:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):ls1(p)==0?(q=epc(p))!=0?q:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):epc(tev(p))
  //  中間コード5
  //    (p=e1p())<=1?(p=epc(0))!=0?p:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):(p&1)==0?(q=epc(p))!=0?q:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):epc(p&-2)
  //  中間コード6
  //    (p=e1p())<=1?(p=epc(0))!=0?cto(p):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):(p&1)==0?(q=epc(p))!=0?cto(q):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):epo(p&-2)
  E1ST_XWP {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) <= 1 ?
                            (p = VideoController.vcnPal16G8[0]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            (p & 1) == 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPal32G8[p & -2]);
          sx += 8;
          gx1st += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) <= 1 ?
                            (p = VideoController.vcnPal16G8[0]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            (p & 1) == 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPal32G8[p & -2]);
          sx += 8;
          gx1st += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //E1ST_XWP

  //================================================================================
  //E1ST_XHCT ($0000,$18xx,$1961)
  //  概要
  //    E1ST  512ドット16色1プレーン>スプライト>テキスト
  //    XHCT  0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //      1番目のカラーと
  //        スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //          スプライトカラー(0は黒)
  //        さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //          テキストカラー(0は黒)
  //      を混ぜたカラー(0は黒)
  //    さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //          スプライトカラー(0は黒)
  //        さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //          テキストカラー(0は黒)
  //  中間コード1
  //    (ls1(epc(tev(e1p())))!=0?mix(epc(e1p()),(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):(epc(e1p())!=0?epc(e1p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))))
  //  中間コード2
  //    ls1(epc(tev(e1p())))!=0?mix(epc(e1p()),ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())):epc(e1p())!=0?epc(e1p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())
  //  中間コード3
  //    ls1(epc(tev(v3=e1p())))!=0?mix(epc(v3),ls4(v7=spp())!=0||(v8=txp())==0?spc(v7):tpc(v8)):(v11=epc(v3))!=0?v11:ls4(v13=spp())!=0||(v14=txp())==0?spc(v13):tpc(v14)
  //  中間コード4
  //    ls1(epc(tev(p=e1p())))!=0?mix(epc(p),ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q)):(q=epc(p))!=0?q:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q)
  //  中間コード5
  //    (epc((p=e1p())&-2)&1)!=0?mix(epc(p),((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q)):(q=epc(p))!=0?q:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q)
  //  中間コード6
  //    (epc((p=e1p())&-2)&1)!=0?cto(mix(epc(p),((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q))):(q=epc(p))!=0?cto(q):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q)
  E1ST_XHCT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st & 511]) & -2] & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnPal16G8[p],
                                ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[q])] :
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 1] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 2] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 3] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 4] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 5] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 6] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 7] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          sx += 8;
          gx1st += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st & 511]) & -2] & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnPal16G8[p],
                                ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[q])] :
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 1] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 2] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 3] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 4] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 5] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 6] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 7] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          sx += 8;
          gx1st += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //E1ST_XHCT

  //================================================================================
  //E1ST_XHCG ($0000,$18xx,$1A61)
  //  概要
  //    E1ST  512ドット16色1プレーン>スプライト>テキスト
  //    XHCG  0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜる
  //  手順
  //    1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //      1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒)
  //    さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //      1番目のパレットが奇数のとき
  //        2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0でないとき
  //          2番目(ONとみなす)のパレットを奇数化したパレットのカラー
  //        さもなくば(2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0のとき)
  //          スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //            スプライトカラー(0は黒)
  //          さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //            テキストカラー(0は黒)
  //      さもなくば(1番目のパレットが偶数のとき)
  //        1番目のカラーが0でないとき
  //          1番目のカラー
  //        さもなくば(1番目のカラーが0のとき)
  //          スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //            スプライトカラー(0は黒)
  //          さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //            テキストカラー(0は黒)
  //  中間コード1
  //    (ls1(epc(tev(e1p())))!=0?mix(epc(tev(e1p())),epc(tod(e2q()))):(ls1(e1p())!=0?(epc(tod(e2q()))!=0?epc(tod(e2q())):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):(epc(e1p())!=0?epc(e1p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())))))
  //  中間コード2
  //    ls1(epc(tev(e1p())))!=0?mix(epc(tev(e1p())),epc(tod(e2q()))):ls1(e1p())!=0?epc(tod(e2q()))!=0?epc(tod(e2q())):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):epc(e1p())!=0?epc(e1p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())
  //  中間コード3
  //    ls1(v1=epc(tev(v3=e1p())))!=0?mix(v1,epc(tod(e2q()))):ls1(v3)!=0?(v9=epc(tod(e2q())))!=0?v9:ls4(v13=spp())!=0||(v14=txp())==0?spc(v13):tpc(v14):(v17=epc(v3))!=0?v17:ls4(v19=spp())!=0||(v20=txp())==0?spc(v19):tpc(v20)
  //  中間コード4
  //    ls1(p=epc(tev(q=e1p())))!=0?mix(p,epc(tod(e2q()))):ls1(q)!=0?(p=epc(tod(e2q())))!=0?p:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):(p=epc(q))!=0?p:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q)
  //  中間コード5
  //    ((p=epc((q=e1p())&-2))&1)!=0?mix(p,epc(e2q()|1)):(q&1)!=0?(p=epc(e2q()|1))!=0?p:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):(p=epc(q))!=0?p:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q)
  //  中間コード6
  //    ((p=epc((q=e1p())&-2))&1)!=0?cto(mix(p,epc(e2q()|1))):(q&1)!=0?(p=epc(e2q()|1))!=0?cto(p):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):(p=epc(q))!=0?cto(p):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q)
  E1ST_XHCG {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);  //ONとみなす
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st & 511]) & -2]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                p,
                                VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] :
                            (q & 1) != 0 ?
                            (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            (p = VideoController.vcnPal16G8[q]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 1] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 2] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 3] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 4] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 5] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 6] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 7] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st & 511]) & -2]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                p,
                                VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] :
                            (q & 1) != 0 ?
                            (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            (p = VideoController.vcnPal16G8[q]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 1] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 2] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 3] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 4] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 5] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 6] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 7] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //E1ST_XHCG

  //================================================================================
  //E1ST_XHCGT ($0000,$18xx,$1B61)
  //  概要
  //    E1ST  512ドット16色1プレーン>スプライト>テキスト
  //    XHCGT  0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜてさらに奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //      1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラーにさらに
  //        スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //          スプライトカラー(0は黒)
  //        さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //          テキストカラー(0は黒)
  //      を混ぜたカラー(0は黒)
  //    さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //      1番目のパレットが奇数のとき
  //        2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0でないとき
  //          2番目(ONとみなす)のパレットを奇数化したパレットのカラー
  //        さもなくば(2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0のとき)
  //          スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //            スプライトカラー(0は黒)
  //          さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //            テキストカラー(0は黒)
  //      さもなくば(1番目のパレットが偶数のとき)
  //        1番目のカラーが0でないとき
  //          1番目のカラー
  //        さもなくば(1番目のカラーが0のとき)
  //          スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //            スプライトカラー(0は黒)
  //          さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //            テキストカラー(0は黒)
  //  中間コード1
  //    (ls1(epc(tev(e1p())))!=0?mix(mix(epc(tev(e1p())),epc(tod(e2q()))),(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):(ls1(e1p())!=0?(epc(tod(e2q()))!=0?epc(tod(e2q())):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):(epc(e1p())!=0?epc(e1p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())))))
  //  中間コード2
  //    ls1(epc(tev(e1p())))!=0?mix(mix(epc(tev(e1p())),epc(tod(e2q()))),ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())):ls1(e1p())!=0?epc(tod(e2q()))!=0?epc(tod(e2q())):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):epc(e1p())!=0?epc(e1p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())
  //  中間コード3
  //    ls1(v1=epc(tev(v3=e1p())))!=0?mix(mix(v1,epc(tod(e2q()))),ls4(v10=spp())!=0||(v11=txp())==0?spc(v10):tpc(v11)):ls1(v3)!=0?(v15=epc(tod(e2q())))!=0?v15:ls4(v19=spp())!=0||(v20=txp())==0?spc(v19):tpc(v20):(v23=epc(v3))!=0?v23:ls4(v25=spp())!=0||(v26=txp())==0?spc(v25):tpc(v26)
  //  中間コード4
  //    ls1(p=epc(tev(q=e1p())))!=0?mix(mix(p,epc(tod(e2q()))),ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q)):ls1(q)!=0?(p=epc(tod(e2q())))!=0?p:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):(p=epc(q))!=0?p:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q)
  //  中間コード5
  //    ((p=epc((q=e1p())&-2))&1)!=0?mix(mix(p,epc(e2q()|1)),((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q)):(q&1)!=0?(p=epc(e2q()|1))!=0?p:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):(p=epc(q))!=0?p:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q)
  //  中間コード6
  //    ((p=epc((q=e1p())&-2))&1)!=0?cto(mix(mix(p,epc(e2q()|1)),((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q))):(q&1)!=0?(p=epc(e2q()|1))!=0?cto(p):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):(p=epc(q))!=0?cto(p):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q)
  E1ST_XHCGT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);  //ONとみなす
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st & 511]) & -2]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]),
                                ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[q])] :
                            (q & 1) != 0 ?
                            (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            (p = VideoController.vcnPal16G8[q]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 1] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 2] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 3] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 4] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 5] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 6] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 7] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st & 511]) & -2]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]),
                                ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[q])] :
                            (q & 1) != 0 ?
                            (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            (p = VideoController.vcnPal16G8[q]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 1] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 2] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 3] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 4] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 5] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 6] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          XEiJ.pnlBM[da + 7] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) & -2]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnMix2 (
                                      p,
                                      VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]),
                                    ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])] :
                                (q & 1) != 0 ?
                                (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p = VideoController.vcnPal16G8[q]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q]);
          sx += 8;
          gx1st += 8;
          gx2nd += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //E1ST_XHCGT

  //================================================================================
  //E1ST_XHPT ($0000,$18xx,$1D61)
  //  概要
  //    E1ST  512ドット16色1プレーン>スプライト>テキスト
  //    XHPT  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    1番目のパレットが1以下のとき
  //      グラフィックパレット0のカラーが0でないとき
  //        グラフィックパレット0のカラー
  //      さもなくば(グラフィックパレット0のカラーが0のとき)
  //        スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //          スプライトカラー(0は黒)
  //        さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //          テキストカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //          スプライトカラー(0は黒)
  //        さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //          テキストカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラーと
  //        スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //          スプライトカラー(0は黒)
  //        さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //          テキストカラー(0は黒)
  //      を混ぜたカラー(0は黒)
  //  中間コード1
  //    (e1p()<=1?(epc(0)!=0?epc(0):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):ls1(e1p())==0?(epc(e1p())!=0?epc(e1p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):mix(epc(tev(e1p())),(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))))
  //  中間コード2
  //    e1p()<=1?epc(0)!=0?epc(0):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):ls1(e1p())==0?epc(e1p())!=0?epc(e1p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):mix(epc(tev(e1p())),ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))
  //  中間コード3
  //    (v0=e1p())<=1?(v1=epc(0))!=0?v1:ls4(v3=spp())!=0||(v4=txp())==0?spc(v3):tpc(v4):ls1(v0)==0?(v8=epc(v0))!=0?v8:ls4(v10=spp())!=0||(v11=txp())==0?spc(v10):tpc(v11):mix(epc(tev(v0)),ls4(v18=spp())!=0||(v19=txp())==0?spc(v18):tpc(v19))
  //  中間コード4
  //    (p=e1p())<=1?(p=epc(0))!=0?p:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):ls1(p)==0?(q=epc(p))!=0?q:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):mix(epc(tev(p)),ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q))
  //  中間コード5
  //    (p=e1p())<=1?(p=epc(0))!=0?p:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):(p&1)==0?(q=epc(p))!=0?q:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):mix(epc(p&-2),((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q))
  //  中間コード6
  //    (p=e1p())<=1?(p=epc(0))!=0?cto(p):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):(p&1)==0?(q=epc(p))!=0?cto(q):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):cto(mix(epc(p&-2),((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q)))
  E1ST_XHPT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
      int ts = CRTC.crtR10TxXCurr & 7;  //テキスト桁境界からのずれ
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        tc = tc + (half >> 3) & CRTC.crtMask511;
        da += half;
      }
      if (ts == 0) {  //テキスト桁境界に合っているとき
        while (da < db) {
          int tp = (VideoController.VCN_TXP3[MainMemory.mmrM8[ta3 + tc] & 255] |
                    VideoController.VCN_TXP2[MainMemory.mmrM8[ta2 + tc] & 255] |
                    VideoController.VCN_TXP1[MainMemory.mmrM8[ta1 + tc] & 255] |
                    VideoController.VCN_TXP0[MainMemory.mmrM8[ta0 + tc] & 255]);
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) <= 1 ?
                            (p = VideoController.vcnPal16G8[0]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            (p & 1) == 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnPal16G8[p & -2],
                                ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          sx += 8;
          gx1st += 8;
          da += 8;
        }  //while da<db
      } else {  //テキスト桁境界に合っていないとき
        //                                                             ts=1のとき
        int tt = ts + 8;                                             //tt=9
        ts += 16;                                                    //ts=17
        //                                                             ........ ........ ........ 01234567  m8[ta0+tc]
        int p0 = MainMemory.mmrM8[ta0 + tc] << ts;                   //.......0 1234567_ ________ ________  p0=m8[ta0+tc]<<ts
        int p1 = MainMemory.mmrM8[ta1 + tc] << ts;
        int p2 = MainMemory.mmrM8[ta2 + tc] << ts;
        int p3 = MainMemory.mmrM8[ta3 + tc] << ts;
        tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
        while (da < db) {
          //                                                           ........ ........ .1234567 ________  p0>>tt
          //                                                           ........ ........ .1234567 89abcdef  p0>>tt|m8[ta0+tc]&255
          p0 = (p0 >> tt | MainMemory.mmrM8[ta0 + tc] & 255) << ts;  //12345678 9abcdef_ ________ ________  p0=(p0>>tt|m8[ta0+tc]&255)<<ts
          p1 = (p1 >> tt | MainMemory.mmrM8[ta1 + tc] & 255) << ts;  //~~~~~~~~
          p2 = (p2 >> tt | MainMemory.mmrM8[ta2 + tc] & 255) << ts;  //ここを使う
          p3 = (p3 >> tt | MainMemory.mmrM8[ta3 + tc] & 255) << ts;
          int tp = (VideoController.VCN_TXP3[p3 >>> 24] |
                    VideoController.VCN_TXP2[p2 >>> 24] |
                    VideoController.VCN_TXP1[p1 >>> 24] |
                    VideoController.VCN_TXP0[p0 >>> 24]);  //符号なし右シフトで&255を省略
          tc = tc + 1 & CRTC.crtMask511;  //次回のテキスト桁位置
          int p, q;
          XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) <= 1 ?
                            (p = VideoController.vcnPal16G8[0]) != 0 ?
                            VideoController.vcnPalTbl[p] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            (p & 1) == 0 ?
                            (q = VideoController.vcnPal16G8[p]) != 0 ?
                            VideoController.vcnPalTbl[q] :
                            ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                            VideoController.vcnPal32TS[p] :
                            VideoController.vcnPal32TS[q] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnPal16G8[p & -2],
                                ((p = SpriteScreen.sprBuffer[sx]) & 15) != 0 || (q = tp >>> 28) == 0 ?
                                VideoController.vcnPal16TS[p] :
                                VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    ((p = SpriteScreen.sprBuffer[sx + 1]) & 15) != 0 || (q = tp >>> 24 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    ((p = SpriteScreen.sprBuffer[sx + 2]) & 15) != 0 || (q = tp >>> 20 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    ((p = SpriteScreen.sprBuffer[sx + 3]) & 15) != 0 || (q = tp >>> 16 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    ((p = SpriteScreen.sprBuffer[sx + 4]) & 15) != 0 || (q = tp >>> 12 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    ((p = SpriteScreen.sprBuffer[sx + 5]) & 15) != 0 || (q = tp >>> 8 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    ((p = SpriteScreen.sprBuffer[sx + 6]) & 15) != 0 || (q = tp >>> 4 & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) <= 1 ?
                                (p = VideoController.vcnPal16G8[0]) != 0 ?
                                VideoController.vcnPalTbl[p] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                (p & 1) == 0 ?
                                (q = VideoController.vcnPal16G8[p]) != 0 ?
                                VideoController.vcnPalTbl[q] :
                                ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                VideoController.vcnPal32TS[p] :
                                VideoController.vcnPal32TS[q] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    ((p = SpriteScreen.sprBuffer[sx + 7]) & 15) != 0 || (q = tp & 15) == 0 ?
                                    VideoController.vcnPal16TS[p] :
                                    VideoController.vcnPal16TS[q])]);
          sx += 8;
          gx1st += 8;
          da += 8;
        }  //while da<db
      }  //if ts==0
    }  //drawRaster
  },  //E1ST_XHPT

  //================================================================================
  //E1ST_XHPG ($0000,$18xx,$1E61)
  //  概要
  //    E1ST  512ドット16色1プレーン>スプライト>テキスト
  //    XHPG  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜる
  //  手順
  //    1番目のパレットが1以下のとき
  //      グラフィックパレット0のカラーが0でないとき
  //        グラフィックパレット0のカラー
  //      さもなくば(グラフィックパレット0のカラーが0のとき)
  //        スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //          スプライトカラー(0は黒)
  //        さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //          テキストカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //          スプライトカラー(0は黒)
  //        さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //          テキストカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーが0でないとき
  //        1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラー
  //      さもなくば(1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーが0のとき)
  //        スプライトパレットの下位4bitが0でないまたはテキストパレットが0のとき
  //          スプライトカラー(0は黒)
  //        さもなくば(スプライトパレットの下位4bitが0かつテキストパレットが0でないとき)
  //          テキストカラー(0は黒)
  //  中間コード1
  //    (e1p()<=1?(epc(0)!=0?epc(0):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):ls1(e1p())==0?(epc(e1p())!=0?epc(e1p()):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))):(mix(epc(tev(e1p())),epc(tod(e2q())))!=0?mix(epc(tev(e1p())),epc(tod(e2q()))):(ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()))))
  //  中間コード2
  //    e1p()<=1?epc(0)!=0?epc(0):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):ls1(e1p())==0?epc(e1p())!=0?epc(e1p()):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp()):mix(epc(tev(e1p())),epc(tod(e2q())))!=0?mix(epc(tev(e1p())),epc(tod(e2q()))):ls4(spp())!=0||txp()==0?spc(spp()):tpc(txp())
  //  中間コード3
  //    (v0=e1p())<=1?(v1=epc(0))!=0?v1:ls4(v3=spp())!=0||(v4=txp())==0?spc(v3):tpc(v4):ls1(v0)==0?(v8=epc(v0))!=0?v8:ls4(v10=spp())!=0||(v11=txp())==0?spc(v10):tpc(v11):(v14=mix(epc(tev(v0)),epc(tod(e2q()))))!=0?v14:ls4(v21=spp())!=0||(v22=txp())==0?spc(v21):tpc(v22)
  //  中間コード4
  //    (p=e1p())<=1?(p=epc(0))!=0?p:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):ls1(p)==0?(q=epc(p))!=0?q:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q):(q=mix(epc(tev(p)),epc(tod(e2q()))))!=0?q:ls4(p=spp())!=0||(q=txp())==0?spc(p):tpc(q)
  //  中間コード5
  //    (p=e1p())<=1?(p=epc(0))!=0?p:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):(p&1)==0?(q=epc(p))!=0?q:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q):(q=mix(epc(p&-2),epc(e2q()|1)))!=0?q:((p=spp())&15)!=0||(q=txp())==0?spc(p):tpc(q)
  //  中間コード6
  //    (p=e1p())<=1?(p=epc(0))!=0?cto(p):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):(p&1)==0?(q=epc(p))!=0?cto(q):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q):(q=mix(epc(p&-2),epc(e2q()|1)))!=0?cto(q):((p=spp())&15)!=0||(q=txp())==0?spo(p):tpo(q)
  E1ST_XHPG {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);  //ONとみなす
      int ty = CRTC.crtR11TxYZero + src & 1023;  //ラスタ
      int tc = (ty & CRTC.crtMask3) << 7 | CRTC.crtR10TxXCurr >> 3;  //テキスト桁位置
      int ta0 = 0x00e00000 + ((ty & CRTC.crtMaskMinus4) << 7);  //ラスタブロックアドレス
      int ta1 = 0x00020000 + ta0;
      int ta2 = 0x00040000 + ta0;
      int ta3 = 0x00060000 + ta0;
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