xeij/DrawingMode.java (2/48)
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  //        1番目のカラーとカラー0を混ぜたカラー(0は黒)
  //      さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //        1番目のカラー(0は黒)
  //    さもなくば(1番目のパレットが0のとき)
  //      2番目のパレットを偶数化したパレットのカラーが奇数のとき
  //        2番目のカラーとカラー0を混ぜたカラー(0は黒)
  //      さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //        2番目のカラー(0は黒)
  //  中間コード1
  //    (f1p()!=0?(ls1(fpc(tev(f1p())))!=0?mix(fpc(f1p()),0):fpc(f1p())):(ls1(fpc(tev(f2p())))!=0?mix(fpc(f2p()),0):fpc(f2p())))
  //  中間コード2
  //    f1p()!=0?ls1(fpc(tev(f1p())))!=0?mix(fpc(f1p()),0):fpc(f1p()):ls1(fpc(tev(f2p())))!=0?mix(fpc(f2p()),0):fpc(f2p())
  //  中間コード3
  //    (v0=f1p())!=0?ls1(fpc(tev(v0)))!=0?mix(fpc(v0),0):fpc(v0):ls1(fpc(tev(v10=f2p())))!=0?mix(fpc(v10),0):fpc(v10)
  //  中間コード4
  //    (p=f1p())!=0?ls1(fpc(tev(p)))!=0?mix(fpc(p),0):fpc(p):ls1(fpc(tev(p=f2p())))!=0?mix(fpc(p),0):fpc(p)
  //  中間コード5
  //    (p=f1p())!=0?(fpc(p&-2)&1)!=0?mix(fpc(p),0):fpc(p):(fpc((p=f2p())&-2)&1)!=0?mix(fpc(p),0):fpc(p)
  //  中間コード6
  //    (p=f1p())!=0?(fpc(p&-2)&1)!=0?cto(mix(fpc(p),0)):fpo(p):(fpc((p=f2p())&-2)&1)!=0?cto(mix(fpc(p),0)):fpo(p)
  F2_XHCT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //2番目のパレットのbit3-0のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //2番目のパレットのbit7-4のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        da += half;
      }
      while (da < db) {
        int p;
        XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                GraphicScreen.graM4[gy1st | gx1st & 511])) != 0 ?
                          (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnPal16G8[p],
                              0)] :
                          VideoController.vcnPal32G8[p] :
                          (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                            GraphicScreen.graM4[gy3rd | gx3rd & 511])) & -2] & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnPal16G8[p],
                              0)] :
                          VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                                GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511])) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                                GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511])) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                                GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511])) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                                GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511])) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                                GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511])) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                                GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511])) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p]);
        XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p] :
                              (VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                                GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511])) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p]);
        gx1st += 8;
        gx2nd += 8;
        gx3rd += 8;
        gx4th += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //F2_XHCT

  //================================================================================
  //F2_XHCG ($0001,$06xx,$1A0F)
  //  概要
  //    F2  512ドット256色2プレーン
  //    XHCG  0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜる
  //  手順
  //    1番目のパレットが0でないとき
  //      1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //        1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒)
  //      さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //        1番目のパレットが奇数のとき
  //          2番目(ONとみなす)のパレットを奇数化したパレットのカラー(0は黒)
  //        さもなくば(1番目のパレットが偶数のとき)
  //          1番目のカラー(0は黒)
  //    さもなくば(1番目のパレットが0のとき)
  //      2番目のパレットを偶数化したパレットのカラーが奇数のとき
  //        2番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒)
  //      さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //        2番目のカラー(0は黒)
  //  中間コード1
  //    (f1p()!=0?(ls1(fpc(tev(f1p())))!=0?mix(fpc(tev(f1p())),fpc(tod(f2q()))):(ls1(f1p())!=0?fpc(tod(f2q())):fpc(f1p()))):(ls1(fpc(tev(f2p())))!=0?mix(fpc(tev(f2p())),fpc(tod(f2q()))):fpc(f2p())))
  //  中間コード2
  //    f1p()!=0?ls1(fpc(tev(f1p())))!=0?mix(fpc(tev(f1p())),fpc(tod(f2q()))):ls1(f1p())!=0?fpc(tod(f2q())):fpc(f1p()):ls1(fpc(tev(f2p())))!=0?mix(fpc(tev(f2p())),fpc(tod(f2q()))):fpc(f2p())
  //  中間コード3
  //    (v0=f1p())!=0?ls1(v2=fpc(tev(v0)))!=0?mix(v2,fpc(tod(f2q()))):ls1(v0)!=0?fpc(tod(f2q())):fpc(v0):ls1(v14=fpc(tev(v16=f2p())))!=0?mix(v14,fpc(tod(f2q()))):fpc(v16)
  //  中間コード4
  //    (p=f1p())!=0?ls1(q=fpc(tev(p)))!=0?mix(q,fpc(tod(f2q()))):ls1(p)!=0?fpc(tod(f2q())):fpc(p):ls1(p=fpc(tev(q=f2p())))!=0?mix(p,fpc(tod(f2q()))):fpc(q)
  //  中間コード5
  //    (p=f1p())!=0?((q=fpc(p&-2))&1)!=0?mix(q,fpc(f2q()|1)):(p&1)!=0?fpc(f2q()|1):fpc(p):((p=fpc((q=f2p())&-2))&1)!=0?mix(p,fpc(f2q()|1)):fpc(q)
  //  中間コード6
  //    (p=f1p())!=0?((q=fpc(p&-2))&1)!=0?cto(mix(q,fpc(f2q()|1))):(p&1)!=0?fpo(f2q()|1):fpo(p):((p=fpc((q=f2p())&-2))&1)!=0?cto(mix(p,fpc(f2q()|1))):fpo(q)
  F2_XHCG {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //2番目のパレットのbit3-0のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int gz3rd = VideoController.vcnHidden3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //2番目のパレットのbit7-4のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int gz4th = VideoController.vcnHidden4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        da += half;
      }
      while (da < db) {
        int p, q;
        XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                GraphicScreen.graM4[gy1st | gx1st & 511])) != 0 ?
                          ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              q,
                              VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                          GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1])] :
                          (p & 1) != 0 ?
                          VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                      GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1] :
                          VideoController.vcnPal32G8[p] :
                          ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd & 511])) & -2]) & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              p,
                              VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                          GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1])] :
                          VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                              GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1])] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                          GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                                     GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511])) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                              GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1])] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                              GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1])] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                          GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                                     GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511])) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                              GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1])] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                              GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1])] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                          GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                                     GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511])) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                              GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1])] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                              GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1])] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                          GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                                     GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511])) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                              GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1])] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                              GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1])] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                          GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                                     GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511])) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                              GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1])] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                              GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1])] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                          GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                                     GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511])) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                              GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1])] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                              GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1])] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                          GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                                     GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511])) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                              GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1])] :
                              VideoController.vcnPal32G8[q]);
        gx1st += 8;
        gx2nd += 8;
        gx3rd += 8;
        gx4th += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //F2_XHCG

  //================================================================================
  //F2_XHCGT ($0001,$06xx,$1B0F)
  //  概要
  //    F2  512ドット256色2プレーン
  //    XHCGT  0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜてさらに奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    1番目のパレットが0でないとき
  //      1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //        1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒)
  //      さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //        1番目のパレットが奇数のとき
  //          2番目(ONとみなす)のパレットを奇数化したパレットのカラー(0は黒)
  //        さもなくば(1番目のパレットが偶数のとき)
  //          1番目のカラー(0は黒)
  //    さもなくば(1番目のパレットが0のとき)
  //      2番目のパレットを偶数化したパレットのカラーが奇数のとき
  //        2番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒)
  //      さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //        2番目のカラー(0は黒)
  //  中間コード1
  //    (f1p()!=0?(ls1(fpc(tev(f1p())))!=0?mix(mix(fpc(tev(f1p())),fpc(tod(f2q()))),0):(ls1(f1p())!=0?fpc(tod(f2q())):fpc(f1p()))):(ls1(fpc(tev(f2p())))!=0?mix(mix(fpc(tev(f2p())),fpc(tod(f2q()))),0):fpc(f2p())))
  //  中間コード2
  //    f1p()!=0?ls1(fpc(tev(f1p())))!=0?mix(mix(fpc(tev(f1p())),fpc(tod(f2q()))),0):ls1(f1p())!=0?fpc(tod(f2q())):fpc(f1p()):ls1(fpc(tev(f2p())))!=0?mix(mix(fpc(tev(f2p())),fpc(tod(f2q()))),0):fpc(f2p())
  //  中間コード3
  //    (v0=f1p())!=0?ls1(v2=fpc(tev(v0)))!=0?mix(mix(v2,fpc(tod(f2q()))),0):ls1(v0)!=0?fpc(tod(f2q())):fpc(v0):ls1(v15=fpc(tev(v17=f2p())))!=0?mix(mix(v15,fpc(tod(f2q()))),0):fpc(v17)
  //  中間コード4
  //    (p=f1p())!=0?ls1(q=fpc(tev(p)))!=0?mix(mix(q,fpc(tod(f2q()))),0):ls1(p)!=0?fpc(tod(f2q())):fpc(p):ls1(p=fpc(tev(q=f2p())))!=0?mix(mix(p,fpc(tod(f2q()))),0):fpc(q)
  //  中間コード5
  //    (p=f1p())!=0?((q=fpc(p&-2))&1)!=0?mix(mix(q,fpc(f2q()|1)),0):(p&1)!=0?fpc(f2q()|1):fpc(p):((p=fpc((q=f2p())&-2))&1)!=0?mix(mix(p,fpc(f2q()|1)),0):fpc(q)
  //  中間コード6
  //    (p=f1p())!=0?((q=fpc(p&-2))&1)!=0?cto(mix(mix(q,fpc(f2q()|1)),0)):(p&1)!=0?fpo(f2q()|1):fpo(p):((p=fpc((q=f2p())&-2))&1)!=0?cto(mix(mix(p,fpc(f2q()|1)),0)):fpo(q)
  F2_XHCGT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //2番目のパレットのbit3-0のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int gz3rd = VideoController.vcnHidden3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //2番目のパレットのbit7-4のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int gz4th = VideoController.vcnHidden4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        da += half;
      }
      while (da < db) {
        int p, q;
        XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                GraphicScreen.graM4[gy1st | gx1st & 511])) != 0 ?
                          ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnMix2 (
                                q,
                                VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                            GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1]),
                              0)] :
                          (p & 1) != 0 ?
                          VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                      GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1] :
                          VideoController.vcnPal32G8[p] :
                          ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd & 511])) & -2]) & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnMix2 (
                                p,
                                VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th & 511] << 4 |
                                                            GraphicScreen.graM4[gz3rd | gx3rd & 511]) | 1]),
                              0)] :
                          VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1]),
                                  0)] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                          GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                                     GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511])) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 1 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 1 & 511]) | 1]),
                                  0)] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1]),
                                  0)] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                          GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                                     GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511])) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 2 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 2 & 511]) | 1]),
                                  0)] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1]),
                                  0)] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                          GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                                     GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511])) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 3 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 3 & 511]) | 1]),
                                  0)] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1]),
                                  0)] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                          GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                                     GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511])) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 4 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 4 & 511]) | 1]),
                                  0)] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1]),
                                  0)] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                          GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                                     GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511])) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 5 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 5 & 511]) | 1]),
                                  0)] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1]),
                                  0)] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                          GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                                     GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511])) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 6 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 6 & 511]) | 1]),
                                  0)] :
                              VideoController.vcnPal32G8[q]);
        XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1]),
                                  0)] :
                              (p & 1) != 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                          GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1] :
                              VideoController.vcnPal32G8[p] :
                              ((p = VideoController.vcnPal16G8[(q = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                                     GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511])) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gz4th | gx4th + 7 & 511] << 4 |
                                                                GraphicScreen.graM4[gz3rd | gx3rd + 7 & 511]) | 1]),
                                  0)] :
                              VideoController.vcnPal32G8[q]);
        gx1st += 8;
        gx2nd += 8;
        gx3rd += 8;
        gx4th += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //F2_XHCGT

  //================================================================================
  //F2_XHPT ($0001,$06xx,$1D0F)
  //  概要
  //    F2  512ドット256色2プレーン
  //    XHPT  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    1番目のパレットが0のとき
  //      2番目のパレットを偶数化したパレットのカラー(0は黒)
  //    1番目のパレットが1のとき
  //      グラフィックパレット0のカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      1番目のカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラーとカラー0を混ぜたカラー(0は黒)
  //  中間コード1
  //    (f1p()==0?fpc(tev(f2p())):f1p()==1?fpc(0):ls1(f1p())==0?fpc(f1p()):mix(fpc(tev(f1p())),0))
  //  中間コード2
  //    f1p()==0?fpc(tev(f2p())):f1p()==1?fpc(0):ls1(f1p())==0?fpc(f1p()):mix(fpc(tev(f1p())),0)
  //  中間コード3
  //    (v0=f1p())==0?fpc(tev(f2p())):v0==1?fpc(0):ls1(v0)==0?fpc(v0):mix(fpc(tev(v0)),0)
  //  中間コード4
  //    (p=f1p())==0?fpc(tev(f2p())):p==1?fpc(0):ls1(p)==0?fpc(p):mix(fpc(tev(p)),0)
  //  中間コード5
  //    (p=f1p())==0?fpc(f2p()&-2):p==1?fpc(0):(p&1)==0?fpc(p):mix(fpc(p&-2),0)
  //  中間コード6
  //    (p=f1p())==0?fpo(f2p()&-2):p==1?fpo(0):(p&1)==0?fpo(p):cto(mix(fpc(p&-2),0))
  F2_XHPT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //2番目のパレットのbit3-0のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //2番目のパレットのbit7-4のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        da += half;
      }
      while (da < db) {
        int p;
        XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                GraphicScreen.graM4[gy1st | gx1st & 511])) == 0 ?
                          VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                      GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2] :
                          p == 1 ?
                          VideoController.vcnPal32G8[0] :
                          (p & 1) == 0 ?
                          VideoController.vcnPal32G8[p] :
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnPal16G8[p & -2],
                              0)]);
        XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) == 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                          GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  0)]);
        XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) == 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                          GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  0)]);
        XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) == 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                          GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  0)]);
        XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) == 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                          GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  0)]);
        XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) == 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                          GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  0)]);
        XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) == 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                          GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  0)]);
        XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) == 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                          GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  0)]);
        gx1st += 8;
        gx2nd += 8;
        gx3rd += 8;
        gx4th += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //F2_XHPT

  //================================================================================
  //F2_XHPG ($0001,$06xx,$1E0F)
  //  概要
  //    F2  512ドット256色2プレーン
  //    XHPG  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜる
  //  手順
  //    1番目のパレットが0のとき
  //      2番目のパレットを偶数化したパレットのカラー(0は黒)
  //    1番目のパレットが1のとき
  //      グラフィックパレット0のカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      1番目のカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒)
  //  中間コード1
  //    (f1p()==0?fpc(tev(f2p())):f1p()==1?fpc(0):ls1(f1p())==0?fpc(f1p()):mix(fpc(tev(f1p())),fpc(tod(f2p()))))
  //  中間コード2
  //    f1p()==0?fpc(tev(f2p())):f1p()==1?fpc(0):ls1(f1p())==0?fpc(f1p()):mix(fpc(tev(f1p())),fpc(tod(f2p())))
  //  中間コード3
  //    (v0=f1p())==0?fpc(tev(f2p())):v0==1?fpc(0):ls1(v0)==0?fpc(v0):mix(fpc(tev(v0)),fpc(tod(f2p())))
  //  中間コード4
  //    (p=f1p())==0?fpc(tev(f2p())):p==1?fpc(0):ls1(p)==0?fpc(p):mix(fpc(tev(p)),fpc(tod(f2p())))
  //  中間コード5
  //    (p=f1p())==0?fpc(f2p()&-2):p==1?fpc(0):(p&1)==0?fpc(p):mix(fpc(p&-2),fpc(f2p()|1))
  //  中間コード6
  //    (p=f1p())==0?fpo(f2p()&-2):p==1?fpo(0):(p&1)==0?fpo(p):cto(mix(fpc(p&-2),fpc(f2p()|1)))
  F2_XHPG {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //2番目のパレットのbit3-0のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //2番目のパレットのbit7-4のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        da += half;
      }
      while (da < db) {
        int p;
        XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                GraphicScreen.graM4[gy1st | gx1st & 511])) == 0 ?
                          VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                      GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2] :
                          p == 1 ?
                          VideoController.vcnPal32G8[0] :
                          (p & 1) == 0 ?
                          VideoController.vcnPal32G8[p] :
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnPal16G8[p & -2],
                              VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                          GraphicScreen.graM4[gy3rd | gx3rd & 511]) | 1])]);
        XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) == 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                          GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                              GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) | 1])]);
        XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) == 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                          GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                              GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) | 1])]);
        XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) == 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                          GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                              GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) | 1])]);
        XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) == 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                          GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                              GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) | 1])]);
        XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) == 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                          GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                              GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) | 1])]);
        XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) == 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                          GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                              GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) | 1])]);
        XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) == 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                          GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                              GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) | 1])]);
        gx1st += 8;
        gx2nd += 8;
        gx3rd += 8;
        gx4th += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //F2_XHPG

  //================================================================================
  //F2_XHPGT ($0001,$06xx,$1F0F)
  //  概要
  //    F2  512ドット256色2プレーン
  //    XHPGT  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜてさらに奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    1番目のパレットが0のとき
  //      2番目のパレットを偶数化したパレットのカラー(0は黒)
  //    1番目のパレットが1のとき
  //      グラフィックパレット0のカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      1番目のカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーにさらにカラー0を混ぜたカラー(0は黒)
  //  中間コード1
  //    (f1p()==0?fpc(tev(f2p())):f1p()==1?fpc(0):ls1(f1p())==0?fpc(f1p()):mix(mix(fpc(tev(f1p())),fpc(tod(f2p()))),0))
  //  中間コード2
  //    f1p()==0?fpc(tev(f2p())):f1p()==1?fpc(0):ls1(f1p())==0?fpc(f1p()):mix(mix(fpc(tev(f1p())),fpc(tod(f2p()))),0)
  //  中間コード3
  //    (v0=f1p())==0?fpc(tev(f2p())):v0==1?fpc(0):ls1(v0)==0?fpc(v0):mix(mix(fpc(tev(v0)),fpc(tod(f2p()))),0)
  //  中間コード4
  //    (p=f1p())==0?fpc(tev(f2p())):p==1?fpc(0):ls1(p)==0?fpc(p):mix(mix(fpc(tev(p)),fpc(tod(f2p()))),0)
  //  中間コード5
  //    (p=f1p())==0?fpc(f2p()&-2):p==1?fpc(0):(p&1)==0?fpc(p):mix(mix(fpc(p&-2),fpc(f2p()|1)),0)
  //  中間コード6
  //    (p=f1p())==0?fpo(f2p()&-2):p==1?fpo(0):(p&1)==0?fpo(p):cto(mix(mix(fpc(p&-2),fpc(f2p()|1)),0))
  F2_XHPGT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //2番目のパレットのbit3-0のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //2番目のパレットのbit7-4のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        da += half;
      }
      while (da < db) {
        int p;
        XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                GraphicScreen.graM4[gy1st | gx1st & 511])) == 0 ?
                          VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                      GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2] :
                          p == 1 ?
                          VideoController.vcnPal32G8[0] :
                          (p & 1) == 0 ?
                          VideoController.vcnPal32G8[p] :
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnMix2 (
                                VideoController.vcnPal16G8[p & -2],
                                VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                            GraphicScreen.graM4[gy3rd | gx3rd & 511]) | 1]),
                              0)]);
        XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) == 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                          GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                                GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) | 1]),
                                  0)]);
        XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) == 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                          GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                                GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) | 1]),
                                  0)]);
        XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) == 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                          GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                                GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) | 1]),
                                  0)]);
        XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) == 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                          GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                                GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) | 1]),
                                  0)]);
        XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) == 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                          GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                                GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) | 1]),
                                  0)]);
        XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) == 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                          GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                                GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) | 1]),
                                  0)]);
        XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) == 0 ?
                              VideoController.vcnPal32G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                          GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2] :
                              p == 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                                GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) | 1]),
                                  0)]);
        gx1st += 8;
        gx2nd += 8;
        gx3rd += 8;
        gx4th += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //F2_XHPGT

  //================================================================================
  //F2_A ($0001,$06xx,$400F)
  //  概要
  //    F2  512ドット256色2プレーン
  //    A  グラフィックカラーとテキストパレット0のカラーを混ぜる
  //  手順
  //    1番目のパレットが0でないとき
  //      1番目のカラーとテキストパレット0のカラーを混ぜたカラー(0は黒)
  //    さもなくば(1番目のパレットが0のとき)
  //      2番目のカラーとテキストパレット0のカラーを混ぜたカラー(0は黒)
  //  中間コード1
  //    (f1p()!=0?mix(fpc(f1p()),tpc(0)):mix(fpc(f2p()),tpc(0)))
  //  中間コード2
  //    f1p()!=0?mix(fpc(f1p()),tpc(0)):mix(fpc(f2p()),tpc(0))
  //  中間コード3
  //    (v0=f1p())!=0?mix(fpc(v0),tpc(0)):mix(fpc(f2p()),tpc(0))
  //  中間コード4
  //    (p=f1p())!=0?mix(fpc(p),tpc(0)):mix(fpc(f2p()),tpc(0))
  //  中間コード5
  //    (p=f1p())!=0?mix(fpc(p),tpc(0)):mix(fpc(f2p()),tpc(0))
  //  中間コード6
  //    cto((p=f1p())!=0?mix(fpc(p),tpc(0)):mix(fpc(f2p()),tpc(0)))
  F2_A {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //2番目のパレットのbit3-0のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //2番目のパレットのbit7-4のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        da += half;
      }
      while (da < db) {
        int p;
        XEiJ.pnlBM[da] = (VideoController.vcnPalTbl[
                            (p = (GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                  GraphicScreen.graM4[gy1st | gx1st & 511])) != 0 ?
                            VideoController.vcnMix2 (
                              VideoController.vcnPal16G8[p],
                              VideoController.vcnPal16TS[0]) :
                            VideoController.vcnMix2 (
                              VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th & 511] << 4 |
                                                          GraphicScreen.graM4[gy3rd | gx3rd & 511])],
                              VideoController.vcnPal16TS[0])]);
        XEiJ.pnlBM[da + 1] = (VideoController.vcnPalTbl[
                                (p = (GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) != 0 ?
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  VideoController.vcnPal16TS[0]) :
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 4 |
                                                              GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511])],
                                  VideoController.vcnPal16TS[0])]);
        XEiJ.pnlBM[da + 2] = (VideoController.vcnPalTbl[
                                (p = (GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) != 0 ?
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  VideoController.vcnPal16TS[0]) :
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 4 |
                                                              GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511])],
                                  VideoController.vcnPal16TS[0])]);
        XEiJ.pnlBM[da + 3] = (VideoController.vcnPalTbl[
                                (p = (GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) != 0 ?
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  VideoController.vcnPal16TS[0]) :
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 4 |
                                                              GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511])],
                                  VideoController.vcnPal16TS[0])]);
        XEiJ.pnlBM[da + 4] = (VideoController.vcnPalTbl[
                                (p = (GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) != 0 ?
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  VideoController.vcnPal16TS[0]) :
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 4 |
                                                              GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511])],
                                  VideoController.vcnPal16TS[0])]);
        XEiJ.pnlBM[da + 5] = (VideoController.vcnPalTbl[
                                (p = (GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) != 0 ?
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  VideoController.vcnPal16TS[0]) :
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 4 |
                                                              GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511])],
                                  VideoController.vcnPal16TS[0])]);
        XEiJ.pnlBM[da + 6] = (VideoController.vcnPalTbl[
                                (p = (GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) != 0 ?
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  VideoController.vcnPal16TS[0]) :
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 4 |
                                                              GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511])],
                                  VideoController.vcnPal16TS[0])]);
        XEiJ.pnlBM[da + 7] = (VideoController.vcnPalTbl[
                                (p = (GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                      GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) != 0 ?
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  VideoController.vcnPal16TS[0]) :
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 4 |
                                                              GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511])],
                                  VideoController.vcnPal16TS[0])]);
        gx1st += 8;
        gx2nd += 8;
        gx3rd += 8;
        gx4th += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //F2_A

  //================================================================================
  //G ($0003,$06xx,$000F)
  //  概要
  //    G  512ドット65536色1プレーン
  //    拡張なし
  //  手順
  //    1番目のカラー(0は黒)
  //  中間コード1
  //    gpc(g1p(),g1p())
  //  中間コード2
  //    gpc(g1p(),g1p())
  //  中間コード3
  //    gpc(v1=g1p(),v1)
  //  中間コード4
  //    gpc(p=g1p(),p)
  //  中間コード5
  //    gpc(p=g1p(),p)
  //  中間コード6
  //    gpo(p=g1p(),p)
  G {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //1番目のパレットのbit11-8のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //1番目のパレットのbit15-12のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        da += half;
      }
      while (da < db) {
        int p;
        XEiJ.pnlBM[da] = (VideoController.vcnPalTbl[
                            VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[gy4th | gx4th & 511] << 12 |
                                                              GraphicScreen.graM4[gy3rd | gx3rd & 511] << 8 |
                                                              GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                                              GraphicScreen.graM4[gy1st | gx1st & 511])) >> 8] |
                            VideoController.vcnPal8G16L[p & 255]]);
        XEiJ.pnlBM[da + 1] = (VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 12 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] << 8 |
                                                                  GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) >> 8] |
                                VideoController.vcnPal8G16L[p & 255]]);
        XEiJ.pnlBM[da + 2] = (VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 12 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] << 8 |
                                                                  GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) >> 8] |
                                VideoController.vcnPal8G16L[p & 255]]);
        XEiJ.pnlBM[da + 3] = (VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 12 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] << 8 |
                                                                  GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) >> 8] |
                                VideoController.vcnPal8G16L[p & 255]]);
        XEiJ.pnlBM[da + 4] = (VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 12 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] << 8 |
                                                                  GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) >> 8] |
                                VideoController.vcnPal8G16L[p & 255]]);
        XEiJ.pnlBM[da + 5] = (VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 12 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] << 8 |
                                                                  GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) >> 8] |
                                VideoController.vcnPal8G16L[p & 255]]);
        XEiJ.pnlBM[da + 6] = (VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 12 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] << 8 |
                                                                  GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) >> 8] |
                                VideoController.vcnPal8G16L[p & 255]]);
        XEiJ.pnlBM[da + 7] = (VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 12 |
                                                                  GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] << 8 |
                                                                  GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                                                  GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) >> 8] |
                                VideoController.vcnPal8G16L[p & 255]]);
        gx1st += 8;
        gx2nd += 8;
        gx3rd += 8;
        gx4th += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //G

  //================================================================================
  //XG
  //  概要
  //    G  512ドット65536色1プレーン
  //    拡張あり
  XG {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      switch (VideoController.vcnReg3Curr >>> 8 & 0b01011111) {
        //   .A.XHPGT
      case 0b00010000:  //G_XWC
      case 0b00010001:  //G_XWC
      case 0b00010010:  //G_XWC
      case 0b00010011:  //G_XWC
        G.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00010100:  //G_XWP
      case 0b00010101:  //G_XWP
      case 0b00010110:  //G_XWP
      case 0b00010111:  //G_XWP
        G_XWP.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011000:  //G_XHC
        G.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011001:  //G_XHCT
        G_XHCT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011101:  //G_XHPT
        G_XHPT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b01000000:  //G_A
      case 0b01000001:  //G_A
      case 0b01000010:  //G_A
      case 0b01000011:  //G_A
      case 0b01000100:  //G_A
      case 0b01000101:  //G_A
      case 0b01000110:  //G_A
      case 0b01000111:  //G_A
      case 0b01001000:  //G_A
      case 0b01001001:  //G_A
      case 0b01001010:  //G_A
      case 0b01001011:  //G_A
      case 0b01001100:  //G_A
      case 0b01001101:  //G_A
      case 0b01001110:  //G_A
      case 0b01001111:  //G_A
      case 0b01010000:  //G_A
      case 0b01010001:  //G_A
      case 0b01010010:  //G_A
      case 0b01010011:  //G_A
      case 0b01010100:  //G_A
      case 0b01010101:  //G_A
      case 0b01010110:  //G_A
      case 0b01010111:  //G_A
      case 0b01011000:  //G_A
      case 0b01011001:  //G_A
      case 0b01011010:  //G_A
      case 0b01011011:  //G_A
      case 0b01011100:  //G_A
      case 0b01011101:  //G_A
      case 0b01011110:  //G_A
      case 0b01011111:  //G_A
        G_A.drawRaster (src, dst, rh);
        break;
      default:
        G.drawRaster (src, dst, rh);
        VideoController.vcnReportUnimplemented (XG);
      }  //switch
    }  //drawRaster
  },  //XG

  //================================================================================
  //G_XWP ($0003,$06xx,$140F)
  //  概要
  //    G  512ドット65536色1プレーン
  //    XWP  優先順位に関わらず1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーだけ表示する
  //  手順
  //    1番目のパレットが1以下のとき
  //      グラフィックパレット0のカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      1番目のカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラー(0は黒)
  //  中間コード1
  //    (g1p()<=1?gpc(0,0):ls1(g1p())==0?gpc(g1p(),g1p()):gpc(tev(g1p()),tev(g1p())))
  //  中間コード2
  //    g1p()<=1?gpc(0,0):ls1(g1p())==0?gpc(g1p(),g1p()):gpc(tev(g1p()),tev(g1p()))
  //  中間コード3
  //    (v0=g1p())<=1?gpc(0,0):ls1(v0)==0?gpc(v0,v0):gpc(v5=tev(v0),v5)
  //  中間コード4
  //    (p=g1p())<=1?gpc(0,0):ls1(p)==0?gpc(p,p):gpc(q=tev(p),q)
  //  中間コード5
  //    (p=g1p())<=1?gpc(0,0):(p&1)==0?gpc(p,p):gpc(q=p&-2,q)
  //  中間コード6
  //    (p=g1p())<=1?gpo(0,0):(p&1)==0?gpo(p,p):gpo(q=p&-2,q)
  G_XWP {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //1番目のパレットのbit11-8のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //1番目のパレットのbit15-12のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        da += half;
      }
      while (da < db) {
        int p, q;
        XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy4th | gx4th & 511] << 12 |
                                GraphicScreen.graM4[gy3rd | gx3rd & 511] << 8 |
                                GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                GraphicScreen.graM4[gy1st | gx1st & 511])) <= 1 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnPal8G16H[0 >> 8] |
                            VideoController.vcnPal8G16L[0 & 255]] :
                          (p & 1) == 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnPal8G16H[p >> 8] |
                            VideoController.vcnPal8G16L[p & 255]] :
                          VideoController.vcnPalTbl[
                            VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                            VideoController.vcnPal8G16L[q & 255]]);
        XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 12 |
                                    GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] << 8 |
                                    GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) <= 1 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[0 >> 8] |
                                VideoController.vcnPal8G16L[0 & 255]] :
                              (p & 1) == 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[p >> 8] |
                                VideoController.vcnPal8G16L[p & 255]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                VideoController.vcnPal8G16L[q & 255]]);
        XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 12 |
                                    GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] << 8 |
                                    GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) <= 1 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[0 >> 8] |
                                VideoController.vcnPal8G16L[0 & 255]] :
                              (p & 1) == 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[p >> 8] |
                                VideoController.vcnPal8G16L[p & 255]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                VideoController.vcnPal8G16L[q & 255]]);
        XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 12 |
                                    GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] << 8 |
                                    GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) <= 1 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[0 >> 8] |
                                VideoController.vcnPal8G16L[0 & 255]] :
                              (p & 1) == 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[p >> 8] |
                                VideoController.vcnPal8G16L[p & 255]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                VideoController.vcnPal8G16L[q & 255]]);
        XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 12 |
                                    GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] << 8 |
                                    GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) <= 1 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[0 >> 8] |
                                VideoController.vcnPal8G16L[0 & 255]] :
                              (p & 1) == 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[p >> 8] |
                                VideoController.vcnPal8G16L[p & 255]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                VideoController.vcnPal8G16L[q & 255]]);
        XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 12 |
                                    GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] << 8 |
                                    GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) <= 1 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[0 >> 8] |
                                VideoController.vcnPal8G16L[0 & 255]] :
                              (p & 1) == 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[p >> 8] |
                                VideoController.vcnPal8G16L[p & 255]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                VideoController.vcnPal8G16L[q & 255]]);
        XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 12 |
                                    GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] << 8 |
                                    GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) <= 1 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[0 >> 8] |
                                VideoController.vcnPal8G16L[0 & 255]] :
                              (p & 1) == 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[p >> 8] |
                                VideoController.vcnPal8G16L[p & 255]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                VideoController.vcnPal8G16L[q & 255]]);
        XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 12 |
                                    GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] << 8 |
                                    GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) <= 1 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[0 >> 8] |
                                VideoController.vcnPal8G16L[0 & 255]] :
                              (p & 1) == 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[p >> 8] |
                                VideoController.vcnPal8G16L[p & 255]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                VideoController.vcnPal8G16L[q & 255]]);
        gx1st += 8;
        gx2nd += 8;
        gx3rd += 8;
        gx4th += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //G_XWP

  //================================================================================
  //G_XHCT ($0003,$06xx,$190F)
  //  概要
  //    G  512ドット65536色1プレーン
  //    XHCT  0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    1番目のパレットを奇数化したパレットのカラーが奇数のとき
  //      1番目のカラーとカラー0を混ぜたカラー(0は黒)
  //    さもなくば(1番目のパレットを奇数化したパレットのカラーが偶数のとき)
  //      1番目のカラー(0は黒)
  //  中間コード1
  //    (ls1(gpc(tod(g1p()),tod(g1p())))!=0?mix(gpc(g1p(),g1p()),0):gpc(g1p(),g1p()))
  //  中間コード2
  //    ls1(gpc(tod(g1p()),tod(g1p())))!=0?mix(gpc(g1p(),g1p()),0):gpc(g1p(),g1p())
  //  中間コード3
  //    ls1(gpc(v2=tod(v3=g1p()),v2))!=0?mix(gpc(v3,v3),0):gpc(v3,v3)
  //  中間コード4
  //    ls1(gpc(p=tod(q=g1p()),p))!=0?mix(gpc(q,q),0):gpc(q,q)
  //  中間コード5
  //    (gpc(p=(q=g1p())|1,p)&1)!=0?mix(gpc(q,q),0):gpc(q,q)
  //  中間コード6
  //    (gpc(p=(q=g1p())|1,p)&1)!=0?cto(mix(gpc(q,q),0)):gpo(q,q)
  G_XHCT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //1番目のパレットのbit11-8のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //1番目のパレットのbit15-12のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        da += half;
      }
      while (da < db) {
        int p, q;
        XEiJ.pnlBM[da] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th & 511] << 12 |
                                                                   GraphicScreen.graM4[gy3rd | gx3rd & 511] << 8 |
                                                                   GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                                                   GraphicScreen.graM4[gy1st | gx1st & 511])) | 1) >> 8] |
                            VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              (VideoController.vcnPal8G16H[q >> 8] |
                               VideoController.vcnPal8G16L[q & 255]),
                              0)] :
                          VideoController.vcnPalTbl[
                            VideoController.vcnPal8G16H[q >> 8] |
                            VideoController.vcnPal8G16L[q & 255]]);
        XEiJ.pnlBM[da + 1] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 12 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] << 8 |
                                                                       GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) | 1) >> 8] |
                                VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  (VideoController.vcnPal8G16H[q >> 8] |
                                   VideoController.vcnPal8G16L[q & 255]),
                                  0)] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[q >> 8] |
                                VideoController.vcnPal8G16L[q & 255]]);
        XEiJ.pnlBM[da + 2] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 12 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] << 8 |
                                                                       GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) | 1) >> 8] |
                                VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  (VideoController.vcnPal8G16H[q >> 8] |
                                   VideoController.vcnPal8G16L[q & 255]),
                                  0)] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[q >> 8] |
                                VideoController.vcnPal8G16L[q & 255]]);
        XEiJ.pnlBM[da + 3] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 12 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] << 8 |
                                                                       GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) | 1) >> 8] |
                                VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  (VideoController.vcnPal8G16H[q >> 8] |
                                   VideoController.vcnPal8G16L[q & 255]),
                                  0)] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[q >> 8] |
                                VideoController.vcnPal8G16L[q & 255]]);
        XEiJ.pnlBM[da + 4] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 12 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] << 8 |
                                                                       GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) | 1) >> 8] |
                                VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  (VideoController.vcnPal8G16H[q >> 8] |
                                   VideoController.vcnPal8G16L[q & 255]),
                                  0)] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[q >> 8] |
                                VideoController.vcnPal8G16L[q & 255]]);
        XEiJ.pnlBM[da + 5] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 12 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] << 8 |
                                                                       GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) | 1) >> 8] |
                                VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  (VideoController.vcnPal8G16H[q >> 8] |
                                   VideoController.vcnPal8G16L[q & 255]),
                                  0)] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[q >> 8] |
                                VideoController.vcnPal8G16L[q & 255]]);
        XEiJ.pnlBM[da + 6] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 12 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] << 8 |
                                                                       GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) | 1) >> 8] |
                                VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  (VideoController.vcnPal8G16H[q >> 8] |
                                   VideoController.vcnPal8G16L[q & 255]),
                                  0)] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[q >> 8] |
                                VideoController.vcnPal8G16L[q & 255]]);
        XEiJ.pnlBM[da + 7] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 12 |
                                                                       GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] << 8 |
                                                                       GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                                                       GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) | 1) >> 8] |
                                VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  (VideoController.vcnPal8G16H[q >> 8] |
                                   VideoController.vcnPal8G16L[q & 255]),
                                  0)] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[q >> 8] |
                                VideoController.vcnPal8G16L[q & 255]]);
        gx1st += 8;
        gx2nd += 8;
        gx3rd += 8;
        gx4th += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //G_XHCT

  //================================================================================
  //G_XHPT ($0003,$06xx,$1D0F)
  //  概要
  //    G  512ドット65536色1プレーン
  //    XHPT  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    1番目のパレットが1以下のとき
  //      グラフィックパレット0のカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      1番目のカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラーとカラー0を混ぜたカラー(0は黒)
  //  中間コード1
  //    (g1p()<=1?gpc(0,0):ls1(g1p())==0?gpc(g1p(),g1p()):mix(gpc(tev(g1p()),tev(g1p())),0))
  //  中間コード2
  //    g1p()<=1?gpc(0,0):ls1(g1p())==0?gpc(g1p(),g1p()):mix(gpc(tev(g1p()),tev(g1p())),0)
  //  中間コード3
  //    (v0=g1p())<=1?gpc(0,0):ls1(v0)==0?gpc(v0,v0):mix(gpc(v6=tev(v0),v6),0)
  //  中間コード4
  //    (p=g1p())<=1?gpc(0,0):ls1(p)==0?gpc(p,p):mix(gpc(q=tev(p),q),0)
  //  中間コード5
  //    (p=g1p())<=1?gpc(0,0):(p&1)==0?gpc(p,p):mix(gpc(q=p&-2,q),0)
  //  中間コード6
  //    (p=g1p())<=1?gpo(0,0):(p&1)==0?gpo(p,p):cto(mix(gpc(q=p&-2,q),0))
  G_XHPT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //1番目のパレットのbit11-8のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //1番目のパレットのbit15-12のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        da += half;
      }
      while (da < db) {
        int p, q;
        XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[gy4th | gx4th & 511] << 12 |
                                GraphicScreen.graM4[gy3rd | gx3rd & 511] << 8 |
                                GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                GraphicScreen.graM4[gy1st | gx1st & 511])) <= 1 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnPal8G16H[0 >> 8] |
                            VideoController.vcnPal8G16L[0 & 255]] :
                          (p & 1) == 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnPal8G16H[p >> 8] |
                            VideoController.vcnPal8G16L[p & 255]] :
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                               VideoController.vcnPal8G16L[q & 255]),
                              0)]);
        XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 12 |
                                    GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] << 8 |
                                    GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) <= 1 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[0 >> 8] |
                                VideoController.vcnPal8G16L[0 & 255]] :
                              (p & 1) == 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[p >> 8] |
                                VideoController.vcnPal8G16L[p & 255]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                   VideoController.vcnPal8G16L[q & 255]),
                                  0)]);
        XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 12 |
                                    GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] << 8 |
                                    GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) <= 1 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[0 >> 8] |
                                VideoController.vcnPal8G16L[0 & 255]] :
                              (p & 1) == 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[p >> 8] |
                                VideoController.vcnPal8G16L[p & 255]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                   VideoController.vcnPal8G16L[q & 255]),
                                  0)]);
        XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 12 |
                                    GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] << 8 |
                                    GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) <= 1 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[0 >> 8] |
                                VideoController.vcnPal8G16L[0 & 255]] :
                              (p & 1) == 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[p >> 8] |
                                VideoController.vcnPal8G16L[p & 255]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                   VideoController.vcnPal8G16L[q & 255]),
                                  0)]);
        XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 12 |
                                    GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] << 8 |
                                    GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) <= 1 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[0 >> 8] |
                                VideoController.vcnPal8G16L[0 & 255]] :
                              (p & 1) == 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[p >> 8] |
                                VideoController.vcnPal8G16L[p & 255]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                   VideoController.vcnPal8G16L[q & 255]),
                                  0)]);
        XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 12 |
                                    GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] << 8 |
                                    GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) <= 1 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[0 >> 8] |
                                VideoController.vcnPal8G16L[0 & 255]] :
                              (p & 1) == 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[p >> 8] |
                                VideoController.vcnPal8G16L[p & 255]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                   VideoController.vcnPal8G16L[q & 255]),
                                  0)]);
        XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 12 |
                                    GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] << 8 |
                                    GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) <= 1 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[0 >> 8] |
                                VideoController.vcnPal8G16L[0 & 255]] :
                              (p & 1) == 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[p >> 8] |
                                VideoController.vcnPal8G16L[p & 255]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                   VideoController.vcnPal8G16L[q & 255]),
                                  0)]);
        XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 12 |
                                    GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] << 8 |
                                    GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                    GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) <= 1 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[0 >> 8] |
                                VideoController.vcnPal8G16L[0 & 255]] :
                              (p & 1) == 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[p >> 8] |
                                VideoController.vcnPal8G16L[p & 255]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                   VideoController.vcnPal8G16L[q & 255]),
                                  0)]);
        gx1st += 8;
        gx2nd += 8;
        gx3rd += 8;
        gx4th += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //G_XHPT

  //================================================================================
  //G_A ($0003,$06xx,$400F)
  //  概要
  //    G  512ドット65536色1プレーン
  //    A  グラフィックカラーとテキストパレット0のカラーを混ぜる
  //  手順
  //    1番目のカラーとテキストパレット0のカラーを混ぜたカラー(0は黒)
  //  中間コード1
  //    mix(gpc(g1p(),g1p()),tpc(0))
  //  中間コード2
  //    mix(gpc(g1p(),g1p()),tpc(0))
  //  中間コード3
  //    mix(gpc(v2=g1p(),v2),tpc(0))
  //  中間コード4
  //    mix(gpc(p=g1p(),p),tpc(0))
  //  中間コード5
  //    mix(gpc(p=g1p(),p),tpc(0))
  //  中間コード6
  //    cto(mix(gpc(p=g1p(),p),tpc(0)))
  G_A {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのbit3-0のGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //1番目のパレットのbit7-4のGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //1番目のパレットのbit11-8のGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //1番目のパレットのbit15-12のGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = (pn << 18) + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        da += half;
      }
      while (da < db) {
        int p;
        XEiJ.pnlBM[da] = (VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              (VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[gy4th | gx4th & 511] << 12 |
                                                                 GraphicScreen.graM4[gy3rd | gx3rd & 511] << 8 |
                                                                 GraphicScreen.graM4[gy2nd | gx2nd & 511] << 4 |
                                                                 GraphicScreen.graM4[gy1st | gx1st & 511])) >> 8] |
                               VideoController.vcnPal8G16L[p & 255]),
                              VideoController.vcnPal16TS[0])]);
        XEiJ.pnlBM[da + 1] = (VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  (VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[gy4th | gx4th + 1 & 511] << 12 |
                                                                     GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] << 8 |
                                                                     GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] << 4 |
                                                                     GraphicScreen.graM4[gy1st | gx1st + 1 & 511])) >> 8] |
                                   VideoController.vcnPal8G16L[p & 255]),
                                  VideoController.vcnPal16TS[0])]);
        XEiJ.pnlBM[da + 2] = (VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  (VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[gy4th | gx4th + 2 & 511] << 12 |
                                                                     GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] << 8 |
                                                                     GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] << 4 |
                                                                     GraphicScreen.graM4[gy1st | gx1st + 2 & 511])) >> 8] |
                                   VideoController.vcnPal8G16L[p & 255]),
                                  VideoController.vcnPal16TS[0])]);
        XEiJ.pnlBM[da + 3] = (VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  (VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[gy4th | gx4th + 3 & 511] << 12 |
                                                                     GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] << 8 |
                                                                     GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] << 4 |
                                                                     GraphicScreen.graM4[gy1st | gx1st + 3 & 511])) >> 8] |
                                   VideoController.vcnPal8G16L[p & 255]),
                                  VideoController.vcnPal16TS[0])]);
        XEiJ.pnlBM[da + 4] = (VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  (VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[gy4th | gx4th + 4 & 511] << 12 |
                                                                     GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] << 8 |
                                                                     GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] << 4 |
                                                                     GraphicScreen.graM4[gy1st | gx1st + 4 & 511])) >> 8] |
                                   VideoController.vcnPal8G16L[p & 255]),
                                  VideoController.vcnPal16TS[0])]);
        XEiJ.pnlBM[da + 5] = (VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  (VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[gy4th | gx4th + 5 & 511] << 12 |
                                                                     GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] << 8 |
                                                                     GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] << 4 |
                                                                     GraphicScreen.graM4[gy1st | gx1st + 5 & 511])) >> 8] |
                                   VideoController.vcnPal8G16L[p & 255]),
                                  VideoController.vcnPal16TS[0])]);
        XEiJ.pnlBM[da + 6] = (VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  (VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[gy4th | gx4th + 6 & 511] << 12 |
                                                                     GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] << 8 |
                                                                     GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] << 4 |
                                                                     GraphicScreen.graM4[gy1st | gx1st + 6 & 511])) >> 8] |
                                   VideoController.vcnPal8G16L[p & 255]),
                                  VideoController.vcnPal16TS[0])]);
        XEiJ.pnlBM[da + 7] = (VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  (VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[gy4th | gx4th + 7 & 511] << 12 |
                                                                     GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] << 8 |
                                                                     GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] << 4 |
                                                                     GraphicScreen.graM4[gy1st | gx1st + 7 & 511])) >> 8] |
                                   VideoController.vcnPal8G16L[p & 255]),
                                  VideoController.vcnPal16TS[0])]);
        gx1st += 8;
        gx2nd += 8;
        gx3rd += 8;
        gx4th += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //G_A

  //================================================================================
  //H ($0004,$06xx,$0010)
  //  概要
  //    H  1024ドット16色1プレーン
  //    拡張なし
  //  手順
  //    1番目のカラー(0は黒)
  //  中間コード1
  //    hpc(h1p())
  //  中間コード2
  //    hpc(h1p())
  //  中間コード3
  //    hpc(h1p())
  //  中間コード4
  //    hpc(h1p())
  //  中間コード5
  //    hpc(h1p())
  //  中間コード6
  //    hpo(h1p())
  H {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int gx = CRTC.crtR12GrXCurr[0];  //1024ドットx座標。溢れは無視する
      int gy = CRTC.crtR13GrYZero[0] + src;  //1024ドットy座標。溢れは無視する
      int ga0 = ((gy & 511) << 9);  //x=0,y&=511の1024ドットアドレス
      int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4);  //y<512?G2nd|G1st:G4th|G3rd
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        gx += half;
        da += half;
      }
      int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511);  //1024ドットアドレス
      while (da < db) {
        int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
        gx += dw;  //次回の1024ドットx座標
        int dc = da + dw;  //今回のARGB出力インデックスの終了位置
        while (da < dc) {
          XEiJ.pnlBM[da] = (VideoController.vcnPal32G8[GraphicScreen.graM4[ga]]);
          XEiJ.pnlBM[da + 1] = (VideoController.vcnPal32G8[GraphicScreen.graM4[ga + 1]]);
          XEiJ.pnlBM[da + 2] = (VideoController.vcnPal32G8[GraphicScreen.graM4[ga + 2]]);
          XEiJ.pnlBM[da + 3] = (VideoController.vcnPal32G8[GraphicScreen.graM4[ga + 3]]);
          XEiJ.pnlBM[da + 4] = (VideoController.vcnPal32G8[GraphicScreen.graM4[ga + 4]]);
          XEiJ.pnlBM[da + 5] = (VideoController.vcnPal32G8[GraphicScreen.graM4[ga + 5]]);
          XEiJ.pnlBM[da + 6] = (VideoController.vcnPal32G8[GraphicScreen.graM4[ga + 6]]);
          XEiJ.pnlBM[da + 7] = (VideoController.vcnPal32G8[GraphicScreen.graM4[ga + 7]]);
          ga += 8;
          da += 8;
        }  //while da<dc
        if (da < db) {
          for (int k = 0; k < 8; k++) {
            if ((gx & 511) == 0) {  //gxが512の倍数のとき
              ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
            }
            gx++;
            XEiJ.pnlBM[da] = (VideoController.vcnPal32G8[GraphicScreen.graM4[ga]]);
            ga++;
            da++;
          }  //for k
        }  //if da<db
      }  //while da<db
    }  //drawRaster
  },  //H

  //================================================================================
  //XH
  //  概要
  //    H  1024ドット16色1プレーン
  //    拡張あり
  XH {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      switch (VideoController.vcnReg3Curr >>> 8 & 0b01011111) {
        //   .A.XHPGT
      case 0b00010000:  //H_XWC
      case 0b00010001:  //H_XWC
      case 0b00010010:  //H_XWC
      case 0b00010011:  //H_XWC
        H.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00010100:  //H_XWP
      case 0b00010101:  //H_XWP
      case 0b00010110:  //H_XWP
      case 0b00010111:  //H_XWP
        H_XWP.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011000:  //H_XHC
        H.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011001:  //H_XHCT
        H_XHCT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011101:  //H_XHPT
        H_XHPT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b01000000:  //H_A
      case 0b01000001:  //H_A
      case 0b01000010:  //H_A
      case 0b01000011:  //H_A
      case 0b01000100:  //H_A
      case 0b01000101:  //H_A
      case 0b01000110:  //H_A
      case 0b01000111:  //H_A
      case 0b01001000:  //H_A
      case 0b01001001:  //H_A
      case 0b01001010:  //H_A
      case 0b01001011:  //H_A
      case 0b01001100:  //H_A
      case 0b01001101:  //H_A
      case 0b01001110:  //H_A
      case 0b01001111:  //H_A
      case 0b01010000:  //H_A
      case 0b01010001:  //H_A
      case 0b01010010:  //H_A
      case 0b01010011:  //H_A
      case 0b01010100:  //H_A
      case 0b01010101:  //H_A
      case 0b01010110:  //H_A
      case 0b01010111:  //H_A
      case 0b01011000:  //H_A
      case 0b01011001:  //H_A
      case 0b01011010:  //H_A
      case 0b01011011:  //H_A
      case 0b01011100:  //H_A
      case 0b01011101:  //H_A
      case 0b01011110:  //H_A
      case 0b01011111:  //H_A
        H_A.drawRaster (src, dst, rh);
        break;
      default:
        H.drawRaster (src, dst, rh);
        VideoController.vcnReportUnimplemented (XH);
      }  //switch
    }  //drawRaster
  },  //XH

  //================================================================================
  //H_XWP ($0004,$06xx,$1410)
  //  概要
  //    H  1024ドット16色1プレーン
  //    XWP  優先順位に関わらず1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーだけ表示する
  //  手順
  //    1番目のパレットが1以下のとき
  //      グラフィックパレット0のカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      1番目のカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラー(0は黒)
  //  中間コード1
  //    (h1p()<=1?hpc(0):ls1(h1p())==0?hpc(h1p()):hpc(tev(h1p())))
  //  中間コード2
  //    h1p()<=1?hpc(0):ls1(h1p())==0?hpc(h1p()):hpc(tev(h1p()))
  //  中間コード3
  //    (v0=h1p())<=1?hpc(0):ls1(v0)==0?hpc(v0):hpc(tev(v0))
  //  中間コード4
  //    (p=h1p())<=1?hpc(0):ls1(p)==0?hpc(p):hpc(tev(p))
  //  中間コード5
  //    (p=h1p())<=1?hpc(0):(p&1)==0?hpc(p):hpc(p&-2)
  //  中間コード6
  //    (p=h1p())<=1?hpo(0):(p&1)==0?hpo(p):hpo(p&-2)
  H_XWP {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int gx = CRTC.crtR12GrXCurr[0];  //1024ドットx座標。溢れは無視する
      int gy = CRTC.crtR13GrYZero[0] + src;  //1024ドットy座標。溢れは無視する
      int ga0 = ((gy & 511) << 9);  //x=0,y&=511の1024ドットアドレス
      int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4);  //y<512?G2nd|G1st:G4th|G3rd
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        gx += half;
        da += half;
      }
      int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511);  //1024ドットアドレス
      while (da < db) {
        int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
        gx += dw;  //次回の1024ドットx座標
        int dc = da + dw;  //今回のARGB出力インデックスの終了位置
        while (da < dc) {
          int p;
          XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[ga]) <= 1 ?
                            VideoController.vcnPal32G8[0] :
                            (p & 1) == 0 ?
                            VideoController.vcnPal32G8[p] :
                            VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[ga + 1]) <= 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[ga + 2]) <= 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[ga + 3]) <= 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[ga + 4]) <= 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[ga + 5]) <= 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[ga + 6]) <= 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[ga + 7]) <= 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPal32G8[p & -2]);
          ga += 8;
          da += 8;
        }  //while da<dc
        if (da < db) {
          for (int k = 0; k < 8; k++) {
            if ((gx & 511) == 0) {  //gxが512の倍数のとき
              ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
            }
            gx++;
            int p;
            XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[ga]) <= 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[p & -2]);
            ga++;
            da++;
          }  //for k
        }  //if da<db
      }  //while da<db
    }  //drawRaster
  },  //H_XWP

  //================================================================================
  //H_XHCT ($0004,$06xx,$1910)
  //  概要
  //    H  1024ドット16色1プレーン
  //    XHCT  0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //      1番目のカラーとカラー0を混ぜたカラー(0は黒)
  //    さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //      1番目のカラー(0は黒)
  //  中間コード1
  //    (ls1(hpc(tev(h1p())))!=0?mix(hpc(h1p()),0):hpc(h1p()))
  //  中間コード2
  //    ls1(hpc(tev(h1p())))!=0?mix(hpc(h1p()),0):hpc(h1p())
  //  中間コード3
  //    ls1(hpc(tev(v3=h1p())))!=0?mix(hpc(v3),0):hpc(v3)
  //  中間コード4
  //    ls1(hpc(tev(p=h1p())))!=0?mix(hpc(p),0):hpc(p)
  //  中間コード5
  //    (hpc((p=h1p())&-2)&1)!=0?mix(hpc(p),0):hpc(p)
  //  中間コード6
  //    (hpc((p=h1p())&-2)&1)!=0?cto(mix(hpc(p),0)):hpo(p)
  H_XHCT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int gx = CRTC.crtR12GrXCurr[0];  //1024ドットx座標。溢れは無視する
      int gy = CRTC.crtR13GrYZero[0] + src;  //1024ドットy座標。溢れは無視する
      int ga0 = ((gy & 511) << 9);  //x=0,y&=511の1024ドットアドレス
      int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4);  //y<512?G2nd|G1st:G4th|G3rd
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        gx += half;
        da += half;
      }
      int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511);  //1024ドットアドレス
      while (da < db) {
        int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
        gx += dw;  //次回の1024ドットx座標
        int dc = da + dw;  //今回のARGB出力インデックスの終了位置
        while (da < dc) {
          int p;
          XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga]) & -2] & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnPal16G8[p],
                                0)] :
                            VideoController.vcnPal32G8[p]);
          XEiJ.pnlBM[da + 1] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 1]) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    0)] :
                                VideoController.vcnPal32G8[p]);
          XEiJ.pnlBM[da + 2] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 2]) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    0)] :
                                VideoController.vcnPal32G8[p]);
          XEiJ.pnlBM[da + 3] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 3]) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    0)] :
                                VideoController.vcnPal32G8[p]);
          XEiJ.pnlBM[da + 4] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 4]) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    0)] :
                                VideoController.vcnPal32G8[p]);
          XEiJ.pnlBM[da + 5] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 5]) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    0)] :
                                VideoController.vcnPal32G8[p]);
          XEiJ.pnlBM[da + 6] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 6]) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    0)] :
                                VideoController.vcnPal32G8[p]);
          XEiJ.pnlBM[da + 7] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga + 7]) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    0)] :
                                VideoController.vcnPal32G8[p]);
          ga += 8;
          da += 8;
        }  //while da<dc
        if (da < db) {
          for (int k = 0; k < 8; k++) {
            if ((gx & 511) == 0) {  //gxが512の倍数のとき
              ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
            }
            gx++;
            int p;
            XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[ga]) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p]);
            ga++;
            da++;
          }  //for k
        }  //if da<db
      }  //while da<db
    }  //drawRaster
  },  //H_XHCT

  //================================================================================
  //H_XHPT ($0004,$06xx,$1D10)
  //  概要
  //    H  1024ドット16色1プレーン
  //    XHPT  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    1番目のパレットが1以下のとき
  //      グラフィックパレット0のカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      1番目のカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラーとカラー0を混ぜたカラー(0は黒)
  //  中間コード1
  //    (h1p()<=1?hpc(0):ls1(h1p())==0?hpc(h1p()):mix(hpc(tev(h1p())),0))
  //  中間コード2
  //    h1p()<=1?hpc(0):ls1(h1p())==0?hpc(h1p()):mix(hpc(tev(h1p())),0)
  //  中間コード3
  //    (v0=h1p())<=1?hpc(0):ls1(v0)==0?hpc(v0):mix(hpc(tev(v0)),0)
  //  中間コード4
  //    (p=h1p())<=1?hpc(0):ls1(p)==0?hpc(p):mix(hpc(tev(p)),0)
  //  中間コード5
  //    (p=h1p())<=1?hpc(0):(p&1)==0?hpc(p):mix(hpc(p&-2),0)
  //  中間コード6
  //    (p=h1p())<=1?hpo(0):(p&1)==0?hpo(p):cto(mix(hpc(p&-2),0))
  H_XHPT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int gx = CRTC.crtR12GrXCurr[0];  //1024ドットx座標。溢れは無視する
      int gy = CRTC.crtR13GrYZero[0] + src;  //1024ドットy座標。溢れは無視する
      int ga0 = ((gy & 511) << 9);  //x=0,y&=511の1024ドットアドレス
      int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4);  //y<512?G2nd|G1st:G4th|G3rd
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        gx += half;
        da += half;
      }
      int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511);  //1024ドットアドレス
      while (da < db) {
        int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
        gx += dw;  //次回の1024ドットx座標
        int dc = da + dw;  //今回のARGB出力インデックスの終了位置
        while (da < dc) {
          int p;
          XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[ga]) <= 1 ?
                            VideoController.vcnPal32G8[0] :
                            (p & 1) == 0 ?
                            VideoController.vcnPal32G8[p] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnPal16G8[p & -2],
                                0)]);
          XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[ga + 1]) <= 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    0)]);
          XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[ga + 2]) <= 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    0)]);
          XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[ga + 3]) <= 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    0)]);
          XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[ga + 4]) <= 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    0)]);
          XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[ga + 5]) <= 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    0)]);
          XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[ga + 6]) <= 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    0)]);
          XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[ga + 7]) <= 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    0)]);
          ga += 8;
          da += 8;
        }  //while da<dc
        if (da < db) {
          for (int k = 0; k < 8; k++) {
            if ((gx & 511) == 0) {  //gxが512の倍数のとき
              ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
            }
            gx++;
            int p;
            XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[ga]) <= 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  0)]);
            ga++;
            da++;
          }  //for k
        }  //if da<db
      }  //while da<db
    }  //drawRaster
  },  //H_XHPT

  //================================================================================
  //H_A ($0004,$06xx,$4010)
  //  概要
  //    H  1024ドット16色1プレーン
  //    A  グラフィックカラーとテキストパレット0のカラーを混ぜる
  //  手順
  //    1番目のカラーとテキストパレット0のカラーを混ぜたカラー(0は黒)
  //  中間コード1
  //    mix(hpc(h1p()),tpc(0))
  //  中間コード2
  //    mix(hpc(h1p()),tpc(0))
  //  中間コード3
  //    mix(hpc(h1p()),tpc(0))
  //  中間コード4
  //    mix(hpc(h1p()),tpc(0))
  //  中間コード5
  //    mix(hpc(h1p()),tpc(0))
  //  中間コード6
  //    cto(mix(hpc(h1p()),tpc(0)))
  H_A {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int gx = CRTC.crtR12GrXCurr[0];  //1024ドットx座標。溢れは無視する
      int gy = CRTC.crtR13GrYZero[0] + src;  //1024ドットy座標。溢れは無視する
      int ga0 = ((gy & 511) << 9);  //x=0,y&=511の1024ドットアドレス
      int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4);  //y<512?G2nd|G1st:G4th|G3rd
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        gx += half;
        da += half;
      }
      int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511);  //1024ドットアドレス
      while (da < db) {
        int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
        gx += dw;  //次回の1024ドットx座標
        int dc = da + dw;  //今回のARGB出力インデックスの終了位置
        while (da < dc) {
          XEiJ.pnlBM[da] = (VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnPal16G8[GraphicScreen.graM4[ga]],
                                VideoController.vcnPal16TS[0])]);
          XEiJ.pnlBM[da + 1] = (VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[ga + 1]],
                                    VideoController.vcnPal16TS[0])]);
          XEiJ.pnlBM[da + 2] = (VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[ga + 2]],
                                    VideoController.vcnPal16TS[0])]);
          XEiJ.pnlBM[da + 3] = (VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[ga + 3]],
                                    VideoController.vcnPal16TS[0])]);
          XEiJ.pnlBM[da + 4] = (VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[ga + 4]],
                                    VideoController.vcnPal16TS[0])]);
          XEiJ.pnlBM[da + 5] = (VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[ga + 5]],
                                    VideoController.vcnPal16TS[0])]);
          XEiJ.pnlBM[da + 6] = (VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[ga + 6]],
                                    VideoController.vcnPal16TS[0])]);
          XEiJ.pnlBM[da + 7] = (VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[ga + 7]],
                                    VideoController.vcnPal16TS[0])]);
          ga += 8;
          da += 8;
        }  //while da<dc
        if (da < db) {
          for (int k = 0; k < 8; k++) {
            if ((gx & 511) == 0) {  //gxが512の倍数のとき
              ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
            }
            gx++;
            XEiJ.pnlBM[da] = (VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[ga]],
                                  VideoController.vcnPal16TS[0])]);
            ga++;
            da++;
          }  //for k
        }  //if da<db
      }  //while da<db
    }  //drawRaster
  },  //H_A

  //================================================================================
  //I ($0005,$06xx,$0010)
  //  概要
  //    I  1024ドット256色1プレーン
  //    拡張なし
  //  手順
  //    1番目のカラー(0は黒)
  //  中間コード1
  //    ipc(i1p())
  //  中間コード2
  //    ipc(i1p())
  //  中間コード3
  //    ipc(i1p())
  //  中間コード4
  //    ipc(i1p())
  //  中間コード5
  //    ipc(i1p())
  //  中間コード6
  //    ipo(i1p())
  I {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int gx = CRTC.crtR12GrXCurr[0];  //1024ドットx座標。溢れは無視する
      int gy = CRTC.crtR13GrYZero[0] + src;  //1024ドットy座標。溢れは無視する
      int ga0 = ((gy & 511) << 9);  //x=0,y&=511の1024ドットアドレス
      int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4);  //y<512?G2nd|G1st:G4th|G3rd
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        gx += half;
        da += half;
      }
      int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511);  //1024ドットアドレス
      while (da < db) {
        int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
        gx += dw;  //次回の1024ドットx座標
        int dc = da + dw;  //今回のARGB出力インデックスの終了位置
        while (da < dc) {
          XEiJ.pnlBM[da] = (VideoController.vcnPal32G8[(GraphicScreen.graM4[ga + 1048576] << 4 |
                                                        GraphicScreen.graM4[ga])]);
          XEiJ.pnlBM[da + 1] = (VideoController.vcnPal32G8[(GraphicScreen.graM4[ga + 1048577] << 4 |
                                                            GraphicScreen.graM4[ga + 1])]);
          XEiJ.pnlBM[da + 2] = (VideoController.vcnPal32G8[(GraphicScreen.graM4[ga + 1048578] << 4 |
                                                            GraphicScreen.graM4[ga + 2])]);
          XEiJ.pnlBM[da + 3] = (VideoController.vcnPal32G8[(GraphicScreen.graM4[ga + 1048579] << 4 |
                                                            GraphicScreen.graM4[ga + 3])]);
          XEiJ.pnlBM[da + 4] = (VideoController.vcnPal32G8[(GraphicScreen.graM4[ga + 1048580] << 4 |
                                                            GraphicScreen.graM4[ga + 4])]);
          XEiJ.pnlBM[da + 5] = (VideoController.vcnPal32G8[(GraphicScreen.graM4[ga + 1048581] << 4 |
                                                            GraphicScreen.graM4[ga + 5])]);
          XEiJ.pnlBM[da + 6] = (VideoController.vcnPal32G8[(GraphicScreen.graM4[ga + 1048582] << 4 |
                                                            GraphicScreen.graM4[ga + 6])]);
          XEiJ.pnlBM[da + 7] = (VideoController.vcnPal32G8[(GraphicScreen.graM4[ga + 1048583] << 4 |
                                                            GraphicScreen.graM4[ga + 7])]);
          ga += 8;
          da += 8;
        }  //while da<dc
        if (da < db) {
          for (int k = 0; k < 8; k++) {
            if ((gx & 511) == 0) {  //gxが512の倍数のとき
              ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
            }
            gx++;
            XEiJ.pnlBM[da] = (VideoController.vcnPal32G8[(GraphicScreen.graM4[ga + 1048576] << 4 |
                                                          GraphicScreen.graM4[ga])]);
            ga++;
            da++;
          }  //for k
        }  //if da<db
      }  //while da<db
    }  //drawRaster
  },  //I

  //================================================================================
  //XI
  //  概要
  //    I  1024ドット256色1プレーン
  //    拡張あり
  XI {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      switch (VideoController.vcnReg3Curr >>> 8 & 0b01011111) {
        //   .A.XHPGT
      case 0b00010000:  //I_XWC
      case 0b00010001:  //I_XWC
      case 0b00010010:  //I_XWC
      case 0b00010011:  //I_XWC
        I.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00010100:  //I_XWP
      case 0b00010101:  //I_XWP
      case 0b00010110:  //I_XWP
      case 0b00010111:  //I_XWP
        I_XWP.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011000:  //I_XHC
        I.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011001:  //I_XHCT
        I_XHCT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011101:  //I_XHPT
        I_XHPT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b01000000:  //I_A
      case 0b01000001:  //I_A
      case 0b01000010:  //I_A
      case 0b01000011:  //I_A
      case 0b01000100:  //I_A
      case 0b01000101:  //I_A
      case 0b01000110:  //I_A
      case 0b01000111:  //I_A
      case 0b01001000:  //I_A
      case 0b01001001:  //I_A
      case 0b01001010:  //I_A
      case 0b01001011:  //I_A
      case 0b01001100:  //I_A
      case 0b01001101:  //I_A
      case 0b01001110:  //I_A
      case 0b01001111:  //I_A
      case 0b01010000:  //I_A
      case 0b01010001:  //I_A
      case 0b01010010:  //I_A
      case 0b01010011:  //I_A
      case 0b01010100:  //I_A
      case 0b01010101:  //I_A
      case 0b01010110:  //I_A
      case 0b01010111:  //I_A
      case 0b01011000:  //I_A
      case 0b01011001:  //I_A
      case 0b01011010:  //I_A
      case 0b01011011:  //I_A
      case 0b01011100:  //I_A
      case 0b01011101:  //I_A
      case 0b01011110:  //I_A
      case 0b01011111:  //I_A
        I_A.drawRaster (src, dst, rh);
        break;
      default:
        I.drawRaster (src, dst, rh);
        VideoController.vcnReportUnimplemented (XI);
      }  //switch
    }  //drawRaster
  },  //XI

  //================================================================================
  //I_XWP ($0005,$06xx,$1410)
  //  概要
  //    I  1024ドット256色1プレーン
  //    XWP  優先順位に関わらず1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーだけ表示する
  //  手順
  //    1番目のパレットが1以下のとき
  //      グラフィックパレット0のカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      1番目のカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラー(0は黒)
  //  中間コード1
  //    (i1p()<=1?ipc(0):ls1(i1p())==0?ipc(i1p()):ipc(tev(i1p())))
  //  中間コード2
  //    i1p()<=1?ipc(0):ls1(i1p())==0?ipc(i1p()):ipc(tev(i1p()))
  //  中間コード3
  //    (v0=i1p())<=1?ipc(0):ls1(v0)==0?ipc(v0):ipc(tev(v0))
  //  中間コード4
  //    (p=i1p())<=1?ipc(0):ls1(p)==0?ipc(p):ipc(tev(p))
  //  中間コード5
  //    (p=i1p())<=1?ipc(0):(p&1)==0?ipc(p):ipc(p&-2)
  //  中間コード6
  //    (p=i1p())<=1?ipo(0):(p&1)==0?ipo(p):ipo(p&-2)
  I_XWP {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int gx = CRTC.crtR12GrXCurr[0];  //1024ドットx座標。溢れは無視する
      int gy = CRTC.crtR13GrYZero[0] + src;  //1024ドットy座標。溢れは無視する
      int ga0 = ((gy & 511) << 9);  //x=0,y&=511の1024ドットアドレス
      int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4);  //y<512?G2nd|G1st:G4th|G3rd
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        gx += half;
        da += half;
      }
      int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511);  //1024ドットアドレス
      while (da < db) {
        int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
        gx += dw;  //次回の1024ドットx座標
        int dc = da + dw;  //今回のARGB出力インデックスの終了位置
        while (da < dc) {
          int p;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[ga + 1048576] << 4 |
                                  GraphicScreen.graM4[ga])) <= 1 ?
                            VideoController.vcnPal32G8[0] :
                            (p & 1) == 0 ?
                            VideoController.vcnPal32G8[p] :
                            VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[ga + 1048577] << 4 |
                                      GraphicScreen.graM4[ga + 1])) <= 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[ga + 1048578] << 4 |
                                      GraphicScreen.graM4[ga + 2])) <= 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[ga + 1048579] << 4 |
                                      GraphicScreen.graM4[ga + 3])) <= 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[ga + 1048580] << 4 |
                                      GraphicScreen.graM4[ga + 4])) <= 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[ga + 1048581] << 4 |
                                      GraphicScreen.graM4[ga + 5])) <= 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[ga + 1048582] << 4 |
                                      GraphicScreen.graM4[ga + 6])) <= 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPal32G8[p & -2]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[ga + 1048583] << 4 |
                                      GraphicScreen.graM4[ga + 7])) <= 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPal32G8[p & -2]);
          ga += 8;
          da += 8;
        }  //while da<dc
        if (da < db) {
          for (int k = 0; k < 8; k++) {
            if ((gx & 511) == 0) {  //gxが512の倍数のとき
              ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
            }
            gx++;
            int p;
            XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[ga + 1048576] << 4 |
                                    GraphicScreen.graM4[ga])) <= 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPal32G8[p & -2]);
            ga++;
            da++;
          }  //for k
        }  //if da<db
      }  //while da<db
    }  //drawRaster
  },  //I_XWP

  //================================================================================
  //I_XHCT ($0005,$06xx,$1910)
  //  概要
  //    I  1024ドット256色1プレーン
  //    XHCT  0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //      1番目のカラーとカラー0を混ぜたカラー(0は黒)
  //    さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //      1番目のカラー(0は黒)
  //  中間コード1
  //    (ls1(ipc(tev(i1p())))!=0?mix(ipc(i1p()),0):ipc(i1p()))
  //  中間コード2
  //    ls1(ipc(tev(i1p())))!=0?mix(ipc(i1p()),0):ipc(i1p())
  //  中間コード3
  //    ls1(ipc(tev(v3=i1p())))!=0?mix(ipc(v3),0):ipc(v3)
  //  中間コード4
  //    ls1(ipc(tev(p=i1p())))!=0?mix(ipc(p),0):ipc(p)
  //  中間コード5
  //    (ipc((p=i1p())&-2)&1)!=0?mix(ipc(p),0):ipc(p)
  //  中間コード6
  //    (ipc((p=i1p())&-2)&1)!=0?cto(mix(ipc(p),0)):ipo(p)
  I_XHCT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int gx = CRTC.crtR12GrXCurr[0];  //1024ドットx座標。溢れは無視する
      int gy = CRTC.crtR13GrYZero[0] + src;  //1024ドットy座標。溢れは無視する
      int ga0 = ((gy & 511) << 9);  //x=0,y&=511の1024ドットアドレス
      int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4);  //y<512?G2nd|G1st:G4th|G3rd
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        gx += half;
        da += half;
      }
      int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511);  //1024ドットアドレス
      while (da < db) {
        int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
        gx += dw;  //次回の1024ドットx座標
        int dc = da + dw;  //今回のARGB出力インデックスの終了位置
        while (da < dc) {
          int p;
          XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048576] << 4 |
                                                              GraphicScreen.graM4[ga])) & -2] & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnPal16G8[p],
                                0)] :
                            VideoController.vcnPal32G8[p]);
          XEiJ.pnlBM[da + 1] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048577] << 4 |
                                                                  GraphicScreen.graM4[ga + 1])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    0)] :
                                VideoController.vcnPal32G8[p]);
          XEiJ.pnlBM[da + 2] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048578] << 4 |
                                                                  GraphicScreen.graM4[ga + 2])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    0)] :
                                VideoController.vcnPal32G8[p]);
          XEiJ.pnlBM[da + 3] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048579] << 4 |
                                                                  GraphicScreen.graM4[ga + 3])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    0)] :
                                VideoController.vcnPal32G8[p]);
          XEiJ.pnlBM[da + 4] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048580] << 4 |
                                                                  GraphicScreen.graM4[ga + 4])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    0)] :
                                VideoController.vcnPal32G8[p]);
          XEiJ.pnlBM[da + 5] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048581] << 4 |
                                                                  GraphicScreen.graM4[ga + 5])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    0)] :
                                VideoController.vcnPal32G8[p]);
          XEiJ.pnlBM[da + 6] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048582] << 4 |
                                                                  GraphicScreen.graM4[ga + 6])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    0)] :
                                VideoController.vcnPal32G8[p]);
          XEiJ.pnlBM[da + 7] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048583] << 4 |
                                                                  GraphicScreen.graM4[ga + 7])) & -2] & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p],
                                    0)] :
                                VideoController.vcnPal32G8[p]);
          ga += 8;
          da += 8;
        }  //while da<dc
        if (da < db) {
          for (int k = 0; k < 8; k++) {
            if ((gx & 511) == 0) {  //gxが512の倍数のとき
              ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
            }
            gx++;
            int p;
            XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = (GraphicScreen.graM4[ga + 1048576] << 4 |
                                                                GraphicScreen.graM4[ga])) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  0)] :
                              VideoController.vcnPal32G8[p]);
            ga++;
            da++;
          }  //for k
        }  //if da<db
      }  //while da<db
    }  //drawRaster
  },  //I_XHCT

  //================================================================================
  //I_XHPT ($0005,$06xx,$1D10)
  //  概要
  //    I  1024ドット256色1プレーン
  //    XHPT  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    1番目のパレットが1以下のとき
  //      グラフィックパレット0のカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      1番目のカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラーとカラー0を混ぜたカラー(0は黒)
  //  中間コード1
  //    (i1p()<=1?ipc(0):ls1(i1p())==0?ipc(i1p()):mix(ipc(tev(i1p())),0))
  //  中間コード2
  //    i1p()<=1?ipc(0):ls1(i1p())==0?ipc(i1p()):mix(ipc(tev(i1p())),0)
  //  中間コード3
  //    (v0=i1p())<=1?ipc(0):ls1(v0)==0?ipc(v0):mix(ipc(tev(v0)),0)
  //  中間コード4
  //    (p=i1p())<=1?ipc(0):ls1(p)==0?ipc(p):mix(ipc(tev(p)),0)
  //  中間コード5
  //    (p=i1p())<=1?ipc(0):(p&1)==0?ipc(p):mix(ipc(p&-2),0)
  //  中間コード6
  //    (p=i1p())<=1?ipo(0):(p&1)==0?ipo(p):cto(mix(ipc(p&-2),0))
  I_XHPT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int gx = CRTC.crtR12GrXCurr[0];  //1024ドットx座標。溢れは無視する
      int gy = CRTC.crtR13GrYZero[0] + src;  //1024ドットy座標。溢れは無視する
      int ga0 = ((gy & 511) << 9);  //x=0,y&=511の1024ドットアドレス
      int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4);  //y<512?G2nd|G1st:G4th|G3rd
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        gx += half;
        da += half;
      }
      int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511);  //1024ドットアドレス
      while (da < db) {
        int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
        gx += dw;  //次回の1024ドットx座標
        int dc = da + dw;  //今回のARGB出力インデックスの終了位置
        while (da < dc) {
          int p;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[ga + 1048576] << 4 |
                                  GraphicScreen.graM4[ga])) <= 1 ?
                            VideoController.vcnPal32G8[0] :
                            (p & 1) == 0 ?
                            VideoController.vcnPal32G8[p] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnPal16G8[p & -2],
                                0)]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[ga + 1048577] << 4 |
                                      GraphicScreen.graM4[ga + 1])) <= 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    0)]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[ga + 1048578] << 4 |
                                      GraphicScreen.graM4[ga + 2])) <= 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    0)]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[ga + 1048579] << 4 |
                                      GraphicScreen.graM4[ga + 3])) <= 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    0)]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[ga + 1048580] << 4 |
                                      GraphicScreen.graM4[ga + 4])) <= 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    0)]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[ga + 1048581] << 4 |
                                      GraphicScreen.graM4[ga + 5])) <= 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    0)]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[ga + 1048582] << 4 |
                                      GraphicScreen.graM4[ga + 6])) <= 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    0)]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[ga + 1048583] << 4 |
                                      GraphicScreen.graM4[ga + 7])) <= 1 ?
                                VideoController.vcnPal32G8[0] :
                                (p & 1) == 0 ?
                                VideoController.vcnPal32G8[p] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    0)]);
          ga += 8;
          da += 8;
        }  //while da<dc
        if (da < db) {
          for (int k = 0; k < 8; k++) {
            if ((gx & 511) == 0) {  //gxが512の倍数のとき
              ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
            }
            gx++;
            int p;
            XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[ga + 1048576] << 4 |
                                    GraphicScreen.graM4[ga])) <= 1 ?
                              VideoController.vcnPal32G8[0] :
                              (p & 1) == 0 ?
                              VideoController.vcnPal32G8[p] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  0)]);
            ga++;
            da++;
          }  //for k
        }  //if da<db
      }  //while da<db
    }  //drawRaster
  },  //I_XHPT

  //================================================================================
  //I_A ($0005,$06xx,$4010)
  //  概要
  //    I  1024ドット256色1プレーン
  //    A  グラフィックカラーとテキストパレット0のカラーを混ぜる
  //  手順
  //    1番目のカラーとテキストパレット0のカラーを混ぜたカラー(0は黒)
  //  中間コード1
  //    mix(ipc(i1p()),tpc(0))
  //  中間コード2
  //    mix(ipc(i1p()),tpc(0))
  //  中間コード3
  //    mix(ipc(i1p()),tpc(0))
  //  中間コード4
  //    mix(ipc(i1p()),tpc(0))
  //  中間コード5
  //    mix(ipc(i1p()),tpc(0))
  //  中間コード6
  //    cto(mix(ipc(i1p()),tpc(0)))
  I_A {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int gx = CRTC.crtR12GrXCurr[0];  //1024ドットx座標。溢れは無視する
      int gy = CRTC.crtR13GrYZero[0] + src;  //1024ドットy座標。溢れは無視する
      int ga0 = ((gy & 511) << 9);  //x=0,y&=511の1024ドットアドレス
      int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4);  //y<512?G2nd|G1st:G4th|G3rd
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        gx += half;
        da += half;
      }
      int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511);  //1024ドットアドレス
      while (da < db) {
        int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
        gx += dw;  //次回の1024ドットx座標
        int dc = da + dw;  //今回のARGB出力インデックスの終了位置
        while (da < dc) {
          XEiJ.pnlBM[da] = (VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                VideoController.vcnPal16G8[(GraphicScreen.graM4[ga + 1048576] << 4 |
                                                            GraphicScreen.graM4[ga])],
                                VideoController.vcnPal16TS[0])]);
          XEiJ.pnlBM[da + 1] = (VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[ga + 1048577] << 4 |
                                                                GraphicScreen.graM4[ga + 1])],
                                    VideoController.vcnPal16TS[0])]);
          XEiJ.pnlBM[da + 2] = (VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[ga + 1048578] << 4 |
                                                                GraphicScreen.graM4[ga + 2])],
                                    VideoController.vcnPal16TS[0])]);
          XEiJ.pnlBM[da + 3] = (VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[ga + 1048579] << 4 |
                                                                GraphicScreen.graM4[ga + 3])],
                                    VideoController.vcnPal16TS[0])]);
          XEiJ.pnlBM[da + 4] = (VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[ga + 1048580] << 4 |
                                                                GraphicScreen.graM4[ga + 4])],
                                    VideoController.vcnPal16TS[0])]);
          XEiJ.pnlBM[da + 5] = (VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[ga + 1048581] << 4 |
                                                                GraphicScreen.graM4[ga + 5])],
                                    VideoController.vcnPal16TS[0])]);
          XEiJ.pnlBM[da + 6] = (VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[ga + 1048582] << 4 |
                                                                GraphicScreen.graM4[ga + 6])],
                                    VideoController.vcnPal16TS[0])]);
          XEiJ.pnlBM[da + 7] = (VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[(GraphicScreen.graM4[ga + 1048583] << 4 |
                                                                GraphicScreen.graM4[ga + 7])],
                                    VideoController.vcnPal16TS[0])]);
          ga += 8;
          da += 8;
        }  //while da<dc
        if (da < db) {
          for (int k = 0; k < 8; k++) {
            if ((gx & 511) == 0) {  //gxが512の倍数のとき
              ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
            }
            gx++;
            XEiJ.pnlBM[da] = (VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[(GraphicScreen.graM4[ga + 1048576] << 4 |
                                                              GraphicScreen.graM4[ga])],
                                  VideoController.vcnPal16TS[0])]);
            ga++;
            da++;
          }  //for k
        }  //if da<db
      }  //while da<db
    }  //drawRaster
  },  //I_A

  //================================================================================
  //J ($0007,$06xx,$0010)
  //  概要
  //    J  1024ドット65536色1プレーン
  //    拡張なし
  //  手順
  //    1番目のカラー(0は黒)
  //  中間コード1
  //    jpc(j1p(),j1p())
  //  中間コード2
  //    jpc(j1p(),j1p())
  //  中間コード3
  //    jpc(v1=j1p(),v1)
  //  中間コード4
  //    jpc(p=j1p(),p)
  //  中間コード5
  //    jpc(p=j1p(),p)
  //  中間コード6
  //    jpo(p=j1p(),p)
  J {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int gx = CRTC.crtR12GrXCurr[0];  //1024ドットx座標。溢れは無視する
      int gy = CRTC.crtR13GrYZero[0] + src;  //1024ドットy座標。溢れは無視する
      int ga0 = ((gy & 511) << 9);  //x=0,y&=511の1024ドットアドレス
      int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4);  //y<512?G2nd|G1st:G4th|G3rd
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        gx += half;
        da += half;
      }
      int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511);  //1024ドットアドレス
      while (da < db) {
        int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
        gx += dw;  //次回の1024ドットx座標
        int dc = da + dw;  //今回のARGB出力インデックスの終了位置
        while (da < dc) {
          int p;
          XEiJ.pnlBM[da] = (VideoController.vcnPalTbl[
                              VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[ga + 3145728] << 12 |
                                                                GraphicScreen.graM4[ga + 2097152] << 8 |
                                                                GraphicScreen.graM4[ga + 1048576] << 4 |
                                                                GraphicScreen.graM4[ga])) >> 8] |
                              VideoController.vcnPal8G16L[p & 255]]);
          XEiJ.pnlBM[da + 1] = (VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[ga + 3145729] << 12 |
                                                                    GraphicScreen.graM4[ga + 2097153] << 8 |
                                                                    GraphicScreen.graM4[ga + 1048577] << 4 |
                                                                    GraphicScreen.graM4[ga + 1])) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]]);
          XEiJ.pnlBM[da + 2] = (VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[ga + 3145730] << 12 |
                                                                    GraphicScreen.graM4[ga + 2097154] << 8 |
                                                                    GraphicScreen.graM4[ga + 1048578] << 4 |
                                                                    GraphicScreen.graM4[ga + 2])) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]]);
          XEiJ.pnlBM[da + 3] = (VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[ga + 3145731] << 12 |
                                                                    GraphicScreen.graM4[ga + 2097155] << 8 |
                                                                    GraphicScreen.graM4[ga + 1048579] << 4 |
                                                                    GraphicScreen.graM4[ga + 3])) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]]);
          XEiJ.pnlBM[da + 4] = (VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[ga + 3145732] << 12 |
                                                                    GraphicScreen.graM4[ga + 2097156] << 8 |
                                                                    GraphicScreen.graM4[ga + 1048580] << 4 |
                                                                    GraphicScreen.graM4[ga + 4])) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]]);
          XEiJ.pnlBM[da + 5] = (VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[ga + 3145733] << 12 |
                                                                    GraphicScreen.graM4[ga + 2097157] << 8 |
                                                                    GraphicScreen.graM4[ga + 1048581] << 4 |
                                                                    GraphicScreen.graM4[ga + 5])) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]]);
          XEiJ.pnlBM[da + 6] = (VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[ga + 3145734] << 12 |
                                                                    GraphicScreen.graM4[ga + 2097158] << 8 |
                                                                    GraphicScreen.graM4[ga + 1048582] << 4 |
                                                                    GraphicScreen.graM4[ga + 6])) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]]);
          XEiJ.pnlBM[da + 7] = (VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[ga + 3145735] << 12 |
                                                                    GraphicScreen.graM4[ga + 2097159] << 8 |
                                                                    GraphicScreen.graM4[ga + 1048583] << 4 |
                                                                    GraphicScreen.graM4[ga + 7])) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]]);
          ga += 8;
          da += 8;
        }  //while da<dc
        if (da < db) {
          for (int k = 0; k < 8; k++) {
            if ((gx & 511) == 0) {  //gxが512の倍数のとき
              ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
            }
            gx++;
            int p;
            XEiJ.pnlBM[da] = (VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[ga + 3145728] << 12 |
                                                                  GraphicScreen.graM4[ga + 2097152] << 8 |
                                                                  GraphicScreen.graM4[ga + 1048576] << 4 |
                                                                  GraphicScreen.graM4[ga])) >> 8] |
                                VideoController.vcnPal8G16L[p & 255]]);
            ga++;
            da++;
          }  //for k
        }  //if da<db
      }  //while da<db
    }  //drawRaster
  },  //J

  //================================================================================
  //XJ
  //  概要
  //    J  1024ドット65536色1プレーン
  //    拡張あり
  XJ {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      switch (VideoController.vcnReg3Curr >>> 8 & 0b01011111) {
        //   .A.XHPGT
      case 0b00010000:  //J_XWC
      case 0b00010001:  //J_XWC
      case 0b00010010:  //J_XWC
      case 0b00010011:  //J_XWC
        J.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00010100:  //J_XWP
      case 0b00010101:  //J_XWP
      case 0b00010110:  //J_XWP
      case 0b00010111:  //J_XWP
        J_XWP.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011000:  //J_XHC
        J.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011001:  //J_XHCT
        J_XHCT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011101:  //J_XHPT
        J_XHPT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b01000000:  //J_A
      case 0b01000001:  //J_A
      case 0b01000010:  //J_A
      case 0b01000011:  //J_A
      case 0b01000100:  //J_A
      case 0b01000101:  //J_A
      case 0b01000110:  //J_A
      case 0b01000111:  //J_A
      case 0b01001000:  //J_A
      case 0b01001001:  //J_A
      case 0b01001010:  //J_A
      case 0b01001011:  //J_A
      case 0b01001100:  //J_A
      case 0b01001101:  //J_A
      case 0b01001110:  //J_A
      case 0b01001111:  //J_A
      case 0b01010000:  //J_A
      case 0b01010001:  //J_A
      case 0b01010010:  //J_A
      case 0b01010011:  //J_A
      case 0b01010100:  //J_A
      case 0b01010101:  //J_A
      case 0b01010110:  //J_A
      case 0b01010111:  //J_A
      case 0b01011000:  //J_A
      case 0b01011001:  //J_A
      case 0b01011010:  //J_A
      case 0b01011011:  //J_A
      case 0b01011100:  //J_A
      case 0b01011101:  //J_A
      case 0b01011110:  //J_A
      case 0b01011111:  //J_A
        J_A.drawRaster (src, dst, rh);
        break;
      default:
        J.drawRaster (src, dst, rh);
        VideoController.vcnReportUnimplemented (XJ);
      }  //switch
    }  //drawRaster
  },  //XJ

  //================================================================================
  //J_XWP ($0007,$06xx,$1410)
  //  概要
  //    J  1024ドット65536色1プレーン
  //    XWP  優先順位に関わらず1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーだけ表示する
  //  手順
  //    1番目のパレットが1以下のとき
  //      グラフィックパレット0のカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      1番目のカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラー(0は黒)
  //  中間コード1
  //    (j1p()<=1?jpc(0,0):ls1(j1p())==0?jpc(j1p(),j1p()):jpc(tev(j1p()),tev(j1p())))
  //  中間コード2
  //    j1p()<=1?jpc(0,0):ls1(j1p())==0?jpc(j1p(),j1p()):jpc(tev(j1p()),tev(j1p()))
  //  中間コード3
  //    (v0=j1p())<=1?jpc(0,0):ls1(v0)==0?jpc(v0,v0):jpc(v5=tev(v0),v5)
  //  中間コード4
  //    (p=j1p())<=1?jpc(0,0):ls1(p)==0?jpc(p,p):jpc(q=tev(p),q)
  //  中間コード5
  //    (p=j1p())<=1?jpc(0,0):(p&1)==0?jpc(p,p):jpc(q=p&-2,q)
  //  中間コード6
  //    (p=j1p())<=1?jpo(0,0):(p&1)==0?jpo(p,p):jpo(q=p&-2,q)
  J_XWP {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int gx = CRTC.crtR12GrXCurr[0];  //1024ドットx座標。溢れは無視する
      int gy = CRTC.crtR13GrYZero[0] + src;  //1024ドットy座標。溢れは無視する
      int ga0 = ((gy & 511) << 9);  //x=0,y&=511の1024ドットアドレス
      int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4);  //y<512?G2nd|G1st:G4th|G3rd
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        gx += half;
        da += half;
      }
      int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511);  //1024ドットアドレス
      while (da < db) {
        int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
        gx += dw;  //次回の1024ドットx座標
        int dc = da + dw;  //今回のARGB出力インデックスの終了位置
        while (da < dc) {
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[ga + 3145728] << 12 |
                                  GraphicScreen.graM4[ga + 2097152] << 8 |
                                  GraphicScreen.graM4[ga + 1048576] << 4 |
                                  GraphicScreen.graM4[ga])) <= 1 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnPal8G16H[0 >> 8] |
                              VideoController.vcnPal8G16L[0 & 255]] :
                            (p & 1) == 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnPal8G16H[p >> 8] |
                              VideoController.vcnPal8G16L[p & 255]] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                              VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[ga + 3145729] << 12 |
                                      GraphicScreen.graM4[ga + 2097153] << 8 |
                                      GraphicScreen.graM4[ga + 1048577] << 4 |
                                      GraphicScreen.graM4[ga + 1])) <= 1 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255]] :
                                (p & 1) == 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[ga + 3145730] << 12 |
                                      GraphicScreen.graM4[ga + 2097154] << 8 |
                                      GraphicScreen.graM4[ga + 1048578] << 4 |
                                      GraphicScreen.graM4[ga + 2])) <= 1 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255]] :
                                (p & 1) == 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[ga + 3145731] << 12 |
                                      GraphicScreen.graM4[ga + 2097155] << 8 |
                                      GraphicScreen.graM4[ga + 1048579] << 4 |
                                      GraphicScreen.graM4[ga + 3])) <= 1 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255]] :
                                (p & 1) == 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[ga + 3145732] << 12 |
                                      GraphicScreen.graM4[ga + 2097156] << 8 |
                                      GraphicScreen.graM4[ga + 1048580] << 4 |
                                      GraphicScreen.graM4[ga + 4])) <= 1 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255]] :
                                (p & 1) == 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[ga + 3145733] << 12 |
                                      GraphicScreen.graM4[ga + 2097157] << 8 |
                                      GraphicScreen.graM4[ga + 1048581] << 4 |
                                      GraphicScreen.graM4[ga + 5])) <= 1 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255]] :
                                (p & 1) == 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[ga + 3145734] << 12 |
                                      GraphicScreen.graM4[ga + 2097158] << 8 |
                                      GraphicScreen.graM4[ga + 1048582] << 4 |
                                      GraphicScreen.graM4[ga + 6])) <= 1 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255]] :
                                (p & 1) == 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[ga + 3145735] << 12 |
                                      GraphicScreen.graM4[ga + 2097159] << 8 |
                                      GraphicScreen.graM4[ga + 1048583] << 4 |
                                      GraphicScreen.graM4[ga + 7])) <= 1 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255]] :
                                (p & 1) == 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          ga += 8;
          da += 8;
        }  //while da<dc
        if (da < db) {
          for (int k = 0; k < 8; k++) {
            if ((gx & 511) == 0) {  //gxが512の倍数のとき
              ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
            }
            gx++;
            int p, q;
            XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[ga + 3145728] << 12 |
                                    GraphicScreen.graM4[ga + 2097152] << 8 |
                                    GraphicScreen.graM4[ga + 1048576] << 4 |
                                    GraphicScreen.graM4[ga])) <= 1 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[0 >> 8] |
                                VideoController.vcnPal8G16L[0 & 255]] :
                              (p & 1) == 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[p >> 8] |
                                VideoController.vcnPal8G16L[p & 255]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                VideoController.vcnPal8G16L[q & 255]]);
            ga++;
            da++;
          }  //for k
        }  //if da<db
      }  //while da<db
    }  //drawRaster
  },  //J_XWP

  //================================================================================
  //J_XHCT ($0007,$06xx,$1910)
  //  概要
  //    J  1024ドット65536色1プレーン
  //    XHCT  0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    1番目のパレットを奇数化したパレットのカラーが奇数のとき
  //      1番目のカラーとカラー0を混ぜたカラー(0は黒)
  //    さもなくば(1番目のパレットを奇数化したパレットのカラーが偶数のとき)
  //      1番目のカラー(0は黒)
  //  中間コード1
  //    (ls1(jpc(tod(j1p()),tod(j1p())))!=0?mix(jpc(j1p(),j1p()),0):jpc(j1p(),j1p()))
  //  中間コード2
  //    ls1(jpc(tod(j1p()),tod(j1p())))!=0?mix(jpc(j1p(),j1p()),0):jpc(j1p(),j1p())
  //  中間コード3
  //    ls1(jpc(v2=tod(v3=j1p()),v2))!=0?mix(jpc(v3,v3),0):jpc(v3,v3)
  //  中間コード4
  //    ls1(jpc(p=tod(q=j1p()),p))!=0?mix(jpc(q,q),0):jpc(q,q)
  //  中間コード5
  //    (jpc(p=(q=j1p())|1,p)&1)!=0?mix(jpc(q,q),0):jpc(q,q)
  //  中間コード6
  //    (jpc(p=(q=j1p())|1,p)&1)!=0?cto(mix(jpc(q,q),0)):jpo(q,q)
  J_XHCT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int gx = CRTC.crtR12GrXCurr[0];  //1024ドットx座標。溢れは無視する
      int gy = CRTC.crtR13GrYZero[0] + src;  //1024ドットy座標。溢れは無視する
      int ga0 = ((gy & 511) << 9);  //x=0,y&=511の1024ドットアドレス
      int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4);  //y<512?G2nd|G1st:G4th|G3rd
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        gx += half;
        da += half;
      }
      int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511);  //1024ドットアドレス
      while (da < db) {
        int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
        gx += dw;  //次回の1024ドットx座標
        int dc = da + dw;  //今回のARGB出力インデックスの終了位置
        while (da < dc) {
          int p, q;
          XEiJ.pnlBM[da] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145728] << 12 |
                                                                     GraphicScreen.graM4[ga + 2097152] << 8 |
                                                                     GraphicScreen.graM4[ga + 1048576] << 4 |
                                                                     GraphicScreen.graM4[ga])) | 1) >> 8] |
                              VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                (VideoController.vcnPal8G16H[q >> 8] |
                                 VideoController.vcnPal8G16L[q & 255]),
                                0)] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnPal8G16H[q >> 8] |
                              VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 1] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145729] << 12 |
                                                                         GraphicScreen.graM4[ga + 2097153] << 8 |
                                                                         GraphicScreen.graM4[ga + 1048577] << 4 |
                                                                         GraphicScreen.graM4[ga + 1])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[q >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    0)] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 2] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145730] << 12 |
                                                                         GraphicScreen.graM4[ga + 2097154] << 8 |
                                                                         GraphicScreen.graM4[ga + 1048578] << 4 |
                                                                         GraphicScreen.graM4[ga + 2])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[q >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    0)] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 3] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145731] << 12 |
                                                                         GraphicScreen.graM4[ga + 2097155] << 8 |
                                                                         GraphicScreen.graM4[ga + 1048579] << 4 |
                                                                         GraphicScreen.graM4[ga + 3])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[q >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    0)] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 4] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145732] << 12 |
                                                                         GraphicScreen.graM4[ga + 2097156] << 8 |
                                                                         GraphicScreen.graM4[ga + 1048580] << 4 |
                                                                         GraphicScreen.graM4[ga + 4])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[q >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    0)] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 5] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145733] << 12 |
                                                                         GraphicScreen.graM4[ga + 2097157] << 8 |
                                                                         GraphicScreen.graM4[ga + 1048581] << 4 |
                                                                         GraphicScreen.graM4[ga + 5])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[q >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    0)] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 6] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145734] << 12 |
                                                                         GraphicScreen.graM4[ga + 2097158] << 8 |
                                                                         GraphicScreen.graM4[ga + 1048582] << 4 |
                                                                         GraphicScreen.graM4[ga + 6])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[q >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    0)] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          XEiJ.pnlBM[da + 7] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145735] << 12 |
                                                                         GraphicScreen.graM4[ga + 2097159] << 8 |
                                                                         GraphicScreen.graM4[ga + 1048583] << 4 |
                                                                         GraphicScreen.graM4[ga + 7])) | 1) >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[q >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    0)] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[q >> 8] |
                                  VideoController.vcnPal8G16L[q & 255]]);
          ga += 8;
          da += 8;
        }  //while da<dc
        if (da < db) {
          for (int k = 0; k < 8; k++) {
            if ((gx & 511) == 0) {  //gxが512の倍数のとき
              ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
            }
            gx++;
            int p, q;
            XEiJ.pnlBM[da] = (((VideoController.vcnPal8G16H[(p = (q = (GraphicScreen.graM4[ga + 3145728] << 12 |
                                                                       GraphicScreen.graM4[ga + 2097152] << 8 |
                                                                       GraphicScreen.graM4[ga + 1048576] << 4 |
                                                                       GraphicScreen.graM4[ga])) | 1) >> 8] |
                                VideoController.vcnPal8G16L[p & 255]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  (VideoController.vcnPal8G16H[q >> 8] |
                                   VideoController.vcnPal8G16L[q & 255]),
                                  0)] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[q >> 8] |
                                VideoController.vcnPal8G16L[q & 255]]);
            ga++;
            da++;
          }  //for k
        }  //if da<db
      }  //while da<db
    }  //drawRaster
  },  //J_XHCT

  //================================================================================
  //J_XHPT ($0007,$06xx,$1D10)
  //  概要
  //    J  1024ドット65536色1プレーン
  //    XHPT  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    1番目のパレットが1以下のとき
  //      グラフィックパレット0のカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      1番目のカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラーとカラー0を混ぜたカラー(0は黒)
  //  中間コード1
  //    (j1p()<=1?jpc(0,0):ls1(j1p())==0?jpc(j1p(),j1p()):mix(jpc(tev(j1p()),tev(j1p())),0))
  //  中間コード2
  //    j1p()<=1?jpc(0,0):ls1(j1p())==0?jpc(j1p(),j1p()):mix(jpc(tev(j1p()),tev(j1p())),0)
  //  中間コード3
  //    (v0=j1p())<=1?jpc(0,0):ls1(v0)==0?jpc(v0,v0):mix(jpc(v6=tev(v0),v6),0)
  //  中間コード4
  //    (p=j1p())<=1?jpc(0,0):ls1(p)==0?jpc(p,p):mix(jpc(q=tev(p),q),0)
  //  中間コード5
  //    (p=j1p())<=1?jpc(0,0):(p&1)==0?jpc(p,p):mix(jpc(q=p&-2,q),0)
  //  中間コード6
  //    (p=j1p())<=1?jpo(0,0):(p&1)==0?jpo(p,p):cto(mix(jpc(q=p&-2,q),0))
  J_XHPT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int gx = CRTC.crtR12GrXCurr[0];  //1024ドットx座標。溢れは無視する
      int gy = CRTC.crtR13GrYZero[0] + src;  //1024ドットy座標。溢れは無視する
      int ga0 = ((gy & 511) << 9);  //x=0,y&=511の1024ドットアドレス
      int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4);  //y<512?G2nd|G1st:G4th|G3rd
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        gx += half;
        da += half;
      }
      int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511);  //1024ドットアドレス
      while (da < db) {
        int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
        gx += dw;  //次回の1024ドットx座標
        int dc = da + dw;  //今回のARGB出力インデックスの終了位置
        while (da < dc) {
          int p, q;
          XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[ga + 3145728] << 12 |
                                  GraphicScreen.graM4[ga + 2097152] << 8 |
                                  GraphicScreen.graM4[ga + 1048576] << 4 |
                                  GraphicScreen.graM4[ga])) <= 1 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnPal8G16H[0 >> 8] |
                              VideoController.vcnPal8G16L[0 & 255]] :
                            (p & 1) == 0 ?
                            VideoController.vcnPalTbl[
                              VideoController.vcnPal8G16H[p >> 8] |
                              VideoController.vcnPal8G16L[p & 255]] :
                            VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                 VideoController.vcnPal8G16L[q & 255]),
                                0)]);
          XEiJ.pnlBM[da + 1] = ((p = (GraphicScreen.graM4[ga + 3145729] << 12 |
                                      GraphicScreen.graM4[ga + 2097153] << 8 |
                                      GraphicScreen.graM4[ga + 1048577] << 4 |
                                      GraphicScreen.graM4[ga + 1])) <= 1 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255]] :
                                (p & 1) == 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    0)]);
          XEiJ.pnlBM[da + 2] = ((p = (GraphicScreen.graM4[ga + 3145730] << 12 |
                                      GraphicScreen.graM4[ga + 2097154] << 8 |
                                      GraphicScreen.graM4[ga + 1048578] << 4 |
                                      GraphicScreen.graM4[ga + 2])) <= 1 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255]] :
                                (p & 1) == 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    0)]);
          XEiJ.pnlBM[da + 3] = ((p = (GraphicScreen.graM4[ga + 3145731] << 12 |
                                      GraphicScreen.graM4[ga + 2097155] << 8 |
                                      GraphicScreen.graM4[ga + 1048579] << 4 |
                                      GraphicScreen.graM4[ga + 3])) <= 1 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255]] :
                                (p & 1) == 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    0)]);
          XEiJ.pnlBM[da + 4] = ((p = (GraphicScreen.graM4[ga + 3145732] << 12 |
                                      GraphicScreen.graM4[ga + 2097156] << 8 |
                                      GraphicScreen.graM4[ga + 1048580] << 4 |
                                      GraphicScreen.graM4[ga + 4])) <= 1 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255]] :
                                (p & 1) == 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    0)]);
          XEiJ.pnlBM[da + 5] = ((p = (GraphicScreen.graM4[ga + 3145733] << 12 |
                                      GraphicScreen.graM4[ga + 2097157] << 8 |
                                      GraphicScreen.graM4[ga + 1048581] << 4 |
                                      GraphicScreen.graM4[ga + 5])) <= 1 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255]] :
                                (p & 1) == 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    0)]);
          XEiJ.pnlBM[da + 6] = ((p = (GraphicScreen.graM4[ga + 3145734] << 12 |
                                      GraphicScreen.graM4[ga + 2097158] << 8 |
                                      GraphicScreen.graM4[ga + 1048582] << 4 |
                                      GraphicScreen.graM4[ga + 6])) <= 1 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255]] :
                                (p & 1) == 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    0)]);
          XEiJ.pnlBM[da + 7] = ((p = (GraphicScreen.graM4[ga + 3145735] << 12 |
                                      GraphicScreen.graM4[ga + 2097159] << 8 |
                                      GraphicScreen.graM4[ga + 1048583] << 4 |
                                      GraphicScreen.graM4[ga + 7])) <= 1 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[0 >> 8] |
                                  VideoController.vcnPal8G16L[0 & 255]] :
                                (p & 1) == 0 ?
                                VideoController.vcnPalTbl[
                                  VideoController.vcnPal8G16H[p >> 8] |
                                  VideoController.vcnPal8G16L[p & 255]] :
                                VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                     VideoController.vcnPal8G16L[q & 255]),
                                    0)]);
          ga += 8;
          da += 8;
        }  //while da<dc
        if (da < db) {
          for (int k = 0; k < 8; k++) {
            if ((gx & 511) == 0) {  //gxが512の倍数のとき
              ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
            }
            gx++;
            int p, q;
            XEiJ.pnlBM[da] = ((p = (GraphicScreen.graM4[ga + 3145728] << 12 |
                                    GraphicScreen.graM4[ga + 2097152] << 8 |
                                    GraphicScreen.graM4[ga + 1048576] << 4 |
                                    GraphicScreen.graM4[ga])) <= 1 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[0 >> 8] |
                                VideoController.vcnPal8G16L[0 & 255]] :
                              (p & 1) == 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnPal8G16H[p >> 8] |
                                VideoController.vcnPal8G16L[p & 255]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  (VideoController.vcnPal8G16H[(q = p & -2) >> 8] |
                                   VideoController.vcnPal8G16L[q & 255]),
                                  0)]);
            ga++;
            da++;
          }  //for k
        }  //if da<db
      }  //while da<db
    }  //drawRaster
  },  //J_XHPT

  //================================================================================
  //J_A ($0007,$06xx,$4010)
  //  概要
  //    J  1024ドット65536色1プレーン
  //    A  グラフィックカラーとテキストパレット0のカラーを混ぜる
  //  手順
  //    1番目のカラーとテキストパレット0のカラーを混ぜたカラー(0は黒)
  //  中間コード1
  //    mix(jpc(j1p(),j1p()),tpc(0))
  //  中間コード2
  //    mix(jpc(j1p(),j1p()),tpc(0))
  //  中間コード3
  //    mix(jpc(v2=j1p(),v2),tpc(0))
  //  中間コード4
  //    mix(jpc(p=j1p(),p),tpc(0))
  //  中間コード5
  //    mix(jpc(p=j1p(),p),tpc(0))
  //  中間コード6
  //    cto(mix(jpc(p=j1p(),p),tpc(0)))
  J_A {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      int gx = CRTC.crtR12GrXCurr[0];  //1024ドットx座標。溢れは無視する
      int gy = CRTC.crtR13GrYZero[0] + src;  //1024ドットy座標。溢れは無視する
      int ga0 = ((gy & 511) << 9);  //x=0,y&=511の1024ドットアドレス
      int gt = VideoController.vcnReg2Curr >> (gy >> 7 & 4);  //y<512?G2nd|G1st:G4th|G3rd
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        gx += half;
        da += half;
      }
      int ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18) + (gx & 511);  //1024ドットアドレス
      while (da < db) {
        int dw = Math.min (db - da, (512 - (gx & 511)) & -8);  //今回の幅。8の倍数
        gx += dw;  //次回の1024ドットx座標
        int dc = da + dw;  //今回のARGB出力インデックスの終了位置
        while (da < dc) {
          int p;
          XEiJ.pnlBM[da] = (VideoController.vcnPalTbl[
                              VideoController.vcnMix2 (
                                (VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[ga + 3145728] << 12 |
                                                                   GraphicScreen.graM4[ga + 2097152] << 8 |
                                                                   GraphicScreen.graM4[ga + 1048576] << 4 |
                                                                   GraphicScreen.graM4[ga])) >> 8] |
                                 VideoController.vcnPal8G16L[p & 255]),
                                VideoController.vcnPal16TS[0])]);
          XEiJ.pnlBM[da + 1] = (VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[ga + 3145729] << 12 |
                                                                       GraphicScreen.graM4[ga + 2097153] << 8 |
                                                                       GraphicScreen.graM4[ga + 1048577] << 4 |
                                                                       GraphicScreen.graM4[ga + 1])) >> 8] |
                                     VideoController.vcnPal8G16L[p & 255]),
                                    VideoController.vcnPal16TS[0])]);
          XEiJ.pnlBM[da + 2] = (VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[ga + 3145730] << 12 |
                                                                       GraphicScreen.graM4[ga + 2097154] << 8 |
                                                                       GraphicScreen.graM4[ga + 1048578] << 4 |
                                                                       GraphicScreen.graM4[ga + 2])) >> 8] |
                                     VideoController.vcnPal8G16L[p & 255]),
                                    VideoController.vcnPal16TS[0])]);
          XEiJ.pnlBM[da + 3] = (VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[ga + 3145731] << 12 |
                                                                       GraphicScreen.graM4[ga + 2097155] << 8 |
                                                                       GraphicScreen.graM4[ga + 1048579] << 4 |
                                                                       GraphicScreen.graM4[ga + 3])) >> 8] |
                                     VideoController.vcnPal8G16L[p & 255]),
                                    VideoController.vcnPal16TS[0])]);
          XEiJ.pnlBM[da + 4] = (VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[ga + 3145732] << 12 |
                                                                       GraphicScreen.graM4[ga + 2097156] << 8 |
                                                                       GraphicScreen.graM4[ga + 1048580] << 4 |
                                                                       GraphicScreen.graM4[ga + 4])) >> 8] |
                                     VideoController.vcnPal8G16L[p & 255]),
                                    VideoController.vcnPal16TS[0])]);
          XEiJ.pnlBM[da + 5] = (VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[ga + 3145733] << 12 |
                                                                       GraphicScreen.graM4[ga + 2097157] << 8 |
                                                                       GraphicScreen.graM4[ga + 1048581] << 4 |
                                                                       GraphicScreen.graM4[ga + 5])) >> 8] |
                                     VideoController.vcnPal8G16L[p & 255]),
                                    VideoController.vcnPal16TS[0])]);
          XEiJ.pnlBM[da + 6] = (VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[ga + 3145734] << 12 |
                                                                       GraphicScreen.graM4[ga + 2097158] << 8 |
                                                                       GraphicScreen.graM4[ga + 1048582] << 4 |
                                                                       GraphicScreen.graM4[ga + 6])) >> 8] |
                                     VideoController.vcnPal8G16L[p & 255]),
                                    VideoController.vcnPal16TS[0])]);
          XEiJ.pnlBM[da + 7] = (VideoController.vcnPalTbl[
                                  VideoController.vcnMix2 (
                                    (VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[ga + 3145735] << 12 |
                                                                       GraphicScreen.graM4[ga + 2097159] << 8 |
                                                                       GraphicScreen.graM4[ga + 1048583] << 4 |
                                                                       GraphicScreen.graM4[ga + 7])) >> 8] |
                                     VideoController.vcnPal8G16L[p & 255]),
                                    VideoController.vcnPal16TS[0])]);
          ga += 8;
          da += 8;
        }  //while da<dc
        if (da < db) {
          for (int k = 0; k < 8; k++) {
            if ((gx & 511) == 0) {  //gxが512の倍数のとき
              ga = ga0 + ((gt >> (gx >> 8 & 2) & 3) << 18);  //gaを再計算する
            }
            gx++;
            int p;
            XEiJ.pnlBM[da] = (VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  (VideoController.vcnPal8G16H[(p = (GraphicScreen.graM4[ga + 3145728] << 12 |
                                                                     GraphicScreen.graM4[ga + 2097152] << 8 |
                                                                     GraphicScreen.graM4[ga + 1048576] << 4 |
                                                                     GraphicScreen.graM4[ga])) >> 8] |
                                   VideoController.vcnPal8G16L[p & 255]),
                                  VideoController.vcnPal16TS[0])]);
            ga++;
            da++;
          }  //for k
        }  //if da<db
      }  //while da<db
    }  //drawRaster
  },  //J_A

  //================================================================================
  //E1S ($0000,$18xx,$0041)
  //  概要
  //    E1S  512ドット16色1プレーン>スプライト
  //    拡張なし
  //  手順
  //    1番目のカラーが0でないとき
  //      1番目のカラー
  //    さもなくば(1番目のカラーが0のとき)
  //      スプライトカラー(0は黒)
  //  中間コード1
  //    (epc(e1p())!=0?epc(e1p()):spc(spp()))
  //  中間コード2
  //    epc(e1p())!=0?epc(e1p()):spc(spp())
  //  中間コード3
  //    (v0=epc(e1p()))!=0?v0:spc(spp())
  //  中間コード4
  //    (p=epc(e1p()))!=0?p:spc(spp())
  //  中間コード5
  //    (p=epc(e1p()))!=0?p:spc(spp())
  //  中間コード6
  //    (p=epc(e1p()))!=0?cto(p):spo(spp())
  E1S {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        da += half;
      }
      while (da < db) {
        int p;
        XEiJ.pnlBM[da] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st & 511]]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
        XEiJ.pnlBM[da + 1] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 1 & 511]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
        XEiJ.pnlBM[da + 2] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 2 & 511]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
        XEiJ.pnlBM[da + 3] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 3 & 511]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
        XEiJ.pnlBM[da + 4] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 4 & 511]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
        XEiJ.pnlBM[da + 5] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 5 & 511]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
        XEiJ.pnlBM[da + 6] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 6 & 511]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
        XEiJ.pnlBM[da + 7] = ((p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy1st | gx1st + 7 & 511]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
        sx += 8;
        gx1st += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //E1S

  //================================================================================
  //XE1S
  //  概要
  //    E1S  512ドット16色1プレーン>スプライト
  //    拡張あり
  XE1S {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      switch (VideoController.vcnReg3Curr >>> 8 & 0b01011111) {
        //   .A.XHPGT
      case 0b00010000:  //E1S_XWC
      case 0b00010001:  //E1S_XWC
      case 0b00010010:  //E1S_XWC
      case 0b00010011:  //E1S_XWC
        E1S_XWC.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00010100:  //E1S_XWP
      case 0b00010101:  //E1S_XWP
      case 0b00010110:  //E1S_XWP
      case 0b00010111:  //E1S_XWP
        E1S_XWP.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011000:  //E1S_XHC
        E1S.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011001:  //E1S_XHCT
        E1S_XHCT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011010:  //E1S_XHCG
        E1S_XHCG.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011011:  //E1S_XHCGT
        E1S_XHCGT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011101:  //E1S_XHPT
        E1S_XHPT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011110:  //E1S_XHPG
        E1S_XHPG.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011111:  //E1S_XHPGT
        E1S_XHPGT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b01000000:  //E1S_A
      case 0b01000001:  //E1S_A
      case 0b01000010:  //E1S_A
      case 0b01000011:  //E1S_A
      case 0b01000100:  //E1S_A
      case 0b01000101:  //E1S_A
      case 0b01000110:  //E1S_A
      case 0b01000111:  //E1S_A
      case 0b01001000:  //E1S_A
      case 0b01001001:  //E1S_A
      case 0b01001010:  //E1S_A
      case 0b01001011:  //E1S_A
      case 0b01001100:  //E1S_A
      case 0b01001101:  //E1S_A
      case 0b01001110:  //E1S_A
      case 0b01001111:  //E1S_A
      case 0b01010000:  //E1S_A
      case 0b01010001:  //E1S_A
      case 0b01010010:  //E1S_A
      case 0b01010011:  //E1S_A
      case 0b01010100:  //E1S_A
      case 0b01010101:  //E1S_A
      case 0b01010110:  //E1S_A
      case 0b01010111:  //E1S_A
      case 0b01011000:  //E1S_A
      case 0b01011001:  //E1S_A
      case 0b01011010:  //E1S_A
      case 0b01011011:  //E1S_A
      case 0b01011100:  //E1S_A
      case 0b01011101:  //E1S_A
      case 0b01011110:  //E1S_A
      case 0b01011111:  //E1S_A
        E1_A.drawRaster (src, dst, rh);
        break;
      default:
        E1S.drawRaster (src, dst, rh);
        VideoController.vcnReportUnimplemented (XE1S);
      }  //switch
    }  //drawRaster
  },  //XE1S

  //================================================================================
  //E1S_XWC ($0000,$18xx,$1041)
  //  概要
  //    E1S  512ドット16色1プレーン>スプライト
  //    XWC  優先順位に関わらず0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のパレットのカラーだけ表示する
  //  手順
  //    1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //      1番目のカラー(0は黒)
  //    さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        スプライトカラー(0は黒)
  //  中間コード1
  //    (ls1(epc(tev(e1p())))!=0?epc(e1p()):(epc(e1p())!=0?epc(e1p()):spc(spp())))
  //  中間コード2
  //    ls1(epc(tev(e1p())))!=0?epc(e1p()):epc(e1p())!=0?epc(e1p()):spc(spp())
  //  中間コード3
  //    ls1(epc(tev(v3=e1p())))!=0?epc(v3):(v5=epc(v3))!=0?v5:spc(spp())
  //  中間コード4
  //    ls1(epc(tev(p=e1p())))!=0?epc(p):(q=epc(p))!=0?q:spc(spp())
  //  中間コード5
  //    (epc((p=e1p())&-2)&1)!=0?epc(p):(q=epc(p))!=0?q:spc(spp())
  //  中間コード6
  //    (epc((p=e1p())&-2)&1)!=0?epo(p):(q=epc(p))!=0?cto(q):spo(spp())
  E1S_XWC {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        da += half;
      }
      while (da < db) {
        int p, q;
        XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st & 511]) & -2] & 1) != 0 ?
                          VideoController.vcnPal32G8[p] :
                          (q = VideoController.vcnPal16G8[p]) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
        XEiJ.pnlBM[da + 1] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
        XEiJ.pnlBM[da + 2] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
        XEiJ.pnlBM[da + 3] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
        XEiJ.pnlBM[da + 4] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
        XEiJ.pnlBM[da + 5] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
        XEiJ.pnlBM[da + 6] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
        XEiJ.pnlBM[da + 7] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
        sx += 8;
        gx1st += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //E1S_XWC

  //================================================================================
  //E1S_XWP ($0000,$18xx,$1441)
  //  概要
  //    E1S  512ドット16色1プレーン>スプライト
  //    XWP  優先順位に関わらず1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーだけ表示する
  //  手順
  //    1番目のパレットが1以下のとき
  //      グラフィックパレット0のカラーが0でないとき
  //        グラフィックパレット0のカラー
  //      さもなくば(グラフィックパレット0のカラーが0のとき)
  //        スプライトカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        スプライトカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラー(0は黒)
  //  中間コード1
  //    (e1p()<=1?(epc(0)!=0?epc(0):spc(spp())):ls1(e1p())==0?(epc(e1p())!=0?epc(e1p()):spc(spp())):epc(tev(e1p())))
  //  中間コード2
  //    e1p()<=1?epc(0)!=0?epc(0):spc(spp()):ls1(e1p())==0?epc(e1p())!=0?epc(e1p()):spc(spp()):epc(tev(e1p()))
  //  中間コード3
  //    (v0=e1p())<=1?(v1=epc(0))!=0?v1:spc(spp()):ls1(v0)==0?(v5=epc(v0))!=0?v5:spc(spp()):epc(tev(v0))
  //  中間コード4
  //    (p=e1p())<=1?(p=epc(0))!=0?p:spc(spp()):ls1(p)==0?(q=epc(p))!=0?q:spc(spp()):epc(tev(p))
  //  中間コード5
  //    (p=e1p())<=1?(p=epc(0))!=0?p:spc(spp()):(p&1)==0?(q=epc(p))!=0?q:spc(spp()):epc(p&-2)
  //  中間コード6
  //    (p=e1p())<=1?(p=epc(0))!=0?cto(p):spo(spp()):(p&1)==0?(q=epc(p))!=0?cto(q):spo(spp()):epo(p&-2)
  E1S_XWP {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        da += half;
      }
      while (da < db) {
        int p, q;
        XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) <= 1 ?
                          (p = VideoController.vcnPal16G8[0]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                          (p & 1) == 0 ?
                          (q = VideoController.vcnPal16G8[p]) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                          VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) <= 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                              VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) <= 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                              VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) <= 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                              VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) <= 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                              VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) <= 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                              VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) <= 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                              VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) <= 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                              VideoController.vcnPal32G8[p & -2]);
        sx += 8;
        gx1st += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //E1S_XWP

  //================================================================================
  //E1S_XHCT ($0000,$18xx,$1941)
  //  概要
  //    E1S  512ドット16色1プレーン>スプライト
  //    XHCT  0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //      1番目のカラーと
  //        スプライトカラー(0は黒)
  //      を混ぜたカラー(0は黒)
  //    さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        スプライトカラー(0は黒)
  //  中間コード1
  //    (ls1(epc(tev(e1p())))!=0?mix(epc(e1p()),spc(spp())):(epc(e1p())!=0?epc(e1p()):spc(spp())))
  //  中間コード2
  //    ls1(epc(tev(e1p())))!=0?mix(epc(e1p()),spc(spp())):epc(e1p())!=0?epc(e1p()):spc(spp())
  //  中間コード3
  //    ls1(epc(tev(v3=e1p())))!=0?mix(epc(v3),spc(spp())):(v8=epc(v3))!=0?v8:spc(spp())
  //  中間コード4
  //    ls1(epc(tev(p=e1p())))!=0?mix(epc(p),spc(spp())):(q=epc(p))!=0?q:spc(spp())
  //  中間コード5
  //    (epc((p=e1p())&-2)&1)!=0?mix(epc(p),spc(spp())):(q=epc(p))!=0?q:spc(spp())
  //  中間コード6
  //    (epc((p=e1p())&-2)&1)!=0?cto(mix(epc(p),spc(spp()))):(q=epc(p))!=0?cto(q):spo(spp())
  E1S_XHCT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        da += half;
      }
      while (da < db) {
        int p, q;
        XEiJ.pnlBM[da] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st & 511]) & -2] & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnPal16G8[p],
                              VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])] :
                          (q = VideoController.vcnPal16G8[p]) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
        XEiJ.pnlBM[da + 1] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
        XEiJ.pnlBM[da + 2] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
        XEiJ.pnlBM[da + 3] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
        XEiJ.pnlBM[da + 4] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
        XEiJ.pnlBM[da + 5] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
        XEiJ.pnlBM[da + 6] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
        XEiJ.pnlBM[da + 7] = ((VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
        sx += 8;
        gx1st += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //E1S_XHCT

  //================================================================================
  //E1S_XHCG ($0000,$18xx,$1A41)
  //  概要
  //    E1S  512ドット16色1プレーン>スプライト
  //    XHCG  0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜる
  //  手順
  //    1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //      1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒)
  //    さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //      1番目のパレットが奇数のとき
  //        2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0でないとき
  //          2番目(ONとみなす)のパレットを奇数化したパレットのカラー
  //        さもなくば(2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0のとき)
  //          スプライトカラー(0は黒)
  //      さもなくば(1番目のパレットが偶数のとき)
  //        1番目のカラーが0でないとき
  //          1番目のカラー
  //        さもなくば(1番目のカラーが0のとき)
  //          スプライトカラー(0は黒)
  //  中間コード1
  //    (ls1(epc(tev(e1p())))!=0?mix(epc(tev(e1p())),epc(tod(e2q()))):(ls1(e1p())!=0?(epc(tod(e2q()))!=0?epc(tod(e2q())):spc(spp())):(epc(e1p())!=0?epc(e1p()):spc(spp()))))
  //  中間コード2
  //    ls1(epc(tev(e1p())))!=0?mix(epc(tev(e1p())),epc(tod(e2q()))):ls1(e1p())!=0?epc(tod(e2q()))!=0?epc(tod(e2q())):spc(spp()):epc(e1p())!=0?epc(e1p()):spc(spp())
  //  中間コード3
  //    ls1(v1=epc(tev(v3=e1p())))!=0?mix(v1,epc(tod(e2q()))):ls1(v3)!=0?(v9=epc(tod(e2q())))!=0?v9:spc(spp()):(v14=epc(v3))!=0?v14:spc(spp())
  //  中間コード4
  //    ls1(p=epc(tev(q=e1p())))!=0?mix(p,epc(tod(e2q()))):ls1(q)!=0?(p=epc(tod(e2q())))!=0?p:spc(spp()):(p=epc(q))!=0?p:spc(spp())
  //  中間コード5
  //    ((p=epc((q=e1p())&-2))&1)!=0?mix(p,epc(e2q()|1)):(q&1)!=0?(p=epc(e2q()|1))!=0?p:spc(spp()):(p=epc(q))!=0?p:spc(spp())
  //  中間コード6
  //    ((p=epc((q=e1p())&-2))&1)!=0?cto(mix(p,epc(e2q()|1))):(q&1)!=0?(p=epc(e2q()|1))!=0?cto(p):spo(spp()):(p=epc(q))!=0?cto(p):spo(spp())
  E1S_XHCG {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);  //ONとみなす
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        da += half;
      }
      while (da < db) {
        int p, q;
        XEiJ.pnlBM[da] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st & 511]) & -2]) & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              p,
                              VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] :
                          (q & 1) != 0 ?
                          (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                          (p = VideoController.vcnPal16G8[q]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
        XEiJ.pnlBM[da + 1] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] :
                              (q & 1) != 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                              (p = VideoController.vcnPal16G8[q]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
        XEiJ.pnlBM[da + 2] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] :
                              (q & 1) != 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                              (p = VideoController.vcnPal16G8[q]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
        XEiJ.pnlBM[da + 3] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] :
                              (q & 1) != 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                              (p = VideoController.vcnPal16G8[q]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
        XEiJ.pnlBM[da + 4] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] :
                              (q & 1) != 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                              (p = VideoController.vcnPal16G8[q]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
        XEiJ.pnlBM[da + 5] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] :
                              (q & 1) != 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                              (p = VideoController.vcnPal16G8[q]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
        XEiJ.pnlBM[da + 6] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] :
                              (q & 1) != 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                              (p = VideoController.vcnPal16G8[q]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
        XEiJ.pnlBM[da + 7] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] :
                              (q & 1) != 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                              (p = VideoController.vcnPal16G8[q]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //E1S_XHCG

  //================================================================================
  //E1S_XHCGT ($0000,$18xx,$1B41)
  //  概要
  //    E1S  512ドット16色1プレーン>スプライト
  //    XHCGT  0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜてさらに奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //      1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラーにさらに
  //        スプライトカラー(0は黒)
  //      を混ぜたカラー(0は黒)
  //    さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //      1番目のパレットが奇数のとき
  //        2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0でないとき
  //          2番目(ONとみなす)のパレットを奇数化したパレットのカラー
  //        さもなくば(2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0のとき)
  //          スプライトカラー(0は黒)
  //      さもなくば(1番目のパレットが偶数のとき)
  //        1番目のカラーが0でないとき
  //          1番目のカラー
  //        さもなくば(1番目のカラーが0のとき)
  //          スプライトカラー(0は黒)
  //  中間コード1
  //    (ls1(epc(tev(e1p())))!=0?mix(mix(epc(tev(e1p())),epc(tod(e2q()))),spc(spp())):(ls1(e1p())!=0?(epc(tod(e2q()))!=0?epc(tod(e2q())):spc(spp())):(epc(e1p())!=0?epc(e1p()):spc(spp()))))
  //  中間コード2
  //    ls1(epc(tev(e1p())))!=0?mix(mix(epc(tev(e1p())),epc(tod(e2q()))),spc(spp())):ls1(e1p())!=0?epc(tod(e2q()))!=0?epc(tod(e2q())):spc(spp()):epc(e1p())!=0?epc(e1p()):spc(spp())
  //  中間コード3
  //    ls1(v1=epc(tev(v3=e1p())))!=0?mix(mix(v1,epc(tod(e2q()))),spc(spp())):ls1(v3)!=0?(v12=epc(tod(e2q())))!=0?v12:spc(spp()):(v17=epc(v3))!=0?v17:spc(spp())
  //  中間コード4
  //    ls1(p=epc(tev(q=e1p())))!=0?mix(mix(p,epc(tod(e2q()))),spc(spp())):ls1(q)!=0?(p=epc(tod(e2q())))!=0?p:spc(spp()):(p=epc(q))!=0?p:spc(spp())
  //  中間コード5
  //    ((p=epc((q=e1p())&-2))&1)!=0?mix(mix(p,epc(e2q()|1)),spc(spp())):(q&1)!=0?(p=epc(e2q()|1))!=0?p:spc(spp()):(p=epc(q))!=0?p:spc(spp())
  //  中間コード6
  //    ((p=epc((q=e1p())&-2))&1)!=0?cto(mix(mix(p,epc(e2q()|1)),spc(spp()))):(q&1)!=0?(p=epc(e2q()|1))!=0?cto(p):spo(spp()):(p=epc(q))!=0?cto(p):spo(spp())
  E1S_XHCGT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);  //ONとみなす
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        da += half;
      }
      while (da < db) {
        int p, q;
        XEiJ.pnlBM[da] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st & 511]) & -2]) & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnMix2 (
                                p,
                                VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]),
                              VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])] :
                          (q & 1) != 0 ?
                          (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                          (p = VideoController.vcnPal16G8[q]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
        XEiJ.pnlBM[da + 1] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])] :
                              (q & 1) != 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                              (p = VideoController.vcnPal16G8[q]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
        XEiJ.pnlBM[da + 2] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])] :
                              (q & 1) != 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                              (p = VideoController.vcnPal16G8[q]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
        XEiJ.pnlBM[da + 3] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])] :
                              (q & 1) != 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                              (p = VideoController.vcnPal16G8[q]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
        XEiJ.pnlBM[da + 4] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])] :
                              (q & 1) != 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                              (p = VideoController.vcnPal16G8[q]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
        XEiJ.pnlBM[da + 5] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])] :
                              (q & 1) != 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                              (p = VideoController.vcnPal16G8[q]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
        XEiJ.pnlBM[da + 6] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])] :
                              (q & 1) != 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                              (p = VideoController.vcnPal16G8[q]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
        XEiJ.pnlBM[da + 7] = (((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])] :
                              (q & 1) != 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                              (p = VideoController.vcnPal16G8[q]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //E1S_XHCGT

  //================================================================================
  //E1S_XHPT ($0000,$18xx,$1D41)
  //  概要
  //    E1S  512ドット16色1プレーン>スプライト
  //    XHPT  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    1番目のパレットが1以下のとき
  //      グラフィックパレット0のカラーが0でないとき
  //        グラフィックパレット0のカラー
  //      さもなくば(グラフィックパレット0のカラーが0のとき)
  //        スプライトカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        スプライトカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラーと
  //        スプライトカラー(0は黒)
  //      を混ぜたカラー(0は黒)
  //  中間コード1
  //    (e1p()<=1?(epc(0)!=0?epc(0):spc(spp())):ls1(e1p())==0?(epc(e1p())!=0?epc(e1p()):spc(spp())):mix(epc(tev(e1p())),spc(spp())))
  //  中間コード2
  //    e1p()<=1?epc(0)!=0?epc(0):spc(spp()):ls1(e1p())==0?epc(e1p())!=0?epc(e1p()):spc(spp()):mix(epc(tev(e1p())),spc(spp()))
  //  中間コード3
  //    (v0=e1p())<=1?(v1=epc(0))!=0?v1:spc(spp()):ls1(v0)==0?(v5=epc(v0))!=0?v5:spc(spp()):mix(epc(tev(v0)),spc(spp()))
  //  中間コード4
  //    (p=e1p())<=1?(p=epc(0))!=0?p:spc(spp()):ls1(p)==0?(q=epc(p))!=0?q:spc(spp()):mix(epc(tev(p)),spc(spp()))
  //  中間コード5
  //    (p=e1p())<=1?(p=epc(0))!=0?p:spc(spp()):(p&1)==0?(q=epc(p))!=0?q:spc(spp()):mix(epc(p&-2),spc(spp()))
  //  中間コード6
  //    (p=e1p())<=1?(p=epc(0))!=0?cto(p):spo(spp()):(p&1)==0?(q=epc(p))!=0?cto(q):spo(spp()):cto(mix(epc(p&-2),spc(spp())))
  E1S_XHPT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        da += half;
      }
      while (da < db) {
        int p, q;
        XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) <= 1 ?
                          (p = VideoController.vcnPal16G8[0]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                          (p & 1) == 0 ?
                          (q = VideoController.vcnPal16G8[p]) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnPal16G8[p & -2],
                              VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])]);
        XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) <= 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])]);
        XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) <= 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])]);
        XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) <= 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])]);
        XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) <= 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])]);
        XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) <= 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])]);
        XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) <= 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])]);
        XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) <= 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])]);
        sx += 8;
        gx1st += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //E1S_XHPT

  //================================================================================
  //E1S_XHPG ($0000,$18xx,$1E41)
  //  概要
  //    E1S  512ドット16色1プレーン>スプライト
  //    XHPG  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜる
  //  手順
  //    1番目のパレットが1以下のとき
  //      グラフィックパレット0のカラーが0でないとき
  //        グラフィックパレット0のカラー
  //      さもなくば(グラフィックパレット0のカラーが0のとき)
  //        スプライトカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        スプライトカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーが0でないとき
  //        1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラー
  //      さもなくば(1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーが0のとき)
  //        スプライトカラー(0は黒)
  //  中間コード1
  //    (e1p()<=1?(epc(0)!=0?epc(0):spc(spp())):ls1(e1p())==0?(epc(e1p())!=0?epc(e1p()):spc(spp())):(mix(epc(tev(e1p())),epc(tod(e2q())))!=0?mix(epc(tev(e1p())),epc(tod(e2q()))):spc(spp())))
  //  中間コード2
  //    e1p()<=1?epc(0)!=0?epc(0):spc(spp()):ls1(e1p())==0?epc(e1p())!=0?epc(e1p()):spc(spp()):mix(epc(tev(e1p())),epc(tod(e2q())))!=0?mix(epc(tev(e1p())),epc(tod(e2q()))):spc(spp())
  //  中間コード3
  //    (v0=e1p())<=1?(v1=epc(0))!=0?v1:spc(spp()):ls1(v0)==0?(v5=epc(v0))!=0?v5:spc(spp()):(v8=mix(epc(tev(v0)),epc(tod(e2q()))))!=0?v8:spc(spp())
  //  中間コード4
  //    (p=e1p())<=1?(p=epc(0))!=0?p:spc(spp()):ls1(p)==0?(q=epc(p))!=0?q:spc(spp()):(q=mix(epc(tev(p)),epc(tod(e2q()))))!=0?q:spc(spp())
  //  中間コード5
  //    (p=e1p())<=1?(p=epc(0))!=0?p:spc(spp()):(p&1)==0?(q=epc(p))!=0?q:spc(spp()):(q=mix(epc(p&-2),epc(e2q()|1)))!=0?q:spc(spp())
  //  中間コード6
  //    (p=e1p())<=1?(p=epc(0))!=0?cto(p):spo(spp()):(p&1)==0?(q=epc(p))!=0?cto(q):spo(spp()):(q=mix(epc(p&-2),epc(e2q()|1)))!=0?cto(q):spo(spp())
  E1S_XHPG {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);  //ONとみなす
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        da += half;
      }
      while (da < db) {
        int p, q;
        XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) <= 1 ?
                          (p = VideoController.vcnPal16G8[0]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                          (p & 1) == 0 ?
                          (q = VideoController.vcnPal16G8[p]) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                          (q = VideoController.vcnMix2 (
                             VideoController.vcnPal16G8[p & -2],
                             VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
        XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) <= 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                              (q = VideoController.vcnMix2 (
                                 VideoController.vcnPal16G8[p & -2],
                                 VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
        XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) <= 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                              (q = VideoController.vcnMix2 (
                                 VideoController.vcnPal16G8[p & -2],
                                 VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
        XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) <= 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                              (q = VideoController.vcnMix2 (
                                 VideoController.vcnPal16G8[p & -2],
                                 VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
        XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) <= 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                              (q = VideoController.vcnMix2 (
                                 VideoController.vcnPal16G8[p & -2],
                                 VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
        XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) <= 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                              (q = VideoController.vcnMix2 (
                                 VideoController.vcnPal16G8[p & -2],
                                 VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
        XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) <= 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                              (q = VideoController.vcnMix2 (
                                 VideoController.vcnPal16G8[p & -2],
                                 VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
        XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) <= 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                              (q = VideoController.vcnMix2 (
                                 VideoController.vcnPal16G8[p & -2],
                                 VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //E1S_XHPG

  //================================================================================
  //E1S_XHPGT ($0000,$18xx,$1F41)
  //  概要
  //    E1S  512ドット16色1プレーン>スプライト
  //    XHPGT  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜてさらに奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    1番目のパレットが1以下のとき
  //      グラフィックパレット0のカラーが0でないとき
  //        グラフィックパレット0のカラー
  //      さもなくば(グラフィックパレット0のカラーが0のとき)
  //        スプライトカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        スプライトカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーにさらに
  //        スプライトカラー(0は黒)
  //      を混ぜたカラー(0は黒)
  //  中間コード1
  //    (e1p()<=1?(epc(0)!=0?epc(0):spc(spp())):ls1(e1p())==0?(epc(e1p())!=0?epc(e1p()):spc(spp())):mix(mix(epc(tev(e1p())),epc(tod(e2q()))),spc(spp())))
  //  中間コード2
  //    e1p()<=1?epc(0)!=0?epc(0):spc(spp()):ls1(e1p())==0?epc(e1p())!=0?epc(e1p()):spc(spp()):mix(mix(epc(tev(e1p())),epc(tod(e2q()))),spc(spp()))
  //  中間コード3
  //    (v0=e1p())<=1?(v1=epc(0))!=0?v1:spc(spp()):ls1(v0)==0?(v5=epc(v0))!=0?v5:spc(spp()):mix(mix(epc(tev(v0)),epc(tod(e2q()))),spc(spp()))
  //  中間コード4
  //    (p=e1p())<=1?(p=epc(0))!=0?p:spc(spp()):ls1(p)==0?(q=epc(p))!=0?q:spc(spp()):mix(mix(epc(tev(p)),epc(tod(e2q()))),spc(spp()))
  //  中間コード5
  //    (p=e1p())<=1?(p=epc(0))!=0?p:spc(spp()):(p&1)==0?(q=epc(p))!=0?q:spc(spp()):mix(mix(epc(p&-2),epc(e2q()|1)),spc(spp()))
  //  中間コード6
  //    (p=e1p())<=1?(p=epc(0))!=0?cto(p):spo(spp()):(p&1)==0?(q=epc(p))!=0?cto(q):spo(spp()):cto(mix(mix(epc(p&-2),epc(e2q()|1)),spc(spp())))
  E1S_XHPGT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);  //ONとみなす
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        da += half;
      }
      while (da < db) {
        int p, q;
        XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) <= 1 ?
                          (p = VideoController.vcnPal16G8[0]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                          (p & 1) == 0 ?
                          (q = VideoController.vcnPal16G8[p]) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnMix2 (
                                VideoController.vcnPal16G8[p & -2],
                                VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]),
                              VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])]);
        XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) <= 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])]);
        XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) <= 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])]);
        XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) <= 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])]);
        XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) <= 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])]);
        XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) <= 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])]);
        XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) <= 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])]);
        XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) <= 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //E1S_XHPGT

  //================================================================================
  //E2S ($0000,$18xx,$0043)
  //  概要
  //    E2S  512ドット16色2プレーン>スプライト
  //    拡張なし
  //  手順
  //    1番目のパレットが0でないとき
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        スプライトカラー(0は黒)
  //    さもなくば(1番目のパレットが0のとき)
  //      2番目のカラーが0でないとき
  //        2番目のカラー
  //      さもなくば(2番目のカラーが0のとき)
  //        スプライトカラー(0は黒)
  //  中間コード1
  //    (e1p()!=0?(epc(e1p())!=0?epc(e1p()):spc(spp())):(epc(e2p())!=0?epc(e2p()):spc(spp())))
  //  中間コード2
  //    e1p()!=0?epc(e1p())!=0?epc(e1p()):spc(spp()):epc(e2p())!=0?epc(e2p()):spc(spp())
  //  中間コード3
  //    (v0=e1p())!=0?(v1=epc(v0))!=0?v1:spc(spp()):(v4=epc(e2p()))!=0?v4:spc(spp())
  //  中間コード4
  //    (p=e1p())!=0?(q=epc(p))!=0?q:spc(spp()):(p=epc(e2p()))!=0?p:spc(spp())
  //  中間コード5
  //    (p=e1p())!=0?(q=epc(p))!=0?q:spc(spp()):(p=epc(e2p()))!=0?p:spc(spp())
  //  中間コード6
  //    (p=e1p())!=0?(q=epc(p))!=0?cto(q):spo(spp()):(p=epc(e2p()))!=0?cto(p):spo(spp())
  E2S {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        da += half;
      }
      while (da < db) {
        int p, q;
        XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ?
                          (q = VideoController.vcnPal16G8[p]) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                          (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd & 511]]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
        XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
        XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
        XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
        XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
        XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
        XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
        XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //E2S

  //================================================================================
  //XE2S
  //  概要
  //    E2S  512ドット16色2プレーン>スプライト
  //    拡張あり
  XE2S {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      switch (VideoController.vcnReg3Curr >>> 8 & 0b01011111) {
        //   .A.XHPGT
      case 0b00010000:  //E2S_XWC
      case 0b00010001:  //E2S_XWC
      case 0b00010010:  //E2S_XWC
      case 0b00010011:  //E2S_XWC
        E2S_XWC.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00010100:  //E2S_XWP
      case 0b00010101:  //E2S_XWP
      case 0b00010110:  //E2S_XWP
      case 0b00010111:  //E2S_XWP
        E2S_XWP.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011000:  //E2S_XHC
        E2S.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011001:  //E2S_XHCT
        E2S_XHCT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011010:  //E2S_XHCG
        E2S_XHCG.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011011:  //E2S_XHCGT
        E2S_XHCGT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011101:  //E2S_XHPT
        E2S_XHPT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011110:  //E2S_XHPG
        E2S_XHPG.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011111:  //E2S_XHPGT
        E2S_XHPGT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b01000000:  //E2S_A
      case 0b01000001:  //E2S_A
      case 0b01000010:  //E2S_A
      case 0b01000011:  //E2S_A
      case 0b01000100:  //E2S_A
      case 0b01000101:  //E2S_A
      case 0b01000110:  //E2S_A
      case 0b01000111:  //E2S_A
      case 0b01001000:  //E2S_A
      case 0b01001001:  //E2S_A
      case 0b01001010:  //E2S_A
      case 0b01001011:  //E2S_A
      case 0b01001100:  //E2S_A
      case 0b01001101:  //E2S_A
      case 0b01001110:  //E2S_A
      case 0b01001111:  //E2S_A
      case 0b01010000:  //E2S_A
      case 0b01010001:  //E2S_A
      case 0b01010010:  //E2S_A
      case 0b01010011:  //E2S_A
      case 0b01010100:  //E2S_A
      case 0b01010101:  //E2S_A
      case 0b01010110:  //E2S_A
      case 0b01010111:  //E2S_A
      case 0b01011000:  //E2S_A
      case 0b01011001:  //E2S_A
      case 0b01011010:  //E2S_A
      case 0b01011011:  //E2S_A
      case 0b01011100:  //E2S_A
      case 0b01011101:  //E2S_A
      case 0b01011110:  //E2S_A
      case 0b01011111:  //E2S_A
        E2_A.drawRaster (src, dst, rh);
        break;
      default:
        E2S.drawRaster (src, dst, rh);
        VideoController.vcnReportUnimplemented (XE2S);
      }  //switch
    }  //drawRaster
  },  //XE2S

  //================================================================================
  //E2S_XWC ($0000,$18xx,$1043)
  //  概要
  //    E2S  512ドット16色2プレーン>スプライト
  //    XWC  優先順位に関わらず0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のパレットのカラーだけ表示する
  //  手順
  //    1番目のパレットが0でないとき
  //      1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //        1番目のカラー(0は黒)
  //      さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //        1番目のカラーが0でないとき
  //          1番目のカラー
  //        さもなくば(1番目のカラーが0のとき)
  //          スプライトカラー(0は黒)
  //    さもなくば(1番目のパレットが0のとき)
  //      2番目のパレットを偶数化したパレットのカラーが奇数のとき
  //        2番目のカラー(0は黒)
  //      さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //        2番目のカラーが0でないとき
  //          2番目のカラー
  //        さもなくば(2番目のカラーが0のとき)
  //          スプライトカラー(0は黒)
  //  中間コード1
  //    (e1p()!=0?(ls1(epc(tev(e1p())))!=0?epc(e1p()):(epc(e1p())!=0?epc(e1p()):spc(spp()))):(ls1(epc(tev(e2p())))!=0?epc(e2p()):(epc(e2p())!=0?epc(e2p()):spc(spp()))))
  //  中間コード2
  //    e1p()!=0?ls1(epc(tev(e1p())))!=0?epc(e1p()):epc(e1p())!=0?epc(e1p()):spc(spp()):ls1(epc(tev(e2p())))!=0?epc(e2p()):epc(e2p())!=0?epc(e2p()):spc(spp())
  //  中間コード3
  //    (v0=e1p())!=0?ls1(epc(tev(v0)))!=0?epc(v0):(v5=epc(v0))!=0?v5:spc(spp()):ls1(epc(tev(v11=e2p())))!=0?epc(v11):(v13=epc(v11))!=0?v13:spc(spp())
  //  中間コード4
  //    (p=e1p())!=0?ls1(epc(tev(p)))!=0?epc(p):(q=epc(p))!=0?q:spc(spp()):ls1(epc(tev(p=e2p())))!=0?epc(p):(q=epc(p))!=0?q:spc(spp())
  //  中間コード5
  //    (p=e1p())!=0?(epc(p&-2)&1)!=0?epc(p):(q=epc(p))!=0?q:spc(spp()):(epc((p=e2p())&-2)&1)!=0?epc(p):(q=epc(p))!=0?q:spc(spp())
  //  中間コード6
  //    (p=e1p())!=0?(epc(p&-2)&1)!=0?epo(p):(q=epc(p))!=0?cto(q):spo(spp()):(epc((p=e2p())&-2)&1)!=0?epo(p):(q=epc(p))!=0?cto(q):spo(spp())
  E2S_XWC {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        da += half;
      }
      while (da < db) {
        int p, q;
        XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ?
                          (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                          VideoController.vcnPal32G8[p] :
                          (q = VideoController.vcnPal16G8[p]) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                          (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) & -2] & 1) != 0 ?
                          VideoController.vcnPal32G8[p] :
                          (q = VideoController.vcnPal16G8[p]) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
        XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
        XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
        XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
        XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
        XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
        XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
        XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //E2S_XWC

  //================================================================================
  //E2S_XWP ($0000,$18xx,$1443)
  //  概要
  //    E2S  512ドット16色2プレーン>スプライト
  //    XWP  優先順位に関わらず1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーだけ表示する
  //  手順
  //    1番目のパレットが0のとき
  //      2番目のパレットを偶数化したパレットのカラーが0でないとき
  //        2番目のパレットを偶数化したパレットのカラー
  //      さもなくば(2番目のパレットを偶数化したパレットのカラーが0のとき)
  //        スプライトカラー(0は黒)
  //    1番目のパレットが1のとき
  //      グラフィックパレット0のカラーが0でないとき
  //        グラフィックパレット0のカラー
  //      さもなくば(グラフィックパレット0のカラーが0のとき)
  //        スプライトカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        スプライトカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラー(0は黒)
  //  中間コード1
  //    (e1p()==0?(epc(tev(e2p()))!=0?epc(tev(e2p())):spc(spp())):e1p()==1?(epc(0)!=0?epc(0):spc(spp())):ls1(e1p())==0?(epc(e1p())!=0?epc(e1p()):spc(spp())):epc(tev(e1p())))
  //  中間コード2
  //    e1p()==0?epc(tev(e2p()))!=0?epc(tev(e2p())):spc(spp()):e1p()==1?epc(0)!=0?epc(0):spc(spp()):ls1(e1p())==0?epc(e1p())!=0?epc(e1p()):spc(spp()):epc(tev(e1p()))
  //  中間コード3
  //    (v0=e1p())==0?(v1=epc(tev(e2p())))!=0?v1:spc(spp()):v0==1?(v6=epc(0))!=0?v6:spc(spp()):ls1(v0)==0?(v10=epc(v0))!=0?v10:spc(spp()):epc(tev(v0))
  //  中間コード4
  //    (p=e1p())==0?(p=epc(tev(e2p())))!=0?p:spc(spp()):p==1?(p=epc(0))!=0?p:spc(spp()):ls1(p)==0?(q=epc(p))!=0?q:spc(spp()):epc(tev(p))
  //  中間コード5
  //    (p=e1p())==0?(p=epc(e2p()&-2))!=0?p:spc(spp()):p==1?(p=epc(0))!=0?p:spc(spp()):(p&1)==0?(q=epc(p))!=0?q:spc(spp()):epc(p&-2)
  //  中間コード6
  //    (p=e1p())==0?(p=epc(e2p()&-2))!=0?cto(p):spo(spp()):p==1?(p=epc(0))!=0?cto(p):spo(spp()):(p&1)==0?(q=epc(p))!=0?cto(q):spo(spp()):epo(p&-2)
  E2S_XWP {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        da += half;
      }
      while (da < db) {
        int p, q;
        XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ?
                          (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                          p == 1 ?
                          (p = VideoController.vcnPal16G8[0]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                          (p & 1) == 0 ?
                          (q = VideoController.vcnPal16G8[p]) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                          VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                              p == 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                              VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                              p == 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                              VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                              p == 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                              VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                              p == 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                              VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                              p == 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                              VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                              p == 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                              VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                              p == 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                              VideoController.vcnPal32G8[p & -2]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //E2S_XWP

  //================================================================================
  //E2S_XHCT ($0000,$18xx,$1943)
  //  概要
  //    E2S  512ドット16色2プレーン>スプライト
  //    XHCT  0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    1番目のパレットが0でないとき
  //      1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //        1番目のカラーと
  //          スプライトカラー(0は黒)
  //        を混ぜたカラー(0は黒)
  //      さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //        1番目のカラーが0でないとき
  //          1番目のカラー
  //        さもなくば(1番目のカラーが0のとき)
  //          スプライトカラー(0は黒)
  //    さもなくば(1番目のパレットが0のとき)
  //      2番目のパレットを偶数化したパレットのカラーが奇数のとき
  //        2番目のカラーと
  //          スプライトカラー(0は黒)
  //        を混ぜたカラー(0は黒)
  //      さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //        2番目のカラーが0でないとき
  //          2番目のカラー
  //        さもなくば(2番目のカラーが0のとき)
  //          スプライトカラー(0は黒)
  //  中間コード1
  //    (e1p()!=0?(ls1(epc(tev(e1p())))!=0?mix(epc(e1p()),spc(spp())):(epc(e1p())!=0?epc(e1p()):spc(spp()))):(ls1(epc(tev(e2p())))!=0?mix(epc(e2p()),spc(spp())):(epc(e2p())!=0?epc(e2p()):spc(spp()))))
  //  中間コード2
  //    e1p()!=0?ls1(epc(tev(e1p())))!=0?mix(epc(e1p()),spc(spp())):epc(e1p())!=0?epc(e1p()):spc(spp()):ls1(epc(tev(e2p())))!=0?mix(epc(e2p()),spc(spp())):epc(e2p())!=0?epc(e2p()):spc(spp())
  //  中間コード3
  //    (v0=e1p())!=0?ls1(epc(tev(v0)))!=0?mix(epc(v0),spc(spp())):(v8=epc(v0))!=0?v8:spc(spp()):ls1(epc(tev(v14=e2p())))!=0?mix(epc(v14),spc(spp())):(v19=epc(v14))!=0?v19:spc(spp())
  //  中間コード4
  //    (p=e1p())!=0?ls1(epc(tev(p)))!=0?mix(epc(p),spc(spp())):(q=epc(p))!=0?q:spc(spp()):ls1(epc(tev(p=e2p())))!=0?mix(epc(p),spc(spp())):(q=epc(p))!=0?q:spc(spp())
  //  中間コード5
  //    (p=e1p())!=0?(epc(p&-2)&1)!=0?mix(epc(p),spc(spp())):(q=epc(p))!=0?q:spc(spp()):(epc((p=e2p())&-2)&1)!=0?mix(epc(p),spc(spp())):(q=epc(p))!=0?q:spc(spp())
  //  中間コード6
  //    (p=e1p())!=0?(epc(p&-2)&1)!=0?cto(mix(epc(p),spc(spp()))):(q=epc(p))!=0?cto(q):spo(spp()):(epc((p=e2p())&-2)&1)!=0?cto(mix(epc(p),spc(spp()))):(q=epc(p))!=0?cto(q):spo(spp())
  E2S_XHCT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        da += half;
      }
      while (da < db) {
        int p, q;
        XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ?
                          (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnPal16G8[p],
                              VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])] :
                          (q = VideoController.vcnPal16G8[p]) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                          (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) & -2] & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnPal16G8[p],
                              VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])] :
                          (q = VideoController.vcnPal16G8[p]) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
        XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
        XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
        XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
        XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
        XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
        XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
        XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //E2S_XHCT

  //================================================================================
  //E2S_XHCG ($0000,$18xx,$1A43)
  //  概要
  //    E2S  512ドット16色2プレーン>スプライト
  //    XHCG  0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜる
  //  手順
  //    1番目のパレットが0でないとき
  //      1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //        1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒)
  //      さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //        1番目のパレットが奇数のとき
  //          2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0でないとき
  //            2番目(ONとみなす)のパレットを奇数化したパレットのカラー
  //          さもなくば(2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0のとき)
  //            スプライトカラー(0は黒)
  //        さもなくば(1番目のパレットが偶数のとき)
  //          1番目のカラーが0でないとき
  //            1番目のカラー
  //          さもなくば(1番目のカラーが0のとき)
  //            スプライトカラー(0は黒)
  //    さもなくば(1番目のパレットが0のとき)
  //      2番目のパレットを偶数化したパレットのカラーが奇数のとき
  //        2番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒)
  //      さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //        2番目のカラーが0でないとき
  //          2番目のカラー
  //        さもなくば(2番目のカラーが0のとき)
  //          スプライトカラー(0は黒)
  //  中間コード1
  //    (e1p()!=0?(ls1(epc(tev(e1p())))!=0?mix(epc(tev(e1p())),epc(tod(e2q()))):(ls1(e1p())!=0?(epc(tod(e2q()))!=0?epc(tod(e2q())):spc(spp())):(epc(e1p())!=0?epc(e1p()):spc(spp())))):(ls1(epc(tev(e2p())))!=0?mix(epc(tev(e2p())),epc(tod(e2q()))):(epc(e2p())!=0?epc(e2p()):spc(spp()))))
  //  中間コード2
  //    e1p()!=0?ls1(epc(tev(e1p())))!=0?mix(epc(tev(e1p())),epc(tod(e2q()))):ls1(e1p())!=0?epc(tod(e2q()))!=0?epc(tod(e2q())):spc(spp()):epc(e1p())!=0?epc(e1p()):spc(spp()):ls1(epc(tev(e2p())))!=0?mix(epc(tev(e2p())),epc(tod(e2q()))):epc(e2p())!=0?epc(e2p()):spc(spp())
  //  中間コード3
  //    (v0=e1p())!=0?ls1(v2=epc(tev(v0)))!=0?mix(v2,epc(tod(e2q()))):ls1(v0)!=0?(v9=epc(tod(e2q())))!=0?v9:spc(spp()):(v14=epc(v0))!=0?v14:spc(spp()):ls1(v18=epc(tev(v20=e2p())))!=0?mix(v18,epc(tod(e2q()))):(v25=epc(v20))!=0?v25:spc(spp())
  //  中間コード4
  //    (p=e1p())!=0?ls1(q=epc(tev(p)))!=0?mix(q,epc(tod(e2q()))):ls1(p)!=0?(p=epc(tod(e2q())))!=0?p:spc(spp()):(q=epc(p))!=0?q:spc(spp()):ls1(p=epc(tev(q=e2p())))!=0?mix(p,epc(tod(e2q()))):(p=epc(q))!=0?p:spc(spp())
  //  中間コード5
  //    (p=e1p())!=0?((q=epc(p&-2))&1)!=0?mix(q,epc(e2q()|1)):(p&1)!=0?(p=epc(e2q()|1))!=0?p:spc(spp()):(q=epc(p))!=0?q:spc(spp()):((p=epc((q=e2p())&-2))&1)!=0?mix(p,epc(e2q()|1)):(p=epc(q))!=0?p:spc(spp())
  //  中間コード6
  //    (p=e1p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(q,epc(e2q()|1))):(p&1)!=0?(p=epc(e2q()|1))!=0?cto(p):spo(spp()):(q=epc(p))!=0?cto(q):spo(spp()):((p=epc((q=e2p())&-2))&1)!=0?cto(mix(p,epc(e2q()|1))):(p=epc(q))!=0?cto(p):spo(spp())
  E2S_XHCG {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);  //ONとみなす
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        da += half;
      }
      while (da < db) {
        int p, q;
        XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ?
                          ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              q,
                              VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] :
                          (p & 1) != 0 ?
                          (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                          (q = VideoController.vcnPal16G8[p]) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                          ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd & 511]) & -2]) & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              p,
                              VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] :
                          (p = VideoController.vcnPal16G8[q]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
        XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] :
                              (p & 1) != 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] :
                              (p = VideoController.vcnPal16G8[q]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
        XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] :
                              (p & 1) != 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] :
                              (p = VideoController.vcnPal16G8[q]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
        XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] :
                              (p & 1) != 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] :
                              (p = VideoController.vcnPal16G8[q]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
        XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] :
                              (p & 1) != 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] :
                              (p = VideoController.vcnPal16G8[q]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
        XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] :
                              (p & 1) != 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] :
                              (p = VideoController.vcnPal16G8[q]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
        XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] :
                              (p & 1) != 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] :
                              (p = VideoController.vcnPal16G8[q]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
        XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] :
                              (p & 1) != 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] :
                              (p = VideoController.vcnPal16G8[q]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //E2S_XHCG

  //================================================================================
  //E2S_XHCGT ($0000,$18xx,$1B43)
  //  概要
  //    E2S  512ドット16色2プレーン>スプライト
  //    XHCGT  0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜてさらに奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    1番目のパレットが0でないとき
  //      1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //        1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラーにさらに
  //          スプライトカラー(0は黒)
  //        を混ぜたカラー(0は黒)
  //      さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //        1番目のパレットが奇数のとき
  //          2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0でないとき
  //            2番目(ONとみなす)のパレットを奇数化したパレットのカラー
  //          さもなくば(2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0のとき)
  //            スプライトカラー(0は黒)
  //        さもなくば(1番目のパレットが偶数のとき)
  //          1番目のカラーが0でないとき
  //            1番目のカラー
  //          さもなくば(1番目のカラーが0のとき)
  //            スプライトカラー(0は黒)
  //    さもなくば(1番目のパレットが0のとき)
  //      2番目のパレットを偶数化したパレットのカラーが奇数のとき
  //        2番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラーにさらに
  //          スプライトカラー(0は黒)
  //        を混ぜたカラー(0は黒)
  //      さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //        2番目のカラーが0でないとき
  //          2番目のカラー
  //        さもなくば(2番目のカラーが0のとき)
  //          スプライトカラー(0は黒)
  //  中間コード1
  //    (e1p()!=0?(ls1(epc(tev(e1p())))!=0?mix(mix(epc(tev(e1p())),epc(tod(e2q()))),spc(spp())):(ls1(e1p())!=0?(epc(tod(e2q()))!=0?epc(tod(e2q())):spc(spp())):(epc(e1p())!=0?epc(e1p()):spc(spp())))):(ls1(epc(tev(e2p())))!=0?mix(mix(epc(tev(e2p())),epc(tod(e2q()))),spc(spp())):(epc(e2p())!=0?epc(e2p()):spc(spp()))))
  //  中間コード2
  //    e1p()!=0?ls1(epc(tev(e1p())))!=0?mix(mix(epc(tev(e1p())),epc(tod(e2q()))),spc(spp())):ls1(e1p())!=0?epc(tod(e2q()))!=0?epc(tod(e2q())):spc(spp()):epc(e1p())!=0?epc(e1p()):spc(spp()):ls1(epc(tev(e2p())))!=0?mix(mix(epc(tev(e2p())),epc(tod(e2q()))),spc(spp())):epc(e2p())!=0?epc(e2p()):spc(spp())
  //  中間コード3
  //    (v0=e1p())!=0?ls1(v2=epc(tev(v0)))!=0?mix(mix(v2,epc(tod(e2q()))),spc(spp())):ls1(v0)!=0?(v12=epc(tod(e2q())))!=0?v12:spc(spp()):(v17=epc(v0))!=0?v17:spc(spp()):ls1(v21=epc(tev(v23=e2p())))!=0?mix(mix(v21,epc(tod(e2q()))),spc(spp())):(v31=epc(v23))!=0?v31:spc(spp())
  //  中間コード4
  //    (p=e1p())!=0?ls1(q=epc(tev(p)))!=0?mix(mix(q,epc(tod(e2q()))),spc(spp())):ls1(p)!=0?(p=epc(tod(e2q())))!=0?p:spc(spp()):(q=epc(p))!=0?q:spc(spp()):ls1(p=epc(tev(q=e2p())))!=0?mix(mix(p,epc(tod(e2q()))),spc(spp())):(p=epc(q))!=0?p:spc(spp())
  //  中間コード5
  //    (p=e1p())!=0?((q=epc(p&-2))&1)!=0?mix(mix(q,epc(e2q()|1)),spc(spp())):(p&1)!=0?(p=epc(e2q()|1))!=0?p:spc(spp()):(q=epc(p))!=0?q:spc(spp()):((p=epc((q=e2p())&-2))&1)!=0?mix(mix(p,epc(e2q()|1)),spc(spp())):(p=epc(q))!=0?p:spc(spp())
  //  中間コード6
  //    (p=e1p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(mix(q,epc(e2q()|1)),spc(spp()))):(p&1)!=0?(p=epc(e2q()|1))!=0?cto(p):spo(spp()):(q=epc(p))!=0?cto(q):spo(spp()):((p=epc((q=e2p())&-2))&1)!=0?cto(mix(mix(p,epc(e2q()|1)),spc(spp()))):(p=epc(q))!=0?cto(p):spo(spp())
  E2S_XHCGT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);  //ONとみなす
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        da += half;
      }
      while (da < db) {
        int p, q;
        XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ?
                          ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnMix2 (
                                q,
                                VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]),
                              VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])] :
                          (p & 1) != 0 ?
                          (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                          (q = VideoController.vcnPal16G8[p]) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                          ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd & 511]) & -2]) & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnMix2 (
                                p,
                                VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]),
                              VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])] :
                          (p = VideoController.vcnPal16G8[q]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
        XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])] :
                              (p & 1) != 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])] :
                              (p = VideoController.vcnPal16G8[q]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
        XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])] :
                              (p & 1) != 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])] :
                              (p = VideoController.vcnPal16G8[q]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
        XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])] :
                              (p & 1) != 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])] :
                              (p = VideoController.vcnPal16G8[q]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
        XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])] :
                              (p & 1) != 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])] :
                              (p = VideoController.vcnPal16G8[q]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
        XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])] :
                              (p & 1) != 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])] :
                              (p = VideoController.vcnPal16G8[q]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
        XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])] :
                              (p & 1) != 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])] :
                              (p = VideoController.vcnPal16G8[q]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
        XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])] :
                              (p & 1) != 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])] :
                              (p = VideoController.vcnPal16G8[q]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //E2S_XHCGT

  //================================================================================
  //E2S_XHPT ($0000,$18xx,$1D43)
  //  概要
  //    E2S  512ドット16色2プレーン>スプライト
  //    XHPT  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    1番目のパレットが0のとき
  //      2番目のパレットを偶数化したパレットのカラーが0でないとき
  //        2番目のパレットを偶数化したパレットのカラー
  //      さもなくば(2番目のパレットを偶数化したパレットのカラーが0のとき)
  //        スプライトカラー(0は黒)
  //    1番目のパレットが1のとき
  //      グラフィックパレット0のカラーが0でないとき
  //        グラフィックパレット0のカラー
  //      さもなくば(グラフィックパレット0のカラーが0のとき)
  //        スプライトカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        スプライトカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラーと
  //        スプライトカラー(0は黒)
  //      を混ぜたカラー(0は黒)
  //  中間コード1
  //    (e1p()==0?(epc(tev(e2p()))!=0?epc(tev(e2p())):spc(spp())):e1p()==1?(epc(0)!=0?epc(0):spc(spp())):ls1(e1p())==0?(epc(e1p())!=0?epc(e1p()):spc(spp())):mix(epc(tev(e1p())),spc(spp())))
  //  中間コード2
  //    e1p()==0?epc(tev(e2p()))!=0?epc(tev(e2p())):spc(spp()):e1p()==1?epc(0)!=0?epc(0):spc(spp()):ls1(e1p())==0?epc(e1p())!=0?epc(e1p()):spc(spp()):mix(epc(tev(e1p())),spc(spp()))
  //  中間コード3
  //    (v0=e1p())==0?(v1=epc(tev(e2p())))!=0?v1:spc(spp()):v0==1?(v6=epc(0))!=0?v6:spc(spp()):ls1(v0)==0?(v10=epc(v0))!=0?v10:spc(spp()):mix(epc(tev(v0)),spc(spp()))
  //  中間コード4
  //    (p=e1p())==0?(p=epc(tev(e2p())))!=0?p:spc(spp()):p==1?(p=epc(0))!=0?p:spc(spp()):ls1(p)==0?(q=epc(p))!=0?q:spc(spp()):mix(epc(tev(p)),spc(spp()))
  //  中間コード5
  //    (p=e1p())==0?(p=epc(e2p()&-2))!=0?p:spc(spp()):p==1?(p=epc(0))!=0?p:spc(spp()):(p&1)==0?(q=epc(p))!=0?q:spc(spp()):mix(epc(p&-2),spc(spp()))
  //  中間コード6
  //    (p=e1p())==0?(p=epc(e2p()&-2))!=0?cto(p):spo(spp()):p==1?(p=epc(0))!=0?cto(p):spo(spp()):(p&1)==0?(q=epc(p))!=0?cto(q):spo(spp()):cto(mix(epc(p&-2),spc(spp())))
  E2S_XHPT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        da += half;
      }
      while (da < db) {
        int p, q;
        XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ?
                          (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                          p == 1 ?
                          (p = VideoController.vcnPal16G8[0]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                          (p & 1) == 0 ?
                          (q = VideoController.vcnPal16G8[p]) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnPal16G8[p & -2],
                              VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])]);
        XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                              p == 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])]);
        XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                              p == 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])]);
        XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                              p == 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])]);
        XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                              p == 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])]);
        XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                              p == 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])]);
        XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                              p == 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])]);
        XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                              p == 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //E2S_XHPT

  //================================================================================
  //E2S_XHPG ($0000,$18xx,$1E43)
  //  概要
  //    E2S  512ドット16色2プレーン>スプライト
  //    XHPG  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜる
  //  手順
  //    1番目のパレットが0のとき
  //      2番目のパレットを偶数化したパレットのカラーが0でないとき
  //        2番目のパレットを偶数化したパレットのカラー
  //      さもなくば(2番目のパレットを偶数化したパレットのカラーが0のとき)
  //        スプライトカラー(0は黒)
  //    1番目のパレットが1のとき
  //      グラフィックパレット0のカラーが0でないとき
  //        グラフィックパレット0のカラー
  //      さもなくば(グラフィックパレット0のカラーが0のとき)
  //        スプライトカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        スプライトカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーが0でないとき
  //        1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラー
  //      さもなくば(1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーが0のとき)
  //        スプライトカラー(0は黒)
  //  中間コード1
  //    (e1p()==0?(epc(tev(e2p()))!=0?epc(tev(e2p())):spc(spp())):e1p()==1?(epc(0)!=0?epc(0):spc(spp())):ls1(e1p())==0?(epc(e1p())!=0?epc(e1p()):spc(spp())):(mix(epc(tev(e1p())),epc(tod(e2p())))!=0?mix(epc(tev(e1p())),epc(tod(e2p()))):spc(spp())))
  //  中間コード2
  //    e1p()==0?epc(tev(e2p()))!=0?epc(tev(e2p())):spc(spp()):e1p()==1?epc(0)!=0?epc(0):spc(spp()):ls1(e1p())==0?epc(e1p())!=0?epc(e1p()):spc(spp()):mix(epc(tev(e1p())),epc(tod(e2p())))!=0?mix(epc(tev(e1p())),epc(tod(e2p()))):spc(spp())
  //  中間コード3
  //    (v0=e1p())==0?(v1=epc(tev(e2p())))!=0?v1:spc(spp()):v0==1?(v6=epc(0))!=0?v6:spc(spp()):ls1(v0)==0?(v10=epc(v0))!=0?v10:spc(spp()):(v13=mix(epc(tev(v0)),epc(tod(e2p()))))!=0?v13:spc(spp())
  //  中間コード4
  //    (p=e1p())==0?(p=epc(tev(e2p())))!=0?p:spc(spp()):p==1?(p=epc(0))!=0?p:spc(spp()):ls1(p)==0?(q=epc(p))!=0?q:spc(spp()):(q=mix(epc(tev(p)),epc(tod(e2p()))))!=0?q:spc(spp())
  //  中間コード5
  //    (p=e1p())==0?(p=epc(e2p()&-2))!=0?p:spc(spp()):p==1?(p=epc(0))!=0?p:spc(spp()):(p&1)==0?(q=epc(p))!=0?q:spc(spp()):(q=mix(epc(p&-2),epc(e2p()|1)))!=0?q:spc(spp())
  //  中間コード6
  //    (p=e1p())==0?(p=epc(e2p()&-2))!=0?cto(p):spo(spp()):p==1?(p=epc(0))!=0?cto(p):spo(spp()):(p&1)==0?(q=epc(p))!=0?cto(q):spo(spp()):(q=mix(epc(p&-2),epc(e2p()|1)))!=0?cto(q):spo(spp())
  E2S_XHPG {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        da += half;
      }
      while (da < db) {
        int p, q;
        XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ?
                          (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                          p == 1 ?
                          (p = VideoController.vcnPal16G8[0]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                          (p & 1) == 0 ?
                          (q = VideoController.vcnPal16G8[p]) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                          (q = VideoController.vcnMix2 (
                             VideoController.vcnPal16G8[p & -2],
                             VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd & 511] | 1])) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
        XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                              p == 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                              (q = VideoController.vcnMix2 (
                                 VideoController.vcnPal16G8[p & -2],
                                 VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] | 1])) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
        XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                              p == 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                              (q = VideoController.vcnMix2 (
                                 VideoController.vcnPal16G8[p & -2],
                                 VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] | 1])) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
        XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                              p == 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                              (q = VideoController.vcnMix2 (
                                 VideoController.vcnPal16G8[p & -2],
                                 VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] | 1])) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
        XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                              p == 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                              (q = VideoController.vcnMix2 (
                                 VideoController.vcnPal16G8[p & -2],
                                 VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] | 1])) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
        XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                              p == 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                              (q = VideoController.vcnMix2 (
                                 VideoController.vcnPal16G8[p & -2],
                                 VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] | 1])) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
        XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                              p == 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                              (q = VideoController.vcnMix2 (
                                 VideoController.vcnPal16G8[p & -2],
                                 VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] | 1])) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
        XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                              p == 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                              (q = VideoController.vcnMix2 (
                                 VideoController.vcnPal16G8[p & -2],
                                 VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] | 1])) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //E2S_XHPG

  //================================================================================
  //E2S_XHPGT ($0000,$18xx,$1F43)
  //  概要
  //    E2S  512ドット16色2プレーン>スプライト
  //    XHPGT  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜてさらに奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    1番目のパレットが0のとき
  //      2番目のパレットを偶数化したパレットのカラーが0でないとき
  //        2番目のパレットを偶数化したパレットのカラー
  //      さもなくば(2番目のパレットを偶数化したパレットのカラーが0のとき)
  //        スプライトカラー(0は黒)
  //    1番目のパレットが1のとき
  //      グラフィックパレット0のカラーが0でないとき
  //        グラフィックパレット0のカラー
  //      さもなくば(グラフィックパレット0のカラーが0のとき)
  //        スプライトカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        スプライトカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーにさらに
  //        スプライトカラー(0は黒)
  //      を混ぜたカラー(0は黒)
  //  中間コード1
  //    (e1p()==0?(epc(tev(e2p()))!=0?epc(tev(e2p())):spc(spp())):e1p()==1?(epc(0)!=0?epc(0):spc(spp())):ls1(e1p())==0?(epc(e1p())!=0?epc(e1p()):spc(spp())):mix(mix(epc(tev(e1p())),epc(tod(e2p()))),spc(spp())))
  //  中間コード2
  //    e1p()==0?epc(tev(e2p()))!=0?epc(tev(e2p())):spc(spp()):e1p()==1?epc(0)!=0?epc(0):spc(spp()):ls1(e1p())==0?epc(e1p())!=0?epc(e1p()):spc(spp()):mix(mix(epc(tev(e1p())),epc(tod(e2p()))),spc(spp()))
  //  中間コード3
  //    (v0=e1p())==0?(v1=epc(tev(e2p())))!=0?v1:spc(spp()):v0==1?(v6=epc(0))!=0?v6:spc(spp()):ls1(v0)==0?(v10=epc(v0))!=0?v10:spc(spp()):mix(mix(epc(tev(v0)),epc(tod(e2p()))),spc(spp()))
  //  中間コード4
  //    (p=e1p())==0?(p=epc(tev(e2p())))!=0?p:spc(spp()):p==1?(p=epc(0))!=0?p:spc(spp()):ls1(p)==0?(q=epc(p))!=0?q:spc(spp()):mix(mix(epc(tev(p)),epc(tod(e2p()))),spc(spp()))
  //  中間コード5
  //    (p=e1p())==0?(p=epc(e2p()&-2))!=0?p:spc(spp()):p==1?(p=epc(0))!=0?p:spc(spp()):(p&1)==0?(q=epc(p))!=0?q:spc(spp()):mix(mix(epc(p&-2),epc(e2p()|1)),spc(spp()))
  //  中間コード6
  //    (p=e1p())==0?(p=epc(e2p()&-2))!=0?cto(p):spo(spp()):p==1?(p=epc(0))!=0?cto(p):spo(spp()):(p&1)==0?(q=epc(p))!=0?cto(q):spo(spp()):cto(mix(mix(epc(p&-2),epc(e2p()|1)),spc(spp())))
  E2S_XHPGT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        da += half;
      }
      while (da < db) {
        int p, q;
        XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ?
                          (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                          p == 1 ?
                          (p = VideoController.vcnPal16G8[0]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                          (p & 1) == 0 ?
                          (q = VideoController.vcnPal16G8[p]) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnMix2 (
                                VideoController.vcnPal16G8[p & -2],
                                VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd & 511] | 1]),
                              VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])]);
        XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                              p == 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] | 1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])]);
        XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                              p == 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] | 1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])]);
        XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                              p == 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] | 1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])]);
        XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                              p == 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] | 1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])]);
        XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                              p == 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] | 1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])]);
        XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                              p == 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] | 1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])]);
        XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                              p == 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] | 1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //E2S_XHPGT

  //================================================================================
  //E3S ($0000,$18xx,$0047)
  //  概要
  //    E3S  512ドット16色3プレーン>スプライト
  //    拡張なし
  //  手順
  //    1番目のパレットが0でないとき
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        スプライトカラー(0は黒)
  //    さもなくば(1番目のパレットが0のとき)
  //      2番目のパレットが0でないとき
  //        2番目のカラーが0でないとき
  //          2番目のカラー
  //        さもなくば(2番目のカラーが0のとき)
  //          スプライトカラー(0は黒)
  //      さもなくば(2番目のパレットが0のとき)
  //        3番目のカラーが0でないとき
  //          3番目のカラー
  //        さもなくば(3番目のカラーが0のとき)
  //          スプライトカラー(0は黒)
  //  中間コード1
  //    (e1p()!=0?(epc(e1p())!=0?epc(e1p()):spc(spp())):(e2p()!=0?(epc(e2p())!=0?epc(e2p()):spc(spp())):(epc(e3p())!=0?epc(e3p()):spc(spp()))))
  //  中間コード2
  //    e1p()!=0?epc(e1p())!=0?epc(e1p()):spc(spp()):e2p()!=0?epc(e2p())!=0?epc(e2p()):spc(spp()):epc(e3p())!=0?epc(e3p()):spc(spp())
  //  中間コード3
  //    (v0=e1p())!=0?(v1=epc(v0))!=0?v1:spc(spp()):(v4=e2p())!=0?(v5=epc(v4))!=0?v5:spc(spp()):(v8=epc(e3p()))!=0?v8:spc(spp())
  //  中間コード4
  //    (p=e1p())!=0?(q=epc(p))!=0?q:spc(spp()):(p=e2p())!=0?(q=epc(p))!=0?q:spc(spp()):(p=epc(e3p()))!=0?p:spc(spp())
  //  中間コード5
  //    (p=e1p())!=0?(q=epc(p))!=0?q:spc(spp()):(p=e2p())!=0?(q=epc(p))!=0?q:spc(spp()):(p=epc(e3p()))!=0?p:spc(spp())
  //  中間コード6
  //    (p=e1p())!=0?(q=epc(p))!=0?cto(q):spo(spp()):(p=e2p())!=0?(q=epc(p))!=0?cto(q):spo(spp()):(p=epc(e3p()))!=0?cto(p):spo(spp())
  E3S {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //3番目のパレットのGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        da += half;
      }
      while (da < db) {
        int p, q;
        XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ?
                          (q = VideoController.vcnPal16G8[p]) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                          (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ?
                          (q = VideoController.vcnPal16G8[p]) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                          (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd & 511]]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
        XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
        XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
        XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
        XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
        XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
        XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
        XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        gx3rd += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //E3S

  //================================================================================
  //XE3S
  //  概要
  //    E3S  512ドット16色3プレーン>スプライト
  //    拡張あり
  XE3S {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      switch (VideoController.vcnReg3Curr >>> 8 & 0b01011111) {
        //   .A.XHPGT
      case 0b00010000:  //E3S_XWC
      case 0b00010001:  //E3S_XWC
      case 0b00010010:  //E3S_XWC
      case 0b00010011:  //E3S_XWC
        E3S_XWC.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00010100:  //E3S_XWP
      case 0b00010101:  //E3S_XWP
      case 0b00010110:  //E3S_XWP
      case 0b00010111:  //E3S_XWP
        E3S_XWP.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011000:  //E3S_XHC
        E3S.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011001:  //E3S_XHCT
        E3S_XHCT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011010:  //E3S_XHCG
        E3S_XHCG.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011011:  //E3S_XHCGT
        E3S_XHCGT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011101:  //E3S_XHPT
        E3S_XHPT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011110:  //E3S_XHPG
        E3S_XHPG.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b00011111:  //E3S_XHPGT
        E3S_XHPGT.drawRaster (src, dst, rh);
        break;
        //   .A.XHPGT
      case 0b01000000:  //E3S_A
      case 0b01000001:  //E3S_A
      case 0b01000010:  //E3S_A
      case 0b01000011:  //E3S_A
      case 0b01000100:  //E3S_A
      case 0b01000101:  //E3S_A
      case 0b01000110:  //E3S_A
      case 0b01000111:  //E3S_A
      case 0b01001000:  //E3S_A
      case 0b01001001:  //E3S_A
      case 0b01001010:  //E3S_A
      case 0b01001011:  //E3S_A
      case 0b01001100:  //E3S_A
      case 0b01001101:  //E3S_A
      case 0b01001110:  //E3S_A
      case 0b01001111:  //E3S_A
      case 0b01010000:  //E3S_A
      case 0b01010001:  //E3S_A
      case 0b01010010:  //E3S_A
      case 0b01010011:  //E3S_A
      case 0b01010100:  //E3S_A
      case 0b01010101:  //E3S_A
      case 0b01010110:  //E3S_A
      case 0b01010111:  //E3S_A
      case 0b01011000:  //E3S_A
      case 0b01011001:  //E3S_A
      case 0b01011010:  //E3S_A
      case 0b01011011:  //E3S_A
      case 0b01011100:  //E3S_A
      case 0b01011101:  //E3S_A
      case 0b01011110:  //E3S_A
      case 0b01011111:  //E3S_A
        E3_A.drawRaster (src, dst, rh);
        break;
      default:
        E3S.drawRaster (src, dst, rh);
        VideoController.vcnReportUnimplemented (XE3S);
      }  //switch
    }  //drawRaster
  },  //XE3S

  //================================================================================
  //E3S_XWC ($0000,$18xx,$1047)
  //  概要
  //    E3S  512ドット16色3プレーン>スプライト
  //    XWC  優先順位に関わらず0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のパレットのカラーだけ表示する
  //  手順
  //    1番目のパレットが0でないとき
  //      1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //        1番目のカラー(0は黒)
  //      さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //        1番目のカラーが0でないとき
  //          1番目のカラー
  //        さもなくば(1番目のカラーが0のとき)
  //          スプライトカラー(0は黒)
  //    さもなくば(1番目のパレットが0のとき)
  //      2番目のパレットが0でないとき
  //        2番目のパレットを偶数化したパレットのカラーが奇数のとき
  //          2番目のカラー(0は黒)
  //        さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //          2番目のカラーが0でないとき
  //            2番目のカラー
  //          さもなくば(2番目のカラーが0のとき)
  //            スプライトカラー(0は黒)
  //      さもなくば(2番目のパレットが0のとき)
  //        3番目のパレットを偶数化したパレットのカラーが奇数のとき
  //          3番目のカラー(0は黒)
  //        さもなくば(3番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //          3番目のカラーが0でないとき
  //            3番目のカラー
  //          さもなくば(3番目のカラーが0のとき)
  //            スプライトカラー(0は黒)
  //  中間コード1
  //    (e1p()!=0?(ls1(epc(tev(e1p())))!=0?epc(e1p()):(epc(e1p())!=0?epc(e1p()):spc(spp()))):(e2p()!=0?(ls1(epc(tev(e2p())))!=0?epc(e2p()):(epc(e2p())!=0?epc(e2p()):spc(spp()))):(ls1(epc(tev(e3p())))!=0?epc(e3p()):(epc(e3p())!=0?epc(e3p()):spc(spp())))))
  //  中間コード2
  //    e1p()!=0?ls1(epc(tev(e1p())))!=0?epc(e1p()):epc(e1p())!=0?epc(e1p()):spc(spp()):e2p()!=0?ls1(epc(tev(e2p())))!=0?epc(e2p()):epc(e2p())!=0?epc(e2p()):spc(spp()):ls1(epc(tev(e3p())))!=0?epc(e3p()):epc(e3p())!=0?epc(e3p()):spc(spp())
  //  中間コード3
  //    (v0=e1p())!=0?ls1(epc(tev(v0)))!=0?epc(v0):(v5=epc(v0))!=0?v5:spc(spp()):(v8=e2p())!=0?ls1(epc(tev(v8)))!=0?epc(v8):(v13=epc(v8))!=0?v13:spc(spp()):ls1(epc(tev(v19=e3p())))!=0?epc(v19):(v21=epc(v19))!=0?v21:spc(spp())
  //  中間コード4
  //    (p=e1p())!=0?ls1(epc(tev(p)))!=0?epc(p):(q=epc(p))!=0?q:spc(spp()):(p=e2p())!=0?ls1(epc(tev(p)))!=0?epc(p):(q=epc(p))!=0?q:spc(spp()):ls1(epc(tev(p=e3p())))!=0?epc(p):(q=epc(p))!=0?q:spc(spp())
  //  中間コード5
  //    (p=e1p())!=0?(epc(p&-2)&1)!=0?epc(p):(q=epc(p))!=0?q:spc(spp()):(p=e2p())!=0?(epc(p&-2)&1)!=0?epc(p):(q=epc(p))!=0?q:spc(spp()):(epc((p=e3p())&-2)&1)!=0?epc(p):(q=epc(p))!=0?q:spc(spp())
  //  中間コード6
  //    (p=e1p())!=0?(epc(p&-2)&1)!=0?epo(p):(q=epc(p))!=0?cto(q):spo(spp()):(p=e2p())!=0?(epc(p&-2)&1)!=0?epo(p):(q=epc(p))!=0?cto(q):spo(spp()):(epc((p=e3p())&-2)&1)!=0?epo(p):(q=epc(p))!=0?cto(q):spo(spp())
  E3S_XWC {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //3番目のパレットのGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        da += half;
      }
      while (da < db) {
        int p, q;
        XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ?
                          (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                          VideoController.vcnPal32G8[p] :
                          (q = VideoController.vcnPal16G8[p]) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                          (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ?
                          (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                          VideoController.vcnPal32G8[p] :
                          (q = VideoController.vcnPal16G8[p]) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                          (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2] & 1) != 0 ?
                          VideoController.vcnPal32G8[p] :
                          (q = VideoController.vcnPal16G8[p]) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
        XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
        XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
        XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
        XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
        XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
        XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
        XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPal32G8[p] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        gx3rd += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //E3S_XWC

  //================================================================================
  //E3S_XWP ($0000,$18xx,$1447)
  //  概要
  //    E3S  512ドット16色3プレーン>スプライト
  //    XWP  優先順位に関わらず1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーだけ表示する
  //  手順
  //    1番目のパレットが0のとき
  //      2番目のパレットを偶数化したパレットが0でないとき
  //        2番目のパレットを偶数化したパレットのカラーが0でないとき
  //          2番目のパレットを偶数化したパレットのカラー
  //        さもなくば(2番目のパレットを偶数化したパレットのカラーが0のとき)
  //          スプライトカラー(0は黒)
  //      さもなくば(2番目のパレットを偶数化したパレットが0のとき)
  //        3番目のパレットを偶数化したパレットのカラーが0でないとき
  //          3番目のパレットを偶数化したパレットのカラー
  //        さもなくば(3番目のパレットを偶数化したパレットのカラーが0のとき)
  //          スプライトカラー(0は黒)
  //    1番目のパレットが1のとき
  //      グラフィックパレット0のカラーが0でないとき
  //        グラフィックパレット0のカラー
  //      さもなくば(グラフィックパレット0のカラーが0のとき)
  //        スプライトカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        スプライトカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラー(0は黒)
  //  中間コード1
  //    (e1p()==0?((tev(e2p()))!=0?(epc(tev(e2p()))!=0?epc(tev(e2p())):spc(spp())):(epc(tev(e3p()))!=0?epc(tev(e3p())):spc(spp()))):e1p()==1?(epc(0)!=0?epc(0):spc(spp())):ls1(e1p())==0?(epc(e1p())!=0?epc(e1p()):spc(spp())):epc(tev(e1p())))
  //  中間コード2
  //    e1p()==0?tev(e2p())!=0?epc(tev(e2p()))!=0?epc(tev(e2p())):spc(spp()):epc(tev(e3p()))!=0?epc(tev(e3p())):spc(spp()):e1p()==1?epc(0)!=0?epc(0):spc(spp()):ls1(e1p())==0?epc(e1p())!=0?epc(e1p()):spc(spp()):epc(tev(e1p()))
  //  中間コード3
  //    (v0=e1p())==0?(v1=tev(e2p()))!=0?(v3=epc(v1))!=0?v3:spc(spp()):(v6=epc(tev(e3p())))!=0?v6:spc(spp()):v0==1?(v11=epc(0))!=0?v11:spc(spp()):ls1(v0)==0?(v15=epc(v0))!=0?v15:spc(spp()):epc(tev(v0))
  //  中間コード4
  //    (p=e1p())==0?(p=tev(e2p()))!=0?(q=epc(p))!=0?q:spc(spp()):(p=epc(tev(e3p())))!=0?p:spc(spp()):p==1?(p=epc(0))!=0?p:spc(spp()):ls1(p)==0?(q=epc(p))!=0?q:spc(spp()):epc(tev(p))
  //  中間コード5
  //    (p=e1p())==0?(p=e2p()&-2)!=0?(q=epc(p))!=0?q:spc(spp()):(p=epc(e3p()&-2))!=0?p:spc(spp()):p==1?(p=epc(0))!=0?p:spc(spp()):(p&1)==0?(q=epc(p))!=0?q:spc(spp()):epc(p&-2)
  //  中間コード6
  //    (p=e1p())==0?(p=e2p()&-2)!=0?(q=epc(p))!=0?cto(q):spo(spp()):(p=epc(e3p()&-2))!=0?cto(p):spo(spp()):p==1?(p=epc(0))!=0?cto(p):spo(spp()):(p&1)==0?(q=epc(p))!=0?cto(q):spo(spp()):epo(p&-2)
  E3S_XWP {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //3番目のパレットのGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        da += half;
      }
      while (da < db) {
        int p, q;
        XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ?
                          (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ?
                          (q = VideoController.vcnPal16G8[p]) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                          (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                          p == 1 ?
                          (p = VideoController.vcnPal16G8[0]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                          (p & 1) == 0 ?
                          (q = VideoController.vcnPal16G8[p]) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                          VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                              p == 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                              VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                              p == 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                              VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                              p == 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                              VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                              p == 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                              VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                              p == 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                              VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                              p == 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                              VideoController.vcnPal32G8[p & -2]);
        XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                              p == 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                              VideoController.vcnPal32G8[p & -2]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        gx3rd += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //E3S_XWP

  //================================================================================
  //E3S_XHCT ($0000,$18xx,$1947)
  //  概要
  //    E3S  512ドット16色3プレーン>スプライト
  //    XHCT  0でない1番目のパレットを偶数化(65536色は奇数化)したパレットのカラーが奇数のとき0でない1番目のカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    1番目のパレットが0でないとき
  //      1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //        1番目のカラーと
  //          スプライトカラー(0は黒)
  //        を混ぜたカラー(0は黒)
  //      さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //        1番目のカラーが0でないとき
  //          1番目のカラー
  //        さもなくば(1番目のカラーが0のとき)
  //          スプライトカラー(0は黒)
  //    さもなくば(1番目のパレットが0のとき)
  //      2番目のパレットが0でないとき
  //        2番目のパレットを偶数化したパレットのカラーが奇数のとき
  //          2番目のカラーと
  //            スプライトカラー(0は黒)
  //          を混ぜたカラー(0は黒)
  //        さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //          2番目のカラーが0でないとき
  //            2番目のカラー
  //          さもなくば(2番目のカラーが0のとき)
  //            スプライトカラー(0は黒)
  //      さもなくば(2番目のパレットが0のとき)
  //        3番目のパレットを偶数化したパレットのカラーが奇数のとき
  //          3番目のカラーと
  //            スプライトカラー(0は黒)
  //          を混ぜたカラー(0は黒)
  //        さもなくば(3番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //          3番目のカラーが0でないとき
  //            3番目のカラー
  //          さもなくば(3番目のカラーが0のとき)
  //            スプライトカラー(0は黒)
  //  中間コード1
  //    (e1p()!=0?(ls1(epc(tev(e1p())))!=0?mix(epc(e1p()),spc(spp())):(epc(e1p())!=0?epc(e1p()):spc(spp()))):(e2p()!=0?(ls1(epc(tev(e2p())))!=0?mix(epc(e2p()),spc(spp())):(epc(e2p())!=0?epc(e2p()):spc(spp()))):(ls1(epc(tev(e3p())))!=0?mix(epc(e3p()),spc(spp())):(epc(e3p())!=0?epc(e3p()):spc(spp())))))
  //  中間コード2
  //    e1p()!=0?ls1(epc(tev(e1p())))!=0?mix(epc(e1p()),spc(spp())):epc(e1p())!=0?epc(e1p()):spc(spp()):e2p()!=0?ls1(epc(tev(e2p())))!=0?mix(epc(e2p()),spc(spp())):epc(e2p())!=0?epc(e2p()):spc(spp()):ls1(epc(tev(e3p())))!=0?mix(epc(e3p()),spc(spp())):epc(e3p())!=0?epc(e3p()):spc(spp())
  //  中間コード3
  //    (v0=e1p())!=0?ls1(epc(tev(v0)))!=0?mix(epc(v0),spc(spp())):(v8=epc(v0))!=0?v8:spc(spp()):(v11=e2p())!=0?ls1(epc(tev(v11)))!=0?mix(epc(v11),spc(spp())):(v19=epc(v11))!=0?v19:spc(spp()):ls1(epc(tev(v25=e3p())))!=0?mix(epc(v25),spc(spp())):(v30=epc(v25))!=0?v30:spc(spp())
  //  中間コード4
  //    (p=e1p())!=0?ls1(epc(tev(p)))!=0?mix(epc(p),spc(spp())):(q=epc(p))!=0?q:spc(spp()):(p=e2p())!=0?ls1(epc(tev(p)))!=0?mix(epc(p),spc(spp())):(q=epc(p))!=0?q:spc(spp()):ls1(epc(tev(p=e3p())))!=0?mix(epc(p),spc(spp())):(q=epc(p))!=0?q:spc(spp())
  //  中間コード5
  //    (p=e1p())!=0?(epc(p&-2)&1)!=0?mix(epc(p),spc(spp())):(q=epc(p))!=0?q:spc(spp()):(p=e2p())!=0?(epc(p&-2)&1)!=0?mix(epc(p),spc(spp())):(q=epc(p))!=0?q:spc(spp()):(epc((p=e3p())&-2)&1)!=0?mix(epc(p),spc(spp())):(q=epc(p))!=0?q:spc(spp())
  //  中間コード6
  //    (p=e1p())!=0?(epc(p&-2)&1)!=0?cto(mix(epc(p),spc(spp()))):(q=epc(p))!=0?cto(q):spo(spp()):(p=e2p())!=0?(epc(p&-2)&1)!=0?cto(mix(epc(p),spc(spp()))):(q=epc(p))!=0?cto(q):spo(spp()):(epc((p=e3p())&-2)&1)!=0?cto(mix(epc(p),spc(spp()))):(q=epc(p))!=0?cto(q):spo(spp())
  E3S_XHCT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //3番目のパレットのGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        da += half;
      }
      while (da < db) {
        int p, q;
        XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ?
                          (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnPal16G8[p],
                              VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])] :
                          (q = VideoController.vcnPal16G8[p]) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                          (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ?
                          (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnPal16G8[p],
                              VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])] :
                          (q = VideoController.vcnPal16G8[p]) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                          (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2] & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnPal16G8[p],
                              VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])] :
                          (q = VideoController.vcnPal16G8[p]) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
        XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
        XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
        XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
        XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
        XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
        XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
        XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ?
                              (VideoController.vcnPal16G8[p & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                              (VideoController.vcnPal16G8[(p = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2] & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        gx3rd += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //E3S_XHCT

  //================================================================================
  //E3S_XHCG ($0000,$18xx,$1A47)
  //  概要
  //    E3S  512ドット16色3プレーン>スプライト
  //    XHCG  0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜる
  //  手順
  //    1番目のパレットが0でないとき
  //      1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //        1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒)
  //      さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //        1番目のパレットが奇数のとき
  //          2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0でないとき
  //            2番目(ONとみなす)のパレットを奇数化したパレットのカラー
  //          さもなくば(2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0のとき)
  //            スプライトカラー(0は黒)
  //        さもなくば(1番目のパレットが偶数のとき)
  //          1番目のカラーが0でないとき
  //            1番目のカラー
  //          さもなくば(1番目のカラーが0のとき)
  //            スプライトカラー(0は黒)
  //    さもなくば(1番目のパレットが0のとき)
  //      2番目のパレットが0でないとき
  //        2番目のパレットを偶数化したパレットのカラーが奇数のとき
  //          2番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラー(0は黒)
  //        さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //          2番目のカラーが0でないとき
  //            2番目のカラー
  //          さもなくば(2番目のカラーが0のとき)
  //            スプライトカラー(0は黒)
  //      さもなくば(2番目のパレットが0のとき)
  //        3番目のパレットを偶数化したパレットのカラーが奇数のとき
  //          3番目のパレットを偶数化したパレットのカラーとパレット1のカラーを混ぜたカラー(0は黒)
  //        さもなくば(3番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //          3番目のパレットが奇数のとき
  //            パレット1のカラーが0でないとき
  //              パレット1のカラー
  //            さもなくば(パレット1のカラーが0のとき)
  //              スプライトカラー(0は黒)
  //          さもなくば(3番目のパレットが偶数のとき)
  //            3番目のカラーが0でないとき
  //              3番目のカラー
  //            さもなくば(3番目のカラーが0のとき)
  //              スプライトカラー(0は黒)
  //  中間コード1
  //    (e1p()!=0?(ls1(epc(tev(e1p())))!=0?mix(epc(tev(e1p())),epc(tod(e2q()))):(ls1(e1p())!=0?(epc(tod(e2q()))!=0?epc(tod(e2q())):spc(spp())):(epc(e1p())!=0?epc(e1p()):spc(spp())))):(e2p()!=0?(ls1(epc(tev(e2p())))!=0?mix(epc(tev(e2p())),epc(tod(e2q()))):(epc(e2p())!=0?epc(e2p()):spc(spp()))):(ls1(epc(tev(e3p())))!=0?mix(epc(tev(e3p())),epc(1)):(ls1(e3p())!=0?(epc(1)!=0?epc(1):spc(spp())):(epc(e3p())!=0?epc(e3p()):spc(spp()))))))
  //  中間コード2
  //    e1p()!=0?ls1(epc(tev(e1p())))!=0?mix(epc(tev(e1p())),epc(tod(e2q()))):ls1(e1p())!=0?epc(tod(e2q()))!=0?epc(tod(e2q())):spc(spp()):epc(e1p())!=0?epc(e1p()):spc(spp()):e2p()!=0?ls1(epc(tev(e2p())))!=0?mix(epc(tev(e2p())),epc(tod(e2q()))):epc(e2p())!=0?epc(e2p()):spc(spp()):ls1(epc(tev(e3p())))!=0?mix(epc(tev(e3p())),epc(1)):ls1(e3p())!=0?epc(1)!=0?epc(1):spc(spp()):epc(e3p())!=0?epc(e3p()):spc(spp())
  //  中間コード3
  //    (v0=e1p())!=0?ls1(v2=epc(tev(v0)))!=0?mix(v2,epc(tod(e2q()))):ls1(v0)!=0?(v9=epc(tod(e2q())))!=0?v9:spc(spp()):(v14=epc(v0))!=0?v14:spc(spp()):(v17=e2p())!=0?ls1(v19=epc(tev(v17)))!=0?mix(v19,epc(tod(e2q()))):(v25=epc(v17))!=0?v25:spc(spp()):ls1(v29=epc(tev(v31=e3p())))!=0?mix(v29,epc(1)):ls1(v31)!=0?(v35=epc(1))!=0?v35:spc(spp()):(v38=epc(v31))!=0?v38:spc(spp())
  //  中間コード4
  //    (p=e1p())!=0?ls1(q=epc(tev(p)))!=0?mix(q,epc(tod(e2q()))):ls1(p)!=0?(p=epc(tod(e2q())))!=0?p:spc(spp()):(q=epc(p))!=0?q:spc(spp()):(p=e2p())!=0?ls1(q=epc(tev(p)))!=0?mix(q,epc(tod(e2q()))):(q=epc(p))!=0?q:spc(spp()):ls1(p=epc(tev(q=e3p())))!=0?mix(p,epc(1)):ls1(q)!=0?(p=epc(1))!=0?p:spc(spp()):(p=epc(q))!=0?p:spc(spp())
  //  中間コード5
  //    (p=e1p())!=0?((q=epc(p&-2))&1)!=0?mix(q,epc(e2q()|1)):(p&1)!=0?(p=epc(e2q()|1))!=0?p:spc(spp()):(q=epc(p))!=0?q:spc(spp()):(p=e2p())!=0?((q=epc(p&-2))&1)!=0?mix(q,epc(e2q()|1)):(q=epc(p))!=0?q:spc(spp()):((p=epc((q=e3p())&-2))&1)!=0?mix(p,epc(1)):(q&1)!=0?(p=epc(1))!=0?p:spc(spp()):(p=epc(q))!=0?p:spc(spp())
  //  中間コード6
  //    (p=e1p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(q,epc(e2q()|1))):(p&1)!=0?(p=epc(e2q()|1))!=0?cto(p):spo(spp()):(q=epc(p))!=0?cto(q):spo(spp()):(p=e2p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(q,epc(e2q()|1))):(q=epc(p))!=0?cto(q):spo(spp()):((p=epc((q=e3p())&-2))&1)!=0?cto(mix(p,epc(1))):(q&1)!=0?(p=epc(1))!=0?cto(p):spo(spp()):(p=epc(q))!=0?cto(p):spo(spp())
  E3S_XHCG {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);  //ONとみなす
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //3番目のパレットのGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        da += half;
      }
      while (da < db) {
        int p, q;
        XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ?
                          ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              q,
                              VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] :
                          (p & 1) != 0 ?
                          (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                          (q = VideoController.vcnPal16G8[p]) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                          (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ?
                          ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              q,
                              VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])] :
                          (q = VideoController.vcnPal16G8[p]) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                          ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2]) & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              p,
                              VideoController.vcnPal16G8[1])] :
                          (q & 1) != 0 ?
                          (p = VideoController.vcnPal16G8[1]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                          (p = VideoController.vcnPal16G8[q]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
        XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] :
                              (p & 1) != 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[1])] :
                              (q & 1) != 0 ?
                              (p = VideoController.vcnPal16G8[1]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                              (p = VideoController.vcnPal16G8[q]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
        XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] :
                              (p & 1) != 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[1])] :
                              (q & 1) != 0 ?
                              (p = VideoController.vcnPal16G8[1]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                              (p = VideoController.vcnPal16G8[q]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
        XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] :
                              (p & 1) != 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[1])] :
                              (q & 1) != 0 ?
                              (p = VideoController.vcnPal16G8[1]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                              (p = VideoController.vcnPal16G8[q]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
        XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] :
                              (p & 1) != 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[1])] :
                              (q & 1) != 0 ?
                              (p = VideoController.vcnPal16G8[1]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                              (p = VideoController.vcnPal16G8[q]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
        XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] :
                              (p & 1) != 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[1])] :
                              (q & 1) != 0 ?
                              (p = VideoController.vcnPal16G8[1]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                              (p = VideoController.vcnPal16G8[q]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
        XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] :
                              (p & 1) != 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[1])] :
                              (q & 1) != 0 ?
                              (p = VideoController.vcnPal16G8[1]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                              (p = VideoController.vcnPal16G8[q]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
        XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] :
                              (p & 1) != 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  q,
                                  VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  p,
                                  VideoController.vcnPal16G8[1])] :
                              (q & 1) != 0 ?
                              (p = VideoController.vcnPal16G8[1]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                              (p = VideoController.vcnPal16G8[q]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        gx3rd += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //E3S_XHCG

  //================================================================================
  //E3S_XHCGT ($0000,$18xx,$1B47)
  //  概要
  //    E3S  512ドット16色3プレーン>スプライト
  //    XHCGT  0でない1番目のパレットを偶数化したパレットのカラーが奇数のときそれと2番目のパレットを奇数化したパレットのカラーを混ぜてさらに奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    1番目のパレットが0でないとき
  //      1番目のパレットを偶数化したパレットのカラーが奇数のとき
  //        1番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラーにさらに
  //          スプライトカラー(0は黒)
  //        を混ぜたカラー(0は黒)
  //      さもなくば(1番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //        1番目のパレットが奇数のとき
  //          2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0でないとき
  //            2番目(ONとみなす)のパレットを奇数化したパレットのカラー
  //          さもなくば(2番目(ONとみなす)のパレットを奇数化したパレットのカラーが0のとき)
  //            スプライトカラー(0は黒)
  //        さもなくば(1番目のパレットが偶数のとき)
  //          1番目のカラーが0でないとき
  //            1番目のカラー
  //          さもなくば(1番目のカラーが0のとき)
  //            スプライトカラー(0は黒)
  //    さもなくば(1番目のパレットが0のとき)
  //      2番目のパレットが0でないとき
  //        2番目のパレットを偶数化したパレットのカラーが奇数のとき
  //          2番目のパレットを偶数化したパレットのカラーと2番目(ONとみなす)のパレットを奇数化したパレットのカラーを混ぜたカラーにさらに
  //            スプライトカラー(0は黒)
  //          を混ぜたカラー(0は黒)
  //        さもなくば(2番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //          2番目のカラーが0でないとき
  //            2番目のカラー
  //          さもなくば(2番目のカラーが0のとき)
  //            スプライトカラー(0は黒)
  //      さもなくば(2番目のパレットが0のとき)
  //        3番目のパレットを偶数化したパレットのカラーが奇数のとき
  //          3番目のパレットを偶数化したパレットのカラーとパレット1のカラーを混ぜたカラーにさらに
  //            スプライトカラー(0は黒)
  //          を混ぜたカラー(0は黒)
  //        さもなくば(3番目のパレットを偶数化したパレットのカラーが偶数のとき)
  //          3番目のパレットが奇数のとき
  //            パレット1のカラーが0でないとき
  //              パレット1のカラー
  //            さもなくば(パレット1のカラーが0のとき)
  //              スプライトカラー(0は黒)
  //          さもなくば(3番目のパレットが偶数のとき)
  //            3番目のカラーが0でないとき
  //              3番目のカラー
  //            さもなくば(3番目のカラーが0のとき)
  //              スプライトカラー(0は黒)
  //  中間コード1
  //    (e1p()!=0?(ls1(epc(tev(e1p())))!=0?mix(mix(epc(tev(e1p())),epc(tod(e2q()))),spc(spp())):(ls1(e1p())!=0?(epc(tod(e2q()))!=0?epc(tod(e2q())):spc(spp())):(epc(e1p())!=0?epc(e1p()):spc(spp())))):(e2p()!=0?(ls1(epc(tev(e2p())))!=0?mix(mix(epc(tev(e2p())),epc(tod(e2q()))),spc(spp())):(epc(e2p())!=0?epc(e2p()):spc(spp()))):(ls1(epc(tev(e3p())))!=0?mix(mix(epc(tev(e3p())),epc(1)),spc(spp())):(ls1(e3p())!=0?(epc(1)!=0?epc(1):spc(spp())):(epc(e3p())!=0?epc(e3p()):spc(spp()))))))
  //  中間コード2
  //    e1p()!=0?ls1(epc(tev(e1p())))!=0?mix(mix(epc(tev(e1p())),epc(tod(e2q()))),spc(spp())):ls1(e1p())!=0?epc(tod(e2q()))!=0?epc(tod(e2q())):spc(spp()):epc(e1p())!=0?epc(e1p()):spc(spp()):e2p()!=0?ls1(epc(tev(e2p())))!=0?mix(mix(epc(tev(e2p())),epc(tod(e2q()))),spc(spp())):epc(e2p())!=0?epc(e2p()):spc(spp()):ls1(epc(tev(e3p())))!=0?mix(mix(epc(tev(e3p())),epc(1)),spc(spp())):ls1(e3p())!=0?epc(1)!=0?epc(1):spc(spp()):epc(e3p())!=0?epc(e3p()):spc(spp())
  //  中間コード3
  //    (v0=e1p())!=0?ls1(v2=epc(tev(v0)))!=0?mix(mix(v2,epc(tod(e2q()))),spc(spp())):ls1(v0)!=0?(v12=epc(tod(e2q())))!=0?v12:spc(spp()):(v17=epc(v0))!=0?v17:spc(spp()):(v20=e2p())!=0?ls1(v22=epc(tev(v20)))!=0?mix(mix(v22,epc(tod(e2q()))),spc(spp())):(v31=epc(v20))!=0?v31:spc(spp()):ls1(v35=epc(tev(v37=e3p())))!=0?mix(mix(v35,epc(1)),spc(spp())):ls1(v37)!=0?(v44=epc(1))!=0?v44:spc(spp()):(v47=epc(v37))!=0?v47:spc(spp())
  //  中間コード4
  //    (p=e1p())!=0?ls1(q=epc(tev(p)))!=0?mix(mix(q,epc(tod(e2q()))),spc(spp())):ls1(p)!=0?(p=epc(tod(e2q())))!=0?p:spc(spp()):(q=epc(p))!=0?q:spc(spp()):(p=e2p())!=0?ls1(q=epc(tev(p)))!=0?mix(mix(q,epc(tod(e2q()))),spc(spp())):(q=epc(p))!=0?q:spc(spp()):ls1(p=epc(tev(q=e3p())))!=0?mix(mix(p,epc(1)),spc(spp())):ls1(q)!=0?(p=epc(1))!=0?p:spc(spp()):(p=epc(q))!=0?p:spc(spp())
  //  中間コード5
  //    (p=e1p())!=0?((q=epc(p&-2))&1)!=0?mix(mix(q,epc(e2q()|1)),spc(spp())):(p&1)!=0?(p=epc(e2q()|1))!=0?p:spc(spp()):(q=epc(p))!=0?q:spc(spp()):(p=e2p())!=0?((q=epc(p&-2))&1)!=0?mix(mix(q,epc(e2q()|1)),spc(spp())):(q=epc(p))!=0?q:spc(spp()):((p=epc((q=e3p())&-2))&1)!=0?mix(mix(p,epc(1)),spc(spp())):(q&1)!=0?(p=epc(1))!=0?p:spc(spp()):(p=epc(q))!=0?p:spc(spp())
  //  中間コード6
  //    (p=e1p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(mix(q,epc(e2q()|1)),spc(spp()))):(p&1)!=0?(p=epc(e2q()|1))!=0?cto(p):spo(spp()):(q=epc(p))!=0?cto(q):spo(spp()):(p=e2p())!=0?((q=epc(p&-2))&1)!=0?cto(mix(mix(q,epc(e2q()|1)),spc(spp()))):(q=epc(p))!=0?cto(q):spo(spp()):((p=epc((q=e3p())&-2))&1)!=0?cto(mix(mix(p,epc(1)),spc(spp()))):(q&1)!=0?(p=epc(1))!=0?cto(p):spo(spp()):(p=epc(q))!=0?cto(p):spo(spp())
  E3S_XHCGT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);  //ONとみなす
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //3番目のパレットのGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        da += half;
      }
      while (da < db) {
        int p, q;
        XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ?
                          ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnMix2 (
                                q,
                                VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]),
                              VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])] :
                          (p & 1) != 0 ?
                          (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                          (q = VideoController.vcnPal16G8[p]) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                          (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ?
                          ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnMix2 (
                                q,
                                VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]),
                              VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])] :
                          (q = VideoController.vcnPal16G8[p]) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                          ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd & 511]) & -2]) & 1) != 0 ?
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnMix2 (
                                p,
                                VideoController.vcnPal16G8[1]),
                              VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])] :
                          (q & 1) != 0 ?
                          (p = VideoController.vcnPal16G8[1]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                          (p = VideoController.vcnPal16G8[q]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
        XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])] :
                              (p & 1) != 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])] :
                              (q & 1) != 0 ?
                              (p = VideoController.vcnPal16G8[1]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                              (p = VideoController.vcnPal16G8[q]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
        XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])] :
                              (p & 1) != 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])] :
                              (q & 1) != 0 ?
                              (p = VideoController.vcnPal16G8[1]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                              (p = VideoController.vcnPal16G8[q]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
        XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])] :
                              (p & 1) != 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])] :
                              (q & 1) != 0 ?
                              (p = VideoController.vcnPal16G8[1]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                              (p = VideoController.vcnPal16G8[q]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
        XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])] :
                              (p & 1) != 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])] :
                              (q & 1) != 0 ?
                              (p = VideoController.vcnPal16G8[1]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                              (p = VideoController.vcnPal16G8[q]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
        XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])] :
                              (p & 1) != 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])] :
                              (q & 1) != 0 ?
                              (p = VideoController.vcnPal16G8[1]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                              (p = VideoController.vcnPal16G8[q]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
        XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])] :
                              (p & 1) != 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])] :
                              (q & 1) != 0 ?
                              (p = VideoController.vcnPal16G8[1]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                              (p = VideoController.vcnPal16G8[q]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
        XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])] :
                              (p & 1) != 0 ?
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511]) != 0 ?
                              ((q = VideoController.vcnPal16G8[p & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    q,
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])] :
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                              ((p = VideoController.vcnPal16G8[(q = GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511]) & -2]) & 1) != 0 ?
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    p,
                                    VideoController.vcnPal16G8[1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])] :
                              (q & 1) != 0 ?
                              (p = VideoController.vcnPal16G8[1]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                              (p = VideoController.vcnPal16G8[q]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        gx3rd += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //E3S_XHCGT

  //================================================================================
  //E3S_XHPT ($0000,$18xx,$1D47)
  //  概要
  //    E3S  512ドット16色3プレーン>スプライト
  //    XHPT  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    1番目のパレットが0のとき
  //      2番目のパレットを偶数化したパレットが0でないとき
  //        2番目のパレットを偶数化したパレットのカラーが0でないとき
  //          2番目のパレットを偶数化したパレットのカラー
  //        さもなくば(2番目のパレットを偶数化したパレットのカラーが0のとき)
  //          スプライトカラー(0は黒)
  //      さもなくば(2番目のパレットを偶数化したパレットが0のとき)
  //        3番目のパレットを偶数化したパレットのカラーが0でないとき
  //          3番目のパレットを偶数化したパレットのカラー
  //        さもなくば(3番目のパレットを偶数化したパレットのカラーが0のとき)
  //          スプライトカラー(0は黒)
  //    1番目のパレットが1のとき
  //      グラフィックパレット0のカラーが0でないとき
  //        グラフィックパレット0のカラー
  //      さもなくば(グラフィックパレット0のカラーが0のとき)
  //        スプライトカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        スプライトカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラーと
  //        スプライトカラー(0は黒)
  //      を混ぜたカラー(0は黒)
  //  中間コード1
  //    (e1p()==0?((tev(e2p()))!=0?(epc(tev(e2p()))!=0?epc(tev(e2p())):spc(spp())):(epc(tev(e3p()))!=0?epc(tev(e3p())):spc(spp()))):e1p()==1?(epc(0)!=0?epc(0):spc(spp())):ls1(e1p())==0?(epc(e1p())!=0?epc(e1p()):spc(spp())):mix(epc(tev(e1p())),spc(spp())))
  //  中間コード2
  //    e1p()==0?tev(e2p())!=0?epc(tev(e2p()))!=0?epc(tev(e2p())):spc(spp()):epc(tev(e3p()))!=0?epc(tev(e3p())):spc(spp()):e1p()==1?epc(0)!=0?epc(0):spc(spp()):ls1(e1p())==0?epc(e1p())!=0?epc(e1p()):spc(spp()):mix(epc(tev(e1p())),spc(spp()))
  //  中間コード3
  //    (v0=e1p())==0?(v1=tev(e2p()))!=0?(v3=epc(v1))!=0?v3:spc(spp()):(v6=epc(tev(e3p())))!=0?v6:spc(spp()):v0==1?(v11=epc(0))!=0?v11:spc(spp()):ls1(v0)==0?(v15=epc(v0))!=0?v15:spc(spp()):mix(epc(tev(v0)),spc(spp()))
  //  中間コード4
  //    (p=e1p())==0?(p=tev(e2p()))!=0?(q=epc(p))!=0?q:spc(spp()):(p=epc(tev(e3p())))!=0?p:spc(spp()):p==1?(p=epc(0))!=0?p:spc(spp()):ls1(p)==0?(q=epc(p))!=0?q:spc(spp()):mix(epc(tev(p)),spc(spp()))
  //  中間コード5
  //    (p=e1p())==0?(p=e2p()&-2)!=0?(q=epc(p))!=0?q:spc(spp()):(p=epc(e3p()&-2))!=0?p:spc(spp()):p==1?(p=epc(0))!=0?p:spc(spp()):(p&1)==0?(q=epc(p))!=0?q:spc(spp()):mix(epc(p&-2),spc(spp()))
  //  中間コード6
  //    (p=e1p())==0?(p=e2p()&-2)!=0?(q=epc(p))!=0?cto(q):spo(spp()):(p=epc(e3p()&-2))!=0?cto(p):spo(spp()):p==1?(p=epc(0))!=0?cto(p):spo(spp()):(p&1)==0?(q=epc(p))!=0?cto(q):spo(spp()):cto(mix(epc(p&-2),spc(spp())))
  E3S_XHPT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //3番目のパレットのGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        da += half;
      }
      while (da < db) {
        int p, q;
        XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ?
                          (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ?
                          (q = VideoController.vcnPal16G8[p]) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                          (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                          p == 1 ?
                          (p = VideoController.vcnPal16G8[0]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                          (p & 1) == 0 ?
                          (q = VideoController.vcnPal16G8[p]) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnPal16G8[p & -2],
                              VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])]);
        XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                              p == 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])]);
        XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                              p == 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])]);
        XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                              p == 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])]);
        XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                              p == 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])]);
        XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                              p == 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])]);
        XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                              p == 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])]);
        XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                              p == 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnPal16G8[p & -2],
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        gx3rd += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //E3S_XHPT

  //================================================================================
  //E3S_XHPG ($0000,$18xx,$1E47)
  //  概要
  //    E3S  512ドット16色3プレーン>スプライト
  //    XHPG  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜる
  //  手順
  //    1番目のパレットが0のとき
  //      2番目のパレットを偶数化したパレットが0でないとき
  //        2番目のパレットを偶数化したパレットのカラーが0でないとき
  //          2番目のパレットを偶数化したパレットのカラー
  //        さもなくば(2番目のパレットを偶数化したパレットのカラーが0のとき)
  //          スプライトカラー(0は黒)
  //      さもなくば(2番目のパレットを偶数化したパレットが0のとき)
  //        3番目のパレットを偶数化したパレットのカラーが0でないとき
  //          3番目のパレットを偶数化したパレットのカラー
  //        さもなくば(3番目のパレットを偶数化したパレットのカラーが0のとき)
  //          スプライトカラー(0は黒)
  //    1番目のパレットが1のとき
  //      グラフィックパレット0のカラーが0でないとき
  //        グラフィックパレット0のカラー
  //      さもなくば(グラフィックパレット0のカラーが0のとき)
  //        スプライトカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        スプライトカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーが0でないとき
  //        1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラー
  //      さもなくば(1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーが0のとき)
  //        スプライトカラー(0は黒)
  //  中間コード1
  //    (e1p()==0?((tev(e2p()))!=0?(epc(tev(e2p()))!=0?epc(tev(e2p())):spc(spp())):(epc(tev(e3p()))!=0?epc(tev(e3p())):spc(spp()))):e1p()==1?(epc(0)!=0?epc(0):spc(spp())):ls1(e1p())==0?(epc(e1p())!=0?epc(e1p()):spc(spp())):(mix(epc(tev(e1p())),epc(tod(e2q())))!=0?mix(epc(tev(e1p())),epc(tod(e2q()))):spc(spp())))
  //  中間コード2
  //    e1p()==0?tev(e2p())!=0?epc(tev(e2p()))!=0?epc(tev(e2p())):spc(spp()):epc(tev(e3p()))!=0?epc(tev(e3p())):spc(spp()):e1p()==1?epc(0)!=0?epc(0):spc(spp()):ls1(e1p())==0?epc(e1p())!=0?epc(e1p()):spc(spp()):mix(epc(tev(e1p())),epc(tod(e2q())))!=0?mix(epc(tev(e1p())),epc(tod(e2q()))):spc(spp())
  //  中間コード3
  //    (v0=e1p())==0?(v1=tev(e2p()))!=0?(v3=epc(v1))!=0?v3:spc(spp()):(v6=epc(tev(e3p())))!=0?v6:spc(spp()):v0==1?(v11=epc(0))!=0?v11:spc(spp()):ls1(v0)==0?(v15=epc(v0))!=0?v15:spc(spp()):(v18=mix(epc(tev(v0)),epc(tod(e2q()))))!=0?v18:spc(spp())
  //  中間コード4
  //    (p=e1p())==0?(p=tev(e2p()))!=0?(q=epc(p))!=0?q:spc(spp()):(p=epc(tev(e3p())))!=0?p:spc(spp()):p==1?(p=epc(0))!=0?p:spc(spp()):ls1(p)==0?(q=epc(p))!=0?q:spc(spp()):(q=mix(epc(tev(p)),epc(tod(e2q()))))!=0?q:spc(spp())
  //  中間コード5
  //    (p=e1p())==0?(p=e2p()&-2)!=0?(q=epc(p))!=0?q:spc(spp()):(p=epc(e3p()&-2))!=0?p:spc(spp()):p==1?(p=epc(0))!=0?p:spc(spp()):(p&1)==0?(q=epc(p))!=0?q:spc(spp()):(q=mix(epc(p&-2),epc(e2q()|1)))!=0?q:spc(spp())
  //  中間コード6
  //    (p=e1p())==0?(p=e2p()&-2)!=0?(q=epc(p))!=0?cto(q):spo(spp()):(p=epc(e3p()&-2))!=0?cto(p):spo(spp()):p==1?(p=epc(0))!=0?cto(p):spo(spp()):(p&1)==0?(q=epc(p))!=0?cto(q):spo(spp()):(q=mix(epc(p&-2),epc(e2q()|1)))!=0?cto(q):spo(spp())
  E3S_XHPG {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);  //ONとみなす
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //3番目のパレットのGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        da += half;
      }
      while (da < db) {
        int p, q;
        XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ?
                          (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ?
                          (q = VideoController.vcnPal16G8[p]) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                          (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                          p == 1 ?
                          (p = VideoController.vcnPal16G8[0]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                          (p & 1) == 0 ?
                          (q = VideoController.vcnPal16G8[p]) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                          (q = VideoController.vcnMix2 (
                             VideoController.vcnPal16G8[p & -2],
                             VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1])) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
        XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                              p == 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                              (q = VideoController.vcnMix2 (
                                 VideoController.vcnPal16G8[p & -2],
                                 VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1])) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
        XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                              p == 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                              (q = VideoController.vcnMix2 (
                                 VideoController.vcnPal16G8[p & -2],
                                 VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1])) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
        XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                              p == 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                              (q = VideoController.vcnMix2 (
                                 VideoController.vcnPal16G8[p & -2],
                                 VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1])) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
        XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                              p == 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                              (q = VideoController.vcnMix2 (
                                 VideoController.vcnPal16G8[p & -2],
                                 VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1])) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]]);
        XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                              p == 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                              (q = VideoController.vcnMix2 (
                                 VideoController.vcnPal16G8[p & -2],
                                 VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1])) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]]);
        XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                              p == 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                              (q = VideoController.vcnMix2 (
                                 VideoController.vcnPal16G8[p & -2],
                                 VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1])) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]]);
        XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                              p == 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                              (q = VideoController.vcnMix2 (
                                 VideoController.vcnPal16G8[p & -2],
                                 VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1])) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        gx3rd += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //E3S_XHPG

  //================================================================================
  //E3S_XHPGT ($0000,$18xx,$1F47)
  //  概要
  //    E3S  512ドット16色3プレーン>スプライト
  //    XHPGT  1番目のパレットが3以上の奇数のときそれを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜてさらに奥のスプライト・テキストのカラーを混ぜる
  //  手順
  //    1番目のパレットが0のとき
  //      2番目のパレットを偶数化したパレットが0でないとき
  //        2番目のパレットを偶数化したパレットのカラーが0でないとき
  //          2番目のパレットを偶数化したパレットのカラー
  //        さもなくば(2番目のパレットを偶数化したパレットのカラーが0のとき)
  //          スプライトカラー(0は黒)
  //      さもなくば(2番目のパレットを偶数化したパレットが0のとき)
  //        3番目のパレットを偶数化したパレットのカラーが0でないとき
  //          3番目のパレットを偶数化したパレットのカラー
  //        さもなくば(3番目のパレットを偶数化したパレットのカラーが0のとき)
  //          スプライトカラー(0は黒)
  //    1番目のパレットが1のとき
  //      グラフィックパレット0のカラーが0でないとき
  //        グラフィックパレット0のカラー
  //      さもなくば(グラフィックパレット0のカラーが0のとき)
  //        スプライトカラー(0は黒)
  //    1番目のパレットが2以上の偶数のとき
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        スプライトカラー(0は黒)
  //    さもなくば(1番目のパレットが3以上の奇数のとき)
  //      1番目のパレットを偶数化したパレットのカラーと2番目のパレットを奇数化したパレットのカラーを混ぜたカラーにさらに
  //        スプライトカラー(0は黒)
  //      を混ぜたカラー(0は黒)
  //  中間コード1
  //    (e1p()==0?((tev(e2p()))!=0?(epc(tev(e2p()))!=0?epc(tev(e2p())):spc(spp())):(epc(tev(e3p()))!=0?epc(tev(e3p())):spc(spp()))):e1p()==1?(epc(0)!=0?epc(0):spc(spp())):ls1(e1p())==0?(epc(e1p())!=0?epc(e1p()):spc(spp())):mix(mix(epc(tev(e1p())),epc(tod(e2q()))),spc(spp())))
  //  中間コード2
  //    e1p()==0?tev(e2p())!=0?epc(tev(e2p()))!=0?epc(tev(e2p())):spc(spp()):epc(tev(e3p()))!=0?epc(tev(e3p())):spc(spp()):e1p()==1?epc(0)!=0?epc(0):spc(spp()):ls1(e1p())==0?epc(e1p())!=0?epc(e1p()):spc(spp()):mix(mix(epc(tev(e1p())),epc(tod(e2q()))),spc(spp()))
  //  中間コード3
  //    (v0=e1p())==0?(v1=tev(e2p()))!=0?(v3=epc(v1))!=0?v3:spc(spp()):(v6=epc(tev(e3p())))!=0?v6:spc(spp()):v0==1?(v11=epc(0))!=0?v11:spc(spp()):ls1(v0)==0?(v15=epc(v0))!=0?v15:spc(spp()):mix(mix(epc(tev(v0)),epc(tod(e2q()))),spc(spp()))
  //  中間コード4
  //    (p=e1p())==0?(p=tev(e2p()))!=0?(q=epc(p))!=0?q:spc(spp()):(p=epc(tev(e3p())))!=0?p:spc(spp()):p==1?(p=epc(0))!=0?p:spc(spp()):ls1(p)==0?(q=epc(p))!=0?q:spc(spp()):mix(mix(epc(tev(p)),epc(tod(e2q()))),spc(spp()))
  //  中間コード5
  //    (p=e1p())==0?(p=e2p()&-2)!=0?(q=epc(p))!=0?q:spc(spp()):(p=epc(e3p()&-2))!=0?p:spc(spp()):p==1?(p=epc(0))!=0?p:spc(spp()):(p&1)==0?(q=epc(p))!=0?q:spc(spp()):mix(mix(epc(p&-2),epc(e2q()|1)),spc(spp()))
  //  中間コード6
  //    (p=e1p())==0?(p=e2p()&-2)!=0?(q=epc(p))!=0?cto(q):spo(spp()):(p=epc(e3p()&-2))!=0?cto(p):spo(spp()):p==1?(p=epc(0))!=0?cto(p):spo(spp()):(p&1)==0?(q=epc(p))!=0?cto(q):spo(spp()):cto(mix(mix(epc(p&-2),epc(e2q()|1)),spc(spp())))
  E3S_XHPGT {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int gz2nd = VideoController.vcnHidden2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);  //ONとみなす
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //3番目のパレットのGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        da += half;
      }
      while (da < db) {
        int p, q;
        XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) == 0 ?
                          (p = GraphicScreen.graM4[gy2nd | gx2nd & 511] & -2) != 0 ?
                          (q = VideoController.vcnPal16G8[p]) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                          (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd & 511] & -2]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                          p == 1 ?
                          (p = VideoController.vcnPal16G8[0]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                          (p & 1) == 0 ?
                          (q = VideoController.vcnPal16G8[p]) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                          VideoController.vcnPalTbl[
                            VideoController.vcnMix2 (
                              VideoController.vcnMix2 (
                                VideoController.vcnPal16G8[p & -2],
                                VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd & 511] | 1]),
                              VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx]])]);
        XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511] & -2) != 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511] & -2]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                              p == 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 1 & 511] | 1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 1]])]);
        XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511] & -2) != 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511] & -2]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                              p == 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 2 & 511] | 1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 2]])]);
        XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511] & -2) != 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511] & -2]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                              p == 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 3 & 511] | 1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 3]])]);
        XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511] & -2) != 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511] & -2]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                              p == 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 4 & 511] | 1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 4]])]);
        XEiJ.pnlBM[da + 5] = ((p = GraphicScreen.graM4[gy1st | gx1st + 5 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 5 & 511] & -2) != 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 5 & 511] & -2]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                              p == 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 5]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 5 & 511] | 1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 5]])]);
        XEiJ.pnlBM[da + 6] = ((p = GraphicScreen.graM4[gy1st | gx1st + 6 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 6 & 511] & -2) != 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 6 & 511] & -2]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                              p == 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 6]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 6 & 511] | 1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 6]])]);
        XEiJ.pnlBM[da + 7] = ((p = GraphicScreen.graM4[gy1st | gx1st + 7 & 511]) == 0 ?
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 7 & 511] & -2) != 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy3rd | gx3rd + 7 & 511] & -2]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                              p == 1 ?
                              (p = VideoController.vcnPal16G8[0]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                              (p & 1) == 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 7]] :
                              VideoController.vcnPalTbl[
                                VideoController.vcnMix2 (
                                  VideoController.vcnMix2 (
                                    VideoController.vcnPal16G8[p & -2],
                                    VideoController.vcnPal16G8[GraphicScreen.graM4[gz2nd | gx2nd + 7 & 511] | 1]),
                                  VideoController.vcnPal16TS[SpriteScreen.sprBuffer[sx + 7]])]);
        sx += 8;
        gx1st += 8;
        gx2nd += 8;
        gx3rd += 8;
        da += 8;
      }  //while da<db
    }  //drawRaster
  },  //E3S_XHPGT

  //================================================================================
  //E4S ($0000,$18xx,$004F)
  //  概要
  //    E4S  512ドット16色4プレーン>スプライト
  //    拡張なし
  //  手順
  //    1番目のパレットが0でないとき
  //      1番目のカラーが0でないとき
  //        1番目のカラー
  //      さもなくば(1番目のカラーが0のとき)
  //        スプライトカラー(0は黒)
  //    さもなくば(1番目のパレットが0のとき)
  //      2番目のパレットが0でないとき
  //        2番目のカラーが0でないとき
  //          2番目のカラー
  //        さもなくば(2番目のカラーが0のとき)
  //          スプライトカラー(0は黒)
  //      さもなくば(2番目のパレットが0のとき)
  //        3番目のパレットが0でないとき
  //          3番目のカラーが0でないとき
  //            3番目のカラー
  //          さもなくば(3番目のカラーが0のとき)
  //            スプライトカラー(0は黒)
  //        さもなくば(3番目のパレットが0のとき)
  //          4番目のカラーが0でないとき
  //            4番目のカラー
  //          さもなくば(4番目のカラーが0のとき)
  //            スプライトカラー(0は黒)
  //  中間コード1
  //    (e1p()!=0?(epc(e1p())!=0?epc(e1p()):spc(spp())):(e2p()!=0?(epc(e2p())!=0?epc(e2p()):spc(spp())):(e3p()!=0?(epc(e3p())!=0?epc(e3p()):spc(spp())):(epc(e4p())!=0?epc(e4p()):spc(spp())))))
  //  中間コード2
  //    e1p()!=0?epc(e1p())!=0?epc(e1p()):spc(spp()):e2p()!=0?epc(e2p())!=0?epc(e2p()):spc(spp()):e3p()!=0?epc(e3p())!=0?epc(e3p()):spc(spp()):epc(e4p())!=0?epc(e4p()):spc(spp())
  //  中間コード3
  //    (v0=e1p())!=0?(v1=epc(v0))!=0?v1:spc(spp()):(v4=e2p())!=0?(v5=epc(v4))!=0?v5:spc(spp()):(v8=e3p())!=0?(v9=epc(v8))!=0?v9:spc(spp()):(v12=epc(e4p()))!=0?v12:spc(spp())
  //  中間コード4
  //    (p=e1p())!=0?(q=epc(p))!=0?q:spc(spp()):(p=e2p())!=0?(q=epc(p))!=0?q:spc(spp()):(p=e3p())!=0?(q=epc(p))!=0?q:spc(spp()):(p=epc(e4p()))!=0?p:spc(spp())
  //  中間コード5
  //    (p=e1p())!=0?(q=epc(p))!=0?q:spc(spp()):(p=e2p())!=0?(q=epc(p))!=0?q:spc(spp()):(p=e3p())!=0?(q=epc(p))!=0?q:spc(spp()):(p=epc(e4p()))!=0?p:spc(spp())
  //  中間コード6
  //    (p=e1p())!=0?(q=epc(p))!=0?cto(q):spo(spp()):(p=e2p())!=0?(q=epc(p))!=0?cto(q):spo(spp()):(p=e3p())!=0?(q=epc(p))!=0?cto(q):spo(spp()):(p=epc(e4p()))!=0?cto(p):spo(spp())
  E4S {
    @Override public void drawRaster (int src, int dst, boolean rh) {
      SpriteScreen.sprStep3 ();
      int sx = 16;  //スプライトx座標
      int pn = VideoController.vcnReg2Curr & 3;  //1番目のパレットのGVRAMページ番号
      int gx1st = CRTC.crtR12GrXCurr[pn];
      int gy1st = VideoController.vcnVisible1st + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 2 & 3;  //2番目のパレットのGVRAMページ番号
      int gx2nd = CRTC.crtR12GrXCurr[pn];
      int gy2nd = VideoController.vcnVisible2nd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 4 & 3;  //3番目のパレットのGVRAMページ番号
      int gx3rd = CRTC.crtR12GrXCurr[pn];
      int gy3rd = VideoController.vcnVisible3rd + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      pn = VideoController.vcnReg2Curr >> 6 & 3;  //4番目のパレットのGVRAMページ番号
      int gx4th = CRTC.crtR12GrXCurr[pn];
      int gy4th = VideoController.vcnVisible4th + ((CRTC.crtR13GrYZero[pn] + src & 511) << 9);
      int da = dst << XEiJ.PNL_BM_OFFSET_BITS;  //ARGB出力インデックス
      int db = da + XEiJ.pnlScreenWidth;  //ARGB出力インデックスの終了位置
      if (rh) {
        int half = XEiJ.pnlScreenWidth >> 4 << 3;
        sx += half;
        gx1st += half;
        gx2nd += half;
        gx3rd += half;
        gx4th += half;
        da += half;
      }
      while (da < db) {
        int p, q;
        XEiJ.pnlBM[da] = ((p = GraphicScreen.graM4[gy1st | gx1st & 511]) != 0 ?
                          (q = VideoController.vcnPal16G8[p]) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                          (p = GraphicScreen.graM4[gy2nd | gx2nd & 511]) != 0 ?
                          (q = VideoController.vcnPal16G8[p]) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                          (p = GraphicScreen.graM4[gy3rd | gx3rd & 511]) != 0 ?
                          (q = VideoController.vcnPal16G8[p]) != 0 ?
                          VideoController.vcnPalTbl[q] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]] :
                          (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy4th | gx4th & 511]]) != 0 ?
                          VideoController.vcnPalTbl[p] :
                          VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx]]);
        XEiJ.pnlBM[da + 1] = ((p = GraphicScreen.graM4[gy1st | gx1st + 1 & 511]) != 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 1 & 511]) != 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 1 & 511]) != 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]] :
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy4th | gx4th + 1 & 511]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 1]]);
        XEiJ.pnlBM[da + 2] = ((p = GraphicScreen.graM4[gy1st | gx1st + 2 & 511]) != 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 2 & 511]) != 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 2 & 511]) != 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]] :
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy4th | gx4th + 2 & 511]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 2]]);
        XEiJ.pnlBM[da + 3] = ((p = GraphicScreen.graM4[gy1st | gx1st + 3 & 511]) != 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 3 & 511]) != 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 3 & 511]) != 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]] :
                              (p = VideoController.vcnPal16G8[GraphicScreen.graM4[gy4th | gx4th + 3 & 511]]) != 0 ?
                              VideoController.vcnPalTbl[p] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 3]]);
        XEiJ.pnlBM[da + 4] = ((p = GraphicScreen.graM4[gy1st | gx1st + 4 & 511]) != 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                              (p = GraphicScreen.graM4[gy2nd | gx2nd + 4 & 511]) != 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
                              VideoController.vcnPal32TS[SpriteScreen.sprBuffer[sx + 4]] :
                              (p = GraphicScreen.graM4[gy3rd | gx3rd + 4 & 511]) != 0 ?
                              (q = VideoController.vcnPal16G8[p]) != 0 ?
                              VideoController.vcnPalTbl[q] :
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